Thu, 08 Feb 2018 09:14:20 +0100 |
KoBeWi |
Fix how scheme files behave
|
changeset |
files
|
Thu, 08 Feb 2018 08:50:45 +0100 |
KoBeWi |
Keep game/weapon schemes in separate files
|
changeset |
files
|
Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
|
changeset |
files
|
Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
|
changeset |
files
|
Wed, 07 Feb 2018 12:30:11 +0100 |
Wuzzy |
Fix TotalRounds counting rounds a couple of turns too late
|
changeset |
files
|
Wed, 07 Feb 2018 11:03:14 +0100 |
Wuzzy |
Refactor Sudden Death starting into own function
|
changeset |
files
|
Wed, 07 Feb 2018 08:30:50 +0100 |
Wuzzy |
Add the flag of Scotland (uk_scotland)
|
changeset |
files
|
Wed, 07 Feb 2018 07:54:18 +0100 |
Wuzzy |
Fix green color channel on themes with sd-tint (#566)
|
changeset |
files
|
Wed, 07 Feb 2018 07:38:37 +0100 |
Wuzzy |
Add theme fallback music settings
|
changeset |
files
|
Wed, 07 Feb 2018 05:36:32 +0100 |
Wuzzy |
Remove unused variable in uGearsHandlersMess
|
changeset |
files
|
Wed, 07 Feb 2018 03:56:53 +0100 |
Wuzzy |
ClimbHome, Sniper Rifle training: Unselect weapon after victory
|
changeset |
files
|
Wed, 07 Feb 2018 03:50:38 +0100 |
Wuzzy |
Calling SetWeapon with amNothing now unselects weapon
|
changeset |
files
|
Wed, 07 Feb 2018 02:26:31 +0100 |
Wuzzy |
Change weapon icons of mudball and air mine
|
changeset |
files
|
Wed, 07 Feb 2018 01:54:50 +0100 |
Wuzzy |
Lua API: Add WriteLnToChat
|
changeset |
files
|
Wed, 07 Feb 2018 01:13:17 +0100 |
Wuzzy |
ASA, Hard Flying: Show personal best at mission start
|
changeset |
files
|
Wed, 07 Feb 2018 00:36:04 +0100 |
Wuzzy |
Precise Shooting mission: Fix Lua errors when enemy dies after hero
|
changeset |
files
|
Tue, 06 Feb 2018 23:56:28 +0100 |
Wuzzy |
Start changelog for 0.9.24
|
changeset |
files
|
Tue, 06 Feb 2018 23:48:34 +0100 |
Wuzzy |
ASA: Fruit03: Show collected ammo
|
changeset |
files
|
Tue, 06 Feb 2018 06:33:32 +0100 |
Wuzzy |
ACF3: Explode princess when skipping 12turn course failanim
|
changeset |
files
|
Tue, 06 Feb 2018 06:23:37 +0100 |
Wuzzy |
Show # of turns left in the 12-turn parcour segment of ACF3
|
changeset |
files
|
Tue, 06 Feb 2018 05:54:34 +0100 |
Wuzzy |
String cleanup: Double/triple exclamation marks
|
changeset |
files
|
Tue, 06 Feb 2018 05:50:05 +0100 |
Wuzzy |
Fix various story flaws in mission descriptions of ACF campaign
|
changeset |
files
|
Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
|
changeset |
files
|
Tue, 06 Feb 2018 04:07:35 +0100 |
Wuzzy |
Fix various typos in translatable strings
|
changeset |
files
|
Tue, 06 Feb 2018 04:06:49 +0100 |
Wuzzy |
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
|
changeset |
files
|
Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
|
changeset |
files
|
Wed, 24 Jan 2018 22:20:10 +0100 |
unc0rr |
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
|
changeset |
files
|
Wed, 24 Jan 2018 21:05:34 +0100 |
unc0rr |
Configure for Qt5
qt5transition
|
changeset |
files
|
Wed, 17 Jan 2018 00:59:39 +0100 |
unc0rr |
Add assert on LoadingText texture value
0.9.23
|
changeset |
files
|
Wed, 17 Jan 2018 00:32:34 +0100 |
unc0rr |
Proper rejoin desyncs fix now
0.9.23
|
changeset |
files
|
Tue, 16 Jan 2018 00:42:06 +0100 |
unc0rr |
The ultimate fix for rejoin desyncs
0.9.23
|
changeset |
files
|
Sun, 14 Jan 2018 23:30:42 +0100 |
unc0rr |
Fix for freebsd
qmlfrontend
|
changeset |
files
|
Mon, 15 Jan 2018 12:15:56 -0500 |
nemo |
add a mask to the sand hog
|
changeset |
files
|
Wed, 10 Jan 2018 23:49:47 +0100 |
unc0rr |
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
|
changeset |
files
|
Wed, 10 Jan 2018 15:27:47 +0100 |
koda |
merge
|
changeset |
files
|
Wed, 10 Jan 2018 01:39:10 +0100 |
koda |
Apply horrible workaround to build relocatable executables
0.9.23
|
changeset |
files
|
Wed, 10 Jan 2018 01:14:13 +0100 |
koda |
Set cmake RPATH policy to OLD
0.9.23
|
changeset |
files
|
Sun, 07 Jan 2018 19:01:06 +0100 |
sheepluva |
fix crosshair rendering in GL2 mode
|
changeset |
files
|
Sun, 07 Jan 2018 18:19:00 +0100 |
sheepluva |
also put GL2 fixes into default
|
changeset |
files
|
Sun, 07 Jan 2018 09:48:26 +0100 |
unc0rr |
Fix referencing missing item
qmlfrontend
|
changeset |
files
|
Sun, 07 Jan 2018 01:21:42 +0100 |
unc0rr |
- ResizeWindow function to pass engine new window size
qmlfrontend
|
changeset |
files
|
Sat, 06 Jan 2018 03:17:12 +0100 |
sheepluva |
whoops, I ruined the path of the unC0Rr
qmlfrontend
|
changeset |
files
|
Sat, 06 Jan 2018 03:05:14 +0100 |
sheepluva |
fix issues and my past sins with GL2
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 22:32:11 +0100 |
unc0rr |
Fix missing default values
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 16:12:19 -0500 |
nemo |
apparently this is GLES2 only
|
changeset |
files
|
Fri, 05 Jan 2018 21:44:00 +0100 |
unc0rr |
Fix missing includes for GL2 build
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 21:43:33 +0100 |
unc0rr |
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
|
changeset |
files
|
Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
|
changeset |
files
|
Tue, 02 Jan 2018 16:59:04 -0500 |
nemo |
pick up unc0rr's preview fix
|
changeset |
files
|
Tue, 02 Jan 2018 23:20:50 +0300 |
unC0Rr |
Fix obviously broken logic. Fixes broken preview fetching on Windows.
0.9.23
|
changeset |
files
|
Sat, 30 Dec 2017 01:31:27 +0100 |
antonc27 |
- Present stats page always on main thread
ios-develop
|
changeset |
files
|
Sat, 30 Dec 2017 01:22:11 +0100 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 22:37:31 +0100 |
antonc27 |
- Fix ammos menu crash
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 22:35:36 +0100 |
antonc27 |
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:38:01 +0100 |
antonc27 |
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:34:32 +0100 |
antonc27 |
- Disable bitcode for embedded projects (must be done manually for SDLs too)
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:06:10 +0100 |
antonc27 |
- Fix deprecated `system` in Lua for iOS 11 (not tested)
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 16:53:37 +0100 |
antonc27 |
- Fix ifdef (why this even worked before ??)
ios-develop
|
changeset |
files
|
Thu, 28 Dec 2017 11:58:30 -0500 |
nemo |
merge into default too
|
changeset |
files
|
Thu, 28 Dec 2017 11:58:10 -0500 |
astro |
dependency fixes
0.9.23
|
changeset |
files
|