Tue, 01 May 2012 15:23:11 +0200 | koda | minor changes for more compatibilities with other compilers | changeset | files |
Tue, 01 May 2012 14:57:40 +0200 | sheepluva | RoomsListModel: | changeset | files |
Tue, 01 May 2012 11:39:24 +0100 | koda | remove SDL_SCANCODE_* | changeset | files |
Tue, 01 May 2012 11:25:44 +0100 | koda | add NULL definition and align types to their correct bitwidth | changeset | files |
Tue, 01 May 2012 11:39:11 +0200 | sheepluva | display haxx0red teams colors correctly. | changeset | files |
Tue, 01 May 2012 00:22:10 +0200 | sheepluva | made the hog count thingy prettier when on low space... have fun squishing hogs! | changeset | files |
Mon, 30 Apr 2012 23:14:40 +0200 | sheepluva | Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions | changeset | files |
Mon, 30 Apr 2012 23:35:40 +0400 | unc0rr | Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution. | changeset | files |