Mon, 21 Jan 2013 00:07:26 +0400 |
unc0rr |
Merge
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files
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Sat, 19 Jan 2013 20:01:01 -0500 |
dag10 |
Centered desc label. (Fixes issue 461)
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Sat, 19 Jan 2013 18:48:21 -0500 |
dag10 |
Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
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Sat, 19 Jan 2013 17:46:06 -0500 |
dag10 |
Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
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Sat, 19 Jan 2013 17:33:10 -0500 |
dag10 |
Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
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Sat, 19 Jan 2013 14:11:06 -0500 |
dag10 |
Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
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Sat, 19 Jan 2013 21:51:41 +0400 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
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Sat, 19 Jan 2013 00:55:51 +0400 |
unc0rr |
Some ignoring
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Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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Fri, 18 Jan 2013 11:47:23 +0100 |
koda |
improve tips (issue 472)
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Fri, 18 Jan 2013 11:32:02 +0100 |
lowdread |
pt_BR.txt update
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files
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Fri, 18 Jan 2013 11:30:09 +0100 |
inu |
pt_PT update
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files
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Fri, 18 Jan 2013 00:41:26 +0400 |
unc0rr |
Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
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Thu, 17 Jan 2013 23:17:39 +0400 |
unc0rr |
- Pass unknown chat commands to server
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Thu, 17 Jan 2013 18:12:30 +0100 |
sheepluva |
small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
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Thu, 17 Jan 2013 11:16:03 +0400 |
unc0rr |
Merge
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Wed, 16 Jan 2013 18:34:43 -0500 |
dag10 |
Can now change theme for static and mission maps.
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Tue, 15 Jan 2013 12:20:19 +0400 |
unc0rr |
No
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Tue, 15 Jan 2013 00:52:29 -0500 |
dag10 |
Fixes build.
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Mon, 14 Jan 2013 22:09:07 -0500 |
dag10 |
Added "what we use" section to "about" page. From GCI.
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Mon, 14 Jan 2013 16:04:05 -0500 |
dag10 |
Fixed feedback submission by correcting Content-Type.
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Mon, 14 Jan 2013 15:26:00 -0500 |
dag10 |
Fixed disabled QSpinBox border color.
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Mon, 14 Jan 2013 14:10:37 -0500 |
dag10 |
Organized options into more relavant tabs.
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Mon, 14 Jan 2013 21:37:04 +0400 |
unc0rr |
- Fix another ton of bugs and misbehavior
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Mon, 14 Jan 2013 21:17:42 +0400 |
dag10 |
Convert feedback page to dialog (+some fixes from unC0Rr)
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Mon, 14 Jan 2013 13:28:03 +0100 |
dag10 |
GCI2012: Abstract Page Load
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Mon, 14 Jan 2013 13:19:47 +0100 |
dag10 |
GCI2012: Abstract Hedgewars Dialogs
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Mon, 14 Jan 2013 12:45:01 +0100 |
dag10 |
GCI2012: No More Hovering
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Mon, 14 Jan 2013 12:35:01 +0100 |
koda |
move platform code around, based off a gci task by dag10
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Mon, 14 Jan 2013 12:07:51 +0100 |
koda |
GCI2012: Subscribe for Network
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Mon, 14 Jan 2013 11:52:19 +0100 |
koda |
keep engine target name consistent across platforms
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Mon, 14 Jan 2013 11:28:19 +0100 |
koda |
provide a nice mission description, feel free to improve
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Mon, 14 Jan 2013 11:19:59 +0100 |
dag10 |
GCI2012: Improve Game Configuration Widget
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Mon, 14 Jan 2013 12:07:06 +0400 |
unc0rr |
Merge
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Sun, 13 Jan 2013 11:14:50 +0400 |
unc0rr |
Fix build
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Sun, 13 Jan 2013 10:46:01 +0400 |
dag10 |
Hat selection reworked
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Sat, 12 Jan 2013 18:37:10 -0500 |
nemo |
Prevent camera from moving with auto camera disabled when remote teams are targetting
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Sun, 13 Jan 2013 01:02:08 +0400 |
unc0rr |
Logon procedure for checkers, introduce invisible clients
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Sat, 12 Jan 2013 01:18:50 +0400 |
unc0rr |
- Start work on checker
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Thu, 10 Jan 2013 22:59:46 +0400 |
martin_bede |
Fix tons of warnings
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Thu, 10 Jan 2013 22:54:55 +0400 |
unc0rr |
Throw away stupid Data.Seq
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Wed, 09 Jan 2013 10:16:10 +0400 |
unc0rr |
Fix build
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Tue, 08 Jan 2013 21:29:37 +0200 |
vitiv |
Merged default
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Tue, 08 Jan 2013 00:40:20 +0400 |
martin_bede |
lua API functions to enable or disable game flags
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Mon, 07 Jan 2013 08:35:29 -0500 |
nemo |
correct rope tip
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Tue, 08 Jan 2013 21:27:35 +0200 |
vitiv |
Added "New account" button when connectiong to the official server
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Fri, 04 Jan 2013 21:44:40 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Fri, 04 Jan 2013 19:42:49 +0400 |
unc0rr |
- Unbreak build with .pro file
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