Tue, 22 Aug 2023 08:35:46 +0200 unC0Rr Merge default transitional_engine
Thu, 10 Aug 2023 20:48:54 -0400 nemo add some round() so that the scale factor compiles at least with non-integer values
Sun, 06 Aug 2023 18:24:39 -0400 nemo pull in neglected fix
Mon, 24 Jul 2023 20:02:18 +0200 Wuzzy Add ExtraDamage icon variant for locales with comma as decimal separator
Wed, 28 Jun 2023 23:41:38 +0200 Wuzzy Make use of GetEngineString in Lua scripts
Wed, 28 Jun 2023 21:16:14 +0200 Wuzzy CS: Add support for King Mode and PlaceHog
Wed, 28 Jun 2023 21:14:56 +0200 Wuzzy Add GetEngineString function to expose some string IDs to Lua
Wed, 28 Jun 2023 18:57:00 +0200 Wuzzy CS: Disable game flags incompatible with this script
Wed, 28 Jun 2023 17:06:22 +0200 Wuzzy CS: Remove hog switch arrows on continent phase if switching gameflag is used
Wed, 28 Jun 2023 12:46:04 +0200 Wuzzy Fix error if passing bad number script param to Battallion/Space Invasion
Wed, 28 Jun 2023 12:01:43 +0200 Wuzzy Fix errors if passing bad script param to [Tech]Racer
Wed, 28 Jun 2023 07:28:52 +0200 martinraul Updated Spanish translation
Sun, 25 Jun 2023 20:01:04 +0200 unC0Rr Fix linking against sdl2-mixer
Thu, 22 Jun 2023 09:13:50 +0200 Wuzzy Fix pas2C build fail in uLocale
Mon, 19 Jun 2023 14:09:37 +0200 Wuzzy Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
Fri, 16 Jun 2023 21:06:46 +0200 unC0Rr Fix off-by-1 error leading to crash
Fri, 16 Jun 2023 08:10:45 +0200 unc0rr Fix pas2c build erroring after parsec added function we already define
Thu, 25 May 2023 17:46:57 +0200 Wuzzy Fix speech bubble not wrapping if contain quote marks (bug 753)
Thu, 25 May 2023 17:05:15 +0200 Wuzzy Make tardis avoid water during Sudden Death
Wed, 24 May 2023 23:58:28 +0200 Wuzzy Close Esc menu when chat opens
Wed, 24 May 2023 23:54:58 +0200 Wuzzy Don't destroy chat when window loses focus (bug 623)
Wed, 24 May 2023 21:23:33 +0200 Wuzzy Properly close chat after quit command
Fri, 12 May 2023 23:15:01 +0200 Wuzzy Fix CMake warning for position of cmake version
Tue, 11 Apr 2023 09:30:56 +0200 unc0rr Start PoC of pas2rust conversion routine
Mon, 10 Apr 2023 20:53:42 +0200 unc0rr Refactor const names in uScript, no logic change
Sat, 08 Apr 2023 16:45:55 +0300 alfadur workaround for FPC 3.2.2 linking bug
Sat, 08 Apr 2023 01:44:53 +0300 alfadur disable videorec by default in vcpkg build
Sat, 08 Apr 2023 01:42:26 +0300 alfadur fix vcpkg build
Sat, 08 Apr 2023 01:23:47 +0300 alfadur force dllexport for physlayer interface
Tue, 28 Mar 2023 19:30:57 +0300 alfadur optimize out allocations in data iterator
Tue, 28 Mar 2023 17:53:30 +0300 alfadur add iteration overhead benchmark
Sun, 26 Mar 2023 20:55:19 +0300 alfadur use multiple components for iteration benchmark
Sun, 26 Mar 2023 06:06:14 +0300 alfadur fix component removal
Sun, 26 Mar 2023 03:53:49 +0300 alfadur optimize type mask iteration
Sun, 26 Mar 2023 02:31:04 +0300 alfadur add component manipulation benchmark
Sat, 25 Mar 2023 04:14:07 +0300 alfadur remove events
Sat, 25 Mar 2023 04:00:30 +0300 alfadur add some server todos
Sat, 25 Mar 2023 03:29:22 +0300 alfadur separate out DB task
Fri, 24 Mar 2023 03:26:08 +0300 alfadur add back server TLS support
Thu, 23 Mar 2023 23:41:26 +0300 alfadur add basic ECS benchmark
Thu, 23 Mar 2023 16:21:39 -0400 nemo and this one
Thu, 23 Mar 2023 16:20:41 -0400 nemo also these
Thu, 23 Mar 2023 16:13:04 -0400 nemo switch server
Wed, 22 Mar 2023 20:42:48 +0100 sheepluva This is yet another (empty) testing commit for the world to admire.
Wed, 22 Mar 2023 18:53:00 +0300 alfadur add a client moderator flag just to commit something
Wed, 22 Mar 2023 09:54:30 +0100 sheepluva This is an empty commit, for testing purposes.
Fri, 10 Mar 2023 11:42:25 +0100 unC0Rr Fix water level, add medium template transitional_engine
Thu, 16 Feb 2023 07:33:33 +0300 alfadur expand theme definition
Wed, 15 Feb 2023 12:42:43 +0100 unC0Rr Format the code, apply clippy fixes transitional_engine
Wed, 15 Feb 2023 12:36:24 +0100 unC0Rr Allow defining compatible edges for grid, add few more templates transitional_engine
Tue, 14 Feb 2023 08:52:20 +0100 unC0Rr Some bug fixes, build fixes and code formatting transitional_engine
Mon, 13 Feb 2023 17:02:08 +0100 unC0Rr Get wavefront collapse generator to work in engine transitional_engine
Mon, 13 Feb 2023 12:31:30 +0100 unC0Rr Refactor mapgen to allow for easy switching between generators transitional_engine
Mon, 13 Feb 2023 11:00:12 +0100 unC0Rr Refactor landgen package structure transitional_engine
Mon, 13 Feb 2023 10:39:37 +0100 unC0Rr Extract tile loading into separate method transitional_engine
Sun, 12 Feb 2023 15:10:10 +0100 unC0Rr Fix some bugs transitional_engine
Sun, 12 Feb 2023 14:19:02 +0100 unC0Rr Fix several issues with transformations, more work on getting generated image transitional_engine
Fri, 03 Feb 2023 15:59:18 +0100 unC0Rr Add WIP for generation of rules transitional_engine
Fri, 03 Feb 2023 14:44:33 +0100 unC0Rr Rework how rules are defined, add transformations for tiles transitional_engine
Thu, 02 Feb 2023 08:41:31 +0100 unC0Rr Add loading of tiles from png transitional_engine
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