Sat, 25 Dec 2010 22:58:35 -0500 | nemo | +2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet | changeset | files |
Sat, 25 Dec 2010 22:44:20 +0100 | Palewolf | Updated changelog | changeset | files |
Sat, 25 Dec 2010 21:35:40 -0500 | nemo | add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative) | changeset | files |
Sat, 25 Dec 2010 23:09:54 +0300 | unc0rr | Allow 8 teams in server | changeset | files |