Mon, 19 Jul 2010 23:00:10 +0400 |
unc0rr |
Reimplement ping timeout
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Mon, 19 Jul 2010 22:37:47 +0400 |
unc0rr |
Reimplement statistics
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Sun, 18 Jul 2010 03:58:06 +0200 |
koda |
merge
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Sun, 18 Jul 2010 03:55:56 +0200 |
koda |
switching hogs now works
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Sun, 18 Jul 2010 03:26:15 +0200 |
koda |
add a timer selection for grenades
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Sat, 17 Jul 2010 16:35:14 +0200 |
koda |
aim now starts slow and then moves faster
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Sat, 17 Jul 2010 06:56:39 +0200 |
koda |
some further chat polishing
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Sat, 17 Jul 2010 03:59:10 +0200 |
koda |
making chat work... (keyboard support is heavily broken in sdl upstream)
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Fri, 16 Jul 2010 00:18:03 +0200 |
koda |
don't make the confirmation button disappear, present an alert if game doesn't start
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Sat, 17 Jul 2010 23:44:42 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
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Thu, 15 Jul 2010 04:31:25 +0200 |
koda |
finished ammo configuration (which is the last page missing in config \o/)
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Thu, 15 Jul 2010 03:28:29 +0200 |
koda |
reworked the ammunition configuration page (visually)
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Thu, 15 Jul 2010 01:18:51 +0200 |
koda |
support for static map added to iFrontend
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Wed, 14 Jul 2010 00:43:36 +0200 |
koda |
save the gl client state to get a nice 80% fps boost
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Tue, 13 Jul 2010 17:39:00 -0400 |
nemo |
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
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Mon, 12 Jul 2010 01:42:43 +0200 |
koda |
use a button instead of label and simplify a lot touch interaction
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