2011-06-02 |
nemo |
oops.
|
changeset |
files
|
2011-06-02 |
nemo |
Don't need to check for this case
|
changeset |
files
|
2011-06-02 |
nemo |
Experiment in making the land less jagg-y
|
changeset |
files
|
2011-05-29 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
|
changeset |
files
|
2011-05-29 |
koda |
allow fpc to search through the user directory when linking frameworks
|
changeset |
files
|
2011-05-29 |
koda |
unbreak compiling frontend under osx
|
changeset |
files
|
2011-05-29 |
unc0rr |
Tiny optimization
|
changeset |
files
|
2011-05-28 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
|
changeset |
files
|
2011-05-28 |
koda |
this notification can be removed
|
changeset |
files
|
2011-05-28 |
nemo |
Fix bug that made me lose my tournament match
|
changeset |
files
|
2011-05-27 |
unc0rr |
Don't allocate SDL_event structure on stack
|
changeset |
files
|
2011-05-25 |
TrevInc |
small Korean update
|
changeset |
files
|
2011-05-23 |
nemo |
Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
|
changeset |
files
|
2011-05-22 |
unc0rr |
60 seconds cooldown ban on kick
|
changeset |
files
|
2011-05-17 |
nemo |
make the associate button use the user's settings for loading demos/saves
|
changeset |
files
|
2011-05-16 |
unc0rr |
Don't perform RestartServer action when already did it once
|
changeset |
files
|
2011-05-16 |
unc0rr |
Don't send stats after spawning new server
|
changeset |
files
|
2011-05-15 |
unc0rr |
Pass correct arguments on restart
|
changeset |
files
|
2011-05-15 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
|
changeset |
files
|
2011-05-12 |
koda |
all together now! releaseAndNil ftw
|
changeset |
files
|
2011-05-12 |
koda |
some general tweaks (more intelligent use of macros and more caching)
|
changeset |
files
|
2011-05-10 |
koda |
settings.plist is no more, long live nsuserdefaults
|
changeset |
files
|
2011-05-09 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
|
changeset |
files
|
2011-05-09 |
koda |
split pages.h into several header files
|
changeset |
files
|
2011-05-08 |
unc0rr |
Better tracking of damage source and target when scoring a turn
|
changeset |
files
|
2011-05-05 |
unc0rr |
Some improvements on stats subsystem
|
changeset |
files
|
2011-05-03 |
koda |
* moved colours and default port from .cpp.in to .h
|
changeset |
files
|
2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
|
changeset |
files
|
2011-05-02 |
unc0rr |
Oops, forgot to remove this
|
changeset |
files
|
2011-05-02 |
unc0rr |
Merge cursor_issues into default
|
changeset |
files
|
2011-05-02 |
nemo |
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
|
changeset |
files
|
2011-05-02 |
koda |
update hgtags
|
changeset |
files
|
2011-05-01 |
koda |
fix rotation and ammomenu on ios
|
changeset |
files
|
2011-04-30 |
koda |
small fix for starting the ios game
|
changeset |
files
|
2011-05-16 |
unc0rr |
Close branch
cursor_issues
|
changeset |
files
|
2011-04-29 |
unc0rr |
Optimize hwFloat2Float a bit
|
changeset |
files
|
2011-05-02 |
unc0rr |
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
cursor_issues
|
changeset |
files
|
2011-04-29 |
unc0rr |
Call statistics routine after setting the damage
|
changeset |
files
|
2011-04-29 |
unc0rr |
Merge with default tip
cursor_issues
|
changeset |
files
|
2011-04-29 |
koda |
some updates to the crossbuild system for mac
|
changeset |
files
|
2011-04-29 |
koda |
make sdl1.3 window creation code more readable
|
changeset |
files
|
2011-04-27 |
koda |
fix some more warnings
|
changeset |
files
|
2011-04-27 |
koda |
remove the trailing _en from scheme data and use the macros available instead of creating a string every time
|
changeset |
files
|
2011-04-27 |
nemo |
update iphone too
|
changeset |
files
|
2011-04-27 |
nemo |
Oops. Forgot Hello (frontend) and "First Blood"
|
changeset |
files
|
2011-04-27 |
unc0rr |
merge
|
changeset |
files
|
2011-04-27 |
koda |
add getawaytime and tagteam mode to ios
|
changeset |
files
|
2011-04-27 |
koda |
small cosmetics
|
changeset |
files
|
2011-04-27 |
unc0rr |
Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
|
changeset |
files
|
2011-04-26 |
vittorio giovara |
ooops
|
changeset |
files
|
2011-04-26 |
koda |
remove unusued voices also for ios
|
changeset |
files
|
2011-04-25 |
nemo |
Skip installation of unused sounds to save space
|
changeset |
files
|
2011-04-25 |
koda |
finish overlay refactoring and some leak annihilation
|
changeset |
files
|
2011-04-25 |
koda |
initial refactoring of ObjcExports and OverlayViewController
|
changeset |
files
|
2011-04-25 |
koda |
small trailing changes
|
changeset |
files
|
2011-04-24 |
koda |
aaand let's add freetype as well while we are at it
|
changeset |
files
|
2011-04-24 |
koda |
add ios project files for lua sources
|
changeset |
files
|
2011-04-24 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
|
changeset |
files
|
2011-04-24 |
koda |
some comments and simplifications for cmake files
|
changeset |
files
|
2011-04-21 |
koda |
small tweak to autogenerate the config.inc file in the ios project
|
changeset |
files
|
2011-04-21 |
koda |
Clean Augean stables 2 (pascal has classnames available)
|
changeset |
files
|
2011-04-20 |
koda |
and now for something completely different, overlay refactoring!
|
changeset |
files
|
2011-04-19 |
nemo |
Disable Digital/Beach since Tiy's made clear he feels the problems are too extensive to fix.
|
changeset |
files
|
2011-04-19 |
unc0rr |
Use cWaterLine instead of LAND_HEIGHT, fix mortar handler aswell
|
changeset |
files
|
2011-04-19 |
unc0rr |
Fix test for water in airstrike handler
|
changeset |
files
|
2011-04-19 |
unc0rr |
Fix AI trying to turn around in targeting mode
|
changeset |
files
|
2011-04-19 |
nemo |
oops
|
changeset |
files
|
2011-04-19 |
nemo |
trying to make the umbrella and beachball seem a bit less cut out with a bit of beach sun/shade
|
changeset |
files
|
2011-04-18 |
koda |
merge
|
changeset |
files
|
2011-04-18 |
koda |
stats implemented once again! refactoring complete \o/
|
changeset |
files
|
2011-04-18 |
koda |
things are a little sanier
|
changeset |
files
|
2011-04-18 |
koda |
work in progress yet again (can run some games now)
|
changeset |
files
|
2011-04-17 |
koda |
more refactoring, less warnings, less stuff kept around
|
changeset |
files
|
2011-04-17 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
|
changeset |
files
|
2011-04-18 |
nemo |
I'm not saying this fixes anything, I'm just hoping it inspires Tiy to take an interest in the theme. (removes the background water effect that just wasn't working, puts in new spray objects including removing the copyrighted one, tries for a sand that doesn't look like sandpaper)
|
changeset |
files
|
2011-04-17 |
nemo |
merge in japanese updates
|
changeset |
files
|
2011-04-17 |
nemo |
An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
|
changeset |
files
|
2011-04-17 |
nemo |
Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
|
changeset |
files
|
2011-04-17 |
unc0rr |
Try to allow cursor to reach water when zooming out
cursor_issues
|
changeset |
files
|
2011-04-16 |
unc0rr |
Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
|
changeset |
files
|
2011-04-15 |
unc0rr |
Add 'Cancel connection' button. Fixes issue #162
|
changeset |
files
|
2011-04-15 |
unc0rr |
Send server's name in udp packet. Fixes issue #25
|
changeset |
files
|
2011-04-14 |
nemo |
adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
|
changeset |
files
|
2011-04-12 |
nemo |
update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
|
changeset |
files
|
2011-04-12 |
unc0rr |
Start implementation of archivements/ratings on server side: replay saving routine
|
changeset |
files
|
2011-04-12 |
unc0rr |
Show winners in console in a special form so this information could be easily parsed
|
changeset |
files
|
2011-04-11 |
Henek |
cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
|
changeset |
files
|
2011-04-11 |
nemo |
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
|
changeset |
files
|
2011-04-10 |
sheepluva |
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
|
changeset |
files
|
2011-04-10 |
Henek |
now Random Weapons will show the weapon you will get during the other players turns
|
changeset |
files
|
2011-04-10 |
nemo |
rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
|
changeset |
files
|
2011-04-10 |
nemo |
Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
|
changeset |
files
|
2011-04-11 |
y2kbugxp90 |
typo
|
changeset |
files
|
2011-04-10 |
sheepluva |
//
|
changeset |
files
|
2011-04-11 |
y2kbugxp90 |
A bunch of Japanese edits
|
changeset |
files
|
2011-04-10 |
unc0rr |
Make WriteLnToConsole write to stderr instead of stdout
|
changeset |
files
|
2011-04-10 |
y2kbugxp90 |
Got a start on localizing all these strings.
|
changeset |
files
|
2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
|
changeset |
files
|
2011-04-10 |
y2kbugxp90 |
The first of several Japanese language localization patches.
|
changeset |
files
|
2011-04-09 |
nemo |
Check for 0 health to avoid div by 0. spotted by mikade.
|
changeset |
files
|
2011-04-08 |
claymore |
added Balanced Random Weapon gameplay script
|
changeset |
files
|
2011-04-08 |
claymore |
Frontend: room rename
|
changeset |
files
|
2011-04-08 |
sheepluva |
//
|
changeset |
files
|
2011-04-08 |
sheepluva |
comments
|
changeset |
files
|
2011-04-08 |
sheepluva |
guess what. comments. yay for burning commits
|
changeset |
files
|
2011-04-08 |
sheepluva |
some more comments *yawns*
|
changeset |
files
|
2011-04-07 |
sheepluva |
added some comments in order to confuse the GSoC students as much as possible ;D
|
changeset |
files
|
2011-04-07 |
nemo |
redundant now
|
changeset |
files
|
2011-04-07 |
unc0rr |
Fix crash in server (accessing deleted room)
|
changeset |
files
|
2011-04-07 |
nemo |
For mikade - bit more flexibility in script captions
|
changeset |
files
|
2011-04-07 |
igorko |
mono version for ukranian voices
|
changeset |
files
|
2011-04-07 |
koda |
merge
|
changeset |
files
|
2011-04-06 |
sheepluva |
fix indentation and missing newline at end of file
|
changeset |
files
|
2011-04-06 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
|
changeset |
files
|
2011-04-06 |
Jonathan |
background stars won't go all in the same direction anymore
|
changeset |
files
|
2011-04-06 |
Jonathan |
avoided some ambiguous function calls
|
changeset |
files
|
2011-04-05 |
koda |
merge
|
changeset |
files
|
2011-04-05 |
nemo |
set cLocale even for en
|
changeset |
files
|
2011-04-05 |
koda |
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
|
changeset |
files
|
2011-04-05 |
Zorg |
Fixing issue 211. Check to see if m_currPath is NULL before doing anything in mouseReleaseEvent. Multiple mouse release events can occur after a mouse press and before the next mouse press if you mouse-click really fast.
|
changeset |
files
|
2011-04-05 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
|
changeset |
files
|
2011-04-05 |
koda |
wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
|
changeset |
files
|
2011-04-05 |
Zorg |
Testing a merge.
|
changeset |
files
|
2011-04-05 |
sheepluva |
Digital-Theme, converted+fixed as requested by koda, sorry I had no choice. He would had been all "couch" again if I hadn't done this for him :(
|
changeset |
files
|
2011-04-05 |
koda |
fix windows compilation
|
changeset |
files
|
2011-04-05 |
nemo |
oops. forgot the parent cmakelist
|
changeset |
files
|
2011-04-05 |
igorko |
Ukranian localisation of a voicepack. Still to be decided, if this should localised, and played as Default if a user is using the ukranian locale.
|
changeset |
files
|
2011-04-04 |
koda |
you can use esc to exit chat when input is empty
|
changeset |
files
|
2011-04-04 |
koda |
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
|
changeset |
files
|
2011-04-03 |
unc0rr |
Allow to rename room
|
changeset |
files
|
2011-04-03 |
unc0rr |
dammit, merge
|
changeset |
files
|
2011-04-03 |
koda |
small tweak for bundle creation
|
changeset |
files
|
2011-04-03 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
|
changeset |
files
|
2011-04-03 |
unc0rr |
- Update .pro file
|
changeset |
files
|
2011-04-03 |
unc0rr |
Some polishing
|
changeset |
files
|
2011-04-03 |
unc0rr |
Fix crash when old room admin becomes new room admin
|
changeset |
files
|
2011-04-03 |
unc0rr |
Show only logged-in clients quit messages
|
changeset |
files
|
2011-04-03 |
unc0rr |
Use readInt_
|
changeset |
files
|
2011-04-03 |
nemo |
This better matches lua headers
|
changeset |
files
|
2011-04-03 |
nemo |
use PtrInt to match lua's use of ptrdiff. Needs testing.
|
changeset |
files
|
2011-04-02 |
koda |
cmd+m should minimize the app as per apple human guidelines
|
changeset |
files
|
2011-04-02 |
unc0rr |
STM not needed too
|
changeset |
files
|
2011-04-05 |
Zorg |
Reverting..
|
changeset |
files
|
2011-04-02 |
koda |
merge -- this time i tested
|
changeset |
files
|
2011-04-03 |
Zorg |
Fixed messages complaining about no autorelease pool being set up with objects leaking on the Mac. I simply initialized an autorelease pool in the couple of places that needed it.
|
changeset |
files
|
2011-04-02 |
Zorg |
Forgot to add this too..
|
changeset |
files
|
2011-04-02 |
koda |
merge from zorg's clone
|
changeset |
files
|
2011-04-02 |
Zorg |
I forgot to add this file.
|
changeset |
files
|
2011-04-02 |
unc0rr |
merge
|
changeset |
files
|
2011-04-02 |
Zorg |
Removing pages.cpp and splitting it up into various files.
|
changeset |
files
|
2011-04-02 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
|
changeset |
files
|
2011-04-01 |
nemo |
workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
|
changeset |
files
|
2011-03-30 |
nemo |
not useful for visual gears, and apparently not helpful for consistency
|
changeset |
files
|
2011-03-29 |
nemo |
eh. 1,000,000 might be better...
|
changeset |
files
|
2011-03-29 |
nemo |
oops. vg dX/dY - just for consistency
|
changeset |
files
|
2011-03-29 |
nemo |
dX/dY will return int * 100,000
|
changeset |
files
|
2011-03-29 |
nemo |
Adding a hat test page to version control. Also kind of a test to see if it will be served with the right content type by google code
|
changeset |
files
|
2011-03-29 |
sheepluva |
clipping fix for spidey
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix clipping fails on 2 hats
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix Jason hat animation and pngcrushed it and previously fixed/changed hats
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix for Issue 207: To far left for Napalm (and other weapons)
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix leaking of hand-drawn maps
|
changeset |
files
|
2011-03-29 |
nemo |
mikade really likes the snow dust
|
changeset |
files
|
2011-03-28 |
unc0rr |
merge
|
changeset |
files
|
2011-03-28 |
unc0rr |
- Use LastDamage in CheckHHDamage
|
changeset |
files
|
2011-03-28 |
unc0rr |
Colin Rice
|
changeset |
files
|
2011-03-28 |
claymore |
don't disable the light-bulb button when less than 3 teams
|
changeset |
files
|
2011-03-28 |
unc0rr |
Hide last two octets of IP address from usual users
|
changeset |
files
|
2011-03-28 |
unc0rr |
More creation of sender thread to the reciever thread
|
changeset |
files
|
2011-03-28 |
unc0rr |
Some improvements in test programs
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: reduce visible square height for sand castle
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: fix+crop horizon and sky
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: theme.cfg conversion+fix
|
changeset |
files
|
2011-03-28 |
Miguelac |
Beach Theme (as for .15)
|
changeset |
files
|
2011-03-27 |
koda |
this should help people hacking the cmake files
|
changeset |
files
|
2011-03-26 |
koda |
fix a couple of loose ends
|
changeset |
files
|
2011-03-26 |
nemo |
merge and remove QDebug
|
changeset |
files
|
2011-03-25 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
|
changeset |
files
|
2011-03-25 |
nemo |
Delay portal gun a bit, reduce mudball
|
changeset |
files
|
2011-03-25 |
unc0rr |
That game has renamed
|
changeset |
files
|
2011-03-24 |
koda |
merge
|
changeset |
files
|
2011-03-24 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
|
changeset |
files
|
2011-03-24 |
koda |
this supposedly makes hwengine work with sdl 1.3 past rev 5296
|
changeset |
files
|
2011-03-23 |
Colin Rice (clr_) |
I changed r. Still not a perfect fix.
|
changeset |
files
|
2011-03-23 |
koda |
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
|
changeset |
files
|
2011-03-23 |
Colin Rice (clr_) |
Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
|
changeset |
files
|
2011-03-23 |
nemo |
Fix endianness
|
changeset |
files
|
2011-03-22 |
unc0rr |
Fix straight lines drawing issues
|
changeset |
files
|
2011-03-22 |
nemo |
Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
|
changeset |
files
|
2011-03-22 |
nemo |
tweak to crosshair
|
changeset |
files
|
2011-03-21 |
unc0rr |
Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
|
changeset |
files
|
2011-03-21 |
unc0rr |
merge
|
changeset |
files
|
2011-03-20 |
nikin |
nikin just wants to get commit count up
|
changeset |
files
|
2011-03-20 |
nikin |
Remove floating point to avoid desync
|
changeset |
files
|
2011-03-20 |
nemo |
remove ammo if you suicide in the middle of uses
|
changeset |
files
|
2011-03-20 |
EJ |
Replaced bs2packs.
|
changeset |
files
|
2011-03-20 |
nemo |
Adjust conditions for showing crosshair
|
changeset |
files
|
2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
|
changeset |
files
|
2011-03-25 |
Tobias Domhan |
solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
|
changeset |
files
|
2011-03-20 |
shreyasbp |
This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
|
changeset |
files
|
2011-03-20 |
inu |
portuguese updates
|
changeset |
files
|
2011-03-20 |
nikin |
percentage modifier for get away time
|
changeset |
files
|
2011-03-19 |
nemo |
Land sprayer tweaks, make land spray and mudball not end turn
|
changeset |
files
|
2011-03-19 |
nemo |
Landgun, first pass. At sdw's request.
|
changeset |
files
|
2011-03-19 |
nemo |
Remove stray pixels
|
changeset |
files
|
2011-03-19 |
Henek |
some final work and buggfix for Tag Team, it is now playable
|
changeset |
files
|
2011-03-19 |
Henek |
redone tag team to work and be beautifully coded
|
changeset |
files
|
2011-03-17 |
koda |
merge
|
changeset |
files
|
2011-03-17 |
koda |
allows for building hedgewars with SDL-1.3
|
changeset |
files
|
2011-03-17 |
koda |
and or is not or and is not and
|
changeset |
files
|
2011-03-17 |
koda |
update headers a bit
|
changeset |
files
|
2011-03-17 |
Henek |
added game mode Tag Team, mostly untested, please test :)
|
changeset |
files
|
2011-03-17 |
koda |
my bad
|
changeset |
files
|
2011-03-16 |
Henek |
should probably fix broken flakes, my bad
|
changeset |
files
|
2011-03-16 |
Henek |
added GetCurAmmoType to lua
|
changeset |
files
|
2011-03-14 |
unc0rr |
No unblock needed
|
changeset |
files
|
2011-03-14 |
unc0rr |
I must have been on drugs when wrote it
|
changeset |
files
|
2011-03-13 |
unc0rr |
merge
|
changeset |
files
|
2011-03-13 |
unc0rr |
Store bans in .ini file
|
changeset |
files
|
2011-03-13 |
unc0rr |
Don't add ip ban with new timestamp when user gets kicked due to ban
|
changeset |
files
|
2011-03-13 |
unc0rr |
Get rid of lastLogins, implement bans system
|
changeset |
files
|
2011-03-13 |
unc0rr |
- Remove not needed Show instances
|
changeset |
files
|
2011-03-13 |
unc0rr |
Oops
|
changeset |
files
|
2011-03-13 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
|
changeset |
files
|
2011-03-13 |
unc0rr |
Implement Store truncating, so the memory even gets freed sometimes
|
changeset |
files
|
2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
|
changeset |
files
|
2011-03-12 |
unc0rr |
Better quit message
|
changeset |
files
|
2011-03-12 |
unc0rr |
- Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
|
changeset |
files
|
2011-03-11 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
|
changeset |
files
|
2011-03-10 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
|
changeset |
files
|
2011-03-09 |
Henek |
correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
|
changeset |
files
|
2011-03-09 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
|
changeset |
files
|
2011-03-09 |
unc0rr |
Fix comments spelling
|
changeset |
files
|
2011-03-08 |
nemo |
Issue #194, turn off followgear for altuse
|
changeset |
files
|
2011-03-08 |
unc0rr |
Fix split
|
changeset |
files
|
2011-03-08 |
unc0rr |
- Simplify insane TConfig code
|
changeset |
files
|
2011-03-08 |
unc0rr |
Fix check for duplicated nickname
|
changeset |
files
|
2011-03-06 |
unc0rr |
Write latest protocol version too
|
changeset |
files
|
2011-03-06 |
unc0rr |
- Write server config into .ini file on change
|
changeset |
files
|
2011-03-05 |
unc0rr |
Store more parameters in ini file
|
changeset |
files
|
2011-03-05 |
unc0rr |
Use 'undefined' less (replace with default values and 'error')
|
changeset |
files
|
2011-03-05 |
unc0rr |
Use Maybe for storing client's clan, allows less error-prone spectator checks
|
changeset |
files
|
2011-03-05 |
Henek |
added PlaceGirder to lua
|
changeset |
files
|
2011-03-05 |
unc0rr |
Fix build
|
changeset |
files
|
2011-03-05 |
unc0rr |
Better support for 0.9.15
|
changeset |
files
|
2011-03-04 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
|
changeset |
files
|
2011-03-04 |
unc0rr |
Optimize check (not like it is called much, just ffs; not tested)
|
changeset |
files
|
2011-03-03 |
unc0rr |
merge
|
changeset |
files
|
2011-03-02 |
nemo |
fix bad ogg name
|
changeset |
files
|
2011-03-02 |
nemo |
add victory/flawless victory sounds. untested
|
changeset |
files
|
2011-03-02 |
nemo |
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
|
changeset |
files
|
2011-03-01 |
koda |
Happy 2011 :)
|
changeset |
files
|
2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
|
changeset |
files
|
2011-02-28 |
unc0rr |
Add stubs for server config reading and writing routines
|
changeset |
files
|
2011-02-28 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
|
changeset |
files
|
2011-02-27 |
nemo |
replace removed command
|
changeset |
files
|
2011-02-27 |
nemo |
merge
|
changeset |
files
|
2011-02-27 |
unc0rr |
Oops, forgot to hg add this file
|
changeset |
files
|
2011-02-27 |
nemo |
visual tweak to smoke
|
changeset |
files
|
2011-02-27 |
unc0rr |
Read server config from file
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
nemo |
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
|
changeset |
files
|
2011-02-27 |
igor-hkr |
Ukrainian translation update
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
nemo |
add friendslist whitelist to autokick, and more merging
|
changeset |
files
|
2011-02-27 |
unc0rr |
Start new server on RestartException
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-24 |
unc0rr |
ShutdownException for server shutdown
|
changeset |
files
|
2011-02-27 |
nemo |
Autokick ignored players from game room on join. Needs testing.
|
changeset |
files
|
2011-02-23 |
unc0rr |
Remove deprecated statistics MVar
|
changeset |
files
|
2011-02-26 |
koda |
usound: added function for loops with fade in and out
|
changeset |
files
|
2011-02-23 |
unc0rr |
Don't forkIO main loop
|
changeset |
files
|
2011-02-25 |
nemo |
Fix PNG offsets (also some non-RGB)
|
changeset |
files
|
2011-02-22 |
mikade |
Fixed scoring exploit on Control and removed user branding from the map
|
changeset |
files
|
2011-02-19 |
koda |
Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
|
changeset |
files
|
2011-02-19 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
|
changeset |
files
|
2011-02-19 |
koda |
disable the two last workinprogress weapons on the ios release
|
changeset |
files
|
2011-02-19 |
koda |
ios version bump
|
changeset |
files
|
2011-02-19 |
koda |
remove unused ios code
|
changeset |
files
|
2011-02-19 |
koda |
don't play button sounds when audio is off
|
changeset |
files
|
2011-02-17 |
koda |
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
|
changeset |
files
|
2011-02-17 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
|
changeset |
files
|
2011-02-16 |
unc0rr |
More robust login system when db server goes away
|
changeset |
files
|
2011-02-16 |
unc0rr |
Allow users to join official server even when there's no db connection
|
changeset |
files
|
2011-02-16 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
|
changeset |
files
|
2011-02-15 |
unc0rr |
Fix for my last commit (which was all nonsense)
|
changeset |
files
|
2011-02-14 |
nemo |
merge
|
changeset |
files
|
2011-02-10 |
koda |
screenshot binding for library (on ios it just plays the sound)
|
changeset |
files
|
2011-02-10 |
nemo |
use ctrl instead of alt to avoid colliding with linux window positioning
|
changeset |
files
|
2011-02-09 |
unc0rr |
Draw straight lines while holding Alt key
|
changeset |
files
|
2011-02-08 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
|
changeset |
files
|
2011-02-08 |
koda |
screenshots 4 ios
|
changeset |
files
|
2011-02-07 |
koda |
i obviously forgot one piece
|
changeset |
files
|
2011-02-07 |
koda |
update sdl apis to use the new rendering functions
|
changeset |
files
|
2011-02-06 |
unc0rr |
- Take into account hlint suggestions
|
changeset |
files
|
2011-02-06 |
unc0rr |
Don't accept EM message when the game isn't started
|
changeset |
files
|
2011-02-06 |
koda |
fix issue 185 :|
|
changeset |
files
|
2011-02-06 |
sheepluva |
I need this export in order to not have the wrapper.c fail to find Game() on linux
|
changeset |
files
|
2011-02-06 |
sheepluva |
fix engine library compilation on linux/amd64
|
changeset |
files
|
2011-02-06 |
sheepluva |
remove redundant note
|
changeset |
files
|
2011-02-06 |
sheepluva |
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
|
changeset |
files
|
2011-02-05 |
sheepluva |
initialize pointers properly with nil
|
changeset |
files
|
2011-02-05 |
koda |
show dual head mode some love
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix admin stuff :D
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix password checking
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix build of official server
|
changeset |
files
|
2011-02-05 |
koda |
cleaning up how chat is handled on idevices
|
changeset |
files
|
2011-02-05 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-02-05 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
|
changeset |
files
|
2011-02-05 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
|
changeset |
files
|
2011-02-04 |
Marco Bresciani |
italian translation :D
|
changeset |
files
|
2011-02-04 |
sheepluva |
fix porkey hat (image height, animation) and sheep hat (image height)
|
changeset |
files
|
2011-02-03 |
unc0rr |
Stub for server restart command
|
changeset |
files
|
2011-02-03 |
sheepluva |
graphic for sinegun, will probably tweak it soon(TM) though
|
changeset |
files
|
2011-02-02 |
koda |
change order of statspage/gamerun when running in dual screen
|
changeset |
files
|
2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
|
changeset |
files
|
2011-02-02 |
koda |
guess what? merge 0.9.15 again...
|
changeset |
files
|
2011-02-02 |
unc0rr |
- Implement BAN protocol command
|
changeset |
files
|
2011-02-02 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
|
changeset |
files
|
2011-02-02 |
unc0rr |
KICK and BAN actions (ban has no protocol command for it yet)
|
changeset |
files
|
2011-02-02 |
unc0rr |
Fix even more
|
changeset |
files
|
2011-02-02 |
unc0rr |
Fix merge :D
|
changeset |
files
|
2011-02-02 |
unc0rr |
Merge server refactor into default
|
changeset |
files
|
2011-02-02 |
sheepluva |
if source has uncommitted changes:
|
changeset |
files
|
2011-02-02 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
|
changeset |
files
|
2011-02-01 |
sheepluva |
Thou shalt not leak!
|
changeset |
files
|
2011-02-01 |
koda |
addfilelog <3 debugfile
|
changeset |
files
|
2011-02-01 |
sheepluva |
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
|
changeset |
files
|
2011-02-01 |
sheepluva |
stylesheet-based chat coloring (only internal for now)
|
changeset |
files
|
2011-02-01 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
|
changeset |
files
|
2011-01-31 |
sheepluva |
open links in server message preview externally
|
changeset |
files
|
2011-01-31 |
koda |
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
|
changeset |
files
|
2011-01-31 |
koda |
merge 0.9.15 once again
|
changeset |
files
|
2011-01-31 |
Henek |
make Random Weapons and No Jumping use the new custom goal function
|
changeset |
files
|
2011-01-31 |
sheepluva |
nicklist actions:
|
changeset |
files
|
2011-01-31 |
nemo |
oops 2
|
changeset |
files
|
2011-01-30 |
nemo |
oops
|
changeset |
files
|
2011-01-30 |
nemo |
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
|
changeset |
files
|
2011-01-30 |
sheepluva |
activate icon display in menus
|
changeset |
files
|
2011-01-30 |
unc0rr |
merge
|
changeset |
files
|
2011-01-30 |
Henek |
fixed unlimeted fuel bug for rcplane
|
changeset |
files
|
2011-01-30 |
unc0rr |
Fix ApplyDamage accepting Damage == 0
|
changeset |
files
|
2011-01-30 |
sheepluva |
nicklists:
|
changeset |
files
|
2011-01-29 |
Henek |
added dummy for tardis and ugly icons for tardis and structure
|
changeset |
files
|
2011-01-29 |
nemo |
expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
|
changeset |
files
|
2011-01-29 |
Henek |
still in developement take on adding structures, working hiding of hogs and ejecting them later.
|
changeset |
files
|
2011-01-29 |
sheepluva |
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
|
changeset |
files
|
2011-01-29 |
unc0rr |
Ask for another nickname on collision. Works only with new server.
|
changeset |
files
|
2011-01-29 |
unc0rr |
Update frontend's project file
|
changeset |
files
|
2011-01-29 |
sheepluva |
nick sorting: give letters priority over all other chars
|
changeset |
files
|
2011-01-29 |
sheepluva |
sort nick lists case-insensitive
|
changeset |
files
|
2011-01-28 |
sheepluva |
lua: getter and setter for hedgehog hats
|
changeset |
files
|
2011-01-28 |
sheepluva |
procedure for loading hats
|
changeset |
files
|
2011-01-25 |
Henek |
add a new lua library with misc tools and removed redundant tracker functions
|
changeset |
files
|
2011-01-24 |
mikade |
Two new gameplay modes: Tumbler and Racer.
|
changeset |
files
|
2011-01-24 |
mikade |
bugfix for flag spawn, teleporter + rope
|
changeset |
files
|
2011-01-22 |
sheepluva |
trim net nick in frontend
|
changeset |
files
|
2011-01-22 |
Henek |
added GetGearRaduis and minor Tracker things
|
changeset |
files
|
2011-01-22 |
unc0rr |
merge
|
changeset |
files
|
2011-01-22 |
sheepluva |
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
|
changeset |
files
|
2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
|
changeset |
files
|
2011-01-21 |
nemo |
*sigh*
|
changeset |
files
|
2011-01-21 |
mikade |
Fix typos in tips
|
changeset |
files
|
2011-01-21 |
nemo |
updated italian translation
|
changeset |
files
|
2011-01-20 |
unc0rr |
Fix empty message resulting in corrupted packets
|
changeset |
files
|
2011-01-20 |
koda |
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
|
changeset |
files
|
2011-01-20 |
koda |
ios has still a case sensitive file system
|
changeset |
files
|
2011-01-19 |
koda |
disable the C memory manager and keep the native pascal one
|
changeset |
files
|
2011-01-19 |
koda |
new local play button graphic
|
changeset |
files
|
2011-01-19 |
nemo |
rename firepunch to shoryuken
|
changeset |
files
|
2011-01-19 |
koda |
implemented ranking in ios stats pages
|
changeset |
files
|
2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
|
changeset |
files
|
2011-01-18 |
Henek |
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
|
changeset |
files
|
2011-01-18 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
|
changeset |
files
|
2011-01-18 |
koda |
Added tag 0.9.14.1-release for changeset ae71dff40ecc
|
changeset |
files
|
2011-01-18 |
nemo |
SwitchHog in scripting
|
changeset |
files
|
2011-01-17 |
koda |
code cleanup
|
changeset |
files
|
2011-01-17 |
koda |
merge
|
changeset |
files
|
2011-01-17 |
koda |
merge experimental3D in default
|
changeset |
files
|
2011-01-17 |
koda |
slim down .hgtags
|
changeset |
files
|
2013-02-25 |
koda |
closing old branch
experimental3D
|
changeset |
files
|
2011-01-17 |
koda |
merge latest 0.9.15 changes into head
|
changeset |
files
|
2011-01-17 |
koda |
merge default into experimental3D
experimental3D
|
changeset |
files
|
2011-01-16 |
mikade |
merge in script tweaks
|
changeset |
files
|
2011-01-16 |
Henek |
readding cabal file for the server, burp not shure why it had gone
|
changeset |
files
|
2011-01-14 |
sheepluva |
you're welcome koda
|
changeset |
files
|
2011-01-14 |
sheepluva |
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
|
changeset |
files
|
2011-01-13 |
nemo |
Force RGBA for these too (and strip)
|
changeset |
files
|
2011-01-13 |
nemo |
Force a bunch of images to RGBA that were either RGB or indexed, strip
|
changeset |
files
|
2011-01-13 |
unc0rr |
Pass PHedgehog instead of PGear to stats. Fixes crash.
|
changeset |
files
|
2011-01-12 |
Henek |
also example flake
|
changeset |
files
|
2011-01-12 |
Henek |
added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
|
changeset |
files
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2011-01-12 |
unc0rr |
Oops, I should test more
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changeset |
files
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2011-01-12 |
unc0rr |
Doesn't work as expected
|
changeset |
files
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2011-01-11 |
nemo |
update collision in set gear position
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changeset |
files
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2011-01-10 |
unc0rr |
Prevent frontend crash in certain circumstances
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changeset |
files
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2011-01-10 |
unc0rr |
Don't waste CPU cycles trying to find a piece of land when there's no free land left
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changeset |
files
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2011-01-10 |
unc0rr |
Set version to 0.9.16-dev
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changeset |
files
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2011-01-10 |
unc0rr |
Fix formatting
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changeset |
files
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2011-01-09 |
unc0rr |
Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
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changeset |
files
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2011-01-09 |
unc0rr |
Inherit hedgehog from gear which caused damage, thus keeping track of which hog actually did the damage
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changeset |
files
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2011-01-09 |
unc0rr |
Add a space for better looking console message
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changeset |
files
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2011-01-07 |
unc0rr |
Keep track of which hog's weapon does damage
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changeset |
files
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2011-01-07 |
unc0rr |
Oops, fix build
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changeset |
files
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2011-01-07 |
unc0rr |
Don't highlight drawn maps in rooms list
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changeset |
files
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2011-01-07 |
unc0rr |
Greek translation
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changeset |
files
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2011-01-06 |
nemo |
reset weapons default in shoppa.
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changeset |
files
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2011-01-05 |
koda |
ctf_blizzard ios fix
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changeset |
files
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2011-01-16 |
koda |
rename "frame alternate" to "wiggle" as it's more appropriate
experimental3D
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changeset |
files
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2011-01-04 |
nemo |
Small tweak to filter
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changeset |
files
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2011-01-15 |
koda |
use a different depth for different layers (land, water, explosions)
experimental3D
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changeset |
files
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2011-01-04 |
unc0rr |
Clearly state which port is IPC connection on
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changeset |
files
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2011-01-04 |
koda |
smaller rearrangement of (non stereo related) variables
experimental3D
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changeset |
files
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2011-01-04 |
unc0rr |
Make barrels drop when hog walks away from under it
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changeset |
files
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2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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changeset |
files
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2011-01-04 |
koda |
add new robot badge to sources
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changeset |
files
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2011-01-03 |
nemo |
Apply RGBA consistently in Tint
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changeset |
files
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2011-01-02 |
koda |
rearrange quality flags a little, disable snow rendering on rqLowRes
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changeset |
files
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2011-01-02 |
koda |
remove obsolete TrainingFlags code
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changeset |
files
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2011-01-02 |
sheepluva |
display caption for ammotype amNothing when switched to so that players know what just happened
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changeset |
files
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2011-01-01 |
Henek |
added flake configuration also in sudden death and SDClouds for underwater
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changeset |
files
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2011-01-01 |
Palewolf |
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
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changeset |
files
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2011-01-01 |
jose1711 |
Updated Slovak translation
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changeset |
files
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2011-01-01 |
Palewolf |
Flakes were updating the wrong coordinates when rqBlurryLand was on
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changeset |
files
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2011-01-01 |
sheepluva |
fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
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changeset |
files
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2011-01-01 |
sheepluva |
part #2
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changeset |
files
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2011-01-01 |
sheepluva |
my attempt of "detach rope if the Land[] vanishes"
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changeset |
files
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2010-12-31 |
sheepluva |
fixing Palewolf's if-merging-whoopsy there. should unbreak build
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changeset |
files
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2010-12-31 |
sheepluva |
fix sticky rope issue
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changeset |
files
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2010-12-31 |
sheepluva |
revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
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changeset |
files
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2010-12-31 |
Palewolf |
Avoid drawing if there's a hog/object behind
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changeset |
files
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2010-12-31 |
Palewolf |
Make flakes smaller by popular demand.
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changeset |
files
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2010-12-31 |
koda |
Added tag Hedgewars-iOS-1.2.2 for changeset 5ea3d182415e
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changeset |
files
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2010-12-31 |
koda |
merge and fix my typos
Hedgewars-iOS-1.2.2
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changeset |
files
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2010-12-31 |
Henek |
sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
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changeset |
files
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2010-12-30 |
Palewolf |
Snow blends into land, trys to fill the gaps
|
changeset |
files
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2010-12-30 |
sheepluva |
fix portal gun wrong color issue
|
changeset |
files
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2010-12-30 |
Henek |
finnished refactoring the rest themes, and note comments on Eyes and Deepspace
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changeset |
files
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2010-12-30 |
jose1711 |
Updated Slovak translation (lua)
|
changeset |
files
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2010-12-30 |
jose1711 |
Merge
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changeset |
files
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2010-12-30 |
ourobolos |
French translation finally gets some love
|
changeset |
files
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2010-12-30 |
Henek |
some more themes updated, note comments on brick
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changeset |
files
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2010-12-30 |
nemo |
avoid uninitialised pointer. thanks to dead.mazayus
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changeset |
files
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2010-12-30 |
nemo |
nil check
|
changeset |
files
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2010-12-30 |
Henek |
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
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changeset |
files
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2011-09-19 |
unc0rr |
Close branch
0.9.15
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changeset |
files
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2010-12-29 |
nemo |
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
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changeset |
files
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