2010-02-25 |
nemo |
Palewolf tweaks map object placement some more.
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files
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2010-02-25 |
unc0rr |
Replace tabs with spaces here too
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files
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2010-02-25 |
unc0rr |
Some debug stuff
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files
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2010-02-25 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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files
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2010-02-25 |
nemo |
Set 32 hog limit for fort maps
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files
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2010-02-25 |
smxx |
Engine:
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2010-02-25 |
smxx |
Engine:
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2010-02-25 |
smxx |
Engine:
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2010-02-25 |
smxx |
Engine:
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files
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2010-02-25 |
nemo |
remove turn waits for crazy and shoppa
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files
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2010-02-25 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
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files
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2010-02-24 |
nemo |
another nil check
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files
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2010-02-24 |
nemo |
Add nil check to shotgun shell
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files
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2010-02-24 |
nemo |
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
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files
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2010-02-24 |
nemo |
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
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files
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2010-02-24 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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files
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2010-02-23 |
nemo |
Corrected test
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files
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2010-02-23 |
nemo |
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
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files
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2010-02-23 |
smxx |
Engine:
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files
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2010-02-23 |
nemo |
oops. forgot the free. also drop the speed check.
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files
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2010-02-23 |
nemo |
A little clock for convenience in finding things in demos
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files
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2010-02-23 |
smxx |
Engine:
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files
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2010-02-23 |
smxx |
Engine:
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2010-02-23 |
smxx |
Frontend:
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files
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2010-02-22 |
smxx |
Frontend:
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files
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2010-02-22 |
smxx |
Frontend:
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files
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2010-02-22 |
smxx |
Engine:
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files
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2010-02-22 |
nemo |
Check the right midpoint font
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files
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2010-02-22 |
nemo |
Updated Chinese locales from Copy Liu
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files
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2010-02-22 |
nemo |
Fix CJK in tooltips.
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files
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2010-02-22 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
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files
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2010-02-22 |
smxx |
Engine:
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2010-02-21 |
nemo |
ok... how about this?
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files
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2010-02-21 |
nemo |
Be sure to initialise count for teleport in placement mode
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files
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2010-02-21 |
nemo |
inu adds some whitespace
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files
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2010-02-21 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
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files
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2010-02-21 |
smxx |
General:
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files
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2010-02-21 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
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files
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2010-02-20 |
smxx |
Engine:
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files
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2010-02-20 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
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files
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2010-02-20 |
smxx |
Frontend:
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2010-02-19 |
nemo |
Another solution needs to be found.
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files
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2010-02-19 |
smxx |
Engine:
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2010-02-19 |
smxx |
Engine:
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2010-02-18 |
nemo |
Remove invulnerability protection from the team gone effect
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files
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2010-02-18 |
smxx |
Engine:
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2010-02-18 |
nemo |
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
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files
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2010-02-17 |
smxx |
Engine:
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2010-02-17 |
smxx |
Engine:
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files
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2010-02-17 |
smxx |
Frontend:
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files
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2010-02-17 |
smxx |
Frontend:
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2010-02-16 |
nemo |
Ensure InitialCount gets a value
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files
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2010-02-16 |
nemo |
Should be equivalent, but in any case, not needed
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files
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2010-02-15 |
smxx |
Engine:
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2010-02-15 |
smxx |
Engine:
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2010-02-15 |
smxx |
Training Missions:
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2010-02-15 |
smxx |
Engine:
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files
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2010-02-15 |
nemo |
Keep crosshairs when being kicked by gstWinner (for rope and such)
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files
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2010-02-15 |
koda |
add liblua to sources for macosx
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files
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2010-02-15 |
smxx |
Engine:
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