Thu, 21 Feb 2013 11:13:00 +0400 |
unc0rr |
Merge
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files
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Sat, 23 Feb 2013 18:38:57 +0100 |
koda |
updated ios project files for the new phys build system
physfslayer
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files
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Thu, 21 Feb 2013 11:12:42 +0400 |
unc0rr |
Merge
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files
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Thu, 21 Feb 2013 22:20:43 +0400 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
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files
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Fri, 22 Feb 2013 10:12:17 +0100 |
koda |
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
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files
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Wed, 20 Feb 2013 16:13:08 +0100 |
Marco Bresciani |
Updating Italian translation. In progress, as usual.
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files
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Thu, 21 Feb 2013 01:37:04 +0400 |
unc0rr |
Unbreak build
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files
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Fri, 22 Feb 2013 09:53:09 +0100 |
koda |
workaround static physfs static linking on linux
physfslayer
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files
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Thu, 21 Feb 2013 01:35:14 +0400 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
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files
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Fri, 22 Feb 2013 06:39:16 +0100 |
koda |
and now compile and link properly
physfslayer
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files
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Thu, 21 Feb 2013 01:27:21 +0400 |
unc0rr |
Fix stupid mistake which made checker desync almost always
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files
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Fri, 22 Feb 2013 06:38:46 +0100 |
koda |
update cmake files to use the two libraries independently
physfslayer
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files
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Thu, 21 Feb 2013 01:26:38 +0400 |
unc0rr |
Found another possible source of desync, trying similar workaround on this
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files
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Fri, 22 Feb 2013 05:43:56 +0100 |
koda |
split extras and src
physfslayer
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files
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Thu, 21 Feb 2013 00:15:11 +0400 |
unc0rr |
Forbit guest checkers
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files
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Fri, 22 Feb 2013 05:15:48 +0100 |
koda |
use standard library prefix
physfslayer
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files
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Wed, 20 Feb 2013 23:57:01 +0400 |
unc0rr |
Workaround hGetContents blocking all threads with my own version of the function
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files
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Fri, 22 Feb 2013 05:05:32 +0100 |
koda |
reopen and update branch
physfslayer
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files
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Wed, 20 Feb 2013 22:54:16 +0400 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
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files
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Wed, 20 Feb 2013 01:55:23 +0100 |
koda |
fix compiling on osx when you have multiple linkers installed
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files
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Tue, 19 Feb 2013 22:03:33 +0400 |
unc0rr |
Some fixes
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files
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Mon, 18 Feb 2013 14:06:16 -0500 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
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files
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Mon, 18 Feb 2013 23:04:38 +0400 |
unc0rr |
Parse engine output to deside whether simulation ran to the end
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files
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Mon, 18 Feb 2013 22:47:42 +0400 |
unc0rr |
Clear player's clan info on room join
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files
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Mon, 18 Feb 2013 22:21:31 +0400 |
unc0rr |
Disallow kicking the opponent in duel
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files
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Mon, 18 Feb 2013 00:22:16 +0100 |
Medo |
Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
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files
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Mon, 18 Feb 2013 00:31:16 +0400 |
unc0rr |
Catch exceptions when moving files
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files
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Mon, 18 Feb 2013 00:28:09 +0400 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
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files
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Mon, 18 Feb 2013 00:22:13 +0400 |
unc0rr |
Sort checked files into dirs
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files
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Sun, 17 Feb 2013 00:25:53 +0400 |
unc0rr |
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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files
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Sat, 16 Feb 2013 23:28:16 +0400 |
unc0rr |
Some more work on checker
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files
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Fri, 15 Feb 2013 00:12:19 +0400 |
unc0rr |
- Fix check for void message
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files
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Thu, 14 Feb 2013 00:32:13 +0400 |
unc0rr |
Fix build
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files
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Wed, 13 Feb 2013 23:00:57 +0400 |
unc0rr |
Ehm... probably this will improve situation with desyncs
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files
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Wed, 13 Feb 2013 22:59:41 +0400 |
unc0rr |
Pass hogs names and hats
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files
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Wed, 13 Feb 2013 21:13:15 +0400 |
unc0rr |
Fix order of messages
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files
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Mon, 11 Feb 2013 17:09:35 -0500 |
nemo |
restore prior modifier. I think the damage dealt is appropriate to intended uses
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files
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Tue, 29 Jan 2013 16:18:36 +0100 |
Marco Bresciani |
Some more Italian translation... still in progress.
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files
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Tue, 12 Feb 2013 23:47:41 +0400 |
unc0rr |
- Add forgotten ammo definitions
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files
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Mon, 11 Feb 2013 10:20:07 +0400 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
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files
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Mon, 11 Feb 2013 00:19:15 +0400 |
unc0rr |
Hack checker to run engine with record file received (uses hardcoded paths)
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files
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Mon, 11 Feb 2013 00:14:05 +0400 |
unc0rr |
Prevent 'black team color' error
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files
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Sun, 10 Feb 2013 22:58:16 +0400 |
unc0rr |
Oops, forgot path
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files
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Sun, 10 Feb 2013 09:50:09 -0500 |
nemo |
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
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files
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Sun, 10 Feb 2013 09:22:29 -0500 |
nemo |
oops. more specific ammo tests. maybe could use a few more properties
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files
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Sat, 09 Feb 2013 20:28:05 -0500 |
nemo |
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
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files
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Sat, 09 Feb 2013 19:14:58 -0500 |
dag10 |
Credit links now yellow instead of blue.
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files
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Sat, 09 Feb 2013 19:11:32 -0500 |
nemo |
Remove Structure from localisation
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files
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Sat, 09 Feb 2013 18:58:19 -0500 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
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files
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Sat, 09 Feb 2013 18:32:51 -0500 |
dag10 |
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
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files
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Sun, 10 Feb 2013 01:54:24 +0400 |
unc0rr |
Fine, merge :-\
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files
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Sun, 10 Feb 2013 01:52:13 +0400 |
unc0rr |
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
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files
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Sun, 10 Feb 2013 01:45:25 +0400 |
unc0rr |
Fix the checker after some testing
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files
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Sun, 10 Feb 2013 01:27:32 +0400 |
unc0rr |
New checker of engine messages which is aware of glued together messages
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files
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Sat, 09 Feb 2013 00:11:14 +0400 |
unc0rr |
Also convert teams to complete game config.
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files
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Fri, 08 Feb 2013 23:38:14 +0400 |
unc0rr |
Fix official server build
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files
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Fri, 08 Feb 2013 00:27:07 +0400 |
unc0rr |
- Handle mapgen-specific parameters
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files
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Thu, 07 Feb 2013 00:07:32 +0400 |
unc0rr |
Converter from game parameters to engine commands, not finished yet
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files
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Mon, 04 Feb 2013 00:13:55 +0400 |
unc0rr |
Some work on loading replay and interaction with checker
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files
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Sat, 02 Feb 2013 22:57:05 +0400 |
unc0rr |
/quit <msg> and /part <msg>
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files
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Sat, 02 Feb 2013 20:16:12 +0400 |
unc0rr |
Don't confirm hogs number to room admin when no constraint hit
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files
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Sat, 02 Feb 2013 00:47:34 +0400 |
unc0rr |
Fix server crasher
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files
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Sat, 09 Feb 2013 15:26:10 -0500 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
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files
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Sat, 02 Feb 2013 00:33:27 +0400 |
unc0rr |
Start work on the checker. Not it could connect to the server and... crash it.
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files
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Fri, 08 Feb 2013 21:22:11 -0500 |
nemo |
this should not be exposed
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files
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Fri, 08 Feb 2013 15:33:43 +0400 |
unc0rr |
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
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files
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Tue, 05 Feb 2013 17:28:12 -0500 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
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files
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Sat, 02 Feb 2013 14:33:35 +0100 |
Medo |
Hedgeroid: Removed reference to obsolete libphysfsrwops.so
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files
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Sat, 02 Feb 2013 14:22:57 +0100 |
Medo |
Merge
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files
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Fri, 01 Feb 2013 20:15:22 -0500 |
nemo |
trying to prevent sticking. PS. code is hard to read when drunk.
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files
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Fri, 01 Feb 2013 18:07:43 -0500 |
dag10 |
Made map preview a random/edit button again.
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files
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Fri, 01 Feb 2013 08:47:07 -0500 |
nemo |
forgot this one
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files
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Thu, 31 Jan 2013 02:14:56 +0100 |
Medo |
Fix Hedgeroid argc/argv parameter passing to the engine
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files
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Thu, 31 Jan 2013 22:13:30 -0500 |
nemo |
check datadir instead
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files
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Thu, 31 Jan 2013 02:14:04 +0100 |
Medo |
Move libjnidispatch to jni/ and copy it to libs/ on build
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files
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Thu, 31 Jan 2013 21:28:08 -0500 |
nemo |
this might possibly appease the shoppa players
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files
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Wed, 30 Jan 2013 00:56:28 +0100 |
Medo |
Fix physfs compilation for android (still getting runtime link errors though)
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files
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Tue, 29 Jan 2013 13:45:31 -0500 |
nemo |
fix EndGame call. w/o a proper exit, demos weren't being saved
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files
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Tue, 29 Jan 2013 17:28:47 +0400 |
unc0rr |
Merge
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files
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Tue, 29 Jan 2013 01:41:41 -0500 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
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files
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Tue, 29 Jan 2013 10:10:23 +0400 |
unc0rr |
Merge
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files
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Tue, 29 Jan 2013 01:41:41 -0500 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
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files
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Mon, 28 Jan 2013 15:54:40 -0500 |
nemo |
issue #518
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files
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Tue, 29 Jan 2013 00:03:56 +0400 |
unc0rr |
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
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files
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Sun, 27 Jan 2013 20:17:30 -0500 |
dag10 |
Reorganized layout and appearance of rooms list page.
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files
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Mon, 28 Jan 2013 00:50:00 +0400 |
unc0rr |
Also rooms per version stats
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files
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Sun, 27 Jan 2013 21:46:25 +0400 |
unc0rr |
Allow navigating backwards chat widget log while new lines are being added
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files
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Wed, 20 Feb 2013 02:21:58 +0100 |
koda |
add support for clang 3.3 (although there has to be a better way for this) and output right version number
webgl
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changeset |
files
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Sun, 27 Jan 2013 02:09:02 +0100 |
koda |
shut a few frontend warnings out
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files
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Wed, 20 Feb 2013 02:21:14 +0100 |
koda |
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
webgl
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files
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Sun, 27 Jan 2013 01:20:50 +0100 |
koda |
shorten the library label a little bit
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files
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Tue, 19 Feb 2013 22:45:02 +0400 |
unc0rr |
Fix sources so pas2c written in haskell could render them again
webgl
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files
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Sun, 27 Jan 2013 00:44:31 +0100 |
koda |
credits where credit is due
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files
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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changeset |
files
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Sun, 27 Jan 2013 00:01:26 +0100 |
koda |
remove trailing whitespaces from share too
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files
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Sun, 27 Jan 2013 00:00:33 +0100 |
koda |
whitespaces and tabs again
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files
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Sat, 26 Jan 2013 23:57:37 +0100 |
koda |
some whitespaces from ios files
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files
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Sat, 26 Jan 2013 23:56:10 +0100 |
koda |
complete tabs and trailing whitespace formatting on frontend
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files
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Sat, 26 Jan 2013 22:59:48 +0400 |
unc0rr |
Not needed anymore
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files
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Sat, 26 Jan 2013 22:57:03 +0400 |
unc0rr |
Don't resend "team quit" message when client closes engine, then quits room:
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files
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Sat, 26 Jan 2013 19:28:37 +0100 |
koda |
uConsole on a diet
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files
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Fri, 25 Jan 2013 22:33:26 +0400 |
unc0rr |
- Also pass unknown cmds to the server when in room
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files
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Fri, 25 Jan 2013 14:19:55 +0100 |
sheepluva |
small cleanup
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files
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Fri, 25 Jan 2013 13:59:27 +0100 |
sheepluva |
big indentation/whitespaces cleanup
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files
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Fri, 25 Jan 2013 13:29:20 +0400 |
unc0rr |
Some fixes
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files
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Fri, 25 Jan 2013 12:54:24 +0100 |
sheepluva |
small cleanup, fix ancient warning (the "itPlay" one)
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files
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Fri, 25 Jan 2013 12:59:06 +0400 |
unc0rr |
Fix finding player's another clan
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files
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Wed, 23 Jan 2013 16:35:26 -0500 |
dag10 |
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
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files
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Wed, 23 Jan 2013 23:57:47 +0400 |
unc0rr |
Oops, got too excited
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files
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Wed, 23 Jan 2013 23:54:01 +0400 |
unc0rr |
Fix crashers
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files
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Wed, 23 Jan 2013 04:48:04 +0100 |
koda |
ios, show fps when debugging
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files
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Wed, 23 Jan 2013 04:42:18 +0100 |
koda |
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
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files
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Wed, 23 Jan 2013 03:37:27 +0100 |
koda |
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
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files
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Mon, 21 Jan 2013 21:52:49 -0500 |
dag10 |
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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files
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Tue, 22 Jan 2013 00:33:37 +0400 |
unc0rr |
Fix official server build
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changeset |
files
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Tue, 22 Jan 2013 00:24:44 +0400 |
unc0rr |
Okay, let's try not trust even room admin on this
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files
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Tue, 22 Jan 2013 00:04:09 +0400 |
unc0rr |
Make number of hedgehogs restriction actually work in network game
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files
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Mon, 21 Jan 2013 14:14:56 -0500 |
dag10 |
Removed constant repainting of bgwidget on every frame.
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files
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Mon, 21 Jan 2013 14:07:39 -0500 |
dag10 |
Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
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files
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Mon, 21 Jan 2013 13:04:57 -0500 |
dag10 |
Force-starting a game now only works for client versions >43
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files
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