2006-01-10 |
displacer |
DefaultTeam is now default to play with single and network game
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changeset |
files
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2006-01-10 |
displacer |
added default team on loading
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changeset |
files
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2006-01-10 |
unc0rr |
- Removed dark pixels on the corners of health case
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changeset |
files
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2006-01-09 |
unc0rr |
- Fixed console behavior
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changeset |
files
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2006-01-09 |
unc0rr |
- Fixed crash in IPC code
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changeset |
files
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2006-01-07 |
unc0rr |
- More binds
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changeset |
files
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2006-01-07 |
unc0rr |
- Increased FPS
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changeset |
files
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2006-01-05 |
unc0rr |
Better Desert Eagle and Shotgun
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changeset |
files
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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changeset |
files
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2005-12-31 |
unc0rr |
- Anti-flood and anti-lag changes
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changeset |
files
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2005-12-31 |
unc0rr |
- New rope
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changeset |
files
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2005-12-28 |
unc0rr |
fixed "hang" on first run
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changeset |
files
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2005-12-28 |
unc0rr |
fix to compile on Linux
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changeset |
files
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2005-12-28 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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changeset |
files
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2005-12-27 |
unc0rr |
Now net game is near available, but exception occurs...
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changeset |
files
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2005-12-27 |
unc0rr |
- Fixed slow sprite blt
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changeset |
files
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2005-12-23 |
unc0rr |
More work on net game, still far from complete
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changeset |
files
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2005-12-16 |
unc0rr |
- clear demos list before adding items
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changeset |
files
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2005-12-16 |
unc0rr |
- improve land generation
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changeset |
files
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2005-12-07 |
unc0rr |
Frontend lets define more binds
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changeset |
files
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2005-12-06 |
unc0rr |
- Get rid of old frontend
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changeset |
files
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2005-12-05 |
unc0rr |
Add theme objects to land
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changeset |
files
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2005-12-04 |
unc0rr |
- Land generator uses templates to generate
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changeset |
files
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2005-12-04 |
unc0rr |
- Fixed spawning boxes under water
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changeset |
files
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2005-11-13 |
unc0rr |
- Many improvements to frontend
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changeset |
files
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2005-11-09 |
unc0rr |
frontend rewrite for QT4
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changeset |
files
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2005-10-26 |
unc0rr |
Binds and various fixes
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changeset |
files
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2005-10-26 |
unc0rr |
Start to write QT frontend
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changeset |
files
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2005-09-12 |
unc0rr |
minor code review
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changeset |
files
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2005-09-11 |
unc0rr |
- Various fixes for ammo cases
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changeset |
files
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2005-09-11 |
unc0rr |
- Minor code simplifying
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changeset |
files
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2005-09-09 |
unc0rr |
- Mine checks whether a hedgehog is near less frequently
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changeset |
files
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2005-09-07 |
unc0rr |
- Show no crosshair when using mine
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changeset |
files
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2005-09-06 |
unc0rr |
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
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changeset |
files
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2005-09-04 |
unc0rr |
Fix some issues with sound
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changeset |
files
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2005-09-03 |
unc0rr |
- Mine weapon
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changeset |
files
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2005-09-01 |
unc0rr |
- Show explosion
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changeset |
files
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2005-08-28 |
unc0rr |
- Hedgehogs spawn points can be generated under the girder
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changeset |
files
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2005-08-25 |
unc0rr |
Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
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changeset |
files
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2005-08-25 |
unc0rr |
Smooth change wind bar
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changeset |
files
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2005-08-25 |
unc0rr |
Show wind speed on bar
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changeset |
files
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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changeset |
files
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2005-08-22 |
unc0rr |
- On every frame there was made one superfluous game tick resulting in variable game speed
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changeset |
files
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2005-08-22 |
unc0rr |
- Support for forts game mode option. Works for demos, frontend doesn't support it.
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changeset |
files
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2005-08-22 |
unc0rr |
Add current sources.
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changeset |
files
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2005-08-21 |
root |
"default layout"
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changeset |
files
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