Sun, 02 Feb 2014 00:37:00 +0400 |
unc0rr |
Actually do some actions when flood detected
|
changeset |
files
|
Fri, 31 Jan 2014 23:36:02 +0400 |
unc0rr |
Define some boundaries to detect events
|
changeset |
files
|
Fri, 31 Jan 2014 16:51:20 +0400 |
unc0rr |
More work on flood detector
|
changeset |
files
|
Fri, 31 Jan 2014 12:45:51 +0400 |
unc0rr |
Fix build
|
changeset |
files
|
Thu, 30 Jan 2014 16:08:05 +0400 |
unc0rr |
Official racer challenge #2
|
changeset |
files
|
Thu, 30 Jan 2014 00:18:32 +0400 |
unc0rr |
- Start work on flood detector
|
changeset |
files
|
Wed, 29 Jan 2014 09:17:25 -0500 |
nemo |
aaaand remove switch
|
changeset |
files
|
Tue, 28 Jan 2014 23:14:02 -0500 |
nemo |
tweaks
|
changeset |
files
|
Wed, 29 Jan 2014 00:26:35 +0400 |
unc0rr |
Implement kick voting
|
changeset |
files
|
Tue, 28 Jan 2014 22:29:21 +0400 |
unc0rr |
This should help server bypass malformed replays
|
changeset |
files
|
Tue, 28 Jan 2014 09:09:31 -0500 |
nemo |
remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
|
changeset |
files
|
Tue, 28 Jan 2014 17:00:46 +0400 |
unc0rr |
AI always activates invulnerability and extra damage if it has them
|
changeset |
files
|