CTF_Blizzard: Warp sound when using teleporter
authorWuzzy <Wuzzy2@mail.ru>
Thu, 16 May 2019 19:44:27 +0200
changeset 14996 fdfe8bf91b8b
parent 14995 2eea2c370389
child 14997 8c1a8673843f
CTF_Blizzard: Warp sound when using teleporter
share/hedgewars/Data/Maps/CTF_Blizzard/map.lua
--- a/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua	Thu May 16 19:29:51 2019 +0200
+++ b/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua	Thu May 16 19:44:27 2019 +0200
@@ -428,6 +428,7 @@
 		elseif actionReset == 20 then
 			AddVisualGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), vgtBigExplosion, 0, false)
 			SetGearPosition(CurrentHedgehog,destinationX,destinationY)
+			PlaySound(sndWarp)
 			AddVisualGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), vgtBigExplosion, 0, false)
 		end