Remove Lua function SetAmmoStore
This function very obscure and has never been used, nobody will miss it.
See
issue #145 for full rationale.
--- a/hedgewars/uScript.pas Wed Apr 05 17:26:05 2017 +0200
+++ b/hedgewars/uScript.pas Wed Apr 05 17:26:59 2017 +0200
@@ -2261,18 +2261,6 @@
lc_setammodelay:= 0
end;
-function lc_setammostore(L : Plua_State) : LongInt; Cdecl;
-begin
- if CheckLuaParamCount(L, 4, 'SetAmmoStore', 'loadouts, probabilities, delays, reinforments') then
- begin
- ScriptAmmoLoadout:= lua_tostring(L, 1);
- ScriptAmmoProbability:= lua_tostring(L, 2);
- ScriptAmmoDelay:= lua_tostring(L, 3);
- ScriptAmmoReinforcement:= lua_tostring(L, 4);
- end;
- lc_setammostore:= 0
-end;
-
function lc_getrandom(L : Plua_State) : LongInt; Cdecl;
var m : LongInt;
begin
@@ -3421,7 +3409,6 @@
lua_register(luaState, _P'AddCaption', @lc_addcaption);
lua_register(luaState, _P'SetAmmo', @lc_setammo);
lua_register(luaState, _P'SetAmmoDelay', @lc_setammodelay);
-lua_register(luaState, _P'SetAmmoStore', @lc_setammostore);
lua_register(luaState, _P'PlaySound', @lc_playsound);
lua_register(luaState, _P'AddTeam', @lc_addteam);
lua_register(luaState, _P'AddHog', @lc_addhog);