--- a/hedgewars/uWorld.pas Wed Jul 29 23:01:19 2009 +0000
+++ b/hedgewars/uWorld.pas Thu Jul 30 09:32:56 2009 +0000
@@ -402,24 +402,11 @@
// AmmoMenu
if (AMxShift < 210) or bShowAmmoMenu then ShowAmmoMenu;
-DrawChat;
+// Cursor
+if isCursorVisible and bShowAmmoMenu then
+ DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8);
-// Cursor
-if isCursorVisible then
- begin
- if not bShowAmmoMenu then
- with CurrentHedgehog^ do
- if (Gear^.State and gstHHChooseTarget) <> 0 then
- begin
- i:= Ammo^[CurSlot, CurAmmo].Pos;
- with Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType] do
- if PosCount > 1 then
- DrawSprite(PosSprite, CursorPoint.X - SpritesData[PosSprite].Width div 2,
- cScreenHeight - CursorPoint.Y - SpritesData[PosSprite].Height div 2,
- i);
- end;
- DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8)
- end;
+DrawChat;
if isPaused then DrawCentered(cScreenWidth div 2, cScreenHeight div 2, PauseTexture);
@@ -457,6 +444,24 @@
SetScale(zoom);
+// Cursor
+if isCursorVisible then
+ begin
+ if not bShowAmmoMenu then
+ with CurrentHedgehog^ do
+ if (Gear^.State and gstHHChooseTarget) <> 0 then
+ begin
+ i:= Ammo^[CurSlot, CurAmmo].Pos;
+ with Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType] do
+ if PosCount > 1 then
+ DrawSprite(PosSprite, CursorPoint.X - SpritesData[PosSprite].Width div 2,
+ cScreenHeight - CursorPoint.Y - SpritesData[PosSprite].Height div 2,
+ i);
+ end;
+ DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8)
+ end;
+
+
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND)
end;