add some connection facility to netserver
authorkoda
Sun, 12 Dec 2010 05:23:37 +0100
changeset 4510 ce9b8206e681
parent 4509 816a0bff5019
child 4511 df827e70ae63
add some connection facility to netserver
project_files/HedgewarsMobile/Classes/CommodityFunctions.h
project_files/HedgewarsMobile/Classes/CommodityFunctions.m
project_files/HedgewarsMobile/Classes/GameSetup.h
project_files/HedgewarsMobile/Classes/GameSetup.m
project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m
project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
--- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.h	Sat Dec 11 23:28:52 2010 +0300
+++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.h	Sun Dec 12 05:23:37 2010 +0100
@@ -75,3 +75,10 @@
 UILabel *createLabelWithParams (NSString *title, CGRect frame, CGFloat borderWidth, UIColor *borderColor, UIColor *backgroundColor);
 
 CGSize PSPNGSizeFromMetaData (NSString *aFileName);
+
+@interface NSString (extra)
+
+-(NSString *) getMD5hash;
+
+@end
+
--- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.m	Sat Dec 11 23:28:52 2010 +0300
+++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.m	Sun Dec 12 05:23:37 2010 +0100
@@ -25,7 +25,8 @@
 #import <mach/mach.h>
 #import <mach/mach_host.h>
 #import <QuartzCore/QuartzCore.h>
-#import "AudioToolbox/AudioToolbox.h"
+#import <AudioToolbox/AudioToolbox.h>
+#import <CommonCrypto/CommonDigest.h>
 #import "PascalImports.h"
 
 BOOL inline rotationManager (UIInterfaceOrientation interfaceOrientation) {
@@ -183,3 +184,19 @@
     // Return Size.
     return CGSizeMake(resultWidth,resultHeight);
 }
+
+@implementation NSString (extra)
+
+-(NSString *)getMD5hash {
+    const char *cStr = [self UTF8String];
+    unsigned char result[16];
+    CC_MD5( cStr, strlen(cStr), result );
+    return [NSString stringWithFormat:
+            @"%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X",
+            result[0], result[1], result[2], result[3], result[4], result[5],
+            result[6], result[7], result[8], result[9], result[10], result[11],
+            result[12], result[13], result[14], result[15]];
+}
+
+
+@end
--- a/project_files/HedgewarsMobile/Classes/GameSetup.h	Sat Dec 11 23:28:52 2010 +0300
+++ b/project_files/HedgewarsMobile/Classes/GameSetup.h	Sun Dec 12 05:23:37 2010 +0100
@@ -28,6 +28,7 @@
 
     NSInteger ipcPort;  // Port on which engine will listen
     TCPsocket csd;      // Client socket descriptor
+    TCPsocket esd;      // External socket descriptor
     
     NSString *savePath;
     BOOL isNetGame;
--- a/project_files/HedgewarsMobile/Classes/GameSetup.m	Sat Dec 11 23:28:52 2010 +0300
+++ b/project_files/HedgewarsMobile/Classes/GameSetup.m	Sun Dec 12 05:23:37 2010 +0100
@@ -250,6 +250,114 @@
     return SDLNet_TCP_Send(csd, [string UTF8String], length);
 }
 
+-(void) serverProtocol {
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    TCPsocket sd;
+    IPaddress ip;
+    BOOL clientQuit = NO;
+    uint8_t buffer[BUFFER_SIZE];
+    uint8_t msgSize;
+    NSString *message = nil;
+
+    if (SDLNet_Init() < 0) {
+        DLog(@"SDLNet_Init: %s", SDLNet_GetError());
+        clientQuit = YES;
+    }
+
+    // Resolving the host using NULL make network interface to listen
+    if (SDLNet_ResolveHost(&ip, "netserver.hedgewars.org", DEFAULT_NETGAME_PORT) < 0 && !clientQuit) {
+        DLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError());
+        clientQuit = YES;
+    }
+
+    // Open a connection with the IP provided (listen on the host's port)
+    if (!(sd = SDLNet_TCP_Open(&ip)) && !clientQuit) {
+        DLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), ipcPort);
+        clientQuit = YES;
+    }
+
+    DLog(@"Found server on port %d", DEFAULT_NETGAME_PORT);
+    while (!clientQuit) {
+        memset(buffer, '\0', BUFFER_SIZE);
+        msgSize = SDLNet_TCP_Recv(sd, buffer, BUFFER_SIZE);
+        if (msgSize <= 0) {
+            DLog(@"SDLNet_TCP_Recv: %s", SDLNet_GetError());
+            clientQuit = YES;
+            break;
+        }
+
+        NSString *bufferedMessage = [[NSString alloc] initWithBytes:buffer length:msgSize encoding:NSASCIIStringEncoding];
+        NSMutableArray *listOfCommands = [NSMutableArray arrayWithArray:[bufferedMessage componentsSeparatedByString:@"\n"]];
+        [listOfCommands removeLastObject];
+        [listOfCommands removeLastObject];
+        NSString *command = [listOfCommands objectAtIndex:0];
+        DLog(@"size = %d, %@", msgSize, listOfCommands);
+        [bufferedMessage release];
+        if ([command isEqualToString:@"CONNECTED"]) {
+            message = [[NSString alloc] initWithFormat:@"NICK\nkoda\n\n"];
+            SDLNet_TCP_Send(sd, [message UTF8String], [message length]);
+            [message release];
+
+            message = [[NSString alloc] initWithFormat:@"PROTO\n34\n\n"];
+            SDLNet_TCP_Send(sd, [message UTF8String], [message length]);
+            [message release];
+        }
+        else if ([command isEqualToString:@"PING"]) {
+            if ([listOfCommands count] > 1)
+                message = [[NSString alloc] initWithFormat:@"PONG\n%@\n\n",[listOfCommands objectAtIndex:1]];
+            else
+                message = [[NSString alloc] initWithString:@"PONG\n\n"];
+
+            SDLNet_TCP_Send(sd, [message UTF8String], [message length]);
+            [message release];
+        }
+        else if ([command isEqualToString:@"NICK"]) {
+            //TODO: what is this for?
+        }
+        else if ([command isEqualToString:@"PROTO"]) {
+            if ([[listOfCommands objectAtIndex:1] intValue] == 34) {
+                //TODO: unused
+            }
+        }
+        else if ([command isEqualToString:@"ROOM"]) {
+            //TODO: stub
+        }
+        else if ([command isEqualToString:@"LOBBY:LEFT"]) {
+            //TODO: stub
+        }
+        else if ([command isEqualToString:@"LOBBY:JOINED"]) {
+            //TODO: stub
+        }
+        else if ([command isEqualToString:@"SERVER_MESSAGE"]) {
+            DLog(@"%@", [listOfCommands objectAtIndex:1]);
+        }
+        else if ([command isEqualToString:@"WARNING"]) {
+            if ([listOfCommands count] > 1)
+                DLog(@"Server warning - %@", [listOfCommands objectAtIndex:1]);
+            else
+                DLog(@"Server warning - unknown");
+        }
+        else if ([command isEqualToString:@"ERROR"]) {
+            DLog(@"Server error - %@", [listOfCommands objectAtIndex:1]);
+        }
+        else if ([command isEqualToString:@"BYE"]) {
+            //TODO: handle "Reconnected too fast"
+            DLog(@"Server disconnected, reason: %@", [listOfCommands objectAtIndex:1]);
+            clientQuit = YES;
+        }
+        else {
+            DLog(@"Unknown/Unsupported message received: %@", command);
+        }
+    }
+    DLog(@"Server exited, ending thread");
+
+    // Close the client socket
+    SDLNet_TCP_Close(sd);
+    SDLNet_Quit();
+
+    [pool release];
+}
+
 // method that handles net setup with engine and keeps connection alive
 -(void) engineProtocol {
     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
@@ -388,7 +496,7 @@
                 break;
         }
     }
-    DLog(@"Engine exited, closing server");
+    DLog(@"Engine exited, ending thread");
     // wait a little to let the client close cleanly
     [NSThread sleepForTimeInterval:2];
     // Close the client socket
--- a/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m	Sat Dec 11 23:28:52 2010 +0300
+++ b/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m	Sun Dec 12 05:23:37 2010 +0100
@@ -122,8 +122,10 @@
     GameSetup *setup = [[GameSetup alloc] initWithDictionary:gameDictionary];
     NSNumber *isNetGameNum = [gameDictionary objectForKey:@"netgame"];
     
-    if ([isNetGameNum boolValue] == NO)
-        [setup startThread:@"engineProtocol"];
+    [setup startThread:@"engineProtocol"];
+    if ([isNetGameNum boolValue] == YES)
+        [setup startThread:@"serverProtocol"];
+
     const char **gameArgs = [setup getSettings:[gameDictionary objectForKey:@"savefile"]];
     NSNumber *menuStyle = [NSNumber numberWithBool:setup.menuStyle];
     [setup release];
--- a/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Sat Dec 11 23:28:52 2010 +0300
+++ b/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Sun Dec 12 05:23:37 2010 +0100
@@ -697,21 +697,21 @@
 			isa = PBXContainerItemProxy;
 			containerPortal = 6172554E12B3DCEE0098D069 /* Lua.xcodeproj */;
 			proxyType = 2;
-			remoteGlobalIDString = 1D6058910D05DD3D006BFB54 /* Lua.app */;
+			remoteGlobalIDString = 1D6058910D05DD3D006BFB54;
 			remoteInfo = "Test Lua";
 		};
 		6172555612B3DCEE0098D069 /* PBXContainerItemProxy */ = {
 			isa = PBXContainerItemProxy;
 			containerPortal = 6172554E12B3DCEE0098D069 /* Lua.xcodeproj */;
 			proxyType = 2;
-			remoteGlobalIDString = 506EE05E10304ED200A389B3 /* libcocos2d libraries.a */;
+			remoteGlobalIDString = 506EE05E10304ED200A389B3;
 			remoteInfo = "cocos2d libraries";
 		};
 		6172555812B3DCEE0098D069 /* PBXContainerItemProxy */ = {
 			isa = PBXContainerItemProxy;
 			containerPortal = 6172554E12B3DCEE0098D069 /* Lua.xcodeproj */;
 			proxyType = 2;
-			remoteGlobalIDString = E14CF7C110ABC177005470B6 /* libLua.a */;
+			remoteGlobalIDString = E14CF7C110ABC177005470B6;
 			remoteInfo = Lua;
 		};
 		617988D9114AAA3900BA94A9 /* PBXContainerItemProxy */ = {