author | sheepluva |
Sat, 29 Nov 2014 05:25:34 +0100 | |
changeset 10568 | 5a867053add8 |
parent 10558 | b574f04c9685 (diff) |
parent 10566 | cc90ea6448c7 (current diff) |
child 10570 | a781c9dc27ec |
--- a/hedgewars/uGearsUtils.pas Sat Nov 29 05:24:47 2014 +0100 +++ b/hedgewars/uGearsUtils.pas Sat Nov 29 05:25:34 2014 +0100 @@ -1038,7 +1038,7 @@ end; if dmg > 0 then begin - if (Gear^.Kind <> gtHedgehog) or (t^.Hedgehog^.Effects[heInvulnerable] = 0) then + if (t^.Kind <> gtHedgehog) or (t^.Hedgehog^.Effects[heInvulnerable] = 0) then ApplyDamage(t, Gear^.Hedgehog, dmg, dsBullet) else Gear^.State:= Gear^.State or gstWinner;