merge hedgeroid
authorXeli
Fri, 19 Aug 2011 17:22:12 +0200
branchhedgeroid
changeset 5611 099868c5bba5
parent 5609 9d66611e4d0a (diff)
parent 5602 c89b81817ee4 (current diff)
child 5613 a7e40b20ce44
merge
hedgewars/uAI.pas
--- a/.hgignore	Fri Aug 19 17:25:30 2011 +0400
+++ b/.hgignore	Fri Aug 19 17:22:12 2011 +0200
@@ -36,3 +36,15 @@
 glob:*.orig
 glob:*.bak
 glob:*.rej
+glob:project_files/Android-build/SDL-android-project/jni/**
+glob:project_files/Android-build/SDL-android-project/obj
+glob:project_files/Android-build/SDL-android-project/libs
+glob:project_files/Android-build/SDL-android-project/bin
+glob:project_files/Android-build/SDL-android-project/gen
+glob:project_files/Android-build/SDL-android-project/local.properties
+glob:project_files/Android-build/SDL-android-project/default.properties
+glob:project_files/Android-build/SDL-android-project/.*
+glob:project_files/Android-build/complete_build.sh
+glob:project_files/Android-build/pushToDevice.sh
+glob:project_files/Android-build/Makefile.android
+glob:project_files/Android-build/out
--- a/CMakeLists.txt	Fri Aug 19 17:25:30 2011 +0400
+++ b/CMakeLists.txt	Fri Aug 19 17:22:12 2011 +0200
@@ -191,6 +191,9 @@
 add_subdirectory(misc/liblua)
 add_subdirectory(hedgewars)
 
+#Xeli: Should if/endif this one too?
+add_subdirectory(project_files/Android-build)
+
 if(NOT BUILD_ENGINE_LIBRARY)
 	add_subdirectory(bin)
 	add_subdirectory(QTfrontend)
--- a/hedgewars/PascalExports.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/PascalExports.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -32,6 +32,9 @@
 
 {$INCLUDE "config.inc"}
 procedure HW_versionInfo(netProto: PLongInt; versionStr: PPChar); cdecl; export;
+function HW_getNumberOfWeapons:LongInt; cdecl; export;
+function HW_getMaxNumberOfTeams:LongInt; cdecl; export;
+function HW_getMaxNumberOfHogs:LongInt; cdecl; export;
 
 implementation
 {$IFDEF HWLIBRARY}
--- a/hedgewars/SDLh.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/SDLh.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -35,13 +35,15 @@
 {$ENDIF}
 
 {$IFDEF UNIX}
-  {$IFNDEF DARWIN}
+  {$IFNDEF DARWIN}    
     {$linklib c}
   {$ENDIF}
   {$IFDEF HAIKU}
     {$linklib root}
   {$ELSE}
-    {$linklib pthread}
+    {$IFNDEF ANDROID}    
+	{$linklib pthread}
+    {$ENDIF}
   {$ENDIF}
 {$ENDIF}
 
@@ -81,11 +83,19 @@
     SDL_ImageLibName = 'SDL_image';
     SDL_NetLibName = 'SDL_net';
   {$ELSE}
-    SDLLibName = 'libSDL.so';
-    SDL_TTFLibName = 'libSDL_ttf.so';
-    SDL_MixerLibName = 'libSDL_mixer.so';
-    SDL_ImageLibName = 'libSDL_image.so';
-    SDL_NetLibName = 'libSDL_net.so';
+    {$IFDEF ANDROID}
+        SDLLibName = 'SDL';
+	SDL_TTFLibName = 'libSDL_ttf.so';
+	SDL_MixerLibName = 'libSDL_mixer.so';
+	SDL_ImageLibName = 'libSDL_image.so';
+	SDL_NetLibName = 'libSDL_net.so';
+    {$ELSE}
+        SDLLibName = 'SDL';
+        SDL_TTFLibName = 'libSDL_ttf.so';
+        SDL_MixerLibName = 'libSDL_mixer.so';
+	SDL_ImageLibName = 'libSDL_image.so';
+	SDL_NetLibName = 'libSDL_net.so';
+    {$ENDIF}
   {$ENDIF}
 {$ENDIF}
 
@@ -136,6 +146,9 @@
     SDL_JOYHATMOTION      = $602;
     SDL_JOYBUTTONDOWN     = $603;
     SDL_JOYBUTTONUP       = $604;
+    SDL_FINGERDOWN        = $700;
+    SDL_FINGERUP          = $701;
+    SDL_FINGERMOTION      = $702;
     //TODO: implement otheer event types
     SDL_USEREVENT         = $8000;
     SDL_LASTEVENT         = $FFFF;
@@ -346,7 +359,8 @@
         alpha: Byte;
 {$ENDIF}
         end;
-
+   
+    SDL_eventaction = (SDL_ADDEVENT = 0, SDL_PEEPEVENT, SDL_GETEVENT);
 
     PSDL_Surface = ^TSDL_Surface;
     TSDL_Surface = record
@@ -474,7 +488,7 @@
         type_: LongInt;
         windowID: LongInt;
         padding1, padding2: byte;
-        x, y, z, xrel, yrel : LongInt;
+        x, y, z,xrel, yrel : LongInt;
         pressure, pressure_max, pressure_min,
         rotation, tilt, cursor: LongInt;
 {$ELSE}
@@ -553,6 +567,19 @@
 {$ENDIF}
         end;
 
+    SDL_TouchID = Int32;
+    SDL_FingerID = Int32;
+
+    TSDL_TouchFingerEvent = record
+        type_: UInt32;
+        windowId: UInt32;
+        touchId: SDL_TouchID;
+        fingerId: SDL_FingerID;
+        state, padding1, padding2, padding3: UInt8;
+        x,y: UInt16;
+        dx,dy: Int16;
+        pressure: UInt16;
+    end;
 //TODO: implement SDL_TouchButtonEvent, SDL_MultiGestureEvent, SDL_DollarGestureEvent
 
     TSDL_QuitEvent = record
@@ -589,6 +616,9 @@
             SDL_JOYHATMOTION: (jhat: TSDL_JoyHatEvent);
             SDL_JOYBUTTONDOWN,
             SDL_JOYBUTTONUP: (jbutton: TSDL_JoyButtonEvent);
+            SDL_FINGERMOTION,
+            SDL_FINGERUP,
+            SDL_FINGERDOWN:(tfinger: TSDL_TouchFingerEvent);
             SDL_QUITEV: (quit: TSDL_QuitEvent);
             SDL_USEREVENT: (user: TSDL_UserEvent);
             //TODO: implement other events
@@ -791,8 +821,13 @@
 function  SDL_GetNumMice: LongInt; cdecl; external SDLLibName;
 function  SDL_PixelFormatEnumToMasks(format: TSDL_ArrayByteOrder; bpp: PLongInt; Rmask, Gmask, Bmask, Amask: PLongInt): boolean; cdecl; external SDLLibName;
 
-procedure SDL_WarpMouseInWindow(window: PSDL_Window; x, y: LongInt); cdecl; external SDLLibName;
-function  SDL_SetHint(name, value: PChar): boolean; cdecl; external SDLLibName;
+
+procedure SDL_WarpMouseInWindow(window: PSDL_Window; x, y: LongInt); cdecl; external SDLLibName ;
+
+function  SDL_SetHint(name, value: PChar): boolean; cdecl; external SDLLibName; 
+
+function  SDL_PeepEvents(event: PSDL_Event; numevents: LongInt; action: SDL_eventaction; minType, maxType: LongInt): LongInt; cdecl; external SDLLibName;
+
 {$ENDIF}
 
 function  SDL_GetMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
@@ -808,6 +843,8 @@
 procedure SDL_WM_SetCaption(title: PChar; icon: PChar); cdecl; external SDLLibName;
 function  SDL_WM_ToggleFullScreen(surface: PSDL_Surface): LongInt; cdecl; external SDLLibName;
 
+function  SDL_CreateThread(fn: pointer; data: pointer): PSDL_Thread; cdecl; external SDLLibName;
+procedure SDL_WaitThread(thread: PSDL_Thread; status: PLongInt); cdecl; external SDLLibName;
 function  SDL_CreateMutex: PSDL_mutex; cdecl; external SDLLibName;
 procedure SDL_DestroyMutex(mutex: PSDL_mutex); cdecl; external SDLLibName;
 function  SDL_LockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexP';
@@ -859,7 +896,6 @@
 function  TTF_RenderUTF8_Solid(font: PTTF_Font; const text: PChar; fg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
 function  TTF_RenderUTF8_Blended(font: PTTF_Font; const text: PChar; fg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
 function  TTF_RenderUTF8_Shaded(font: PTTF_Font; const text: PChar; fg, bg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
-
 function  TTF_OpenFont(const filename: PChar; size: LongInt): PTTF_Font; cdecl; external SDL_TTFLibName;
 procedure TTF_SetFontStyle(font: PTTF_Font; style: LongInt); cdecl; external SDL_TTFLibName;
 
@@ -990,6 +1026,4 @@
                   (PByteArray(buf)^[1] shl 16) or
                   (PByteArray(buf)^[0] shl 24)
 end;
-
 end.
-
--- a/hedgewars/hwLibrary.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/hwLibrary.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -18,14 +18,45 @@
 
 Library hwLibrary;
 
+{$IFDEF fpc}
+{$MODE delphi}
+{$ENDIF}
+
+{$IFDEF ANDROID}
+    {$MACRO ON}
+    {$DEFINE Java_Prefix := 'Java_org_hedgewars_mobile_EngineProtocol_PascalExports_'}
+{$ENDIF}
+
 // Add all your Pascal units to the "uses" clause below to add them to the program.
 // Mark all Pascal procedures/functions that you wish to call from C/C++/Objective-C code using
 // "cdecl; export;" (see the fpclogo.pas unit for an example), and then add C-declarations for
 // these procedures/functions to the PascalImports.h file (also in the "Pascal Sources" group)
 // to make these functions available in the C/C++/Objective-C source files
 // (add "#include PascalImports.h" near the top of these files if it's not there yet)
-uses PascalExports, hwengine;
-exports Game, HW_versionInfo;
+uses PascalExports, hwengine{$IFDEF ANDROID},jni{$ENDIF};
+exports Game{$IFNDEF ANDROID}, HW_versionInfo{$ENDIF};
+
+function JNI_HW_versionInfoNet(env: PJNIEnv; obj: JObject):JInt;cdecl;
+begin
+    JNI_HW_versionInfoNet := cNetProtoVersion;
+end;
+
+function JNI_HW_versionInfoVersion(env: PJNIEnv; obj: JObject):JString; cdecl;
+begin
+    JNI_HW_versionInfoVersion := env^.NewStringUTF(env, PChar(cVersionString));
+end;
+
+
+{$IFDEF ANDROID}
+    exports
+    JNI_HW_versionInfoNet name Java_Prefix+'HWversionInfoNetProto', 
+    JNI_HW_versionInfoVersion name Java_Prefix+'HWversionInfoVersion', 
+    GenLandPreview name Java_Prefix + 'GenLandPreview',
+    HW_getNumberOfweapons name Java_Prefix + 'HWgetNumberOfWeapons',
+    HW_getMaxNumberOfHogs name Java_Prefix + 'HWgetMaxNumberOfHogs',
+    HW_getMaxNumberOfTeams name Java_Prefix + 'HWgetMaxNumberOfTeams';
+{$ENDIF}
+
 begin
 
 end.
--- a/hedgewars/hwengine.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/hwengine.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -31,12 +31,13 @@
 
 uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound,
      uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions,
-     sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted;
+     sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted,uTouch {$IFDEF ANDROID}, GLUnit {$ENDIF};
 
 {$IFDEF HWLIBRARY}
 procedure initEverything(complete:boolean);
 procedure freeEverything(complete:boolean);
 procedure Game(gameArgs: PPChar); cdecl; export;
+procedure GenLandPreview(port: Longint); cdecl; export;
 
 implementation
 {$ELSE}
@@ -150,8 +151,12 @@
     PrevTime:= SDL_GetTicks;
     while isTerminated = false do
     begin
-
-        while SDL_PollEvent(@event) <> 0 do
+{$IFDEF ANDROID}
+	SDL_PumpEvents();
+        while SDL_PeepEvents(@event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0 do
+{$ELSE}
+	while SDL_PollEvent(@event) <> 0 do
+{$ENDIF}
         begin
             case event.type_ of
                 SDL_KEYDOWN: if GameState = gsChat then
@@ -164,6 +169,9 @@
                         cHasFocus:= true;
                         onFocusStateChanged()
                         end;
+                SDL_FINGERMOTION: onTouchMotion(event.tfinger.x, event.tfinger.y,event.tfinger.dx, event.tfinger.dy, event.tfinger.fingerId);
+                SDL_FINGERDOWN: onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
+                SDL_FINGERUP: onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
 {$ELSE}
                     KeyPressChat(event.key.keysym.unicode);
                 SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then wheelDown:= true;
@@ -211,9 +219,14 @@
 begin
 {$IFDEF HWLIBRARY}
     cBits:= 32;
+    cTimerInterval:= 8;
+{$IFDEF ANDROID}
+    PathPrefix:= gameArgs[11];
+    cFullScreen:= true;
+{$ELSE}
+    PathPrefix:= 'Data';
     cFullScreen:= false;
-    cTimerInterval:= 8;
-    PathPrefix:= 'Data';
+{$ENDIF}
     UserPathPrefix:= '.';
     cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF};
     val(gameArgs[0], ipcPort);
@@ -231,7 +244,6 @@
 {$ENDIF}
 
     initEverything(true);
-
     WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')');
     AddFileLog('Prefix: "' + PathPrefix +'"');
     AddFileLog('UserPrefix: "' + UserPathPrefix +'"');
@@ -339,7 +351,11 @@
 
     if complete then
     begin
-        uAI.initModule;
+{$IFDEF ANDROID}
+	GLUnit.init;
+{$ENDIF}
+        uTouch.initModule;
+	uAI.initModule;
         //uAIActions does not need initialization
         //uAIAmmoTests does not need initialization
         uAIMisc.initModule;
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/jni.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,536 @@
+unit jni;
+{$ifdef fpc}
+ {$mode delphi}
+ {$packrecords c}
+{$endif}
+
+interface
+
+(*
+ * Manifest constants.
+ *)
+const JNI_FALSE=0;
+      JNI_TRUE=1;
+
+      JNI_VERSION_1_1=$00010001;
+      JNI_VERSION_1_2=$00010002;
+      JNI_VERSION_1_4=$00010004;
+      JNI_VERSION_1_6=$00010006;
+
+      JNI_OK=0;         // no error
+      JNI_ERR=-1;       // generic error
+      JNI_EDETACHED=-2; // thread detached from the VM
+      JNI_EVERSION=-3;  // JNI version error
+
+      JNI_COMMIT=1;     // copy content, do not free buffer
+      JNI_ABORT=2;      // free buffer w/o copying back
+
+(*
+ * Type definitions.
+ *)
+type va_list=pointer;
+
+     jboolean=byte;        // unsigned 8 bits
+     jbyte=shortint;       // signed 8 bits
+     jchar=word;           // unsigned 16 bits
+     jshort=smallint;      // signed 16 bits
+     jint=longint;         // signed 32 bits
+     jlong=int64;          // signed 64 bits
+     jfloat=single;        // 32-bit IEEE 754
+     jdouble=double;       // 64-bit IEEE 754
+
+     jsize=jint;            // "cardinal indices and sizes"
+
+     Pjboolean=^jboolean;
+     Pjbyte=^jbyte;
+     Pjchar=^jchar;
+     Pjshort=^jshort;
+     Pjint=^jint;
+     Pjlong=^jlong;
+     Pjfloat=^jfloat;
+     Pjdouble=^jdouble;
+
+     Pjsize=^jsize;
+
+     // Reference type
+     jobject=pointer;
+     jclass=jobject;
+     jstring=jobject;
+     jarray=jobject;
+     jobjectArray=jarray;
+     jbooleanArray=jarray;
+     jbyteArray=jarray;
+     jcharArray=jarray;
+     jshortArray=jarray;
+     jintArray=jarray;
+     jlongArray=jarray;
+     jfloatArray=jarray;
+     jdoubleArray=jarray;
+     jthrowable=jobject;
+     jweak=jobject;
+     jref=jobject;
+
+     PPointer=^pointer;
+     Pjobject=^jobject;
+     Pjclass=^jclass;
+     Pjstring=^jstring;
+     Pjarray=^jarray;
+     PjobjectArray=^jobjectArray;
+     PjbooleanArray=^jbooleanArray;
+     PjbyteArray=^jbyteArray;
+     PjcharArray=^jcharArray;
+     PjshortArray=^jshortArray;
+     PjintArray=^jintArray;
+     PjlongArray=^jlongArray;
+     PjfloatArray=^jfloatArray;
+     PjdoubleArray=^jdoubleArray;
+     Pjthrowable=^jthrowable;
+     Pjweak=^jweak;
+     Pjref=^jref;
+
+     _jfieldID=record // opaque structure
+     end;
+     jfieldID=^_jfieldID;// field IDs
+     PjfieldID=^jfieldID;
+
+     _jmethodID=record // opaque structure
+     end;
+     jmethodID=^_jmethodID;// method IDs
+     PjmethodID=^jmethodID;
+
+     PJNIInvokeInterface=^JNIInvokeInterface;
+
+     Pjvalue=^jvalue;
+     jvalue={$ifdef packedrecords}packed{$endif} record
+      case integer of
+       0:(z:jboolean);
+       1:(b:jbyte);
+       2:(c:jchar);
+       3:(s:jshort);
+       4:(i:jint);
+       5:(j:jlong);
+       6:(f:jfloat);
+       7:(d:jdouble);
+       8:(l:jobject);
+     end;
+
+     jobjectRefType=(
+      JNIInvalidRefType=0,
+      JNILocalRefType=1,
+      JNIGlobalRefType=2,
+      JNIWeakGlobalRefType=3);
+
+     PJNINativeMethod=^JNINativeMethod;
+     JNINativeMethod={$ifdef packedrecords}packed{$endif} record
+      name:pchar;
+      signature:pchar;
+      fnPtr:pointer;
+     end;
+
+     PJNINativeInterface=^JNINativeInterface;
+
+     _JNIEnv={$ifdef packedrecords}packed{$endif} record
+      functions:PJNINativeInterface;
+     end;
+
+     _JavaVM={$ifdef packedrecords}packed{$endif} record
+      functions:PJNIInvokeInterface;
+     end;
+
+     C_JNIEnv=^JNINativeInterface;
+     JNIEnv=^JNINativeInterface;
+     JavaVM=^JNIInvokeInterface;
+
+     PPJNIEnv=^PJNIEnv;
+     PJNIEnv=^JNIEnv;
+
+     PPJavaVM=^PJavaVM;
+     PJavaVM=^JavaVM;
+
+     JNINativeInterface={$ifdef packedrecords}packed{$endif} record
+      reserved0:pointer;
+      reserved1:pointer;
+      reserved2:pointer;
+      reserved3:pointer;
+
+      GetVersion:function(Env:PJNIEnv):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      DefineClass:function(Env:PJNIEnv;const Name:pchar;Loader:JObject;const Buf:PJByte;Len:JSize):JClass;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      FindClass:function(Env:PJNIEnv;const Name:pchar):JClass;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // Reflection Support
+      FromReflectedMethod:function(Env:PJNIEnv;Method:JObject):JMethodID;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      FromReflectedField:function(Env:PJNIEnv;Field:JObject):JFieldID;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ToReflectedMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;IsStatic:JBoolean):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetSuperclass:function(Env:PJNIEnv;Sub:JClass):JClass;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      IsAssignableFrom:function(Env:PJNIEnv;Sub:JClass;Sup:JClass):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // Reflection Support
+      ToReflectedField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;IsStatic:JBoolean):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      Throw:function(Env:PJNIEnv;Obj:JThrowable):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ThrowNew:function(Env:PJNIEnv;AClass:JClass;const Msg:pchar):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ExceptionOccurred:function(Env:PJNIEnv):JThrowable;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ExceptionDescribe:procedure(Env:PJNIEnv);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ExceptionClear:procedure(Env:PJNIEnv);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      FatalError:procedure(Env:PJNIEnv;const Msg:pchar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // Local Reference Management
+      PushLocalFrame:function(Env:PJNIEnv;Capacity:JInt):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      PopLocalFrame:function(Env:PJNIEnv;Result:JObject):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      NewGlobalRef:function(Env:PJNIEnv;LObj:JObject):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      DeleteGlobalRef:procedure(Env:PJNIEnv;GRef:JObject);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      DeleteLocalRef:procedure(Env:PJNIEnv;Obj:JObject);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      IsSameObject:function(Env:PJNIEnv;Obj1:JObject;Obj2:JObject):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // Local Reference Management
+      NewLocalRef:function(Env:PJNIEnv;Ref:JObject):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      EnsureLocalCapacity:function(Env:PJNIEnv;Capacity:JInt):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      AllocObject:function(Env:PJNIEnv;AClass:JClass):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewObject:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewObjectV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewObjectA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetObjectClass:function(Env:PJNIEnv;Obj:JObject):JClass;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      IsInstanceOf:function(Env:PJNIEnv;Obj:JObject;AClass:JClass):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetMethodID:function(Env:PJNIEnv;AClass:JClass;const Name:pchar;const Sig:pchar):JMethodID;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallObjectMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallObjectMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallObjectMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallBooleanMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallBooleanMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallBooleanMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallByteMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallByteMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallByteMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallCharMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallCharMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallCharMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallShortMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallShortMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallShortMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallIntMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallIntMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallIntMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallLongMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallLongMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallLongMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallFloatMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallFloatMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallFloatMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallDoubleMethod:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallDoubleMethodV:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallDoubleMethodA:function(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallVoidMethod:procedure(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallVoidMethodV:procedure(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:va_list);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallVoidMethodA:procedure(Env:PJNIEnv;Obj:JObject;MethodID:JMethodID;Args:PJValue);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualObjectMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualObjectMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualObjectMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualBooleanMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualBooleanMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualBooleanMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualByteMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualByteMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualByteMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualCharMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualCharMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualCharMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualShortMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualShortMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualShortMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualIntMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualIntMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualIntMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualLongMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualLongMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualLongMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualFloatMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualFloatMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualFloatMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualDoubleMethod:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualDoubleMethodV:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualDoubleMethodA:function(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallNonvirtualVoidMethod:procedure(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualVoidMethodV:procedure(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:va_list);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallNonvirtualVoidMethodA:procedure(Env:PJNIEnv;Obj:JObject;AClass:JClass;MethodID:JMethodID;Args:PJValue);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetFieldID:function(Env:PJNIEnv;AClass:JClass;const Name:pchar;const Sig:pchar):JFieldID;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetObjectField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetBooleanField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetByteField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetCharField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetShortField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetIntField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetLongField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetFloatField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetDoubleField:function(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      SetObjectField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JObject);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetBooleanField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JBoolean);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetByteField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JByte);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetCharField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JChar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetShortField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JShort);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetIntField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetLongField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JLong);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetFloatField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JFloat);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetDoubleField:procedure(Env:PJNIEnv;Obj:JObject;FieldID:JFieldID;Val:JDouble);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetStaticMethodID:function(Env:PJNIEnv;AClass:JClass;const Name:pchar;const Sig:pchar):JMethodID;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticObjectMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticObjectMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticObjectMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticBooleanMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticBooleanMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticBooleanMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticByteMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticByteMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticByteMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticCharMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticCharMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticCharMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticShortMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticShortMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticShortMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticIntMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticIntMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticIntMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticLongMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticLongMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticLongMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticFloatMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticFloatMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticFloatMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticDoubleMethod:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticDoubleMethodV:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticDoubleMethodA:function(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      CallStaticVoidMethod:procedure(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticVoidMethodV:procedure(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:va_list);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      CallStaticVoidMethodA:procedure(Env:PJNIEnv;AClass:JClass;MethodID:JMethodID;Args:PJValue);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetStaticFieldID:function(Env:PJNIEnv;AClass:JClass;const Name:pchar;const Sig:pchar):JFieldID;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticObjectField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticBooleanField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticByteField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticCharField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticShortField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticIntField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticLongField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticFloatField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStaticDoubleField:function(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID):JDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      SetStaticObjectField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JObject);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticBooleanField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JBoolean);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticByteField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JByte);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticCharField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JChar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticShortField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JShort);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticIntField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticLongField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JLong);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticFloatField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JFloat);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetStaticDoubleField:procedure(Env:PJNIEnv;AClass:JClass;FieldID:JFieldID;Val:JDouble);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      NewString:function(Env:PJNIEnv;const Unicode:PJChar;Len:JSize):JString;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStringLength:function(Env:PJNIEnv;Str:JString):JSize;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStringChars:function(Env:PJNIEnv;Str:JString;IsCopy:PJBoolean):PJChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseStringChars:procedure(Env:PJNIEnv;Str:JString;const Chars:PJChar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      NewStringUTF:function(Env:PJNIEnv;const UTF:pchar):JString;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStringUTFLength:function(Env:PJNIEnv;Str:JString):JSize;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStringUTFChars:function(Env:PJNIEnv;Str:JString;IsCopy:PJBoolean):pchar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseStringUTFChars:procedure(Env:PJNIEnv;Str:JString;const Chars:pchar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetArrayLength:function(Env:PJNIEnv;AArray:JArray):JSize;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      NewObjectArray:function(Env:PJNIEnv;Len:JSize;AClass:JClass;Init:JObject):JObjectArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetObjectArrayElement:function(Env:PJNIEnv;AArray:JObjectArray;Index:JSize):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetObjectArrayElement:procedure(Env:PJNIEnv;AArray:JObjectArray;Index:JSize;Val:JObject);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      NewBooleanArray:function(Env:PJNIEnv;Len:JSize):JBooleanArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewByteArray:function(Env:PJNIEnv;Len:JSize):JByteArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewCharArray:function(Env:PJNIEnv;Len:JSize):JCharArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewShortArray:function(Env:PJNIEnv;Len:JSize):JShortArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewIntArray:function(Env:PJNIEnv;Len:JSize):JIntArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewLongArray:function(Env:PJNIEnv;Len:JSize):JLongArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewFloatArray:function(Env:PJNIEnv;Len:JSize):JFloatArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      NewDoubleArray:function(Env:PJNIEnv;Len:JSize):JDoubleArray;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetBooleanArrayElements:function(Env:PJNIEnv;AArray:JBooleanArray;IsCopy:PJBoolean):PJBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetByteArrayElements:function(Env:PJNIEnv;AArray:JByteArray;IsCopy:PJBoolean):PJByte;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetCharArrayElements:function(Env:PJNIEnv;AArray:JCharArray;IsCopy:PJBoolean):PJChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetShortArrayElements:function(Env:PJNIEnv;AArray:JShortArray;IsCopy:PJBoolean):PJShort;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetIntArrayElements:function(Env:PJNIEnv;AArray:JIntArray;IsCopy:PJBoolean):PJInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetLongArrayElements:function(Env:PJNIEnv;AArray:JLongArray;IsCopy:PJBoolean):PJLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetFloatArrayElements:function(Env:PJNIEnv;AArray:JFloatArray;IsCopy:PJBoolean):PJFloat;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetDoubleArrayElements:function(Env:PJNIEnv;AArray:JDoubleArray;IsCopy:PJBoolean):PJDouble;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      ReleaseBooleanArrayElements:procedure(Env:PJNIEnv;AArray:JBooleanArray;Elems:PJBoolean;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseByteArrayElements:procedure(Env:PJNIEnv;AArray:JByteArray;Elems:PJByte;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseCharArrayElements:procedure(Env:PJNIEnv;AArray:JCharArray;Elems:PJChar;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseShortArrayElements:procedure(Env:PJNIEnv;AArray:JShortArray;Elems:PJShort;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseIntArrayElements:procedure(Env:PJNIEnv;AArray:JIntArray;Elems:PJInt;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseLongArrayElements:procedure(Env:PJNIEnv;AArray:JLongArray;Elems:PJLong;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseFloatArrayElements:procedure(Env:PJNIEnv;AArray:JFloatArray;Elems:PJFloat;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseDoubleArrayElements:procedure(Env:PJNIEnv;AArray:JDoubleArray;Elems:PJDouble;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetBooleanArrayRegion:procedure(Env:PJNIEnv;AArray:JBooleanArray;Start:JSize;Len:JSize;Buf:PJBoolean);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetByteArrayRegion:procedure(Env:PJNIEnv;AArray:JByteArray;Start:JSize;Len:JSize;Buf:PJByte);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetCharArrayRegion:procedure(Env:PJNIEnv;AArray:JCharArray;Start:JSize;Len:JSize;Buf:PJChar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetShortArrayRegion:procedure(Env:PJNIEnv;AArray:JShortArray;Start:JSize;Len:JSize;Buf:PJShort);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetIntArrayRegion:procedure(Env:PJNIEnv;AArray:JIntArray;Start:JSize;Len:JSize;Buf:PJInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetLongArrayRegion:procedure(Env:PJNIEnv;AArray:JLongArray;Start:JSize;Len:JSize;Buf:PJLong);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetFloatArrayRegion:procedure(Env:PJNIEnv;AArray:JFloatArray;Start:JSize;Len:JSize;Buf:PJFloat);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetDoubleArrayRegion:procedure(Env:PJNIEnv;AArray:JDoubleArray;Start:JSize;Len:JSize;Buf:PJDouble);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      SetBooleanArrayRegion:procedure(Env:PJNIEnv;AArray:JBooleanArray;Start:JSize;Len:JSize;Buf:PJBoolean);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetByteArrayRegion:procedure(Env:PJNIEnv;AArray:JByteArray;Start:JSize;Len:JSize;Buf:PJByte);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetCharArrayRegion:procedure(Env:PJNIEnv;AArray:JCharArray;Start:JSize;Len:JSize;Buf:PJChar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetShortArrayRegion:procedure(Env:PJNIEnv;AArray:JShortArray;Start:JSize;Len:JSize;Buf:PJShort);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetIntArrayRegion:procedure(Env:PJNIEnv;AArray:JIntArray;Start:JSize;Len:JSize;Buf:PJInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetLongArrayRegion:procedure(Env:PJNIEnv;AArray:JLongArray;Start:JSize;Len:JSize;Buf:PJLong);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetFloatArrayRegion:procedure(Env:PJNIEnv;AArray:JFloatArray;Start:JSize;Len:JSize;Buf:PJFloat);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      SetDoubleArrayRegion:procedure(Env:PJNIEnv;AArray:JDoubleArray;Start:JSize;Len:JSize;Buf:PJDouble);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      RegisterNatives:function(Env:PJNIEnv;AClass:JClass;const Methods:PJNINativeMethod;NMethods:JInt):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      UnregisterNatives:function(Env:PJNIEnv;AClass:JClass):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      MonitorEnter:function(Env:PJNIEnv;Obj:JObject):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      MonitorExit:function(Env:PJNIEnv;Obj:JObject):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      GetJavaVM:function(Env:PJNIEnv;VM:PJavaVM):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // String Operations
+      GetStringRegion:procedure(Env:PJNIEnv;Str:JString;Start:JSize;Len:JSize;Buf:PJChar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetStringUTFRegion:procedure(Env:PJNIEnv;Str:JString;Start:JSize;Len:JSize;Buf:pchar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // Array Operations
+      GetPrimitiveArrayCritical:function(Env:PJNIEnv;AArray:JArray;IsCopy:PJBoolean):pointer;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleasePrimitiveArrayCritical:procedure(Env:PJNIEnv;AArray:JArray;CArray:pointer;Mode:JInt);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // String Operations
+      GetStringCritical:function(Env:PJNIEnv;Str:JString;IsCopy:PJBoolean):PJChar;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      ReleaseStringCritical:procedure(Env:PJNIEnv;Str:JString;CString:PJChar);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // Weak Global References
+      NewWeakGlobalRef:function(Env:PJNIEnv;Obj:JObject):JWeak;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      DeleteWeakGlobalRef:procedure(Env:PJNIEnv;Ref:JWeak);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // Exceptions
+      ExceptionCheck:function(Env:PJNIEnv):JBoolean;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // J2SDK1_4
+      NewDirectByteBuffer:function(Env:PJNIEnv;Address:pointer;Capacity:JLong):JObject;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetDirectBufferAddress:function(Env:PJNIEnv;Buf:JObject):pointer;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetDirectBufferCapacity:function(Env:PJNIEnv;Buf:JObject):JLong;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+
+      // added in JNI 1.6
+      GetObjectRefType:function(Env:PJNIEnv;AObject:JObject):jobjectRefType;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+     end;
+
+     JNIInvokeInterface={$ifdef packedrecords}packed{$endif} record
+      reserved0:pointer;
+      reserved1:pointer;
+      reserved2:pointer;
+
+      DestroyJavaVM:function(PVM:PJavaVM):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      AttachCurrentThread:function(PVM:PJavaVM;PEnv:PPJNIEnv;Args:pointer):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      DetachCurrentThread:function(PVM:PJavaVM):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      GetEnv:function(PVM:PJavaVM;PEnv:Ppointer;Version:JInt):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+      AttachCurrentThreadAsDaemon:function(PVM:PJavaVM;PEnv:PPJNIEnv;Args:pointer):JInt;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+     end;
+
+     JavaVMAttachArgs={$ifdef packedrecords}packed{$endif} record
+      version:jint;  // must be >= JNI_VERSION_1_2
+      name:pchar;    // NULL or name of thread as modified UTF-8 str
+      group:jobject; // global ref of a ThreadGroup object, or NULL
+     end;
+
+(**
+ * JNI 1.2+ initialization.  (As of 1.6, the pre-1.2 structures are no
+ * longer supported.)
+ *)
+
+     PJavaVMOption=^JavaVMOption;
+     JavaVMOption={$ifdef packedrecords}packed{$endif} record
+      optionString:pchar;
+      extraInfo:pointer;
+     end;
+
+     JavaVMInitArgs={$ifdef packedrecords}packed{$endif} record
+      version:jint; // use JNI_VERSION_1_2 or later
+      nOptions:jint;
+      options:PJavaVMOption;
+      ignoreUnrecognized:Pjboolean;
+     end;
+
+(*
+ * VM initialization functions.
+ *
+ * Note these are the only symbols exported for JNI by the VM.
+ *)
+{$ifdef jniexternals}
+function JNI_GetDefaultJavaVMInitArgs(p:pointer):jint;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}external 'jni' name 'JNI_GetDefaultJavaVMInitArgs';
+function JNI_CreateJavaVM(vm:PPJavaVM;AEnv:PPJNIEnv;p:pointer):jint;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}external 'jni' name 'JNI_CreateJavaVM';
+function JNI_GetCreatedJavaVMs(vm:PPJavaVM;ASize:jsize;p:Pjsize):jint;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}external 'jni' name 'JNI_GetCreatedJavaVMs';
+{$endif}
+
+(*
+ * Prototypes for functions exported by loadable shared libs.  These are
+ * called by JNI, not provided by JNI.
+ *)
+
+const curVM:PJavaVM=nil;
+      curEnv:PJNIEnv=nil;
+      
+(*
+function JNI_OnLoad(vm:PJavaVM;reserved:pointer):jint;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+procedure JNI_OnUnload(vm:PJavaVM;reserved:pointer);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+*)
+implementation
+
+function JNI_OnLoad(vm:PJavaVM;reserved:pointer):jint;{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+begin
+ curVM:=vm;
+ result:=JNI_VERSION_1_6;
+end;
+
+procedure JNI_OnUnload(vm:PJavaVM;reserved:pointer);{$ifdef mswindows}stdcall;{$else}cdecl;{$endif}
+begin
+end;
+
+end.
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/log.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,28 @@
+unit log;
+{$ifdef fpc}
+ {$mode delphi}
+{$endif}
+
+interface
+
+const libname='liblog.so';
+
+      ANDROID_LOG_UNKNOWN=0;
+      ANDROID_LOG_DEFAULT=1;
+      ANDROID_LOG_VERBOSE=2;
+      ANDROID_LOG_DEBUG=3;
+      ANDROID_LOG_INFO=4;
+      ANDROID_LOG_WARN=5;
+      ANDROID_LOG_ERROR=6;
+      ANDROID_LOG_FATAL=7;
+      ANDROID_LOG_SILENT=8;
+
+type android_LogPriority=integer;
+
+function __android_log_write(prio:longint;tag,text:pchar):longint; cdecl; external libname name '__android_log_write';
+
+//function __android_log_print(prio:longint;tag,print:pchar;params:array of pchar):longint; cdecl; external libname name '__android_log_print';
+  
+implementation
+
+end.
--- a/hedgewars/options.inc	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/options.inc	Fri Aug 19 17:22:12 2011 +0200
@@ -27,16 +27,25 @@
 
 {$DEFINE GLunit:=GL}
 
+{$IFDEF ANDROID}
+  {$DEFINE SDL13}
+  {$DEFINE HWLIBRARY}
+  {$DEFINE S3D_DISABLED}
+  {$DEFINE GLunit:=gles11}
+  {$DEFINE DEBUGFILE}
+  {$DEFINE MOBILE}
+{$ENDIF}
+
 {$IFDEF IPHONEOS}
   {$DEFINE SDL13}
   {$DEFINE HWLIBRARY}
   {$DEFINE S3D_DISABLED}
   {$DEFINE GLunit:=gles11}
-{$ELSE}
-  {$DEFINE DEBUGFILE}
-  //{$DEFINE TRACEAIACTIONS}
-  //{$DEFINE COUNTTICKS}
+  {$DEFINE MOBILE}
 {$ENDIF}
 
+{$DEFINE DEBUGFILE}
+//{$DEFINE TRACEAIACTIONS}
+//{$DEFINE COUNTTICKS}
 
 //also available LUA_DISABLED
--- a/hedgewars/uAI.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uAI.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -30,13 +30,13 @@
 
 implementation
 uses uConsts, SDLh, uAIMisc, uAIAmmoTests, uAIActions,
-     uAmmos, SysUtils{$IFDEF UNIX}, cthreads{$ENDIF}, uTypes,
-     uVariables, uCommands, uUtils, uDebug;
+     uAmmos, SysUtils{$IFDEF UNIX}{$IFNDEF ANDROID}, cthreads{$ENDIF}{$ENDIF}, uTypes,
+     uVariables, uCommands, uUtils, uDebug, uConsole;
 
 var BestActions: TActions;
     CanUseAmmo: array [TAmmoType] of boolean;
     StopThinking: boolean;
-    ThinkThread: TThreadID;
+    ThinkThread: PSDL_Thread = nil;
     hasThread: LongInt;
 
 procedure FreeActionsList;
@@ -74,8 +74,8 @@
        with CurrentHedgehog^ do
             a:= CurAmmoType;
        aa:= a;
-       
-       ThreadSwitch();
+SDL_delay(0);
+//       ThreadSwitch();
        
        repeat
         if (CanUseAmmo[a]) and
@@ -265,9 +265,11 @@
 if (PGear(Me)^.State and gstAttacked) = 0 then
    if Targets.Count > 0 then
       begin
+
       WalkMe:= BackMe;
       Walk(@WalkMe);
       if (StartTicks > GameTicks - 1500) and not StopThinking then SDL_Delay(1000);
+
       if BestActions.Score < -1023 then
          begin
          BestActions.Count:= 0;
@@ -285,7 +287,9 @@
       end;
 PGear(Me)^.State:= PGear(Me)^.State and not gstHHThinking;
 Think:= 0;
-InterlockedDecrement(hasThread)
+
+InterlockedDecrement(hasThread);
+
 end;
 
 procedure StartThink(Me: PGear);
@@ -316,7 +320,9 @@
 for a:= Low(TAmmoType) to High(TAmmoType) do
     CanUseAmmo[a]:= Assigned(AmmoTests[a].proc) and HHHasAmmo(Me^.Hedgehog^, a);
 AddFileLog('Enter Think Thread');
-BeginThread(@Think, Me, ThinkThread)
+//BeginThread(@Think, Me, ThinkThread)
+ThinkThread := SDL_CreateThread(@Think, Me);
+AddFileLog('Thread started');
 end;
 
 procedure ProcessBot;
--- a/hedgewars/uConsole.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uConsole.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -26,9 +26,10 @@
 procedure WriteToConsole(s: shortstring);
 procedure WriteLnToConsole(s: shortstring);
 function  GetLastConsoleLine: shortstring;
+function ShortStringAsPChar(s: shortstring): PChar;
 
 implementation
-uses Types, uVariables, uUtils;
+uses Types, uVariables, uUtils {$IFDEF ANDROID}, log in 'log.pas'{$ENDIF};
 
 const cLineWidth: LongInt = 0;
       cLinesCount = 8;
@@ -52,6 +53,9 @@
     done: boolean;
 begin
 {$IFNDEF NOCONSOLE}
+ {$IFDEF ANDROID}
+  Log.__android_log_write(Log.Android_LOG_DEBUG, 'HW_Engine', ShortStringAsPChar('[Con]' + s));
+{$ELSE}
 AddFileLog('[Con] ' + s);
 Write(stderr, s);
 done:= false;
@@ -70,18 +74,21 @@
     done:= (Length(s) = 0);
     end;
 {$ENDIF}
+{$ENDIF}
 end;
 
 procedure WriteLnToConsole(s: shortstring);
 begin
 {$IFNDEF NOCONSOLE}
 WriteToConsole(s);
+{$IFNDEF ANDROID}
 WriteLn(stderr);
 inc(CurrLine);
 if CurrLine = cLinesCount then
     CurrLine:= 0;
 PByte(@ConsoleLines[CurrLine].s)^:= 0
 {$ENDIF}
+{$ENDIF}
 end;
 
 
@@ -118,4 +125,12 @@
 
 end;
 
+Function ShortStringAsPChar(S: ShortString) : PChar;
+Var NewString : String;
+Begin
+if Length(S) = High(S) then Dec(S[0]);
+s[Ord(Length(s))+1] := #0;
+Result := @S[1];
+End;
+
 end.
--- a/hedgewars/uConsts.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uConsts.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -156,7 +156,7 @@
     // do not change this value
     cDefaultZoomLevel = 2.0;
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
     cMaxZoomLevel = 0.5;
     cMinZoomLevel = 3.5;
     cZoomDelta = 0.20;
@@ -166,6 +166,8 @@
     cZoomDelta = 0.25;
 {$ENDIF}
 
+    cMinMaxZoomLevelDelta = cMaxZoomLevel - cMinZoomLevel;
+
     cSendEmptyPacketTime = 1000;
     trigTurns = $80000001;
 
--- a/hedgewars/uFloat.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uFloat.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -62,6 +62,7 @@
 
 // The implemented operators
 
+operator = (const z1, z2: hwFloat) z:boolean; inline;
 operator + (const z1, z2: hwFloat) z : hwFloat; inline;
 operator - (const z1, z2: hwFloat) z : hwFloat; inline;
 operator - (const z1: hwFloat) z : hwFloat; inline;
@@ -88,7 +89,7 @@
 function AngleCos(const Angle: Longword): hwFloat;
 function SignAs(const num, signum: hwFloat): hwFloat; inline; // Returns an hwFloat with the value of parameter num and the sign of signum.
 function hwSign(r: hwFloat): LongInt; inline; // Returns an integer with value 1 and sign of parameter r.
-
+function isZero(const z: hwFloat): boolean; inline;
 {$IFDEF FPC}
 {$J-}
 {$ENDIF}
@@ -158,10 +159,13 @@
              _40: hwFloat = (isNegative: false; QWordValue:  4294967296 * 40);
              _50: hwFloat = (isNegative: false; QWordValue:  4294967296 * 50);
              _70: hwFloat = (isNegative: false; QWordValue:  4294967296 * 70);
+             _90: hwFloat = (isNegative: false; QWordValue:  4294967296 * 90);
             _128: hwFloat = (isNegative: false; QWordValue:  4294967296 * 128);
+            _180: hwFloat = (isNegative: false; QWordValue:  4294967296 * 180);
             _250: hwFloat = (isNegative: false; QWordValue:  4294967296 * 250);
             _256: hwFloat = (isNegative: false; QWordValue:  4294967296 * 256);
             _300: hwFloat = (isNegative: false; QWordValue:  4294967296 * 300);
+            _360: hwFloat = (isNegative: false; QWordValue:  4294967296 * 360);
             _450: hwFloat = (isNegative: false; QWordValue:  4294967296 * 450);
            _1000: hwFloat = (isNegative: false; QWordValue:  4294967296 * 1000);
            _1024: hwFloat = (isNegative: false; QWordValue:  4294967296 * 1024);
@@ -197,6 +201,14 @@
 if i.isNegative then hwFloat2Float:= -hwFloat2Float;
 end;
 
+operator = (const z1, z2: hwFloat) z:boolean; inline;
+begin
+    z:= true;
+    z:= z and (z1.isNegative = z2.isNegative);
+    z:= z and (z1.QWordValue = z2.QWordValue);
+end;
+
+
 operator + (const z1, z2: hwFloat) z : hwFloat;
 begin
 if z1.isNegative = z2.isNegative then
@@ -403,6 +415,10 @@
                 else AngleCos.QWordValue:= SinTable[Angle - 1024]
 end;
 
+function isZero(const z: hwFloat): boolean; inline; 
+begin
+    isZero := z.QWordValue = 0;
+end;
 {$ENDIF}
 
 end.
--- a/hedgewars/uGame.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uGame.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -26,7 +26,7 @@
 ////////////////////
    implementation
 ////////////////////
-uses uKeys, uTeams, uIO, uAI, uGears, uSound, uMobile, uVisualGears, uTypes, uVariables;
+uses uKeys, uTeams, uIO, uAI, uGears, uSound, uMobile, uVisualGears, uTypes, uVariables, uTouch;
 
 procedure DoGameTick(Lag: LongInt);
 var i: LongInt;
@@ -52,7 +52,8 @@
     if not CurrentTeam^.ExtDriven then
        begin
        if CurrentHedgehog^.BotLevel <> 0 then ProcessBot;
-       ProcessGears
+       ProcessGears;
+       ProcessTouch;
        end else
        begin
        NetGetNextCmd;
--- a/hedgewars/uLand.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uLand.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -1385,7 +1385,7 @@
     if digest = '' then
         digest:= s
     else
-        TryDo(s = digest, 'Different maps generated, sorry', true);
+//        TryDo(s = digest, 'Different maps generated, sorry', true);
 end;
 
 procedure chSendLandDigest(var s: shortstring);
--- a/hedgewars/uScript.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uScript.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -44,6 +44,9 @@
 function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
 function ScriptExists(fname : shortstring) : boolean;
 
+
+function ParseCommandOverride(key, value : shortstring) : shortstring;
+
 procedure initModule;
 procedure freeModule;
 
@@ -1647,6 +1650,25 @@
 GetGlobals;
 end;
 
+function ParseCommandOverride(key, value : shortstring) : shortstring;
+begin
+ParseCommandOverride:= value;
+if not ScriptExists('ParseCommandOverride') then exit;
+lua_getglobal(luaState, Str2PChar('ParseCommandOverride'));
+lua_pushstring(luaState, Str2PChar(key));
+lua_pushstring(luaState, Str2PChar(value));
+if lua_pcall(luaState, 2, 1, 0) <> 0 then
+    begin
+    LuaError('Lua: Error while calling ParseCommandOverride: ' + lua_tostring(luaState, -1));
+    lua_pop(luaState, 1)
+    end
+else
+    begin
+    ParseCommandOverride:= lua_tostring(luaState, -1);
+    lua_pop(luaState, 1)
+    end;
+end;
+
 function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
 begin
 ScriptCall:= ScriptCall(fname, par1, 0, 0, 0)
@@ -1998,6 +2020,11 @@
 ScriptExists:= false
 end;
 
+function ParseCommandOverride(key, value : shortstring) : shortstring;
+begin
+ParseCommandOverride:= value
+end;
+
 procedure initModule;
 begin
 end;
--- a/hedgewars/uStore.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uStore.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -536,7 +536,7 @@
     SDL_GL_SetSwapInterval(1);
 {$ENDIF}
 
-{$IFDEF IPHONEOS}
+{$IFDEF IHPONE}
     SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
     SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1);
     vendor:= vendor; // avoid hint
@@ -957,7 +957,7 @@
     y:= SDL_WINDOWPOS_CENTERED_MASK;
     flags:= SDL_WINDOW_OPENGL or SDL_WINDOW_SHOWN;
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
     // make the sdl window appear on the second monitor when present
     x:= x or (SDL_GetNumVideoDisplays() - 1);
     y:= y or (SDL_GetNumVideoDisplays() - 1);
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/uTouch.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,418 @@
+{$INCLUDE "options.inc"}
+
+unit uTouch;
+
+interface
+
+uses sysutils, math, uConsole, uVariables, SDLh, uTypes, uFloat, uConsts, uIO, uCommands, GLUnit, uCommandHandlers;
+
+type
+    Touch_Finger = record
+        id                       : SDL_FingerId;
+        x,y                      : LongInt;
+        historicalX, historicalY : LongInt;
+        timeSinceDown            : Longword;
+        end;
+
+procedure initModule;
+
+
+procedure ProcessTouch;
+procedure onTouchDown(x,y: Longword; pointerId: SDL_FingerId);
+procedure onTouchMotion(x,y: Longword; dx,dy: LongInt; pointerId: SDL_FingerId);
+procedure onTouchUp(x,y: Longword; pointerId: SDL_FingerId);
+function convertToCursor(scale: LongInt; xy: LongInt): LongInt;
+function addFinger(x,y: Longword; id: SDL_FingerId): Touch_Finger;
+procedure deleteFinger(id: SDL_FingerId);
+procedure onTouchClick(finger: Touch_Finger);
+
+function findFinger(id: SDL_FingerId): Touch_Finger;
+procedure aim(finger: Touch_Finger);
+function isOnCurrentHog(finger: Touch_Finger): boolean;
+function isOnFireButton(finger: Touch_Finger): boolean;
+procedure convertToWorldCoord(var x,y: hwFloat; finger: Touch_Finger);
+function fingerHasMoved(finger: Touch_Finger): boolean;
+function calculateDelta(finger1, finger2: Touch_Finger): hwFloat;
+function getSecondFinger(finger: Touch_Finger): Touch_Finger;
+implementation
+
+const
+    clicktime = 200;
+var
+    leftButtonBoundary  : LongInt;
+    rightButtonBoundary : LongInt;
+    topButtonBoundary   : LongInt;
+    
+    pointerCount : Longword;
+    fingers: array of Touch_Finger;
+    moveCursor : boolean;
+
+    //Pinch to zoom 
+    pinchSize : hwFloat;
+    baseZoomValue: GLFloat;
+
+    invertCursor : boolean;
+
+    //aiming
+    aiming, movingCrosshair: boolean; 
+    crosshairCommand: ShortString;
+    targetAngle: LongInt;
+
+    stopFiring: boolean;
+
+    //moving
+    stopLeft, stopRight, walkingLeft, walkingRight :  boolean;
+procedure printFinger(finger: Touch_Finger);
+begin
+    WriteToConsole(Format('id:%d, (%d,%d), (%d,%d), time: %d', [finger.id, finger.x, finger.y, finger.historicalX, finger.historicalY, finger.timeSinceDown]));
+end;
+
+
+procedure onTouchDown(x,y: Longword; pointerId: SDL_FingerId);
+var 
+    finger: Touch_Finger;
+begin
+    finger:= addFinger(x,y,pointerId);
+    finger.x := convertToCursor(cScreenWidth,x);
+    finger.y := convertToCursor(cScreenHeight,y);
+    
+    printFinger(finger); 
+    case pointerCount of
+        1:
+        begin
+            moveCursor:= false;
+            if bShowAmmoMenu then
+            begin
+                moveCursor := true;
+                exit;
+            end;
+
+            if isOnCurrentHog(finger) then
+            begin
+                aiming:= true;
+                exit;
+            end;
+
+            if isOnFireButton(finger) then
+            begin
+                stopFiring:= false;
+                ParseCommand('+attack', true);
+                exit;
+            end;
+            if finger.x < leftButtonBoundary then
+            begin
+                ParseCommand('+left', true);
+                walkingLeft := true;
+                exit;
+            end;
+            if finger.x > rightButtonBoundary then
+            begin
+                ParseCommand('+right', true);
+                walkingRight:= true;
+                exit;
+            end;
+            if finger.y < topButtonBoundary then
+            begin
+                ParseCommand('hjump', true);
+                exit;
+            end;
+            moveCursor:= true; 
+        end;
+        2:
+        begin
+            aiming:= false;
+            stopFiring:= true;
+            
+            pinchSize := calculateDelta(finger, getSecondFinger(finger));
+            baseZoomValue := ZoomValue
+        end;
+    end;//end case pointerCount of
+end;
+
+procedure onTouchMotion(x,y: Longword;dx,dy: LongInt; pointerId: SDL_FingerId);
+var
+    finger, secondFinger: Touch_Finger;
+    currentPinchDelta, zoom : hwFloat;
+begin
+    finger:= findFinger(pointerId);
+    finger.x := convertToCursor(cScreenWidth, x);
+    finger.y := convertToCursor(cScreenHeight, y);
+    
+    case pointerCount of
+       1:
+           begin
+               if aiming then 
+               begin
+                   aim(finger);
+                   exit
+               end;
+               if moveCursor then
+                   if invertCursor then
+                   begin
+                       CursorPoint.X := CursorPoint.X - convertToCursor(cScreenWidth,dx);
+                       CursorPoint.Y := CursorPoint.Y + convertToCursor(cScreenWidth,dy);
+                   end
+                   else
+                   begin
+                       CursorPoint.X := CursorPoint.X + convertToCursor(cScreenWidth,dx);
+                       CursorPoint.Y := CursorPoint.Y - convertToCursor(cScreenWidth,dy);
+                   end;
+           end;
+       2:
+           begin
+               secondFinger := getSecondFinger(finger);
+               currentPinchDelta := calculateDelta(finger, secondFinger)- pinchSize;
+               zoom := currentPinchDelta/cScreenWidth;
+               ZoomValue := baseZoomValue - ((hwFloat2Float(zoom) * cMinMaxZoomLevelDelta));
+               if ZoomValue < cMaxZoomLevel then ZoomValue := cMaxZoomLevel;
+               if ZoomValue > cMinZoomLevel then ZoomValue := cMinZoomLevel;
+            end;
+    end; //end case pointerCount of
+end;
+
+procedure onTouchUp(x,y: Longword; pointerId: SDL_FingerId);
+begin
+    aiming:= false;
+    stopFiring:= true;
+    deleteFinger(pointerId);
+
+    if walkingLeft then
+    begin
+        ParseCommand('-left', true);
+        walkingLeft := false;
+    end;
+
+    if walkingRight then
+    begin
+        ParseCommand('-right', true);
+        walkingRight := false;
+    end;
+end;
+
+procedure onTouchClick(finger: Touch_Finger);
+begin
+    if bShowAmmoMenu then 
+    begin
+        doPut(CursorPoint.X, CursorPoint.Y, false); 
+        exit
+    end;
+
+    if isOnCurrentHog(finger) then
+    begin
+        bShowAmmoMenu := true;
+        exit;
+    end;
+
+    if finger.y < topButtonBoundary then
+    begin
+        ParseCommand('hjump', true);
+        exit;
+    end;
+end;
+
+function addFinger(x,y: Longword; id: SDL_FingerId): Touch_Finger;
+var 
+    xCursor, yCursor, index : LongInt;
+begin
+    //Check array sizes
+    if length(fingers) < pointerCount then 
+    begin
+        setLength(fingers, length(fingers)*2);
+        for index := length(fingers) div 2 to length(fingers) do fingers[index].id := -1;
+    end;
+    
+    
+    xCursor := convertToCursor(cScreenWidth, x);
+    yCursor := convertToCursor(cScreenHeight, y);
+    
+    //on removing fingers all fingers are moved to the left, thus new fingers will be to the far right
+    //with dynamic arrays being zero based, 'far right' is the old pointerCount    
+    fingers[pointerCount].id := id;
+    fingers[pointerCount].historicalX := xCursor;
+    fingers[pointerCount].historicalY := yCursor;
+    fingers[pointerCount].x := xCursor;
+    fingers[pointerCount].y := yCursor;
+    fingers[pointerCount].timeSinceDown:= SDL_GetTicks;
+ 
+    inc(pointerCount);
+    addFinger:= fingers[pointerCount];
+end;
+
+procedure deleteFinger(id: SDL_FingerId);
+var
+    index : Longint;
+begin
+    
+    dec(pointerCount);
+    for index := 0 to pointerCount do
+    begin
+         if fingers[index].id = id then
+         begin
+             //Check for onTouchevent
+             if ((SDL_GetTicks - fingers[index].timeSinceDown) < clickTime) AND  not(fingerHasMoved(fingers[index])) then 
+                 onTouchClick(fingers[index]);
+             fingers[index].id := -1;
+             break;
+         end;
+    end;
+    //put the last finger into the spot of the finger to be removed, so that all fingers are packed to the far left
+    if fingers[pointerCount].id = -1 then
+    begin
+        fingers[index] := fingers[pointerCount];    
+        fingers[pointerCount].id := -1;
+    end;
+
+end;
+
+procedure ProcessTouch;
+var
+    deltaAngle: LongInt;
+begin
+    invertCursor := not(bShowAmmoMenu);
+    if aiming then
+    begin
+        if CurrentHedgehog^.Gear <> nil then
+        begin
+            deltaAngle:= CurrentHedgehog^.Gear^.Angle - targetAngle;
+            if (deltaAngle <> 0) and not(movingCrosshair) then 
+            begin
+                ParseCommand('+' + crosshairCommand, true);
+                movingCrosshair := true;
+            end
+            else 
+                if movingCrosshair then 
+                begin
+                    ParseCommand('-' + crosshairCommand, true);
+                    movingCrosshair:= false;
+                end;
+        end;
+    end
+    else if movingCrosshair then 
+    begin
+        ParseCommand('-' + crosshairCommand, true);
+        movingCrosshair := false;
+    end;
+
+    if stopFiring then 
+    begin
+        ParseCommand('-attack', true);
+        stopFiring:= false;
+    end;
+    
+    if stopRight then
+    begin
+        stopRight := false;
+        ParseCommand('-right', true);
+    end;
+ 
+    if stopLeft then
+    begin
+        stopLeft := false;
+        ParseCommand('-left', true);
+    end;
+    
+end;
+
+function findFinger(id: SDL_FingerId): Touch_Finger;
+begin
+   for findFinger in fingers do
+       if (findFinger.id = -1) and (findFinger.id = id) then break;
+end;
+
+procedure aim(finger: Touch_Finger);
+var 
+    hogX, hogY, touchX, touchY, deltaX, deltaY, tmpAngle: hwFloat;
+    tmp: ShortString;
+begin
+    if CurrentHedgehog^.Gear <> nil then
+    begin
+        hogX := CurrentHedgehog^.Gear^.X;
+        hogY := CurrentHedgehog^.Gear^.Y;
+
+        convertToWorldCoord(touchX, touchY, finger);
+        deltaX := hwAbs(TouchX-HogX);
+        deltaY := (TouchY-HogY);
+        
+        tmpAngle:= DeltaY / Distance(deltaX, deltaY) *_2048;
+        targetAngle:= (hwRound(tmpAngle) + 2048) div 2;
+
+        tmp := crosshairCommand;
+        if CurrentHedgehog^.Gear^.Angle - targetAngle < 0 then crosshairCommand := 'down'
+        else crosshairCommand:= 'up';
+        if movingCrosshair and (tmp <> crosshairCommand) then 
+        begin
+            ParseCommand('-' + tmp, true);
+            movingCrosshair := false;
+        end;
+
+    end; //if CurrentHedgehog^.Gear <> nil
+end;
+
+function convertToCursor(scale: LongInt; xy: LongInt): LongInt;
+begin
+    convertToCursor := round(xy/32768*scale)
+end;
+
+function isOnFireButton(finger: Touch_Finger): boolean;
+begin
+    isOnFireButton:= (finger.x < 150) and (finger.y > 390);
+end;
+
+function isOnCurrentHog(finger: Touch_Finger): boolean;
+var
+    x,y, fingerX, fingerY : hwFloat;
+begin
+    x := CurrentHedgehog^.Gear^.X;
+    y := CurrentHedgehog^.Gear^.Y;
+
+    convertToWorldCoord(fingerX, fingerY, finger);
+    isOnCurrentHog := Distance(fingerX-x, fingerY-y) < _20;
+end;
+
+procedure convertToWorldCoord(var x,y: hwFloat; finger: Touch_Finger);
+begin
+//if x <> nil then 
+    x := int2hwFloat((finger.x-WorldDx) - (cScreenWidth div 2));
+//if y <> nil then 
+    y := int2hwFloat(finger.y-WorldDy);
+end;
+
+//Method to calculate the distance this finger has moved since the downEvent
+function fingerHasMoved(finger: Touch_Finger): boolean;
+begin
+    fingerHasMoved := trunc(sqrt(Power(finger.X-finger.historicalX,2) + Power(finger.y-finger.historicalY, 2))) > 330;
+end;
+
+function calculateDelta(finger1, finger2: Touch_Finger): hwFloat;
+begin
+//    calculateDelta := Distance(xyCoord[id2*2] - xyCoord[id1*2], xyCoord[id2*2+1] - xyCoord[id1*2+1]);
+    calculateDelta := int2hwFloat(trunc(sqrt(Power(finger2.x-finger1.x, 2) + Power(finger2.y-finger1.y, 2))));
+end;
+
+// Under the premise that all pointer ids in pointerIds:SDL_FingerId are pack to the far left.
+// If the pointer to be ignored is not pointerIds[0] the second must be there
+function getSecondFinger(finger: Touch_Finger): Touch_Finger;
+begin
+    if fingers[0].id = finger.id then getSecondFinger := fingers[0]
+    else getSecondFinger := fingers[1];
+end;
+
+procedure initModule;
+var
+    finger: Touch_Finger;
+begin
+    movingCrosshair := false;
+    stopFiring:= false;
+    walkingLeft := false;
+    walkingRight := false;
+
+    leftButtonBoundary := cScreenWidth div 4;
+    rightButtonBoundary := cScreenWidth div 4*3;
+    topButtonBoundary := cScreenHeight div 6;
+    
+    setLength(fingers, 5);
+    for finger in fingers do finger.id := -1;
+end;
+
+begin
+end.
--- a/hedgewars/uUtils.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uUtils.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -21,7 +21,7 @@
 unit uUtils;
 
 interface
-uses uTypes, uFloat, GLunit;
+uses uTypes, uFloat, GLunit, uConsole;
 
 procedure SplitBySpace(var a, b: shortstring);
 procedure SplitByChar(var a, b: ansistring; c: char);
@@ -262,9 +262,13 @@
 begin
 s:= s;
 {$IFDEF DEBUGFILE}
+{$IFDEF ANDROID}
+ WriteToConsole(s);
+{$ELSE}
 writeln(f, GameTicks: 6, ': ', s);
 flush(f)
 {$ENDIF}
+{$ENDIF}
 end;
 
 
--- a/hedgewars/uWorld.pas	Fri Aug 19 17:25:30 2011 +0400
+++ b/hedgewars/uWorld.pas	Fri Aug 19 17:22:12 2011 +0200
@@ -182,7 +182,7 @@
 WorldDx:=  - (LAND_WIDTH div 2) + cScreenWidth div 2;
 WorldDy:=  - (LAND_HEIGHT - (playHeight div 2)) + (cScreenHeight div 2);
 AMSlotSize:= 33;
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 AMxOffset:= 10;
 AMyOffset:= 10 + 123;   // moved downwards
 AMWidth:= (cMaxSlotAmmoIndex + 1) * AMSlotSize + AMxOffset;
@@ -247,7 +247,7 @@
 SlotsNum:= 0;
 x:= (cScreenWidth shr 1) - AMWidth + AMxShift;
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 Slot:= cMaxSlotIndex;
 x:= x - cOffsetY;
 y:= AMyOffset;
@@ -371,7 +371,7 @@
             RenderWeaponTooltip(amSel)
             end;
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
         DrawTexture(cScreenWidth div 2 - (AMWidth - 10) + AMxShift, AMyOffset - 25, Ammoz[Ammo^[Slot, Pos].AmmoType].NameTex);
 
         if Ammo^[Slot, Pos].Count < AMMO_INFINITE then
@@ -395,7 +395,7 @@
 else
     FreeWeaponTooltip;
 if (WeaponTooltipTex <> nil) and (AMxShift = 0) then
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
     ShowWeaponTooltip(x - WeaponTooltipTex^.w - 3, AMyOffset - 1);
 {$ELSE}
     ShowWeaponTooltip(x - WeaponTooltipTex^.w - 3, Min(y + 1, cScreenHeight - WeaponTooltipTex^.h - 40));
@@ -879,7 +879,7 @@
 SetScale(cDefaultZoomLevel);
 
 // Turn time
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 offsetX:= cScreenHeight - 13;
 {$ELSE}
 offsetX:= 48;
@@ -981,7 +981,7 @@
 if isInLag then DrawSprite(sprLag, 32 - (cScreenWidth shr 1), 32, (RealTicks shr 7) mod 12);
 
 // Wind bar
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
     offsetX:= cScreenHeight - 13;
     offsetY:= (cScreenWidth shr 1) + 74;
 {$ELSE}
@@ -1033,7 +1033,7 @@
     end;
 
 // fps
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 offsetX:= 8;
 {$ELSE}
 offsetX:= 10;
@@ -1176,7 +1176,7 @@
 var EdgesDist, wdy, shs: LongInt;
     PrevSentPointTime: LongWord = 0;
 begin
-{$IFNDEF IPHONEOS}
+{$IFNDEF MOBILE}
 if (not (CurrentTeam^.ExtDriven and isCursorVisible and not bShowAmmoMenu)) and cHasFocus and (GameState <> gsConfirm) then
     uCursor.updatePosition();
 {$ENDIF}
@@ -1201,7 +1201,7 @@
 
 if AMxShift < AMWidth then
 begin
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
     if CursorPoint.X < cScreenWidth div 2 + AMxShift - AMWidth then CursorPoint.X:= cScreenWidth div 2 + AMxShift - AMWidth;
     if CursorPoint.X > cScreenWidth div 2 + AMxShift - AMxOffset then CursorPoint.X:= cScreenWidth div 2 + AMxShift - AMxOffset;
     if CursorPoint.Y < cScreenHeight - AMyOffset - SlotsNum * AMSlotSize then CursorPoint.Y:= cScreenHeight - AMyOffset - SlotsNum * AMSlotSize;
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/CMakeLists.txt	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,86 @@
+###################################################################################
+# Uncomment (remove the leading '#') and change the paths accordingly to your own 
+# build environment, please do specify an absolute path (/home/richard/SoftDev    
+# rather than ~/SoftDev).
+# You only need to change the three lines below, after that you can run 'cmake .'
+# from the hedgewars root directory
+# 
+# optionally you can specify SDL_DIR this will move the required SDL libraries to
+# the correct place
+##################################################################################
+
+set(ANDROID_NDK /home/richard/SoftDev/android/android-ndk-r5b)
+set(ANDROID_SDK /home/richard/SoftDev/android/android-sdk-linux_86)
+set(FPC_DIR /home/richard/SoftDev/fpc-2.4.4)
+set(SDL_DIR /home/richard/Downloads/android-project)
+set(LUA_DIR /home/richard/Downloads/lua.5.1.4)
+
+if(ANDROID_NDK AND ANDROID_SDK AND FPC_DIR)
+
+    set(ANDROID_SDK_API_LVL 8)
+    set(ANDROID_NDK_API_LVL 5)
+
+    MESSAGE("Creating android scripts and configuration files")
+
+    configure_file(Templates/complete_build.sh .)
+    configure_file(Templates/default.properties SDL-android-project/)
+    configure_file(Templates/local.properties SDL-android-project/)
+    configure_file(Templates/Makefile.android .)
+    configure_file(Templates/pushToDevice.sh .)
+
+    if(SDL_DIR)
+
+        MESSAGE("Moving Android port of SDL to the proper directories")
+
+        set(DirsToCopy
+            SDL
+	    SDL_image
+            SDL_mixer
+            SDL_ttf
+	    jpeg
+	    png
+            mikmod
+            tremor
+            freetype
+           ) 
+         foreach(DIR ${DirsToCopy})
+             EXECUTE_PROCESS( 
+	        COMMAND ${CMAKE_COMMAND} 
+                -E copy_directory 
+	        ${SDL_DIR}/jni/${DIR}
+	        ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/${DIR}
+        	)
+         endforeach(DIR)
+        exec_program(${HGCOMMAND}
+	            ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/SDL/src/core/android/SDL_android.cpp
+		    )
+        exec_program(${HGCOMMAND}
+		    ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/SDL/src/main/android/SDL_android_main.cpp
+		    )
+    else(SDL_DIR)
+        MESSAGE("Android port of SDL not moved..")
+    endif(SDL_DIR)
+
+    if(LUA_DIR)
+        EXECUTE_PROCESS(
+                        ${CMAKE_COMMAND}
+                        -E copy_directory
+                        ${LUA_DIR}/src
+                        ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/lua-5.1.4
+                       )
+        exec_program(${HGCOMMAND}
+		    ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/lua-5.1.4/Android.mk
+		    )
+        exec_program(${HGCOMMAND}
+		    ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/lua-5.1.4/llex.c
+		    )
+        MESSAGE("Lua has been moved.")
+    else(LUA_DIR)
+        MESSAGE("Lua hasn't been moved..")
+    endif(LUA_DIR)
+
+else(ANDROID_AND AND ANDROID_SDK AND FPC_DIR)
+    MESSAGE("Android port files not created, edit top of ${CMAKE_CURRENT_SOURCE_DIR}/CMakeList.txt to created android specific files")
+endif(ANDROID_NDK AND ANDROID_SDK AND FPC_DIR)
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/AndroidManifest.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,49 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+      package="org.hedgewars.mobile"
+      android:versionCode="1"
+      android:versionName="1.0">
+    <uses-sdk android:targetSdkVersion="8" android:minSdkVersion="5"></uses-sdk>
+    <uses-permission android:name="android.permission.INTERNET"></uses-permission>
+    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"></uses-permission>
+    <application android:label="@string/app_name" android:icon="@drawable/icon">
+        <activity android:name=".MainActivity"
+                  android:label="@string/app_name"
+ 		  		  android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+ 		  		  android:launchMode="singleTask">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+        <activity android:name=".SDLActivity"
+                  android:label="@string/app_name"
+ 		  android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+		  android:screenOrientation='landscape'>
+        </activity>
+        
+        <activity android:name=".Downloader.DownloadActivity"
+                  android:label="@string/app_name"
+				  android:theme="@android:style/Theme.Dialog"
+ 		  		  android:launchMode="singleTask">
+        </activity>
+        
+        <activity android:name="StartGameActivity"
+                  android:label="@string/app_name"
+				  android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+				  android:screenOrientation='landscape'>
+        </activity>
+        <activity android:name="TeamSelectionActivity"
+                  android:label="@string/app_name"
+				  android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+				  android:screenOrientation='landscape'>
+        </activity>
+                <activity android:name="TeamCreatorActivity"
+                  android:label="@string/app_name"
+				  android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+				  android:screenOrientation='landscape'>
+        </activity>
+        
+        <service android:name=".Downloader.DownloadService"/>
+    </application>
+</manifest> 
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/build.properties	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+# This file is used to override default values used by the Ant build system.
+# 
+# This file must be checked in Version Control Systems, as it is
+# integral to the build system of your project.
+
+# This file is only used by the Ant script.
+
+# You can use this to override default values such as
+#  'source.dir' for the location of your java source folder and
+#  'out.dir' for the location of your output folder.
+
+# You can also use it define how the release builds are signed by declaring
+# the following properties:
+#  'key.store' for the location of your keystore and
+#  'key.alias' for the name of the key to use.
+# The password will be asked during the build when you use the 'release' target.
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/build.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,67 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="Hedgewars" default="help">
+
+    <!-- The local.properties file is created and updated by the 'android' tool.
+         It contains the path to the SDK. It should *NOT* be checked in in Version
+         Control Systems. -->
+    <property file="local.properties" />
+
+    <!-- The build.properties file can be created by you and is never touched
+         by the 'android' tool. This is the place to change some of the default property values
+         used by the Ant rules.
+         Here are some properties you may want to change/update:
+
+         application.package
+             the name of your application package as defined in the manifest. Used by the
+             'uninstall' rule.
+         source.dir
+             the name of the source directory. Default is 'src'.
+         out.dir
+             the name of the output directory. Default is 'bin'.
+
+         Properties related to the SDK location or the project target should be updated
+          using the 'android' tool with the 'update' action.
+
+         This file is an integral part of the build system for your application and
+         should be checked in in Version Control Systems.
+
+         -->
+    <property file="build.properties" />
+
+    <!-- The default.properties file is created and updated by the 'android' tool, as well
+         as ADT.
+         This file is an integral part of the build system for your application and
+         should be checked in in Version Control Systems. -->
+    <property file="default.properties" />
+
+    <!-- Custom Android task to deal with the project target, and import the proper rules.
+         This requires ant 1.6.0 or above. -->
+    <path id="android.antlibs">
+        <pathelement path="${sdk.dir}/tools/lib/anttasks.jar" />
+        <pathelement path="${sdk.dir}/tools/lib/sdklib.jar" />
+        <pathelement path="${sdk.dir}/tools/lib/androidprefs.jar" />
+        <pathelement path="${sdk.dir}/tools/lib/apkbuilder.jar" />
+        <pathelement path="${sdk.dir}/tools/lib/jarutils.jar" />
+    </path>
+
+    <taskdef name="setup"
+        classname="com.android.ant.SetupTask"
+        classpathref="android.antlibs" />
+
+    <!-- Execute the Android Setup task that will setup some properties specific to the target,
+         and import the build rules files.
+
+         The rules file is imported from
+            <SDK>/platforms/<target_platform>/templates/android_rules.xml
+
+         To customize some build steps for your project:
+         - copy the content of the main node <project> from android_rules.xml
+         - paste it in this build.xml below the <setup /> task.
+         - disable the import by changing the setup task below to <setup import="false" />
+
+         This will ensure that the properties are setup correctly but that your customized
+         build steps are used.
+    -->
+    <setup />
+
+</project>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/default.properties	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+# 
+# This file must be checked in Version Control Systems.
+# 
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/Android.mk	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,2 @@
+include $(call all-subdir-makefiles)
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/SDL/src/core/android/SDL_android.cpp	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,263 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2011 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+#include "SDL_stdinc.h"
+
+#include "SDL_android.h"
+
+extern "C" {
+#include "../../events/SDL_events_c.h"
+#include "../../video/android/SDL_androidkeyboard.h"
+#include "../../video/android/SDL_androidtouch.h"
+#include "../../video/android/SDL_androidvideo.h"
+
+/* Impelemented in audio/android/SDL_androidaudio.c */
+extern void Android_RunAudioThread();
+} // C
+
+/*******************************************************************************
+ This file links the Java side of Android with libsdl
+*******************************************************************************/
+#include <jni.h>
+#include <android/log.h>
+
+
+/*******************************************************************************
+                               Globals
+*******************************************************************************/
+static JNIEnv* mEnv = NULL;
+static JNIEnv* mAudioEnv = NULL;
+
+// Main activity
+static jclass mActivityClass;
+
+// method signatures
+static jmethodID midCreateGLContext;
+static jmethodID midFlipBuffers;
+static jmethodID midAudioInit;
+static jmethodID midAudioWriteShortBuffer;
+static jmethodID midAudioWriteByteBuffer;
+static jmethodID midAudioQuit;
+
+// Accelerometer data storage
+static float fLastAccelerometer[3];
+
+
+/*******************************************************************************
+                 Functions called by JNI
+*******************************************************************************/
+
+// Library init
+extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
+{
+    return JNI_VERSION_1_4;
+}
+
+// Called before SDL_main() to initialize JNI bindings
+extern "C" void SDL_Android_Init(JNIEnv* env, jclass cls)
+{
+    __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()");
+
+    mEnv = env;
+    mActivityClass = cls;
+
+    midCreateGLContext = mEnv->GetStaticMethodID(mActivityClass,
+                                "createGLContext","(II)Z");
+    midFlipBuffers = mEnv->GetStaticMethodID(mActivityClass,
+                                "flipBuffers","()V");
+    midAudioInit = mEnv->GetStaticMethodID(mActivityClass, 
+                                "audioInit", "(IZZI)Ljava/lang/Object;");
+    midAudioWriteShortBuffer = mEnv->GetStaticMethodID(mActivityClass,
+                                "audioWriteShortBuffer", "([S)V");
+    midAudioWriteByteBuffer = mEnv->GetStaticMethodID(mActivityClass,
+                                "audioWriteByteBuffer", "([B)V");
+    midAudioQuit = mEnv->GetStaticMethodID(mActivityClass,
+                                "audioQuit", "()V");
+
+    if(!midCreateGLContext || !midFlipBuffers || !midAudioInit ||
+       !midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit) {
+        __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL: Couldn't locate Java callbacks, check that they're named and typed correctly");
+    }
+}
+
+// Resize
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_onNativeResize(
+                                    JNIEnv* env, jclass jcls,
+                                    jint width, jint height, jint format)
+{
+    Android_SetScreenResolution(width, height, format);
+}
+
+// Keydown
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_onNativeKeyDown(
+                                    JNIEnv* env, jclass jcls, jint keycode)
+{
+    Android_OnKeyDown(keycode);
+}
+
+// Keyup
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_onNativeKeyUp(
+                                    JNIEnv* env, jclass jcls, jint keycode)
+{
+    Android_OnKeyUp(keycode);
+}
+
+// Touch
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_onNativeTouch(
+                                    JNIEnv* env, jclass jcls,
+                                    jint action, jint pointerId, jfloat x, jfloat y, jfloat p)
+{
+    Android_OnTouch(action, pointerId, x, y, p);
+}
+
+// Accelerometer
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_onNativeAccel(
+                                    JNIEnv* env, jclass jcls,
+                                    jfloat x, jfloat y, jfloat z)
+{
+    fLastAccelerometer[0] = x;
+    fLastAccelerometer[1] = y;
+    fLastAccelerometer[2] = z;   
+}
+
+// Quit
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_nativeQuit(
+                                    JNIEnv* env, jclass cls)
+{    
+    // Inject a SDL_QUIT event
+    SDL_SendQuit();
+}
+
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_nativeRunAudioThread(
+                                    JNIEnv* env, jclass cls)
+{
+    /* This is the audio thread, with a different environment */
+    mAudioEnv = env;
+
+    Android_RunAudioThread();
+}
+
+
+/*******************************************************************************
+             Functions called by SDL into Java
+*******************************************************************************/
+extern "C" SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion)
+{
+    if (mEnv->CallStaticBooleanMethod(mActivityClass, midCreateGLContext, majorVersion, minorVersion)) {
+        return SDL_TRUE;
+    } else {
+        return SDL_FALSE;
+    }
+}
+
+extern "C" void Android_JNI_SwapWindow()
+{
+    mEnv->CallStaticVoidMethod(mActivityClass, midFlipBuffers); 
+}
+
+extern "C" void Android_JNI_SetActivityTitle(const char *title)
+{
+    jmethodID mid;
+
+    mid = mEnv->GetStaticMethodID(mActivityClass,"setActivityTitle","(Ljava/lang/String;)V");
+    if (mid) {
+        mEnv->CallStaticVoidMethod(mActivityClass, mid, mEnv->NewStringUTF(title));
+    }
+}
+
+extern "C" void Android_JNI_GetAccelerometerValues(float values[3])
+{
+    int i;
+    for (i = 0; i < 3; ++i) {
+        values[i] = fLastAccelerometer[i];
+    }
+}
+
+//
+// Audio support
+//
+static jboolean audioBuffer16Bit = JNI_FALSE;
+static jboolean audioBufferStereo = JNI_FALSE;
+static jobject audioBuffer = NULL;
+static void* audioBufferPinned = NULL;
+
+extern "C" int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames)
+{
+    int audioBufferFrames;
+
+    __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device");
+    audioBuffer16Bit = is16Bit;
+    audioBufferStereo = channelCount > 1;
+
+    audioBuffer = mEnv->CallStaticObjectMethod(mActivityClass, midAudioInit, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames);
+
+    if (audioBuffer == NULL) {
+        __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: didn't get back a good audio buffer!");
+        return 0;
+    }
+    audioBuffer = mEnv->NewGlobalRef(audioBuffer);
+
+    jboolean isCopy = JNI_FALSE;
+    if (audioBuffer16Bit) {
+        audioBufferPinned = mEnv->GetShortArrayElements((jshortArray)audioBuffer, &isCopy);
+        audioBufferFrames = mEnv->GetArrayLength((jshortArray)audioBuffer);
+    } else {
+        audioBufferPinned = mEnv->GetByteArrayElements((jbyteArray)audioBuffer, &isCopy);
+        audioBufferFrames = mEnv->GetArrayLength((jbyteArray)audioBuffer);
+    }
+    if (audioBufferStereo) {
+        audioBufferFrames /= 2;
+    }
+
+    return audioBufferFrames;
+}
+
+extern "C" void * Android_JNI_GetAudioBuffer()
+{
+    return audioBufferPinned;
+}
+
+extern "C" void Android_JNI_WriteAudioBuffer()
+{
+    if (audioBuffer16Bit) {
+        mAudioEnv->ReleaseShortArrayElements((jshortArray)audioBuffer, (jshort *)audioBufferPinned, JNI_COMMIT);
+        mAudioEnv->CallStaticVoidMethod(mActivityClass, midAudioWriteShortBuffer, (jshortArray)audioBuffer);
+    } else {
+        mAudioEnv->ReleaseByteArrayElements((jbyteArray)audioBuffer, (jbyte *)audioBufferPinned, JNI_COMMIT);
+        mAudioEnv->CallStaticVoidMethod(mActivityClass, midAudioWriteByteBuffer, (jbyteArray)audioBuffer);
+    }
+
+    /* JNI_COMMIT means the changes are committed to the VM but the buffer remains pinned */
+}
+
+extern "C" void Android_JNI_CloseAudioDevice()
+{
+    mEnv->CallStaticVoidMethod(mActivityClass, midAudioQuit); 
+
+    if (audioBuffer) {
+        mEnv->DeleteGlobalRef(audioBuffer);
+        audioBuffer = NULL;
+        audioBufferPinned = NULL;
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/SDL/src/main/android/SDL_android_main.cpp	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,49 @@
+
+/* Include the SDL main definition header */
+#include "SDL_main.h"
+
+/*******************************************************************************
+                 Functions called by JNI
+*******************************************************************************/
+#include <jni.h>
+
+// Called before SDL_main() to initialize JNI bindings in SDL library
+extern "C" void SDL_Android_Init(JNIEnv* env, jclass cls);
+
+// Library init
+extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
+{
+    return JNI_VERSION_1_4;
+}
+
+// Start up the SDL app
+extern "C" void Java_org_hedgewars_mobile_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobjectArray strArray)
+{
+    /* This interface could expand with ABI negotiation, calbacks, etc. */
+    SDL_Android_Init(env, cls);
+
+    //Get the String array from java
+    int argc = env->GetArrayLength(strArray);
+    char *argv[argc];
+    jstring jstringArgv[argc];
+    for(int i = 0; i < argc; i++){
+        jstringArgv[i] = (jstring)env->GetObjectArrayElement(strArray, i);  //get the element
+	argv[i] = (char*)malloc(sizeof(char) * env->GetStringLength(jstringArgv[i]));
+	strcpy(argv[i], env->GetStringUTFChars(jstringArgv[i], JNI_FALSE)); //copy it to a mutable location
+	//Don't release memory the JAVA GC will take care of it
+        //env->ReleaseStringChars(jstringArgv[i], (jchar*)argv[i]);           
+    }
+    
+    /* Run the application code! */
+    int status;
+    status = SDL_main(argc, argv);
+
+    //Clean up argv
+    for(int i = 0; i < argc; i++){
+    }
+
+    /* We exit here for consistency with other platforms. */
+    exit(status);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/SDL/src/video/android/SDL_androidtouch.c	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,83 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2011 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <android/log.h>
+
+#include "SDL_events.h"
+#include "../../events/SDL_touch_c.h"
+
+#include "SDL_androidtouch.h"
+#include "stdlib.h"
+
+#define ACTION_DOWN 0
+#define ACTION_UP 1
+#define ACTION_MOVE 2
+#define ACTION_CANCEL 3
+#define ACTION_OUTSIDE 4
+#define ACTION_POINTER_DOWN 5
+#define ACTION_POINTER_UP 6
+
+
+void Android_OnTouch(int action, SDL_FingerID pointerId, float x, float y, float p)
+{
+    if (!Android_Window) {
+        return;
+    }
+
+    //The first event will provide the x, y and pressure max values,
+    if(!SDL_GetTouch(1)){
+        SDL_Touch touch;
+        touch.id = 1;
+        touch.x_min = 0;
+        touch.x_max = x;
+        touch.native_xres = touch.x_max - touch.x_min;
+        touch.y_min = 0;
+        touch.y_max = y;
+        touch.native_yres = touch.y_max - touch.y_min;
+        touch.pressure_min = 0;
+        touch.pressure_max = p;
+        touch.native_pressureres = touch.pressure_max - touch.pressure_min;
+
+        if(SDL_AddTouch(&touch, "") < 0) return;
+    }
+
+    switch(action){
+        case ACTION_DOWN:
+        case ACTION_POINTER_DOWN:
+            SDL_SetTouchFocus(pointerId, Android_Window);
+            SDL_SendFingerDown(1, pointerId, SDL_TRUE, x, y, p);
+            break;
+        case ACTION_CANCEL:
+        case ACTION_POINTER_UP:
+        case ACTION_UP:
+            SDL_SendFingerDown(1, pointerId, SDL_FALSE, x, y, p);
+            break;
+        case ACTION_MOVE: 
+            SDL_SendTouchMotion(1, pointerId, 0, x, y, p);
+            break;
+        case ACTION_OUTSIDE:
+            break;
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/SDL/src/video/android/SDL_androidtouch.h	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,28 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2011 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_androidvideo.h"
+
+extern void Android_OnTouch(int action, SDL_FingerID pointerId, float x, float y, float p);
+
+/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/lua-5.1.4/Android.mk	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,10 @@
+LOCAL_PATH := $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE    := lua5.1
+LOCAL_SRC_FILES := lapi.c lauxlib.c lbaselib.c lcode.c ldblib.c ldebug.c ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c lstrlib.c ltable.c ltablib.c ltm.c lundump.c lvm.c lzio.c
+
+include $(BUILD_SHARED_LIBRARY)
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/lua-5.1.4/llex.c	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,462 @@
+/*
+** $Id: llex.c,v 2.20.1.1 2007/12/27 13:02:25 roberto Exp $
+** Lexical Analyzer
+** See Copyright Notice in lua.h
+*/
+
+
+#include <ctype.h>
+#include <locale.h>
+#include <string.h>
+
+#define llex_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "ldo.h"
+#include "llex.h"
+#include "lobject.h"
+#include "lparser.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "lzio.h"
+
+
+
+#define next(ls) (ls->current = zgetc(ls->z))
+
+
+
+
+#define currIsNewline(ls)	(ls->current == '\n' || ls->current == '\r')
+
+
+/* ORDER RESERVED */
+const char *const luaX_tokens [] = {
+    "and", "break", "do", "else", "elseif",
+    "end", "false", "for", "function", "if",
+    "in", "local", "nil", "not", "or", "repeat",
+    "return", "then", "true", "until", "while",
+    "..", "...", "==", ">=", "<=", "~=",
+    "<number>", "<name>", "<string>", "<eof>",
+    NULL
+};
+
+
+#define save_and_next(ls) (save(ls, ls->current), next(ls))
+
+
+static void save (LexState *ls, int c) {
+  Mbuffer *b = ls->buff;
+  if (b->n + 1 > b->buffsize) {
+    size_t newsize;
+    if (b->buffsize >= MAX_SIZET/2)
+      luaX_lexerror(ls, "lexical element too long", 0);
+    newsize = b->buffsize * 2;
+    luaZ_resizebuffer(ls->L, b, newsize);
+  }
+  b->buffer[b->n++] = cast(char, c);
+}
+
+
+void luaX_init (lua_State *L) {
+  int i;
+  for (i=0; i<NUM_RESERVED; i++) {
+    TString *ts = luaS_new(L, luaX_tokens[i]);
+    luaS_fix(ts);  /* reserved words are never collected */
+    lua_assert(strlen(luaX_tokens[i])+1 <= TOKEN_LEN);
+    ts->tsv.reserved = cast_byte(i+1);  /* reserved word */
+  }
+}
+
+
+#define MAXSRC          80
+
+
+const char *luaX_token2str (LexState *ls, int token) {
+  if (token < FIRST_RESERVED) {
+    lua_assert(token == cast(unsigned char, token));
+    return (iscntrl(token)) ? luaO_pushfstring(ls->L, "char(%d)", token) :
+                              luaO_pushfstring(ls->L, "%c", token);
+  }
+  else
+    return luaX_tokens[token-FIRST_RESERVED];
+}
+
+
+static const char *txtToken (LexState *ls, int token) {
+  switch (token) {
+    case TK_NAME:
+    case TK_STRING:
+    case TK_NUMBER:
+      save(ls, '\0');
+      return luaZ_buffer(ls->buff);
+    default:
+      return luaX_token2str(ls, token);
+  }
+}
+
+
+void luaX_lexerror (LexState *ls, const char *msg, int token) {
+  char buff[MAXSRC];
+  luaO_chunkid(buff, getstr(ls->source), MAXSRC);
+  msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
+  if (token)
+    luaO_pushfstring(ls->L, "%s near " LUA_QS, msg, txtToken(ls, token));
+  luaD_throw(ls->L, LUA_ERRSYNTAX);
+}
+
+
+void luaX_syntaxerror (LexState *ls, const char *msg) {
+  luaX_lexerror(ls, msg, ls->t.token);
+}
+
+
+TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
+  lua_State *L = ls->L;
+  TString *ts = luaS_newlstr(L, str, l);
+  TValue *o = luaH_setstr(L, ls->fs->h, ts);  /* entry for `str' */
+  if (ttisnil(o))
+    setbvalue(o, 1);  /* make sure `str' will not be collected */
+  return ts;
+}
+
+
+static void inclinenumber (LexState *ls) {
+  int old = ls->current;
+  lua_assert(currIsNewline(ls));
+  next(ls);  /* skip `\n' or `\r' */
+  if (currIsNewline(ls) && ls->current != old)
+    next(ls);  /* skip `\n\r' or `\r\n' */
+  if (++ls->linenumber >= MAX_INT)
+    luaX_syntaxerror(ls, "chunk has too many lines");
+}
+
+
+void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source) {
+  ls->decpoint = '.';
+  ls->L = L;
+  ls->lookahead.token = TK_EOS;  /* no look-ahead token */
+  ls->z = z;
+  ls->fs = NULL;
+  ls->linenumber = 1;
+  ls->lastline = 1;
+  ls->source = source;
+  luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER);  /* initialize buffer */
+  next(ls);  /* read first char */
+}
+
+
+
+/*
+** =======================================================
+** LEXICAL ANALYZER
+** =======================================================
+*/
+
+
+
+static int check_next (LexState *ls, const char *set) {
+  if (!strchr(set, ls->current))
+    return 0;
+  save_and_next(ls);
+  return 1;
+}
+
+
+static void buffreplace (LexState *ls, char from, char to) {
+  size_t n = luaZ_bufflen(ls->buff);
+  char *p = luaZ_buffer(ls->buff);
+  while (n--)
+    if (p[n] == from) p[n] = to;
+}
+
+
+static void trydecpoint (LexState *ls, SemInfo *seminfo) {
+  /* format error: try to update decimal point separator */
+  //struct lconv *cv = localeconv();
+  char old = ls->decpoint;
+  //ls->decpoint = (cv ? cv->decimal_point[0] : '.');
+  ls->decpoint = '.';
+  buffreplace(ls, old, ls->decpoint);  /* try updated decimal separator */
+  if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) {
+    /* format error with correct decimal point: no more options */
+    buffreplace(ls, ls->decpoint, '.');  /* undo change (for error message) */
+    luaX_lexerror(ls, "malformed number", TK_NUMBER);
+  }
+}
+
+
+/* LUA_NUMBER */
+static void read_numeral (LexState *ls, SemInfo *seminfo) {
+  lua_assert(isdigit(ls->current));
+  do {
+    save_and_next(ls);
+  } while (isdigit(ls->current) || ls->current == '.');
+  if (check_next(ls, "Ee"))  /* `E'? */
+    check_next(ls, "+-");  /* optional exponent sign */
+  while (isalnum(ls->current) || ls->current == '_')
+    save_and_next(ls);
+  save(ls, '\0');
+  buffreplace(ls, '.', ls->decpoint);  /* follow locale for decimal point */
+  if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r))  /* format error? */
+    trydecpoint(ls, seminfo); /* try to update decimal point separator */
+}
+
+
+static int skip_sep (LexState *ls) {
+  int count = 0;
+  int s = ls->current;
+  lua_assert(s == '[' || s == ']');
+  save_and_next(ls);
+  while (ls->current == '=') {
+    save_and_next(ls);
+    count++;
+  }
+  return (ls->current == s) ? count : (-count) - 1;
+}
+
+
+static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
+  int cont = 0;
+  (void)(cont);  /* avoid warnings when `cont' is not used */
+  save_and_next(ls);  /* skip 2nd `[' */
+  if (currIsNewline(ls))  /* string starts with a newline? */
+    inclinenumber(ls);  /* skip it */
+  for (;;) {
+    switch (ls->current) {
+      case EOZ:
+        luaX_lexerror(ls, (seminfo) ? "unfinished long string" :
+                                   "unfinished long comment", TK_EOS);
+        break;  /* to avoid warnings */
+#if defined(LUA_COMPAT_LSTR)
+      case '[': {
+        if (skip_sep(ls) == sep) {
+          save_and_next(ls);  /* skip 2nd `[' */
+          cont++;
+#if LUA_COMPAT_LSTR == 1
+          if (sep == 0)
+            luaX_lexerror(ls, "nesting of [[...]] is deprecated", '[');
+#endif
+        }
+        break;
+      }
+#endif
+      case ']': {
+        if (skip_sep(ls) == sep) {
+          save_and_next(ls);  /* skip 2nd `]' */
+#if defined(LUA_COMPAT_LSTR) && LUA_COMPAT_LSTR == 2
+          cont--;
+          if (sep == 0 && cont >= 0) break;
+#endif
+          goto endloop;
+        }
+        break;
+      }
+      case '\n':
+      case '\r': {
+        save(ls, '\n');
+        inclinenumber(ls);
+        if (!seminfo) luaZ_resetbuffer(ls->buff);  /* avoid wasting space */
+        break;
+      }
+      default: {
+        if (seminfo) save_and_next(ls);
+        else next(ls);
+      }
+    }
+  } endloop:
+  if (seminfo)
+    seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
+                                     luaZ_bufflen(ls->buff) - 2*(2 + sep));
+}
+
+
+static void read_string (LexState *ls, int del, SemInfo *seminfo) {
+  save_and_next(ls);
+  while (ls->current != del) {
+    switch (ls->current) {
+      case EOZ:
+        luaX_lexerror(ls, "unfinished string", TK_EOS);
+        continue;  /* to avoid warnings */
+      case '\n':
+      case '\r':
+        luaX_lexerror(ls, "unfinished string", TK_STRING);
+        continue;  /* to avoid warnings */
+      case '\\': {
+        int c;
+        next(ls);  /* do not save the `\' */
+        switch (ls->current) {
+          case 'a': c = '\a'; break;
+          case 'b': c = '\b'; break;
+          case 'f': c = '\f'; break;
+          case 'n': c = '\n'; break;
+          case 'r': c = '\r'; break;
+          case 't': c = '\t'; break;
+          case 'v': c = '\v'; break;
+          case '\n':  /* go through */
+          case '\r': save(ls, '\n'); inclinenumber(ls); continue;
+          case EOZ: continue;  /* will raise an error next loop */
+          default: {
+            if (!isdigit(ls->current))
+              save_and_next(ls);  /* handles \\, \", \', and \? */
+            else {  /* \xxx */
+              int i = 0;
+              c = 0;
+              do {
+                c = 10*c + (ls->current-'0');
+                next(ls);
+              } while (++i<3 && isdigit(ls->current));
+              if (c > UCHAR_MAX)
+                luaX_lexerror(ls, "escape sequence too large", TK_STRING);
+              save(ls, c);
+            }
+            continue;
+          }
+        }
+        save(ls, c);
+        next(ls);
+        continue;
+      }
+      default:
+        save_and_next(ls);
+    }
+  }
+  save_and_next(ls);  /* skip delimiter */
+  seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
+                                   luaZ_bufflen(ls->buff) - 2);
+}
+
+
+static int llex (LexState *ls, SemInfo *seminfo) {
+  luaZ_resetbuffer(ls->buff);
+  for (;;) {
+    switch (ls->current) {
+      case '\n':
+      case '\r': {
+        inclinenumber(ls);
+        continue;
+      }
+      case '-': {
+        next(ls);
+        if (ls->current != '-') return '-';
+        /* else is a comment */
+        next(ls);
+        if (ls->current == '[') {
+          int sep = skip_sep(ls);
+          luaZ_resetbuffer(ls->buff);  /* `skip_sep' may dirty the buffer */
+          if (sep >= 0) {
+            read_long_string(ls, NULL, sep);  /* long comment */
+            luaZ_resetbuffer(ls->buff);
+            continue;
+          }
+        }
+        /* else short comment */
+        while (!currIsNewline(ls) && ls->current != EOZ)
+          next(ls);
+        continue;
+      }
+      case '[': {
+        int sep = skip_sep(ls);
+        if (sep >= 0) {
+          read_long_string(ls, seminfo, sep);
+          return TK_STRING;
+        }
+        else if (sep == -1) return '[';
+        else luaX_lexerror(ls, "invalid long string delimiter", TK_STRING);
+      }
+      case '=': {
+        next(ls);
+        if (ls->current != '=') return '=';
+        else { next(ls); return TK_EQ; }
+      }
+      case '<': {
+        next(ls);
+        if (ls->current != '=') return '<';
+        else { next(ls); return TK_LE; }
+      }
+      case '>': {
+        next(ls);
+        if (ls->current != '=') return '>';
+        else { next(ls); return TK_GE; }
+      }
+      case '~': {
+        next(ls);
+        if (ls->current != '=') return '~';
+        else { next(ls); return TK_NE; }
+      }
+      case '"':
+      case '\'': {
+        read_string(ls, ls->current, seminfo);
+        return TK_STRING;
+      }
+      case '.': {
+        save_and_next(ls);
+        if (check_next(ls, ".")) {
+          if (check_next(ls, "."))
+            return TK_DOTS;   /* ... */
+          else return TK_CONCAT;   /* .. */
+        }
+        else if (!isdigit(ls->current)) return '.';
+        else {
+          read_numeral(ls, seminfo);
+          return TK_NUMBER;
+        }
+      }
+      case EOZ: {
+        return TK_EOS;
+      }
+      default: {
+        if (isspace(ls->current)) {
+          lua_assert(!currIsNewline(ls));
+          next(ls);
+          continue;
+        }
+        else if (isdigit(ls->current)) {
+          read_numeral(ls, seminfo);
+          return TK_NUMBER;
+        }
+        else if (isalpha(ls->current) || ls->current == '_') {
+          /* identifier or reserved word */
+          TString *ts;
+          do {
+            save_and_next(ls);
+          } while (isalnum(ls->current) || ls->current == '_');
+          ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
+                                  luaZ_bufflen(ls->buff));
+          if (ts->tsv.reserved > 0)  /* reserved word? */
+            return ts->tsv.reserved - 1 + FIRST_RESERVED;
+          else {
+            seminfo->ts = ts;
+            return TK_NAME;
+          }
+        }
+        else {
+          int c = ls->current;
+          next(ls);
+          return c;  /* single-char tokens (+ - / ...) */
+        }
+      }
+    }
+  }
+}
+
+
+void luaX_next (LexState *ls) {
+  ls->lastline = ls->linenumber;
+  if (ls->lookahead.token != TK_EOS) {  /* is there a look-ahead token? */
+    ls->t = ls->lookahead;  /* use this one */
+    ls->lookahead.token = TK_EOS;  /* and discharge it */
+  }
+  else
+    ls->t.token = llex(ls, &ls->t.seminfo);  /* read next token */
+}
+
+
+void luaX_lookahead (LexState *ls) {
+  lua_assert(ls->lookahead.token == TK_EOS);
+  ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/Android.mk	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,19 @@
+LOCAL_PATH := $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := SDL_net
+
+LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/../SDL/include $(LOCAL_PATH)/include
+LOCAL_CFLAGS := -O3
+
+LOCAL_CPP_EXTENSION := .cpp
+
+LOCAL_SRC_FILES := $(notdir $(wildcard $(LOCAL_PATH)/*.c))
+
+LOCAL_SHARED_LIBRARIES := SDL
+LOCAL_STATIC_LIBRARIES :=
+LOCAL_LDLIBS :=
+
+include $(BUILD_SHARED_LIBRARY)
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/CHANGES	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,83 @@
+1.2.7:
+Joakim L. Gilje - Sat Jul 14 22:54:37 PDT 2007
+ * Set server TCP sockets to blocking mode on Mac OS X, Solaris, etc.
+
+1.2.6:
+Sam Lantinga - Sun Apr 30 01:48:40 PDT 2006
+ * Added gcc-fat.sh for generating Universal binaries on Mac OS X
+ * Updated libtool support to version 1.5.22
+Sam Lantinga - Wed Nov 19 00:23:44 PST 2003
+ * Updated libtool support for new mingw32 DLL build process
+Shard - Thu, 05 Jun 2003 09:30:20 -0500
+ * Fixed compiling on BeOS, which may not have SO_BROADCAST
+Kyle Davenport - Sat, 19 Apr 2003 17:13:31 -0500
+ * Added .la files to the development RPM, fixing RPM build on RedHat 8
+
+1.2.5:
+Luc-Olivier de Charrière - Sun, 05 Jan 2003 22:04:29 +0100
+ * Added support for sending UDP broadcast packets
+Sam Lantinga - Sun Oct 20 20:54:41 PDT 2002
+ * Added shared library support for MacOS X
+Sam Lantinga - Sat Aug 24 18:16:08 PDT 2002
+ * It is now safe to nest calls to SDLNet_Init() / SDLNet_Quit()
+Gaëtan de Menten - Sat Aug 24 18:08:39 PDT 2002
+ * Fixed UDP virtual address bind bug
+
+1.2.4:
+Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
+ * Updated autogen.sh for new versions of automake
+ * Specify the SDL API calling convention (C by default)
+Stephane Magnenat - Wed Feb 13 15:28:04 PST 2002
+ * Sockets are created with the SO_REUSEADDR flag by default
+Juergen Wind - Wed Feb 13 09:21:55 PST 2002
+ * Fixed data alignment problems on IRIX
+
+1.2.3:
+Sam Lantinga - Fri Oct 26 07:15:28 PDT 2001
+ * Fixed byte order read/write macros on sparc
+Jonathan Atkins - Sun Sep 23 10:44:27 PDT 2001
+ * Fixed non-blocking socket flags on Windows
+
+1.2.2:
+Sam Lantinga - Sun Jul 22 16:41:44 PDT 2001
+ * Added Project Builder projects for building MacOS X framework
+Masahiro Minami - Sun, 27 May 2001 02:10:35 +0900
+ * Added working MacOS Open Transport support
+
+1.2.1:
+Sam Lantinga - Tue Apr 17 11:42:13 PDT 2001
+ * Cleaned up swap function definitions in SDL_net.h
+ * Added the swap functions back in for binary compatibility
+Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
+ * Added support for building RPM directly from tar archive
+
+1.2.0:
+Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
+ * Synchronized release version with SDL 1.2.0
+
+1.1.2:
+Sam Lantinga - Sat Feb 10 16:33:59 PST 2001
+ * SDL_net works with the sockets API out of the box on MacOS X.
+Paul S Jenner - Sun, 4 Feb 2001 03:58:44 -0800 (PST)
+ * Added an RPM spec file
+Patrick Levin - Mon, 8 Jan 2001 23:20:11 +0100
+ * Fixed non-blocking socket modes on Win32
+John Lawrence - Mon, 13 Nov 2000 10:39:48 -0800
+ * Fixed compile problem with MSVC++ (type casting)
+
+1.1.1:
+Sam Lantinga - Sat Jul  1 15:20:51 PDT 2000
+ * Modified chat example to work with GUIlib 1.1.0
+Roy Wood - Fri Jun 30 10:41:05 PDT 2000
+ * A few MacOS fixes (not yet complete)
+
+1.1.0:
+Andreas Umbach - Sat May 27 14:44:06 PDT 2000
+ * Suggested non-blocking server sockets
+ * Suggested setting TCP_NODELAY by default
+Roy Wood - Sat May 27 14:41:42 PDT 2000
+ * Ported to MacOS (not yet complete)
+
+1.0.2:
+Miguel Angel Blanch - Sat, 22 Apr 2000 23:06:05
+ * Implemented SDLNet_ResolveIP()
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/COPYING	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,458 @@
+		  GNU LESSER GENERAL PUBLIC LICENSE
+		       Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
+     51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+[This is the first released version of the Lesser GPL.  It also counts
+ as the successor of the GNU Library Public License, version 2, hence
+ the version number 2.1.]
+
+			    Preamble
+
+  The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+Licenses are intended to guarantee your freedom to share and change
+free software--to make sure the software is free for all its users.
+
+  This license, the Lesser General Public License, applies to some
+specially designated software packages--typically libraries--of the
+Free Software Foundation and other authors who decide to use it.  You
+can use it too, but we suggest you first think carefully about whether
+this license or the ordinary General Public License is the better
+strategy to use in any particular case, based on the explanations below.
+
+  When we speak of free software, we are referring to freedom of use,
+not price.  Our General Public Licenses are designed to make sure that
+you have the freedom to distribute copies of free software (and charge
+for this service if you wish); that you receive source code or can get
+it if you want it; that you can change the software and use pieces of
+it in new free programs; and that you are informed that you can do
+these things.
+
+  To protect your rights, we need to make restrictions that forbid
+distributors to deny you these rights or to ask you to surrender these
+rights.  These restrictions translate to certain responsibilities for
+you if you distribute copies of the library or if you modify it.
+
+  For example, if you distribute copies of the library, whether gratis
+or for a fee, you must give the recipients all the rights that we gave
+you.  You must make sure that they, too, receive or can get the source
+code.  If you link other code with the library, you must provide
+complete object files to the recipients, so that they can relink them
+with the library after making changes to the library and recompiling
+it.  And you must show them these terms so they know their rights.
+
+  We protect your rights with a two-step method: (1) we copyright the
+library, and (2) we offer you this license, which gives you legal
+permission to copy, distribute and/or modify the library.
+
+  To protect each distributor, we want to make it very clear that
+there is no warranty for the free library.  Also, if the library is
+modified by someone else and passed on, the recipients should know
+that what they have is not the original version, so that the original
+author's reputation will not be affected by problems that might be
+introduced by others.
+
+  Finally, software patents pose a constant threat to the existence of
+any free program.  We wish to make sure that a company cannot
+effectively restrict the users of a free program by obtaining a
+restrictive license from a patent holder.  Therefore, we insist that
+any patent license obtained for a version of the library must be
+consistent with the full freedom of use specified in this license.
+
+  Most GNU software, including some libraries, is covered by the
+ordinary GNU General Public License.  This license, the GNU Lesser
+General Public License, applies to certain designated libraries, and
+is quite different from the ordinary General Public License.  We use
+this license for certain libraries in order to permit linking those
+libraries into non-free programs.
+
+  When a program is linked with a library, whether statically or using
+a shared library, the combination of the two is legally speaking a
+combined work, a derivative of the original library.  The ordinary
+General Public License therefore permits such linking only if the
+entire combination fits its criteria of freedom.  The Lesser General
+Public License permits more lax criteria for linking other code with
+the library.
+
+  We call this license the "Lesser" General Public License because it
+does Less to protect the user's freedom than the ordinary General
+Public License.  It also provides other free software developers Less
+of an advantage over competing non-free programs.  These disadvantages
+are the reason we use the ordinary General Public License for many
+libraries.  However, the Lesser license provides advantages in certain
+special circumstances.
+
+  For example, on rare occasions, there may be a special need to
+encourage the widest possible use of a certain library, so that it becomes
+a de-facto standard.  To achieve this, non-free programs must be
+allowed to use the library.  A more frequent case is that a free
+library does the same job as widely used non-free libraries.  In this
+case, there is little to gain by limiting the free library to free
+software only, so we use the Lesser General Public License.
+
+  In other cases, permission to use a particular library in non-free
+programs enables a greater number of people to use a large body of
+free software.  For example, permission to use the GNU C Library in
+non-free programs enables many more people to use the whole GNU
+operating system, as well as its variant, the GNU/Linux operating
+system.
+
+  Although the Lesser General Public License is Less protective of the
+users' freedom, it does ensure that the user of a program that is
+linked with the Library has the freedom and the wherewithal to run
+that program using a modified version of the Library.
+
+  The precise terms and conditions for copying, distribution and
+modification follow.  Pay close attention to the difference between a
+"work based on the library" and a "work that uses the library".  The
+former contains code derived from the library, whereas the latter must
+be combined with the library in order to run.
+
+		  GNU LESSER GENERAL PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+  0. This License Agreement applies to any software library or other
+program which contains a notice placed by the copyright holder or
+other authorized party saying it may be distributed under the terms of
+this Lesser General Public License (also called "this License").
+Each licensee is addressed as "you".
+
+  A "library" means a collection of software functions and/or data
+prepared so as to be conveniently linked with application programs
+(which use some of those functions and data) to form executables.
+
+  The "Library", below, refers to any such software library or work
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+
+  "Source code" for a work means the preferred form of the work for
+making modifications to it.  For a library, complete source code means
+all the source code for all modules it contains, plus any associated
+interface definition files, plus the scripts used to control compilation
+and installation of the library.
+
+  Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope.  The act of
+running a program using the Library is not restricted, and output from
+such a program is covered only if its contents constitute a work based
+on the Library (independent of the use of the Library in a tool for
+writing it).  Whether that is true depends on what the Library does
+and what the program that uses the Library does.
+  
+  1. You may copy and distribute verbatim copies of the Library's
+complete source code as you receive it, in any medium, provided that
+you conspicuously and appropriately publish on each copy an
+appropriate copyright notice and disclaimer of warranty; keep intact
+all the notices that refer to this License and to the absence of any
+warranty; and distribute a copy of this License along with the
+Library.
+
+  You may charge a fee for the physical act of transferring a copy,
+and you may at your option offer warranty protection in exchange for a
+fee.
+
+  2. You may modify your copy or copies of the Library or any portion
+of it, thus forming a work based on the Library, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+    a) The modified work must itself be a software library.
+
+    b) You must cause the files modified to carry prominent notices
+    stating that you changed the files and the date of any change.
+
+    c) You must cause the whole of the work to be licensed at no
+    charge to all third parties under the terms of this License.
+
+    d) If a facility in the modified Library refers to a function or a
+    table of data to be supplied by an application program that uses
+    the facility, other than as an argument passed when the facility
+    is invoked, then you must make a good faith effort to ensure that,
+    in the event an application does not supply such function or
+    table, the facility still operates, and performs whatever part of
+    its purpose remains meaningful.
+
+    (For example, a function in a library to compute square roots has
+    a purpose that is entirely well-defined independent of the
+    application.  Therefore, Subsection 2d requires that any
+    application-supplied function or table used by this function must
+    be optional: if the application does not supply it, the square
+    root function must still compute square roots.)
+
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+		     END OF TERMS AND CONDITIONS
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/README	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,27 @@
+
+SDL_net 1.2
+
+The latest version of this library is available from:
+http://www.libsdl.org/projects/SDL_net/
+
+This is an example portable network library for use with SDL.
+It is available under the GNU Library General Public License.
+The API can be found in the file SDL_net.h
+This library supports UNIX, Windows, MacOS Classic, MacOS X,
+BeOS and QNX.
+
+The demo program is a chat client and server.
+The chat client requires the sample GUI library available at:
+http://www.libsdl.org/projects/GUIlib/
+The chat client connects to the server via TCP, registering itself.
+The server sends back a list of connected clients, and keeps the
+client updated with the status of other clients.
+Every line of text from a client is sent via UDP to every other client.
+
+Note that this isn't necessarily how you would want to write a chat
+program, but it demonstrates how to use the basic features of the 
+network library.
+
+Enjoy!
+	-Sam Lantinga and Roy Wood
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnet.c	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,430 @@
+/*
+    SDL_net:  An example cross-platform network library for use with SDL
+    Copyright (C) 1997-2004 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/* $Id: SDLnet.c 2207 2006-04-20 16:48:25Z slouken $ */
+
+#include <string.h>
+
+#include "SDL_endian.h"
+
+#include "SDLnetsys.h"
+#include "SDL_net.h"
+
+
+const SDL_version *SDLNet_Linked_Version(void)
+{
+	static SDL_version linked_version;
+	SDL_NET_VERSION(&linked_version);
+	return(&linked_version);
+}
+
+/* Since the UNIX/Win32/BeOS code is so different from MacOS,
+   we'll just have two completely different sections here.
+*/
+static int SDLNet_started = 0;
+
+#ifdef MACOS_OPENTRANSPORT
+
+#include <Events.h>
+
+typedef struct
+{
+	Uint8	stat;
+	InetSvcRef dns;
+}DNSStatus, *DNSStatusRef;
+
+enum
+{
+	dnsNotReady = 0,
+	dnsReady = 1,
+	dnsResolved = 2,
+	dnsError = 255
+};
+
+//static InetSvcRef dns = 0;
+static DNSStatus dnsStatus;
+Uint32 OTlocalhost = 0;
+
+/* We need a notifier for opening DNS.*/
+/* ( 010311 masahiro minami<elsur@aaa.letter.co.jp>) */
+static pascal void OpenDNSNotifier(
+	void* context, OTEventCode code, OTResult result, void* cookie )
+{
+	switch( code )
+	{
+		case T_OPENCOMPLETE:
+			// DNS is ready now.
+			if( result == kOTNoError )
+			{
+				dnsStatus.dns = (InetSvcRef)cookie;
+				dnsStatus.stat = dnsReady;
+			}
+			else
+			{
+				SDLNet_SetError("T_DNRSTRINGTOADDRCOMPLETE event returned an error");
+				dnsStatus.dns = NULL;
+				dnsStatus.stat = dnsError;
+			}
+			break;
+		case T_DNRSTRINGTOADDRCOMPLETE:
+			// DNR resolved the name to address
+			// WORK IN PROGRESS (TODO )
+			dnsStatus.stat = dnsResolved;
+			break;
+		default:
+			if( result != kOTNoError )
+				dnsStatus.stat = dnsError;
+	}
+	// Is there anything else to be done here ???
+	// ( 010311 masahiro minami<elsur@aaa.letter.co.jp> )
+	// (TODO)
+}
+
+/* Local functions for initializing and cleaning up the DNS resolver */
+static int OpenDNS(void)
+{
+	int retval;
+	OSStatus status;
+
+	retval = 0;
+	status = OTAsyncOpenInternetServices(
+		kDefaultInternetServicesPath, 0, OpenDNSNotifier, NULL);
+	if ( status == noErr ) {
+		InetInterfaceInfo	info;
+		
+		dnsStatus.stat = dnsNotReady;
+		
+		while( dnsStatus.stat != dnsError && dnsStatus.dns == NULL)
+		{
+			// what's to be done ? Yield ? WaitNextEvent ? or what ?
+			// ( 010311 masahiro minami<elsur@aaa.letter.co.jp> )
+			//YieldToAnyThread();
+		}
+		/* Get the address of the local system -
+		   What should it be if ethernet is off?
+		 */
+		OTInetGetInterfaceInfo(&info, kDefaultInetInterface);
+		OTlocalhost = info.fAddress;
+	} else {
+		SDLNet_SetError("Unable to open DNS handle");
+		retval = status;
+	}
+	
+	return(retval);
+}
+
+static void CloseDNS(void)
+{
+	if ( dnsStatus.dns ) {
+		OTCloseProvider(dnsStatus.dns);
+		dnsStatus.dns = 0;
+		dnsStatus.stat = dnsNotReady;
+	}
+	
+	OTlocalhost = 0;
+}
+
+/* Initialize/Cleanup the network API */
+int  SDLNet_Init(void)
+{
+	OSStatus status;
+	int retval;
+
+	dnsStatus.stat = dnsNotReady;
+	dnsStatus.dns = 0;
+
+
+	retval = 0;
+	if ( ! SDLNet_started ) {
+		status = InitOpenTransport();
+		if ( status == noErr ) {
+			retval = OpenDNS();
+			if ( retval < 0 ) {
+				SDLNet_Quit();
+			}
+		} else {
+			SDLNet_SetError("Unable to initialize Open Transport");
+			retval = status;
+		}
+	}
+	if ( retval == 0 ) {
+		++SDLNet_started;
+	}
+	return(retval);
+}
+
+void SDLNet_Quit(void)
+{
+	if ( SDLNet_started == 0 ) {
+		return;
+	}
+	if ( --SDLNet_started == 0 ) {
+		CloseDNS();
+		CloseOpenTransport();
+	}
+}
+
+/* Resolve a host name and port to an IP address in network form */
+int SDLNet_ResolveHost(IPaddress *address, const char *host, Uint16 port)
+{
+	int retval = 0;
+
+	/* Perform the actual host resolution */
+	if ( host == NULL ) {
+		address->host = INADDR_ANY;
+	} else {
+/*		int a[4];
+
+		address->host = INADDR_NONE;
+		
+		if ( sscanf(host, "%d.%d.%d.%d", a, a+1, a+2, a+3) == 4 ) {
+			if ( !(a[0] & 0xFFFFFF00) && !(a[1] & 0xFFFFFF00) &&
+			     !(a[2] & 0xFFFFFF00) && !(a[3] & 0xFFFFFF00) ) {
+				address->host = ((a[0] << 24) |
+				                 (a[1] << 16) |
+				                 (a[2] <<  8) | a[3]);
+				if ( address->host == 0x7F000001 ) {
+					address->host = OTlocalhost;
+				}
+			}
+		}
+		
+		if ( address->host == INADDR_NONE ) {*/
+			InetHostInfo hinfo;
+			
+			/* Check for special case - localhost */
+			if ( strcmp(host, "localhost") == 0 )
+				return(SDLNet_ResolveHost(address, "127.0.0.1", port));
+
+			/* Have OpenTransport resolve the hostname for us */
+			retval = OTInetStringToAddress(dnsStatus.dns, (char *)host, &hinfo);
+			if (retval == noErr) {
+				while( dnsStatus.stat != dnsResolved )
+					{WaitNextEvent(everyEvent, 0, 1, NULL );}
+				address->host = hinfo.addrs[0];
+			}
+		//}
+	}
+	
+	address->port = SDL_SwapBE16(port);
+
+	/* Return the status */
+	return(retval);
+}
+
+/* Resolve an ip address to a host name in canonical form.
+   If the ip couldn't be resolved, this function returns NULL,
+   otherwise a pointer to a static buffer containing the hostname
+   is returned.  Note that this function is not thread-safe.
+*/
+/* MacOS implementation by Roy Wood
+ */
+const char *SDLNet_ResolveIP(IPaddress *ip)
+{
+	if (ip != nil)
+	{
+	InetHost				theIP;
+	static InetDomainName	theInetDomainName;
+	OSStatus				theOSStatus;
+	
+		
+		/*	Default result will be null string */
+		
+		theInetDomainName[0] = '\0';	
+		
+		
+		/*	Do a reverse DNS lookup */
+		
+		theIP = ip->host;
+		
+		theOSStatus = OTInetAddressToName(dnsStatus.dns,theIP,theInetDomainName);
+		
+		/*	If successful, return the result */
+			
+		if (theOSStatus == kOTNoError)
+		{
+			while( dnsStatus.stat != dnsResolved )
+				{ /*should we yield or what ? */ }
+			return(theInetDomainName);
+		}
+	}
+	
+	SDLNet_SetError("Can't perform reverse DNS lookup");
+	
+	return(NULL);
+}
+
+#else /* !MACOS_OPENTRANSPORT */
+
+#ifndef __USE_W32_SOCKETS
+#include <signal.h>
+#endif
+
+/* Initialize/Cleanup the network API */
+int  SDLNet_Init(void)
+{
+	if ( !SDLNet_started ) {
+#ifdef __USE_W32_SOCKETS
+		/* Start up the windows networking */
+		WORD version_wanted = MAKEWORD(1,1);
+		WSADATA wsaData;
+
+		if ( WSAStartup(version_wanted, &wsaData) != 0 ) {
+			SDLNet_SetError("Couldn't initialize Winsock 1.1\n");
+			return(-1);
+		}
+#else
+		/* SIGPIPE is generated when a remote socket is closed */
+		void (*handler)(int);
+		handler = signal(SIGPIPE, SIG_IGN);
+		if ( handler != SIG_DFL ) {
+			signal(SIGPIPE, handler);
+		}
+#endif
+	}
+	++SDLNet_started;
+	return(0);
+}
+void SDLNet_Quit(void)
+{
+	if ( SDLNet_started == 0 ) {
+		return;
+	}
+	if ( --SDLNet_started == 0 ) {
+#ifdef __USE_W32_SOCKETS
+		/* Clean up windows networking */
+		if ( WSACleanup() == SOCKET_ERROR ) {
+			if ( WSAGetLastError() == WSAEINPROGRESS ) {
+				WSACancelBlockingCall();
+				WSACleanup();
+			}
+		}
+#else
+		/* Restore the SIGPIPE handler */
+		void (*handler)(int);
+		handler = signal(SIGPIPE, SIG_DFL);
+		if ( handler != SIG_IGN ) {
+			signal(SIGPIPE, handler);
+		}
+#endif
+	}
+}
+
+/* Resolve a host name and port to an IP address in network form */
+int SDLNet_ResolveHost(IPaddress *address, const char *host, Uint16 port)
+{
+	int retval = 0;
+
+	/* Perform the actual host resolution */
+	if ( host == NULL ) {
+		address->host = INADDR_ANY;
+	} else {
+		address->host = inet_addr(host);
+		if ( address->host == INADDR_NONE ) {
+			struct hostent *hp;
+
+			hp = gethostbyname(host);
+			if ( hp ) {
+				memcpy(&address->host,hp->h_addr,hp->h_length);
+			} else {
+				retval = -1;
+			}
+		}
+	}
+	address->port = SDL_SwapBE16(port);
+
+	/* Return the status */
+	return(retval);
+}
+
+/* Resolve an ip address to a host name in canonical form.
+   If the ip couldn't be resolved, this function returns NULL,
+   otherwise a pointer to a static buffer containing the hostname
+   is returned.  Note that this function is not thread-safe.
+*/
+/* Written by Miguel Angel Blanch.
+ * Main Programmer of Arianne RPG.
+ * http://come.to/arianne_rpg
+ */
+const char *SDLNet_ResolveIP(IPaddress *ip)
+{
+	struct hostent *hp;
+
+	hp = gethostbyaddr((char *)&ip->host, 4, AF_INET);
+	if ( hp != NULL ) {
+		return hp->h_name;
+	}
+  	return NULL;
+}
+
+#endif /* MACOS_OPENTRANSPORT */
+
+#if !SDL_DATA_ALIGNED /* function versions for binary compatibility */
+
+/* Write a 16 bit value to network packet buffer */
+#undef SDLNet_Write16
+void   SDLNet_Write16(Uint16 value, void *areap)
+{
+	(*(Uint16 *)(areap) = SDL_SwapBE16(value));
+}
+
+/* Write a 32 bit value to network packet buffer */
+#undef SDLNet_Write32
+void   SDLNet_Write32(Uint32 value, void *areap)
+{
+	*(Uint32 *)(areap) = SDL_SwapBE32(value);
+}
+
+/* Read a 16 bit value from network packet buffer */
+#undef SDLNet_Read16
+Uint16 SDLNet_Read16(void *areap)
+{
+	return (SDL_SwapBE16(*(Uint16 *)(areap)));
+}
+
+/* Read a 32 bit value from network packet buffer */
+#undef SDLNet_Read32
+Uint32 SDLNet_Read32(void *areap)
+{
+	return (SDL_SwapBE32(*(Uint32 *)(areap)));
+}
+
+#endif /* !SDL_DATA_ALIGNED */
+
+
+#ifdef USE_GUSI_SOCKETS
+
+/* Configure Socket Factories */
+
+void GUSISetupFactories()
+{
+	GUSIwithInetSockets();
+}
+
+/* Configure File Devices */
+
+void GUSISetupDevices()
+{
+	return;
+}
+
+#endif /* USE_GUSI_SOCKETS */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetTCP.c	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,953 @@
+/*
+    SDL_net:  An example cross-platform network library for use with SDL
+    Copyright (C) 1997-2004 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/* $Id: SDLnetTCP.c 3280 2007-07-15 05:55:42Z slouken $ */
+
+#include "SDLnetsys.h"
+#include "SDL_net.h"
+
+/* The network API for TCP sockets */
+
+/* Since the UNIX/Win32/BeOS code is so different from MacOS,
+   we'll just have two completely different sections here.
+*/
+
+#ifdef MACOS_OPENTRANSPORT
+
+#include <Events.h>
+#include <Threads.h>
+#include <OpenTransport.h>
+#include <OpenTptInternet.h>
+#include <OTDebug.h>
+
+struct _TCPsocket {
+	int ready;
+	SOCKET channel;
+	
+	// These are taken from GUSI interface.
+	// I'm not sure if it's really necessary here yet
+	// ( masahiro minami<elsur@aaa.letter.co.jp> )
+	// ( 01/02/19 )
+	OTEventCode curEvent;
+	OTEventCode newEvent;
+	OTEventCode event;
+	OTEventCode curCompletion;
+	OTEventCode newCompletion;
+	OTEventCode completion;
+	OSStatus	error;
+	TEndpointInfo info;
+	Boolean		readShutdown;
+	Boolean		writeShutdown;
+	Boolean		connected;
+	OTConfigurationRef	config;		// Master configuration. you can clone this.
+	TCPsocket	nextListener;
+	// ( end of new members --- masahiro minami<elsur@aaa.letter.co.jp>
+	
+	IPaddress remoteAddress;
+	IPaddress localAddress;
+	int sflag;
+	
+	// Maybe we don't need this---- it's from original SDL_net
+	// (masahiro minami<elsur@aaa.letter.co.jp>)
+	// ( 01/02/20 )
+	int rcvdPassConn;
+};
+
+// To be used in WaitNextEvent() here and there....
+// (010311 masahiro minami<elsur@aaa.letter.co.jp>)
+EventRecord macEvent;
+
+#if TARGET_API_MAC_CARBON
+/* for Carbon */
+OTNotifyUPP notifier;
+#endif
+
+/* Input: ep - endpointref on which to negotiate the option
+			enableReuseIPMode - desired option setting - true/false
+   Return: kOTNoError indicates that the option was successfully negotiated
+   			OSStatus is an error if < 0, otherwise, the status field is
+   			returned and is > 0.
+   	
+   	IMPORTANT NOTE: The endpoint is assumed to be in synchronous more, otherwise
+   			this code will not function as desired
+*/
+
+/*
+NOTE: As this version is written async way, we don't use this function...
+(010526) masahiro minami<elsur@aaa.letter.co.jp>
+*/
+/*
+OSStatus DoNegotiateIPReuseAddrOption(EndpointRef ep, Boolean enableReuseIPMode)
+
+{
+	UInt8		buf[kOTFourByteOptionSize];	// define buffer for fourByte Option size
+	TOption*	opt;						// option ptr to make items easier to access
+	TOptMgmt	req;
+	TOptMgmt	ret;
+	OSStatus	err;
+	
+	if (!OTIsSynchronous(ep))
+	{
+		return (-1);
+	}
+	opt = (TOption*)buf;					// set option ptr to buffer
+	req.opt.buf	= buf;
+	req.opt.len	= sizeof(buf);
+	req.flags	= T_NEGOTIATE;				// negotiate for option
+
+	ret.opt.buf = buf;
+	ret.opt.maxlen = kOTFourByteOptionSize;
+
+	opt->level	= INET_IP;					// dealing with an IP Level function
+	opt->name	= IP_REUSEADDR;
+	opt->len	= kOTFourByteOptionSize;
+	opt->status = 0;
+	*(UInt32*)opt->value = enableReuseIPMode;		// set the desired option level, true or false
+
+	err = OTOptionManagement(ep, &req, &ret);
+	
+		// if no error then return the option status value
+	if (err == kOTNoError)
+	{
+		if (opt->status != T_SUCCESS)
+			err = opt->status;
+		else
+			err = kOTNoError;
+	}
+				
+	return err;
+}
+*/
+
+/* A helper function for Mac OpenTransport support*/
+// This function is a complete copy from GUSI
+// ( masahiro minami<elsur@aaa.letter.co.jp> )
+// ( 01/02/19 )
+static __inline__ Uint32 CompleteMask(OTEventCode code)	
+{ 	
+	return 1 << (code & 0x1F);
+}
+
+/* Notifier for async OT calls */
+static pascal void AsyncTCPNotifier( TCPsocket sock, OTEventCode code,
+					OTResult result, void* cookie )
+{
+
+#ifdef DEBUG_NET
+	printf("AsyncTCPNotifier got an event : 0x%8.8x\n", code );
+#endif
+	
+	switch( code & 0x7f000000L)
+	{
+		case 0:
+			sock->newEvent |= code;
+			result = 0;
+			break;
+		case kCOMPLETEEVENT:
+			if(!(code & 0x00FFFFE0 ))
+				sock->newCompletion |= CompleteMask( code );
+			if( code == T_OPENCOMPLETE )
+				sock->channel = (SOCKET)(cookie);
+			break;
+		default:
+			if( code != kOTProviderWillClose )
+				result = 0;
+	}
+	// Do we need these ???? TODO
+	// sock->SetAsyncMacError( result );
+	// sock->Wakeup();
+}
+
+/* Retrieve OT event */
+// This function is taken from GUSI interface.
+// ( 01/02/19 masahiro minami<elsur@aaa.letter.co.jp> )
+static void AsyncTCPPopEvent( TCPsocket sock )
+{
+	// Make sure OT calls are not interrupted
+	// Not sure if we really need this.
+	OTEnterNotifier( sock->channel );
+	
+	sock->event |= (sock->curEvent = sock->newEvent );
+	sock->completion |= ( sock->curCompletion = sock->newCompletion );
+	sock->newEvent = sock->newCompletion = 0;
+	
+	OTLeaveNotifier( sock->channel );
+	
+	if( sock->curEvent & T_UDERR)
+	{
+		// We just clear the error.
+		// Should we feed this back to users ?
+		// (TODO )
+		OTRcvUDErr( sock->channel, NULL );
+		
+#ifdef DEBUG_NET
+		printf("AsyncTCPPopEvent  T_UDERR recognized");
+#endif
+	}
+	
+	// Remote is disconnecting...
+	if( sock->curEvent & ( T_DISCONNECT | T_ORDREL ))
+	{
+		sock->readShutdown = true;
+	}
+	
+	if( sock->curEvent &T_CONNECT )
+	{
+		// Ignore the info of remote (second parameter).
+		// Shoule we care ?
+		// (TODO)
+		OTRcvConnect( sock->channel, NULL );
+		sock->connected = 1;
+	}
+	
+	if( sock->curEvent & T_ORDREL )
+	{
+		OTRcvOrderlyDisconnect( sock->channel );
+	}
+	
+	if( sock->curEvent & T_DISCONNECT )
+	{
+		OTRcvDisconnect( sock->channel, NULL );
+	}
+	
+	// Do we need to ?
+	// (masahiro minami<elsur@aaa.letter.co.jp>)
+	//YieldToAnyThread();
+}
+
+/* Create a new TCPsocket */
+// Because TCPsocket structure gets bigger and bigger,
+// I think we'd better have a constructor function and delete function.
+// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp> )
+static TCPsocket AsyncTCPNewSocket()
+{
+	TCPsocket sock;
+	
+	sock = (TCPsocket)malloc(sizeof(*sock));
+	if ( sock == NULL ) {
+		SDLNet_SetError("Out of memory");
+		return NULL;
+	}
+	
+	sock->newEvent = 0;
+	sock->event = 0;
+	sock->curEvent = 0;
+	sock->newCompletion = 0;
+	sock->completion = 0;
+	sock->curCompletion = 0;
+	//sock->info = NULL;
+	sock->readShutdown = sock->writeShutdown = sock->connected = false;
+	sock->error = 0;
+	sock->config = NULL;
+	sock->nextListener = NULL;
+	sock->sflag = 0;
+	return sock;	
+}
+
+// hmmm.... do we need this ???
+// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp>)
+static void AsycnTCPDeleteSocket( TCPsocket sock )
+{
+	SDLNet_TCP_Close( sock );
+}
+/* Open a TCP network socket
+   If 'remote' is NULL, this creates a local server socket on the given port,
+   otherwise a TCP connection to the remote host and port is attempted.
+   The newly created socket is returned, or NULL if there was an error.
+
+   ( re-written by masahiro minami<elsur@aaa.letter.co.jp>
+     Now endpoint is created in Async mode.
+     01/02/20 )
+*/
+TCPsocket SDLNet_TCP_Open(IPaddress *ip)
+{
+	EndpointRef dummy = NULL;
+
+	TCPsocket sock = AsyncTCPNewSocket();
+	if( ! sock)
+		return NULL;
+
+	// Determin whether bind locally, or connect to remote
+	if ( (ip->host != INADDR_NONE) && (ip->host != INADDR_ANY) )
+	{
+		// ######## Connect to remote
+		OTResult stat;
+		InetAddress inAddr;
+		TBind bindReq;
+
+		// Open endpoint
+		sock->error = OTAsyncOpenEndpoint(
+			OTCreateConfiguration(kTCPName), NULL, &(sock->info),
+			(OTNotifyProcPtr)(AsyncTCPNotifier),
+			sock );
+
+		AsyncTCPPopEvent( sock );
+		while( !sock->error && !( sock->completion & CompleteMask(T_OPENCOMPLETE)))
+		{
+			//SetThreadState( kCurrentThreadID, kReadyThreadState, kNoThreadID );
+			//YieldToAnyThread();
+			//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
+			AsyncTCPPopEvent( sock );
+		}
+
+		if( !sock->channel )
+		{
+			SDLNet_SetError("OTAsyncOpenEndpoint failed --- client socket could not be opened");
+			goto error_return;
+		}
+
+		// Set blocking mode
+		// I'm not sure if this is a good solution....
+		// Check out Apple's sample code, OT Virtual Server
+		// ( 010314 masahiro minami<elsur@aaa.letter.co.jp>)
+
+		sock->error = OTSetBlocking( sock->channel );
+		if( sock->error != kOTNoError )
+		{
+			SDLNet_SetError("OTSetBlocking() returned an error");
+			goto error_return;
+		}
+
+		// Bind the socket
+		OTInitInetAddress(&inAddr, 0, 0 );
+		bindReq.addr.len = sizeof( InetAddress );
+		bindReq.addr.buf = (unsigned char*)&inAddr;
+		bindReq.qlen = 0;
+
+		sock->error = OTBind( sock->channel, &bindReq, NULL );
+		AsyncTCPPopEvent(sock);
+		while( !sock->error && !( sock->completion & CompleteMask(T_BINDCOMPLETE)))
+		{
+			//YieldToAnyThread();
+			//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
+			AsyncTCPPopEvent(sock);
+		}
+
+
+		switch( stat = OTGetEndpointState( sock->channel ))
+		{
+			InetAddress inAddr;
+			TCall sndCall;
+			OTResult res;
+
+			case T_OUTCON:
+				SDLNet_SetError("SDLNet_Open() failed -- T_OUTCON");
+				goto error_return;
+				break;
+			case T_IDLE:
+				sock->readShutdown = false;
+				sock->writeShutdown = false;
+				sock->event &=~T_CONNECT;
+
+				OTMemzero(&sndCall, sizeof(TCall));
+				OTInitInetAddress(&inAddr, ip->port, ip->host );
+				sndCall.addr.len = sizeof(InetAddress);
+				sndCall.addr.buf = (unsigned char*)&inAddr;
+				sock->connected = 0;
+				res = OTConnect( sock->channel, &sndCall, NULL );
+				AsyncTCPPopEvent(sock);
+				while( sock->error == kOTNoDataErr || !sock->connected )
+					AsyncTCPPopEvent(sock);
+				break;
+			default:
+				// What's to be done ? (TODO)
+				SDLNet_SetError("SDLNet_TCP_Open() failed -- EndpointState not good");
+				goto error_return;
+
+		}
+		if( !(sock->event & (T_CONNECT|T_DISCONNECT)))
+			goto error_return;
+
+		AsyncTCPPopEvent( sock );
+		while( !(sock->event & (T_CONNECT|T_DISCONNECT)))
+		{
+			AsyncTCPPopEvent( sock );
+		}
+		// OTConnect successfull
+		if( sock->event & T_CONNECT)
+		{
+			sock->remoteAddress.host = inAddr.fHost;
+			sock->remoteAddress.port = inAddr.fPort;
+			sock->sflag = false;
+		}
+		else
+		{
+			// OTConnect failed
+			sock->event &= ~T_DISCONNECT;
+			goto error_return;
+		}
+	}
+	else
+	{
+		// ######## Bind locally
+		TBind bindReq;
+		InetAddress	inAddr;
+
+	// First, get InetInterfaceInfo.
+	// I don't search for all of them.
+	// Does that matter ?
+
+		sock->error = OTAsyncOpenEndpoint(
+			OTCreateConfiguration("tilisten, tcp"), NULL, &(sock->info),
+			(OTNotifyProcPtr)(AsyncTCPNotifier),
+			sock);
+		AsyncTCPPopEvent( sock );
+		while( !sock->error && !( sock->completion & CompleteMask( T_OPENCOMPLETE)))
+		{
+			AsyncTCPPopEvent( sock );
+		}
+
+		if( ! sock->channel )
+		{
+			SDLNet_SetError("OTAsyncOpenEndpoint failed --- server socket could not be opened");
+			goto error_return;
+		}
+
+		// Create a master OTConfiguration
+		sock->config = OTCreateConfiguration(kTCPName);
+		if( ! sock->config )
+		{
+			SDLNet_SetError("Could not create master OTConfiguration");
+			goto error_return;
+		}
+
+		// Bind the socket
+		OTInitInetAddress(&inAddr, ip->port, 0 );
+		inAddr.fAddressType = AF_INET;
+		bindReq.addr.len = sizeof( InetAddress );
+		bindReq.addr.buf = (unsigned char*)&inAddr;
+		bindReq.qlen = 35;	// This number is NOT well considered. (TODO)
+		sock->localAddress.host = inAddr.fHost;
+		sock->localAddress.port = inAddr.fPort;
+		sock->sflag = true;
+		
+		sock->error = OTBind( sock->channel, &bindReq, NULL );
+		AsyncTCPPopEvent(sock);
+		while( !sock->error && !( sock->completion & CompleteMask(T_BINDCOMPLETE)))
+		{
+			AsyncTCPPopEvent(sock);
+		}
+		if( sock->error != kOTNoError )
+		{
+			SDLNet_SetError("Could not bind server socket");
+			goto error_return;
+		}
+		
+		if( dummy )
+			OTCloseProvider( dummy );
+
+	}
+	
+	sock->ready = 0;
+	return sock;
+	
+	error_return:
+	if( dummy )
+		OTCloseProvider( dummy );
+	SDLNet_TCP_Close( sock );
+	return NULL;	
+}
+
+/* Accept an incoming connection on the given server socket.
+   The newly created socket is returned, or NULL if there was an error.
+*/
+TCPsocket SDLNet_TCP_Accept(TCPsocket server)
+{
+	
+	/* Only server sockets can accept */
+	if ( ! server->sflag ) {
+		SDLNet_SetError("Only server sockets can accept()");
+		return(NULL);
+	}
+	server->ready = 0;
+
+	/* Accept a new TCP connection on a server socket */
+	{
+		InetAddress peer;
+		TCall peerinfo;
+		TCPsocket sock = NULL;
+		Boolean mustListen = false;
+		OTResult err;
+		
+		memset(&peerinfo, 0, (sizeof peerinfo ));
+		peerinfo.addr.buf = (Uint8 *) &peer;
+		peerinfo.addr.maxlen = sizeof(peer);
+		
+		while( mustListen || !sock )
+		{
+			// OTListen
+			// We do NOT block ---- right thing ? (TODO)
+			err = OTListen( server->channel, &peerinfo );
+
+			if( err )
+				goto error_return;
+			else
+			{
+				mustListen = false;
+				sock = AsyncTCPNewSocket();
+				if( ! sock )
+					goto error_return;
+			}
+		}
+		if( sock )
+		{
+			// OTAsyncOpenEndpoint
+			server->error = OTAsyncOpenEndpoint( OTCloneConfiguration( server->config ),
+				NULL, &(sock->info), (OTNotifyProcPtr)AsyncTCPNotifier, sock );
+			AsyncTCPPopEvent( sock );
+			while( !sock->error && !( sock->completion & CompleteMask( T_OPENCOMPLETE)))
+			{
+				AsyncTCPPopEvent( sock );
+			}
+			if( ! sock->channel )
+			{
+				mustListen = false;
+				goto error_return;
+			}
+			
+			// OTAccept
+			server->completion &= ~(CompleteMask(T_ACCEPTCOMPLETE));
+			server->error = OTAccept( server->channel, sock->channel, &peerinfo );
+			AsyncTCPPopEvent( server );
+			while( !(server->completion & CompleteMask(T_ACCEPTCOMPLETE)))
+			{
+				AsyncTCPPopEvent( server );
+			}
+			
+			switch( server->error )
+			{
+				case kOTLookErr:
+					switch( OTLook(server->channel ))
+					{
+						case T_LISTEN:
+							mustListen = true;
+							break;
+						case T_DISCONNECT:
+							goto error_return;
+					}
+					break;
+				case 0:
+					sock->nextListener = server->nextListener;
+					server->nextListener = sock;
+					sock->remoteAddress.host = peer.fHost;
+					sock->remoteAddress.port = peer.fPort;
+					return sock;
+					// accept successful
+					break;
+				default:
+					free( sock );
+			}
+		}
+		sock->remoteAddress.host = peer.fHost;
+		sock->remoteAddress.port = peer.fPort;
+		sock->sflag = 0;
+		sock->ready = 0;
+
+		/* The socket is ready */
+		return(sock);
+	
+	// Error; close the socket and return	
+	error_return:
+		SDLNet_TCP_Close(sock);
+		return(NULL);
+	}
+}
+
+/* Get the IP address of the remote system associated with the socket.
+   If the socket is a server socket, this function returns NULL.
+*/
+IPaddress *SDLNet_TCP_GetPeerAddress(TCPsocket sock)
+{
+	if ( sock->sflag ) {
+		return(NULL);
+	}
+	return(&sock->remoteAddress);
+}
+
+/* Send 'len' bytes of 'data' over the non-server socket 'sock'
+   This function returns the actual amount of data sent.  If the return value
+   is less than the amount of data sent, then either the remote connection was
+   closed, or an unknown socket error occurred.
+*/
+int SDLNet_TCP_Send(TCPsocket sock, const void *datap, int len)
+{
+	const Uint8 *data = (const Uint8 *)datap;	/* For pointer arithmetic */
+	int sent, left;
+
+	/* Server sockets are for accepting connections only */
+	if ( sock->sflag ) {
+		SDLNet_SetError("Server sockets cannot send");
+		return(-1);
+	}
+
+	/* Keep sending data until it's sent or an error occurs */
+	left = len;
+	sent = 0;
+	errno = 0;
+	do {
+		len = OTSnd(sock->channel, (void *)data, left, 0);
+		if (len == kOTFlowErr)
+			len = 0;
+		if ( len > 0 ) {
+			sent += len;
+			left -= len;
+			data += len;
+		}
+		// Do we need to ?
+		// ( masahiro minami<elsur@aaa.letter.co.jp> )
+		// (TODO)
+		//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
+		//AsyncTCPPopEvent(sock);
+	} while ( (left > 0) && (len > 0) );
+
+	return(sent);
+}
+
+/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
+   and store them in the buffer pointed to by 'data'.
+   This function returns the actual amount of data received.  If the return
+   value is less than or equal to zero, then either the remote connection was
+   closed, or an unknown socket error occurred.
+*/
+int SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen)
+{
+	int len = 0;
+	OSStatus res;
+	/* Server sockets are for accepting connections only */
+	if ( sock->sflag ) {
+		SDLNet_SetError("Server sockets cannot receive");
+		return(-1);
+	}
+
+	do
+	{
+		res = OTRcv(sock->channel, data, maxlen-len, 0);
+		if (res > 0) {
+			len = res;
+		}
+
+#ifdef DEBUG_NET
+		if ( res != kOTNoDataErr )
+			printf("SDLNet_TCP_Recv received ; %d\n", res );
+#endif
+		
+		AsyncTCPPopEvent(sock);
+		if( res == kOTLookErr )
+		{
+			res = OTLook(sock->channel );
+			continue;
+		}
+	} while ( (len == 0) && (res == kOTNoDataErr) );
+
+	sock->ready = 0;
+	if ( len == 0 ) { /* Open Transport error */
+#ifdef DEBUG_NET
+		printf("Open Transport error: %d\n", res);
+#endif
+		return(-1);
+	}
+	return(len);
+}
+
+/* Close a TCP network socket */
+void SDLNet_TCP_Close(TCPsocket sock)
+{
+	if ( sock != NULL ) {
+		if ( sock->channel != INVALID_SOCKET ) {
+			//closesocket(sock->channel);
+			OTSndOrderlyDisconnect( sock->channel );
+		}
+		free(sock);
+	}
+}
+
+#else /* !MACOS_OPENTRANSPORT */
+
+struct _TCPsocket {
+	int ready;
+	SOCKET channel;
+	IPaddress remoteAddress;
+	IPaddress localAddress;
+	int sflag;
+};
+
+/* Open a TCP network socket
+   If 'remote' is NULL, this creates a local server socket on the given port,
+   otherwise a TCP connection to the remote host and port is attempted.
+   The newly created socket is returned, or NULL if there was an error.
+*/
+TCPsocket SDLNet_TCP_Open(IPaddress *ip)
+{
+	TCPsocket sock;
+	struct sockaddr_in sock_addr;
+
+	/* Allocate a TCP socket structure */
+	sock = (TCPsocket)malloc(sizeof(*sock));
+	if ( sock == NULL ) {
+		SDLNet_SetError("Out of memory");
+		goto error_return;
+	}
+
+	/* Open the socket */
+	sock->channel = socket(AF_INET, SOCK_STREAM, 0);
+	if ( sock->channel == INVALID_SOCKET ) {
+		SDLNet_SetError("Couldn't create socket");
+		goto error_return;
+	}
+
+	/* Connect to remote, or bind locally, as appropriate */
+	if ( (ip->host != INADDR_NONE) && (ip->host != INADDR_ANY) ) {
+
+	// #########  Connecting to remote
+	
+		memset(&sock_addr, 0, sizeof(sock_addr));
+		sock_addr.sin_family = AF_INET;
+		sock_addr.sin_addr.s_addr = ip->host;
+		sock_addr.sin_port = ip->port;
+
+		/* Connect to the remote host */
+		if ( connect(sock->channel, (struct sockaddr *)&sock_addr,
+				sizeof(sock_addr)) == SOCKET_ERROR ) {
+			SDLNet_SetError("Couldn't connect to remote host");
+			goto error_return;
+		}
+		sock->sflag = 0;
+	} else {
+
+	// ##########  Binding locally
+
+		memset(&sock_addr, 0, sizeof(sock_addr));
+		sock_addr.sin_family = AF_INET;
+		sock_addr.sin_addr.s_addr = INADDR_ANY;
+		sock_addr.sin_port = ip->port;
+
+/*
+ * Windows gets bad mojo with SO_REUSEADDR:
+ * http://www.devolution.com/pipermail/sdl/2005-September/070491.html
+ *   --ryan.
+ */
+#ifndef WIN32
+		/* allow local address reuse */
+		{ int yes = 1;
+			setsockopt(sock->channel, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes));
+		}
+#endif
+
+		/* Bind the socket for listening */
+		if ( bind(sock->channel, (struct sockaddr *)&sock_addr,
+				sizeof(sock_addr)) == SOCKET_ERROR ) {
+			SDLNet_SetError("Couldn't bind to local port");
+			goto error_return;
+		}
+		if ( listen(sock->channel, 5) == SOCKET_ERROR ) {
+			SDLNet_SetError("Couldn't listen to local port");
+			goto error_return;
+		}
+
+		/* Set the socket to non-blocking mode for accept() */
+#if defined(__BEOS__) && defined(SO_NONBLOCK)
+		/* On BeOS r5 there is O_NONBLOCK but it's for files only */
+		{
+			long b = 1;
+			setsockopt(sock->channel, SOL_SOCKET, SO_NONBLOCK, &b, sizeof(b));
+		}
+#elif defined(O_NONBLOCK)
+		{
+			fcntl(sock->channel, F_SETFL, O_NONBLOCK);
+		}
+#elif defined(WIN32)
+		{
+			unsigned long mode = 1;
+			ioctlsocket (sock->channel, FIONBIO, &mode);
+		}
+#elif defined(__OS2__)
+		{
+			int dontblock = 1;
+			ioctl(sock->channel, FIONBIO, &dontblock);
+		}
+#else
+#warning How do we set non-blocking mode on other operating systems?
+#endif
+		sock->sflag = 1;
+	}
+	sock->ready = 0;
+
+#ifdef TCP_NODELAY
+	/* Set the nodelay TCP option for real-time games */
+	{ int yes = 1;
+	setsockopt(sock->channel, IPPROTO_TCP, TCP_NODELAY, (char*)&yes, sizeof(yes));
+	}
+#endif /* TCP_NODELAY */
+
+	/* Fill in the channel host address */
+	sock->remoteAddress.host = sock_addr.sin_addr.s_addr;
+	sock->remoteAddress.port = sock_addr.sin_port;
+
+	/* The socket is ready */
+	return(sock);
+
+error_return:
+	SDLNet_TCP_Close(sock);
+	return(NULL);
+}
+
+/* Accept an incoming connection on the given server socket.
+   The newly created socket is returned, or NULL if there was an error.
+*/
+TCPsocket SDLNet_TCP_Accept(TCPsocket server)
+{
+	TCPsocket sock;
+	struct sockaddr_in sock_addr;
+	int sock_alen;
+
+	/* Only server sockets can accept */
+	if ( ! server->sflag ) {
+		SDLNet_SetError("Only server sockets can accept()");
+		return(NULL);
+	}
+	server->ready = 0;
+
+	/* Allocate a TCP socket structure */
+	sock = (TCPsocket)malloc(sizeof(*sock));
+	if ( sock == NULL ) {
+		SDLNet_SetError("Out of memory");
+		goto error_return;
+	}
+
+	/* Accept a new TCP connection on a server socket */
+	sock_alen = sizeof(sock_addr);
+	sock->channel = accept(server->channel, (struct sockaddr *)&sock_addr,
+#ifdef USE_GUSI_SOCKETS
+						(unsigned int *)&sock_alen);
+#else
+								&sock_alen);
+#endif
+	if ( sock->channel == SOCKET_ERROR ) {
+		SDLNet_SetError("accept() failed");
+		goto error_return;
+	}
+#ifdef WIN32
+	{
+		/* passing a zero value, socket mode set to block on */
+		unsigned long mode = 0;
+		ioctlsocket (sock->channel, FIONBIO, &mode);
+	}
+#elif defined(O_NONBLOCK)
+	{
+		int flags = fcntl(sock->channel, F_GETFL, 0);
+		fcntl(sock->channel, F_SETFL, flags & ~O_NONBLOCK);
+	}
+#endif /* WIN32 */
+	sock->remoteAddress.host = sock_addr.sin_addr.s_addr;
+	sock->remoteAddress.port = sock_addr.sin_port;
+
+	sock->sflag = 0;
+	sock->ready = 0;
+
+	/* The socket is ready */
+	return(sock);
+
+error_return:
+	SDLNet_TCP_Close(sock);
+	return(NULL);
+}
+
+/* Get the IP address of the remote system associated with the socket.
+   If the socket is a server socket, this function returns NULL.
+*/
+IPaddress *SDLNet_TCP_GetPeerAddress(TCPsocket sock)
+{
+	if ( sock->sflag ) {
+		return(NULL);
+	}
+	return(&sock->remoteAddress);
+}
+
+/* Send 'len' bytes of 'data' over the non-server socket 'sock'
+   This function returns the actual amount of data sent.  If the return value
+   is less than the amount of data sent, then either the remote connection was
+   closed, or an unknown socket error occurred.
+*/
+int SDLNet_TCP_Send(TCPsocket sock, const void *datap, int len)
+{
+	const Uint8 *data = (const Uint8 *)datap;	/* For pointer arithmetic */
+	int sent, left;
+
+	/* Server sockets are for accepting connections only */
+	if ( sock->sflag ) {
+		SDLNet_SetError("Server sockets cannot send");
+		return(-1);
+	}
+
+	/* Keep sending data until it's sent or an error occurs */
+	left = len;
+	sent = 0;
+	errno = 0;
+	do {
+		len = send(sock->channel, (const char *) data, left, 0);
+		if ( len > 0 ) {
+			sent += len;
+			left -= len;
+			data += len;
+		}
+	} while ( (left > 0) && ((len > 0) || (errno == EINTR)) );
+
+	return(sent);
+}
+
+/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
+   and store them in the buffer pointed to by 'data'.
+   This function returns the actual amount of data received.  If the return
+   value is less than or equal to zero, then either the remote connection was
+   closed, or an unknown socket error occurred.
+*/
+int SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen)
+{
+	int len;
+
+	/* Server sockets are for accepting connections only */
+	if ( sock->sflag ) {
+		SDLNet_SetError("Server sockets cannot receive");
+		return(-1);
+	}
+
+	errno = 0;
+	do {
+		len = recv(sock->channel, (char *) data, maxlen, 0);
+	} while ( errno == EINTR );
+
+	sock->ready = 0;
+	return(len);
+}
+
+/* Close a TCP network socket */
+void SDLNet_TCP_Close(TCPsocket sock)
+{
+	if ( sock != NULL ) {
+		if ( sock->channel != INVALID_SOCKET ) {
+			closesocket(sock->channel);
+		}
+		free(sock);
+	}
+}
+
+#endif /* MACOS_OPENTRANSPORT */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetUDP.c	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,797 @@
+/*
+    SDL_net:  An example cross-platform network library for use with SDL
+    Copyright (C) 1997-2004 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/* $Id: SDLnetUDP.c 1192 2004-01-04 17:41:55Z slouken $ */
+
+#include "SDLnetsys.h"
+#include "SDL_net.h"
+#ifdef MACOS_OPENTRANSPORT
+#include <Events.h>
+#endif
+
+struct _UDPsocket {
+	int ready;
+	SOCKET channel;
+	IPaddress address;
+
+#ifdef MACOS_OPENTRANSPORT
+	OTEventCode newEvent;
+	OTEventCode event;
+	OTEventCode curEvent;
+	OTEventCode newCompletion;
+	OTEventCode completion;
+	OTEventCode curCompletion;
+	TEndpointInfo info;
+	Boolean		readShutdown;
+	Boolean		writeShutdown;
+	OSStatus	error;
+	OTConfigurationRef	config;		// Master configuration. you can clone this.
+#endif /* MACOS_OPENTRANSPORT */
+
+	struct UDP_channel {
+		int numbound;
+		IPaddress address[SDLNET_MAX_UDPADDRESSES];
+	} binding[SDLNET_MAX_UDPCHANNELS];
+};
+
+#ifdef MACOS_OPENTRANSPORT
+
+/* A helper function for Mac OpenTransport support*/
+// This function is a complete copy from GUSI
+// ( masahiro minami<elsur@aaa.letter.co.jp> )
+// ( 01/02/19 )
+//
+// I guess this function should be put in SDLnet.c
+// ( 010315 masahiro minami<elsur@aaa.letter.co.jp>)
+// (TODO)
+static __inline__ Uint32 CompleteMask(OTEventCode code)	
+{ 	
+	return 1 << (code & 0x1F); 
+}
+
+/* Notifier for async OT calls */
+// This function is completely same as AsyncTCPNotifier,
+// except for the argument, UDPsocket / TCPsocket
+// ( 010315 masahiro minami<elsur@aaa.letter.co.jp>)
+static pascal void AsyncUDPNotifier( UDPsocket sock, OTEventCode code,
+					OTResult result, void* cookie )
+{
+	switch( code & 0x7f000000L)
+	{
+		case 0:
+			sock->newEvent |= code;
+			result = 0;
+			break;
+		case kCOMPLETEEVENT:
+			if(!(code & 0x00FFFFE0 ))
+				sock->newCompletion |= CompleteMask( code );
+			if( code == T_OPENCOMPLETE )
+				sock->channel = (SOCKET)(cookie);
+			break;
+		default:
+			if( code != kOTProviderWillClose )
+				result = 0;
+	}
+	// Do we need these ???? TODO
+	// sock->SetAsyncMacError( result );
+	// sock->Wakeup();
+	
+	// Do we need to ?
+	//YieldToAnyThread();
+}
+
+/* Retrieve OT event */
+// This function is completely same as AsyncTCPPopEvent,
+// except for the argument, UDPsocket / TCPsocket
+// ( 010315 masahiro minami<elsur@aaa.letter.co.jp>)
+static void AsyncUDPPopEvent( UDPsocket sock )
+{
+	// Make sure OT calls are not interrupted
+	// Not sure if we really need this.
+	OTEnterNotifier( sock->channel );
+	
+	sock->event |= (sock->curEvent = sock->newEvent );
+	sock->completion |= ( sock->curCompletion = sock->newCompletion );
+	sock->newEvent = sock->newCompletion = 0;
+	
+	OTLeaveNotifier( sock->channel );
+	
+	if( sock->curEvent & T_UDERR)
+	{
+		// We just clear the error.
+		// Should we feed this back to users ?
+		// (TODO )
+		OTRcvUDErr( sock->channel, NULL );	
+	}
+	
+	// Remote is disconnecting...
+	if( sock->curEvent & ( T_DISCONNECT | T_ORDREL ))
+	{
+		sock->readShutdown = true;
+	}
+	
+	if( sock->curEvent &T_CONNECT)
+	{
+		// Ignore the info of remote (second parameter).
+		// Shoule we care ?
+		// (TODO)
+		OTRcvConnect( sock->channel, NULL );	
+	}
+	
+	if( sock->curEvent & T_ORDREL )
+	{
+		OTRcvOrderlyDisconnect( sock->channel );
+	}
+	
+	if( sock->curEvent & T_DISCONNECT )
+	{
+		OTRcvDisconnect( sock->channel, NULL );
+	}
+	
+	// Should we ??
+	// (010318 masahiro minami<elsur@aaa.letter.co.jp>
+	//YieldToAnyThread();
+}
+
+/* Create a new UDPsocket */
+// Because TCPsocket structure gets bigger and bigger,
+// I think we'd better have a constructor function and delete function.
+// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp> )
+/*static*/ UDPsocket AsyncUDPNewSocket()
+{
+	UDPsocket sock;
+	
+	sock = (UDPsocket)malloc(sizeof(*sock));
+	if ( sock == NULL ) {
+		SDLNet_SetError("Out of memory");
+		return NULL;
+	}
+	
+	sock->newEvent = 0;
+	sock->event = 0;
+	sock->curEvent = 0;
+	sock->newCompletion = 0;
+	sock->completion = 0;
+	sock->curCompletion = 0;
+	//sock->info = NULL;
+	sock->readShutdown = sock->writeShutdown = false;
+	sock->error = 0;
+	sock->config = NULL;
+	
+	return sock;	
+}
+
+#endif /* MACOS_OPENTRANSPORT */
+
+/* Allocate/free a single UDP packet 'size' bytes long.
+   The new packet is returned, or NULL if the function ran out of memory.
+ */
+extern UDPpacket *SDLNet_AllocPacket(int size)
+{
+	UDPpacket *packet;
+	int error;
+
+
+	error = 1;
+	packet = (UDPpacket *)malloc(sizeof(*packet));
+	if ( packet != NULL ) {
+		packet->maxlen = size;
+		packet->data = (Uint8 *)malloc(size);
+		if ( packet->data != NULL ) {
+			error = 0;
+		}
+	}
+	if ( error ) {
+		SDLNet_FreePacket(packet);
+		packet = NULL;
+	}
+	return(packet);
+}
+int SDLNet_ResizePacket(UDPpacket *packet, int newsize)
+{
+	Uint8 *newdata;
+
+	newdata = (Uint8 *)malloc(newsize);
+	if ( newdata != NULL ) {
+		free(packet->data);
+		packet->data = newdata;
+		packet->maxlen = newsize;
+	}
+	return(packet->maxlen);
+}
+extern void SDLNet_FreePacket(UDPpacket *packet)
+{
+	if ( packet ) {
+		if ( packet->data )
+			free(packet->data);
+		free(packet);
+	}
+}
+
+/* Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets,
+   each 'size' bytes long.
+   A pointer to the packet array is returned, or NULL if the function ran out
+   of memory.
+ */
+UDPpacket **SDLNet_AllocPacketV(int howmany, int size)
+{
+	UDPpacket **packetV;
+
+	packetV = (UDPpacket **)malloc((howmany+1)*sizeof(*packetV));
+	if ( packetV != NULL ) {
+		int i;
+		for ( i=0; i<howmany; ++i ) {
+			packetV[i] = SDLNet_AllocPacket(size);
+			if ( packetV[i] == NULL ) {
+				break;
+			}
+		}
+		packetV[i] = NULL;
+
+		if ( i != howmany ) {
+			SDLNet_FreePacketV(packetV);
+			packetV = NULL;
+		}
+	}
+	return(packetV);
+}
+void SDLNet_FreePacketV(UDPpacket **packetV)
+{
+	if ( packetV ) {
+		int i;
+		for ( i=0; packetV[i]; ++i ) {
+			SDLNet_FreePacket(packetV[i]);
+		}
+		free(packetV);
+	}
+}
+
+/* Since the UNIX/Win32/BeOS code is so different from MacOS,
+   we'll just have two completely different sections here.
+*/
+
+/* Open a UDP network socket
+   If 'port' is non-zero, the UDP socket is bound to a fixed local port.
+*/
+extern UDPsocket SDLNet_UDP_Open(Uint16 port)
+{
+	UDPsocket sock;
+#ifdef MACOS_OPENTRANSPORT
+	EndpointRef dummy = NULL;
+#endif
+
+	/* Allocate a UDP socket structure */
+	sock = (UDPsocket)malloc(sizeof(*sock));
+	if ( sock == NULL ) {
+		SDLNet_SetError("Out of memory");
+		goto error_return;
+	}
+	memset(sock, 0, sizeof(*sock));
+	
+	/* Open the socket */
+#ifdef MACOS_OPENTRANSPORT
+	{
+		sock->error = OTAsyncOpenEndpoint(
+			OTCreateConfiguration(kUDPName),0, &(sock->info),
+			(OTNotifyProcPtr)AsyncUDPNotifier, sock );
+		AsyncUDPPopEvent( sock );
+		while( !sock->error && !( sock->completion & CompleteMask(T_OPENCOMPLETE)))
+		{
+			AsyncUDPPopEvent( sock );
+		}
+		if( sock->error )
+		{
+			SDLNet_SetError("Could not open UDP socket");
+			goto error_return;
+		}
+		// Should we ??
+		// (01/05/03 minami<elsur@aaa.letter.co.jp>
+		OTSetBlocking( sock->channel );
+	}
+#else
+	sock->channel = socket(AF_INET, SOCK_DGRAM, 0);
+#endif /* MACOS_OPENTRANSPORT */
+
+	if ( sock->channel == INVALID_SOCKET ) 
+	{
+		SDLNet_SetError("Couldn't create socket");
+		goto error_return;
+	}
+
+#ifdef MACOS_OPENTRANSPORT
+	{
+	InetAddress required, assigned;
+	TBind req_addr, assigned_addr;
+	OSStatus status;
+	InetInterfaceInfo info;
+		
+		memset(&assigned_addr, 0, sizeof(assigned_addr));
+		assigned_addr.addr.maxlen = sizeof(assigned);
+		assigned_addr.addr.len = sizeof(assigned);
+		assigned_addr.addr.buf = (UInt8 *) &assigned;
+		
+		if ( port ) {
+			status = OTInetGetInterfaceInfo( &info, kDefaultInetInterface );
+			if( status != kOTNoError )
+				goto error_return;
+			OTInitInetAddress(&required, port, info.fAddress );
+			req_addr.addr.maxlen = sizeof( required );
+			req_addr.addr.len = sizeof( required );
+			req_addr.addr.buf = (UInt8 *) &required;
+		
+			sock->error = OTBind(sock->channel, &req_addr, &assigned_addr);
+		} else {
+			sock->error = OTBind(sock->channel, nil, &assigned_addr );
+		}
+		AsyncUDPPopEvent(sock);
+
+		while( !sock->error && !(sock->completion & CompleteMask(T_BINDCOMPLETE)))
+		{
+			AsyncUDPPopEvent(sock);
+		}	
+		if (sock->error != noErr)
+		{
+			SDLNet_SetError("Couldn't bind to local port, OTBind() = %d",(int) status);
+			goto error_return;
+		}
+
+		sock->address.host = assigned.fHost;
+		sock->address.port = assigned.fPort;
+		
+#ifdef DEBUG_NET
+		printf("UDP open host = %d, port = %d\n", assigned.fHost, assigned.fPort );
+#endif
+	}
+#else
+	/* Bind locally, if appropriate */
+	if ( port )
+	{
+		struct sockaddr_in sock_addr;
+		memset(&sock_addr, 0, sizeof(sock_addr));
+		sock_addr.sin_family = AF_INET;
+		sock_addr.sin_addr.s_addr = INADDR_ANY;
+		sock_addr.sin_port = SDL_SwapBE16(port);
+
+		/* Bind the socket for listening */
+		if ( bind(sock->channel, (struct sockaddr *)&sock_addr,
+				sizeof(sock_addr)) == SOCKET_ERROR ) {
+			SDLNet_SetError("Couldn't bind to local port");
+			goto error_return;
+		}
+		/* Fill in the channel host address */
+		sock->address.host = sock_addr.sin_addr.s_addr;
+		sock->address.port = sock_addr.sin_port;
+	}
+
+#ifdef SO_BROADCAST
+	/* Allow LAN broadcasts with the socket */
+	{ int yes = 1;
+		setsockopt(sock->channel, SOL_SOCKET, SO_BROADCAST, (char*)&yes, sizeof(yes));
+	}
+#endif
+#endif /* MACOS_OPENTRANSPORT */
+
+	/* The socket is ready */
+	
+	return(sock);
+
+error_return:
+#ifdef MACOS_OPENTRANSPORT
+	if( dummy )
+		OTCloseProvider( dummy );
+#endif
+	SDLNet_UDP_Close(sock);
+	
+	return(NULL);
+}
+
+/* Verify that the channel is in the valid range */
+static int ValidChannel(int channel)
+{
+	if ( (channel < 0) || (channel >= SDLNET_MAX_UDPCHANNELS) ) {
+		SDLNet_SetError("Invalid channel");
+		return(0);
+	}
+	return(1);
+}
+
+/* Bind the address 'address' to the requested channel on the UDP socket.
+   If the channel is -1, then the first unbound channel will be bound with
+   the given address as it's primary address.
+   If the channel is already bound, this new address will be added to the
+   list of valid source addresses for packets arriving on the channel.
+   If the channel is not already bound, then the address becomes the primary
+   address, to which all outbound packets on the channel are sent.
+   This function returns the channel which was bound, or -1 on error.
+*/
+int SDLNet_UDP_Bind(UDPsocket sock, int channel, IPaddress *address)
+{
+	struct UDP_channel *binding;
+
+	if ( channel == -1 ) {
+		for ( channel=0; channel < SDLNET_MAX_UDPCHANNELS; ++channel ) {
+			binding = &sock->binding[channel];
+			if ( binding->numbound < SDLNET_MAX_UDPADDRESSES ) {
+				break;
+			}
+		}
+	} else {
+		if ( ! ValidChannel(channel) ) {
+			return(-1);
+		}
+		binding = &sock->binding[channel];
+	}
+	if ( binding->numbound == SDLNET_MAX_UDPADDRESSES ) {
+		SDLNet_SetError("No room for new addresses");
+		return(-1);
+	}
+	binding->address[binding->numbound++] = *address;
+	return(channel);
+}
+
+/* Unbind all addresses from the given channel */
+void SDLNet_UDP_Unbind(UDPsocket sock, int channel)
+{
+	if ( (channel >= 0) && (channel < SDLNET_MAX_UDPCHANNELS) ) {
+		sock->binding[channel].numbound = 0;
+	}
+}
+
+/* Get the primary IP address of the remote system associated with the
+   socket and channel.
+   If the channel is not bound, this function returns NULL.
+ */
+IPaddress *SDLNet_UDP_GetPeerAddress(UDPsocket sock, int channel)
+{
+	IPaddress *address;
+
+	address = NULL;
+	switch (channel) {
+		case -1:
+			/* Return the actual address of the socket */
+			address = &sock->address;
+			break;
+		default:
+			/* Return the address of the bound channel */
+			if ( ValidChannel(channel) &&
+				(sock->binding[channel].numbound > 0) ) {
+				address = &sock->binding[channel].address[0];
+			}
+			break;
+	}
+	return(address);
+}
+
+/* Send a vector of packets to the the channels specified within the packet.
+   If the channel specified in the packet is -1, the packet will be sent to
+   the address in the 'src' member of the packet.
+   Each packet will be updated with the status of the packet after it has 
+   been sent, -1 if the packet send failed.
+   This function returns the number of packets sent.
+*/
+int SDLNet_UDP_SendV(UDPsocket sock, UDPpacket **packets, int npackets)
+{
+	int numsent, i, j;
+	struct UDP_channel *binding;
+	int status;
+#ifndef MACOS_OPENTRANSPORT
+	int sock_len;
+	struct sockaddr_in sock_addr;
+
+	/* Set up the variables to send packets */
+	sock_len = sizeof(sock_addr);
+#endif
+
+	numsent = 0;
+	for ( i=0; i<npackets; ++i ) 
+	{
+		/* if channel is < 0, then use channel specified in sock */
+		
+		if ( packets[i]->channel < 0 ) 
+		{
+#ifdef MACOS_OPENTRANSPORT
+		TUnitData OTpacket;
+		InetAddress address;
+
+			memset(&OTpacket, 0, sizeof(OTpacket));
+			OTpacket.addr.buf = (Uint8 *)&address;
+			OTpacket.addr.len = (sizeof address);
+			OTpacket.udata.buf = packets[i]->data;
+			OTpacket.udata.len = packets[i]->len;
+			OTInitInetAddress(&address, packets[i]->address.port, packets[i]->address.host);
+#ifdef DEBUG_NET
+			printf("Packet send address: 0x%8.8x:%d, length = %d\n", packets[i]->address.host, packets[i]->address.port, packets[i]->len);
+#endif
+			
+			status = OTSndUData(sock->channel, &OTpacket);
+#ifdef DEBUG_NET
+			printf("SDLNet_UDP_SendV   OTSndUData return value is ;%d\n", status );
+#endif
+
+			AsyncUDPPopEvent( sock );
+			packets[i]->status = status;
+			
+			if (status == noErr)
+			{
+				++numsent;
+			}
+#else
+			sock_addr.sin_addr.s_addr = packets[i]->address.host;
+			sock_addr.sin_port = packets[i]->address.port;
+			sock_addr.sin_family = AF_INET;
+			status = sendto(sock->channel, 
+					packets[i]->data, packets[i]->len, 0,
+					(struct sockaddr *)&sock_addr,sock_len);
+			if ( status >= 0 )
+			{
+				packets[i]->status = status;
+				++numsent;
+			}
+#endif /* MACOS_OPENTRANSPORT */
+		}
+		else 
+		{
+			/* Send to each of the bound addresses on the channel */
+#ifdef DEBUG_NET
+			printf("SDLNet_UDP_SendV sending packet to channel = %d\n", packets[i]->channel );
+#endif
+			
+			binding = &sock->binding[packets[i]->channel];
+			
+			for ( j=binding->numbound-1; j>=0; --j ) 
+			{
+#ifdef MACOS_OPENTRANSPORT
+			TUnitData OTpacket;
+			InetAddress address;
+
+				OTInitInetAddress(&address, binding->address[j].port,binding->address[j].host);
+#ifdef DEBUG_NET
+				printf("Packet send address: 0x%8.8x:%d, length = %d\n", binding->address[j].host, binding->address[j].port, packets[i]->len);
+#endif
+				memset(&OTpacket, 0, sizeof(OTpacket));
+				OTpacket.addr.buf = (Uint8 *)&address;
+				OTpacket.addr.len = (sizeof address);
+				OTpacket.udata.buf = packets[i]->data;
+				OTpacket.udata.len = packets[i]->len;
+			                              
+				status = OTSndUData(sock->channel, &OTpacket);
+#ifdef DEBUG_NET
+				printf("SDLNet_UDP_SendV   OTSndUData returne value is;%d\n", status );
+#endif
+				AsyncUDPPopEvent(sock);
+				packets[i]->status = status;
+				
+				if (status == noErr)
+				{
+					++numsent;
+				}
+
+#else
+				sock_addr.sin_addr.s_addr = binding->address[j].host;
+				sock_addr.sin_port = binding->address[j].port;
+				sock_addr.sin_family = AF_INET;
+				status = sendto(sock->channel, 
+						packets[i]->data, packets[i]->len, 0,
+						(struct sockaddr *)&sock_addr,sock_len);
+				if ( status >= 0 )
+				{
+					packets[i]->status = status;
+					++numsent;
+				}
+#endif /* MACOS_OPENTRANSPORT */
+			}
+		}
+	}
+	
+	return(numsent);
+}
+
+int SDLNet_UDP_Send(UDPsocket sock, int channel, UDPpacket *packet)
+{
+	/* This is silly, but... */
+	packet->channel = channel;
+	return(SDLNet_UDP_SendV(sock, &packet, 1));
+}
+
+/* Returns true if a socket is has data available for reading right now */
+static int SocketReady(SOCKET sock)
+{
+	int retval = 0;
+#ifdef MACOS_OPENTRANSPORT
+	OTResult status;
+#else
+	struct timeval tv;
+	fd_set mask;
+#endif
+
+#ifdef MACOS_OPENTRANSPORT
+	//status = OTGetEndpointState(sock);
+	status = OTLook(sock);
+	if( status > 0 )
+		retval = 1;
+		
+/*	switch( status )
+	{
+//		case T_IDLE:
+		case T_DATAXFER:
+//		case T_INREL:
+			retval = 1;
+			break;
+		default:
+			OTCountDataBytes( sock, &numBytes );
+			if( numBytes )
+				retval = 1;
+	}*/
+#else
+	/* Check the file descriptors for available data */
+	do {
+		errno = 0;
+
+		/* Set up the mask of file descriptors */
+		FD_ZERO(&mask);
+		FD_SET(sock, &mask);
+
+		/* Set up the timeout */
+		tv.tv_sec = 0;
+		tv.tv_usec = 0;
+
+		/* Look! */
+		retval = select(sock+1, &mask, NULL, NULL, &tv);
+	} while ( errno == EINTR );
+#endif /* MACOS_OPENTRANSPORT */
+
+	return(retval == 1);
+}
+
+/* Receive a vector of pending packets from the UDP socket.
+   The returned packets contain the source address and the channel they arrived
+   on.  If they did not arrive on a bound channel, the the channel will be set
+   to -1.
+   This function returns the number of packets read from the network, or -1
+   on error.  This function does not block, so can return 0 packets pending.
+*/
+extern int SDLNet_UDP_RecvV(UDPsocket sock, UDPpacket **packets)
+{
+	int numrecv, i, j;
+	struct UDP_channel *binding;
+#ifdef MACOS_OPENTRANSPORT
+	TUnitData OTpacket;
+	OTFlags flags;
+	InetAddress address;
+#else
+	int sock_len;
+	struct sockaddr_in sock_addr;
+#endif
+
+	numrecv = 0;
+	while ( packets[numrecv] && SocketReady(sock->channel) ) 
+	{
+	UDPpacket *packet;
+
+		packet = packets[numrecv];
+		
+#ifdef MACOS_OPENTRANSPORT
+		memset(&OTpacket, 0, sizeof(OTpacket));
+		OTpacket.addr.buf = (Uint8 *)&address;
+		OTpacket.addr.maxlen = (sizeof address);
+		OTpacket.udata.buf = packet->data;
+		OTpacket.udata.maxlen = packet->maxlen;
+		
+		packet->status = OTRcvUData(sock->channel, &OTpacket, &flags);
+#ifdef DEBUG_NET
+		printf("Packet status: %d\n", packet->status);
+#endif
+		AsyncUDPPopEvent(sock);
+		if (packet->status == noErr)
+		{
+			packet->len = OTpacket.udata.len;
+			packet->address.host = address.fHost;
+			packet->address.port = address.fPort;
+#ifdef DEBUG_NET
+			printf("Packet address: 0x%8.8x:%d, length = %d\n", packet->address.host, packet->address.port, packet->len);
+#endif
+		}
+#else
+		sock_len = sizeof(sock_addr);
+		packet->status = recvfrom(sock->channel,
+				packet->data, packet->maxlen, 0,
+				(struct sockaddr *)&sock_addr,
+#ifdef USE_GUSI_SOCKETS
+				(unsigned int *)&sock_len);
+#else
+						&sock_len);
+#endif
+		if ( packet->status >= 0 ) {
+			packet->len = packet->status;
+			packet->address.host = sock_addr.sin_addr.s_addr;
+			packet->address.port = sock_addr.sin_port;
+		}
+#endif
+		if (packet->status >= 0)
+		{
+			packet->channel = -1;
+			
+			for (i=(SDLNET_MAX_UDPCHANNELS-1); i>=0; --i ) 
+			{
+				binding = &sock->binding[i];
+				
+				for ( j=binding->numbound-1; j>=0; --j ) 
+				{
+					if ( (packet->address.host == binding->address[j].host) &&
+					     (packet->address.port == binding->address[j].port) ) 
+					{
+						packet->channel = i;
+						goto foundit; /* break twice */
+					}
+				}
+			}
+foundit:
+			++numrecv;
+		} 
+		
+		else 
+		{
+			packet->len = 0;
+		}
+	}
+	
+	sock->ready = 0;
+	
+	return(numrecv);
+}
+
+/* Receive a single packet from the UDP socket.
+   The returned packet contains the source address and the channel it arrived
+   on.  If it did not arrive on a bound channel, the the channel will be set
+   to -1.
+   This function returns the number of packets read from the network, or -1
+   on error.  This function does not block, so can return 0 packets pending.
+*/
+int SDLNet_UDP_Recv(UDPsocket sock, UDPpacket *packet)
+{
+	UDPpacket *packets[2];
+
+	/* Receive a packet array of 1 */
+	packets[0] = packet;
+	packets[1] = NULL;
+	return(SDLNet_UDP_RecvV(sock, packets));
+}
+
+/* Close a UDP network socket */
+extern void SDLNet_UDP_Close(UDPsocket sock)
+{
+	if ( sock != NULL ) 
+	{
+		if ( sock->channel != INVALID_SOCKET ) 
+		{
+#ifdef MACOS_OPENTRANSPORT
+			OTUnbind(sock->channel);
+			OTCloseProvider(sock->channel);
+#else
+			closesocket(sock->channel);
+#endif /* MACOS_OPENTRANSPORT */
+		}
+		
+		free(sock);
+	}
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetselect.c	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,226 @@
+/*
+    SDL_net:  An example cross-platform network library for use with SDL
+    Copyright (C) 1997-2004 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/* $Id: SDLnetselect.c 1192 2004-01-04 17:41:55Z slouken $ */
+
+#include "SDLnetsys.h"
+#include "SDL_net.h"
+
+/* The select() API for network sockets */
+
+struct SDLNet_Socket {
+	int ready;
+	SOCKET channel;
+#ifdef MACOS_OPENTRANSPORT
+	OTEventCode curEvent;
+#endif
+};
+
+struct _SDLNet_SocketSet {
+	int numsockets;
+	int maxsockets;
+	struct SDLNet_Socket **sockets;
+};
+
+/* Allocate a socket set for use with SDLNet_CheckSockets() 
+   This returns a socket set for up to 'maxsockets' sockets, or NULL if 
+   the function ran out of memory. 
+ */
+SDLNet_SocketSet SDLNet_AllocSocketSet(int maxsockets)
+{
+	struct _SDLNet_SocketSet *set;
+	int i;
+
+	set = (struct _SDLNet_SocketSet *)malloc(sizeof(*set));
+	if ( set != NULL ) {
+		set->numsockets = 0;
+		set->maxsockets = maxsockets;
+		set->sockets = (struct SDLNet_Socket **)malloc
+					(maxsockets*sizeof(*set->sockets));
+		if ( set->sockets != NULL ) {
+			for ( i=0; i<maxsockets; ++i ) {
+				set->sockets[i] = NULL;
+			}
+		} else {
+			free(set);
+			set = NULL;
+		}
+	}
+	return(set);
+}
+
+/* Add a socket to a set of sockets to be checked for available data */
+int SDLNet_AddSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock)
+{
+	if ( sock != NULL ) {
+		if ( set->numsockets == set->maxsockets ) {
+			SDLNet_SetError("socketset is full");
+			return(-1);
+		}
+		set->sockets[set->numsockets++] = (struct SDLNet_Socket *)sock;
+	}
+	return(set->numsockets);
+}
+
+/* Remove a socket from a set of sockets to be checked for available data */
+int SDLNet_DelSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock)
+{
+	int i;
+
+	if ( sock != NULL ) {
+		for ( i=0; i<set->numsockets; ++i ) {
+			if ( set->sockets[i] == (struct SDLNet_Socket *)sock ) {
+				break;
+			}
+		}
+		if ( i == set->numsockets ) {
+			SDLNet_SetError("socket not found in socketset");
+			return(-1);
+		}
+		--set->numsockets;
+		for ( ; i<set->numsockets; ++i ) {
+			set->sockets[i] = set->sockets[i+1];
+		}
+	}
+	return(set->numsockets);
+}
+
+/* This function checks to see if data is available for reading on the
+   given set of sockets.  If 'timeout' is 0, it performs a quick poll,
+   otherwise the function returns when either data is available for
+   reading, or the timeout in milliseconds has elapsed, which ever occurs
+   first.  This function returns the number of sockets ready for reading,
+   or -1 if there was an error with the select() system call.
+*/
+#ifdef MACOS_OPENTRANSPORT
+int SDLNet_CheckSockets(SDLNet_SocketSet set, Uint32 timeout)
+{
+Uint32	stop;
+int 	numReady;
+
+	/* Loop, polling the network devices */
+	
+	stop = SDL_GetTicks() + timeout;
+	
+	do 
+	{
+	OTResult status;
+	size_t	numBytes;
+	int 	i;
+		
+		numReady = 0;
+	
+		for (i = set->numsockets-1;i >= 0;--i) 
+		{
+			status = OTLook( set->sockets[i]->channel );
+			if( status > 0 )
+			{
+				switch( status )
+				{
+					case T_UDERR:
+						OTRcvUDErr( set->sockets[i]->channel , nil);
+						break;
+					case T_DISCONNECT:
+						OTRcvDisconnect( set->sockets[i]->channel, nil );
+						break;
+					case T_ORDREL:
+						OTRcvOrderlyDisconnect(set->sockets[i]->channel );
+						break;
+					case T_CONNECT:
+						OTRcvConnect( set->sockets[i]->channel, nil );
+						break;
+					
+				
+					default:
+						set->sockets[i]->ready = 1;
+						++numReady;
+				}
+			}
+			else if( OTCountDataBytes(set->sockets[i]->channel, &numBytes ) != kOTNoDataErr )
+			{
+				set->sockets[i]->ready = 1;
+				++numReady;
+			}
+			else
+				set->sockets[i]->ready = 0;
+		}
+		
+	} while (!numReady && (SDL_GetTicks() < stop));
+
+	return(numReady);
+}
+#else
+int SDLNet_CheckSockets(SDLNet_SocketSet set, Uint32 timeout)
+{
+	int i;
+	SOCKET maxfd;
+	int retval;
+	struct timeval tv;
+	fd_set mask;
+
+	/* Find the largest file descriptor */
+	maxfd = 0;
+	for ( i=set->numsockets-1; i>=0; --i ) {
+		if ( set->sockets[i]->channel > maxfd ) {
+			maxfd = set->sockets[i]->channel;
+		}
+	}
+
+	/* Check the file descriptors for available data */
+	do {
+		errno = 0;
+
+		/* Set up the mask of file descriptors */
+		FD_ZERO(&mask);
+		for ( i=set->numsockets-1; i>=0; --i ) {
+			FD_SET(set->sockets[i]->channel, &mask);
+		}
+
+		/* Set up the timeout */
+		tv.tv_sec = timeout/1000;
+		tv.tv_usec = (timeout%1000)*1000;
+
+		/* Look! */
+		retval = select(maxfd+1, &mask, NULL, NULL, &tv);
+	} while ( errno == EINTR );
+
+	/* Mark all file descriptors ready that have data available */
+	if ( retval > 0 ) {
+		for ( i=set->numsockets-1; i>=0; --i ) {
+			if ( FD_ISSET(set->sockets[i]->channel, &mask) ) {
+				set->sockets[i]->ready = 1;
+			}
+		}
+	}
+	return(retval);
+}
+#endif /* MACOS_OPENTRANSPORT */
+   
+/* Free a set of sockets allocated by SDL_NetAllocSocketSet() */
+extern void SDLNet_FreeSocketSet(SDLNet_SocketSet set)
+{
+	if ( set ) {
+		free(set->sockets);
+		free(set);
+	}
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetsys.h	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,84 @@
+/*
+    SDL_net:  An example cross-platform network library for use with SDL
+    Copyright (C) 1997-2004 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/* $Id: SDLnetsys.h 1720 2005-11-23 07:57:10Z icculus $ */
+
+/* Include normal system headers */
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+
+#ifdef macintosh
+#ifndef USE_GUSI_SOCKETS
+#define MACOS_OPENTRANSPORT
+//#error Open Transport driver is broken
+#endif
+#endif /* macintosh */
+
+/* Include system network headers */
+#ifdef MACOS_OPENTRANSPORT
+#include <OpenTransport.h>
+#include <OpenTptInternet.h>
+#else
+#if defined(__WIN32__) || defined(WIN32)
+#define __USE_W32_SOCKETS
+#include <windows.h>
+#else /* UNIX */
+#ifdef __OS2__
+#include <types.h>
+#include <sys/ioctl.h>
+#endif
+#include <sys/time.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <netinet/in.h>
+#ifndef __BEOS__
+#include <arpa/inet.h>
+#endif
+#ifdef linux /* FIXME: what other platforms have this? */
+#include <netinet/tcp.h>
+#endif
+#include <netdb.h>
+#include <sys/socket.h>
+#endif /* WIN32 */
+#endif /* Open Transport */
+
+/* System-dependent definitions */
+#ifdef MACOS_OPENTRANSPORT
+//#define closesocket	OTCloseProvider
+#define closesocket OTSndOrderlyDisconnect
+#define SOCKET		EndpointRef
+#define INVALID_SOCKET	kOTInvalidEndpointRef
+#else
+#ifndef __USE_W32_SOCKETS
+#ifdef __OS2__
+#define closesocket     soclose
+#else  /* !__OS2__ */
+#define closesocket	close
+#endif /* __OS2__ */
+#define SOCKET	int
+#define INVALID_SOCKET	-1
+#define SOCKET_ERROR	-1
+#endif /* __USE_W32_SOCKETS */
+#endif /* Open Transport */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/sdl_net/include/SDL_net.h	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,444 @@
+/*
+    SDL_net:  An example cross-platform network library for use with SDL
+    Copyright (C) 1997-2004 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/* $Id: SDL_net.h 3281 2007-07-15 05:58:56Z slouken $ */
+
+#ifndef _SDL_NET_H
+#define _SDL_NET_H
+
+#include "SDL.h"
+#include "SDL_endian.h"
+#include "SDL_version.h"
+#include "begin_code.h"
+
+
+
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
+*/
+#define SDL_NET_MAJOR_VERSION	1
+#define SDL_NET_MINOR_VERSION	2
+#define SDL_NET_PATCHLEVEL	7
+
+/* This macro can be used to fill a version structure with the compile-time
+ * version of the SDL_net library.
+ */
+#define SDL_NET_VERSION(X)						\
+{									\
+	(X)->major = SDL_NET_MAJOR_VERSION;				\
+	(X)->minor = SDL_NET_MINOR_VERSION;				\
+	(X)->patch = SDL_NET_PATCHLEVEL;				\
+}
+
+/* This function gets the version of the dynamically linked SDL_net library.
+   it should NOT be used to fill a version structure, instead you should
+   use the SDL_NET_VERSION() macro.
+ */
+extern DECLSPEC const SDL_version * SDLCALL SDLNet_Linked_Version(void);
+
+/* Initialize/Cleanup the network API
+   SDL must be initialized before calls to functions in this library,
+   because this library uses utility functions from the SDL library.
+*/
+extern DECLSPEC int  SDLCALL SDLNet_Init(void);
+extern DECLSPEC void SDLCALL SDLNet_Quit(void);
+
+/***********************************************************************/
+/* IPv4 hostname resolution API                                        */
+/***********************************************************************/
+
+typedef struct {
+	Uint32 host;			/* 32-bit IPv4 host address */
+	Uint16 port;			/* 16-bit protocol port */
+} IPaddress;
+
+/* Resolve a host name and port to an IP address in network form.
+   If the function succeeds, it will return 0.
+   If the host couldn't be resolved, the host portion of the returned
+   address will be INADDR_NONE, and the function will return -1.
+   If 'host' is NULL, the resolved host will be set to INADDR_ANY.
+ */
+#ifndef INADDR_ANY
+#define INADDR_ANY		0x00000000
+#endif
+#ifndef INADDR_NONE
+#define INADDR_NONE		0xFFFFFFFF
+#endif
+#ifndef INADDR_BROADCAST
+#define INADDR_BROADCAST	0xFFFFFFFF
+#endif
+extern DECLSPEC int SDLCALL SDLNet_ResolveHost(IPaddress *address, const char *host, Uint16 port);
+
+/* Resolve an ip address to a host name in canonical form.
+   If the ip couldn't be resolved, this function returns NULL,
+   otherwise a pointer to a static buffer containing the hostname
+   is returned.  Note that this function is not thread-safe.
+*/
+extern DECLSPEC const char * SDLCALL SDLNet_ResolveIP(IPaddress *ip);
+
+
+/***********************************************************************/
+/* TCP network API                                                     */
+/***********************************************************************/
+
+typedef struct _TCPsocket *TCPsocket;
+
+/* Open a TCP network socket
+   If ip.host is INADDR_NONE or INADDR_ANY, this creates a local server
+   socket on the given port, otherwise a TCP connection to the remote
+   host and port is attempted. The address passed in should already be
+   swapped to network byte order (addresses returned from 
+   SDLNet_ResolveHost() are already in the correct form).
+   The newly created socket is returned, or NULL if there was an error.
+*/
+extern DECLSPEC TCPsocket SDLCALL SDLNet_TCP_Open(IPaddress *ip);
+
+/* Accept an incoming connection on the given server socket.
+   The newly created socket is returned, or NULL if there was an error.
+*/
+extern DECLSPEC TCPsocket SDLCALL SDLNet_TCP_Accept(TCPsocket server);
+
+/* Get the IP address of the remote system associated with the socket.
+   If the socket is a server socket, this function returns NULL.
+*/
+extern DECLSPEC IPaddress * SDLCALL SDLNet_TCP_GetPeerAddress(TCPsocket sock);
+
+/* Send 'len' bytes of 'data' over the non-server socket 'sock'
+   This function returns the actual amount of data sent.  If the return value
+   is less than the amount of data sent, then either the remote connection was
+   closed, or an unknown socket error occurred.
+*/
+extern DECLSPEC int SDLCALL SDLNet_TCP_Send(TCPsocket sock, const void *data,
+		int len);
+
+/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
+   and store them in the buffer pointed to by 'data'.
+   This function returns the actual amount of data received.  If the return
+   value is less than or equal to zero, then either the remote connection was
+   closed, or an unknown socket error occurred.
+*/
+extern DECLSPEC int SDLCALL SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen);
+
+/* Close a TCP network socket */
+extern DECLSPEC void SDLCALL SDLNet_TCP_Close(TCPsocket sock);
+
+
+/***********************************************************************/
+/* UDP network API                                                     */
+/***********************************************************************/
+
+/* The maximum channels on a a UDP socket */
+#define SDLNET_MAX_UDPCHANNELS	32
+/* The maximum addresses bound to a single UDP socket channel */
+#define SDLNET_MAX_UDPADDRESSES	4
+
+typedef struct _UDPsocket *UDPsocket;
+typedef struct {
+	int channel;		/* The src/dst channel of the packet */
+	Uint8 *data;		/* The packet data */
+	int len;		/* The length of the packet data */
+	int maxlen;		/* The size of the data buffer */
+	int status;		/* packet status after sending */
+	IPaddress address;		/* The source/dest address of an incoming/outgoing packet */
+} UDPpacket;
+
+/* Allocate/resize/free a single UDP packet 'size' bytes long.
+   The new packet is returned, or NULL if the function ran out of memory.
+ */
+extern DECLSPEC UDPpacket * SDLCALL SDLNet_AllocPacket(int size);
+extern DECLSPEC int SDLCALL SDLNet_ResizePacket(UDPpacket *packet, int newsize);
+extern DECLSPEC void SDLCALL SDLNet_FreePacket(UDPpacket *packet);
+
+/* Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets,
+   each 'size' bytes long.
+   A pointer to the first packet in the array is returned, or NULL if the
+   function ran out of memory.
+ */
+extern DECLSPEC UDPpacket ** SDLCALL SDLNet_AllocPacketV(int howmany, int size);
+extern DECLSPEC void SDLCALL SDLNet_FreePacketV(UDPpacket **packetV);
+
+
+/* Open a UDP network socket
+   If 'port' is non-zero, the UDP socket is bound to a local port.
+   The 'port' should be given in native byte order, but is used
+   internally in network (big endian) byte order, in addresses, etc.
+   This allows other systems to send to this socket via a known port.
+*/
+extern DECLSPEC UDPsocket SDLCALL SDLNet_UDP_Open(Uint16 port);
+
+/* Bind the address 'address' to the requested channel on the UDP socket.
+   If the channel is -1, then the first unbound channel will be bound with
+   the given address as it's primary address.
+   If the channel is already bound, this new address will be added to the
+   list of valid source addresses for packets arriving on the channel.
+   If the channel is not already bound, then the address becomes the primary
+   address, to which all outbound packets on the channel are sent.
+   This function returns the channel which was bound, or -1 on error.
+*/
+extern DECLSPEC int SDLCALL SDLNet_UDP_Bind(UDPsocket sock, int channel, IPaddress *address);
+
+/* Unbind all addresses from the given channel */
+extern DECLSPEC void SDLCALL SDLNet_UDP_Unbind(UDPsocket sock, int channel);
+
+/* Get the primary IP address of the remote system associated with the 
+   socket and channel.  If the channel is -1, then the primary IP port
+   of the UDP socket is returned -- this is only meaningful for sockets
+   opened with a specific port.
+   If the channel is not bound and not -1, this function returns NULL.
+ */
+extern DECLSPEC IPaddress * SDLCALL SDLNet_UDP_GetPeerAddress(UDPsocket sock, int channel);
+
+/* Send a vector of packets to the the channels specified within the packet.
+   If the channel specified in the packet is -1, the packet will be sent to
+   the address in the 'src' member of the packet.
+   Each packet will be updated with the status of the packet after it has 
+   been sent, -1 if the packet send failed.
+   This function returns the number of packets sent.
+*/
+extern DECLSPEC int SDLCALL SDLNet_UDP_SendV(UDPsocket sock, UDPpacket **packets, int npackets);
+
+/* Send a single packet to the specified channel.
+   If the channel specified in the packet is -1, the packet will be sent to
+   the address in the 'src' member of the packet.
+   The packet will be updated with the status of the packet after it has
+   been sent.
+   This function returns 1 if the packet was sent, or 0 on error.
+
+   NOTE:
+   The maximum size of the packet is limited by the MTU (Maximum Transfer Unit)
+   of the transport medium.  It can be as low as 250 bytes for some PPP links,
+   and as high as 1500 bytes for ethernet.
+*/
+extern DECLSPEC int SDLCALL SDLNet_UDP_Send(UDPsocket sock, int channel, UDPpacket *packet);
+
+/* Receive a vector of pending packets from the UDP socket.
+   The returned packets contain the source address and the channel they arrived
+   on.  If they did not arrive on a bound channel, the the channel will be set
+   to -1.
+   The channels are checked in highest to lowest order, so if an address is
+   bound to multiple channels, the highest channel with the source address
+   bound will be returned.
+   This function returns the number of packets read from the network, or -1
+   on error.  This function does not block, so can return 0 packets pending.
+*/
+extern DECLSPEC int SDLCALL SDLNet_UDP_RecvV(UDPsocket sock, UDPpacket **packets);
+
+/* Receive a single packet from the UDP socket.
+   The returned packet contains the source address and the channel it arrived
+   on.  If it did not arrive on a bound channel, the the channel will be set
+   to -1.
+   The channels are checked in highest to lowest order, so if an address is
+   bound to multiple channels, the highest channel with the source address
+   bound will be returned.
+   This function returns the number of packets read from the network, or -1
+   on error.  This function does not block, so can return 0 packets pending.
+*/
+extern DECLSPEC int SDLCALL SDLNet_UDP_Recv(UDPsocket sock, UDPpacket *packet);
+
+/* Close a UDP network socket */
+extern DECLSPEC void SDLCALL SDLNet_UDP_Close(UDPsocket sock);
+
+
+/***********************************************************************/
+/* Hooks for checking sockets for available data                       */
+/***********************************************************************/
+
+typedef struct _SDLNet_SocketSet *SDLNet_SocketSet;
+
+/* Any network socket can be safely cast to this socket type */
+typedef struct {
+	int ready;
+} *SDLNet_GenericSocket;
+
+/* Allocate a socket set for use with SDLNet_CheckSockets()
+   This returns a socket set for up to 'maxsockets' sockets, or NULL if
+   the function ran out of memory.
+ */
+extern DECLSPEC SDLNet_SocketSet SDLCALL SDLNet_AllocSocketSet(int maxsockets);
+
+/* Add a socket to a set of sockets to be checked for available data */
+#define SDLNet_TCP_AddSocket(set, sock) \
+			SDLNet_AddSocket(set, (SDLNet_GenericSocket)sock)
+#define SDLNet_UDP_AddSocket(set, sock) \
+			SDLNet_AddSocket(set, (SDLNet_GenericSocket)sock)
+extern DECLSPEC int SDLCALL SDLNet_AddSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock);
+
+/* Remove a socket from a set of sockets to be checked for available data */
+#define SDLNet_TCP_DelSocket(set, sock) \
+			SDLNet_DelSocket(set, (SDLNet_GenericSocket)sock)
+#define SDLNet_UDP_DelSocket(set, sock) \
+			SDLNet_DelSocket(set, (SDLNet_GenericSocket)sock)
+extern DECLSPEC int SDLCALL SDLNet_DelSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock);
+
+/* This function checks to see if data is available for reading on the
+   given set of sockets.  If 'timeout' is 0, it performs a quick poll,
+   otherwise the function returns when either data is available for
+   reading, or the timeout in milliseconds has elapsed, which ever occurs
+   first.  This function returns the number of sockets ready for reading, 
+   or -1 if there was an error with the select() system call.
+*/
+extern DECLSPEC int SDLCALL SDLNet_CheckSockets(SDLNet_SocketSet set, Uint32 timeout);
+
+/* After calling SDLNet_CheckSockets(), you can use this function on a
+   socket that was in the socket set, to find out if data is available
+   for reading.
+*/
+#define SDLNet_SocketReady(sock) \
+		((sock != NULL) && ((SDLNet_GenericSocket)sock)->ready)
+
+/* Free a set of sockets allocated by SDL_NetAllocSocketSet() */
+extern DECLSPEC void SDLCALL SDLNet_FreeSocketSet(SDLNet_SocketSet set);
+
+
+/***********************************************************************/
+/* Platform-independent data conversion functions                      */
+/***********************************************************************/
+
+/* Write a 16/32 bit value to network packet buffer */
+extern DECLSPEC void SDLCALL SDLNet_Write16(Uint16 value, void *area);
+extern DECLSPEC void SDLCALL SDLNet_Write32(Uint32 value, void *area);
+
+/* Read a 16/32 bit value from network packet buffer */
+extern DECLSPEC Uint16 SDLCALL SDLNet_Read16(void *area);
+extern DECLSPEC Uint32 SDLCALL SDLNet_Read32(void *area);
+
+/***********************************************************************/
+/* Error reporting functions                                           */
+/***********************************************************************/
+
+/* We'll use SDL's functions for error reporting */
+#define SDLNet_SetError	SDL_SetError
+#define SDLNet_GetError	SDL_GetError
+
+/* I'm eventually going to try to disentangle SDL_net from SDL, thus making
+   SDL_net an independent X-platform networking toolkit.  Not today though....
+
+extern no_parse_DECLSPEC void SDLCALL SDLNet_SetError(const char *fmt, ...);
+extern no_parse_DECLSPEC char * SDLCALL SDLNet_GetError(void);
+*/
+
+
+/* Inline macro functions to read/write network data */
+
+/* Warning, some systems have data access alignment restrictions */
+#if defined(sparc) || defined(mips)
+#define SDL_DATA_ALIGNED	1
+#endif
+#ifndef SDL_DATA_ALIGNED
+#define SDL_DATA_ALIGNED	0
+#endif
+
+/* Write a 16 bit value to network packet buffer */
+#if !SDL_DATA_ALIGNED
+#define SDLNet_Write16(value, areap)	\
+	(*(Uint16 *)(areap) = SDL_SwapBE16(value))
+#else
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+#define SDLNet_Write16(value, areap)	\
+do 					\
+{					\
+	Uint8 *area = (Uint8 *)(areap);	\
+	area[0] = (value >>  8) & 0xFF;	\
+	area[1] =  value        & 0xFF;	\
+} while ( 0 )
+#else
+#define SDLNet_Write16(value, areap)	\
+do 					\
+{					\
+	Uint8 *area = (Uint8 *)(areap);	\
+	area[1] = (value >>  8) & 0xFF;	\
+	area[0] =  value        & 0xFF;	\
+} while ( 0 )
+#endif
+#endif /* !SDL_DATA_ALIGNED */
+
+/* Write a 32 bit value to network packet buffer */
+#if !SDL_DATA_ALIGNED
+#define SDLNet_Write32(value, areap) 	\
+	*(Uint32 *)(areap) = SDL_SwapBE32(value);
+#else
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+#define SDLNet_Write32(value, areap) 	\
+do					\
+{					\
+	Uint8 *area = (Uint8 *)(areap);	\
+	area[0] = (value >> 24) & 0xFF;	\
+	area[1] = (value >> 16) & 0xFF;	\
+	area[2] = (value >>  8) & 0xFF;	\
+	area[3] =  value       & 0xFF;	\
+} while ( 0 )
+#else
+#define SDLNet_Write32(value, areap) 	\
+do					\
+{					\
+	Uint8 *area = (Uint8 *)(areap);	\
+	area[3] = (value >> 24) & 0xFF;	\
+	area[2] = (value >> 16) & 0xFF;	\
+	area[1] = (value >>  8) & 0xFF;	\
+	area[0] =  value       & 0xFF;	\
+} while ( 0 )
+#endif
+#endif /* !SDL_DATA_ALIGNED */
+
+/* Read a 16 bit value from network packet buffer */
+#if !SDL_DATA_ALIGNED
+#define SDLNet_Read16(areap) 		\
+	(SDL_SwapBE16(*(Uint16 *)(areap)))
+#else
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+#define SDLNet_Read16(areap) 		\
+	((((Uint8 *)areap)[0] <<  8) | ((Uint8 *)areap)[1] <<  0)
+#else
+#define SDLNet_Read16(areap) 		\
+	((((Uint8 *)areap)[1] <<  8) | ((Uint8 *)areap)[0] <<  0)
+#endif
+#endif /* !SDL_DATA_ALIGNED */
+
+/* Read a 32 bit value from network packet buffer */
+#if !SDL_DATA_ALIGNED
+#define SDLNet_Read32(areap) 		\
+	(SDL_SwapBE32(*(Uint32 *)(areap)))
+#else
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+#define SDLNet_Read32(areap) 		\
+	((((Uint8 *)areap)[0] << 24) | (((Uint8 *)areap)[1] << 16) | \
+	 (((Uint8 *)areap)[2] <<  8) |  ((Uint8 *)areap)[3] <<  0)
+#else
+#define SDLNet_Read32(areap) 		\
+	((((Uint8 *)areap)[3] << 24) | (((Uint8 *)areap)[2] << 16) | \
+	 (((Uint8 *)areap)[1] <<  8) |  ((Uint8 *)areap)[0] <<  0)
+#endif
+#endif /* !SDL_DATA_ALIGNED */
+
+#ifdef MACOS_OPENTRANSPORT
+#endif
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_NET_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/src/Android.mk	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+LOCAL_PATH := $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := main
+
+LOCAL_C_INCLUDES := $(LOCAL_PATH)/../SDL/include
+
+# Add your application source files here...
+LOCAL_SRC_FILES := ../SDL/src/main/android/SDL_android_main.cpp hedgewars_main.c 
+
+LOCAL_SHARED_LIBRARIES := SDL
+
+LOCAL_LDLIBS := -llog -lGLESv1_CM
+
+include $(BUILD_SHARED_LIBRARY)
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/jni/src/hedgewars_main.c	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,40 @@
+
+#include "android/log.h"
+#include "SDL.h"
+#include "dlfcn.h"
+#include "GLES/gl.h"
+
+#define TAG "HWEngine Loader"
+
+typedef  (*HWEngine_Game)(char**);
+
+main(int argc, char *argv[]){
+	void *handle;
+	char *error;
+	HWEngine_Game Game;
+	
+
+        __android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine being loaded");
+	handle = dlopen("libhwengine.so", RTLD_NOW|RTLD_GLOBAL);
+	if(!handle){
+		__android_log_print(ANDROID_LOG_INFO, "foo", dlerror());
+		__android_log_print(ANDROID_LOG_INFO, "foo", "error dlopen");
+		exit(EXIT_FAILURE);
+	}
+	dlerror();
+
+        __android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine successfully loaded..");
+
+
+	Game = (HWEngine_Game) dlsym(handle,"Game");
+	if((error = dlerror()) != NULL){
+		__android_log_print(ANDROID_LOG_INFO, "foo", error);
+		__android_log_print(ANDROID_LOG_INFO, "foo", "error dlsym");
+		exit(EXIT_FAILURE);
+	}
+	__android_log_print(ANDROID_LOG_INFO, "foo", "dlsym succeeded");
+	Game(argv);
+	__android_log_print(ANDROID_LOG_INFO, "foo", "Game() succeeded");
+
+	dlclose(handle);
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/local.properties	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,10 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+# 
+# This file must *NOT* be checked in Version Control Systems,
+# as it contains information specific to your local configuration.
+
+# location of the SDK. This is only used by Ant
+# For customization when using a Version Control System, please read the
+# header note.
+sdk.dir=/home/richard/SoftDev/android/android-sdk-linux_86
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Binary file project_files/Android-build/SDL-android-project/res/drawable-xlarge-mdpi/background.png has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/backbutton.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<merge xmlns:android="http://schemas.android.com/apk/res/android">
+    <ImageButton
+    	android:id="@+id/btnBack"
+    	android:layout_width="120dip"
+    	android:layout_height="40dip"
+    	android:layout_alignParentBottom="true"
+    	android:layout_alignParentLeft="true"
+    	android:adjustViewBounds="true"
+    	android:scaleType="centerInside"
+    	android:background="@android:color/transparent"
+    	android:src="@drawable/backbutton"/>
+</merge>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/background.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8"?>
+<merge xmlns:android="http://schemas.android.com/apk/res/android">
+<ImageView
+	android:layout_width="fill_parent"
+	android:layout_height="fill_parent"
+	android:scaleType="center"
+	android:src="@drawable/background"/>
+</merge>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/config.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    android:layout_width="fill_parent"
+    android:layout_height="fill_parent">
+    	
+    <ListView
+    	android:id="@+id/listView"
+    	android:layout_width="wrap_content"
+    	android:layout_height="fill_parent"/>
+    	
+</RelativeLayout>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/download.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="utf-8"?>
+<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
+	android:id="@+id/container"
+    android:layout_width="wrap_content"
+    android:layout_height="wrap_content"
+    android:padding="5dp">
+    <ProgressBar
+    	android:id="@+id/progressbar"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:layout_alignLeft="@+id/background"
+    	android:layout_alignRight="@+id/cancelDownload"
+    	android:progressDrawable="@android:drawable/progress_horizontal"
+		android:indeterminate="false" android:indeterminateOnly="false"/>
+	<TextView
+    	android:id="@+id/progressbar_sub"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:layout_below="@id/progressbar"
+    	android:layout_alignLeft="@+id/background"
+    	android:layout_alignRight="@+id/cancelDownload"
+    	android:text="@string/notification_title"
+    	android:textColor="#FFF"
+    	android:textSize="14dp"/> 	
+    <Button
+    	android:id="@id/background"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:layout_below="@id/progressbar_sub"
+    	android:text="@string/download_background"/>
+    <Button
+    	android:id="@+id/cancelDownload"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:layout_below="@id/progressbar_sub"
+    	android:layout_toRightOf="@id/background"
+    	android:text="@string/download_cancel"/>
+    	
+</RelativeLayout>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/listview_item.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<TextView xmlns:android="http://schemas.android.com/apk/res/android"
+	android:layout_width="fill_parent"
+	android:layout_height="wrap_content"
+	android:textSize="10dip"
+	android:textColor="#FFF"
+	android:gravity="center"/>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/main.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    android:orientation="vertical"
+    android:layout_width="fill_parent"
+    android:layout_height="fill_parent"
+    >
+<TextView  
+    android:layout_width="fill_parent" 
+    android:layout_height="wrap_content" 
+    android:text="Press download on first every launch, then startGame"
+    />
+    
+    <Button
+    	android:id="@+id/downloader"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:text="downloader"/>
+    	
+    <Button
+    	android:id="@+id/startGame"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:text="startgame"/>
+    	
+</LinearLayout>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/notification.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="utf-8"?>
+<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    android:layout_width="fill_parent"
+    android:layout_height="fill_parent"
+    android:padding="3dp">
+	<ImageView
+		android:id="@+id/icon"
+    	android:layout_width="wrap_content" 
+    	android:layout_height="fill_parent"
+    	android:scaleType="centerInside"
+    	android:src="@drawable/icon"/>
+    
+    <TextView
+    	android:id="@+id/title"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:layout_toRightOf="@id/icon"
+    	android:text="@string/notification_title"
+    	android:textColor="#000"
+    	android:textSize="17dp"
+    	android:textStyle="bold"/>
+    			
+	<TextView
+    	android:id="@+id/progressbar_sub"
+    	android:layout_width="wrap_content"
+    	android:layout_height="wrap_content"
+    	android:layout_toRightOf="@id/icon"
+    	android:layout_alignParentBottom="true"
+    	android:text="@string/notification_title"
+    	android:textColor="#000"
+    	android:textSize="10dp"/> 	
+	<ProgressBar
+		android:id="@+id/notification_progress"
+		android:layout_width="fill_parent"
+		android:layout_height="wrap_content"
+		android:layout_toRightOf="@id/icon"
+		android:layout_below="@id/title"
+		android:layout_above="@id/progressbar_sub"
+		android:progressDrawable="@android:drawable/progress_horizontal"
+		android:indeterminate="false" android:indeterminateOnly="false"
+		android:paddingRight="5dp"
+		android:paddingTop="5dp"/>   
+
+</RelativeLayout>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/savebutton.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<merge xmlns:android="http://schemas.android.com/apk/res/android">
+    <ImageButton
+    	android:id="@+id/btnSave"
+    	android:layout_width="120dip"
+    	android:layout_height="40dip"
+    	android:layout_alignParentBottom="true"
+    	android:layout_alignParentRight="true"
+    	android:adjustViewBounds="true"
+    	android:scaleType="centerInside"
+    	android:background="@android:color/transparent"
+    	android:src="@drawable/savebutton"/>
+</merge>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/spinner_textimg_entry.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+	android:layout_width="wrap_content"
+	android:layout_height="wrap_content"
+	android:gravity="center_horizontal">
+	<ImageView
+		android:id="@+id/spinner_img"
+		android:layout_width="wrap_content"
+		android:layout_height="wrap_content"
+		android:layout_gravity="center"
+		android:adjustViewBounds="true"
+		android:scaleType="centerInside"
+		android:layout_marginRight="5dip"
+		/>
+	<TextView
+		android:id="@+id/spinner_txt"
+		android:layout_width="wrap_content"
+		android:layout_height="wrap_content"
+		android:textSize="14dip"
+		android:textColor="#FFF"
+		android:gravity="center"/>
+</LinearLayout>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/starting_game.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,150 @@
+<?xml version="1.0" encoding="utf-8"?>
+<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    android:layout_width="fill_parent"
+    android:layout_height="fill_parent">
+    <include
+    	layout="@layout/background"/>
+     
+    <ImageView
+    	android:id="@+id/mapPreview"
+    	android:layout_width="256dip"
+    	android:layout_height="128dip"
+    	android:layout_margin="5dip"
+    	android:scaleType="fitXY"
+    	android:background="@drawable/box"
+    	android:src="@drawable/backbutton"/>
+    
+    <Spinner 
+       	android:id="@+id/spinMaps"
+       	android:layout_height="wrap_content"
+       	android:layout_width="wrap_content"    
+       	android:layout_below="@id/mapPreview"
+       	android:layout_alignRight="@id/mapPreview"
+       	android:layout_toRightOf="@+id/txtMap"
+       	android:background="@drawable/dropdown"/>
+    <TextView
+		android:id="@id/txtMap"
+		android:layout_width="wrap_content"
+		android:layout_height="wrap_content"
+		android:text="@string/start_map"
+		android:layout_alignTop="@id/spinMaps"
+		android:layout_alignBottom="@id/spinMaps"
+		android:layout_alignLeft="@id/mapPreview"
+		android:gravity="center"/>	
+   	
+    <TableLayout 
+       	android:id="@+id/gameOptions" 
+       	android:layout_height="wrap_content" 
+       	android:layout_width="wrap_content"
+       	android:layout_centerHorizontal="true"
+       	android:layout_toRightOf="@id/mapPreview" 
+       	android:layout_alignParentRight="true"
+       	android:padding="3dip"
+       	android:layout_margin="5dip"
+       	android:background="@drawable/box"
+       	android:stretchColumns="0,2"
+       	android:shrinkColumns="1">
+	       	
+       	<TableRow>
+        	 <TextView 
+		        android:id="@+id/txtGameplay"
+		        android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:text="@string/start_gameplay"/>
+        	<Spinner
+	        	android:id="@+id/spinGameplay"
+	        	android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:background="@drawable/dropdown"
+		        />
+		</TableRow>  
+		<TableRow>
+		    <TextView 
+		        android:id="@+id/txtGamescheme"
+		        android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:text="@string/start_gamescheme"/>
+		    <Spinner
+		       	android:id="@+id/spinGamescheme"
+		       	android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:background="@drawable/dropdown"/>
+		    <ImageButton
+		    	android:id="@+id/btnGamescheme"
+		    	android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:background="@drawable/edit"
+		        android:adjustViewBounds="true"
+		        android:scaleType="centerInside"
+		        android:layout_gravity="center"
+		        android:padding="3dip"/>
+		 </TableRow>
+		 <TableRow>    
+		     <TextView 
+		        android:id="@+id/txtweapons"
+		        android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:layout_below="@id/txtGamescheme"
+		        android:layout_marginTop="5dip"
+		        android:text="@string/start_weapons"/>
+	        
+	        <Spinner
+	        	android:id="@+id/spinweapons"
+	        	android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:background="@drawable/dropdown"/>
+		    
+		    <ImageButton
+		    	android:id="@+id/btnweapons"
+		    	android:layout_height="wrap_content"
+		        android:layout_width="wrap_content"
+		        android:background="@drawable/edit"
+		        android:adjustViewBounds="true"
+		        android:scaleType="centerInside"
+		        android:layout_gravity="center"
+		        android:padding="3dip"/>
+        </TableRow>	
+    </TableLayout>
+        
+    <ImageView 
+       	android:id="@+id/imgTheme"
+       	android:layout_height="wrap_content" 
+       	android:layout_width="wrap_content"
+       	android:layout_alignTop="@+id/spinTheme"
+       	android:layout_alignBottom="@id/spinTheme"
+       	android:layout_alignLeft="@id/gameOptions"
+       	android:adjustViewBounds="true"/>
+       
+    <Spinner
+        android:id="@id/spinTheme"
+        android:layout_height="wrap_content"
+        android:layout_width="wrap_content" 
+        android:layout_toRightOf="@+id/imgTheme"
+        android:layout_alignParentRight="true"
+       	android:layout_below="@id/gameOptions"
+       	android:background="@drawable/dropdown"/>
+        
+	<include layout="@layout/backbutton"/>
+    <ImageButton
+    	android:id="@+id/btnTeams"
+    	android:layout_width="120dip"
+    	android:layout_height="40dip"
+    	android:layout_alignParentBottom="true"
+    	android:layout_centerHorizontal="true"
+    	android:adjustViewBounds="true"
+    	android:scaleType="centerInside"
+    	android:background="@android:color/transparent"
+    	android:src="@drawable/teams"/>
+    <ImageButton
+    	android:id="@+id/btnStart"
+    	android:layout_width="120dip"
+    	android:layout_height="40dip"
+    	android:layout_alignParentBottom="true"
+    	android:layout_alignParentRight="true"
+    	android:adjustViewBounds="true"
+    	android:scaleType="centerInside"
+    	android:background="@android:color/transparent"
+    	android:src="@drawable/startgamebutton"/>
+
+</RelativeLayout>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/team_creation.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,184 @@
+<?xml version="1.0" encoding="utf-8"?>
+<FrameLayout
+	xmlns:android="http://schemas.android.com/apk/res/android"
+  	android:layout_width="fill_parent"
+	android:layout_height="fill_parent">
+	<include layout="@layout/background"/>
+	<LinearLayout
+	  xmlns:android="http://schemas.android.com/apk/res/android"
+	  android:orientation="horizontal"
+	  android:layout_width="fill_parent"
+	  android:layout_height="fill_parent"
+	  android:padding="3dp">
+	  
+	  <RelativeLayout
+	  	android:layout_width="fill_parent"
+	  	android:layout_height="fill_parent"
+	  	android:layout_weight="1">
+	  	<include layout="@layout/backbutton"/>
+	  	<include layout="@layout/savebutton"/>
+	  	<ScrollView
+		  	android:layout_width="fill_parent"
+		  	android:layout_height="fill_parent"
+		  	android:layout_above="@+id/btnBack"
+		  	android:background="@drawable/box"
+		  	android:scrollbarFadeDuration="0">
+		  	<TableLayout
+		  		android:layout_width="fill_parent"
+		  		android:layout_height="fill_parent"
+		  		android:stretchColumns="1"
+		  		android:layout_marginRight="4dip">
+		  		<TableRow android:padding="2dip">
+			  		<TextView
+			  			android:id="@+id/nameTag"
+			  			android:layout_width="wrap_content"
+			  			android:layout_height="wrap_content"
+			  			android:text="@string/name"/>
+			  		<EditText
+			  			android:id="@+id/txtName"
+			  			android:layout_width="fill_parent"
+			  			android:layout_height="wrap_content"
+			  			android:layout_margin="3dip"
+			  			android:background="@drawable/box"
+			  			android:text="@string/name_default"
+			  			android:textColor="#FFF"/>
+		  		</TableRow>
+		  		<TableRow android:padding="2dip">
+			  		<TextView
+			  			android:id="@+id/typeTag"
+			  			android:layout_width="wrap_content"
+			  			android:layout_height="fill_parent"
+			  			android:layout_alignTop="@+id/spinType"
+			  			android:layout_alignBottom="@id/spinType"
+			  			android:gravity="center"
+			  			android:text="@string/type"/>
+			  		<Spinner
+			  			android:id="@id/spinType"
+			  			android:layout_width="fill_parent"
+			  			android:layout_height="wrap_content"
+			  			android:layout_marginLeft="3dip"
+			  			android:background="@drawable/dropdown"/>
+		  		</TableRow>
+		  		<TableRow android:padding="2dip">
+		  			<TextView
+			  			android:id="@+id/graveTag"
+			  			android:layout_width="wrap_content"
+			  			android:layout_height="fill_parent"
+			  			android:layout_alignTop="@+id/spinGrave"
+			  			android:layout_alignBottom="@id/spinGrave"
+			  			android:gravity="center"
+			  			android:text="@string/grave"/>
+			  		<Spinner
+			  			android:id="@id/spinGrave"
+			  			android:layout_width="fill_parent"
+			  			android:layout_height="wrap_content"
+			  			android:layout_marginLeft="3dip"
+			  			android:background="@drawable/dropdown"/>
+		  		</TableRow>
+		  		<TableRow android:padding="2dip">
+		   			<TextView
+			  			android:id="@+id/FlagTag"
+			  			android:layout_width="wrap_content"
+			  			android:layout_height="fill_parent"
+			  			android:layout_alignTop="@+id/spinFlag"
+			  			android:layout_alignBottom="@id/spinFlag"
+			  			android:gravity="center"
+			  			android:text="@string/flag"/>
+			  		<Spinner
+			  			android:id="@id/spinFlag"
+			  			android:layout_width="fill_parent"
+			  			android:layout_height="wrap_content"
+			  			android:layout_marginLeft="3dip"
+			  			android:background="@drawable/dropdown"/>
+		  		</TableRow>
+		  		<TableRow android:padding="2dip">
+		  		  	<TextView
+			  			android:id="@+id/voiceTag"
+			  			android:layout_width="wrap_content"
+			  			android:layout_height="fill_parent"
+			  			android:layout_alignTop="@+id/spinVoice"
+			  			android:layout_alignBottom="@id/spinVoice"
+			  			android:gravity="center"
+			  			android:text="@string/voice"/>
+			  		<RelativeLayout
+			  			android:layout_width="fill_parent"
+			  			android:layout_height="wrap_content"
+			  			android:layout_marginLeft="3dip">
+			  			<ImageButton
+			  				android:id="@+id/btnPlay"
+			  				android:layout_width="wrap_content"
+			  				android:layout_height="wrap_content"
+			  				android:layout_alignParentRight="true"
+			  				android:adjustViewBounds="true"
+			  				android:scaleType="centerInside"
+			  				android:src="@drawable/playsound"
+			  				android:background="@android:color/transparent"/>
+			  			<Spinner
+			  				android:id="@+id/spinVoice"
+			  				android:layout_width="fill_parent"
+			  				android:layout_height="fill_parent"
+			  				android:layout_centerVertical="true"
+			  				android:layout_alignParentLeft="true"
+			  				android:layout_toLeftOf="@id/btnPlay"
+			  				android:background="@drawable/dropdown"/>
+			  		</RelativeLayout>
+		  		</TableRow>
+		  		<TableRow android:padding="2dip">
+		  			<TextView
+			  			android:id="@+id/fortTag"
+			  			android:layout_width="wrap_content"
+			  			android:layout_height="wrap_content"
+			  			android:layout_marginTop="2dip"
+			  			android:gravity="top"
+			  			android:text="@string/fort"/>
+		  			<RelativeLayout
+			  			android:layout_width="fill_parent"
+			  			android:layout_height="wrap_content"
+			  			android:layout_marginLeft="3dip">
+			  			<Spinner
+			  				android:id="@+id/spinFort"
+			  				android:layout_width="fill_parent"
+			  				android:layout_height="wrap_content"
+			  				android:layout_centerHorizontal="true"
+			  				android:background="@drawable/dropdown"/>
+			  			<ImageView
+			  				android:id="@+id/imgFort"
+			  				android:layout_width="128dip"
+			  				android:layout_height="128dip"
+			  				android:layout_centerHorizontal="true"
+			  				android:layout_below="@id/spinFort"
+			  				android:adjustViewBounds="true"
+			  				android:scaleType="centerInside"
+			  				android:background="@android:color/transparent"
+			  				android:src="@drawable/fort"/>
+			  			
+			  		</RelativeLayout>
+		  		</TableRow>
+		  	</TableLayout>
+		  </ScrollView>
+	  </RelativeLayout>
+	  
+	  <ScrollView
+	  	android:id="@+id/scroller"
+	  	android:layout_width="fill_parent"
+	  	android:layout_height="fill_parent"
+	  	android:layout_weight="1"
+	  	android:background="@drawable/box"
+	  	android:scrollbarFadeDuration="0">
+	  	<LinearLayout
+	  		android:id="@+id/HogsContainer"
+	  		android:orientation="vertical"
+	  		android:layout_width="fill_parent"
+	  		android:layout_height="fill_parent">
+	  		<include layout="@layout/team_creation_entry"/>
+	  		<include layout="@layout/team_creation_entry"/>
+	  		<include layout="@layout/team_creation_entry"/>
+	  		<include layout="@layout/team_creation_entry"/>
+	  		<include layout="@layout/team_creation_entry"/>
+	  		<include layout="@layout/team_creation_entry"/>
+	  		<include layout="@layout/team_creation_entry"/>
+	  		<include layout="@layout/team_creation_entry"/>
+	  	</LinearLayout>
+	  </ScrollView>
+	</LinearLayout>
+</FrameLayout>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/team_creation_entry.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8"?>
+<merge xmlns:android="http://schemas.android.com/apk/res/android">
+  <RelativeLayout
+  		android:layout_width="fill_parent"
+  		android:layout_height="wrap_content"
+  		android:background="@drawable/box"
+  		android:layout_margin="3dp">
+  		<Spinner
+  			android:id="@+id/spinTeam1"
+  			android:layout_width="wrap_content"
+  			android:layout_height="wrap_content"
+  			android:layout_alignParentRight="true"
+  			android:layout_toRightOf="@+id/btnTeam1"
+  			android:background="@drawable/dropdown"/>
+  		<EditText
+  			android:id="@+id/txtTeam1"
+  			android:layout_width="fill_parent"
+  			android:layout_height="wrap_content"
+  			android:layout_below="@id/spinTeam1"
+  			android:background="@drawable/box"
+  			android:gravity="center"
+  			android:textColor="#FFF"
+  			android:text="Arnold"/>
+  		<ImageButton
+  			android:id="@id/btnTeam1"
+  			android:layout_height="wrap_content"
+  			android:layout_width="wrap_content"
+  			android:layout_alignLeft="@id/txtTeam1"
+  			android:layout_above="@id/txtTeam1"
+  			android:layout_alignTop="@id/spinTeam1"
+  			android:adjustViewBounds="true"
+  			android:scaleType="centerInside"
+  			android:background="@android:color/transparent"
+  			android:src="@drawable/dice"/>
+  </RelativeLayout>
+</merge>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/team_selection_dialog.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout
+  xmlns:android="http://schemas.android.com/apk/res/android"
+  android:orientation="vertical"
+  android:layout_width="wrap_content"
+  android:layout_height="wrap_content">
+  <TextView
+  	android:id="@+id/team_selection_dialog_select"
+  	android:layout_width="wrap_content"
+  	android:layout_height="wrap_content"
+  	android:text="@string/select"/>
+  <TextView
+  	android:id="@+id/team_selection_dialog_edit"
+  	android:layout_width="wrap_content"
+  	android:layout_height="wrap_content"
+  	android:text="@string/edit"/>
+  <TextView
+  	android:id="@+id/team_selection_dialog_delete"
+  	android:layout_width="wrap_content"
+  	android:layout_height="wrap_content"
+  	android:text="@string/delete"/>
+</LinearLayout>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/team_selection_entry.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="utf-8"?>
+<RelativeLayout
+  xmlns:android="http://schemas.android.com/apk/res/android"
+  android:layout_width="fill_parent"
+  android:layout_height="fill_parent"
+  android:background="#8FFF"
+  android:padding="3dip">
+  
+  <ImageView
+  	android:id="@+id/imgDifficulty"
+  	android:layout_height="fill_parent"
+  	android:layout_width="wrap_content"
+  	android:adjustViewBounds="true"
+  	android:scaleType="centerInside"/>
+  <ImageView
+  	android:id="@+id/teamColor"
+  	android:layout_height="wrap_content"
+  	android:layout_width="wrap_content"
+  	android:layout_alignParentRight="true"
+  	android:layout_centerVertical="true"
+  	android:adjustViewBounds="true"
+  	android:scaleType="centerInside"
+  	android:src="@drawable/box"
+  	android:background="#FDA"/>
+  <ImageView
+  	android:id="@+id/teamCount"
+  	android:layout_height="fill_parent"
+  	android:layout_width="wrap_content"
+  	android:layout_toLeftOf="@id/teamColor"
+  	android:layout_alignTop="@id/imgDifficulty"
+  	android:layout_alignBottom="@id/imgDifficulty"
+  	android:adjustViewBounds="true"
+  	android:scaleType="centerInside"
+  	android:src="@drawable/teamcount7"/>
+  <TextView
+  	android:id="@+id/txtName"
+  	android:layout_height="fill_parent"
+  	android:layout_width="wrap_content"
+  	android:layout_toRightOf="@id/imgDifficulty"
+  	android:layout_toLeftOf="@id/teamCount"
+  	android:layout_alignTop="@id/imgDifficulty"
+  	android:layout_alignBottom="@id/imgDifficulty"
+  	android:gravity="center"
+  	android:textColor="#FFF"/>
+</RelativeLayout>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/layout/team_selector.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,59 @@
+<?xml version="1.0" encoding="utf-8"?>
+<RelativeLayout
+  xmlns:android="http://schemas.android.com/apk/res/android"
+  android:layout_width="fill_parent"
+  android:layout_height="fill_parent">
+  
+  <include layout="@layout/background"/>
+ 
+  <include layout="@layout/backbutton"/>
+
+  <ImageButton
+   	android:id="@+id/btnAdd"
+   	android:layout_width="wrap_content"
+   	android:layout_height="50dip"
+   	android:layout_alignParentBottom="true"
+   	android:layout_alignParentRight="true"
+   	android:adjustViewBounds="true"
+   	android:scaleType="centerInside"
+   	android:background="@android:color/transparent"
+   	android:src="@drawable/settings"/>
+ <TextView
+  	android:id="@+id/txtInfo"
+  	android:layout_height="wrap_content"
+  	android:layout_width="fill_parent"
+  	android:layout_alignParentBottom="true"
+  	android:layout_toRightOf="@id/btnBack"
+  	android:layout_toLeftOf="@id/btnAdd"
+  	android:layout_alignTop="@id/btnBack"
+  	android:layout_margin="3dp"
+  	android:gravity="center"
+  	android:background="@drawable/box"
+  	android:text="bla"/>
+  	
+  
+
+  <LinearLayout
+  	android:orientation="horizontal"
+  	android:layout_width="fill_parent"
+  	android:layout_height="fill_parent"
+  	android:layout_above="@id/txtInfo"
+  	android:layout_margin="3dp">
+  	
+	  <ListView
+	  	android:id="@+id/selectedTeams"
+	  	android:layout_height="fill_parent"
+	  	android:layout_width="wrap_content"
+	  	android:layout_margin="3dp"
+	  	android:background="@drawable/box"
+	  	android:layout_weight="1"/>
+	  	
+	  <ListView
+	  	android:id="@+id/availableTeams"
+	  	android:layout_height="fill_parent"
+	  	android:layout_width="wrap_content"
+	  	android:layout_margin="3dp"
+	  	android:background="@drawable/box"
+	  	android:layout_weight="1"/>
+  </LinearLayout>
+</RelativeLayout>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/basicflags.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,384 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<basicflags>
+    <tflag>
+        <default>
+            <integer>100</integer>
+        </default>
+        <image>
+            <string>Health</string>
+        </image>
+        <max>
+            <integer>200</integer>
+        </max>
+        <min>
+            <integer>50</integer>
+        </min>
+        <title>
+            <string>Initial Health</string>
+        </title>
+    </tflag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$damagepct</string>
+        </command>
+        <default>
+            <integer>100</integer>
+        </default>
+        <image>
+            <string>Damage</string>
+        </image>
+        <max>
+            <integer>300</integer>
+        </max>
+        <min>
+            <integer>10</integer>
+        </min>
+        <title>
+            <string>Damage Modifier</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>true</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>true</boolean>
+        </times1000>
+        <command>
+            <string>e$turntime</string>
+        </command>
+        <default>
+            <integer>45</integer>
+        </default>
+        <image>
+            <string>Time</string>
+        </image>
+        <max>
+            <integer>100</integer>
+        </max>
+        <min>
+            <integer>1</integer>
+        </min>
+        <title>
+            <string>Turn Time</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>true</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$sd_turns</string>
+        </command>
+        <default>
+            <integer>15</integer>
+        </default>
+        <image>
+            <string>SuddenDeath</string>
+        </image>
+        <max>
+            <integer>50</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Sudden Death Timeout</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$waterrise</string>
+        </command>
+        <default>
+            <integer>47</integer>
+        </default>
+        <image>
+            <string>SuddenDeath</string>
+        </image>
+        <max>
+            <integer>100</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Water Rise Amount</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$healthdec</string>
+        </command>
+        <default>
+            <integer>5</integer>
+        </default>
+        <image>
+            <string>SuddenDeath</string>
+        </image>
+        <max>
+            <integer>100</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Health Decrease</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$ropepct</string>
+        </command>
+        <default>
+            <integer>100</integer>
+        </default>
+        <image>
+            <string>Rope</string>
+        </image>
+        <max>
+            <integer>999</integer>
+        </max>
+        <min>
+            <integer>25</integer>
+        </min>
+        <title>
+            <string>Rope Length (%)</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$casefreq</string>
+        </command>
+        <default>
+            <integer>5</integer>
+        </default>
+        <image>
+            <string>Box</string>
+        </image>
+        <max>
+            <integer>9</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Crate Drop Turns</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$healthprob</string>
+        </command>
+        <default>
+            <integer>35</integer>
+        </default>
+        <image>
+            <string>Health</string>
+        </image>
+        <max>
+            <integer>100</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Health Kit Probability (%)</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$hcaseamount</string>
+        </command>
+        <default>
+            <integer>25</integer>
+        </default>
+        <image>
+            <string>Health</string>
+        </image>
+        <max>
+            <integer>200</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Health Amount in Kit</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>true</boolean>
+        </times1000>
+        <command>
+            <string>e$minestime</string>
+        </command>
+        <default>
+            <integer>3</integer>
+        </default>
+        <image>
+            <string>Time</string>
+        </image>
+        <max>
+            <integer>5</integer>
+        </max>
+        <min>
+            <integer>-1</integer>
+        </min>
+        <title>
+            <string>Mines Time</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$minesnum</string>
+        </command>
+        <default>
+            <integer>4</integer>
+        </default>
+        <image>
+            <string>Mine</string>
+        </image>
+        <max>
+            <integer>80</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Mines Number</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$minedudpct</string>
+        </command>
+        <default>
+            <integer>0</integer>
+        </default>
+        <image>
+            <string>Dud</string>
+        </image>
+        <max>
+            <integer>100</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Dud Mines Probability (%)</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$explosives</string>
+        </command>
+        <default>
+            <integer>2</integer>
+        </default>
+        <image>
+            <string>Damage</string>
+        </image>
+        <max>
+            <integer>40</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Explosives</string>
+        </title>
+    </flag>
+    <flag>
+        <checkOverMax>
+            <boolean>false</boolean>
+        </checkOverMax>
+        <times1000>
+            <boolean>false</boolean>
+        </times1000>
+        <command>
+            <string>e$getawaytime</string>
+        </command>
+        <default>
+            <integer>100</integer>
+        </default>
+        <image>
+            <string>Time</string>
+        </image>
+        <max>
+            <integer>999</integer>
+        </max>
+        <min>
+            <integer>0</integer>
+        </min>
+        <title>
+            <string>Get Away Time (%)</string>
+        </title>
+    </flag>
+</basicflags>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_barrelmayhem.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Barrel Mayhem</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>30</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>0</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+		<integer>40</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_cleanslate.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Clean Slate</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>3</integer>
+		<integer>4</integer>
+		<integer>0</integer>
+		<integer>2</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_default_scheme.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Default</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>3</integer>
+		<integer>4</integer>
+		<integer>0</integer>
+		<integer>2</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_fortmode.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Fort Mode</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>3</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_kingmode.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>King Mode</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>3</integer>
+		<integer>4</integer>
+		<integer>0</integer>
+		<integer>2</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_minefield.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Minefield</name>
+	<basicflags>
+		<integer>50</integer>
+		<integer>150</integer>
+		<integer>30</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>0</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>0</integer>
+		<integer>80</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_promode.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Pro Mode</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>15</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>0</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>3</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+		<integer>2</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_shoppa.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Shoppa</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>300</integer>
+		<integer>50</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>1</integer>
+		<integer>0</integer>
+		<integer>35</integer>
+		<integer>3</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_thinkingwithportals.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Thinking with Portals</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>2</integer>
+		<integer>25</integer>
+		<integer>25</integer>
+		<integer>4</integer>
+		<integer>5</integer>
+		<integer>0</integer>
+		<integer>5</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_timeless.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Timeless</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>30</integer>
+		<integer>5</integer>
+		<integer>3</integer>
+		<integer>10</integer>
+		<integer>2</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_tunnelhogs.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<scheme>
+	<name>Tunnelhogs</name>
+	<basicflags>
+		<integer>100</integer>
+		<integer>100</integer>
+		<integer>30</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>100</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>3</integer>
+		<integer>25</integer>
+		<integer>10</integer>
+		<integer>10</integer>
+		<integer>10</integer>
+	</basicflags>
+	<gamemod>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</gamemod>
+</scheme>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/weapon_clean	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<weapon>
+    <name>Clean</name>
+    <QT>
+    101000900001000001100000000000000000000000000000100000
+    </QT>
+    <probability>
+    040504054160065554655446477657666666615551010111541111
+    </probability>
+    <delay>
+    000000000000000000000000000000000000000000000000000000
+    </delay>
+    <crate>
+    131111031211111112311411111111111111121111110111111111
+    </crate>
+</weapon>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/weapon_crazy	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<weapon>
+    <name>Crazy</name>
+    <QT>
+    999999999999999999299999999999999929999999990999999229
+    </QT>
+    <probability>
+    111111011111111111111111111111111111111111110111111111
+    </probability>
+    <delay>
+    000000000000000000000000000000000000000000000000000000
+    </delay>
+    <crate>
+    131111031211111112311411111111111111121111010111111111
+    </crate>
+</weapon>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/weapon_default	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<weapon>
+    <name>Default</name>
+    <QT>
+    939192942219912103223511100120100000021111010101111991
+    </QT>
+    <probability>
+    040504054160065554655446477657666666615551010111541111
+    </probability>
+    <delay>
+    000000000000020550000004000700400000000022000000060000
+    </delay>
+    <crate>
+    131111031211111112311411111111111111121111110111111111
+    </crate>
+</weapon>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/weapon_mines	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<weapon>
+    <name>Mines</name>
+    <QT>
+    000000990009000000030000000000000000000000000000000000
+    </QT>
+    <probability>
+    000000000000000000000000000000000000000000000000000000
+    </probability>
+    <delay>
+    000000000000020550000004000700400000000020000000060000
+    </delay>
+    <crate>
+    111111111111111111111111111111111111111111110111111111
+    </crate>
+</weapon>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/weapon_portals	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<weapon>
+    <name>Portals</name>
+    <QT>
+    900000900200000000210000000000000011000009000000000000
+    </QT>
+    <probability>
+    040504054160065554655446477657666666615551010111541111
+    </probability>
+    <delay>
+    000000000000020550000004000700400000000020000000060000
+    </delay>
+    <crate>
+    131111031211111112311411111111111111121111110111111111
+    </crate>
+</weapon>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/weapon_promode	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<weapon>
+    <name>Pro Mode</name>
+    <QT>
+    909000900000000000000900000000000000000000000000000000
+    </QT>
+    <probability>
+    000000000000000000000000000000000000000000000000000000
+    </probability>
+    <delay>
+    000000000000020550000004000700400000000020000000000000
+    </delay>
+    <crate>
+    111111111111111111111111111111111111111110010111111111
+    </crate>
+</weapon>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/raw/weapon_shoppa	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<weapon>
+    <name>Shoppa</name>
+    <QT>
+    000000990000000000000000000000000000000000000000000000
+    </QT>
+    <probability>
+    444441004424440221011212122242200000000200040001001111
+    </probability>
+    <delay>
+    000000000000000000000000000000000000000000000000000000
+    </delay>
+    <crate>
+    111111111111111111111111111111111111111110110111111111
+    </crate>
+</weapon>
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/values/frontend_data_pointers.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+
+<array name="schemes">
+	<item>@raw/basicflags</item>
+	<item>@raw/scheme_default_scheme</item>
+	<item>@raw/scheme_barrelmayhem</item>
+	<item>@raw/scheme_cleanslate</item>
+	<item>@raw/scheme_fortmode</item>
+	<item>@raw/scheme_kingmode</item>
+	<item>@raw/scheme_minefield</item>
+	<item>@raw/scheme_promode</item>
+	<item>@raw/scheme_shoppa</item>
+	<item>@raw/scheme_thinkingwithportals</item>
+	<item>@raw/scheme_timeless</item>
+	<item>@raw/scheme_tunnelhogs</item>
+</array>
+
+<array name="weapons">
+    <item>@raw/weapon_default</item>
+    <item>@raw/weapon_clean</item>
+    <item>@raw/weapon_crazy</item>
+    <item>@raw/weapon_mines</item>
+    <item>@raw/weapon_portals</item>
+    <item>@raw/weapon_promode</item>
+    <item>@raw/weapon_shoppa</item>
+</array>
+</resources>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/res/values/strings.xml	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+    <string name="app_name">Hedgewars</string>
+    
+    <string name="select">Select</string>
+    <string name="edit">Edit</string>
+    <string name="delete">Delete</string>
+    
+    <!-- SDCARD -->
+    <string name="sdcard_not_mounted">There\'s been an error when accessing the sdcard, is it connected to another computer?</string>
+        
+    <!-- Notification -->
+    <string name="notification_title">Downloading hedgewars files...</string>
+    <string name="notification_done">Success - Download complete</string>
+    
+    <!-- Download Activity -->
+    <string name="download_background">Continue in background</string>
+    <string name="download_cancel">Cancel</string>
+    <string name="download_done">Done</string>
+    <string name="download_back">Back to main menu</string>
+    
+    <!-- start game -->
+    
+    <string name="start_gameplay">Style</string>
+    <string name="start_gamescheme">Game scheme</string>
+    <string name="start_weapons">Weapons</string>
+    <string name="start_map">Map</string>
+    <string name="start_filter">Filter</string>
+    <string name="start_themes">Themes</string>
+    
+    <!-- Settings -->
+    <string name="name">Name</string>
+    <string name="name_default">Unnamed</string>
+    <string name="type">Type</string>
+    <string name="grave">Grave</string>
+    <string name="flag">Flag</string>
+    <string name="voice">Voice</string>
+    <string name="fort">Fort</string>
+    
+    <!-- Difficulty levels -->
+    <string name="human">Human</string>
+    <string name="bot5">Level 5</string>
+    <string name="bot4">Level 4</string>
+    <string name="bot3">Level 3</string>
+    <string name="bot2">Level 2</string>
+    <string name="bot1">Level 1</string>
+    
+</resources>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/Downloader/DownloadActivity.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,141 @@
+package org.hedgewars.mobile.Downloader;
+
+import org.hedgewars.mobile.MainActivity;
+import org.hedgewars.mobile.R;
+
+import android.app.Activity;
+import android.content.ComponentName;
+import android.content.Context;
+import android.content.Intent;
+import android.content.ServiceConnection;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.IBinder;
+import android.os.Message;
+import android.os.Messenger;
+import android.os.RemoteException;
+import android.view.View;
+import android.view.View.OnClickListener;
+import android.widget.Button;
+import android.widget.ProgressBar;
+import android.widget.TextView;
+
+public class DownloadActivity extends Activity{
+
+	private Messenger messageService;
+	private boolean boundToService = false;
+	
+	private TextView progress_sub;
+	private ProgressBar progress;
+	private Button positive, negative;
+	
+	public static final int MSG_START = 0;
+	public static final int MSG_UPDATE = 1;
+	public static final int MSG_DONE = 2;
+	private Handler.Callback messageCallback = new Handler.Callback() {
+		
+		@Override
+		public boolean handleMessage(Message msg) {
+			switch(msg.what){
+			case MSG_START:
+				progress.setMax(msg.arg1);
+				progress_sub.setText(String.format("%dkb/%dkb\n%s", 0, msg.arg1, ""));
+				break;
+			case MSG_UPDATE:
+				progress_sub.setText(String.format("%d%% - %dkb/%dkb\n%s",(msg.arg1*100)/msg.arg2, msg.arg1, msg.arg2, msg.obj));
+				progress.setProgress(msg.arg1);
+				break;
+			case MSG_DONE:
+				progress.setProgress(progress.getMax());
+				progress_sub.setText(R.string.download_done);
+				
+				positive.setText(R.string.download_back);
+				positive.setOnClickListener(doneClicker);
+				break;
+			}
+			return false;
+		}
+	};
+	private Handler messageHandler = new Handler(messageCallback);
+	private Messenger messenger = new Messenger(messageHandler);
+	
+	public void onCreate(Bundle savedInstanceState){
+		super.onCreate(savedInstanceState);
+		setContentView(R.layout.download);
+		
+		progress_sub = (TextView)findViewById(R.id.progressbar_sub);
+		progress = (ProgressBar)findViewById(R.id.progressbar);
+		
+		positive = (Button) findViewById(R.id.background);
+		negative = (Button) findViewById(R.id.cancelDownload);
+		positive.setOnClickListener(backgroundClicker);
+		negative.setOnClickListener(cancelClicker);
+		
+	}
+	
+	private OnClickListener backgroundClicker = new OnClickListener(){
+		public void onClick(View v){
+			finish();
+		}
+	};
+	private OnClickListener cancelClicker = new OnClickListener(){
+		public void onClick(View v){
+			Intent i = new Intent(getApplicationContext(), DownloadService.class);
+			i.putExtra("taskID", DownloadService.TASKID_CANCEL);
+			startService(i);
+			finish();
+		}
+	};
+	private OnClickListener doneClicker = new OnClickListener(){
+		public void onClick(View v){
+			finish();
+			startActivity(new Intent(getApplicationContext(), MainActivity.class));
+		}
+	};
+	
+	public void onStart(){
+		super.onStart();
+		bindToService();
+	}
+	
+	public void onStop(){
+		super.onStop();
+		unBindFromService();
+	}
+	
+	private ServiceConnection connection = new ServiceConnection(){
+
+		@Override
+		public void onServiceConnected(ComponentName name, IBinder service) {
+			messageService = new Messenger(service);
+			
+			try{
+				Message msg = Message.obtain(null, DownloadService.MSG_REGISTER_CLIENT);
+				msg.replyTo = messenger;
+				messageService.send(msg);
+				
+			}catch (RemoteException e){}
+		}
+
+		@Override
+		public void onServiceDisconnected(ComponentName name) {
+			messageService = null;
+		}
+		
+	};
+	
+	private void bindToService(){
+		Intent i = new Intent(getApplicationContext(), DownloadService.class);
+		i.putExtra("taskID", DownloadService.TASKID_START);
+		startService(i);
+		bindService(new Intent(getApplicationContext(), DownloadService.class), connection, Context.BIND_AUTO_CREATE);
+		boundToService = true;
+	}
+	
+	private void unBindFromService(){
+		if(boundToService){
+			boundToService = false;
+			unbindService(connection);
+		}	
+	}
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/Downloader/DownloadAsyncTask.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,115 @@
+package org.hedgewars.mobile.Downloader;
+
+import java.io.File;
+import java.io.FileNotFoundException;
+import java.io.FileOutputStream;
+import java.io.IOException;
+import java.net.HttpURLConnection;
+import java.net.URL;
+import java.util.zip.ZipEntry;
+import java.util.zip.ZipInputStream;
+
+import android.os.AsyncTask;
+import android.util.Log;
+/**
+ * This is an AsyncTask which will download a zip from an URL and unzip it to a specified path
+ * 
+ *  a typical call to start the task would be new DownloadAsyncTask().execute(getExternalStorage(), "www.hedgewars.org/data.zip");
+ * @author Xeli
+ *
+ */
+public class DownloadAsyncTask extends AsyncTask<String, Object, Long> {
+
+	private DownloadService service;
+	private long lastUpdateMillis = 0;
+	
+	public DownloadAsyncTask(DownloadService _service){
+		service = _service;
+	}
+	
+	/**
+	 * 
+	 * @param params - 2 Strings, first is the path where the unzipped files will be stored, second is the URL to download from
+	 */
+	protected Long doInBackground(String... params) {
+		HttpURLConnection conn = null;
+		try {
+			String rootZipDest = params[0];
+
+			File rootDest = new File(rootZipDest);//TODO check for nullpointer, it hints to the absence of an sdcard
+			rootDest.mkdir();
+			
+			URL url = new URL(params[1]);
+			conn = (HttpURLConnection)url.openConnection();
+			String contentType = conn.getContentType();
+
+			if(contentType == null || contentType.contains("zip")){ //Seeing as we provide the url if the contentType is unknown lets assume zips
+				ZipInputStream input = new ZipInputStream(conn.getInputStream());
+				int bytesDecompressed = 0;
+				final int kbytesToProcess = conn.getContentLength()/1024;
+				
+				service.start(kbytesToProcess);
+				
+				ZipEntry entry = null;
+				while((entry = input.getNextEntry()) != null){
+					String fileName = entry.getName();
+					
+					if(isCancelled()) break;
+					else if(System.currentTimeMillis() - lastUpdateMillis > 1000){
+						lastUpdateMillis = System.currentTimeMillis();
+						publishProgress(bytesDecompressed, kbytesToProcess, fileName);
+					}
+					
+					Log.e("bla", fileName);
+					bytesDecompressed += entry.getCompressedSize();
+					
+					File f = new File(rootZipDest + fileName);
+
+					if(entry.isDirectory()){
+						f.mkdir();
+					}else{
+						if(f.exists()){
+							f.delete();
+						}
+
+						try {
+							f.createNewFile();
+							FileOutputStream out = new FileOutputStream(f);
+
+							byte[] buffer = new byte[1024];
+							int count = 0;
+							while((count = input.read(buffer)) != -1){
+								out.write(buffer, 0, count);
+							}
+							out.flush();
+							out.close();
+							input.closeEntry();
+						} catch (FileNotFoundException e) {
+							e.printStackTrace();
+						} catch (IOException e) {
+							e.printStackTrace();
+						}
+					}
+				}
+				input.close();
+			}else{
+				Log.e("bla", "contenttype = " + contentType);
+			}
+		} catch (IOException e) {
+			e.printStackTrace();
+		}finally{
+			if(conn != null) conn.disconnect();
+		}
+		return null;
+	}
+	
+	//TODO propper result handling
+	protected void onPostExecute(Long result){
+		service.done(true);
+	}
+	
+	protected void onProgressUpdate(Object...objects){
+		service.update((Integer)objects[0], (Integer)objects[1], (String)objects[2]);
+	}
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/Downloader/DownloadService.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,164 @@
+package org.hedgewars.mobile.Downloader;
+
+import java.util.ArrayList;
+
+import org.hedgewars.mobile.MainActivity;
+import org.hedgewars.mobile.R;
+import org.hedgewars.mobile.Utils;
+
+import android.app.Notification;
+import android.app.NotificationManager;
+import android.app.PendingIntent;
+import android.app.Service;
+import android.content.Intent;
+import android.os.Handler;
+import android.os.IBinder;
+import android.os.Message;
+import android.os.Messenger;
+import android.os.RemoteException;
+import android.util.Log;
+import android.widget.RemoteViews;
+
+public class DownloadService extends Service {
+
+	private final static String URL = "http://31.3.98.83/tmp/data.zip";
+	public static final int MSG_CANCEL = 0;
+	public static final int MSG_REGISTER_CLIENT = 1;
+	public static final int MSG_UNREGISTER_CLIENT = 2;
+
+	public static final int NOTIFICATION_PROCESSING = 0;
+	public static final int NOTIFICATION_DONE = 1;
+
+	private DownloadAsyncTask downloadTask;
+	private final Messenger messenger = new Messenger(new DownloadHandler());
+	private NotificationManager nM;
+	private RemoteViews contentView;
+	private Notification notification;
+
+	private ArrayList<Messenger> clientList = new ArrayList<Messenger>();
+	private Message onRegisterMessage = null;
+
+
+	class DownloadHandler extends Handler{
+
+		public void handleMessage(Message msg){
+			switch(msg.what){
+			case MSG_CANCEL:
+				downloadTask.cancel(false);
+				break;
+			case MSG_REGISTER_CLIENT:
+				clientList.add(msg.replyTo);
+				if(onRegisterMessage != null){
+					try {
+						msg.replyTo.send(Message.obtain(onRegisterMessage));
+					} catch (RemoteException e) {
+						e.printStackTrace();
+					}
+				}
+				break;
+			case MSG_UNREGISTER_CLIENT:
+				clientList.remove(msg.replyTo);
+				break;
+			}
+		}
+	}
+
+	public final static int TASKID_START = 0;
+	public final static int TASKID_CANCEL = 1;
+	
+	public int onStartCommand(Intent intent, int flags, int startId){
+		switch(intent.getIntExtra("taskID", TASKID_START)){
+		case TASKID_START:
+			nM = (NotificationManager) getSystemService(NOTIFICATION_SERVICE);
+
+			notification = new Notification(R.drawable.statusbar, getString(R.string.notification_title), System.currentTimeMillis());
+			//notification.flags |= Notification.FLAG_ONGOING_EVENT;// | Notification.FLAG_NO_CLEAR | Notification.FLAG_FOREGROUND_SERVICE;
+			notification.flags |= Notification.FLAG_ONGOING_EVENT;
+
+			contentView = new RemoteViews(getPackageName(), R.layout.notification);
+			contentView.setProgressBar(R.id.notification_progress, 100, 34, false);
+			notification.contentView = contentView;
+
+			PendingIntent contentIntent = PendingIntent.getActivity(this, 0, new Intent(this, DownloadActivity.class), Intent.FLAG_ACTIVITY_NEW_TASK);
+			notification.contentIntent = contentIntent;
+
+			//nM.notify(NOTIFICATION_PROCESSING, notification);
+			startForeground(NOTIFICATION_PROCESSING, notification);
+
+			if(downloadTask == null){
+				downloadTask = new DownloadAsyncTask(this);
+				downloadTask.execute(Utils.getDownloadPath(this), URL);
+			}	
+			break;
+		case TASKID_CANCEL:
+			downloadTask.cancel(false);
+			stopService();
+			break;
+		}		
+		return 0;
+	}
+
+	public void onDestroy(){
+		Log.e("bla", "onDestroy");
+		downloadTask.cancel(false);	
+	}
+
+	public IBinder onBind(Intent intent) {
+		return messenger.getBinder();
+	}
+
+	/*
+	 * Thread safe method to let clients know the processing is starting and will process int max kbytes
+	 * 
+	 */
+	public void start(int max){
+		onRegisterMessage = Message.obtain(null, DownloadActivity.MSG_START, max, -1);
+		sendMessageToClients(onRegisterMessage);
+	}
+
+	public void update(int progress, int max, String fileName){
+		progress = (progress/1024);
+		updateNotification(progress, max, fileName);
+
+		sendMessageToClients(Message.obtain(null, DownloadActivity.MSG_UPDATE, progress, max, fileName));
+	}
+	public void done(boolean succesful){
+		sendMessageToClients(Message.obtain(null, DownloadActivity.MSG_DONE));
+		stopService();//stopService clears all notifications and thus must be called before we show the ready notification
+		showDoneNotification();
+	}
+
+	private void stopService(){
+		nM.cancelAll();
+		stopForeground(true);
+		stopSelf();
+	}
+	
+	private void updateNotification(int progress, int max, String fileName){
+
+		contentView.setProgressBar(R.id.notification_progress, max, progress, false);
+		contentView.setTextViewText(R.id.progressbar_sub, String.format("%dkb/%dkb (Compressed sizes)", progress, max));
+		nM.notify(NOTIFICATION_PROCESSING, notification);
+	}
+
+	private void showDoneNotification(){
+		nM.cancelAll();
+		stopForeground(true);
+
+		String title = getString(R.string.notification_title);
+
+		notification = new Notification(R.drawable.icon, title, System.currentTimeMillis());
+		notification.flags |= Notification.FLAG_AUTO_CANCEL;
+		PendingIntent contentIntent = PendingIntent.getActivity(this, 0, new Intent(this, MainActivity.class), Intent.FLAG_ACTIVITY_NEW_TASK);
+		notification.setLatestEventInfo(this, title, getString(R.string.notification_done), contentIntent);
+		nM.notify(NOTIFICATION_DONE, notification);
+	}	
+	private void sendMessageToClients(Message msg){
+		for(Messenger m : clientList){
+			try {
+				m.send(Message.obtain(msg));
+			} catch (RemoteException e) {}//TODO should we catch this properly?
+		}
+	}
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/Downloader/DownloadThread.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,13 @@
+package org.hedgewars.mobile.Downloader;
+
+public class DownloadThread extends Thread{
+	
+	public DownloadThread(){
+		
+	}
+	
+	public void run(){
+		
+	}
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/EngineProtocolNetwork.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,132 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.IOException;
+import java.io.InputStream;
+import java.io.OutputStream;
+import java.net.ServerSocket;
+import java.net.Socket;
+import java.net.UnknownHostException;
+
+public class EngineProtocolNetwork implements Runnable{
+
+	public static final String GAMEMODE_LOCAL = "TL";
+	public static final String GAMEMODE_DEMO = "TD";
+	public static final String GAMEMODE_NET = "TN";
+	public static final String GAMEMODE_SAVE = "TS";
+	
+	public static final int BUFFER_SIZE = 255; //From iOS code which got it from the origional frontend
+	
+	public static final int MODE_GENLANDPREVIEW = 0;
+	public static final int MODE_GAME = 1;
+
+	private ServerSocket serverSocket;
+	private InputStream input;
+	private OutputStream output;
+	public int port;
+	private final GameConfig config;
+
+	public EngineProtocolNetwork(GameConfig _config){
+		config = _config;
+		try {
+			serverSocket = new ServerSocket(0);
+			port = serverSocket.getLocalPort();
+			Thread ipcThread = new Thread(this, "IPC - Thread");			
+			ipcThread.start();
+		} catch (UnknownHostException e) {
+			e.printStackTrace();
+		} catch (IOException e) {
+			e.printStackTrace();
+		}
+	}
+	
+	public void run(){
+		//if(mode == MODE_GENLANDPREVIEW) genLandPreviewIPC();
+		/*else if (mode == MODE_GAME)*/ gameIPC();
+	}
+	
+	private void gameIPC(){
+		try{
+			Socket sock = serverSocket.accept();
+			input = sock.getInputStream();
+			output = sock.getOutputStream();
+			
+			boolean clientQuit = false;
+			int msgSize = 0;
+			byte[] buffer = new byte[BUFFER_SIZE];
+
+			while(!clientQuit){
+				msgSize = 0;
+
+				input.read(buffer, 0, 1);
+				msgSize = buffer[0];
+
+				input.read(buffer, 0, msgSize);
+
+				switch(buffer[0]){
+				case 'C'://game init
+					config.sendToEngine(this);
+					break;
+				case '?'://ping - pong
+					sendToEngine("!");
+					break;
+				case 'E'://error - quits game
+
+					break;
+				case 'e':
+
+					break;
+				case 'i'://game statistics
+					switch(buffer[1]){
+					case 'r'://winning team
+						break;
+					case 'D'://best shot
+						break;
+					case 'k'://best hedgehog
+						break;
+					case 'K'://# hogs killed
+						break;
+					case 'H'://team health graph
+						break;
+					case 'T':// local team stats
+						break;
+					case 'P'://teams ranking
+						break;
+					case 's'://self damage
+						break;
+					case 'S'://friendly fire
+						break;
+					case 'B'://turn skipped
+						break;
+					default:
+
+					}
+					break;
+				case 'q'://game ended remove save file
+
+					break;
+				case 'Q'://game ended but not finished
+
+					break;
+				}
+
+			}
+
+		}catch(IOException e){
+			e.printStackTrace();
+		}
+	}
+
+	public void sendToEngine(String s){
+		int length = s.length();
+		
+		try {
+			output.write(length);
+			output.write(s.getBytes(), 0, length);
+		} catch (IOException e) {
+			e.printStackTrace();
+		}
+		
+		
+	}
+	
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/FrontendDataUtils.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,196 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.File;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Collections;
+import java.util.HashMap;
+
+import org.hedgewars.mobile.R;
+import org.hedgewars.mobile.Utils;
+import org.hedgewars.mobile.EngineProtocol.Map.MapType;
+
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+
+public class FrontendDataUtils {
+
+
+	public static ArrayList<Map> getMaps(Context c){
+		File[] files = Utils.getFilesFromRelativeDir(c,"Maps");
+		ArrayList<Map> ret = new ArrayList<Map>();
+
+		for(File f : files){
+			if(Utils.hasFileWithSuffix(f, ".lua")){
+				ret.add(new Map(f,MapType.TYPE_MISSION, c));
+			}else{
+				ret.add(new Map(f, MapType.TYPE_DEFAULT,c));
+			}
+		}
+		Collections.sort(ret);
+
+		return ret;
+	}
+
+	public static String[] getGameplay(Context c){
+		String[] files = Utils.getFileNamesFromRelativeDir(c, "Scripts/Multiplayer");
+		int retCounter = 0;
+
+		for(int i = 0; i < files.length; i++){
+			if(files[i].endsWith(".lua")){
+				files[i] = files[i].replace('_', ' ').substring(0, files[i].length()-4); //replace _ by a space and removed the last four characters (.lua)
+				retCounter++;
+			}else files[i] = null;
+		}
+		String[] ret = new String[retCounter];
+		retCounter = 0;
+		for(String s : files){
+			if(s != null) ret[retCounter++] = s;
+		}
+		Arrays.sort(ret);
+
+		return ret;	
+	}
+
+	public static String[] getThemes(Context c){
+		return Utils.getDirsWithFileSuffix(c, "Themes", "icon.png");
+	}
+
+	public static ArrayList<Scheme> getSchemes(Context c){
+		return Scheme.getSchemes(c);
+	}
+
+	public static ArrayList<Weapon> getWeapons(Context c){
+		return Weapon.getWeapons(c);
+	}
+
+	public static ArrayList<HashMap<String, ?>> getGraves(Context c){
+		String pathPrefix = Utils.getDownloadPath(c) + "Graphics/Graves/";
+		ArrayList<String> names = Utils.getFilesFromDirWithSuffix(c, "Graphics/Graves", ".png", true);
+		ArrayList<HashMap<String, ?>> data = new ArrayList<HashMap<String, ?>>(names.size());
+
+		for(String s : names){
+			HashMap<String, Object> map = new HashMap<String, Object>();
+			map.put("txt", s);
+			Bitmap b = BitmapFactory.decodeFile(pathPrefix + s + ".png");//create a full path - decode to to a bitmap
+			int width = b.getWidth();
+			if(b.getHeight() > width){//some pictures contain more 'frames' underneath each other, if so we only use the first frame
+				Bitmap tmp = Bitmap.createBitmap(b, 0, 0, width, width);
+				b.recycle();
+				b = tmp;
+			}
+			map.put("img", b);
+			data.add(map);
+		}
+		return data;
+	}
+
+	public static ArrayList<HashMap<String, ?>> getFlags(Context c){
+		String pathPrefix = Utils.getDownloadPath(c) + "Graphics/Flags/";
+		ArrayList<String> names = Utils.getFilesFromDirWithSuffix(c, "Graphics/Flags", ".png", true);
+		ArrayList<HashMap<String, ?>> data = new ArrayList<HashMap<String, ?>>(names.size());
+
+		for(String s : names){
+			HashMap<String, Object> map = new HashMap<String, Object>();
+			map.put("txt", s);
+			Bitmap b = BitmapFactory.decodeFile(pathPrefix + s + ".png");//create a full path - decode to to a bitmap
+			map.put("img", b);
+			data.add(map);
+		}
+		return data;
+	}
+
+	public static ArrayList<String> getVoices(Context c){
+		File[] files = Utils.getFilesFromRelativeDir(c, "Sounds/voices");
+		ArrayList<String> ret = new ArrayList<String>();
+
+		for(File f : files){
+			if(f.isDirectory()) ret.add(f.getName());
+		}
+		return ret;
+	}
+
+	public static ArrayList<String> getForts(Context c){
+		return Utils.getFilesFromDirWithSuffix(c, "Forts", "L.png", true);
+	}
+	public static ArrayList<HashMap<String, ?>> getTypes(Context c){
+		ArrayList<HashMap<String, ?>> data = new ArrayList<HashMap<String, ?>>(6);
+		String[] levels = {c.getString(R.string.human), c.getString(R.string.bot5), c.getString(R.string.bot4), c.getString(R.string.bot3), c.getString(R.string.bot2), c.getString(R.string.bot1)};
+		int[] images = {R.drawable.human, R.drawable.bot5, R.drawable.bot4, R.drawable.bot3, R.drawable.bot2, R.drawable.bot1};
+
+		for(int i = 0; i < levels.length; i++){
+			HashMap<String, Object> map = new HashMap<String, Object>();
+			map.put("txt", levels[i]);
+			map.put("img", images[i]);
+			data.add(map);
+		}
+
+		return data;
+	}
+
+	public static ArrayList<HashMap<String, ?>> getHats(Context c){
+		ArrayList<String> files = Utils.getFilesFromDirWithSuffix(c, "Graphics/Hats", ".png", true);
+		String pathPrefix = Utils.getDownloadPath(c) + "Graphics/Hats/";
+		int size = files.size();
+		ArrayList<HashMap<String, ?>> data = new ArrayList<HashMap<String, ?>>(size);
+
+		HashMap<String, Object> hashmap; 
+		for(String s : files){
+			hashmap = new HashMap<String, Object>();
+			hashmap.put("txt", s);
+			Bitmap b = BitmapFactory.decodeFile(pathPrefix + s + ".png");//create a full path - decode to to a bitmap
+			b = Bitmap.createBitmap(b, 0,0,b.getWidth()/2, b.getWidth()/2);
+			hashmap.put("img", b);
+			data.add(hashmap);
+		}
+
+		return data;
+	}
+
+	public static ArrayList<HashMap<String, Object>> getTeams(Context c){
+		ArrayList<HashMap<String, Object>> ret = new ArrayList<HashMap<String, Object>>();
+
+		File teamsDir = new File(c.getFilesDir().getAbsolutePath() + '/' + Team.DIRECTORY_TEAMS);
+		File[] teamFileNames = teamsDir.listFiles();
+		if(teamFileNames != null){
+			for(File s : teamFileNames){
+				Team t = Team.getTeamFromXml(s.getAbsolutePath());
+				if(t != null){
+					ret.add(teamToHashMap(t));
+				}
+			}
+		}
+		return ret;
+	}
+
+	public static HashMap<String, Object> teamToHashMap(Team t){
+		HashMap<String, Object> hashmap = new HashMap<String, Object>();
+		hashmap.put("team", t);
+		hashmap.put("txt", t.name);
+		hashmap.put("color", t.color);
+		hashmap.put("count", t.hogCount);
+		switch(t.levels[0]){
+		case 0:
+			hashmap.put("img", R.drawable.human);
+			break;
+		case 1:
+			hashmap.put("img", R.drawable.bot5);
+			break;
+		case 2:
+			hashmap.put("img", R.drawable.bot4);
+			break;
+		case 3:
+			hashmap.put("img", R.drawable.bot3);
+			break;
+		case 4:
+			hashmap.put("img", R.drawable.bot2);
+			break;
+		default:
+		case 5:
+			hashmap.put("img", R.drawable.bot1);
+			break;
+		}
+		return hashmap;
+	}
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/GameConfig.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,99 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.UUID;
+
+import android.os.Parcel;
+import android.os.Parcelable;
+import android.util.Log;
+
+public class GameConfig implements Parcelable{
+	
+	public GameMode mode = GameMode.MODE_LOCAL;
+	public Map map = null;
+	public String theme = null;
+	public Scheme scheme = null;
+	public Weapon weapon = null;
+	
+	public String mission = null;
+	public String seed = null;
+	
+	public ArrayList<Team> teams = new ArrayList<Team>();
+	
+	public GameConfig(){
+		
+	}
+	
+	public GameConfig(Parcel in){
+		readFromParcel(in);	
+	}
+	
+
+	
+	public void sendToEngine(EngineProtocolNetwork epn) throws IOException{
+		Log.d("HW_Frontend", "Sending Gameconfig...");
+		int teamCount = 4;
+		epn.sendToEngine("TL"); //Write game mode
+		if(mission != null) epn.sendToEngine(mission);
+		
+		//seed info
+		epn.sendToEngine(String.format("eseed {%s}", UUID.randomUUID().toString()));
+		
+		map.sendToEngine(epn);
+		//dimensions of the map
+		//templatefilter_command
+		//mapgen_command
+		//mazesize_command
+		
+		epn.sendToEngine(String.format("etheme %s", theme));
+		
+		scheme.sendToEngine(epn);
+		
+		weapon.sendToEngine(epn, teamCount);
+		
+		for(Team t : teams){
+			if(t != null)t.sendToEngine(epn, teamCount, 50);
+		}
+	}
+	
+	public int describeContents() {
+		return 0;
+	}
+
+	public void writeToParcel(Parcel dest, int flags) {
+		dest.writeString(mode.name());
+		dest.writeParcelable(map, flags);
+		dest.writeString(theme);
+		dest.writeParcelable(scheme, flags);
+		dest.writeParcelable(weapon, flags);
+		dest.writeString(mission);
+		dest.writeString(seed);
+		dest.writeParcelableArray((Team[])teams.toArray(new Team[1]), 0);
+	}
+	
+	private void readFromParcel(Parcel src){
+		mode = GameMode.valueOf(src.readString());
+		map = src.readParcelable(Map.class.getClassLoader());
+		theme = src.readString();
+		scheme = src.readParcelable(Scheme.class.getClassLoader());
+		weapon = src.readParcelable(Weapon.class.getClassLoader());
+		mission = src.readString();
+		seed = src.readString();
+		Parcelable[] parcelables = src.readParcelableArray(Team[].class.getClassLoader());
+		for(Parcelable team : parcelables){
+			teams.add((Team)team);
+		}
+		
+	}
+	
+	public static final Parcelable.Creator<GameConfig> CREATOR = new Parcelable.Creator<GameConfig>() {
+		public GameConfig createFromParcel(Parcel source) {
+			return new GameConfig(source);
+		}
+		public GameConfig[] newArray(int size) {
+			return new GameConfig[size];
+		}
+	};
+	
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/GameMode.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,5 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+public enum GameMode {
+		MODE_LOCAL, MODE_DEMO, MODE_NET, MODE_SAVE
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/Grave.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,17 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+public class Grave{
+
+	public final String name;
+	public final String path;
+	
+	public Grave(String _name, String _path) {
+		name = _name;
+		path = _path;
+	}
+
+	public String toString(){
+		return name;
+	}
+	
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/Map.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,143 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.File;
+import java.io.IOException;
+
+import android.content.Context;
+import android.graphics.drawable.Drawable;
+import android.os.Parcel;
+import android.os.Parcelable;
+
+public class Map implements Comparable<Map>, Parcelable{
+
+	private static final String MISSION_PREFIX = "Mission: ";
+
+	private String name;
+	private String path;
+	private String previewPath;
+	private MapType type;
+
+	public Map(File mapDir, MapType _type, Context c){
+		type = _type;
+
+		name = mapDir.getName();
+		path = mapDir.getAbsolutePath();
+		previewPath = path + "/preview.png";
+		
+		/*switch(type){
+		case TYPE_DEFAULT:
+			
+			break;
+		case TYPE_GENERATED:
+			//TODO
+			break;
+		case TYPE_MISSION:
+			name = MISSION_PREFIX + mapDir.getName();
+			path = mapDir.getAbsolutePath();
+			break;
+		}*/
+
+		
+	}
+	
+	public Map(Parcel in){
+		readFromParcel(in);
+	}
+
+	public String toString(){
+		switch(type){
+		default:
+		case TYPE_DEFAULT:
+			return name;
+		case TYPE_GENERATED:
+			return "bla";
+		case TYPE_MISSION:
+			return MISSION_PREFIX + name;
+		}
+	}
+	
+	public void sendToEngine(EngineProtocolNetwork epn) throws IOException{
+		epn.sendToEngine(String.format("emap %s",name));
+	}
+	
+	public MapType getType(){
+		return type;
+	}
+
+	public Drawable getDrawable(){
+		switch(type){
+		case TYPE_MISSION:
+		case TYPE_DEFAULT:
+			return Drawable.createFromPath(previewPath);
+		case TYPE_GENERATED:
+
+		default:
+			return null;
+		}
+	}
+
+	@Override
+	public int compareTo(Map another) {
+		switch(type){
+		case TYPE_GENERATED:
+			switch(another.getType()){
+			case TYPE_GENERATED:
+				return name.compareTo(another.name);
+			case TYPE_MISSION:
+				return -1;
+			case TYPE_DEFAULT:
+				return -1;
+			}
+		case TYPE_MISSION:
+			switch(another.getType()){
+			case TYPE_GENERATED:
+				return 1;
+			case TYPE_MISSION:
+				return name.compareTo(another.name);
+			case TYPE_DEFAULT:
+				return -1;
+			}
+		case TYPE_DEFAULT:
+			switch(another.getType()){
+			case TYPE_GENERATED:
+				return 1;
+			case TYPE_MISSION:
+				return 1;
+			case TYPE_DEFAULT:
+				return name.compareTo(another.name);
+			}
+		}
+		return 0;//default case this should never happen
+	}
+
+	public enum MapType{
+		TYPE_DEFAULT, TYPE_MISSION, TYPE_GENERATED
+	}
+
+	public int describeContents() {
+		return 0;
+	}
+	
+	public void writeToParcel(Parcel dest, int flags) {
+		dest.writeString(name);
+		dest.writeString(path);
+		dest.writeString(previewPath);
+		dest.writeString(type.name());
+	}
+	
+	private void readFromParcel(Parcel src){
+		name = src.readString();
+		path = src.readString();
+		previewPath = src.readString();
+		type = MapType.valueOf(src.readString());
+	}
+	public static final Parcelable.Creator<Map> CREATOR = new Parcelable.Creator<Map>() {
+		public Map createFromParcel(Parcel source) {
+			return new Map(source);
+		}
+		public Map[] newArray(int size) {
+			return new Map[size];
+		}
+		
+	};
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/PascalExports.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,22 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+public class PascalExports {
+
+	static{
+		System.loadLibrary("SDL");
+		System.loadLibrary("SDL_image");
+		System.loadLibrary("mikmod");
+		System.loadLibrary("SDL_net");
+		System.loadLibrary("SDL_mixer");
+		System.loadLibrary("SDL_ttf");
+		System.loadLibrary("lua5.1");
+		System.loadLibrary("hwengine");
+	}
+	
+	public static native int HWversionInfoNetProto();
+	public static native String HWversionInfoVersion();
+	public static native int HWgetNumberOfWeapons();
+	public static native int HWgetMaxNumberOfTeams();
+	public static native int HWgetMaxNumberOfHogs();
+	
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/Scheme.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,341 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.BufferedReader;
+import java.io.File;
+import java.io.FileNotFoundException;
+import java.io.FileReader;
+import java.io.FilenameFilter;
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.LinkedHashMap;
+
+import org.xmlpull.v1.XmlPullParser;
+import org.xmlpull.v1.XmlPullParserException;
+import org.xmlpull.v1.XmlPullParserFactory;
+
+import android.content.Context;
+import android.os.Parcel;
+import android.os.Parcelable;
+
+public class Scheme implements Parcelable{
+
+	public static final String DIRECTORY_SCHEME = "schemes";
+
+	private String name;
+	//private ArrayList<Integer> basic;
+	private Integer gamemod;
+	private ArrayList<Integer> basic;;
+	private static ArrayList<LinkedHashMap<String, ?>> basicflags = new ArrayList<LinkedHashMap<String, ?>>();
+	
+	public Scheme(String _name, ArrayList<Integer> _basic, int _gamemod){
+		name = _name;
+		gamemod = _gamemod;
+		basic = _basic;
+
+	}
+	
+	public Scheme(Parcel in){
+		readFromParcel(in);
+	}
+
+	public void sendToEngine(EngineProtocolNetwork epn)throws IOException{ 
+		epn.sendToEngine(String.format("e$gmflags %d", gamemod));
+
+		for(int pos = 0; pos < basic.size(); pos++){
+			LinkedHashMap<String, ?> basicflag = basicflags.get(pos);
+			
+			String command = (String)basicflag.get("command");
+			Integer value = basic.get(pos);
+			Boolean checkOverMax = (Boolean) basicflag.get("checkOverMax");
+			Boolean times1000 = (Boolean) basicflag.get("times1000");
+			Integer max = (Integer) basicflag.get("max");
+			
+			if(checkOverMax && value >= max) value = max;
+			if(times1000) value *= 1000;
+			
+			epn.sendToEngine(String.format("%s %d", command, value));
+		}
+	}
+	public String toString(){
+		return name;
+	}
+
+
+	public static final int STATE_START = 0;
+	public static final int STATE_ROOT = 1;
+	public static final int STATE_NAME = 2;
+	public static final int STATE_BASICFLAGS = 3;
+	public static final int STATE_GAMEMOD = 4;
+	public static final int STATE_BASICFLAG_INTEGER = 5;
+	public static final int STATE_GAMEMOD_TRUE = 6;
+	public static final int STATE_GAMEMOD_FALSE = 7;
+
+	public static ArrayList<Scheme> getSchemes(Context c) throws IllegalArgumentException{
+		String dir = c.getFilesDir().getAbsolutePath() + '/' + DIRECTORY_SCHEME + '/';
+		String[] files = new File(dir).list(fnf);
+		if(files == null) files = new String[]{};
+		Arrays.sort(files);
+		ArrayList<Scheme> schemes = new ArrayList<Scheme>();
+
+		try {
+			XmlPullParserFactory xmlPullFactory = XmlPullParserFactory.newInstance();
+			XmlPullParser xmlPuller = xmlPullFactory.newPullParser();
+
+			for(String file : files){
+				BufferedReader br = new BufferedReader(new FileReader(dir + file), 1024);
+				xmlPuller.setInput(br);
+				String name = null;
+				ArrayList<Integer> basic = new ArrayList<Integer>();
+				Integer gamemod = 0;
+				int mask = 0x000000004;
+
+				int eventType = xmlPuller.getEventType();
+				int state = STATE_START;
+				while(eventType != XmlPullParser.END_DOCUMENT){
+					switch(state){
+					case STATE_START:
+						if(eventType == XmlPullParser.START_TAG && xmlPuller.getName().equals("scheme")) state = STATE_ROOT;
+						else if(eventType != XmlPullParser.START_DOCUMENT) throwException(file, eventType);
+						break;
+					case STATE_ROOT:
+						if(eventType == XmlPullParser.START_TAG){
+							if(xmlPuller.getName().equals("basicflags")) state = STATE_BASICFLAGS;
+							else if(xmlPuller.getName().toLowerCase().equals("gamemod")) state = STATE_GAMEMOD;
+							else if(xmlPuller.getName().toLowerCase().equals("name")) state = STATE_NAME;
+							else throwException(file, eventType);
+						}else if(eventType == XmlPullParser.END_TAG) state = STATE_START;
+						else throwException(xmlPuller.getText(), eventType);
+						break;
+					case STATE_BASICFLAGS:
+						if(eventType == XmlPullParser.START_TAG && xmlPuller.getName().toLowerCase().equals("integer")) state = STATE_BASICFLAG_INTEGER;
+						else if(eventType == XmlPullParser.END_TAG)	state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					case STATE_GAMEMOD:
+						if(eventType == XmlPullParser.START_TAG){
+							if(xmlPuller.getName().toLowerCase().equals("true")) state = STATE_GAMEMOD_TRUE;
+							else if(xmlPuller.getName().toLowerCase().equals("false")) state = STATE_GAMEMOD_FALSE;
+							else throwException(file, eventType);
+						}else if(eventType == XmlPullParser.END_TAG) state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					case STATE_NAME:
+						if(eventType == XmlPullParser.TEXT) name = xmlPuller.getText().trim();
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					case STATE_BASICFLAG_INTEGER:
+						if(eventType == XmlPullParser.TEXT) basic.add(Integer.parseInt(xmlPuller.getText().trim()));
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_BASICFLAGS;
+						else throwException(file, eventType);
+						break;
+					case STATE_GAMEMOD_FALSE:
+						if(eventType == XmlPullParser.TEXT) gamemod <<= 1;
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_GAMEMOD;
+						else throwException(file, eventType);
+						break;
+					case STATE_GAMEMOD_TRUE:
+						if(eventType == XmlPullParser.TEXT){
+							gamemod |= mask;
+							gamemod <<= 1;
+						}else if(eventType == XmlPullParser.END_TAG) state = STATE_GAMEMOD;
+						else throwException(file, eventType);
+						break;
+					}
+					eventType = getEventType(xmlPuller);
+				}//end while(eventtype != END_DOCUMENT
+				schemes.add(new Scheme(name, basic, gamemod));
+			}//end for(string file : files
+			return schemes;
+		} catch (XmlPullParserException e) {
+			e.printStackTrace();
+		} catch (FileNotFoundException e) {
+			e.printStackTrace();
+		} catch (IOException e) {
+			e.printStackTrace();
+		}
+		return new ArrayList<Scheme>();//TODO handle correctly
+	}
+	
+	private static FilenameFilter fnf = new FilenameFilter(){
+		public boolean accept(File dir, String filename) {
+			return filename.toLowerCase().startsWith("scheme_");
+		}
+	};
+
+	/**
+	 * This method will parse the basic flags from a prespecified xml file.
+	 * I use a raw xml file rather than one parsed by aatp at compile time
+	 * to keep it generic with other frontends, ie in the future we could 
+	 * use one provided by the Data folder.
+	 */
+	public static void parseBasicFlags(Context c){
+		String filename = String.format("%s/%s/basicflags", c.getFilesDir().getAbsolutePath(), DIRECTORY_SCHEME);
+
+		XmlPullParser xmlPuller = null;
+		BufferedReader br = null;
+		try {
+			XmlPullParserFactory xmlPullFactory = XmlPullParserFactory.newInstance();
+			xmlPuller = xmlPullFactory.newPullParser();
+			br = new BufferedReader(new FileReader(filename), 1024);
+			xmlPuller.setInput(br);
+
+			int eventType = getEventType(xmlPuller);
+			boolean continueParsing = true;
+			do{
+				switch(eventType){
+				
+				case XmlPullParser.START_TAG:
+					if(xmlPuller.getName().toLowerCase().equals("flag")){
+						basicflags.add(parseFlag(xmlPuller));
+					}else if(xmlPuller.getName().toLowerCase().equals("basicflags")){
+						eventType = getEventType(xmlPuller);
+					}else{
+						skipCurrentTag(xmlPuller);
+						eventType = getEventType(xmlPuller);
+					}
+					break;
+				case XmlPullParser.START_DOCUMENT://ignore all tags not being "flag"
+				case XmlPullParser.END_TAG:
+				case XmlPullParser.TEXT:
+				default:
+					continueParsing = true;
+				case XmlPullParser.END_DOCUMENT:
+					continueParsing = false;
+				}
+			}while(continueParsing);
+
+		}catch(IOException e){
+			e.printStackTrace();
+		}catch (XmlPullParserException e) {
+			e.printStackTrace();
+		}finally{
+			if(br != null)
+				try {
+					br.close();
+				} catch (IOException e) {}
+		}
+
+	}
+
+	/*
+	 * * Parses a Tag structure from xml as example we use
+	 *<flag>
+	 *   <checkOverMax>
+	 *       <boolean>false</boolean>
+	 *   </checkOverMax>
+	 *</flag>
+	 *
+	 * It returns a LinkedHashMap with key/value pairs
+	 */
+	private static LinkedHashMap<String, Object> parseFlag(XmlPullParser xmlPuller)throws XmlPullParserException, IOException{
+		LinkedHashMap<String, Object> hash = new LinkedHashMap<String, Object>();
+
+		int eventType = xmlPuller.getEventType();//Get the event type which triggered this method
+		if(eventType == XmlPullParser.START_TAG && xmlPuller.getName().toLowerCase().equals("flag")){//valid start of flag tag
+			String lcKey = null;
+			String lcType = null;
+			String value = null;
+
+			eventType = getEventType(xmlPuller);//<checkOverMax>
+			while(eventType == XmlPullParser.START_TAG){
+				lcKey = xmlPuller.getName();//checkOverMax
+				if(getEventType(xmlPuller) == XmlPullParser.START_TAG){//<boolean>
+					lcType = xmlPuller.getName().toLowerCase();
+					if(getEventType(xmlPuller) == XmlPullParser.TEXT){
+						value = xmlPuller.getText();
+						if(getEventType(xmlPuller) == XmlPullParser.END_TAG && //</boolean> 
+								getEventType(xmlPuller) == XmlPullParser.END_TAG){//</checkOverMax>
+							if(lcType.equals("boolean")) hash.put(lcKey, new Boolean(value));
+							else if(lcType.equals("string"))hash.put(lcKey, value);							
+							else if(lcType.equals("integer")){
+								try{
+									hash.put(lcKey, new Integer(value));
+								}catch (NumberFormatException e){
+									throw new XmlPullParserException("Wrong integer value in xml file");
+								}
+							}else{
+								throwException("basicflags", eventType);
+							}
+						}//</boolean> / </checkOverMax>
+					}//if TEXT
+				}//if boolean
+				eventType = getEventType(xmlPuller);//start new loop
+			}
+			eventType = getEventType(xmlPuller);//</flag>
+		}
+
+		return hash;
+	}
+
+	private static void skipCurrentTag(XmlPullParser xmlPuller) throws XmlPullParserException, IOException{
+		int eventType = xmlPuller.getEventType();
+		if(eventType != XmlPullParser.START_TAG)return;
+		String tag = xmlPuller.getName().toLowerCase();
+
+		while(true){
+			eventType = getEventType(xmlPuller);//getNext()
+			switch(eventType){
+			case XmlPullParser.START_DOCUMENT://we're inside of a start tag so START_ or END_DOCUMENT is just wrong
+			case XmlPullParser.END_DOCUMENT:
+				throw new XmlPullParserException("invalid xml file");
+			case XmlPullParser.START_TAG://if we get a new tag recursively handle it
+				skipCurrentTag(xmlPuller);
+				break;
+			case XmlPullParser.TEXT:
+				break;
+			case XmlPullParser.END_TAG:
+				if(!xmlPuller.getName().toLowerCase().equals(tag)){//if the end tag doesn't match the start tag
+					throw new XmlPullParserException("invalid xml file");
+				}else{
+					return;//skip completed	
+				}
+
+			}
+		}
+	}
+
+	/**
+	 * Skips whitespaces..
+	 */
+	private static int getEventType(XmlPullParser xmlPuller)throws XmlPullParserException, IOException{
+		int eventType = xmlPuller.next();
+		while(eventType == XmlPullParser.TEXT && xmlPuller.isWhitespace()){
+			eventType = xmlPuller.next();
+		}
+		return eventType;
+	}
+	private static void throwException(String file, int eventType){
+		throw new IllegalArgumentException(String.format("Xml file: %s malformed with error: %d.", file, eventType));
+	}
+
+	@Override
+	public int describeContents() {
+		// TODO Auto-generated method stub
+		return 0;
+	}
+
+	public void writeToParcel(Parcel dest, int flags) {
+		dest.writeString(name);
+		dest.writeInt(gamemod);
+		dest.writeList(basic);
+		
+	}
+	
+	public void readFromParcel(Parcel src){
+		name = src.readString();
+		gamemod = src.readInt();
+		basic = src.readArrayList(ArrayList.class.getClassLoader());
+	}
+
+	public static final Parcelable.Creator<Scheme> CREATOR = new Parcelable.Creator<Scheme>() {
+		public Scheme createFromParcel(Parcel source) {
+			return new Scheme(source);
+		}
+		public Scheme[] newArray(int size) {
+			return new Scheme[size];
+		}
+		
+	};
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/Team.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,327 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.BufferedReader;
+import java.io.FileNotFoundException;
+import java.io.FileReader;
+import java.io.IOException;
+import java.io.OutputStream;
+import java.util.ArrayList;
+
+import org.xmlpull.v1.XmlPullParser;
+import org.xmlpull.v1.XmlPullParserException;
+import org.xmlpull.v1.XmlPullParserFactory;
+import org.xmlpull.v1.XmlSerializer;
+
+import android.os.Parcel;
+import android.os.Parcelable;
+import android.util.Xml;
+
+public class Team implements Parcelable{
+
+	public static final String DIRECTORY_TEAMS = "teams";
+	private static final Integer[] TEAM_COLORS = {
+		0xd12b42, /* red    */ 
+		0x4980c1, /* blue   */ 
+		0x6ab530, /* green  */ 
+		0xbc64c4, /* purple */ 
+		0xe76d14, /* orange */ 
+		0x3fb6e6, /* cyan   */ 
+		0xe3e90c, /* yellow */ 
+		0x61d4ac, /* mint   */ 
+		0xf1c3e1, /* pink   */ 
+		/* add new colors here */
+	};
+
+//	private static final Integer[] TEAM_COLORS = {
+//		0xff0000, /* red    */ 
+//		0x00ff00, /* blue   */ 
+//		0x0000ff, /* green  */ 
+//	};
+
+	private static final int STATE_START = 0;
+	private static final int STATE_ROOT = 1;
+	private static final int STATE_HOG_ROOT = 2;
+
+	public String name, grave, flag, voice, fort, hash;
+
+	public static int maxNumberOfHogs = 0;
+	public static int maxNumberOfTeams = 0;
+
+	static{
+		maxNumberOfHogs = PascalExports.HWgetMaxNumberOfHogs();
+		maxNumberOfTeams = PascalExports.HWgetMaxNumberOfTeams();
+	}
+	public String[] hats = new String[maxNumberOfHogs];
+	public String[] hogNames = new String[maxNumberOfHogs];
+	public int[] levels = new int[maxNumberOfHogs];
+
+	public int hogCount = 4;
+	public int color = TEAM_COLORS[0];
+
+	public Team(){
+	}
+
+	public Team(Parcel in){
+		readFromParcel(in);
+	}
+
+	public boolean equals(Object o){
+		if(super.equals(o)) return true;
+		else if(o instanceof Team){
+			Team t = (Team)o;
+			boolean ret = name.equals(t.name);
+			ret &= grave.equals(t.grave);
+			ret &= flag.equals(t.flag);
+			ret &= voice.equals(t.voice);
+			ret &= fort.equals(t.fort);
+			ret &= hash.equals(t.hash);
+			return ret;
+		}else{
+			return false;
+		}
+	}
+
+	public void setRandomColor(int[] illegalcolors){
+		Integer[] colorsToPickFrom = TEAM_COLORS;
+		if(illegalcolors != null){
+			ArrayList<Integer> colors = new ArrayList<Integer>();
+			for(int color : TEAM_COLORS){
+				boolean validColor = true;
+				for(int illegal : illegalcolors){
+					if(color == illegal) validColor = false;
+				}
+				if(validColor) colors.add(color);
+			}
+			if(colors.size() != 0) colorsToPickFrom = colors.toArray(new Integer[1]);
+		}
+		int index = (int)Math.round(Math.random()*(colorsToPickFrom.length-1));
+		color = colorsToPickFrom[index];
+	}
+
+
+	public void sendToEngine(EngineProtocolNetwork epn, int hogCount, int health) throws IOException{
+		epn.sendToEngine(String.format("eaddteam %s %d %s", hash, color, name));
+		epn.sendToEngine(String.format("egrave %s", grave));
+		epn.sendToEngine(String.format("efort %s", fort));
+		epn.sendToEngine(String.format("evoicepack %s", voice));
+		epn.sendToEngine(String.format("eflag %s", flag));
+
+		for(int i = 0; i < hogCount; i++){
+			epn.sendToEngine(String.format("eaddhh %d %d %s", levels[i], health, hogNames[i]));
+			epn.sendToEngine(String.format("ehat %s", hats[i]));
+		}
+	}
+
+	/*
+	 * XML METHODS
+	 */
+
+	/**
+	 * Read the xml file path and convert it to a Team object
+	 * @param path absolute path to the xml file
+	 * @return
+	 */
+	public static Team getTeamFromXml(String path){
+		try {
+			XmlPullParserFactory xmlPullFactory = XmlPullParserFactory.newInstance();
+			XmlPullParser xmlPuller = xmlPullFactory.newPullParser();
+
+			BufferedReader br = new BufferedReader(new FileReader(path), 1024);
+			xmlPuller.setInput(br);
+			Team team = new Team();
+			int hogCounter = 0;
+
+			int eventType = xmlPuller.getEventType();
+			int state = STATE_START;
+			while(eventType != XmlPullParser.END_DOCUMENT){
+				switch(state){
+				case STATE_START:
+					if(eventType == XmlPullParser.START_TAG && xmlPuller.getName().equals("team")) state = STATE_ROOT;
+					else if(eventType != XmlPullParser.START_DOCUMENT) throwException(path, eventType);
+					break;
+				case STATE_ROOT:
+					if(eventType == XmlPullParser.START_TAG){
+						if(xmlPuller.getName().toLowerCase().equals("name")){
+							team.name = getXmlText(xmlPuller, "name");
+						}else if(xmlPuller.getName().toLowerCase().equals("flag")){
+							team.flag= getXmlText(xmlPuller, "flag");
+						}else if(xmlPuller.getName().toLowerCase().equals("voice")){
+							team.voice = getXmlText(xmlPuller, "voice");
+						}else if(xmlPuller.getName().toLowerCase().equals("grave")){
+							team.grave = getXmlText(xmlPuller, "grave");
+						}else if(xmlPuller.getName().toLowerCase().equals("fort")){
+							team.fort = getXmlText(xmlPuller, "fort");
+						}else if(xmlPuller.getName().toLowerCase().equals("hash")){
+							team.hash = getXmlText(xmlPuller, "hash");
+						}else if(xmlPuller.getName().toLowerCase().equals("hog")){
+							state = STATE_HOG_ROOT;
+						}else throwException(xmlPuller.getName(), eventType);
+					}else if(eventType == XmlPullParser.END_TAG) state = STATE_START;
+					else throwException(xmlPuller.getText(), eventType);
+					break;
+				case STATE_HOG_ROOT:
+					if(eventType == XmlPullParser.START_TAG){
+						if(xmlPuller.getName().toLowerCase().equals("name")){
+							team.hogNames[hogCounter] = getXmlText(xmlPuller, "name");
+						}else if(xmlPuller.getName().toLowerCase().equals("hat")){
+							team.hats[hogCounter] = getXmlText(xmlPuller, "hat");
+						}else if(xmlPuller.getName().toLowerCase().equals("level")){
+							team.levels[hogCounter] = Integer.parseInt(getXmlText(xmlPuller, "level"));
+						}else throwException(xmlPuller.getText(), eventType);
+					}else if(eventType == XmlPullParser.END_TAG){
+						hogCounter++;
+						state = STATE_ROOT;
+					}else throwException(xmlPuller.getText(), eventType);
+					break;
+				}
+				eventType = getEventType(xmlPuller);
+			}//end while(eventtype != END_DOCUMENT
+			return team;
+		} catch (NumberFormatException e){
+			e.printStackTrace();
+		} catch (XmlPullParserException e) {
+			e.printStackTrace();
+		} catch (FileNotFoundException e) {
+			e.printStackTrace();
+		} catch (IOException e) {
+			e.printStackTrace();
+		}
+		return null;
+	}
+
+	private static String getXmlText(XmlPullParser xmlPuller, String parentTag)throws XmlPullParserException, IOException{
+		if(getEventType(xmlPuller) == XmlPullParser.TEXT){
+			String txt = xmlPuller.getText();
+			if(getEventType(xmlPuller) == XmlPullParser.END_TAG && xmlPuller.getName().toLowerCase().equals(parentTag)){
+				return txt;
+			}
+		}
+		throw new XmlPullParserException("malformed xml file on string read from tag: " + parentTag);
+	}
+
+	/**
+	 * Skips whitespaces..
+	 */
+	private static int getEventType(XmlPullParser xmlPuller)throws XmlPullParserException, IOException{
+		int eventType = xmlPuller.next();
+		while(eventType == XmlPullParser.TEXT && xmlPuller.isWhitespace()){
+			eventType = xmlPuller.next();
+		}
+		return eventType;
+	}
+
+	private static void throwException(String file, int eventType){
+		throw new IllegalArgumentException(String.format("Xml file: %s malformed with error: %d.", file, eventType));
+	}
+
+	public void writeToXml(OutputStream os){
+		XmlSerializer serializer = Xml.newSerializer();
+		try{
+			serializer.setOutput(os, "UTF-8");	
+			serializer.startDocument("UTF-8", true);
+			serializer.setFeature("http://xmlpull.org/v1/doc/features.html#indent-output", true);
+
+			serializer.startTag(null, "team");
+			serializer.startTag(null, "name");
+			serializer.text(name);
+			serializer.endTag(null, "name");
+			serializer.startTag(null, "flag");
+			serializer.text(flag);
+			serializer.endTag(null, "flag");
+			serializer.startTag(null, "fort");
+			serializer.text(fort);
+			serializer.endTag(null, "fort");
+			serializer.startTag(null, "grave");
+			serializer.text(grave);
+			serializer.endTag(null, "grave");
+			serializer.startTag(null, "voice");
+			serializer.text(voice);
+			serializer.endTag(null, "voice");
+			serializer.startTag(null, "hash");
+			serializer.text(hash);
+			serializer.endTag(null, "hash");
+
+			for(int i = 0; i < maxNumberOfHogs; i++){
+				serializer.startTag(null, "hog");
+				serializer.startTag(null, "name");
+				serializer.text(hogNames[i]);
+				serializer.endTag(null, "name");
+				serializer.startTag(null, "hat");
+				serializer.text(hats[i]);
+				serializer.endTag(null, "hat");
+				serializer.startTag(null, "level");
+				serializer.text(String.valueOf(levels[i]));
+				serializer.endTag(null, "level");
+
+				serializer.endTag(null, "hog");
+			}
+			serializer.endTag(null, "team");
+			serializer.endDocument();
+			serializer.flush();
+
+		} catch (IOException e) {
+			e.printStackTrace();
+		}finally{
+			try {
+				os.close();
+			} catch (IOException e) {}
+		}
+	}
+	/*
+	 * END XML METHODS
+	 */
+
+
+
+	/*
+	 * PARCABLE METHODS
+	 */
+
+	public int describeContents() {
+		return 0;
+	}
+
+	public void writeToParcel(Parcel dest, int flags) {
+		dest.writeString(name);
+		dest.writeString(grave);
+		dest.writeString(flag);
+		dest.writeString(voice);
+		dest.writeString(fort);
+		dest.writeString(hash);
+		dest.writeStringArray(hats);
+		dest.writeStringArray(hogNames);
+		dest.writeIntArray(levels);
+		dest.writeInt(color);
+		dest.writeInt(hogCount);
+	}
+
+
+	public void readFromParcel(Parcel src){
+		name = src.readString();
+		grave = src.readString();
+		flag = src.readString();
+		voice = src.readString();
+		fort = src.readString();
+		hash = src.readString();
+		src.readStringArray(hats);
+		src.readStringArray(hogNames);
+		src.readIntArray(levels);
+		color = src.readInt();
+		hogCount = src.readInt();
+	}
+
+	public static final Parcelable.Creator<Team> CREATOR = new Parcelable.Creator<Team>() {
+		public Team createFromParcel(Parcel source) {
+			return new Team(source);
+		}
+		public Team[] newArray(int size) {
+			return new Team[size];
+		}
+
+	};
+
+	/*
+	 * END PARCABLE METHODS
+	 */
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/Weapon.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,194 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.BufferedReader;
+import java.io.File;
+import java.io.FileNotFoundException;
+import java.io.FileReader;
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.Arrays;
+
+import org.xmlpull.v1.XmlPullParser;
+import org.xmlpull.v1.XmlPullParserException;
+import org.xmlpull.v1.XmlPullParserFactory;
+
+import android.content.Context;
+import android.os.Parcel;
+import android.os.Parcelable;
+
+public class Weapon implements Parcelable{
+
+	public static final String DIRECTORY_WEAPON = "weapons";
+	
+	private String name;
+	private String QT;
+	private String prob;
+	private String delay;
+	private String crate;
+	private static int maxWeapons;
+	
+	static{
+		//maxWeapons = PascalExports.HWgetNumberOfWeapons();
+	}
+	
+	public Weapon(String _name, String _QT, String _prob, String _delay, String _crate){
+		name = _name;
+		
+		//Incase there's a newer ammoStore which is bigger we append with zeros
+		StringBuffer sb = new StringBuffer();
+		while(_QT.length() + sb.length() < maxWeapons){
+			sb.append('0');
+		}
+		
+		QT = String.format("e%s %s%s", "ammloadt", _QT, sb);
+		prob = String.format("e%s %s%s", "ammprob", _prob, sb);
+		delay = String.format("e%s %s%s", "ammdelay", _delay, sb);
+		crate = String.format("e%s %s%s", "ammreinf", _crate, sb);
+	}
+	
+	public Weapon(Parcel in){
+		readFromParcel(in);
+	}
+	
+	public String toString(){
+		return name;
+	}
+	
+	public void sendToEngine(EngineProtocolNetwork epn, int teamsCount) throws IOException{
+		epn.sendToEngine(QT);//command prefix is already in string 
+		epn.sendToEngine(prob);
+		epn.sendToEngine(delay);
+		epn.sendToEngine(crate);
+		
+		for(int i = 0; i < teamsCount; i++){
+			epn.sendToEngine("eammstore");
+		}
+	}
+	
+	public static final int STATE_START = 0;
+	public static final int STATE_ROOT = 1;
+	public static final int STATE_NAME = 2;
+	public static final int STATE_QT = 3;
+	public static final int STATE_PROBABILITY = 4;
+	public static final int STATE_DELAY = 5;
+	public static final int STATE_CRATE = 6;
+	
+	public static ArrayList<Weapon> getWeapons(Context c) throws IllegalArgumentException{
+		String dir = c.getFilesDir().getAbsolutePath() + '/' + DIRECTORY_WEAPON + '/';
+		String[] files = new File(dir).list();
+		if(files == null) files = new String[]{};
+		Arrays.sort(files);
+		
+		ArrayList<Weapon> weapons = new ArrayList<Weapon>();
+
+		try {
+			XmlPullParserFactory xmlPullFactory = XmlPullParserFactory.newInstance();
+			XmlPullParser xmlPuller = xmlPullFactory.newPullParser();
+			
+			for(String file : files){
+				BufferedReader br = new BufferedReader(new FileReader(dir + file), 1024);
+				xmlPuller.setInput(br);
+				String name = null;
+				String qt = null;
+				String prob = null;
+				String delay = null;
+				String crate = null;
+				
+				int eventType = xmlPuller.getEventType();
+				int state = STATE_START;
+				while(eventType != XmlPullParser.END_DOCUMENT){
+					switch(state){
+					case STATE_START:
+						if(eventType == XmlPullParser.START_TAG && xmlPuller.getName().equals("weapon")) state = STATE_ROOT;
+						else if(eventType != XmlPullParser.START_DOCUMENT) throwException(file, eventType);
+						break;
+					case STATE_ROOT:
+						if(eventType == XmlPullParser.START_TAG){
+							if(xmlPuller.getName().toLowerCase().equals("qt")) state = STATE_QT;
+							else if(xmlPuller.getName().toLowerCase().equals("name")) state = STATE_NAME;
+							else if(xmlPuller.getName().toLowerCase().equals("probability")) state = STATE_PROBABILITY;
+							else if(xmlPuller.getName().toLowerCase().equals("delay")) state = STATE_DELAY;
+							else if(xmlPuller.getName().toLowerCase().equals("crate")) state = STATE_CRATE;
+							else throwException(file, eventType);
+						}else if(eventType == XmlPullParser.END_TAG) state = STATE_START;
+						else throwException(xmlPuller.getText(), eventType);
+						break;
+					case STATE_NAME:
+						if(eventType == XmlPullParser.TEXT) name = xmlPuller.getText().trim();
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					case STATE_QT:
+						if(eventType == XmlPullParser.TEXT) qt = xmlPuller.getText().trim();
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					case STATE_PROBABILITY:
+						if(eventType == XmlPullParser.TEXT) prob = xmlPuller.getText().trim();
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					case STATE_DELAY:
+						if(eventType == XmlPullParser.TEXT) delay = xmlPuller.getText().trim();
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					case STATE_CRATE:
+						if(eventType == XmlPullParser.TEXT) crate = xmlPuller.getText().trim();
+						else if(eventType == XmlPullParser.END_TAG) state = STATE_ROOT;
+						else throwException(file, eventType);
+						break;
+					}
+					eventType = xmlPuller.next();
+					while(eventType == XmlPullParser.TEXT && xmlPuller.isWhitespace()){//Skip whitespaces
+						eventType = xmlPuller.next();
+					}
+				}//end while(eventtype != END_DOCUMENT
+				weapons.add(new Weapon(name, qt, prob, delay, crate));
+			}//end for(string file : files
+			return weapons;
+			
+		} catch (XmlPullParserException e) {
+			e.printStackTrace();
+		} catch (FileNotFoundException e) {
+			e.printStackTrace();
+		} catch (IOException e) {
+			e.printStackTrace();
+		}
+		return new ArrayList<Weapon>();//TODO handle correctly
+	}
+	
+	private static void throwException(String file, int eventType){
+		throw new IllegalArgumentException(String.format("Xml file: %s malformed with eventType: %d.", file, eventType));
+	}
+
+	public int describeContents() {
+		return 0;
+	}
+
+	public void writeToParcel(Parcel dest, int flags) {
+		dest.writeString(name);
+		dest.writeString(QT);
+		dest.writeString(prob);
+		dest.writeString(delay);
+		dest.writeString(crate);
+	}
+	
+	private void readFromParcel(Parcel src){
+		name = src.readString();
+		QT = src.readString();
+		prob = src.readString();
+		delay = src.readString();
+		crate = src.readString();
+	}
+	
+	public static final Parcelable.Creator<Weapon> CREATOR = new Parcelable.Creator<Weapon>() {
+		public Weapon createFromParcel(Parcel source) {
+			return new Weapon(source);
+		}
+		public Weapon[] newArray(int size) {
+			return new Weapon[size];
+		}
+		
+	};
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/MainActivity.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,41 @@
+package org.hedgewars.mobile;
+
+import org.hedgewars.mobile.Downloader.DownloadActivity;
+
+import android.app.Activity;
+import android.content.Intent;
+import android.os.Bundle;
+import android.view.View;
+import android.view.View.OnClickListener;
+import android.widget.Button;
+
+public class MainActivity extends Activity {
+
+	Button downloader, startGame;
+	
+	public void onCreate(Bundle sis){
+		super.onCreate(sis);
+		setContentView(R.layout.main);
+		
+		downloader = (Button)findViewById(R.id.downloader);
+		startGame = (Button)findViewById(R.id.startGame);
+		
+		downloader.setOnClickListener(downloadClicker);
+		startGame.setOnClickListener(startGameClicker);
+	}
+	
+	
+	
+	private OnClickListener downloadClicker = new OnClickListener(){
+		public void onClick(View v){
+			startActivityForResult(new Intent(getApplicationContext(), DownloadActivity.class), 0);
+		}
+	};
+
+	private OnClickListener startGameClicker = new OnClickListener(){
+		public void onClick(View v){
+			startActivity(new Intent(getApplicationContext(), StartGameActivity.class));
+		}
+	};
+	
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/SDLActivity.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,556 @@
+package org.hedgewars.mobile;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+
+import org.hedgewars.mobile.EngineProtocol.EngineProtocolNetwork;
+import org.hedgewars.mobile.EngineProtocol.GameConfig;
+import org.hedgewars.mobile.TouchInterface.TouchInterface;
+
+import android.app.Activity;
+import android.content.Context;
+import android.graphics.Canvas;
+import android.graphics.PixelFormat;
+import android.hardware.Sensor;
+import android.hardware.SensorEvent;
+import android.hardware.SensorEventListener;
+import android.hardware.SensorManager;
+import android.media.AudioFormat;
+import android.media.AudioManager;
+import android.media.AudioTrack;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Message;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.View;
+
+/**
+ * SDL Activity
+ */
+public class SDLActivity extends Activity {
+
+	// Main components
+	public static SDLActivity mSingleton;
+	public static SDLSurface mSurface;
+
+	// Audio
+	private static Thread mAudioThread;
+	private static AudioTrack mAudioTrack;
+
+	// Load the .so
+	static {
+		System.loadLibrary("SDL");
+		System.loadLibrary("SDL_image");
+		System.loadLibrary("mikmod");
+		System.loadLibrary("SDL_net");
+		System.loadLibrary("SDL_mixer");
+		System.loadLibrary("SDL_ttf");
+		System.loadLibrary("lua5.1");
+		System.loadLibrary("hwengine");
+		System.loadLibrary("main");
+	}
+
+	// Setup
+	protected void onCreate(Bundle savedInstanceState) {
+		// Log.v("SDL", "onCreate()");
+		super.onCreate(savedInstanceState);
+
+		// So we can call stuff from static callbacks
+		mSingleton = this;
+
+		// Set up the surface
+		GameConfig config = getIntent().getParcelableExtra("config");
+		mSurface = new SDLSurface(getApplication(), config);
+		setContentView(mSurface);
+		SurfaceHolder holder = mSurface.getHolder();
+		holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
+	}
+
+	// Events
+	protected void onPause() {
+		// Log.v("SDL", "onPause()");
+		super.onPause();
+
+	}
+
+	protected void onResume() {
+		// Log.v("SDL", "onResume()");
+		super.onResume();
+	}
+	
+	public void onBackPressed(){
+		nativeQuit();
+		super.onBackPressed();
+	}
+
+	// Messages from the SDLMain thread
+	static int COMMAND_CHANGE_TITLE = 1;
+
+	// Handler for the messages
+	Handler commandHandler = new Handler() {
+		public void handleMessage(Message msg) {
+			if (msg.arg1 == COMMAND_CHANGE_TITLE) {
+				setTitle((String) msg.obj);
+			}
+		}
+	};
+
+	// Send a message from the SDLMain thread
+	void sendCommand(int command, Object data) {
+		Message msg = commandHandler.obtainMessage();
+		msg.arg1 = command;
+		msg.obj = data;
+		commandHandler.sendMessage(msg);
+	}
+
+	// C functions we call
+	public static native void nativeInit(String[] argv);
+
+	public static native void nativeQuit();
+
+	public static native void onNativeResize(int x, int y, int format);
+
+	public static native void onNativeKeyDown(int keycode);
+
+	public static native void onNativeKeyUp(int keycode);
+
+	public static native void onNativeTouch(int action, int pointer, float x, float y,
+			float p);
+
+	public static native void onNativeAccel(float x, float y, float z);
+
+	public static native void nativeRunAudioThread();
+
+	// Java functions called from C
+
+	public static boolean createGLContext(int majorVersion, int minorVersion) {
+		return mSurface.initEGL(majorVersion, minorVersion);
+	}
+
+	public static void flipBuffers() {
+		mSurface.flipEGL();
+	}
+
+	public static void setActivityTitle(String title) {
+		// Called from SDLMain() thread and can't directly affect the view
+		mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
+	}
+
+	// Audio
+	private static Object buf;
+
+	public static Object audioInit(int sampleRate, boolean is16Bit,
+			boolean isStereo, int desiredFrames) {
+		int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO
+				: AudioFormat.CHANNEL_CONFIGURATION_MONO;
+		int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT
+				: AudioFormat.ENCODING_PCM_8BIT;
+		int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
+
+		Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono")
+				+ " " + (is16Bit ? "16-bit" : "8-bit") + " "
+				+ ((float) sampleRate / 1000f) + "kHz, " + desiredFrames
+				+ " frames buffer");
+
+		// Let the user pick a larger buffer if they really want -- but ye
+		// gods they probably shouldn't, the minimums are horrifyingly high
+		// latency already
+		desiredFrames = Math.max(
+				desiredFrames,
+				(AudioTrack.getMinBufferSize(sampleRate, channelConfig,
+						audioFormat) + frameSize - 1)
+						/ frameSize);
+
+		mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
+				channelConfig, audioFormat, desiredFrames * frameSize,
+				AudioTrack.MODE_STREAM);
+
+		audioStartThread();
+
+		Log.v("SDL",
+				"SDL audio: got "
+						+ ((mAudioTrack.getChannelCount() >= 2) ? "stereo"
+								: "mono")
+						+ " "
+						+ ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit"
+								: "8-bit") + " "
+						+ ((float) mAudioTrack.getSampleRate() / 1000f)
+						+ "kHz, " + desiredFrames + " frames buffer");
+
+		if (is16Bit) {
+			buf = new short[desiredFrames * (isStereo ? 2 : 1)];
+		} else {
+			buf = new byte[desiredFrames * (isStereo ? 2 : 1)];
+		}
+		return buf;
+	}
+
+	public static void audioStartThread() {
+		mAudioThread = new Thread(new Runnable() {
+			public void run() {
+				mAudioTrack.play();
+				nativeRunAudioThread();
+			}
+		});
+
+		// I'd take REALTIME if I could get it!
+		mAudioThread.setPriority(Thread.MAX_PRIORITY);
+		mAudioThread.start();
+	}
+
+	public static void audioWriteShortBuffer(short[] buffer) {
+		for (int i = 0; i < buffer.length;) {
+			int result = mAudioTrack.write(buffer, i, buffer.length - i);
+			if (result > 0) {
+				i += result;
+			} else if (result == 0) {
+				try {
+					Thread.sleep(1);
+				} catch (InterruptedException e) {
+					// Nom nom
+				}
+			} else {
+				Log.w("SDL", "SDL audio: error return from write(short)");
+				return;
+			}
+		}
+	}
+
+	public static void audioWriteByteBuffer(byte[] buffer) {
+		for (int i = 0; i < buffer.length;) {
+			int result = mAudioTrack.write(buffer, i, buffer.length - i);
+			if (result > 0) {
+				i += result;
+			} else if (result == 0) {
+				try {
+					Thread.sleep(1);
+				} catch (InterruptedException e) {
+					// Nom nom
+				}
+			} else {
+				Log.w("SDL", "SDL audio: error return from write(short)");
+				return;
+			}
+		}
+	}
+
+	public static void audioQuit() {
+		if (mAudioThread != null) {
+			try {
+				mAudioThread.join();
+			} catch (Exception e) {
+				Log.v("SDL", "Problem stopping audio thread: " + e);
+			}
+			mAudioThread = null;
+
+			// Log.v("SDL", "Finished waiting for audio thread");
+		}
+
+		if (mAudioTrack != null) {
+			mAudioTrack.stop();
+			mAudioTrack = null;
+		}
+	}
+}
+
+/**
+ * Simple nativeInit() runnable
+ */
+class SDLMain implements Runnable {
+	private int surfaceWidth, surfaceHeight;
+	private GameConfig config;
+
+	public SDLMain(int width, int height, GameConfig _config) {
+		config = _config;
+		surfaceWidth = width;
+		surfaceHeight = height;
+	}
+
+	public void run() {
+		// Runs SDL_main()
+
+		EngineProtocolNetwork ipc = new EngineProtocolNetwork(config);
+
+		String path = Utils.getDownloadPath(SDLActivity.mSingleton);
+		//path = path.substring(0, path.length()-1);//remove the trailing '/'
+
+		SDLActivity.nativeInit(new String[] { String.valueOf(ipc.port),
+				String.valueOf(surfaceWidth), String.valueOf(surfaceHeight),
+				"0", "null", "xeli", "1", "1", "1", "0", "", path });
+
+		// Log.v("SDL", "SDL thread terminated");
+	}
+}
+
+/**
+ * SDLSurface. This is what we draw on, so we need to know when it's created in
+ * order to do anything useful.
+ * 
+ * Because of this, that's where we set up the SDL thread
+ */
+class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
+		View.OnKeyListener, SensorEventListener {
+
+	// This is what SDL runs in. It invokes SDL_main(), eventually
+	private Thread mSDLThread;
+
+	// EGL private objects
+	private EGLContext mEGLContext;
+	private EGLSurface mEGLSurface;
+	private EGLDisplay mEGLDisplay;
+
+	// Sensors
+	private static SensorManager mSensorManager;
+
+	private GameConfig config;
+
+	// Startup
+	public SDLSurface(Context context, GameConfig _config) {
+		super(context);
+		getHolder().addCallback(this);
+
+		setFocusable(true);
+		setFocusableInTouchMode(true);
+		requestFocus();
+		setOnKeyListener(this);
+		setOnTouchListener(TouchInterface.getTouchInterface());
+
+		mSensorManager = (SensorManager) context.getSystemService("sensor");
+
+		config = _config;
+	}
+
+	// Called when we have a valid drawing surface
+	public void surfaceCreated(SurfaceHolder holder) {
+		// Log.v("SDL", "surfaceCreated()");
+
+		enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+	}
+
+	// Called when we lose the surface
+	public void surfaceDestroyed(SurfaceHolder holder) {
+		// Log.v("SDL", "surfaceDestroyed()");
+
+		// Send a quit message to the application
+		SDLActivity.nativeQuit();
+
+		// Now wait for the SDL thread to quit
+		if (mSDLThread != null) {
+			try {
+				mSDLThread.join();
+			} catch (Exception e) {
+				Log.v("SDL", "Problem stopping thread: " + e);
+			}
+			mSDLThread = null;
+
+			// Log.v("SDL", "Finished waiting for SDL thread");
+		}
+
+		enableSensor(Sensor.TYPE_ACCELEROMETER, false);
+	}
+
+	// Called when the surface is resized
+	public void surfaceChanged(SurfaceHolder holder, int format, int width,
+			int height) {
+		Log.d("SDL", "surfaceChanged()" + width + " + " + height);
+
+		int sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565 by default
+		switch (format) {
+		case PixelFormat.A_8:
+			Log.v("SDL", "pixel format A_8");
+			break;
+		case PixelFormat.LA_88:
+			Log.v("SDL", "pixel format LA_88");
+			break;
+		case PixelFormat.L_8:
+			Log.v("SDL", "pixel format L_8");
+			break;
+		case PixelFormat.RGBA_4444:
+			Log.v("SDL", "pixel format RGBA_4444");
+			sdlFormat = 0x85421002; // SDL_PIXELFORMAT_RGBA4444
+			break;
+		case PixelFormat.RGBA_5551:
+			Log.v("SDL", "pixel format RGBA_5551");
+			sdlFormat = 0x85441002; // SDL_PIXELFORMAT_RGBA5551
+			break;
+		case PixelFormat.RGBA_8888:
+			Log.v("SDL", "pixel format RGBA_8888");
+			sdlFormat = 0x86462004; // SDL_PIXELFORMAT_RGBA8888
+			break;
+		case PixelFormat.RGBX_8888:
+			Log.v("SDL", "pixel format RGBX_8888");
+			sdlFormat = 0x86262004; // SDL_PIXELFORMAT_RGBX8888
+			break;
+		case PixelFormat.RGB_332:
+			Log.v("SDL", "pixel format RGB_332");
+			sdlFormat = 0x84110801; // SDL_PIXELFORMAT_RGB332
+			break;
+		case PixelFormat.RGB_565:
+			Log.v("SDL", "pixel format RGB_565");
+			sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565
+			break;
+		case PixelFormat.RGB_888:
+			Log.v("SDL", "pixel format RGB_888");
+			// Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
+			sdlFormat = 0x86161804; // SDL_PIXELFORMAT_RGB888
+			break;
+		default:
+			Log.v("SDL", "pixel format unknown " + format);
+			break;
+		}
+		SDLActivity.onNativeResize(width, height, sdlFormat);
+
+		// Now start up the C app thread
+		if (mSDLThread == null) {
+			mSDLThread = new Thread(new SDLMain(width, height, config),
+					"SDLThread");
+			mSDLThread.start();
+		}
+	}
+
+	// unused
+	public void onDraw(Canvas canvas) {
+	}
+
+	// EGL functions
+	public boolean initEGL(int majorVersion, int minorVersion) {
+		Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "."
+				+ minorVersion);
+
+		try {
+			EGL10 egl = (EGL10) EGLContext.getEGL();
+
+			EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+
+			int[] version = new int[2];
+			egl.eglInitialize(dpy, version);
+
+			int EGL_OPENGL_ES_BIT = 1;
+			int EGL_OPENGL_ES2_BIT = 4;
+			int renderableType = 0;
+			if (majorVersion == 2) {
+				renderableType = EGL_OPENGL_ES2_BIT;
+			} else if (majorVersion == 1) {
+				renderableType = EGL_OPENGL_ES_BIT;
+			}
+			int[] configSpec = {
+					// EGL10.EGL_DEPTH_SIZE, 16,
+					EGL10.EGL_RENDERABLE_TYPE, renderableType, EGL10.EGL_NONE };
+			EGLConfig[] configs = new EGLConfig[1];
+			int[] num_config = new int[1];
+			if (!egl.eglChooseConfig(dpy, configSpec, configs, 1, num_config)
+					|| num_config[0] == 0) {
+				Log.e("SDL", "No EGL config available");
+				return false;
+			}
+			EGLConfig config = configs[0];
+
+			EGLContext ctx = egl.eglCreateContext(dpy, config,
+					EGL10.EGL_NO_CONTEXT, null);
+			if (ctx == EGL10.EGL_NO_CONTEXT) {
+				Log.e("SDL", "Couldn't create context");
+				return false;
+			}
+
+			EGLSurface surface = egl.eglCreateWindowSurface(dpy, config, this,
+					null);
+			if (surface == EGL10.EGL_NO_SURFACE) {
+				Log.e("SDL", "Couldn't create surface");
+				return false;
+			}
+
+			if (!egl.eglMakeCurrent(dpy, surface, surface, ctx)) {
+				Log.e("SDL", "Couldn't make context current");
+				return false;
+			}
+
+			mEGLContext = ctx;
+			mEGLDisplay = dpy;
+			mEGLSurface = surface;
+
+		} catch (Exception e) {
+			Log.v("SDL", e + "");
+			for (StackTraceElement s : e.getStackTrace()) {
+				Log.v("SDL", s.toString());
+			}
+		}
+
+		return true;
+	}
+
+	// EGL buffer flip
+	public void flipEGL() {
+		try {
+			EGL10 egl = (EGL10) EGLContext.getEGL();
+
+			egl.eglWaitNative(EGL10.EGL_NATIVE_RENDERABLE, null);
+
+			// drawing here
+
+			egl.eglWaitGL();
+
+			egl.eglSwapBuffers(mEGLDisplay, mEGLSurface);
+
+		} catch (Exception e) {
+			Log.v("SDL", "flipEGL(): " + e);
+			for (StackTraceElement s : e.getStackTrace()) {
+				Log.v("SDL", s.toString());
+			}
+			
+		}
+	}
+
+	// Key events
+	public boolean onKey(View v, int keyCode, KeyEvent event) {
+                if(keyCode == KeyEvent.KEYCODE_VOLUME_DOWN || keyCode == KeyEvent.KEYCODE_VOLUME_UP) return false;
+		if (event.getAction() == KeyEvent.ACTION_DOWN) {
+			Log.v("SDL", "key down: " + keyCode);
+			if(keyCode == KeyEvent.KEYCODE_BACK){//TODO ask user to quit or not
+				SDLActivity.nativeQuit();
+				SDLActivity.mSingleton.finish();
+			}else{
+				SDLActivity.onNativeKeyDown(keyCode);	
+			}
+			
+			return true;
+		} else if (event.getAction() == KeyEvent.ACTION_UP) {
+			Log.v("SDL", "key up: " + keyCode);
+			SDLActivity.onNativeKeyUp(keyCode);
+			return true;
+		}
+
+		return false;
+	}
+
+	// Sensor events
+	public void enableSensor(int sensortype, boolean enabled) {
+		// TODO: This uses getDefaultSensor - what if we have >1 accels?
+		if (enabled) {
+			mSensorManager.registerListener(this,
+					mSensorManager.getDefaultSensor(sensortype),
+					SensorManager.SENSOR_DELAY_GAME, null);
+		} else {
+			mSensorManager.unregisterListener(this,
+					mSensorManager.getDefaultSensor(sensortype));
+		}
+	}
+
+	public void onAccuracyChanged(Sensor sensor, int accuracy) {
+		// TODO
+	}
+
+	public void onSensorChanged(SensorEvent event) {
+		if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
+			SDLActivity.onNativeAccel(event.values[0], event.values[1],
+					event.values[2]);
+		}
+	}
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/StartGameActivity.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,184 @@
+package org.hedgewars.mobile;
+
+import java.util.ArrayList;
+
+import org.hedgewars.mobile.EngineProtocol.FrontendDataUtils;
+import org.hedgewars.mobile.EngineProtocol.GameConfig;
+import org.hedgewars.mobile.EngineProtocol.Map;
+import org.hedgewars.mobile.EngineProtocol.Scheme;
+import org.hedgewars.mobile.EngineProtocol.Team;
+import org.hedgewars.mobile.EngineProtocol.Weapon;
+
+import android.app.Activity;
+import android.content.Intent;
+import android.content.SharedPreferences;
+import android.graphics.drawable.Drawable;
+import android.os.Bundle;
+import android.os.Parcelable;
+import android.preference.PreferenceManager;
+import android.util.Log;
+import android.view.View;
+import android.view.View.OnClickListener;
+import android.widget.AdapterView;
+import android.widget.AdapterView.OnItemSelectedListener;
+import android.widget.ArrayAdapter;
+import android.widget.ImageButton;
+import android.widget.ImageView;
+import android.widget.Spinner;
+
+public class StartGameActivity extends Activity {
+
+	public static final int ACTIVITY_TEAM_SELECTOR = 0;
+
+	private GameConfig config = null;
+	private ImageButton start, back, team;
+	private Spinner maps, gameplay, gamescheme, weapons, themes;
+	private ImageView themeIcon, mapPreview;
+
+	public void onCreate(Bundle savedInstanceState){
+		super.onCreate(savedInstanceState);
+
+		SharedPreferences sharedPref = PreferenceManager.getDefaultSharedPreferences(this);
+
+		Utils.resRawToFilesDir(this,R.array.schemes, Scheme.DIRECTORY_SCHEME);
+		Utils.resRawToFilesDir(this, R.array.weapons, Weapon.DIRECTORY_WEAPON);
+		Scheme.parseBasicFlags(this);
+		config = new GameConfig();
+
+		setContentView(R.layout.starting_game);
+		
+		back = (ImageButton) findViewById(R.id.btnBack);
+		team = (ImageButton) findViewById(R.id.btnTeams);
+		start = (ImageButton) findViewById(R.id.btnStart);
+		
+		maps = (Spinner) findViewById(R.id.spinMaps);
+		gameplay = (Spinner) findViewById(R.id.spinGameplay);
+		gamescheme = (Spinner) findViewById(R.id.spinGamescheme);
+		weapons = (Spinner) findViewById(R.id.spinweapons);
+		themes = (Spinner) findViewById(R.id.spinTheme);
+
+		themeIcon = (ImageView) findViewById(R.id.imgTheme);
+		mapPreview = (ImageView) findViewById(R.id.mapPreview);
+
+		start.setOnClickListener(startClicker);
+		back.setOnClickListener(backClicker);
+		team.setOnClickListener(teamClicker);
+		
+		ArrayAdapter<?> adapter = new ArrayAdapter<Map>(this, R.layout.listview_item, FrontendDataUtils.getMaps(this));
+		adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
+		maps.setAdapter(adapter);
+		maps.setOnItemSelectedListener(mapsClicker);
+
+		adapter = new ArrayAdapter<String>(this, R.layout.listview_item, FrontendDataUtils.getGameplay(this));
+		adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
+		gameplay.setAdapter(adapter);
+		gameplay.setOnItemSelectedListener(gameplayClicker);
+
+		adapter = new ArrayAdapter<Scheme>(this, R.layout.listview_item, FrontendDataUtils.getSchemes(this));
+		adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
+		gamescheme.setAdapter(adapter);
+		gamescheme.setOnItemSelectedListener(schemeClicker);
+
+		adapter = new ArrayAdapter<Weapon>(this, R.layout.listview_item, FrontendDataUtils.getWeapons(this));
+		adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
+		weapons.setAdapter(adapter);
+		weapons.setOnItemSelectedListener(weaponClicker);
+
+		adapter = new ArrayAdapter<String>(this, R.layout.listview_item, FrontendDataUtils.getThemes(this));
+		adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
+		themes.setAdapter(adapter);
+		themes.setOnItemSelectedListener(themesClicker);
+
+	}
+
+	public void onActivityResult(int requestCode, int resultCode, Intent data){
+		switch(requestCode){
+		case ACTIVITY_TEAM_SELECTOR:
+			if(resultCode == Activity.RESULT_OK){
+				Parcelable[] parcelables = (Parcelable[])data.getParcelableArrayExtra("teams");
+				config.teams.clear();
+				for(Parcelable t : parcelables){
+					config.teams.add((Team)t);
+				}
+				
+			}
+			break;
+		}
+	}
+	
+	
+	private OnItemSelectedListener themesClicker = new OnItemSelectedListener(){
+
+		public void onItemSelected(AdapterView<?> arg0, View view, int position, long rowId) {
+			String themeName = (String) arg0.getAdapter().getItem(position);
+			Drawable themeIconDrawable = Drawable.createFromPath(Utils.getDownloadPath(StartGameActivity.this) + "Themes/" + themeName + "/icon@2X.png");
+			themeIcon.setImageDrawable(themeIconDrawable);
+			config.theme = themeName;
+		}
+
+		public void onNothingSelected(AdapterView<?> arg0) {
+		}
+
+	};
+
+	private OnItemSelectedListener mapsClicker = new OnItemSelectedListener(){
+
+		public void onItemSelected(AdapterView<?> arg0, View view, int position,long rowId) {
+			Map map = (Map)arg0.getAdapter().getItem(position);
+			mapPreview.setImageDrawable(map.getDrawable());
+			config.map = map;
+		}
+
+		public void onNothingSelected(AdapterView<?> arg0) {
+		}
+
+	};
+	
+	private OnItemSelectedListener weaponClicker = new OnItemSelectedListener(){
+		public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) {
+			config.weapon = (Weapon)arg0.getAdapter().getItem(arg2);
+		}
+		public void onNothingSelected(AdapterView<?> arg0) {
+			
+		}
+	};
+	private OnItemSelectedListener schemeClicker = new OnItemSelectedListener(){
+		public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) {
+			config.scheme = (Scheme)arg0.getAdapter().getItem(arg2);
+		}
+		public void onNothingSelected(AdapterView<?> arg0) {
+			
+		}
+	};
+	private OnItemSelectedListener gameplayClicker = new OnItemSelectedListener(){
+		public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) {
+			//config = ()arg0.getAdapter().getItem(arg2);
+		}
+		public void onNothingSelected(AdapterView<?> arg0) {
+			
+		}
+	};
+	
+	private OnClickListener startClicker = new OnClickListener(){
+		public void onClick(View v) {
+			Intent i = new Intent(StartGameActivity.this, SDLActivity.class);
+			i.putExtra("config", config);
+			startActivity(i);
+		}
+	};
+	
+	private OnClickListener backClicker = new OnClickListener(){
+		public void onClick(View v) {
+			finish();
+		}
+	};
+	
+	private OnClickListener teamClicker = new OnClickListener(){
+		public void onClick(View v) {
+			Intent i = new Intent(StartGameActivity.this, TeamSelectionActivity.class);
+			i.putParcelableArrayListExtra("teams", config.teams);
+			startActivityForResult(i, ACTIVITY_TEAM_SELECTOR);
+		}
+	};
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/TeamCreatorActivity.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,298 @@
+package org.hedgewars.mobile;
+
+import java.io.File;
+import java.io.FileNotFoundException;
+import java.io.FileOutputStream;
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.HashMap;
+
+import org.hedgewars.mobile.EngineProtocol.FrontendDataUtils;
+import org.hedgewars.mobile.EngineProtocol.Team;
+
+import android.app.Activity;
+import android.graphics.Bitmap;
+import android.graphics.drawable.Drawable;
+import android.media.MediaPlayer;
+import android.os.Bundle;
+import android.view.View;
+import android.view.View.OnClickListener;
+import android.view.View.OnFocusChangeListener;
+import android.widget.AdapterView;
+import android.widget.AdapterView.OnItemSelectedListener;
+import android.widget.ArrayAdapter;
+import android.widget.EditText;
+import android.widget.ImageButton;
+import android.widget.ImageView;
+import android.widget.LinearLayout;
+import android.widget.RelativeLayout;
+import android.widget.ScrollView;
+import android.widget.SimpleAdapter;
+import android.widget.Spinner;
+import android.widget.TextView;
+
+public class TeamCreatorActivity extends Activity {
+
+	private TextView name;
+	private Spinner difficulty, grave, flag, voice, fort;
+	private ImageView imgFort;
+	private ArrayList<ImageButton> hogDice = new ArrayList<ImageButton>();
+	private ArrayList<Spinner> hogHat = new ArrayList<Spinner>();
+	private ArrayList<EditText> hogName = new ArrayList<EditText>();
+	private ImageButton back, save, voiceButton;
+	private ScrollView scroller;
+	private MediaPlayer mp = null;
+	private ArrayList<RelativeLayout> hogs;
+	private boolean settingsChanged = false;
+	private boolean saved = false;
+
+	public void onCreate(Bundle savedInstanceState){
+		super.onCreate(savedInstanceState);
+		setContentView(R.layout.team_creation);
+
+		name = (TextView) findViewById(R.id.txtName);
+		difficulty = (Spinner) findViewById(R.id.spinType);
+		grave = (Spinner) findViewById(R.id.spinGrave);
+		flag = (Spinner) findViewById(R.id.spinFlag);
+		voice = (Spinner) findViewById(R.id.spinVoice);
+		fort = (Spinner) findViewById(R.id.spinFort);
+
+		imgFort = (ImageView) findViewById(R.id.imgFort);
+
+		back = (ImageButton) findViewById(R.id.btnBack);
+		save = (ImageButton) findViewById(R.id.btnSave);
+		voiceButton = (ImageButton) findViewById(R.id.btnPlay);
+
+		scroller = (ScrollView) findViewById(R.id.scroller);
+
+		save.setOnClickListener(saveClicker);
+		back.setOnClickListener(backClicker);
+
+		LinearLayout ll = (LinearLayout) findViewById(R.id.HogsContainer);
+		hogs = new ArrayList<RelativeLayout>(ll.getChildCount());
+		for(int i = 0; i < ll.getChildCount(); i++){
+			RelativeLayout team_creation_entry = (RelativeLayout) ll.getChildAt(i);
+
+			hogHat.add((Spinner)team_creation_entry.findViewById(R.id.spinTeam1));
+			hogDice.add((ImageButton)team_creation_entry.findViewById(R.id.btnTeam1));
+			hogName.add((EditText)team_creation_entry.findViewById(R.id.txtTeam1));
+		}
+		ArrayList<HashMap<String, ?>> gravesData = FrontendDataUtils.getGraves(this);
+		SimpleAdapter sa = new SimpleAdapter(this, gravesData, R.layout.spinner_textimg_entry, new String[]{"txt", "img"}, new int[]{R.id.spinner_txt, R.id.spinner_img});
+		
+		sa.setViewBinder(viewBinder);
+		grave.setAdapter(sa);
+		grave.setOnFocusChangeListener(focusser);
+
+		ArrayList<HashMap<String, ?>> flagsData = FrontendDataUtils.getFlags(this);
+		sa = new SimpleAdapter(this, flagsData, R.layout.spinner_textimg_entry, new String[]{"txt", "img"}, new int[]{R.id.spinner_txt, R.id.spinner_img});
+		sa.setViewBinder(viewBinder);
+		flag.setAdapter(sa);
+		flag.setOnFocusChangeListener(focusser);
+
+		ArrayList<HashMap<String, ?>> typesData = FrontendDataUtils.getTypes(this);
+		sa = new SimpleAdapter(this, typesData, R.layout.spinner_textimg_entry, new String[]{"txt", "img"}, new int[]{R.id.spinner_txt, R.id.spinner_img});
+		difficulty.setAdapter(sa);
+		difficulty.setOnFocusChangeListener(focusser);
+		
+		ArrayList<HashMap<String, ?>> hatsData = FrontendDataUtils.getHats(this);
+		sa = new SimpleAdapter(this, hatsData, R.layout.spinner_textimg_entry, new String[]{"txt", "img"}, new int[]{R.id.spinner_txt, R.id.spinner_img});
+		sa.setViewBinder(viewBinder);
+		for(Spinner spin : hogHat){
+			spin.setAdapter(sa);
+		}
+
+		ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, R.layout.listview_item, FrontendDataUtils.getVoices(this));
+		voice.setAdapter(adapter);
+		voice.setOnFocusChangeListener(focusser);
+		voiceButton.setOnClickListener(voiceClicker);
+
+		adapter = new ArrayAdapter<String>(this, R.layout.listview_item, FrontendDataUtils.getForts(this));
+		fort.setAdapter(adapter);
+		fort.setOnItemSelectedListener(fortSelector);
+		fort.setOnFocusChangeListener(focusser);
+
+		Team t = this.getIntent().getParcelableExtra("team");
+		if(t != null){
+			name.setText(t.name);
+			int position = ((ArrayAdapter<String>)voice.getAdapter()).getPosition(t.voice);
+			voice.setSelection(position);
+
+			position = ((ArrayAdapter<String>)fort.getAdapter()).getPosition(t.fort);
+			fort.setSelection(position);
+
+			position = 0;
+			for(HashMap<String, ?> hashmap : typesData){
+				if(hashmap.get("txt").equals(t.levels[0])){
+					difficulty.setSelection(position);
+					break;
+				}
+			}
+
+			position = 0;
+			for(HashMap<String, ?> hashmap : gravesData){
+				if(hashmap.get("txt").equals(t.grave)){
+					grave.setSelection(position);
+					break;
+				}
+			}
+
+			position = 0;
+			for(HashMap<String, ?> hashmap : typesData){
+				if(hashmap.get("txt").equals(t.flag)){
+					flag.setSelection(position);
+					break;
+				}
+			}
+
+			for(int i = 0; i < Team.maxNumberOfHogs; i++){
+				position = 0;
+				for(HashMap<String, ?> hashmap : hatsData){
+					if(hashmap.get("txt").equals(t.hats[i])){
+						hogHat.get(i).setSelection(position);
+					}
+				}
+
+				hogName.get(i).setText(t.hogNames[i]);
+			}
+		}
+	}
+
+	public void onDestroy(){
+		super.onDestroy();
+		if(mp != null){
+			mp.release();
+			mp = null;
+		}
+	}
+
+	private OnFocusChangeListener focusser = new OnFocusChangeListener(){
+		public void onFocusChange(View v, boolean hasFocus) {
+			settingsChanged = true;
+		}
+		
+	};
+	
+	public void onBackPressed(){
+		onFinishing();
+		super.onBackPressed();
+		
+	}
+	
+	private OnClickListener backClicker = new OnClickListener(){
+		public void onClick(View v){
+			onFinishing();
+			finish();
+		}
+	};
+
+	private void onFinishing(){
+		if(settingsChanged){
+			setResult(RESULT_OK);
+		}else{
+			setResult(RESULT_CANCELED);
+		}
+	}
+
+	private OnClickListener saveClicker = new OnClickListener(){
+		public void onClick(View v) {
+			saved = true;
+			Team team = new Team();
+			team.name = name.getText().toString();
+			HashMap<String, Object> hashmap = (HashMap<String, Object>) flag.getSelectedItem();
+
+			team.flag = (String)hashmap.get("txt");
+			team.fort = fort.getSelectedItem().toString();
+			hashmap = (HashMap<String, Object>)grave.getSelectedItem();
+			team.grave = hashmap.get("txt").toString();
+			team.hash = "0";
+			team.voice = voice.getSelectedItem().toString();
+
+			hashmap =  ((HashMap<String, Object>)difficulty.getSelectedItem());
+			String levelString = hashmap.get("txt").toString();
+			int levelInt;
+			if(levelString.equals(getString(R.string.human))){
+				levelInt = 0;
+			}else if(levelString.equals(getString(R.string.bot5))){
+				levelInt = 1;
+			}else if(levelString.equals(getString(R.string.bot4))){
+				levelInt = 2;
+			}else if(levelString.equals(getString(R.string.bot3))){
+				levelInt = 3;
+			}else if(levelString.equals(getString(R.string.bot2))){
+				levelInt = 4;
+			}else {
+				levelInt = 5;
+			}
+
+			for(int i = 0; i < hogName.size(); i++){
+				team.hogNames[i] = hogName.get(i).getText().toString();
+				hashmap = (HashMap<String, Object>)hogHat.get(i).getSelectedItem();
+				team.hats[i] = hashmap.get("txt").toString();
+				team.levels[i] = levelInt;
+			}
+			try {
+				File teamsDir = new File(getFilesDir().getAbsolutePath() + '/' + Team.DIRECTORY_TEAMS);
+				if(!teamsDir.exists()) teamsDir.mkdir();
+				FileOutputStream fos = new FileOutputStream(String.format("%s/%s.xml", teamsDir.getAbsolutePath(), team.name));
+				team.writeToXml(fos);
+			} catch (FileNotFoundException e) {
+				e.printStackTrace();
+			}
+		}
+
+	};
+
+	private OnItemSelectedListener fortSelector = new OnItemSelectedListener(){
+		@SuppressWarnings("unchecked")
+		public void onItemSelected(AdapterView<?> arg0, View arg1, int position, long arg3) {
+			settingsChanged = true;
+			String fortName = (String) arg0.getAdapter().getItem(position);
+			Drawable fortIconDrawable = Drawable.createFromPath(Utils.getDownloadPath(TeamCreatorActivity.this) + "Forts/" + fortName + "L.png");
+			imgFort.setImageDrawable(fortIconDrawable);
+			scroller.fullScroll(ScrollView.FOCUS_DOWN);//Scroll the scrollview to the bottom, work around for scollview invalidation (scrolls back to top)
+		}
+
+		public void onNothingSelected(AdapterView<?> arg0) {
+		}
+
+	};
+
+	private OnClickListener voiceClicker = new OnClickListener(){
+		public void onClick(View v) {
+			try {
+				File dir = new File(String.format("%sSounds/voices/%s", Utils.getDownloadPath(TeamCreatorActivity.this), voice.getSelectedItem()));
+				String file = "";
+				File[] dirs = dir.listFiles();
+				File f = dirs[(int)Math.round(Math.random()*dirs.length)];
+				if(f.getName().endsWith(".ogg"))file = f.getAbsolutePath();
+
+				if(mp == null) mp = new MediaPlayer();
+				else mp.reset();
+				mp.setDataSource(file);
+				mp.prepare();
+				mp.start();
+			} catch (IllegalArgumentException e) {
+				e.printStackTrace();
+			} catch (IllegalStateException e) {
+				e.printStackTrace();
+			} catch (IOException e) {
+				e.printStackTrace();
+			}
+		}
+	};
+
+	private SimpleAdapter.ViewBinder viewBinder = new SimpleAdapter.ViewBinder() {
+
+		public boolean setViewValue(View view, Object data,	String textRepresentation) {
+			if(view instanceof ImageView && data instanceof Bitmap){
+				ImageView v = (ImageView)view;
+				v.setImageBitmap((Bitmap)data);
+				return true;
+			}else{
+				return false;
+			}
+		}
+	};
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/TeamSelectionActivity.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,266 @@
+package org.hedgewars.mobile;
+
+import java.io.File;
+import java.util.ArrayList;
+import java.util.HashMap;
+
+import org.hedgewars.mobile.EngineProtocol.FrontendDataUtils;
+import org.hedgewars.mobile.EngineProtocol.Team;
+
+import android.app.Activity;
+import android.content.Intent;
+import android.os.Bundle;
+import android.os.Parcelable;
+import android.view.ContextMenu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.View.OnClickListener;
+import android.widget.AdapterView;
+import android.widget.AdapterView.AdapterContextMenuInfo;
+import android.widget.AdapterView.OnItemClickListener;
+import android.widget.ImageButton;
+import android.widget.ImageView;
+import android.widget.ListView;
+import android.widget.RelativeLayout;
+import android.widget.SimpleAdapter;
+import android.widget.SimpleAdapter.ViewBinder;
+
+public class TeamSelectionActivity extends Activity{
+
+	private static final int ACTIVITY_TEAMCREATION = 0;
+	
+	private ImageButton addTeam, back;
+	private ListView availableTeams, selectedTeams;
+	private ArrayList<HashMap<String, Object>> availableTeamsList, selectedTeamsList;
+	private int minTeams = 2;
+
+	public void onCreate(Bundle savedInstanceState){
+		super.onCreate(savedInstanceState);
+
+		setContentView(R.layout.team_selector);
+
+		addTeam = (ImageButton) findViewById(R.id.btnAdd);
+		back = (ImageButton) findViewById(R.id.btnBack);
+
+		addTeam.setOnClickListener(addTeamClicker);
+		back.setOnClickListener(backClicker);
+
+		availableTeams = (ListView) findViewById(R.id.availableTeams);
+		availableTeamsList = FrontendDataUtils.getTeams(this);
+		SimpleAdapter adapter = new SimpleAdapter(this, availableTeamsList, R.layout.team_selection_entry, new String[]{"txt", "img"}, new int[]{R.id.txtName, R.id.imgDifficulty});
+		availableTeams.setAdapter(adapter);
+		registerForContextMenu(availableTeams);
+		availableTeams.setOnItemClickListener(availableClicker);
+
+		selectedTeams = (ListView) findViewById(R.id.selectedTeams);
+		selectedTeamsList = new ArrayList<HashMap<String, Object>>();
+		ArrayList<HashMap<String, ?>> toBeRemoved = new ArrayList<HashMap<String, ?>>();
+		ArrayList<Team> teamsStartGame = getIntent().getParcelableArrayListExtra("teams");
+		for(HashMap<String, Object> hashmap : availableTeamsList){
+			for(Team t : teamsStartGame){
+				if(((Team)hashmap.get("team")).equals(t)){
+					toBeRemoved.add(hashmap);
+					selectedTeamsList.add(FrontendDataUtils.teamToHashMap(t));//create a new hashmap to ensure all variables are entered into the map
+				}
+			}
+		}
+		for(HashMap<String, ?> hashmap : toBeRemoved) availableTeamsList.remove(hashmap);
+
+		adapter = new SimpleAdapter(this, selectedTeamsList, R.layout.team_selection_entry, new String[]{"txt", "img", "color", "count"}, new int[]{R.id.txtName, R.id.imgDifficulty, R.id.teamColor, R.id.teamCount});
+		adapter.setViewBinder(viewBinder);
+		selectedTeams.setAdapter(adapter);
+		selectedTeams.setOnItemClickListener(selectedClicker);
+
+	}
+
+	private ViewBinder viewBinder = new ViewBinder(){
+		public boolean setViewValue(View view, Object data,	String textRepresentation) {
+			switch(view.getId()){
+			case R.id.teamColor:
+				setTeamColor(view, (Integer)data);
+				return true;
+			case R.id.teamCount:
+				setTeamHogCount((ImageView)view, (Integer)data);
+				return true;
+			default:
+				return false;
+			}
+		}
+	};
+
+	public void onActivityResult(int requestCode, int resultCode, Intent data){
+		if(requestCode == ACTIVITY_TEAMCREATION){
+			if(resultCode == Activity.RESULT_OK){
+				updateListViews();
+			}
+		}else{
+			super.onActivityResult(requestCode, resultCode, data);
+		}
+	}
+	
+	private void updateListViews(){
+		unregisterForContextMenu(availableTeams);
+		availableTeamsList = FrontendDataUtils.getTeams(this);
+		ArrayList<HashMap<String, Object>> toBeRemoved = new ArrayList<HashMap<String, Object>>();
+		for(HashMap<String, Object> hashmap : selectedTeamsList){
+			String name = (String)hashmap.get("txt");
+			
+			for(HashMap<String, Object> hash : availableTeamsList){
+				if(name.equals((String)hash.get("txt"))){
+					toBeRemoved.add(hash);
+				}
+			}
+		}
+		for(HashMap<String, Object> hash: toBeRemoved) availableTeamsList.remove(hash);
+		
+		SimpleAdapter adapter = new SimpleAdapter(this, availableTeamsList, R.layout.team_selection_entry, new String[]{"txt", "img"}, new int[]{R.id.txtName, R.id.imgDifficulty});
+		availableTeams.setAdapter(adapter);
+		registerForContextMenu(availableTeams);
+		availableTeams.setOnItemClickListener(availableClicker);
+		
+		
+	}
+	
+	private void setTeamColor(int position, int color){
+		View iv = ((RelativeLayout)selectedTeams.getChildAt(position)).findViewById(R.id.teamCount);
+		setTeamColor(iv, color);
+	}
+	private void setTeamColor(View iv, int color){
+		iv.setBackgroundColor(0xFF000000 + color);
+	}
+
+	private void setTeamHogCount(int position, int count){
+		ImageView iv = (ImageView)((RelativeLayout)selectedTeams.getChildAt(position)).findViewById(R.id.teamCount);
+		setTeamHogCount(iv, count);
+	}
+
+	private void setTeamHogCount(ImageView iv, int count){
+
+		switch(count){
+		case 0:
+			iv.setImageResource(R.drawable.teamcount0);
+			break;
+		case 1:
+			iv.setImageResource(R.drawable.teamcount1);
+			break;
+		case 2:
+			iv.setImageResource(R.drawable.teamcount2);
+			break;
+		case 3:
+			iv.setImageResource(R.drawable.teamcount3);
+			break;
+		case 4:
+			iv.setImageResource(R.drawable.teamcount4);
+			break;
+		case 5:
+			iv.setImageResource(R.drawable.teamcount5);
+			break;
+		case 6:
+			iv.setImageResource(R.drawable.teamcount6);
+			break;
+		case 7:
+			iv.setImageResource(R.drawable.teamcount7);
+			break;
+		case 8:
+			iv.setImageResource(R.drawable.teamcount8);
+			break;
+		case 9:
+			iv.setImageResource(R.drawable.teamcount9);
+			break;
+		}
+	}
+
+	public void onBackPressed(){
+		returnTeams();
+		super.onBackPressed();
+	}
+
+	private OnClickListener addTeamClicker = new OnClickListener(){
+		public void onClick(View v) {
+			startActivityForResult(new Intent(TeamSelectionActivity.this, TeamCreatorActivity.class), ACTIVITY_TEAMCREATION);
+		}
+	};
+
+	private OnClickListener backClicker = new OnClickListener(){
+		public void onClick(View v){
+			returnTeams();
+			finish();
+		}
+	};
+
+	private OnItemClickListener availableClicker = new OnItemClickListener(){
+		public void onItemClick(AdapterView<?> arg0, View arg1, int position,long arg3) {
+			selectAvailableTeamsItem(position);
+		}
+	};
+	private OnItemClickListener selectedClicker = new OnItemClickListener(){
+		public void onItemClick(AdapterView<?> arg0, View arg1, int position,long arg3) {
+			availableTeamsList.add((HashMap<String, Object>) selectedTeamsList.get(position));
+			selectedTeamsList.remove(position);
+			((SimpleAdapter)availableTeams.getAdapter()).notifyDataSetChanged();
+			((SimpleAdapter)selectedTeams.getAdapter()).notifyDataSetChanged();
+		}
+
+	};
+
+	public void onCreateContextMenu(ContextMenu menu, View v, ContextMenu.ContextMenuInfo menuinfo){
+		menu.add(ContextMenu.NONE, 0, ContextMenu.NONE, R.string.select);
+		menu.add(ContextMenu.NONE, 2, ContextMenu.NONE, R.string.edit);
+		menu.add(ContextMenu.NONE, 1, ContextMenu.NONE, R.string.delete);
+
+	}
+	public boolean onContextItemSelected(MenuItem item){
+		AdapterView.AdapterContextMenuInfo menuInfo = (AdapterContextMenuInfo) item.getMenuInfo();
+		int position = menuInfo.position;
+		switch(item.getItemId()){
+		case 0://select
+			selectAvailableTeamsItem(position);
+			return true;
+		case 1://delete
+			File f = new File(String.format("%s/%s/%s.xml", TeamSelectionActivity.this.getFilesDir(), Team.DIRECTORY_TEAMS, availableTeamsList.get(position).get("txt")));
+			f.delete();
+			availableTeamsList.remove(position);
+			((SimpleAdapter)availableTeams.getAdapter()).notifyDataSetChanged();
+			return true;
+		case 2://edit
+			Intent i = new Intent(TeamSelectionActivity.this, TeamCreatorActivity.class);
+			Team t = (Team)availableTeamsList.get(position).get("team");
+			i.putExtra("team", t);
+			startActivityForResult(i, ACTIVITY_TEAMCREATION);
+			return true;
+		}
+		return false;
+	}
+
+	private void selectAvailableTeamsItem(int position){
+		HashMap<String, Object> hash = (HashMap<String, Object>) availableTeamsList.get(position);
+		Team t = (Team)hash.get("team");
+		int[] illegalcolors = new int[selectedTeamsList.size()];
+		for(int i = 0; i < selectedTeamsList.size(); i++){
+			illegalcolors[i] = ((Team)selectedTeamsList.get(i).get("team")).color;
+		}
+		t.setRandomColor(illegalcolors);
+		hash.put("color", t.color);
+		hash.put("count", t.hogCount);
+		
+		selectedTeamsList.add(hash);
+		availableTeamsList.remove(position);
+		((SimpleAdapter)availableTeams.getAdapter()).notifyDataSetChanged();
+		((SimpleAdapter)selectedTeams.getAdapter()).notifyDataSetChanged();
+	}
+
+	private void returnTeams(){
+		int teamsCount = selectedTeamsList.size();
+		if(teamsCount >= minTeams){
+			Intent i = new Intent();
+			Parcelable[] teams = new Parcelable[teamsCount];
+			for(int x = 0 ; x < teamsCount; x++){
+				teams[x] = (Team)selectedTeamsList.get(x).get("team");
+			}
+			i.putExtra("teams", teams);
+			setResult(Activity.RESULT_OK, i);
+		}else{
+			setResult(Activity.RESULT_CANCELED);
+		}
+	}
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/TextImageAdapter.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,57 @@
+package org.hedgewars.mobile;
+import java.util.ArrayList;
+import java.util.HashMap;
+import java.util.Map;
+
+import org.hedgewars.mobile.R;
+
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.view.LayoutInflater;
+import android.view.View;
+import android.view.ViewGroup;
+import android.widget.ImageView;
+import android.widget.SimpleAdapter;
+import android.widget.TextView;
+
+
+public class TextImageAdapter extends SimpleAdapter {
+
+	private Context context;
+	private ArrayList<Map<String, ?>> data;
+	
+	public TextImageAdapter(Context _context, ArrayList<Map<String, ?>> _data, int resource, String[] from, int[] to) {
+		super(_context, _data, resource, from, to);
+		context = _context;
+		data = _data;
+	}
+	
+	public static TextImageAdapter createAdapter(Context c, String[] txt, String[] img, String[] from, int[] to){
+		if(txt.length != img.length) throw new IllegalArgumentException("txt and img parameters not equal");
+		
+		ArrayList<Map<String, ?>> data = new ArrayList<Map<String, ?>>(txt.length);
+		
+		for(int i = 0; i < txt.length; i++){
+			HashMap<String, Object> map = new HashMap<String, Object>();
+			map.put("txt", txt[i]);
+			map.put("img", BitmapFactory.decodeFile(img[i]));
+			data.add(map);
+		}
+		return new TextImageAdapter(c, data, R.layout.spinner_textimg_entry, from, to);
+	}
+
+	public View getView(int position, View convertView, ViewGroup parent){
+		if(convertView == null){
+			LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
+			convertView = inflater.inflate(R.layout.spinner_textimg_entry, parent);
+		}
+		TextView tv = (TextView) convertView.findViewById(R.id.spinner_txt);
+		ImageView img = (ImageView) convertView.findViewById(R.id.spinner_img);
+		
+		tv.setText((String)data.get(position).get("txt"));
+		img.setImageBitmap((Bitmap)data.get(position).get("img"));
+		
+		return convertView;
+	}
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/TouchInterface/TouchInterface.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,90 @@
+package org.hedgewars.mobile.TouchInterface;
+
+import org.hedgewars.mobile.SDLActivity;
+
+import android.os.Build;
+import android.util.Log;
+import android.view.MotionEvent;
+import android.view.View;
+import android.view.View.OnTouchListener;
+
+public class TouchInterface{
+
+	public static OnTouchListener getTouchInterface(){
+		OnTouchListener toucher;
+		if(Build.VERSION.SDK_INT < 5){//8 == Build.VERSION_CODES.FROYO
+			toucher = new TouchInterfaceST();
+		}else{
+			toucher = new TouchInterfaceMT();
+		}
+
+		return toucher;
+	}
+}
+/**
+ * Touch interface with multitouch
+ */
+class TouchInterfaceMT implements OnTouchListener {
+	
+	private boolean firstEvent = true;
+	
+	public boolean onTouch(View v, MotionEvent event) {
+		//dumpEvent(event);
+		
+		if(firstEvent){
+			firstEvent = false;
+			SDLActivity.onNativeTouch(-1, -1, v.getWidth(), v.getHeight(), 1);
+		}
+		
+		int action = event.getAction();
+		int actionCode = action & MotionEvent.ACTION_MASK;
+		
+		for (int i = 0; i < event.getPointerCount(); i++) {
+			SDLActivity.onNativeTouch(actionCode, event.getPointerId(i), (int)event.getX(i), (int)event.getY(i), event.getPressure(i));
+//			Log.d("Android", String.format("x=%f, y=%f, pntr=%d", event.getX(i), event.getY(i), event.getPointerId(i)));
+		   }
+		return true;
+	}
+
+	/** Show an event in the LogCat view, for debugging */
+	private void dumpEvent(MotionEvent event) {
+	   String names[] = { "DOWN" , "UP" , "MOVE" , "CANCEL" , "OUTSIDE" ,
+	      "POINTER_DOWN" , "POINTER_UP" , "7?" , "8?" , "9?" };
+	   StringBuilder sb = new StringBuilder();
+	   int action = event.getAction();
+	   int actionCode = action & MotionEvent.ACTION_MASK;
+	   sb.append("event ACTION_" ).append(names[actionCode]);
+	   if (actionCode == MotionEvent.ACTION_POINTER_DOWN
+	         || actionCode == MotionEvent.ACTION_POINTER_UP) {
+	      sb.append("(pid " ).append(
+	      action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
+	      sb.append(")" );
+	   }
+	   sb.append("[" );
+	   for (int i = 0; i < event.getPointerCount(); i++) {
+	      sb.append("#" ).append(i);
+	      sb.append("(pid " ).append(event.getPointerId(i));
+	      sb.append(")=" ).append((int) event.getX(i));
+	      sb.append("," ).append((int) event.getY(i));
+	      if (i + 1 < event.getPointerCount())
+	         sb.append(";" );
+	   }
+	   sb.append("]" );
+	   Log.d("HW_APP_TOUCH", sb.toString());
+	}
+
+}
+
+/**
+ * Touch interface without multitouch
+ */
+class TouchInterfaceST implements OnTouchListener {
+
+	public boolean onTouch(View v, MotionEvent event) {
+		return false;
+	}
+
+
+
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/Utils.java	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,171 @@
+package org.hedgewars.mobile;
+
+import java.io.BufferedOutputStream;
+import java.io.File;
+import java.io.FileOutputStream;
+import java.io.IOException;
+import java.io.InputStream;
+import java.util.ArrayList;
+
+import android.content.Context;
+import android.content.res.TypedArray;
+import android.widget.Toast;
+
+public class Utils {
+
+	
+	/**
+	 * get the path to which we should download all the data files
+	 * @param c context 
+	 * @return absolute path
+	 */
+	public static String getDownloadPath(Context c){
+		File f =  c.getExternalCacheDir();
+		if(f != null){
+			return f.getAbsolutePath() + "/Data/";
+		}else{
+			Toast.makeText(c, R.string.sdcard_not_mounted, Toast.LENGTH_LONG);
+			return null;
+		}
+	}
+	
+	/**
+	 * Get files from dirName, dir name is relative to {@link getDownloadPath}
+	 * @param dirName
+	 * @param c context
+	 * @return string of files
+	 */
+	public static String[] getFileNamesFromRelativeDir(Context c, String dirName){
+		String prefix = getDownloadPath(c);
+		File f = new File(prefix + dirName);
+		
+		if(f.exists() && f.isDirectory()) return f.list();
+		else throw new IllegalArgumentException("File not a directory or doesn't exist dirName = " + f.getAbsolutePath());
+	}
+	
+	/**
+	 * Return a File array with all the files from dirName
+	 * @param c
+	 * @param dirName
+	 * @return
+	 */
+	public static File[] getFilesFromRelativeDir(Context c, String dirName){
+		String prefix = getDownloadPath(c);
+		File f = new File(prefix + dirName);
+		
+		if(f.exists() && f.isDirectory()) return f.listFiles();
+		else throw new IllegalArgumentException("File not a directory or doesn't exist dirName = " + f.getAbsolutePath());
+	}
+	
+	/**
+	 * Checks if this directory has a file with suffix suffix
+	 * @param f - directory
+	 * @return
+	 */
+	public static boolean hasFileWithSuffix(File f, String suffix){
+		if(f.isDirectory()){
+			for(String s : f.list()){
+				if(s.endsWith(suffix)) return true;
+			}
+			return false;
+		}else{
+			return false;
+		}
+	}
+	
+	/**
+	 * Gives back all dirs which contain a file with suffix fileSuffix
+	 * @param c
+	 * @param path
+	 * @param fileSuffix
+	 * @return
+	 */
+	public static String[] getDirsWithFileSuffix(Context c, String path, String fileSuffix){
+		File[] files = getFilesFromRelativeDir(c,path);
+		String[] validFiles = new String[files.length];
+		int validCounter = 0;
+		
+		for(File f : files){
+			if(hasFileWithSuffix(f, fileSuffix)) validFiles[validCounter++] = f.getName();
+		}
+		String[] ret = new String[validCounter];
+		System.arraycopy(validFiles, 0, ret, 0, validCounter);
+		return ret;
+	}
+	
+	/**
+	 * Get all files from directory dir which have the given suffix
+	 * @param c
+	 * @param dir
+	 * @param suffix
+	 * @param removeSuffix
+	 * @return
+	 */
+	public static ArrayList<String> getFilesFromDirWithSuffix(Context c, String dir, String suffix, boolean removeSuffix){
+		String[] files = Utils.getFileNamesFromRelativeDir(c, dir);
+		ArrayList<String> ret = new ArrayList<String>();
+		for(String s : files){
+			if(s.endsWith(suffix)){
+				if(removeSuffix) ret.add(s.substring(0, s.length()-suffix.length()));
+				else ret.add(s);
+			}
+		}
+		return ret;
+	}
+	
+    /**
+     * Moves resources pointed to by sourceResId (from @res/raw/) to the app's private data directory
+     * @param c
+     * @param sourceResId
+     * @param directory
+     */
+	public static void resRawToFilesDir(Context c, int sourceResId, String directory){
+		byte[] buffer = new byte[1024];
+		InputStream bis = null;
+		BufferedOutputStream bos = null;
+		File schemesDirFile = new File(c.getFilesDir().getAbsolutePath() + '/' + directory);
+		schemesDirFile.mkdirs();
+		String schemesDirPath = schemesDirFile.getAbsolutePath() + '/';
+
+		//Get an array with the resource files ID
+		TypedArray ta = c.getResources().obtainTypedArray(sourceResId);
+		int[] resIds = new int[ta.length()];
+		for(int i = 0; i < ta.length(); i++){
+			resIds[i] = ta.getResourceId(i, 0);
+		}
+
+		for(int id : resIds){
+			String fileName = c.getResources().getResourceEntryName(id);
+			File f = new File(schemesDirPath + fileName);
+			try {
+				if(!f.createNewFile()){
+					f.delete();
+					f.createNewFile();
+				}
+
+				bis = c.getResources().openRawResource(id);
+				bos = new BufferedOutputStream(new FileOutputStream(f), 1024);
+				int read = 0;
+				while((read = bis.read(buffer)) != -1){
+					bos.write(buffer, 0, read);
+				}
+
+			} catch (IOException e) {
+				e.printStackTrace();
+			}finally{
+				if(bis != null)
+					try { 
+						bis.close();
+					} catch (IOException e) {
+						e.printStackTrace();
+					}
+				if(bos != null)
+					try {
+						bos.close();
+					} catch (IOException e) {
+						e.printStackTrace();
+					}
+			}
+		}
+	}
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/Templates/Makefile.android	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,20 @@
+SDL_ANDROID_DIR=./SDL-android-project
+
+PPCROSSARM=${FPC_DIR}/compiler/ppcrossarm
+PPCROSSARM_FLAGS= -Xd -O- -Tlinux -XParm-linux-androideabi- -vwnh -XS -a- 
+PPCROSSARM_INCLUDES= \
+	-FD${ANDROID_NDK}/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin \
+	-Fu${FPC_DIR}/rtl/units/arm-linux \
+	-Fl${ANDROID_NDK}/platforms/android-${ANDROID_NDK_API_LVL}/arch-arm/usr/lib \
+	-Fl$(SDL_ANDROID_DIR)/libs/armeabi \
+	-Fl${ANDROID_NDK}/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/lib/gcc/arm-linux/arm-linux-androideabi/4.4.3/ \
+#LINKERFLAGS= -k"--static"
+FPC_DEFINES=-dandroid -darm
+
+
+all:
+	-${CMAKE_COMMAND} -E make_directory out
+	$(PPCROSSARM) $(LINKERFLAGS) $(PPCROSSARM_FLAGS) $(PPCROSSARM_INCLUDES) $(FPC_DEFINES) -oout/libhwengine.so ../../hedgewars/hwLibrary.pas
+	${CMAKE_COMMAND} -E copy out/libhwengine.so SDL-android-project/libs/armeabi/
+clean:  
+	${CMAKE_COMMAND} -E remove_directory out	
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/Templates/complete_build.sh	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,27 @@
+#! /bin/sh
+
+
+cd SDL-android-project
+${ANDROID_NDK}/ndk-build
+if [ $? -ne 0 ] 
+then 
+  echo "Failed to execute ${ANDROID_NDK}/ndk-build"
+  exit 1
+fi
+
+cd ..
+make -f Makefile.android
+if [ $? -ne 0 ] 
+then 
+  echo "Failed to execute make"
+  exit 1
+fi
+
+cd SDL-android-project
+ant install
+if [ $? -ne 0 ] 
+then 
+  echo "Failed to execute ant install"
+  exit 1
+fi
+exit 0 
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/Templates/default.properties	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+# 
+# This file must be checked in Version Control Systems.
+# 
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-${ANDROID_SDK_API_LVL}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/Templates/local.properties	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,10 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+# 
+# This file must *NOT* be checked in Version Control Systems,
+# as it contains information specific to your local configuration.
+
+# location of the SDK. This is only used by Ant
+# For customization when using a Version Control System, please read the
+# header note.
+sdk.dir=${ANDROID_SDK}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/Templates/pushToDevice.sh	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,5 @@
+#!/bin/sh
+
+${ANDROID_SDK}/platform-tools/adb push ./out/libhwengine.so /sdcard/libhwengine.so
+${ANDROID_SDK}/platform-tools/adb shell "su -c \"cat /sdcard/libhwengine.so > /data/data/org.hedgewars/lib/libhwengine.so \""
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/gles11.pp	Fri Aug 19 17:22:12 2011 +0200
@@ -0,0 +1,1103 @@
+
+{$mode objfpc}
+unit gles11;
+interface
+
+{
+  Automatically converted by H2Pas 1.0.0 from gl.hh
+  The following command line parameters were used:
+    -P
+    -l
+    GLESv1_CM
+    -o
+    gles11.pp
+    -D
+    gl.hh
+}
+
+  procedure init;
+
+  const
+    External_library='GLESv1_CM'; {Setup as you need}
+
+  Type
+ 
+//     khronos_int32_t = int32_t;
+//     khronos_uint32_t = uint32_t;
+//     khronos_int64_t = int64_t;
+//     khronos_uint64_t = uint64_t;
+
+  khronos_int32_t = longint;
+  khronos_uint32_t = longword;
+  khronos_int64_t = Int64;
+  khronos_uint64_t = QWord;
+  khronos_int8_t = char;
+  khronos_uint8_t = byte;
+  khronos_int16_t = smallint;
+  khronos_uint16_t = word;
+  khronos_intptr_t = longint;
+  khronos_uintptr_t = dword;
+  khronos_ssize_t = longint;
+  khronos_usize_t = dword;
+  khronos_float_t = single;
+
+  GLvoid = pointer;
+  GLenum = dword;
+  GLboolean = byte;
+  GLbitfield = dword;
+  GLshort = smallint;
+  GLint = longint;
+  GLsizei = longint;
+  GLushort = word;
+  GLuint = dword;
+
+  GLbyte = khronos_int8_t;
+  GLubyte = khronos_uint8_t;
+  GLfloat = khronos_float_t;
+  GLclampf = khronos_float_t;
+  GLfixed = khronos_int32_t;
+  GLclampx = khronos_int32_t;
+  GLintptr = khronos_intptr_t;
+  GLsizeiptr = khronos_ssize_t;
+
+  PGLboolean  = ^GLboolean;
+  PGLfixed  = ^GLfixed;
+  PGLfloat  = ^GLfloat;
+  PGLint  = ^GLint;
+  PGLuint  = ^GLuint;
+  PGLvoid  = ^GLvoid;
+  PGLubyte = ^GLubyte;
+{$IFDEF FPC}
+{$PACKRECORDS C}
+{$ENDIF}
+
+  const
+//    GL_API = KHRONOS_APICALL;     
+{$define KHRONOS_APIENTRY}  
+     GL_DIRECT_TEXTURE_2D_QUALCOMM = $7E80;     
+
+  {*********************************************************** }
+  { OpenGL ES core versions  }
+
+  const
+     GL_VERSION_ES_CM_1_0 = 1;     
+     GL_VERSION_ES_CL_1_0 = 1;     
+     GL_VERSION_ES_CM_1_1 = 1;     
+     GL_VERSION_ES_CL_1_1 = 1;     
+  { ClearBufferMask  }
+     GL_DEPTH_BUFFER_BIT = $00000100;     
+     GL_STENCIL_BUFFER_BIT = $00000400;     
+     GL_COLOR_BUFFER_BIT = $00004000;     
+  { Boolean  }
+     GL_FALSE = 0;     
+     GL_TRUE = 1;     
+  { BeginMode  }
+     GL_POINTS = $0000;     
+     GL_LINES = $0001;     
+     GL_LINE_LOOP = $0002;     
+     GL_LINE_STRIP = $0003;     
+     GL_TRIANGLES = $0004;     
+     GL_TRIANGLE_STRIP = $0005;     
+     GL_TRIANGLE_FAN = $0006;     
+  { AlphaFunction  }
+     GL_NEVER = $0200;     
+     GL_LESS = $0201;     
+     GL_EQUAL = $0202;     
+     GL_LEQUAL = $0203;     
+     GL_GREATER = $0204;     
+     GL_NOTEQUAL = $0205;     
+     GL_GEQUAL = $0206;     
+     GL_ALWAYS = $0207;     
+  { BlendingFactorDest  }
+     GL_ZERO = 0;     
+     GL_ONE = 1;     
+     GL_SRC_COLOR = $0300;     
+     GL_ONE_MINUS_SRC_COLOR = $0301;     
+     GL_SRC_ALPHA = $0302;     
+     GL_ONE_MINUS_SRC_ALPHA = $0303;     
+     GL_DST_ALPHA = $0304;     
+     GL_ONE_MINUS_DST_ALPHA = $0305;     
+  { BlendingFactorSrc  }
+  {      GL_ZERO  }
+  {      GL_ONE  }
+     GL_DST_COLOR = $0306;     
+     GL_ONE_MINUS_DST_COLOR = $0307;     
+     GL_SRC_ALPHA_SATURATE = $0308;     
+  {      GL_SRC_ALPHA  }
+  {      GL_ONE_MINUS_SRC_ALPHA  }
+  {      GL_DST_ALPHA  }
+  {      GL_ONE_MINUS_DST_ALPHA  }
+  { ClipPlaneName  }
+     GL_CLIP_PLANE0 = $3000;     
+     GL_CLIP_PLANE1 = $3001;     
+     GL_CLIP_PLANE2 = $3002;     
+     GL_CLIP_PLANE3 = $3003;     
+     GL_CLIP_PLANE4 = $3004;     
+     GL_CLIP_PLANE5 = $3005;     
+  { ColorMaterialFace  }
+  {      GL_FRONT_AND_BACK  }
+  { ColorMaterialParameter  }
+  {      GL_AMBIENT_AND_DIFFUSE  }
+  { ColorPointerType  }
+  {      GL_UNSIGNED_BYTE  }
+  {      GL_FLOAT  }
+  {      GL_FIXED  }
+  { CullFaceMode  }
+     GL_FRONT = $0404;     
+     GL_BACK = $0405;     
+     GL_FRONT_AND_BACK = $0408;     
+  { DepthFunction  }
+  {      GL_NEVER  }
+  {      GL_LESS  }
+  {      GL_EQUAL  }
+  {      GL_LEQUAL  }
+  {      GL_GREATER  }
+  {      GL_NOTEQUAL  }
+  {      GL_GEQUAL  }
+  {      GL_ALWAYS  }
+  { EnableCap  }
+     GL_FOG = $0B60;     
+     GL_LIGHTING = $0B50;     
+     GL_TEXTURE_2D = $0DE1;     
+     GL_CULL_FACE = $0B44;     
+     GL_ALPHA_TEST = $0BC0;     
+     GL_BLEND = $0BE2;     
+     GL_COLOR_LOGIC_OP = $0BF2;     
+     GL_DITHER = $0BD0;     
+     GL_STENCIL_TEST = $0B90;     
+     GL_DEPTH_TEST = $0B71;     
+  {      GL_LIGHT0  }
+  {      GL_LIGHT1  }
+  {      GL_LIGHT2  }
+  {      GL_LIGHT3  }
+  {      GL_LIGHT4  }
+  {      GL_LIGHT5  }
+  {      GL_LIGHT6  }
+  {      GL_LIGHT7  }
+     GL_POINT_SMOOTH = $0B10;     
+     GL_LINE_SMOOTH = $0B20;     
+     GL_SCISSOR_TEST = $0C11;     
+     GL_COLOR_MATERIAL = $0B57;     
+     GL_NORMALIZE = $0BA1;     
+     GL_RESCALE_NORMAL = $803A;     
+     GL_POLYGON_OFFSET_FILL = $8037;     
+     GL_VERTEX_ARRAY = $8074;     
+     GL_NORMAL_ARRAY = $8075;     
+     GL_COLOR_ARRAY = $8076;     
+     GL_TEXTURE_COORD_ARRAY = $8078;     
+     GL_MULTISAMPLE = $809D;     
+     GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;     
+     GL_SAMPLE_ALPHA_TO_ONE = $809F;     
+     GL_SAMPLE_COVERAGE = $80A0;     
+  { ErrorCode  }
+     GL_NO_ERROR = 0;     
+     GL_INVALID_ENUM = $0500;     
+     GL_INVALID_VALUE = $0501;     
+     GL_INVALID_OPERATION = $0502;     
+     GL_STACK_OVERFLOW = $0503;     
+     GL_STACK_UNDERFLOW = $0504;     
+     GL_OUT_OF_MEMORY = $0505;     
+  { FogMode  }
+  {      GL_LINEAR  }
+     GL_EXP = $0800;     
+     GL_EXP2 = $0801;     
+  { FogParameter  }
+     GL_FOG_DENSITY = $0B62;     
+     GL_FOG_START = $0B63;     
+     GL_FOG_END = $0B64;     
+     GL_FOG_MODE = $0B65;     
+     GL_FOG_COLOR = $0B66;     
+  { FrontFaceDirection  }
+     GL_CW = $0900;     
+     GL_CCW = $0901;     
+  { GetPName  }
+     GL_CURRENT_COLOR = $0B00;     
+     GL_CURRENT_NORMAL = $0B02;     
+     GL_CURRENT_TEXTURE_COORDS = $0B03;     
+     GL_POINT_SIZE = $0B11;     
+     GL_POINT_SIZE_MIN = $8126;     
+     GL_POINT_SIZE_MAX = $8127;     
+     GL_POINT_FADE_THRESHOLD_SIZE = $8128;     
+     GL_POINT_DISTANCE_ATTENUATION = $8129;     
+     GL_SMOOTH_POINT_SIZE_RANGE = $0B12;     
+     GL_LINE_WIDTH = $0B21;     
+     GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;     
+     GL_ALIASED_POINT_SIZE_RANGE = $846D;     
+     GL_ALIASED_LINE_WIDTH_RANGE = $846E;     
+     GL_CULL_FACE_MODE = $0B45;     
+     GL_FRONT_FACE = $0B46;     
+     GL_SHADE_MODEL = $0B54;     
+     GL_DEPTH_RANGE = $0B70;     
+     GL_DEPTH_WRITEMASK = $0B72;     
+     GL_DEPTH_CLEAR_VALUE = $0B73;     
+     GL_DEPTH_FUNC = $0B74;     
+     GL_STENCIL_CLEAR_VALUE = $0B91;     
+     GL_STENCIL_FUNC = $0B92;     
+     GL_STENCIL_VALUE_MASK = $0B93;     
+     GL_STENCIL_FAIL = $0B94;     
+     GL_STENCIL_PASS_DEPTH_FAIL = $0B95;     
+     GL_STENCIL_PASS_DEPTH_PASS = $0B96;     
+     GL_STENCIL_REF = $0B97;     
+     GL_STENCIL_WRITEMASK = $0B98;     
+     GL_MATRIX_MODE = $0BA0;     
+     GL_VIEWPORT = $0BA2;     
+     GL_MODELVIEW_STACK_DEPTH = $0BA3;     
+     GL_PROJECTION_STACK_DEPTH = $0BA4;     
+     GL_TEXTURE_STACK_DEPTH = $0BA5;     
+     GL_MODELVIEW_MATRIX = $0BA6;     
+     GL_PROJECTION_MATRIX = $0BA7;     
+     GL_TEXTURE_MATRIX = $0BA8;     
+     GL_ALPHA_TEST_FUNC = $0BC1;     
+     GL_ALPHA_TEST_REF = $0BC2;     
+     GL_BLEND_DST = $0BE0;     
+     GL_BLEND_SRC = $0BE1;     
+     GL_LOGIC_OP_MODE = $0BF0;     
+     GL_SCISSOR_BOX = $0C10;     
+//     GL_SCISSOR_TEST = $0C11;     
+     GL_COLOR_CLEAR_VALUE = $0C22;     
+     GL_COLOR_WRITEMASK = $0C23;     
+     GL_UNPACK_ALIGNMENT = $0CF5;     
+     GL_PACK_ALIGNMENT = $0D05;     
+     GL_MAX_LIGHTS = $0D31;     
+     GL_MAX_CLIP_PLANES = $0D32;     
+     GL_MAX_TEXTURE_SIZE = $0D33;     
+     GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;     
+     GL_MAX_PROJECTION_STACK_DEPTH = $0D38;     
+     GL_MAX_TEXTURE_STACK_DEPTH = $0D39;     
+     GL_MAX_VIEWPORT_DIMS = $0D3A;     
+     GL_MAX_TEXTURE_UNITS = $84E2;     
+     GL_SUBPIXEL_BITS = $0D50;     
+     GL_RED_BITS = $0D52;     
+     GL_GREEN_BITS = $0D53;     
+     GL_BLUE_BITS = $0D54;     
+     GL_ALPHA_BITS = $0D55;     
+     GL_DEPTH_BITS = $0D56;     
+     GL_STENCIL_BITS = $0D57;     
+     GL_POLYGON_OFFSET_UNITS = $2A00;     
+//     GL_POLYGON_OFFSET_FILL = $8037;     
+     GL_POLYGON_OFFSET_FACTOR = $8038;     
+     GL_TEXTURE_BINDING_2D = $8069;     
+     GL_VERTEX_ARRAY_SIZE = $807A;     
+     GL_VERTEX_ARRAY_TYPE = $807B;     
+     GL_VERTEX_ARRAY_STRIDE = $807C;     
+     GL_NORMAL_ARRAY_TYPE = $807E;     
+     GL_NORMAL_ARRAY_STRIDE = $807F;     
+     GL_COLOR_ARRAY_SIZE = $8081;     
+     GL_COLOR_ARRAY_TYPE = $8082;     
+     GL_COLOR_ARRAY_STRIDE = $8083;     
+     GL_TEXTURE_COORD_ARRAY_SIZE = $8088;     
+     GL_TEXTURE_COORD_ARRAY_TYPE = $8089;     
+     GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;     
+     GL_VERTEX_ARRAY_POINTER = $808E;     
+     GL_NORMAL_ARRAY_POINTER = $808F;     
+     GL_COLOR_ARRAY_POINTER = $8090;     
+     GL_TEXTURE_COORD_ARRAY_POINTER = $8092;     
+     GL_SAMPLE_BUFFERS = $80A8;     
+     GL_SAMPLES = $80A9;     
+     GL_SAMPLE_COVERAGE_VALUE = $80AA;     
+     GL_SAMPLE_COVERAGE_INVERT = $80AB;     
+  { GetTextureParameter  }
+  {      GL_TEXTURE_MAG_FILTER  }
+  {      GL_TEXTURE_MIN_FILTER  }
+  {      GL_TEXTURE_WRAP_S  }
+  {      GL_TEXTURE_WRAP_T  }
+     GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;     
+     GL_COMPRESSED_TEXTURE_FORMATS = $86A3;     
+  { HintMode  }
+     GL_DONT_CARE = $1100;     
+     GL_FASTEST = $1101;     
+     GL_NICEST = $1102;     
+  { HintTarget  }
+     GL_PERSPECTIVE_CORRECTION_HINT = $0C50;     
+     GL_POINT_SMOOTH_HINT = $0C51;     
+     GL_LINE_SMOOTH_HINT = $0C52;     
+     GL_FOG_HINT = $0C54;     
+     GL_GENERATE_MIPMAP_HINT = $8192;     
+  { LightModelParameter  }
+     GL_LIGHT_MODEL_AMBIENT = $0B53;     
+     GL_LIGHT_MODEL_TWO_SIDE = $0B52;     
+  { LightParameter  }
+     GL_AMBIENT = $1200;     
+     GL_DIFFUSE = $1201;     
+     GL_SPECULAR = $1202;     
+     GL_POSITION = $1203;     
+     GL_SPOT_DIRECTION = $1204;     
+     GL_SPOT_EXPONENT = $1205;     
+     GL_SPOT_CUTOFF = $1206;     
+     GL_CONSTANT_ATTENUATION = $1207;     
+     GL_LINEAR_ATTENUATION = $1208;     
+     GL_QUADRATIC_ATTENUATION = $1209;     
+  { DataType  }
+     GL_BYTE = $1400;     
+     GL_UNSIGNED_BYTE = $1401;     
+     GL_SHORT = $1402;     
+     GL_UNSIGNED_SHORT = $1403;     
+     GL_FLOAT = $1406;     
+     GL_FIXED = $140C;     
+  { LogicOp  }
+     GL_CLEAR = $1500;     
+     GL_AND = $1501;     
+     GL_AND_REVERSE = $1502;     
+     GL_COPY = $1503;     
+     GL_AND_INVERTED = $1504;     
+     GL_NOOP = $1505;     
+     GL_XOR = $1506;     
+     GL_OR = $1507;     
+     GL_NOR = $1508;     
+     GL_EQUIV = $1509;     
+     GL_INVERT = $150A;     
+     GL_OR_REVERSE = $150B;     
+     GL_COPY_INVERTED = $150C;     
+     GL_OR_INVERTED = $150D;     
+     GL_NAND = $150E;     
+     GL_SET = $150F;     
+  { MaterialFace  }
+  {      GL_FRONT_AND_BACK  }
+  { MaterialParameter  }
+     GL_EMISSION = $1600;     
+     GL_SHININESS = $1601;     
+     GL_AMBIENT_AND_DIFFUSE = $1602;     
+  {      GL_AMBIENT  }
+  {      GL_DIFFUSE  }
+  {      GL_SPECULAR  }
+  { MatrixMode  }
+     GL_MODELVIEW = $1700;     
+     GL_PROJECTION = $1701;     
+     GL_TEXTURE = $1702;     
+  { NormalPointerType  }
+  {      GL_BYTE  }
+  {      GL_SHORT  }
+  {      GL_FLOAT  }
+  {      GL_FIXED  }
+  { PixelFormat  }
+     GL_ALPHA = $1906;     
+     GL_RGB = $1907;     
+     GL_RGBA = $1908;     
+     GL_LUMINANCE = $1909;     
+     GL_LUMINANCE_ALPHA = $190A;     
+  { PixelStoreParameter  }
+//     GL_UNPACK_ALIGNMENT = $0CF5;     
+//     GL_PACK_ALIGNMENT = $0D05;     
+  { PixelType  }
+  {      GL_UNSIGNED_BYTE  }
+     GL_UNSIGNED_SHORT_4_4_4_4 = $8033;     
+     GL_UNSIGNED_SHORT_5_5_5_1 = $8034;     
+     GL_UNSIGNED_SHORT_5_6_5 = $8363;     
+  { ShadingModel  }
+     GL_FLAT = $1D00;     
+     GL_SMOOTH = $1D01;     
+  { StencilFunction  }
+  {      GL_NEVER  }
+  {      GL_LESS  }
+  {      GL_EQUAL  }
+  {      GL_LEQUAL  }
+  {      GL_GREATER  }
+  {      GL_NOTEQUAL  }
+  {      GL_GEQUAL  }
+  {      GL_ALWAYS  }
+  { StencilOp  }
+  {      GL_ZERO  }
+     GL_KEEP = $1E00;     
+     GL_REPLACE = $1E01;     
+     GL_INCR = $1E02;     
+     GL_DECR = $1E03;     
+  {      GL_INVERT  }
+  { StringName  }
+     GL_VENDOR = $1F00;     
+     GL_RENDERER = $1F01;     
+     GL_VERSION = $1F02;     
+     GL_EXTENSIONS = $1F03;     
+  { TexCoordPointerType  }
+  {      GL_SHORT  }
+  {      GL_FLOAT  }
+  {      GL_FIXED  }
+  {      GL_BYTE  }
+  { TextureEnvMode  }
+     GL_MODULATE = $2100;     
+     GL_DECAL = $2101;     
+  {      GL_BLEND  }
+     GL_ADD = $0104;     
+  {      GL_REPLACE  }
+  { TextureEnvParameter  }
+     GL_TEXTURE_ENV_MODE = $2200;     
+     GL_TEXTURE_ENV_COLOR = $2201;     
+  { TextureEnvTarget  }
+     GL_TEXTURE_ENV = $2300;     
+  { TextureMagFilter  }
+     GL_NEAREST = $2600;     
+     GL_LINEAR = $2601;     
+  { TextureMinFilter  }
+  {      GL_NEAREST  }
+  {      GL_LINEAR  }
+     GL_NEAREST_MIPMAP_NEAREST = $2700;     
+     GL_LINEAR_MIPMAP_NEAREST = $2701;     
+     GL_NEAREST_MIPMAP_LINEAR = $2702;     
+     GL_LINEAR_MIPMAP_LINEAR = $2703;     
+  { TextureParameterName  }
+     GL_TEXTURE_MAG_FILTER = $2800;     
+     GL_TEXTURE_MIN_FILTER = $2801;     
+     GL_TEXTURE_WRAP_S = $2802;     
+     GL_TEXTURE_WRAP_T = $2803;     
+     GL_GENERATE_MIPMAP = $8191;     
+  { TextureTarget  }
+  {      GL_TEXTURE_2D  }
+  { TextureUnit  }
+     GL_TEXTURE0 = $84C0;     
+     GL_TEXTURE1 = $84C1;     
+     GL_TEXTURE2 = $84C2;     
+     GL_TEXTURE3 = $84C3;     
+     GL_TEXTURE4 = $84C4;     
+     GL_TEXTURE5 = $84C5;     
+     GL_TEXTURE6 = $84C6;     
+     GL_TEXTURE7 = $84C7;     
+     GL_TEXTURE8 = $84C8;     
+     GL_TEXTURE9 = $84C9;     
+     GL_TEXTURE10 = $84CA;     
+     GL_TEXTURE11 = $84CB;     
+     GL_TEXTURE12 = $84CC;     
+     GL_TEXTURE13 = $84CD;     
+     GL_TEXTURE14 = $84CE;     
+     GL_TEXTURE15 = $84CF;     
+     GL_TEXTURE16 = $84D0;     
+     GL_TEXTURE17 = $84D1;     
+     GL_TEXTURE18 = $84D2;     
+     GL_TEXTURE19 = $84D3;     
+     GL_TEXTURE20 = $84D4;     
+     GL_TEXTURE21 = $84D5;     
+     GL_TEXTURE22 = $84D6;     
+     GL_TEXTURE23 = $84D7;     
+     GL_TEXTURE24 = $84D8;     
+     GL_TEXTURE25 = $84D9;     
+     GL_TEXTURE26 = $84DA;     
+     GL_TEXTURE27 = $84DB;     
+     GL_TEXTURE28 = $84DC;     
+     GL_TEXTURE29 = $84DD;     
+     GL_TEXTURE30 = $84DE;     
+     GL_TEXTURE31 = $84DF;     
+     GL_ACTIVE_TEXTURE = $84E0;     
+     GL_CLIENT_ACTIVE_TEXTURE = $84E1;     
+  { TextureWrapMode  }
+     GL_REPEAT = $2901;     
+     GL_CLAMP_TO_EDGE = $812F;     
+  { VertexPointerType  }
+  {      GL_SHORT  }
+  {      GL_FLOAT  }
+  {      GL_FIXED  }
+  {      GL_BYTE  }
+  { LightName  }
+     GL_LIGHT0 = $4000;     
+     GL_LIGHT1 = $4001;     
+     GL_LIGHT2 = $4002;     
+     GL_LIGHT3 = $4003;     
+     GL_LIGHT4 = $4004;     
+     GL_LIGHT5 = $4005;     
+     GL_LIGHT6 = $4006;     
+     GL_LIGHT7 = $4007;     
+  { Buffer Objects  }
+     GL_ARRAY_BUFFER = $8892;     
+     GL_ELEMENT_ARRAY_BUFFER = $8893;     
+     GL_ARRAY_BUFFER_BINDING = $8894;     
+     GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;     
+     GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;     
+     GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;     
+     GL_COLOR_ARRAY_BUFFER_BINDING = $8898;     
+     GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;     
+     GL_STATIC_DRAW = $88E4;     
+     GL_DYNAMIC_DRAW = $88E8;     
+     GL_BUFFER_SIZE = $8764;     
+     GL_BUFFER_USAGE = $8765;     
+  { Texture combine + dot3  }
+     GL_SUBTRACT = $84E7;     
+     GL_COMBINE = $8570;     
+     GL_COMBINE_RGB = $8571;     
+     GL_COMBINE_ALPHA = $8572;     
+     GL_RGB_SCALE = $8573;     
+     GL_ADD_SIGNED = $8574;     
+     GL_INTERPOLATE = $8575;     
+     GL_CONSTANT = $8576;     
+     GL_PRIMARY_COLOR = $8577;     
+     GL_PREVIOUS = $8578;     
+     GL_OPERAND0_RGB = $8590;     
+     GL_OPERAND1_RGB = $8591;     
+     GL_OPERAND2_RGB = $8592;     
+     GL_OPERAND0_ALPHA = $8598;     
+     GL_OPERAND1_ALPHA = $8599;     
+     GL_OPERAND2_ALPHA = $859A;     
+     GL_ALPHA_SCALE = $0D1C;     
+     GL_SRC0_RGB = $8580;     
+     GL_SRC1_RGB = $8581;     
+     GL_SRC2_RGB = $8582;     
+     GL_SRC0_ALPHA = $8588;     
+     GL_SRC1_ALPHA = $8589;     
+     GL_SRC2_ALPHA = $858A;     
+     GL_DOT3_RGB = $86AE;     
+     GL_DOT3_RGBA = $86AF;     
+  {------------------------------------------------------------------------*
+   * required OES extension tokens
+   *------------------------------------------------------------------------ }
+  { OES_read_format  }
+     GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = $8B9A;     
+     GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = $8B9B;     
+  { GL_OES_compressed_paletted_texture  }
+     GL_PALETTE4_RGB8_OES = $8B90;     
+     GL_PALETTE4_RGBA8_OES = $8B91;     
+     GL_PALETTE4_R5_G6_B5_OES = $8B92;     
+     GL_PALETTE4_RGBA4_OES = $8B93;     
+     GL_PALETTE4_RGB5_A1_OES = $8B94;     
+     GL_PALETTE8_RGB8_OES = $8B95;     
+     GL_PALETTE8_RGBA8_OES = $8B96;     
+     GL_PALETTE8_R5_G6_B5_OES = $8B97;     
+     GL_PALETTE8_RGBA4_OES = $8B98;     
+     GL_PALETTE8_RGB5_A1_OES = $8B99;     
+  { OES_point_size_array  }
+     GL_POINT_SIZE_ARRAY_OES = $8B9C;     
+     GL_POINT_SIZE_ARRAY_TYPE_OES = $898A;     
+     GL_POINT_SIZE_ARRAY_STRIDE_OES = $898B;     
+     GL_POINT_SIZE_ARRAY_POINTER_OES = $898C;     
+     GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = $8B9F;     
+  { GL_OES_point_sprite  }
+     GL_POINT_SPRITE_OES = $8861;     
+     GL_COORD_REPLACE_OES = $8862;     
+  {*********************************************************** }
+  { Available only in Common profile  }
+
+  var
+    glAlphaFunc : procedure(func:GLenum; ref:GLclampf);cdecl;
+    glClearColor : procedure(red:GLclampf; green:GLclampf; blue:GLclampf; alpha:GLclampf);cdecl;
+    glClearDepthf : procedure(depth:GLclampf);cdecl;
+(* Const before type ignored *)
+    glClipPlanef : procedure(plane:GLenum; equation:pGLfloat);cdecl;
+    glColor4f : procedure(red:GLfloat; green:GLfloat; blue:GLfloat; alpha:GLfloat);cdecl;
+    glDepthRangef : procedure(zNear:GLclampf; zFar:GLclampf);cdecl;
+    glFogf : procedure(pname:GLenum; param:GLfloat);cdecl;
+(* Const before type ignored *)
+    glFogfv : procedure(pname:GLenum; params:pGLfloat);cdecl;
+    glFrustumf : procedure(left:GLfloat; right:GLfloat; bottom:GLfloat; top:GLfloat; zNear:GLfloat; 
+      zFar:GLfloat);cdecl;
+    glGetClipPlanef : procedure(pname:GLenum; eqn:array of GLfloat);cdecl;
+    glGetFloatv : procedure(pname:GLenum; params:pGLfloat);cdecl;
+    glGetLightfv : procedure(light:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+    glGetMaterialfv : procedure(face:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+    glGetTexEnvfv : procedure(env:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+    glGetTexParameterfv : procedure(target:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+    glLightModelf : procedure(pname:GLenum; param:GLfloat);cdecl;
+(* Const before type ignored *)
+    glLightModelfv : procedure(pname:GLenum; params:pGLfloat);cdecl;
+    glLightf : procedure(light:GLenum; pname:GLenum; param:GLfloat);cdecl;
+(* Const before type ignored *)
+    glLightfv : procedure(light:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+    glLineWidth : procedure(width:GLfloat);cdecl;
+(* Const before type ignored *)
+    glLoadMatrixf : procedure(m:pGLfloat);cdecl;
+    glMaterialf : procedure(face:GLenum; pname:GLenum; param:GLfloat);cdecl;
+(* Const before type ignored *)
+    glMaterialfv : procedure(face:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+(* Const before type ignored *)
+    glMultMatrixf : procedure(m:pGLfloat);cdecl;
+    glMultiTexCoord4f : procedure(target:GLenum; s:GLfloat; t:GLfloat; r:GLfloat; q:GLfloat);cdecl;
+    glNormal3f : procedure(nx:GLfloat; ny:GLfloat; nz:GLfloat);cdecl;
+    glOrthof : procedure(left:GLfloat; right:GLfloat; bottom:GLfloat; top:GLfloat; zNear:GLfloat; 
+      zFar:GLfloat);cdecl;
+    glPointParameterf : procedure(pname:GLenum; param:GLfloat);cdecl;
+(* Const before type ignored *)
+    glPointParameterfv : procedure(pname:GLenum; params:pGLfloat);cdecl;
+    glPointSize : procedure(size:GLfloat);cdecl;
+    glPolygonOffset : procedure(factor:GLfloat; units:GLfloat);cdecl;
+    glRotatef : procedure(angle:GLfloat; x:GLfloat; y:GLfloat; z:GLfloat);cdecl;
+    glScalef : procedure(x:GLfloat; y:GLfloat; z:GLfloat);cdecl;
+    glTexEnvf : procedure(target:GLenum; pname:GLenum; param:GLfloat);cdecl;
+(* Const before type ignored *)
+    glTexEnvfv : procedure(target:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+    glTexParameterf : procedure(target:GLenum; pname:GLenum; param:GLfloat);cdecl;
+(* Const before type ignored *)
+    glTexParameterfv : procedure(target:GLenum; pname:GLenum; params:pGLfloat);cdecl;
+    glTranslatef : procedure(x:GLfloat; y:GLfloat; z:GLfloat);cdecl;
+  { Available in both Common and Common-Lite profiles  }
+    glActiveTexture : procedure(texture:GLenum);cdecl;
+    glAlphaFuncx : procedure(func:GLenum; ref:GLclampx);cdecl;
+    glBindBuffer : procedure(target:GLenum; buffer:GLuint);cdecl;
+    glBindTexture : procedure(target:GLenum; texture:GLuint);cdecl;
+    glBlendFunc : procedure(sfactor:GLenum; dfactor:GLenum);cdecl;
+(* Const before type ignored *)
+    glBufferData : procedure(target:GLenum; size:GLsizeiptr; data:pGLvoid; usage:GLenum);cdecl;
+(* Const before type ignored *)
+    glBufferSubData : procedure(target:GLenum; offset:GLintptr; size:GLsizeiptr; data:pGLvoid);cdecl;
+    glClear : procedure(mask:GLbitfield);cdecl;
+    glClearColorx : procedure(red:GLclampx; green:GLclampx; blue:GLclampx; alpha:GLclampx);cdecl;
+    glClearDepthx : procedure(depth:GLclampx);cdecl;
+    glClearStencil : procedure(s:GLint);cdecl;
+    glClientActiveTexture : procedure(texture:GLenum);cdecl;
+(* Const before type ignored *)
+    glClipPlanex : procedure(plane:GLenum; equation:pGLfixed);cdecl;
+    glColor4ub : procedure(red:GLubyte; green:GLubyte; blue:GLubyte; alpha:GLubyte);cdecl;
+    glColor4x : procedure(red:GLfixed; green:GLfixed; blue:GLfixed; alpha:GLfixed);cdecl;
+    glColorMask : procedure(red:GLboolean; green:GLboolean; blue:GLboolean; alpha:GLboolean);cdecl;
+(* Const before type ignored *)
+    glColorPointer : procedure(size:GLint; _type:GLenum; stride:GLsizei; pointer:pGLvoid);cdecl;
+(* Const before type ignored *)
+    glCompressedTexImage2D : procedure(target:GLenum; level:GLint; internalformat:GLenum; width:GLsizei; height:GLsizei; 
+      border:GLint; imageSize:GLsizei; data:pGLvoid);cdecl;
+(* Const before type ignored *)
+    glCompressedTexSubImage2D : procedure(target:GLenum; level:GLint; xoffset:GLint; yoffset:GLint; width:GLsizei; 
+      height:GLsizei; format:GLenum; imageSize:GLsizei; data:pGLvoid);cdecl;
+    glCopyTexImage2D : procedure(target:GLenum; level:GLint; internalformat:GLenum; x:GLint; y:GLint; 
+      width:GLsizei; height:GLsizei; border:GLint);cdecl;
+    glCopyTexSubImage2D : procedure(target:GLenum; level:GLint; xoffset:GLint; yoffset:GLint; x:GLint; 
+      y:GLint; width:GLsizei; height:GLsizei);cdecl;
+    glCullFace : procedure(mode:GLenum);cdecl;
+(* Const before type ignored *)
+    glDeleteBuffers : procedure(n:GLsizei; buffers:pGLuint);cdecl;
+(* Const before type ignored *)
+    glDeleteTextures : procedure(n:GLsizei; textures:pGLuint);cdecl;
+    glDepthFunc : procedure(func:GLenum);cdecl;
+    glDepthMask : procedure(flag:GLboolean);cdecl;
+    glDepthRangex : procedure(zNear:GLclampx; zFar:GLclampx);cdecl;
+    glDisable : procedure(cap:GLenum);cdecl;
+    glDisableClientState : procedure(arry:GLenum);cdecl;
+    glDrawArrays : procedure(mode:GLenum; first:GLint; count:GLsizei);cdecl;
+(* Const before type ignored *)
+    glDrawElements : procedure(mode:GLenum; count:GLsizei; _type:GLenum; indices:pGLvoid);cdecl;
+    glEnable : procedure(cap:GLenum);cdecl;
+    glEnableClientState : procedure(arry:GLenum);cdecl;
+    glFinish : procedure;cdecl;
+    glFlush : procedure;cdecl;
+    glFogx : procedure(pname:GLenum; param:GLfixed);cdecl;
+(* Const before type ignored *)
+    glFogxv : procedure(pname:GLenum; params:pGLfixed);cdecl;
+    glFrontFace : procedure(mode:GLenum);cdecl;
+    glFrustumx : procedure(left:GLfixed; right:GLfixed; bottom:GLfixed; top:GLfixed; zNear:GLfixed; 
+      zFar:GLfixed);cdecl;
+    glGetBooleanv : procedure(pname:GLenum; params:pGLboolean);cdecl;
+    glGetBufferParameteriv : procedure(target:GLenum; pname:GLenum; params:pGLint);cdecl;
+    glGetClipPlanex : procedure(pname:GLenum; eqn:array of GLfixed);cdecl;
+    glGenBuffers : procedure(n:GLsizei; buffers:pGLuint);cdecl;
+    glGenTextures : procedure(n:GLsizei; textures:pGLuint);cdecl;
+    glGetError : function:GLenum;cdecl;
+    glGetFixedv : procedure(pname:GLenum; params:pGLfixed);cdecl;
+    glGetIntegerv : procedure(pname:GLenum; params:pGLint);cdecl;
+    glGetLightxv : procedure(light:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+    glGetMaterialxv : procedure(face:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+    glGetPointerv : procedure(pname:GLenum; params:Ppointer);cdecl;
+(* Const before type ignored *)
+    glGetString : function(name:GLenum):PGLubyte;cdecl;
+    glGetTexEnviv : procedure(env:GLenum; pname:GLenum; params:pGLint);cdecl;
+    glGetTexEnvxv : procedure(env:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+    glGetTexParameteriv : procedure(target:GLenum; pname:GLenum; params:pGLint);cdecl;
+    glGetTexParameterxv : procedure(target:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+    glHint : procedure(target:GLenum; mode:GLenum);cdecl;
+    glIsBuffer : function(buffer:GLuint):GLboolean;cdecl;
+    glIsEnabled : function(cap:GLenum):GLboolean;cdecl;
+    glIsTexture : function(texture:GLuint):GLboolean;cdecl;
+    glLightModelx : procedure(pname:GLenum; param:GLfixed);cdecl;
+(* Const before type ignored *)
+    glLightModelxv : procedure(pname:GLenum; params:pGLfixed);cdecl;
+    glLightx : procedure(light:GLenum; pname:GLenum; param:GLfixed);cdecl;
+(* Const before type ignored *)
+    glLightxv : procedure(light:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+    glLineWidthx : procedure(width:GLfixed);cdecl;
+    glLoadIdentity : procedure;cdecl;
+(* Const before type ignored *)
+    glLoadMatrixx : procedure(m:pGLfixed);cdecl;
+    glLogicOp : procedure(opcode:GLenum);cdecl;
+    glMaterialx : procedure(face:GLenum; pname:GLenum; param:GLfixed);cdecl;
+(* Const before type ignored *)
+    glMaterialxv : procedure(face:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+    glMatrixMode : procedure(mode:GLenum);cdecl;
+(* Const before type ignored *)
+    glMultMatrixx : procedure(m:pGLfixed);cdecl;
+    glMultiTexCoord4x : procedure(target:GLenum; s:GLfixed; t:GLfixed; r:GLfixed; q:GLfixed);cdecl;
+    glNormal3x : procedure(nx:GLfixed; ny:GLfixed; nz:GLfixed);cdecl;
+(* Const before type ignored *)
+    glNormalPointer : procedure(_type:GLenum; stride:GLsizei; pointer:pGLvoid);cdecl;
+    glOrthox : procedure(left:GLfixed; right:GLfixed; bottom:GLfixed; top:GLfixed; zNear:GLfixed; 
+      zFar:GLfixed);cdecl;
+    glPixelStorei : procedure(pname:GLenum; param:GLint);cdecl;
+    glPointParameterx : procedure(pname:GLenum; param:GLfixed);cdecl;
+(* Const before type ignored *)
+    glPointParameterxv : procedure(pname:GLenum; params:pGLfixed);cdecl;
+    glPointSizex : procedure(size:GLfixed);cdecl;
+    glPolygonOffsetx : procedure(factor:GLfixed; units:GLfixed);cdecl;
+    glPopMatrix : procedure;cdecl;
+    glPushMatrix : procedure;cdecl;
+    glReadPixels : procedure(x:GLint; y:GLint; width:GLsizei; height:GLsizei; format:GLenum; 
+      _type:GLenum; pixels:pGLvoid);cdecl;
+    glRotatex : procedure(angle:GLfixed; x:GLfixed; y:GLfixed; z:GLfixed);cdecl;
+    glSampleCoverage : procedure(value:GLclampf; invert:GLboolean);cdecl;
+    glSampleCoveragex : procedure(value:GLclampx; invert:GLboolean);cdecl;
+    glScalex : procedure(x:GLfixed; y:GLfixed; z:GLfixed);cdecl;
+    glScissor : procedure(x:GLint; y:GLint; width:GLsizei; height:GLsizei);cdecl;
+    glShadeModel : procedure(mode:GLenum);cdecl;
+    glStencilFunc : procedure(func:GLenum; ref:GLint; mask:GLuint);cdecl;
+    glStencilMask : procedure(mask:GLuint);cdecl;
+    glStencilOp : procedure(fail:GLenum; zfail:GLenum; zpass:GLenum);cdecl;
+(* Const before type ignored *)
+    glTexCoordPointer : procedure(size:GLint; _type:GLenum; stride:GLsizei; pointer:pGLvoid);cdecl;
+    glTexEnvi : procedure(target:GLenum; pname:GLenum; param:GLint);cdecl;
+    glTexEnvx : procedure(target:GLenum; pname:GLenum; param:GLfixed);cdecl;
+(* Const before type ignored *)
+    glTexEnviv : procedure(target:GLenum; pname:GLenum; params:pGLint);cdecl;
+(* Const before type ignored *)
+    glTexEnvxv : procedure(target:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+(* Const before type ignored *)
+    glTexImage2D : procedure(target:GLenum; level:GLint; internalformat:GLint; width:GLsizei; height:GLsizei; 
+      border:GLint; format:GLenum; _type:GLenum; pixels:pGLvoid);cdecl;
+    glTexParameteri : procedure(target:GLenum; pname:GLenum; param:GLint);cdecl;
+    glTexParameterx : procedure(target:GLenum; pname:GLenum; param:GLfixed);cdecl;
+(* Const before type ignored *)
+    glTexParameteriv : procedure(target:GLenum; pname:GLenum; params:pGLint);cdecl;
+(* Const before type ignored *)
+    glTexParameterxv : procedure(target:GLenum; pname:GLenum; params:pGLfixed);cdecl;
+(* Const before type ignored *)
+    glTexSubImage2D : procedure(target:GLenum; level:GLint; xoffset:GLint; yoffset:GLint; width:GLsizei; 
+      height:GLsizei; format:GLenum; _type:GLenum; pixels:pGLvoid);cdecl;
+    glTranslatex : procedure(x:GLfixed; y:GLfixed; z:GLfixed);cdecl;
+(* Const before type ignored *)
+    glVertexPointer : procedure(size:GLint; _type:GLenum; stride:GLsizei; pointer:pGLvoid);cdecl;
+    glViewport : procedure(x:GLint; y:GLint; width:GLsizei; height:GLsizei);cdecl;
+  {------------------------------------------------------------------------*
+   * Required OES extension functions
+   *------------------------------------------------------------------------ }
+  { GL_OES_read_format  }
+
+  const
+     GL_OES_read_format = 1;     
+  { GL_OES_compressed_paletted_texture  }
+     GL_OES_compressed_paletted_texture = 1;     
+  { GL_OES_point_size_array  }
+     GL_OES_point_size_array = 1;     
+(* Const before type ignored *)
+
+  var
+    glPointSizePointerOES : procedure(_type:GLenum; stride:GLsizei; pointer:pGLvoid);cdecl;
+  { GL_OES_point_sprite  }
+
+  const
+     GL_OES_point_sprite = 1;     
+
+implementation
+
+  uses
+    SysUtils, dynlibs;
+
+  var
+    hlib : tlibhandle;
+
+
+  procedure Freegles11;
+    begin
+//      FreeLibrary(hlib);
+      glAlphaFunc:=nil;
+      glClearColor:=nil;
+      glClearDepthf:=nil;
+      glClipPlanef:=nil;
+      glColor4f:=nil;
+      glDepthRangef:=nil;
+      glFogf:=nil;
+      glFogfv:=nil;
+      glFrustumf:=nil;
+      glGetClipPlanef:=nil;
+      glGetFloatv:=nil;
+      glGetLightfv:=nil;
+      glGetMaterialfv:=nil;
+      glGetTexEnvfv:=nil;
+      glGetTexParameterfv:=nil;
+      glLightModelf:=nil;
+      glLightModelfv:=nil;
+      glLightf:=nil;
+      glLightfv:=nil;
+      glLineWidth:=nil;
+      glLoadMatrixf:=nil;
+      glMaterialf:=nil;
+      glMaterialfv:=nil;
+      glMultMatrixf:=nil;
+      glMultiTexCoord4f:=nil;
+      glNormal3f:=nil;
+      glOrthof:=nil;
+      glPointParameterf:=nil;
+      glPointParameterfv:=nil;
+      glPointSize:=nil;
+      glPolygonOffset:=nil;
+      glRotatef:=nil;
+      glScalef:=nil;
+      glTexEnvf:=nil;
+      glTexEnvfv:=nil;
+      glTexParameterf:=nil;
+      glTexParameterfv:=nil;
+      glTranslatef:=nil;
+      glActiveTexture:=nil;
+      glAlphaFuncx:=nil;
+      glBindBuffer:=nil;
+      glBindTexture:=nil;
+      glBlendFunc:=nil;
+      glBufferData:=nil;
+      glBufferSubData:=nil;
+      glClear:=nil;
+      glClearColorx:=nil;
+      glClearDepthx:=nil;
+      glClearStencil:=nil;
+      glClientActiveTexture:=nil;
+      glClipPlanex:=nil;
+      glColor4ub:=nil;
+      glColor4x:=nil;
+      glColorMask:=nil;
+      glColorPointer:=nil;
+      glCompressedTexImage2D:=nil;
+      glCompressedTexSubImage2D:=nil;
+      glCopyTexImage2D:=nil;
+      glCopyTexSubImage2D:=nil;
+      glCullFace:=nil;
+      glDeleteBuffers:=nil;
+      glDeleteTextures:=nil;
+      glDepthFunc:=nil;
+      glDepthMask:=nil;
+      glDepthRangex:=nil;
+      glDisable:=nil;
+      glDisableClientState:=nil;
+      glDrawArrays:=nil;
+      glDrawElements:=nil;
+      glEnable:=nil;
+      glEnableClientState:=nil;
+      glFinish:=nil;
+      glFlush:=nil;
+      glFogx:=nil;
+      glFogxv:=nil;
+      glFrontFace:=nil;
+      glFrustumx:=nil;
+      glGetBooleanv:=nil;
+      glGetBufferParameteriv:=nil;
+      glGetClipPlanex:=nil;
+      glGenBuffers:=nil;
+      glGenTextures:=nil;
+      glGetError:=nil;
+      glGetFixedv:=nil;
+      glGetIntegerv:=nil;
+      glGetLightxv:=nil;
+      glGetMaterialxv:=nil;
+      glGetPointerv:=nil;
+      glGetString:=nil;
+      glGetTexEnviv:=nil;
+      glGetTexEnvxv:=nil;
+      glGetTexParameteriv:=nil;
+      glGetTexParameterxv:=nil;
+      glHint:=nil;
+      glIsBuffer:=nil;
+      glIsEnabled:=nil;
+      glIsTexture:=nil;
+      glLightModelx:=nil;
+      glLightModelxv:=nil;
+      glLightx:=nil;
+      glLightxv:=nil;
+      glLineWidthx:=nil;
+      glLoadIdentity:=nil;
+      glLoadMatrixx:=nil;
+      glLogicOp:=nil;
+      glMaterialx:=nil;
+      glMaterialxv:=nil;
+      glMatrixMode:=nil;
+      glMultMatrixx:=nil;
+      glMultiTexCoord4x:=nil;
+      glNormal3x:=nil;
+      glNormalPointer:=nil;
+      glOrthox:=nil;
+      glPixelStorei:=nil;
+      glPointParameterx:=nil;
+      glPointParameterxv:=nil;
+      glPointSizex:=nil;
+      glPolygonOffsetx:=nil;
+      glPopMatrix:=nil;
+      glPushMatrix:=nil;
+      glReadPixels:=nil;
+      glRotatex:=nil;
+      glSampleCoverage:=nil;
+      glSampleCoveragex:=nil;
+      glScalex:=nil;
+      glScissor:=nil;
+      glShadeModel:=nil;
+      glStencilFunc:=nil;
+      glStencilMask:=nil;
+      glStencilOp:=nil;
+      glTexCoordPointer:=nil;
+      glTexEnvi:=nil;
+      glTexEnvx:=nil;
+      glTexEnviv:=nil;
+      glTexEnvxv:=nil;
+      glTexImage2D:=nil;
+      glTexParameteri:=nil;
+      glTexParameterx:=nil;
+      glTexParameteriv:=nil;
+      glTexParameterxv:=nil;
+      glTexSubImage2D:=nil;
+      glTranslatex:=nil;
+      glVertexPointer:=nil;
+      glViewport:=nil;
+      glPointSizePointerOES:=nil;
+    end;
+
+
+  procedure Loadgles11(lib : pchar);
+    begin
+      Freegles11;
+      hlib:=LoadLibrary(lib);
+      if hlib=0 then
+	begin
+         raise Exception.Create(format('Could not load library: %s',[lib]));
+	end;
+      pointer(glAlphaFunc):=GetProcAddress(hlib,'glAlphaFunc');
+      pointer(glClearColor):=GetProcAddress(hlib,'glClearColor');
+      pointer(glClearDepthf):=GetProcAddress(hlib,'glClearDepthf');
+      pointer(glClipPlanef):=GetProcAddress(hlib,'glClipPlanef');
+      pointer(glColor4f):=GetProcAddress(hlib,'glColor4f');
+      pointer(glDepthRangef):=GetProcAddress(hlib,'glDepthRangef');
+      pointer(glFogf):=GetProcAddress(hlib,'glFogf');
+      pointer(glFogfv):=GetProcAddress(hlib,'glFogfv');
+      pointer(glFrustumf):=GetProcAddress(hlib,'glFrustumf');
+      pointer(glGetClipPlanef):=GetProcAddress(hlib,'glGetClipPlanef');
+      pointer(glGetFloatv):=GetProcAddress(hlib,'glGetFloatv');
+      pointer(glGetLightfv):=GetProcAddress(hlib,'glGetLightfv');
+      pointer(glGetMaterialfv):=GetProcAddress(hlib,'glGetMaterialfv');
+      pointer(glGetTexEnvfv):=GetProcAddress(hlib,'glGetTexEnvfv');
+      pointer(glGetTexParameterfv):=GetProcAddress(hlib,'glGetTexParameterfv');
+      pointer(glLightModelf):=GetProcAddress(hlib,'glLightModelf');
+      pointer(glLightModelfv):=GetProcAddress(hlib,'glLightModelfv');
+      pointer(glLightf):=GetProcAddress(hlib,'glLightf');
+      pointer(glLightfv):=GetProcAddress(hlib,'glLightfv');
+      pointer(glLineWidth):=GetProcAddress(hlib,'glLineWidth');
+      pointer(glLoadMatrixf):=GetProcAddress(hlib,'glLoadMatrixf');
+      pointer(glMaterialf):=GetProcAddress(hlib,'glMaterialf');
+      pointer(glMaterialfv):=GetProcAddress(hlib,'glMaterialfv');
+      pointer(glMultMatrixf):=GetProcAddress(hlib,'glMultMatrixf');
+      pointer(glMultiTexCoord4f):=GetProcAddress(hlib,'glMultiTexCoord4f');
+      pointer(glNormal3f):=GetProcAddress(hlib,'glNormal3f');
+      pointer(glOrthof):=GetProcAddress(hlib,'glOrthof');
+      pointer(glPointParameterf):=GetProcAddress(hlib,'glPointParameterf');
+      pointer(glPointParameterfv):=GetProcAddress(hlib,'glPointParameterfv');
+      pointer(glPointSize):=GetProcAddress(hlib,'glPointSize');
+      pointer(glPolygonOffset):=GetProcAddress(hlib,'glPolygonOffset');
+      pointer(glRotatef):=GetProcAddress(hlib,'glRotatef');
+      pointer(glScalef):=GetProcAddress(hlib,'glScalef');
+      pointer(glTexEnvf):=GetProcAddress(hlib,'glTexEnvf');
+      pointer(glTexEnvfv):=GetProcAddress(hlib,'glTexEnvfv');
+      pointer(glTexParameterf):=GetProcAddress(hlib,'glTexParameterf');
+      pointer(glTexParameterfv):=GetProcAddress(hlib,'glTexParameterfv');
+      pointer(glTranslatef):=GetProcAddress(hlib,'glTranslatef');
+      pointer(glActiveTexture):=GetProcAddress(hlib,'glActiveTexture');
+      pointer(glAlphaFuncx):=GetProcAddress(hlib,'glAlphaFuncx');
+      pointer(glBindBuffer):=GetProcAddress(hlib,'glBindBuffer');
+      pointer(glBindTexture):=GetProcAddress(hlib,'glBindTexture');
+      pointer(glBlendFunc):=GetProcAddress(hlib,'glBlendFunc');
+      pointer(glBufferData):=GetProcAddress(hlib,'glBufferData');
+      pointer(glBufferSubData):=GetProcAddress(hlib,'glBufferSubData');
+      pointer(glClear):=GetProcAddress(hlib,'glClear');
+      pointer(glClearColorx):=GetProcAddress(hlib,'glClearColorx');
+      pointer(glClearDepthx):=GetProcAddress(hlib,'glClearDepthx');
+      pointer(glClearStencil):=GetProcAddress(hlib,'glClearStencil');
+      pointer(glClientActiveTexture):=GetProcAddress(hlib,'glClientActiveTexture');
+      pointer(glClipPlanex):=GetProcAddress(hlib,'glClipPlanex');
+      pointer(glColor4ub):=GetProcAddress(hlib,'glColor4ub');
+      pointer(glColor4x):=GetProcAddress(hlib,'glColor4x');
+      pointer(glColorMask):=GetProcAddress(hlib,'glColorMask');
+      pointer(glColorPointer):=GetProcAddress(hlib,'glColorPointer');
+      pointer(glCompressedTexImage2D):=GetProcAddress(hlib,'glCompressedTexImage2D');
+      pointer(glCompressedTexSubImage2D):=GetProcAddress(hlib,'glCompressedTexSubImage2D');
+      pointer(glCopyTexImage2D):=GetProcAddress(hlib,'glCopyTexImage2D');
+      pointer(glCopyTexSubImage2D):=GetProcAddress(hlib,'glCopyTexSubImage2D');
+      pointer(glCullFace):=GetProcAddress(hlib,'glCullFace');
+      pointer(glDeleteBuffers):=GetProcAddress(hlib,'glDeleteBuffers');
+      pointer(glDeleteTextures):=GetProcAddress(hlib,'glDeleteTextures');
+      pointer(glDepthFunc):=GetProcAddress(hlib,'glDepthFunc');
+      pointer(glDepthMask):=GetProcAddress(hlib,'glDepthMask');
+      pointer(glDepthRangex):=GetProcAddress(hlib,'glDepthRangex');
+      pointer(glDisable):=GetProcAddress(hlib,'glDisable');
+      pointer(glDisableClientState):=GetProcAddress(hlib,'glDisableClientState');
+      pointer(glDrawArrays):=GetProcAddress(hlib,'glDrawArrays');
+      pointer(glDrawElements):=GetProcAddress(hlib,'glDrawElements');
+      pointer(glEnable):=GetProcAddress(hlib,'glEnable');
+      pointer(glEnableClientState):=GetProcAddress(hlib,'glEnableClientState');
+      pointer(glFinish):=GetProcAddress(hlib,'glFinish');
+      pointer(glFlush):=GetProcAddress(hlib,'glFlush');
+      pointer(glFogx):=GetProcAddress(hlib,'glFogx');
+      pointer(glFogxv):=GetProcAddress(hlib,'glFogxv');
+      pointer(glFrontFace):=GetProcAddress(hlib,'glFrontFace');
+      pointer(glFrustumx):=GetProcAddress(hlib,'glFrustumx');
+      pointer(glGetBooleanv):=GetProcAddress(hlib,'glGetBooleanv');
+      pointer(glGetBufferParameteriv):=GetProcAddress(hlib,'glGetBufferParameteriv');
+      pointer(glGetClipPlanex):=GetProcAddress(hlib,'glGetClipPlanex');
+      pointer(glGenBuffers):=GetProcAddress(hlib,'glGenBuffers');
+      pointer(glGenTextures):=GetProcAddress(hlib,'glGenTextures');
+      pointer(glGetError):=GetProcAddress(hlib,'glGetError');
+      pointer(glGetFixedv):=GetProcAddress(hlib,'glGetFixedv');
+      pointer(glGetIntegerv):=GetProcAddress(hlib,'glGetIntegerv');
+      pointer(glGetLightxv):=GetProcAddress(hlib,'glGetLightxv');
+      pointer(glGetMaterialxv):=GetProcAddress(hlib,'glGetMaterialxv');
+      pointer(glGetPointerv):=GetProcAddress(hlib,'glGetPointerv');
+      pointer(glGetString):=GetProcAddress(hlib,'glGetString');
+      pointer(glGetTexEnviv):=GetProcAddress(hlib,'glGetTexEnviv');
+      pointer(glGetTexEnvxv):=GetProcAddress(hlib,'glGetTexEnvxv');
+      pointer(glGetTexParameteriv):=GetProcAddress(hlib,'glGetTexParameteriv');
+      pointer(glGetTexParameterxv):=GetProcAddress(hlib,'glGetTexParameterxv');
+      pointer(glHint):=GetProcAddress(hlib,'glHint');
+      pointer(glIsBuffer):=GetProcAddress(hlib,'glIsBuffer');
+      pointer(glIsEnabled):=GetProcAddress(hlib,'glIsEnabled');
+      pointer(glIsTexture):=GetProcAddress(hlib,'glIsTexture');
+      pointer(glLightModelx):=GetProcAddress(hlib,'glLightModelx');
+      pointer(glLightModelxv):=GetProcAddress(hlib,'glLightModelxv');
+      pointer(glLightx):=GetProcAddress(hlib,'glLightx');
+      pointer(glLightxv):=GetProcAddress(hlib,'glLightxv');
+      pointer(glLineWidthx):=GetProcAddress(hlib,'glLineWidthx');
+      pointer(glLoadIdentity):=GetProcAddress(hlib,'glLoadIdentity');
+      pointer(glLoadMatrixx):=GetProcAddress(hlib,'glLoadMatrixx');
+      pointer(glLogicOp):=GetProcAddress(hlib,'glLogicOp');
+      pointer(glMaterialx):=GetProcAddress(hlib,'glMaterialx');
+      pointer(glMaterialxv):=GetProcAddress(hlib,'glMaterialxv');
+      pointer(glMatrixMode):=GetProcAddress(hlib,'glMatrixMode');
+      pointer(glMultMatrixx):=GetProcAddress(hlib,'glMultMatrixx');
+      pointer(glMultiTexCoord4x):=GetProcAddress(hlib,'glMultiTexCoord4x');
+      pointer(glNormal3x):=GetProcAddress(hlib,'glNormal3x');
+      pointer(glNormalPointer):=GetProcAddress(hlib,'glNormalPointer');
+      pointer(glOrthox):=GetProcAddress(hlib,'glOrthox');
+      pointer(glPixelStorei):=GetProcAddress(hlib,'glPixelStorei');
+      pointer(glPointParameterx):=GetProcAddress(hlib,'glPointParameterx');
+      pointer(glPointParameterxv):=GetProcAddress(hlib,'glPointParameterxv');
+      pointer(glPointSizex):=GetProcAddress(hlib,'glPointSizex');
+      pointer(glPolygonOffsetx):=GetProcAddress(hlib,'glPolygonOffsetx');
+      pointer(glPopMatrix):=GetProcAddress(hlib,'glPopMatrix');
+      pointer(glPushMatrix):=GetProcAddress(hlib,'glPushMatrix');
+      pointer(glReadPixels):=GetProcAddress(hlib,'glReadPixels');
+      pointer(glRotatex):=GetProcAddress(hlib,'glRotatex');
+      pointer(glSampleCoverage):=GetProcAddress(hlib,'glSampleCoverage');
+      pointer(glSampleCoveragex):=GetProcAddress(hlib,'glSampleCoveragex');
+      pointer(glScalex):=GetProcAddress(hlib,'glScalex');
+      pointer(glScissor):=GetProcAddress(hlib,'glScissor');
+      pointer(glShadeModel):=GetProcAddress(hlib,'glShadeModel');
+      pointer(glStencilFunc):=GetProcAddress(hlib,'glStencilFunc');
+      pointer(glStencilMask):=GetProcAddress(hlib,'glStencilMask');
+      pointer(glStencilOp):=GetProcAddress(hlib,'glStencilOp');
+      pointer(glTexCoordPointer):=GetProcAddress(hlib,'glTexCoordPointer');
+      pointer(glTexEnvi):=GetProcAddress(hlib,'glTexEnvi');
+      pointer(glTexEnvx):=GetProcAddress(hlib,'glTexEnvx');
+      pointer(glTexEnviv):=GetProcAddress(hlib,'glTexEnviv');
+      pointer(glTexEnvxv):=GetProcAddress(hlib,'glTexEnvxv');
+      pointer(glTexImage2D):=GetProcAddress(hlib,'glTexImage2D');
+      pointer(glTexParameteri):=GetProcAddress(hlib,'glTexParameteri');
+      pointer(glTexParameterx):=GetProcAddress(hlib,'glTexParameterx');
+      pointer(glTexParameteriv):=GetProcAddress(hlib,'glTexParameteriv');
+      pointer(glTexParameterxv):=GetProcAddress(hlib,'glTexParameterxv');
+      pointer(glTexSubImage2D):=GetProcAddress(hlib,'glTexSubImage2D');
+      pointer(glTranslatex):=GetProcAddress(hlib,'glTranslatex');
+      pointer(glVertexPointer):=GetProcAddress(hlib,'glVertexPointer');
+      pointer(glViewport):=GetProcAddress(hlib,'glViewport');
+      pointer(glPointSizePointerOES):=GetProcAddress(hlib,'glPointSizePointerOES');
+    end;
+
+procedure init;
+begin
+    Loadgles11('libGLESv1_CM.so');
+end;
+
+
+initialization
+  Loadgles11('gles11');
+finalization
+  Freegles11;
+
+end.
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