Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
--- a/hedgewars/GSHandlers.inc Thu Dec 25 12:30:00 2008 +0000
+++ b/hedgewars/GSHandlers.inc Fri Dec 26 19:34:05 2008 +0000
@@ -630,6 +630,7 @@
var HHGear: PGear;
len, cs, cc, tx, ty, nx, ny, ropeDx, ropeDy: hwFloat;
lx, ly: LongInt;
+ haveCollision: boolean;
procedure DeleteMe;
begin
@@ -736,10 +737,23 @@
HHGear^.X:= Gear^.X + cc*Gear^.Elasticity;
HHGear^.Y:= Gear^.Y + cs*Gear^.Elasticity;
+haveCollision:= false;
if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
+ begin
HHGear^.dX:= -_0_6 * HHGear^.dX;
+ haveCollision:= true
+ end;
if TestCollisionYwithGear(HHGear, hwSign(HHGear^.dY)) then
+ begin
HHGear^.dY:= -_0_6 * HHGear^.dY;
+ haveCollision:= true
+ end;
+
+if haveCollision and (Gear^.Message and (gm_Left or gm_Right) <> 0) then
+ begin
+ HHGear^.dX:= SignAs(hwAbs(HHGear^.dX) + _0_15, HHGear^.dX);
+ HHGear^.dY:= SignAs(hwAbs(HHGear^.dY) + _0_15, HHGear^.dY)
+ end;
len:= Distance(HHGear^.dX, HHGear^.dY);
if len > _0_8 then