--- a/hedgewars/uGearsHedgehog.pas Fri Oct 26 16:33:41 2018 +0200
+++ b/hedgewars/uGearsHedgehog.pas Fri Oct 26 17:38:14 2018 +0200
@@ -465,7 +465,7 @@
cLowGravity := true
end;
amExtraDamage: begin
- PlaySound(sndHellishImpact4);
+ PlaySound(sndExtraDamage);
cDamageModifier:= _1_5
end;
amInvulnerable: begin
--- a/hedgewars/uGearsList.pas Fri Oct 26 16:33:41 2018 +0200
+++ b/hedgewars/uGearsList.pas Fri Oct 26 17:38:14 2018 +0200
@@ -478,7 +478,7 @@
gear^.Sticky:= true;
end;
gtCase: begin
- gear^.ImpactSound:= sndGraveImpact;
+ gear^.ImpactSound:= sndCaseImpact;
gear^.nImpactSounds:= 1;
gear^.Radius:= 16;
gear^.Elasticity:= _0_3;
--- a/hedgewars/uSound.pas Fri Oct 26 16:33:41 2018 +0200
+++ b/hedgewars/uSound.pas Fri Oct 26 17:38:14 2018 +0200
@@ -163,6 +163,7 @@
(FileName: 'graveimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndGraveImpact
(FileName: 'mineimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineImpact
(FileName: 'minetick.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineTicks
+ // TODO: New mudball sound?
(FileName: 'Droplet1.ogg'; Path: ptSounds; AltPath: ptNone),// sndMudballImpact
(FileName: 'pickhammer.ogg'; Path: ptSounds; AltPath: ptNone),// sndPickhammer
(FileName: 'gun.ogg'; Path: ptSounds; AltPath: ptNone),// sndGun
@@ -300,7 +301,10 @@
(FileName: 'minigun.ogg'; Path: ptSounds; AltPath: ptNone),// sndMinigun
(FileName: 'flamethrower.ogg'; Path: ptSounds; AltPath: ptNone),// sndFlamethrower
(FileName: 'ice_beam_idle.ogg'; Path: ptSounds; AltPath: ptNone),// sndIceBeamIdle
- (FileName: 'landgun.ogg'; Path: ptSounds; AltPath: ptNone) // sndLandGun
+ (FileName: 'landgun.ogg'; Path: ptSounds; AltPath: ptNone),// sndLandGun
+ (FileName: 'graveimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndCaseImpact
+ // TODO: New Extra Damage sound
+ (FileName: 'hell_ugh.ogg'; Path: ptSounds; AltPath: ptNone) // sndExtraDamage
);
--- a/hedgewars/uTypes.pas Fri Oct 26 16:33:41 2018 +0200
+++ b/hedgewars/uTypes.pas Fri Oct 26 17:38:14 2018 +0200
@@ -152,7 +152,7 @@
sndPortalOpen, sndBlowTorch, sndCountdown1, sndCountdown2, sndCountdown3, sndCountdown4,
sndCreeperDrop, sndCreeperWater, sndCreeperDie, sndCustom1, sndCustom2, sndCustom3, sndCustom4,
sndCustom5, sndCustom6, sndCustom7, sndCustom8, sndMinigun, sndFlamethrower, sndIceBeamIdle,
- sndLandGun);
+ sndLandGun, sndCaseImpact, sndExtraDamage);
// Available ammo types to be used by hedgehogs
TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer, // 6