merge, as --rebase didn't work for some reason
authorunc0rr
Sat, 19 Nov 2011 22:42:52 +0300
changeset 6401 b9d9024cf203
parent 6398 33c92c4ac749 (diff)
parent 6399 a904c735979c (current diff)
child 6404 789c17eac2fe
merge, as --rebase didn't work for some reason
--- a/ChangeLog.txt	Sat Nov 19 22:38:31 2011 +0300
+++ b/ChangeLog.txt	Sat Nov 19 22:42:52 2011 +0300
@@ -6,6 +6,7 @@
  + New voicepack, Hillbilly
  + More attractive mission screen with previews
  + Chat timestamping, links, input history, tab completion
+ + AI smarter, now uses switch. Also tweaks to mine/crate/barrel rules
  + Customisable chat by dragging a .css file, see file generated by the /saveStyleSheet command
  + Errors/warnings in chat instead of popup boxes
  + Mousewheel to change hog/weapon counts in game creation
@@ -19,6 +20,7 @@
  + Grenades/bazooka/melon pieces/ballgun now kicked by explosions
  + Minor theme optimisation, Optional SkyR
  + Camera follows melon, clusterbomb, gas cloud
+ * More fixes to fullscreen/window resize on non-Linux systems
  * Vertical movement should be restricted for small displays, camera will try less hard to keep hog in centre
  * Keep mouse from jumping around when ammo menu is active
  * Hogs can now move after trapping another hog in a portal loop
@@ -30,7 +32,7 @@
  * Girders no longer make windows in tunnels
  * Prevent some more escaping through border, firepunch, pickhammer
  * Many frontend bugfixes, code cleanup. Crash in game abort, flake clipping, invalid state on room close
- * Many other engine bugfixes.  SDL event crasher, timebox crasher, birdy hang, desync on quits, crash in birdy eggshell, clouds on Deep Space theme, etc
+ * Many other engine bugfixes.  SDL event crasher, timebox crasher, birdy hang, desync on quits, crash in birdy eggshell, hammer + vamp + invuln, clouds on Deep Space theme, etc
 
 0.9.15 -> 0.9.16:
  + In-game chat now supports backspace-repeat and Escape to close the text input area