Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
--- a/hedgewars/uAIAmmoTests.pas Sun Sep 28 15:39:38 2008 +0000
+++ b/hedgewars/uAIAmmoTests.pas Sun Sep 28 15:45:37 2008 +0000
@@ -361,14 +361,25 @@
ap.Time:= 0;
ap.Power:= 1;
ap.Angle:= 0;
-if (Abs(hwRound(Me^.X) - Targ.X) > 25) or (Abs(hwRound(Me^.Y) - 50 - Targ.Y) > 50) then
- exit(BadTurn);
+if (Abs(hwRound(Me^.X) - Targ.X) > 25)
+or (Abs(hwRound(Me^.Y) - 50 - Targ.Y) > 50) then
+ begin
+ if TestColl(hwRound(Me^.Y), hwRound(Me^.Y) - 16, 6) then
+ Result:= 1
+ else
+ Result:= BadTurn;
+ exit(Result)
+ end;
Result:= 0;
for i:= 0 to 4 do
- Result:= Result + RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X),
+ Result:= Result + RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X),
hwRound(Me^.Y) - 20 * i - 5, 10, 30);
-if Result <= 0 then Result:= BadTurn else inc(Result);
+if Result <= 0 then
+ Result:= BadTurn
+else
+ inc(Result);
+
TestFirePunch:= Result
end;
--- a/hedgewars/uLand.pas Sun Sep 28 15:39:38 2008 +0000
+++ b/hedgewars/uLand.pas Sun Sep 28 15:45:37 2008 +0000
@@ -565,9 +565,7 @@
end;
procedure LoadMap;
-var x, y: Longword;
- p: PByteArray;
- tmpsurf: PSDL_Surface;
+var tmpsurf: PSDL_Surface;
begin
WriteLnToConsole('Loading land from file...');
AddProgress;