change from default of 4 (like land mines) to 0, since it was breaking old scripts.
authornemo
Sun, 24 May 2015 15:44:21 -0400
changeset 10955 a60cad2e0d26
parent 10954 5688d2597935
child 10956 80c3314f8123
child 10957 f3fcba306da9
child 10958 4a1a3ba5ebaf
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
hedgewars/uVariables.pas
--- a/hedgewars/uVariables.pas	Sun May 24 15:13:03 2015 -0400
+++ b/hedgewars/uVariables.pas	Sun May 24 15:44:21 2015 -0400
@@ -2620,7 +2620,7 @@
     AttackBar       := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon
     cCaseFactor     := 5;  {0..9}
     cLandMines      := 4;
-    cAirMines       := 4;
+    cAirMines       := 0;
     cExplosives     := 2;
 
     GameState       := Low(TGameState);