--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Tue May 21 16:32:34 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Tue May 21 16:45:16 2019 +0200
@@ -243,6 +243,7 @@
AnimSetGearPosition(cannibals[i], unpack(cannibalPos[i]))
SetState(cannibals[i], 0)
end
+ AnimSwitchHog(cannibals[2])
end
function AfterStronglingsAnim()
@@ -469,7 +470,7 @@
table.insert(weaklingsAnim, {func = AnimWait, args = {leaks, 400}})
table.insert(weaklingsAnim, {func = AnimSay, args = {cannibals[3], loc("Are we there yet?"), SAY_SAY, 4000}})
table.insert(weaklingsAnim, {func = AnimSay, args = {dense, loc("This must be some kind of sorcery!"), SAY_SHOUT, 3500}})
- table.insert(weaklingsAnim, {func = AnimSwitchHog, args = {leaks}})
+ table.insert(weaklingsAnim, {func = AnimSwitchHog, args = {cannibals[2]}})
AddSkipFunction(weaklingsAnim, SkipWeaklingsAnim, {})
table.insert(stronglingsAnim, {func = AnimGearWait, args = {leaks, 1000}})
@@ -1125,8 +1126,6 @@
if GetHogClan(CurrentHedgehog) == GetTeamClan(weaklingsTeamName) and (not wave1EnemyTurn) then
EndTurn(true)
wave1EnemyTurn = true
- else
- SetWeapon(amNothing)
end
elseif stage == cyborgStage then
if CurrentHedgehog ~= dense then