--- a/ChangeLog.txt Fri Aug 31 12:09:40 2018 +0200
+++ b/ChangeLog.txt Fri Aug 31 16:51:33 2018 +0200
@@ -50,6 +50,9 @@
Balanced Random Weapon:
+ Can adjust weapon start and crate probabilities
+Random Weapon:
+ * Fix breakage when enabling per-hog ammo
+
Continental supplies:
+ Continents are now selected before the game starts
+ Continents give hog different start health
--- a/share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.lua Fri Aug 31 12:09:40 2018 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.lua Fri Aug 31 16:51:33 2018 +0200
@@ -146,7 +146,7 @@
end
function onGameInit()
- DisableGameFlags(gfPerHogAmmo)
+ DisableGameFlags(gfPerHogAmmo, gfSharedAmmo)
EnableGameFlags(gfResetWeps)
Goals = loc("Each turn you get 1-3 random weapons")
--- a/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Fri Aug 31 12:09:40 2018 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Fri Aug 31 16:51:33 2018 +0200
@@ -47,7 +47,7 @@
function onGameInit()
-- Limit flags that can be set, but allow game schemes to be used
- DisableGameFlags(gfInfAttack)
+ DisableGameFlags(gfInfAttack, gfPerHogAmmo, gfSharedAmmo)
EnableGameFlags(gfResetWeps)
-- Set a custom game goal that will show together with the scheme ones
Goals = loc("Each turn you get one random weapon")