--- a/hedgewars/uAI.pas Sun Nov 11 08:45:51 2012 -0500
+++ b/hedgewars/uAI.pas Tue Nov 13 13:50:04 2012 +0400
@@ -317,7 +317,14 @@
// at final check where we go after jump walking backward
if Push(ticks, Actions, AltMe, Me^.Message xor 3) then
with Stack.States[Pred(Stack.Count)] do
+ begin
+ if Me^.dX.isNegative then
+ AddAction(MadeActions, aia_LookLeft, 0, 200, 0, 0)
+ else
+ AddAction(MadeActions, aia_LookRight, 0, 200, 0, 0);
+
AddAction(MadeActions, aia_LJump, 0, 305 + random(50), 0, 0);
+ end;
// push current position so we proceed from it after checking jump+forward walk opportunities
if CanGo then Push(ticks, Actions, Me^, Me^.Message);
@@ -353,6 +360,7 @@
addMark(hwRound(Me^.X), hwRound(Me^.Y), markWalkedHere);
TestAmmos(Actions, Me, ticks shr 12 = oldticks shr 12);
+
end;
if GoInfo.FallPix >= FallPixForBranching then
@@ -429,7 +437,7 @@
AddAction(BestActions, aia_Skip, 0, 250, 0, 0);
end;
- end else
+ end else SDL_Delay(100)
else
begin
BackMe:= PGear(Me)^;