this should ensure those other voices play a bit more often.
--- a/hedgewars/uStats.pas Sun Mar 10 15:44:03 2013 +0100
+++ b/hedgewars/uStats.pas Mon Mar 11 12:20:59 2013 -0400
@@ -40,6 +40,7 @@
var DamageClan : Longword = 0;
DamageTotal : Longword = 0;
+ DamageTurn : Longword = 0;
KillsClan : LongWord = 0;
Kills : LongWord = 0;
KillsTotal : LongWord = 0;
@@ -82,7 +83,8 @@
inc(KillsClan);
end;
-inc(DamageTotal, Damage)
+inc(DamageTotal, Damage);
+inc(DamageTurn, Damage)
end;
procedure Skipped;
@@ -112,7 +114,7 @@
end
else if DamageClan <> 0 then
- if DamageTotal > DamageClan then
+ if DamageTurn > DamageClan then
if random(2) = 0 then
AddVoice(sndNutter, CurrentTeam^.voicepack)
else
@@ -170,6 +172,7 @@
Kills:= 0;
KillsClan:= 0;
DamageClan:= 0;
+DamageTurn:= 0;
AmmoUsedCount:= 0;
AmmoDamagingUsed:= false;
isTurnSkipped:= false