update iFrontend with new schemes and weaps, fix up smaller glitches
authorkoda
Fri, 12 Nov 2010 23:59:40 +0100
changeset 4284 57a501a69e5f
parent 4281 e033cf015b2c
child 4287 7dbdc862097c
update iFrontend with new schemes and weaps, fix up smaller glitches
project_files/HedgewarsMobile/Classes/CreationChamber.m
project_files/HedgewarsMobile/Classes/EditableCellView.m
project_files/HedgewarsMobile/Classes/LevelViewController.m
project_files/HedgewarsMobile/Classes/MainMenuViewController.m
project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m
project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m
project_files/HedgewarsMobile/Classes/TeamConfigViewController.m
project_files/HedgewarsMobile/Resources/Settings/Schemes/Barrel Mayhem.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Clean Slate.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Default.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Fort Mode.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Minefield.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Pro Mode.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Shoppa.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Thinking with Portals.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Timeless.plist
project_files/HedgewarsMobile/Resources/Settings/Schemes/Tunnel Hogs.plist
project_files/HedgewarsMobile/Resources/Settings/iFrontend/gameFlags_en.plist
--- a/project_files/HedgewarsMobile/Classes/CreationChamber.m	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/CreationChamber.m	Fri Nov 12 23:59:40 2010 +0100
@@ -76,45 +76,52 @@
     switch (type) {
         case 0: //default
             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
-                         @"9391929422199121032235111001201000000211110101011",@"ammostore_initialqt",
-                         @"0405040541600655546554464776576666666155510101117",@"ammostore_probability",
-                         @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
-                         @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil];
+                         @"93919294221991210322351110012010000002111101010111",@"ammostore_initialqt",
+                         @"04050405416006555465544647765766666661555101011154",@"ammostore_probability",
+                         @"00000000000002055000000400070040000000002000000006",@"ammostore_delay",
+                         @"13111103121111111231141111111111111112111111011111",@"ammostore_crate", nil];
             break;
         case 1: //crazy
             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
-                         @"9999999999999999992999999999999999299999999909999",@"ammostore_initialqt",
-                         @"1111110111111111111111111111111111111111111101111",@"ammostore_probability",
-                         @"0000000000000000000000000000000000000000000000000",@"ammostore_delay",
-                         @"1311110312111111123114111111111111111211110101111",@"ammostore_crate", nil];
+                         @"99999999999999999929999999999999992999999999099999",@"ammostore_initialqt",
+                         @"11111101111111111111111111111111111111111111011111",@"ammostore_probability",
+                         @"00000000000000000000000000000000000000000000000000",@"ammostore_delay",
+                         @"13111103121111111231141111111111111112111101011111",@"ammostore_crate", nil];
             break;
         case 2: //pro mode
             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
-                         @"9090009000000000000009000000000000000000000000000",@"ammostore_initialqt",
-                         @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
-                         @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
-                         @"1111111111111111111111111111111111111111100101111",@"ammostore_crate", nil];
+                         @"90900090000000000000090000000000000000000000000000",@"ammostore_initialqt",
+                         @"00000000000000000000000000000000000000000000000000",@"ammostore_probability",
+                         @"00000000000002055000000400070040000000002000000000",@"ammostore_delay",
+                         @"11111111111111111111111111111111111111111001011111",@"ammostore_crate", nil];
             break;
         case 3: //shoppa
             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
-                         @"0000009900000000000000000000000000000000000000000",@"ammostore_initialqt",
-                         @"4444410044244402210112121222422000000002000400010",@"ammostore_probability",
-                         @"0000000000000000000000000000000000000000000000000",@"ammostore_delay",
-                         @"1111111111111111111111111111111111111111101101111",@"ammostore_crate", nil];
+                         @"00000099000000000000000000000000000000000000000000",@"ammostore_initialqt",
+                         @"44444100442444022101121212224220000000020004000100",@"ammostore_probability",
+                         @"00000000000000000000000000000000000000000000000000",@"ammostore_delay",
+                         @"11111111111111111111111111111111111111111011011111",@"ammostore_crate", nil];
             break;
         case 4: //clean slate
             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
-                         @"1010009000010000011000000000000000000000000000001",@"ammostore_initialqt",
-                         @"0405040541600655546554464776576666666155510101117",@"ammostore_probability",
-                         @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
-                         @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil];
+                         @"10100090000100000110000000000000000000000000000010",@"ammostore_initialqt",
+                         @"04050405416006555465544647765766666661555101011154",@"ammostore_probability",
+                         @"00000000000002055000000400070040000000002000000000",@"ammostore_delay",
+                         @"13111103121111111231141111111111111112111111011111",@"ammostore_crate", nil];
             break;
         case 5: //minefield
             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
-                         @"0000009900090000000300000000000000000000000000000",@"ammostore_initialqt",
-                         @"0000000000000000000000000000000000000000000000000",@"ammostore_probability",
-                         @"0000000000000205500000040007004000000000200000000",@"ammostore_delay",
-                         @"1111111111111111111111111111111111111111111101111",@"ammostore_crate", nil];
+                         @"00000099000900000003000000000000000000000000000000",@"ammostore_initialqt",
+                         @"00000000000000000000000000000000000000000000000000",@"ammostore_probability",
+                         @"00000000000002055000000400070040000000002000000000",@"ammostore_delay",
+                         @"11111111111111111111111111111111111111111111011111",@"ammostore_crate", nil];
+            break;
+        case 6: //thinking with portals
+            theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+                         @"90000090020000000021000000000000001100000900000000",@"ammostore_initialqt",
+                         @"04050405416006555465544647765766666661555101011154",@"ammostore_probability",
+                         @"00000000000002055000000400070040000000002000000006",@"ammostore_delay",
+                         @"13111103121111111231141111111111111112111111011111",@"ammostore_crate", nil];
             break;
         default:
             NSLog(@"Nope");
@@ -176,6 +183,7 @@
                                    [NSNumber numberWithBool:NO],      //infattack
                                    [NSNumber numberWithBool:NO],      //resetweaps
                                    [NSNumber numberWithBool:NO],      //perhogammo
+                                   [NSNumber numberWithBool:NO],      //nowind
                                    nil];
     
     NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
--- a/project_files/HedgewarsMobile/Classes/EditableCellView.m	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/EditableCellView.m	Fri Nov 12 23:59:40 2010 +0100
@@ -37,6 +37,7 @@
         textField.returnKeyType = UIReturnKeyDone;
         textField.adjustsFontSizeToFitWidth = YES;
         textField.userInteractionEnabled = YES;
+        textField.font = [UIFont boldSystemFontOfSize:[UIFont labelFontSize]];
         [textField addTarget:self action:@selector(save:) forControlEvents:UIControlEventEditingDidEndOnExit];
 
         [self.contentView addSubview:textField];
@@ -76,8 +77,6 @@
         skew +=2;
     }
 
-    // sometimes the bold property gets lost
-    textField.font = [UIFont boldSystemFontOfSize:[UIFont labelFontSize]];
     textField.frame = CGRectMake(boundsX+offset+10, skew+10, 300, [UIFont labelFontSize] + 4);
 }
 
--- a/project_files/HedgewarsMobile/Classes/LevelViewController.m	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/LevelViewController.m	Fri Nov 12 23:59:40 2010 +0100
@@ -144,6 +144,7 @@
         [self.tableView deleteSections:sections withRowAnimation:UITableViewRowAnimationFade];
         level = 0;
     }
+    [sections release];
 
     DLog(@"New level is %d",level);
     for (NSMutableDictionary *hog in hogs)
@@ -151,8 +152,6 @@
 
     [self.tableView reloadData];
     [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
-
-    [sections release];
 }
 
 
@@ -166,8 +165,10 @@
         if (newRow != oldRow) {
             NSMutableArray *hogs = [self.teamDictionary objectForKey:@"hedgehogs"];
             
+            NSInteger level = newRow + 1;
             for (NSMutableDictionary *hog in hogs)
-                [hog setObject:[NSNumber numberWithInt:newRow+1] forKey:@"level"];
+                [hog setObject:[NSNumber numberWithInt:level] forKey:@"level"];
+            DLog(@"New level is %d",level);
             
             // tell our boss to write this new stuff on disk
             [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
--- a/project_files/HedgewarsMobile/Classes/MainMenuViewController.m	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/MainMenuViewController.m	Fri Nov 12 23:59:40 2010 +0100
@@ -38,7 +38,7 @@
 // check if some configuration files are already set; if they are present it means that the current copy must be updated
 -(void) createNecessaryFiles {
     NSString *sourceFile, *destinationFile;
-    NSString *resDir = [[NSBundle mainBundle] resourcePath];
+    NSString *resourcesDir = [[NSBundle mainBundle] resourcePath];
     DLog(@"Creating necessary files");
     
     // SAVES - just delete and overwrite
@@ -47,7 +47,7 @@
     [[NSFileManager defaultManager] createDirectoryAtPath:SAVES_DIRECTORY() withIntermediateDirectories:NO attributes:nil error:NULL];
     
     // SETTINGS FILE - merge when present
-    NSString *baseSettingsFile = [NSString stringWithFormat:@"%@/Settings/settings.plist",resDir];
+    NSString *baseSettingsFile = [[NSString alloc] initWithFormat:@"%@/Settings/settings.plist",resourcesDir];
     if ([[NSFileManager defaultManager] fileExistsAtPath:SETTINGS_FILE()]) {
         NSDictionary *settings = [[NSDictionary alloc] initWithContentsOfFile:SETTINGS_FILE()];
         NSMutableDictionary *update = [[NSMutableDictionary alloc] initWithContentsOfFile:baseSettingsFile];
@@ -58,6 +58,7 @@
         [update release];
     } else 
         [[NSFileManager defaultManager] copyItemAtPath:baseSettingsFile toPath:SETTINGS_FILE() error:NULL];
+    [baseSettingsFile release];
 
     // TEAMS - update exisiting teams with new format
     if ([[NSFileManager defaultManager] fileExistsAtPath:TEAMS_DIRECTORY()] == NO) {
@@ -66,12 +67,14 @@
                                                    attributes:nil
                                                         error:NULL];
         // we copy teams only the first time because it's unlikely that newer ones are going to be added
-        NSString *baseTeamsDir = [NSString stringWithFormat:@"%@/Settings/Teams",resDir];
+        NSString *baseTeamsDir = [[NSString alloc] initWithFormat:@"%@/Settings/Teams/",resourcesDir];
         for (NSString *str in [[NSFileManager defaultManager] contentsOfDirectoryAtPath:baseTeamsDir error:NULL]) {
             sourceFile = [baseTeamsDir stringByAppendingString:str];
             destinationFile = [TEAMS_DIRECTORY() stringByAppendingString:str];
+            [[NSFileManager defaultManager] removeItemAtPath:destinationFile error:NULL];
             [[NSFileManager defaultManager] copyItemAtPath:sourceFile toPath:destinationFile error:NULL];
-        }  
+        }
+        [baseTeamsDir release];
     }
     // TODO: is merge needed?
 
@@ -83,12 +86,14 @@
                                                         error:NULL];
     // TODO: do the merge if necessary
     // we overwrite the default ones because it is likely that new modes are added every release
-    NSString *baseSchemesDir = [NSString stringWithFormat:@"%@/Settings/Schemes",resDir];
+    NSString *baseSchemesDir = [[NSString alloc] initWithFormat:@"%@/Settings/Schemes/",resourcesDir];
     for (NSString *str in [[NSFileManager defaultManager] contentsOfDirectoryAtPath:baseSchemesDir error:NULL]) {
         sourceFile = [baseSchemesDir stringByAppendingString:str];
         destinationFile = [SCHEMES_DIRECTORY() stringByAppendingString:str];
+        [[NSFileManager defaultManager] removeItemAtPath:destinationFile error:NULL];
         [[NSFileManager defaultManager] copyItemAtPath:sourceFile toPath:destinationFile error:NULL];
     }
+    [baseSchemesDir release];
 
     // WEAPONS - always overwrite
     if ([[NSFileManager defaultManager] fileExistsAtPath:WEAPONS_DIRECTORY()] == NO)
@@ -102,6 +107,7 @@
     createWeaponNamed(@"Shoppa", 3);
     createWeaponNamed(@"Clean slate", 4);
     createWeaponNamed(@"Minefield", 5);
+    createWeaponNamed(@"Thinking with Portals", 6);
 
     DLog(@"Success");
 }
--- a/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m	Fri Nov 12 23:59:40 2010 +0100
@@ -153,6 +153,7 @@
          
             if (row == 0) {
                 editableCell.textField.text = self.schemeName;
+                editableCell.textField.font = [UIFont boldSystemFontOfSize:[UIFont labelFontSize]];
             } else {
                 editableCell.minimumCharacters = 0;
                 editableCell.textField.font = [UIFont systemFontOfSize:[UIFont labelFontSize]];
--- a/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m	Fri Nov 12 23:59:40 2010 +0100
@@ -150,6 +150,7 @@
         
         if (row == 0) {
             editableCell.textField.text = self.weaponName;
+            editableCell.textField.font = [UIFont boldSystemFontOfSize:[UIFont labelFontSize]];
         } else {
             editableCell.minimumCharacters = 0;
             editableCell.textField.font = [UIFont systemFontOfSize:[UIFont labelFontSize]];
--- a/project_files/HedgewarsMobile/Classes/TeamConfigViewController.m	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/TeamConfigViewController.m	Fri Nov 12 23:59:40 2010 +0100
@@ -125,7 +125,12 @@
             [cell addSubview:squareButton];
             [squareButton release];
 
-            UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(12+88+6+36, 10, 103, 25)];
+            NSInteger length;
+            if (IS_IPAD())
+                length = 103;
+            else
+                length = 285;
+            UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(12+88+6+36, 10, length, 25)];
             label.textAlignment = UITextAlignmentLeft;
             label.minimumFontSize = 11;
             label.adjustsFontSizeToFitWidth = YES;
--- a/project_files/HedgewarsMobile/Resources/Settings/Schemes/Barrel Mayhem.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Barrel Mayhem.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -41,6 +41,7 @@
 		<false/>
 		<false/>
 		<false/>
+		<false/>
 	</array>
 </dict>
 </plist>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Clean Slate.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -0,0 +1,47 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>basic</key>
+	<array>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>100</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>3</integer>
+		<integer>4</integer>
+		<integer>0</integer>
+		<integer>2</integer>
+	</array>
+	<key>gamemod</key>
+	<array>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+	</array>
+</dict>
+</plist>
--- a/project_files/HedgewarsMobile/Resources/Settings/Schemes/Default.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Default.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -41,6 +41,7 @@
 		<false/>
 		<false/>
 		<false/>
+		<false/>
 	</array>
 </dict>
 </plist>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Fort Mode.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -0,0 +1,47 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>basic</key>
+	<array>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>100</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>5</integer>
+		<integer>35</integer>
+		<integer>25</integer>
+		<integer>3</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+		<integer>0</integer>
+	</array>
+	<key>gamemod</key>
+	<array>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</array>
+</dict>
+</plist>
--- a/project_files/HedgewarsMobile/Resources/Settings/Schemes/Minefield.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Minefield.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -41,6 +41,7 @@
 		<false/>
 		<false/>
 		<false/>
+		<false/>
 	</array>
 </dict>
 </plist>
--- a/project_files/HedgewarsMobile/Resources/Settings/Schemes/Pro Mode.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Pro Mode.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -41,6 +41,7 @@
 		<false/>
 		<false/>
 		<false/>
+		<false/>
 	</array>
 </dict>
 </plist>
--- a/project_files/HedgewarsMobile/Resources/Settings/Schemes/Shoppa.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Shoppa.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -41,6 +41,7 @@
 		<false/>
 		<false/>
 		<false/>
+		<false/>
 	</array>
 </dict>
 </plist>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Thinking with Portals.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -0,0 +1,47 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>basic</key>
+	<array>
+		<integer>100</integer>
+		<integer>45</integer>
+		<integer>100</integer>
+		<integer>15</integer>
+		<integer>47</integer>
+		<integer>5</integer>
+		<integer>2</integer>
+		<integer>25</integer>
+		<integer>25</integer>
+		<integer>4</integer>
+		<integer>5</integer>
+		<integer>0</integer>
+		<integer>5</integer>
+	</array>
+	<key>gamemod</key>
+	<array>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<true/>
+		<true/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+		<false/>
+	</array>
+</dict>
+</plist>
--- a/project_files/HedgewarsMobile/Resources/Settings/Schemes/Timeless.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Timeless.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -41,6 +41,7 @@
 		<false/>
 		<false/>
 		<true/>
+		<false/>
 	</array>
 </dict>
 </plist>
--- a/project_files/HedgewarsMobile/Resources/Settings/Schemes/Tunnel Hogs.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Tunnel Hogs.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -41,6 +41,7 @@
 		<false/>
 		<false/>
 		<false/>
+		<false/>
 	</array>
 </dict>
 </plist>
--- a/project_files/HedgewarsMobile/Resources/Settings/iFrontend/gameFlags_en.plist	Fri Nov 12 22:47:13 2010 +0100
+++ b/project_files/HedgewarsMobile/Resources/Settings/iFrontend/gameFlags_en.plist	Fri Nov 12 23:59:40 2010 +0100
@@ -170,5 +170,13 @@
 		<key>title</key>
 		<string>Per Hedgehog Ammo</string>
 	</dict>
+	<dict>
+		<key>description</key>
+		<string>Wind will not affect weapons</string>
+		<key>image</key>
+		<string>NoWind</string>
+		<key>title</key>
+		<string>Disable Wind</string>
+	</dict>
 </array>
 </plist>