author | nemo |
Tue, 04 May 2010 21:30:25 +0000 | |
changeset 3424 | 5543340db663 |
parent 3423 | 39e3c8f2e52a |
child 3425 | ead2ed20dfd4 |
--- a/hedgewars/GSHandlers.inc Tue May 04 19:51:27 2010 +0000 +++ b/hedgewars/GSHandlers.inc Tue May 04 21:30:25 2010 +0000 @@ -1937,6 +1937,9 @@ else begin PlaySound(sndPlaced); DeleteGear(Gear); + //Using these two instead means girder stays active without needing to reselect it + //OnUsedAmmo(PHedgehog(HHGear^.Hedgehog)^); + //ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^) AfterAttack; end;