--- a/hedgewars/SDLh.pas Tue Jan 12 20:40:12 2016 +0100
+++ b/hedgewars/SDLh.pas Tue Jan 12 21:21:44 2016 +0100
@@ -88,8 +88,13 @@
SDL_ALLEVENTS = $FFFFFFFF; // dummy event type to prevent stack corruption
SDL_APPINPUTFOCUS = $02;
- // audio formats
+ // (some) audio formats from SDL_audio.h
AUDIO_S16LSB = $8010; // Signed 16-bit samples, in little-endian byte order
+ AUDIO_S16MSB = $9010; // Signed 16-bit samples, in big-endian byte order
+ AUDIO_S16SYS = {$IFDEF ENDIAN_LITTLE}AUDIO_S16LSB{$ELSE}AUDIO_S16MSB{$ENDIF};
+
+ // default audio format from SDL_mixer.h
+ MIX_DEFAULT_FORMAT = AUDIO_S16SYS;
SDL_BUTTON_LEFT = 1;
SDL_BUTTON_MIDDLE = 2;
--- a/hedgewars/uSound.pas Tue Jan 12 20:40:12 2016 +0100
+++ b/hedgewars/uSound.pas Tue Jan 12 21:21:44 2016 +0100
@@ -310,7 +310,7 @@
success:= SDL_InitSubSystem(SDL_INIT_AUDIO) >= 0;
if success then
- success:= Mix_OpenAudio(44100, AUDIO_S16LSB, channels, 1024) = 0;
+ success:= Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, channels, 1024) = 0;
if success then
WriteLnToConsole(msgOK)