--- a/hedgewars/CCHandlers.inc Thu Nov 23 19:48:39 2006 +0000
+++ b/hedgewars/CCHandlers.inc Thu Nov 23 20:10:42 2006 +0000
@@ -326,7 +326,8 @@
bSelected:= true;
exit
end;
-with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^,
+ CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
if (State and gstHHChooseTarget) <> 0 then
begin
isCursorVisible:= false;
@@ -338,6 +339,8 @@
SendIPCXY('p', TargetPoint.X, TargetPoint.Y);
end;
State:= State and not gstHHChooseTarget;
+ if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackingPut) <> 0 then
+ Message:= Message or gm_Attack;
end else if CurrentTeam.ExtDriven then OutError('got /put while not being in choose target mode', false)
end;
--- a/hedgewars/GSHandlers.inc Thu Nov 23 19:48:39 2006 +0000
+++ b/hedgewars/GSHandlers.inc Thu Nov 23 20:10:42 2006 +0000
@@ -171,18 +171,27 @@
Gear.Y:= Gear.Y - 0.07;
if Gear.Timer = 0 then
begin
- PHedgehog(Gear.Hedgehog).Gear.Active:= true;
+ PHedgehog(Gear.Hedgehog).Gear.Active:= true; // to let current hh die
DeleteGear(Gear)
end
end;
+procedure doStepHealthTagWorkUnderWater(Gear: PGear);
+begin
+AllInactive:= false;
+Gear.Y:= Gear.Y - 0.07;
+if Gear.Y <= cWaterLine + 10 then
+ DeleteGear(Gear)
+end;
+
procedure doStepHealthTag(Gear: PGear);
var s: shortstring;
begin
AllInactive:= false;
str(Gear.State, s);
Gear.Surf:= RenderString(s, PHedgehog(Gear.Hedgehog).Team.Color, fnt16);
-Gear.doStep:= doStepHealthTagWork
+if Gear.Y < cWaterLine then Gear.doStep:= doStepHealthTagWork
+ else Gear.doStep:= doStepHealthTagWorkUnderWater
end;
////////////////////////////////////////////////////////////////////////////////
@@ -876,6 +885,8 @@
DrawTunnel(HHGear.X - cHHRadius, HHGear.Y + 1, 0.5, 0.0, cHHRadius * 4, 5);
end;
+////////////////////////////////////////////////////////////////////////////////
+
procedure doStepParachute(Gear: PGear);
var HHGear: PGear;
begin
@@ -909,7 +920,52 @@
else if (Gear.Message and gm_Down) <> 0 then HHGear.Y:= HHGear.Y + cGravity * 40;
HHGear.Y:= HHGear.Y + cGravity * 100;
+end;
+////////////////////////////////////////////////////////////////////////////////
+const cAirPlaneSpeed = 0.8;
+ cBombsDistance = 30;
+ cBombsSpeed = 0.1;
+
+procedure doStepAirAttackWork(Gear: PGear);
+begin
+AllInactive:= false;
+Gear.X:= Gear.X + cAirPlaneSpeed;
+if (Gear.Health > 0)and(Gear.X >= Gear.dX)and(Gear.X < Gear.dX + cAirPlaneSpeed) then
+ begin
+ dec(Gear.Health);
+ AddGear(round(Gear.X), round(Gear.Y), gtAirBomb, 0, cBombsSpeed, 0.0);
+ Gear.dX:= Gear.dX + cBombsDistance
+ end;
+if Gear.X > 2560 then DeleteGear(Gear)
+end;
+
+procedure doStepAirAttack(Gear: PGear);
+begin
+AllInactive:= false;
+Gear.X:= -512;
+Gear.Y:= -128;
+Gear.dX:= TargetPoint.X -
+ cBombsDistance * 5 / 2 -
+ cBombsSpeed * sqrt(2 * (TargetPoint.Y - Gear.Y) / cGravity);
+Gear.Health:= 6;
+Gear.doStep:= doStepAirAttackWork
+end;
+
+////////////////////////////////////////////////////////////////////////////////
+
+procedure doStepAirBomb(Gear: PGear);
+begin
+AllInactive:= false;
+doStepFallingGear(Gear);
+if (Gear.State and gstCollision) <> 0 then
+ begin
+ doMakeExplosion(round(Gear.X), round(Gear.Y), 35, EXPLAutoSound);
+ DeleteGear(Gear);
+ exit
+ end;
+if (GameTicks and $3F) = 0 then
+ AddGear(round(Gear.X), round(Gear.Y), gtSmokeTrace, 0)
end;
--- a/hedgewars/HHHandlers.inc Thu Nov 23 19:48:39 2006 +0000
+++ b/hedgewars/HHHandlers.inc Thu Nov 23 20:10:42 2006 +0000
@@ -67,7 +67,8 @@
amDynamite: AddGear(round(X) + hwSign(dX) * 7, round(Y), gtDynamite, 0, hwSign(dX) * 0.035, 0, 5000);
amBaseballBat: AddGear(round(X) + hwSign(dX) * 10, round(Y), gtShover, 0, xx * 0.5, yy * 0.5).Radius:= 20;
amFirePunch: CurAmmoGear:= AddGear(round(X) + hwSign(dX) * 10, round(Y), gtFirePunch, 0);
- amParachute: CurAmmoGear:= AddGear(round(X), round(Y), gtParachute, 0)
+ amParachute: CurAmmoGear:= AddGear(round(X), round(Y), gtParachute, 0);
+ amAirAttack: AddGear(0, 0, gtAirAttack, 0, 0, 0);
end;
Power:= 0;
if CurAmmoGear <> nil then
--- a/hedgewars/uAIAmmoTests.pas Thu Nov 23 19:48:39 2006 +0000
+++ b/hedgewars/uAIAmmoTests.pas Thu Nov 23 20:10:42 2006 +0000
@@ -43,7 +43,8 @@
{amDynamite} nil,
{amFirePunch} TestFirePunch,
{amBaseballBat} TestBaseballBat,
-{amParachute} nil
+{amParachute} nil,
+{amAirAttack} nil
);
const BadTurn = Low(integer);
--- a/hedgewars/uConsts.pas Thu Nov 23 19:48:39 2006 +0000
+++ b/hedgewars/uConsts.pas Thu Nov 23 20:10:42 2006 +0000
@@ -33,19 +33,19 @@
sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
- sprAMSlotKeys, sprAMSelection, sprFinger);
+ sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb);
TGearType = (gtCloud, gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag,
gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope,
gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite,
gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame,
gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame,
- gtParachute);
+ gtParachute, gtAirAttack, gtAirBomb);
TGearsType = set of TGearType;
TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, sndSplash,
sndShotgunReload, sndShotgunFire, sndGraveImpact, sndMineTick);
TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch,
- amBaseballBat, amParachute);
+ amBaseballBat, amParachute, amAirAttack);
THWFont = (fnt16, fntBig);
TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume);
THHFont = record
@@ -77,7 +77,7 @@
msgGettingConfig = 'Getting game config...';
const
- cNetProtoVersion = 1;
+ cNetProtoVersion = 2;
MAXNAMELEN = 32;
@@ -134,7 +134,7 @@
gm_HJump = $00000080;
gm_Destroy= $00000100;
- cMaxSlotIndex = 7;
+ cMaxSlotIndex = 8;
cMaxSlotAmmoIndex = 1;
ammoprop_Timerable = $00000001;
@@ -144,6 +144,7 @@
ammoprop_AttackInFall = $00000010;
ammoprop_AttackInJump = $00000020;
ammoprop_NoCrosshair = $00000040;
+ ammoprop_AttackingPut = $00000080;
AMMO_INFINITE = High(LongWord);
EXPLAllDamageInRadius = $00000001;
@@ -249,7 +250,8 @@
(FileName: 'Ammos'; Path: ptAmmoMenu; Width: 32; Height: 32; hasAlpha: false),// sprAMAmmos
(FileName: 'SlotKeys'; Path: ptAmmoMenu; Width: 32; Height: 32; hasAlpha: false),// sprAMSlotKeys
(FileName: 'Selection'; Path: ptAmmoMenu; Width: 32; Height: 32; hasAlpha: false),// sprAMSelection
- (FileName: 'Finger'; Path: ptGraphics; Width: 32; Height: 48; hasAlpha: false) // sprFinger
+ (FileName: 'Finger'; Path: ptGraphics; Width: 32; Height: 48; hasAlpha: false),// sprFinger
+ (FileName: 'AirBomb'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: false) // sprAirBomb
);
Soundz: array[TSound] of record
FileName: String[31];
@@ -274,7 +276,8 @@
TimeAfterTurn: Longword;
end = (
(NameId: sidGrenade;
- Ammo: (Propz: ammoprop_Timerable or ammoprop_Power;
+ Ammo: (Propz: ammoprop_Timerable or
+ ammoprop_Power;
Count: AMMO_INFINITE;
NumPerTurn: 0;
Timer: 3000;
@@ -282,7 +285,8 @@
Slot: 1;
TimeAfterTurn: 3000),
(NameId: sidClusterBomb;
- Ammo: (Propz: ammoprop_Timerable or ammoprop_Power;
+ Ammo: (Propz: ammoprop_Timerable or
+ ammoprop_Power;
Count: 5;
NumPerTurn: 0;
Timer: 3000;
@@ -298,7 +302,8 @@
Slot: 0;
TimeAfterTurn: 3000),
(NameId: sidUFO;
- Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget;
+ Ammo: (Propz: ammoprop_Power or
+ ammoprop_NeedTarget;
Count: 2;
NumPerTurn: 0;
Timer: 0;
@@ -314,12 +319,15 @@
Slot: 2;
TimeAfterTurn: 3000),
(NameId: sidPickHammer;
- Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInFall or ammoprop_AttackInJump;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_AttackInFall or
+ ammoprop_AttackInJump or
+ ammoprop_NoCrosshair;
Count: 2;
NumPerTurn: 0;
Timer: 0;
AmmoType: amPickHammer);
- Slot: 5;
+ Slot: 6;
TimeAfterTurn: 0),
(NameId: sidSkip;
Ammo: (Propz: 0;
@@ -327,15 +335,17 @@
NumPerTurn: 0;
Timer: 0;
AmmoType: amSkip);
- Slot: 7;
+ Slot: 8;
TimeAfterTurn: 0),
(NameId: sidRope;
- Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInFall or ammoprop_AttackInJump;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_AttackInFall or
+ ammoprop_AttackInJump;
Count: 5;
NumPerTurn: 0;
Timer: 0;
AmmoType: amRope);
- Slot: 6;
+ Slot: 7;
TimeAfterTurn: 0),
(NameId: sidMine;
Ammo: (Propz: ammoprop_NoCrosshair;
@@ -354,7 +364,9 @@
Slot: 2;
TimeAfterTurn: 3000),
(NameId: sidDynamite;
- Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInJump or ammoprop_AttackInFall;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_AttackInJump or
+ ammoprop_AttackInFall;
Count: 1;
NumPerTurn: 0;
Timer: 0;
@@ -362,7 +374,10 @@
Slot: 4;
TimeAfterTurn: 5000),
(NameId: sidFirePunch;
- Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInJump or ammoprop_AttackInFall;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_ForwMsgs or
+ ammoprop_AttackInJump or
+ ammoprop_AttackInFall;
Count: AMMO_INFINITE;
NumPerTurn: 0;
Timer: 0;
@@ -378,12 +393,24 @@
Slot: 3;
TimeAfterTurn: 5000),
(NameId: sidParachute;
- Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInJump or ammoprop_AttackInFall;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_AttackInJump or
+ ammoprop_AttackInFall;
Count: 2;
NumPerTurn: 0;
Timer: 0;
AmmoType: amParachute);
- Slot: 6;
+ Slot: 7;
+ TimeAfterTurn: 0),
+ (NameId: sidAirAttack;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_NeedTarget or
+ ammoprop_AttackingPut;
+ Count: 3;
+ NumPerTurn: 0;
+ Timer: 0;
+ AmmoType: amAirAttack);
+ Slot: 5;
TimeAfterTurn: 0));
implementation
--- a/hedgewars/uGears.pas Thu Nov 23 19:48:39 2006 +0000
+++ b/hedgewars/uGears.pas Thu Nov 23 20:10:42 2006 +0000
@@ -112,7 +112,9 @@
doStepActionTimer,
doStepActionTimer,
doStepActionTimer,
- doStepParachute
+ doStepParachute,
+ doStepAirAttack,
+ doStepAirBomb
);
function AddGear(X, Y: integer; Kind: TGearType; State: Longword; const dX: Double=0.0; dY: Double=0.0; Timer: LongWord=0): PGear;
@@ -221,6 +223,9 @@
Result.Radius:= 15;
Result.Tag:= Y
end;
+ gtAirBomb: begin
+ Result.Radius:= 3;
+ end;
end;
if GearsList = nil then GearsList:= Result
else begin
@@ -244,10 +249,12 @@
exit
end else
begin
+ if Gear.Y >= cWaterLine then
+ AddGear(Round(Gear.X), Round(Gear.Y), gtHealthTag, max(Gear.Damage, Gear.Health)).Hedgehog:= Gear.Hedgehog;
team:= PHedgehog(Gear.Hedgehog).Team;
- PHedgehog(Gear.Hedgehog).Gear:= nil;
if CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear = Gear then
FreeActionsList; // to avoid ThinkThread on drawned gear
+ PHedgehog(Gear.Hedgehog).Gear:= nil;
RecountTeamHealth(team);
end;
{$IFDEF DEBUGFILE}AddFileLog('DeleteGear: handle = '+inttostr(integer(Gear)));{$ENDIF}
@@ -517,6 +524,7 @@
gtClusterBomb: DrawSprite(sprClusterBomb, Round(Gear.X) - 8 + WorldDx, Round(Gear.Y) - 8 + WorldDy, trunc(Gear.DirAngle), Surface);
gtCluster: DrawSprite(sprClusterParticle, Round(Gear.X) - 8 + WorldDx, Round(Gear.Y) - 8 + WorldDy, 0, Surface);
gtFlame: DrawSprite(sprFlame, Round(Gear.X) - 8 + WorldDx, Round(Gear.Y) - 8 + WorldDy,(GameTicks div 128 + Gear.Angle) mod 8, Surface);
+ gtAirBomb: DrawSprite(sprAirBomb , Round(Gear.X) - 16 + WorldDx, Round(Gear.Y) - 16 + WorldDy, DxDy2Angle32(Gear.dY, Gear.dX), Surface);
end;
Gear:= Gear.NextGear
end;
--- a/hedgewars/uLocale.pas Thu Nov 23 19:48:39 2006 +0000
+++ b/hedgewars/uLocale.pas Thu Nov 23 20:10:42 2006 +0000
@@ -21,7 +21,7 @@
type TAmmoStrId = (sidGrenade, sidClusterBomb, sidBazooka, sidUFO, sidShotgun,
sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle,
sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds,
- sidParachute);
+ sidParachute, sidAirAttack);
TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume);
var trammo: array[TAmmoStrId] of string;
trmsg: array[TMsgStrId] of string;
Binary file share/hedgewars/Data/Graphics/AirBomb.png has changed
--- a/share/hedgewars/Data/Graphics/CMakeLists.txt Thu Nov 23 19:48:39 2006 +0000
+++ b/share/hedgewars/Data/Graphics/CMakeLists.txt Thu Nov 23 20:10:42 2006 +0000
@@ -1,6 +1,7 @@
add_subdirectory(Graves)
add_subdirectory(AmmoMenu)
install(FILES
+ AirBomb.png
Arrow.png
BigDigits.png
BlueWater.png
--- a/share/hedgewars/Data/Locale/en.txt Thu Nov 23 19:48:39 2006 +0000
+++ b/share/hedgewars/Data/Locale/en.txt Thu Nov 23 20:10:42 2006 +0000
@@ -15,6 +15,7 @@
00:12=Fire Punch
00:13=sec
00:14=Parachute
+00:15=Air Attack
01:00=Let's fight!
01:01=Round draw
--- a/share/hedgewars/Data/Locale/ru.txt Thu Nov 23 19:48:39 2006 +0000
+++ b/share/hedgewars/Data/Locale/ru.txt Thu Nov 23 20:10:42 2006 +0000
@@ -15,6 +15,7 @@
00:12=Огненный удар
00:13=сек
00:14=Парашют
+00:15=Воздушная атака
01:00=Вперёд к победе!
01:01=Ничья