Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
Binary file share/hedgewars/Data/Graphics/Hedgehog.png has changed
--- a/share/hedgewars/Data/Locale/cs.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/cs.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,156 +2,592 @@
[":("] = ":(",
["!!!"] = "!!!",
["..."] = "...",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Bonus za přesnost!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "Hedgewars mini-hra", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Trénink přesnosti", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "Munice vyčerpána!",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
["Ammo Maniac!"] = "Muniční maniak!",
["Ammo"] = "Munice",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Zbývá bodů:",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Bat balls at your enemies and|push them into the sea!"] = "Odpal míčky na své nepřátele|a odstrč je do vody!",
["Bat your opponents through the|baskets and out of the map!"] = "Odpal protivníky skrz|koše a pryč z mapy!",
["Bazooka Training"] = "Trénink s bazukou",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Nejlepší kola dle týmů:",
["Best Team Times: "] = "Nejlepší týmový čas:",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Zatravení zelenáči", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["Boom!"] = "Bum!",
["BOOM!"] = "BUM!",
["Boss defeated!"] = "Velitel poražen!",
["Boss Slayer!"] = "Velitel zabit!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "ZAJMI VLAJKU",
["Careless"] = "Neopatrný",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Nešikovný",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Krycí jméno: Týmová práce",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Dokonči trasu tak rychle, jak můžeš!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Gratuluji!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Gratuluji! Eliminoval jsi všechny cíle|během stanoveného limitu", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Obsaď všechny sloupy, abys dostal body.",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Kybernetická říše",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "ZATRACENĚ, ZELENÁČI! VYPADNI Z MOJI HLAVY!",
["DAMMIT, ROOKIE!"] = "ZATRACENĚ, ZELENÁČI!",
["Dangerous Ducklings"] = "Nebezpečná káčátka",
["Deadweight"] = "Mrtvá váha",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Vyčerpaný sebevrah!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Znič nájezdníky k získání bodů.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Lovec trubců!",
["Drowner"] = "Utopenec",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "Každý tah dostaneš 1-3 náhodné zbraně",
["Each turn you get one random weapon"] = "Každý tah dostaneš jednu náhodnou zbraň",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Znič všechny nepřátele",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Znič všechny cíle, než ti vyprší čas.|Na tuto misi máš neomezeně munice.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Odstraň Otravu, než vyprší čas.",
["Eliminate the Blue Team"] = "Znič modrý tým",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
["Eliminate the enemy specialists."] = "Zabij nepřátelské specialisty",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Znič Jednotku 3378 |- Slabý odpor musí přežít",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Užij si plavání...",
["[Enter]"] = "[Enter]",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Nejrychlejší kolo: ",
["Feeble Resistance"] = "Slabý odpor",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Oheň",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Vlajka zabrána!",
["Flag respawned!"] = "Vlajka obnovena!",
["Flag returned!"] = "Vlajka navrácena!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Vlajky a domovské základny budou umístěny tam, kde každý tým skončí svůj první tah.",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
["GAME BEGUN!!!"] = "HRA ZAČALA!!!",
["Game Modifiers: "] = "Herní modifikátory: ",
["GAME OVER!"] = "KONEC HRY!",
["Game Started!"] = "Hra začala!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Běž tamhle a dostaň ho!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Cíl",
["GO! GO! GO!"] = "Běž! Běž! Běž!",
["Good birdy......"] = "Hodný ptáček......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Hodně štěstí tam venku!",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "Mám tě!",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hahahaha!",
["Haha, now THAT would be something!"] = "Haha, tak TOHLE bude něco!",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
[" Hapless Hogs left!"] = "Nešťastný ježek odešel!",
["Hapless Hogs"] = "Nešťastný ježek",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Těžký",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basketbal",
["Hedgewars-Knockball"] = "Hedgewars=Vybíjená",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Heh, to není tak špatné.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Opakovaný zásah!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmm...",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurá!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Lovec", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instruktor", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "nájezdník zničen",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "To je dobře, že NÁHLÁ SMRT je 99 tahů vzdálená...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Skákání je vypnuto",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Expert na sebevraždy!",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "ÚLOVKY",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Levý shift]",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Poslouchej, bídný červe!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
["|- Mines Time:"] = "|- Časovač min:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "MISE NEÚSPĚŠNÁ", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESSFUL"] = "MISE ÚSPĚŠNÁ", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISE ÚSPĚŠNÁ",
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Pohyb: [nahoru], [dolu], [vlevo], [vpravo]",
["Multi-shot!"] = "Vícenásobná rána!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Bezejmenní hrdinové",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
["NEW CLAN RECORD: "] = "NOVÝ KLANOVÝ REKORD: ",
["NEW fastest lap: "] = "NOVÉ nejrychlejší kolo: ",
-- ["New Mines Per Turn"] = "",
["NEW RACE RECORD: "] = "NOVÝ TRAŤOVÝ REKORD: ",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "NEDOSTATEK NAVIGAČNÍCH BODŮ",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Ne moc přátelský zápas", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Ale ne! Prostě to zkus znovu!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Ale ne! Čas vypršel! Zkus to znova!", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operace potápěč",
["Opposing Team: "] = "Protivníkův tým: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Žalostný ježek #%d",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Individuální munice",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Umísti více navigačních bodů pomocí klávesy [enter]",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "body", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Otrava",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Zbývající energie",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Stiskni [přesnost] pro přeskočení",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Dosažen limit složitosti závodu.",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Dones nepřátelskou vlajku do své základny k získání bodů | - První tým se třemi ukořistěními vítězí | - Můžeš bodovat, pokud je tvá vlajka v základně | - Ježci pustí vlajku, pokud jsou zabiti, nebo utopeni | - Upuštěná vlajka může být navrácena, nebo opět zajmuta | - Ježci jsou po smrti oživeni",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
["Round Limit"] = "Limit kol",
-- ["Rounds Complete: "] = "",
["Rounds Complete"] = "Dokončených kol",
["RULES OF THE GAME [Press ESC to view]"] = "PRAVIDLA HRY [Stiskni ESC pro prohlédnutí]",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Zachraň tolik nešťastných ježků, kolik jen můžeš!",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "SKÓRE",
["sec"] = "vt.", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Uvidíme se!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Štít posílen! +30 energie",
["Shield Depleted"] = "Štít vyčerpán",
["Shield is fully recharged!"] = "Štít je plně dobit",
@@ -165,56 +601,319 @@
-- ["shots remaining."] = "",
["Silly"] = "Hloupý",
["Sinky"] = "Propadlý",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s je venku a tým %d|má penaltu!| |Skóre:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s je venku a tým %d|skóruje!| |Skóre:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Odstřelovací trénink",
["Sniperz"] = "Snajpři",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Mycí houba",
["Spooky Tree"] = "Strašidelný strom",
["s|"] = "s|",
["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "AKTUALIZACE STAVU", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Přepnut na ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Tým %d: ",
["Team Scores"] = "Týmové skóre", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Potopené pocity",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "To bylo bezúčelné.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Nepřítel se skrývá na tamté kachničce!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Vlajka se obnoví příští kolo.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Bezejmenný",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "SPECIALISTÉ",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
["This rain is really something..."] = "Tenhle déšť je opravdu něco...",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["TIME: "] = "ČAS: ",
["Timed Kamikaze!"] = "Časovaná sebevražda!",
["Time Extended!"] = "Čas prodloužen!",
-- ["Time Extension"] = "",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Přepnout štít",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Jedovatý tým", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "TRASA KOMPLETNÍ",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "Závod o trofej",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Čas kola",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Jednotka 3378",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
["Unlimited Attacks"] = "Neomezeně útoků",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Výzva",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Použij lano a dostaň se ze startu do cíle, jak nejrychleji umíš!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Vítězství pro ", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Navigační bod umístěn.",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Weapons reset."] = "", -- Highlander
["Weapons Reset"] = "Zbraně obnoveny",
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
["WINNING TIME: "] = "VÍTĚZNÝ ČAS: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Přísahal bys, že voda stoupá!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "SKÓROVAL jsi!!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Uložil jsi",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Zklamal jsi. Zkus to znovu.",
["You've reached the goal!| |Time: "] = "Dosáhl jsi cíle!| |Čas: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazukáři",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/da.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/da.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,158 +2,592 @@
[":("] = ":(",
["!!!"] = "!!!",
["..."] = "...",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Præcisionsbonus",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["Achievement Unlocked"] = "Bedrift Fuldført", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "et Hedgewars-minispil", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Sigtetræning", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo"] = "Ammunition",
["Ammo Depleted!"] = "Ammunition Udtømt",
["ammo extended!"] = "ammunition udstrakt",
["Ammo is reset at the end of your turn."] = "Ammunition nulstilles i slutningen af turen",
["Ammo Maniac!"] = "Ammunitionsgalskab",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Tilgængeligt point tilbage: ",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
["[Backspace]"] = "[Tilbage]",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
["Bamboo Thicket"] = "Bambusbuskads",
["Barrel Eater!"] = "Tøndeæder!",
["Barrel Launcher"] = "Tøndekaster",
["Bat balls at your enemies and|push them into the sea!"] = "Slå bolde på dine fjender og|skub dem i havet!",
["Bat your opponents through the|baskets and out of the map!"] = "Slå dine modstandere gennem|kurvene og ud af banen!",
["Bazooka Training"] = "Træning med Bazooka",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Bedste omgang per hold: ",
["Best Team Times: "] = "Bedste Holdtid: ",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Forbandede Begyndere", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["Boom!"] = "Bum!",
["BOOM!"] = "BUM!",
["Boss defeated!"] = "Boss besejret!",
["Boss Slayer!"] = "Boss-morder!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a track and race."] = "Byg en bane og ræs.",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "EROBR FLAGET",
["Careless"] = "Sløset",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Skift Våben",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Kluntet",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Kodeord: Samarbejde",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Gennemfør banen så hurtigt som muligt!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Tillykke!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Tillykke! Du har elimineret alle målene|inden for den tilladte tidsramme.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Kontroller søjler for at score point.",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Kybernetisk Imperium",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE!"] = "FOR HELVEDE, REKRUT!",
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "FOR HELVEDE, REKRUT! KOM NED DERFRA!",
["Dangerous Ducklings"] = "Farlige Ællinger",
["Deadweight"] = "Dødvægt",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Demolition is fun!"] = "Nedrivning er sjovt!",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Udtømt Kamikaze!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Tilintetgør indtrængere for at score point.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "Dobbeltdrab!",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Dronjæger!",
["Drowner"] = "Drukner",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "Hver tur får du 1-3 tilfældige våben",
["Each turn you get one random weapon"] = "Hver tur får du ét tilfældigt våben",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Eliminer alle fjender",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Eliminer all mål før tiden løber ud.|Du har uendelig ammunition under denne mission.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Eliminer Giften før tiden løber ud",
["Eliminate the Blue Team"] = "Eliminer det Blå Hold",
["Eliminate the enemy before the time runs out"] = "Eliminer fjenden før tiden løber ud", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Eliminer fjendens pindsvin for at vinde.",
["Eliminate the enemy specialists."] = "Eliminer fjendens specialister.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Eliminer Enhed 3378 |- Sølle Modstandere skal overleve",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Energetic Engineer"] = "Energisk Ingeniør",
["Enjoy the swim..."] = "Nyd svømmeturen...",
["[Enter]"] = "[Enter]",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Hurtigste omgang: ",
["Feeble Resistance"] = "Sølle Modstand",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Skyd",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Flag erobred!",
["Flag respawned!"] = "Flag gendannet!",
["Flag returned!"] = "Flag returneret!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Flag og deres hjemmebase bliver placeret der hvor hvert hold afslutter sin første tur.",
["Flamer"] = "Hetzer",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
["Friendly Fire!"] = "Egenbeskydning!",
["fuel extended!"] = "brændstof udstrakt!",
["GAME BEGUN!!!"] = "SPILLET ER STARTET!!!",
["Game Modifiers: "] = "Spilmodifikatorere",
["GAME OVER!"] = "SPILLET ER FÆRDIGT!",
["Game Started!"] = "Spillet er Startet!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Kom derover og tag ham ud!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Mål",
["GO! GO! GO!"] = "GO! GO! GO!",
["Good birdy......"] = "God pipfugl......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Held og lykke derude!",
["Good so far!"] = "Godt indtil videre!",
["Good to go!"] = "Klar!",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "FIK DIG!",
["Grab Mines/Explosives"] = "Snup Miner/Sprængstof",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hahahaha!",
["Haha, now THAT would be something!"] = "Haha, ja DET ville være noget!",
- ["Hapless Hogs"] = "Uheldige Pindsvin",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
[" Hapless Hogs left!"] = " Uheldige Pindsvin gik!",
+ ["Hapless Hogs"] = "Uheldige Pindsvin",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Health crates extend your time."] = "Kasse med helbredelse forlænger din tid.",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Tung",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basketball",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Heh, det er ikke så slemt.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Slagkombi!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmm...",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurra!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Jæger", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instruktør", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "indtrængere tilintetgjorte",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Det er heldigt at PLUDSELIG DØD er 99 ture væk...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Hop er deaktiveret",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Kamikaze-ekspert!",
["Keep it up!"] = "Hold gejsten!",
["Killing spree!"] = "Drabsorgie!",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "DRAB",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["Last Target!"] = "Sidste Mål!",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Venstre Shift]",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Lyt efter, maddike!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
["Lively Lifeguard"] = "Livlig Livredder",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
["Mine Deployer"] = "Mineudsætter",
["Mine Eater!"] = "Mineæder",
["|- Mines Time:"] = "|- Tid til Miner:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "MISSION MISLYKKEDES", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+ ["MISSION SUCCESSFUL"] = "MISSION VAR SUCCESFULD", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISSION LYKKEDES",
- ["MISSION SUCCESSFUL"] = "MISSION VAR SUCCESFULD", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Bevægelse: [Op], [Ned], [Venstre], [Højre]",
["Multi-shot!"] = "Flerskud!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Navnløse Helte",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["New Barrels Per Turn"] = "Nye Tønder Per Tur",
["NEW CLAN RECORD: "] = "NY KLANREKORD: ",
["NEW fastest lap: "] = "NY hurtigste omgang: ",
["New Mines Per Turn"] = "Nyt Antal Miner Per Tur",
["NEW RACE RECORD: "] = "NY RÆSREKORD: ",
["Newton's Hammock"] = "Newtons Hængekøje",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "IKKE NOK RUTEPUNKTER",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Ikke Så Venlig Kamp", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Åh nej! Bare prøv igen!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Åh nej! Tiden er løbet ud! Bare prøv igen.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operation Dykker",
["Opposing Team: "] = "Modstander: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Patetisk Pindsvin #%d",
["Pathetic Resistance"] = "Patetisk Modstand", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Ammunition Per Pindsvin",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Placer flere rutepunkter med [ENTER]",
["Place more waypoints using the 'Air Attack' weapon."] = "Placer flere rutepunkter med 'Luftangreb'-våbnet",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "point", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Gift",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Kraft Tilbage",
["Prepare yourself"] = "Gør dig klar",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Tryk på [Præcis] for at springe introen over",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Kompleksitetsgrænsen for ræset er nået.",
["RACER"] = "RACER",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Returner fjendens flag til din base for at score | - Første hold til at erobre 3 flag vinder | - Du kan kun score når dit flag er ved din base | Pindsvin taber flaget hvis de dør eller drukner | - Tabte flag kan returneres eller generobres | - Pindsvin genopliver når de bliver dræbt",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit:"] = "Rundebegrænsning: ",
["Round Limit"] = "Rundebegrænsning",
["Rounds Complete: "] = "Runder Færdiggjort: ",
["Rounds Complete"] = "Runder Færdiggjort",
["RULES OF THE GAME [Press ESC to view]"] = "SPILLETS REGLER [Tryk på ESC for at se]",
- ["s|"] = "s|",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Red så mange uheldige pindsvin som muligt!",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "SCORE",
["sec"] = "sek.", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Ses!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "valgt",
- ["s"] = "s", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Skjold forstærket! +30 kraft",
["Shield Depleted"] = "Skjold Udtømt",
["Shield is fully recharged!"] = "Skjold er fuldt genopladt!",
@@ -167,54 +601,319 @@
["shots remaining."] = "skud tilbage.",
["Silly"] = "Fjollet",
["Sinky"] = "Synkende",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s er ude og Hold %d|scored en straf!| |Score:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s er ude og Hold %d|scored et point!| |Score:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Træning med Sniperriffel",
["Sniperz"] = "Sniperz",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Svamp",
["Spooky Tree"] = "Uhyggeligt Træ",
+ ["s|"] = "s|",
+ ["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "STATUSOPDATERING", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Skiftede til ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Hold %d: ",
["Team Scores"] = "Holdscore", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Følelsen af at Synke",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Det var meningsløst.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Fjenden gemmer sig på rapanden derover!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Flaget gendannes næste runde.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Den Navnløse Ene",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "SPECIALISTERNE",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
["This one's tricky."] = "Den her er drilagtig.",
["This rain is really something..."] = "Det her regnvejr er virkelig noget...",
- ["TIME: "] = "TID: ",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["Timed Kamikaze!"] = "Tidsindstillet Kamikaze!",
["Time Extended!"] = "Tid Forlænget!",
["Time Extension"] = "Tidsforlængelse",
+ ["TIME: "] = "TID: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Slå Skjold Til/Fra",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Giftigt Hold", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "BANE FULDFØRT",
["TRACK FAILED!"] = "BANE MISLYKKEDES!",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrofæRæs",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
["Tumbling Time Extended!"] = "Tumlende Tid Forlænget",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Tid til Tur",
- ["Unit"] = "Enhed",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Enhed 3378",
["Unit 835"] = "Enhed 835",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
+ ["Unit"] = "Enhed",
["Unlimited Attacks"] = "Uendelige Angreb",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Ustoppelig!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Brugerudfordring",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Brug dit reb til at komme fra start til slut så hurtigt som muligt!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Sejr for ", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Rutepunkt placeret.",
["Way-Points Remaining"] = "Rutepunkter Tilbage",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Weapons reset."] = "", -- Highlander
["Weapons Reset"] = "Våben Nulstillede",
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Godt klaret.",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will this ever end?"] = "Slutter det her nogensinde?",
["WINNING TIME: "] = "VINDENDE TID: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Man kunne næsten sværge på at vandet steg!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Du har SCORET!!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Du reddede",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Det lykkedes dig ikke. Prøv igen.",
["You've reached the goal!| |Time: "] = "Du har nået målet!| |Tid: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "'Zooka-hold",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/de.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/de.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,159 +2,596 @@
-- [":("] = "",
-- ["!!!"] = "",
-- ["..."] = "",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Präzisions-Bonus!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "ein Hedgewars Mini-Spiel", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Zielübung", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "Munition erschöpft!",
["ammo extended!"] = "Munition aufgestockt!",
["Ammo is reset at the end of your turn."] = "Munition wird am Ende des Spielzuges zurückgesetzt.",
["Ammo Maniac!"] = "Munitionsverrückter!",
["Ammo"] = "Munition",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Verfügbare Punkte verbleibend:",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
["Barrel Eater!"] = "Fassfresser!",
["Barrel Launcher"] = "Fasswerfer",
["Bat balls at your enemies and|push them into the sea!"] = "Schlage Bälle auf deine Widersacher|und lass sie ins Meer fallen!",
["Bat your opponents through the|baskets and out of the map!"] = "Schlage deine Widersacher durch|die Körbe und aus der Karte hinaus!",
["Bazooka Training"] = "Bazooka-Training",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Beste Rundenzeiten pro Team: ",
["Best Team Times: "] = "Beste Team-Zeiten: ",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Blutige Anfänger", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["Boom!"] = "Bumm!",
["BOOM!"] = "KABUMM!",
["Boss defeated!"] = "Boss wurde besiegt!",
["Boss Slayer!"] = "Boss-Töter!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a track and race."] = "Konstruiere eine Strecke und mach ein Wettrennen.",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "EROBERE DIE FAHNE",
["Careless"] = "Achtlos",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Waffenwechsel",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Hoppla",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Code-Name: Teamwork",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Durchlaufe die Strecke so schnell du kannst!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Gratulation!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Gratulation! Du hast alle Ziele innerhalb der|verfügbaren Zeit ausgeschaltet.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Kontrolliere die Säulen um Punkte zu erhalten.",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Kybernetisches Imperium",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "VERDAMMT, REKRUT! RUNTER VON MEINEM KOPF!",
["DAMMIT, ROOKIE!"] = "VERDAMMT, REKRUT!",
-- ["Dangerous Ducklings"] = "",
["Deadweight"] = "Gravitus",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Demolition is fun!"] = "Zerstörung macht Spaß!",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Munitionsloses Kamikaze!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Zerstöre die Angreifer um Punkte zu erhalten.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
["Drowner"] = "Absäufer",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "Du bekommst jede Runde 1-3 zufällig gewählte Waffen",
["Each turn you get one random weapon"] = "Du bekommst jede Runde eine zufällig gewählte Waffe.",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Vernichte alle Gegner",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Eliminiere alle Ziele bevor die Zeit ausläuft.|Du hast in dieser Mission unbegrenzte Munition.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Neutralisiere das Gift bevor die Zeit abgelaufen ist",
["Eliminate the Blue Team"] = "Lösche das Blaue Team aus",
["Eliminate the enemy before the time runs out"] = "Vernichte den Feind bevor die Zeit abgelaufen ist", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Vernichte alle gegnerischen Igel um zu gewinnen",
["Eliminate the enemy specialists."] = "Vernichte die gegnerischen Spezialisten",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Vernichte Einheit 3378 | Kraftloser Widerstand muss überleben",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Viel Spaß beim Schwimmen...",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Schnellste Runde: ",
["Feeble Resistance"] = "Kraftloser Widerstand",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Feuer",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Fahne erobert!",
["Flag respawned!"] = "Fahne wieder erschienen!",
["Flag returned!"] = "Fahne zurückgebracht!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Fahnen und deren Heimatstandort werden dort plaziert wo jedes Team deren ersten Zug beendet.",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
["fuel extended!"] = "Treibstoff aus!",
["GAME BEGUN!!!"] = "SPIEL GESTARTET!!!",
- ["Spielmodifikatoren: "] = "",
+-- ["Game Modifiers: "] = "", -- The_Specialists
["GAME OVER!"] = "SPIEL ZU ENDE!",
["Game Started!"] = "Spiel Gestartet!]",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Mach, dass du hinüber kommst und schalte ihn aus!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Ziel",
["GO! GO! GO!"] = "Bewegung, Bewegung, Bewegung!",
["Good birdy......"] = "Braver Vogel......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Viel Glück da draußen!",
["Good so far!"] = "Gut soweit!",
["Good to go!"] = "Startklar!",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "ERWISCHT!",
["Grab Mines/Explosives"] = "Sammle Minen/Fässer",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
["Haha, now THAT would be something!"] = "Haha, na DAS wär ja was!",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
["Hapless Hogs"] = "Glücklose Igel",
[" Hapless Hogs left!"] = " Glücklose Igel verbleibend!",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Health crates extend your time."] = "Medipacks verlängern deine Zeit.",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Schwierig",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basketball",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Hehe, so schlimm ist es nicht.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
-- ["Hmmm..."] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurra!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Jäger", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Ausbilder", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "Angreifer zerstört",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Gut, dass SUDDEN DEATH noch 99 Runden entfernt ist...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Sprünge sind deaktiviert!",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Kamikazeexperte!",
["Keep it up!"] = "Weiter so!",
["Killing spree!"] = "Blutrausch!",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["Last Target!"] = "Letzte Zielscheibe!",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Aufgepasst, du Made!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
["Mine Deployer"] = "Minenleger",
["Mine Eater!"] = "Minenfresser!",
["|- Mines Time:"] = "| - Minenzündzeit: ", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "MISSION GESCHEITERT", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESSFUL"] = "MISSION ERFOLGREICH", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISSIONSERFOLG",
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Bewegung: [Hoch], [Runter], [Links], [Rechts]",
-- ["Multi-shot!"] = "",
["Munition!"] = "Munition erschöpft!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Namenlose Helden",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["New Barrels Per Turn"] = "Neue Fässer jede Runde",
["NEW CLAN RECORD: "] = "NEUER KLAN-REKORD",
["NEW fastest lap: "] = "NEUE schnellste Runde: ",
["New Mines Per Turn"] = "Neue Minen jede Runde",
["NEW RACE RECORD: "] = "NEUER RENNREKORD: ",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "NICHT GENUG WEGPUNKTE",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Kein-so-Freundschaftsspiel", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Oh nein! Versuch's nochmal!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Oh nein! Die Zeit ist um! Versuche es nochmal.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Operation Diver"] = "",
["Opposing Team: "] = "Gegnerisches Team: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Erbärmlicher Igel #%d",
["Pathetic Resistance"] = "Erbärmlicher Widerstand", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Munition pro Igel",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Setze mehr Wegpunkte durch Drücken von [ENTER]",
["Place more waypoints using the 'Air Attack' weapon."] = "Platziere mehr Wegpunkte durch Verwenden der 'Luftangriff'-Waffe",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "Punkte", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Gift",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Verbleibende Energie",
["Prepare yourself"] = "Mach dich bereit",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+ ["PUNKTESTAND"] = "",
["Race complexity limit reached."] = "Rennkomplexitätslimit erreicht.",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Bringe die gegnerische Flagge zu deiner Heimatbasis um zu punkten. | - Das Team das zuerst 3 Flaggen erobert gewinnt. | - Du kannst nur punkten wenn deine eigene Flagge in deiner Basis ist | - Igel lassen die Flagge fallen wenn sie sterben oder ertrinken | - Fallen gelassene Flaggen können zurückgebracht oder wieder gestohlen werden | - Igel tauchen nach ihrem Tod wieder auf",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
["Round Limit"] = "Rundenbegrenzung",
-- ["Rounds Complete: "] = "",
["Rounds Complete"] = "Runden Gespielt",
["RULES OF THE GAME [Press ESC to view]"] = "SPIEL REGELN (Drücke ESC zum Anzeigen)",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Rette so viele glücklose Igel als möglich!",
- ["PUNKTESTAND"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
+-- ["SCORE"] = "", -- Space_Invasion
-- ["sec"] = "", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Mach's gut!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "ausgewählt!",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Schild verstärkt! +30 Energie",
["Shield Depleted"] = "Schild aufgebraucht!",
["Shield is fully recharged!"] = "Schild vollständig aufgeladen!",
@@ -168,55 +605,319 @@
["shots remaining."] = "Schüsse übrig",
["Silly"] = "Doofi",
["Sinky"] = "Blubb",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s ist draußen und Team %d|erhält eine Strafe!| |Punktestand:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s ist draußen und Team %d|erhält einen Punkt!| |Punktestand:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Scharfschützen-Training",
["Sniperz"] = "Heckenschützen",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+ ["Spielmodifikatoren: "] = "",
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Schwamm",
-- ["Spooky Tree"] = "",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Gewechselt zu ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
-- ["Team %d: "] = "",
["Team Scores"] = "Teampunktestand", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Das war sinnlos.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Der Feind versteckt sich auf dem Entlein dort drüben!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Die Fahne wird nächste Runde wieder auftauchen.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Der Namenlose",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "DIE SPEZIALISTEN",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
["This one's tricky."] = "Der hier ist knifflig.",
["This rain is really something..."] = "Das nenne ich mal einen Regenschauer...",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["Timed Kamikaze!"] = "Pünktliches Kamikaze!",
["Time Extended!"] = "Zeit verlängert!",
["Time Extension"] = "Zeitverlängerung",
["Time Left: "] = "Verbleibende Zeit",
["TIME: "] = "ZEIT: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Schild ein/aus",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Giftige Gegner", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "STRECKENLAUF BEENDET",
["TRACK FAILED!"] = "STRECKENLAUF GESCHEITERT",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
-- ["TrophyRace"] = "",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
-- ["T_T"] = "",
["Tumbling Time Extended!"] = "Purzelzeit verlängert!",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Zeit pro Zug",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Einheit 3378",
["Unit 835"] = "Einheit 3378",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
["Unit"] = "Einheit",
["Unlimited Attacks"] = "Unbegrenzte Angriffe",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Unaufhaltbar!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Nutze das Seil um von Start zu Ziel zu gelangen - so schnell du kannst!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Sieg für ", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Wegpunkt gesetzt",
["Way-Points Remaining"] = "Wegpunkte verbleibend",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Weapons reset."] = "", -- Highlander
["Weapons Reset"] = "Waffenzurücksetzung",
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Gut gemacht.",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will this ever end?"] = "Wird dies je enden?",
["WINNING TIME: "] = "BESTZEIT: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Man könnte fast schwören das Wasser würde steigen!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Du hast GEPUNKTET!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Gerettet: ",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Du bist gescheitert. Versuche es nochmal.",
["You've reached the goal!| |Time: "] = "Ziel erreicht!| |Zeit: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Die Knalltüten",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/es.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/es.lua Fri Oct 26 13:47:16 2012 -0400
@@ -1,159 +1,593 @@
locale = {
- ["..."] = "...",
[":("] = ":(",
["!!!"] = "!!!",
+ ["..."] = "...",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "¡Buena puntería!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["Achievement Unlocked"] = "Logro conseguido", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "un minijuego de Hedgewars", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Practica tu puntería", --Bazooka, Shotgun, SniperRifle
- ["Ammo"] = "Munición",
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "¡Munición agotada!",
["ammo extended!"] = "¡Munición aumentada!",
["Ammo is reset at the end of your turn."] = "",
["Ammo Maniac!"] = "¡Loco por la munición!",
+ ["Ammo"] = "Munición",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Puntos restantes:",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
["[Backspace]"] = "[Retroceso]",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
["Bamboo Thicket"] = "Maraña de bambú",
["Barrel Eater!"] = "¡Tragabarriles!",
["Barrel Launcher"] = "Lanzador de barriles",
["Bat balls at your enemies and|push them into the sea!"] = "¡Batea pelotas contra tus enemigos|y hazlos caer al agua!",
["Bat your opponents through the|baskets and out of the map!"] = "¡Batea a tus enemigos fuera del campo de juego|a través de las canastas laterales!",
["Bazooka Training"] = "Entrenamiento con bazuca",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Mejores tiempos por equipo: ",
["Best Team Times: "] = "Mejores tiempos del equipo: ",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Reclutas", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["Boom!"] = "¡Bum!",
["BOOM!"] = "¡BUM!",
["Boss defeated!"] = "¡Jefe derrotado!",
["Boss Slayer!"] = "¡Matajefes!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a track and race."] = "Dibuja un recorrido y compite.",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "Capturar la bandera",
["Careless"] = "Descuidado",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Cambiar arma",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Patoso",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Nombre en clave: Trabajo en equipo",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "¡Completa el recorrido lo más rápido que puedas!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "¡Felicidades!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "¡Felicidades! Has destruido todos los objectivos|dentro del tiempo establecido.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Controla los pilares para anotar puntos.",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Imperio cibernético",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "¡MALDITA SEA, RECLUTA! ¡FUERA DE MI CABEZA!",
["DAMMIT, ROOKIE!"] = "¡MALDITA SEA, RECLUTA!",
["Dangerous Ducklings"] = "Patitos peligrosos",
["Deadweight"] = "Peso muerto",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Demolition is fun!"] = "¡Destruir es divertido!",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "¡No quedan más kamikazes!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Acaba con los invasores para conseguir puntos.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "¡Dos por uno!",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Matadrones",
["Drowner"] = "Ahogado",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "Cada turno tendrás de 1 a 3 armas elegidas aleatoriamente",
["Each turn you get one random weapon"] = "Cada turno tendrás un arma elegida aleatoriamente",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Elimina a todos los enemigos",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Destruye todos los objetivos antes de que se agote el tiempo.|La munición en esta misión es ilimitada.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Acaba con los Tóxicos antes de que se agote el tiempo",
["Eliminate the Blue Team"] = "Elimina al Equipo azul",
["Eliminate the enemy before the time runs out"] = "Acaba con el enemigo antes de que se agote el tiempo", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Acaba con los erizos enemigos para ganar",
["Eliminate the enemy specialists."] = "Acaba con los Especialistas",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Elimina a la Unidad 3378 |- Resistencia Fútil debe sobrevivir",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Energetic Engineer"] = "Ingeniero Eléctrico",
["Enjoy the swim..."] = "Disfruta del baño...",
["[Enter]"] = "[Intro]",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Vuelta rápida: ",
["Feeble Resistance"] = "Resistencia Fútil",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Fuego",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "¡Bandera capturada!",
["Flag respawned!"] = "¡Bandera restablecida!",
["Flag returned!"] = "¡Bandera recuperada!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Las banderas y las bases se colocarán donde los equipos acaben su primer turno.",
["Flamer"] = "Incinerador",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
["Friendly Fire!"] = "¡Fuego amigo!",
["fuel extended!"] = "¡Más combustible!",
["GAME BEGUN!!!"] = "¡EL JUEGO HA EMPEZADO!",
["Game Modifiers: "] = "Modificadores: ",
["GAME OVER!"] = "¡FIN DEL JUEGO!",
["Game Started!"] = "¡El juego ha empezado!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "¡Ves allí y elimínalo!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Objetivo",
["GO! GO! GO!"] = "¡VAMOS! ¡VAMOS! ¡VAMOS!",
["Good birdy......"] = "Buen pajarito......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "¡Buena suerte!",
["Good so far!"] = "¡Vamos bien!",
["Good to go!"] = "¡Sigue!",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "¡TE PILLÉ!",
["Grab Mines/Explosives"] = "Coge minas/explosivos",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "¡Jajajaja!",
["Haha, now THAT would be something!"] = "¡Jajaja, eso SÍ que sería espectacular!",
- ["Hapless Hogs"] = "Pobres desgraciados",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
[" Hapless Hogs left!"] = " pobres desgraciados restantes!",
+ ["Hapless Hogs"] = "Pobres desgraciados",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Health crates extend your time."] = "Los botiquines aumentan el tiempo disponible.",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Pesado",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Baloncesto",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Jeje, no es para tanto.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "¡Combo!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Mmm...",
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "¡Hurra!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Artillero", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instructor", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "invasores destruídos",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Menos mal que aún quedan 99 turnos hasta la MUERTE SÚBITA...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "No se puede saltar",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "¡Kamikaze experto!",
["Keep it up!"] = "¡Sigue así!",
["Killing spree!"] = "¡Frenesí asesino!",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "MUERTES",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["Last Target!"] = "¡Último objetivo!",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Shift izquierdo]",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "¡Atento, escoria!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
["Lively Lifeguard"] = "Salvavidas dicharachero",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
["Mine Deployer"] = "Plantador de minas",
["Mine Eater!"] = "¡Tragaminas!",
["|- Mines Time:"] = "|- Retraso de las minas:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "MISIÓN FRACASADA", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+ ["MISSION SUCCESSFUL"] = "MISIÓN COMPLETADA", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISIÓN COMPLETADA",
- ["MISSION SUCCESSFUL"] = "MISIÓN COMPLETADA", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Movimiento: [Arriba], [Abajo], [Izquierda], [Derecha]",
["Multi-shot!"] = "¡Disparo múltiple!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Héroes anónimos",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["New Barrels Per Turn"] = "Barriles por turno",
["NEW CLAN RECORD: "] = "NUEVO RÉCORD PARA EL CLAN",
["NEW fastest lap: "] = "NUEVA vuelta rápida: ",
["New Mines Per Turn"] = "Minas por turno",
["NEW RACE RECORD: "] = "NUEVO RÉCORD PARA EL RECORRIDO: ",
["Newton's Hammock"] = "La hamaca de Newton",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "NO HAY SUFICIENTES BALIZAS",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Partido no-tan-amistoso", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "¡Oh, no! ¿Por qué no lo intentas de nuevo?", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "¡Oh, no, se te acabó el tiempo! ¿Por qué no lo intentas de nuevo?", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Buzo",
["Opposing Team: "] = "Equipo enemigo: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Erizo patético #%d",
["Pathetic Resistance"] = "Patética resistencia", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Armamento individualizado",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Coloca más balizas presionando [INTRO]",
["Place more waypoints using the 'Air Attack' weapon."] = "Coloca más balizas usando el 'Bombardeo aéreo'",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "puntos", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Veneno",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Energía restante",
["Prepare yourself"] = "Prepárate",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Aprieta [Incrementar precisión] para saltar la intro",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Máximo de complejidad para el recorrido alcanzado.",
["RACER"] = "CORREDOR",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = "- Vuelve a tu base con la bandera enemiga para anotar un punto | - El equipo que anote 3 puntos gana | - Sólo se puede anotar si tu propia bandera está en tu base | - Los erizos resucitan cuando mueren",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit:"] = "Límite de rondas:",
["Round Limit"] = "Límite de rondas",
["Rounds Complete: "] = "Rondas completadas: ",
["Rounds Complete"] = "Rondas completadas",
["RULES OF THE GAME [Press ESC to view]"] = "REGLAS DEL JUEGO (Presiona ESC para leerlas)",
- ["s|"] = "s|",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "¡Salva a tantos pobres desgraciados como puedas!",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "PUNTUACIÓN",
["sec"] = "segundo", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "¡Hasta otra!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "¡Seleccionado!",
- ["s"] = "s", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "¡Escudo mejorado! +30 puntos",
["Shield Depleted"] = "Escudo descargado",
["Shield is fully recharged!"] = "¡Escudo completamente cargado!",
@@ -167,54 +601,319 @@
["shots remaining."] = "disparos restantes.",
["Silly"] = "Idiota",
["Sinky"] = "Sumergible",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "¡%s cayó y Equipo %d|anotó una falta!| |Puntuación:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "¡%s cayó y Equipo %d|anotó un tanto!| |Puntuación:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Entrenamiento con rifle francotirador",
["Sniperz"] = "Francotiradores",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Esponja",
["Spooky Tree"] = "Árbol tenebroso",
+ ["s|"] = "s|",
+ ["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "ACTUALIZACIÓN DE ESTADO", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Cambiar a ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Equipo %d",
["Team Scores"] = "Puntuaciones", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Esa sensación de pesadez",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Eso era innecesario.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "¡El enemigo está escondido detrás del patito del fondo!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "La bandera reaparecerá en el próximo turno.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Anónimo",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "LOS ESPECIALISTAS",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
["This one's tricky."] = "Esto va a ser complicado.",
["This rain is really something..."] = "Vaya que si llueve...",
- ["TIME: "] = "TIEMPO: ",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["Timed Kamikaze!"] = "¡Kamikaze de precisión!",
["Time Extended!"] = "¡Tiempo aumentado!",
["Time Extension"] = "¡Bonus de tiempo!",
+ ["TIME: "] = "TIEMPO: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Activad/desactivar escudo",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Tóxicos", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "¡PISTA COMPLETADA!",
["TRACK FAILED!"] = "¡PISTA FRACASADA!",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrophyRace",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
["Tumbling Time Extended!"] = "¡Tiempo de volteretas aumentado!",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Duración del turno",
- ["Unit"] = "Unidad",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Unidad 3378",
["Unit 835"] = "Unidad 835",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
+ ["Unit"] = "Unidad",
["Unlimited Attacks"] = "Ataques ilimitados",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "¡Imparable!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Reto personal",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "¡Usa tu cuerda para llegar a la salida lo más rápido que puedas!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "La victoria es para ", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Baliza colocada.",
["Way-Points Remaining"] = "Balizas restantes",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
["Weapons Reset"] = "Armamento reiniciado",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Bien hecho.",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will this ever end?"] = "¿Es que nunca se va a terminar?",
["WINNING TIME: "] = "MEJOR TIEMPO: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "¡Pero si podría jurar que está subiendo el nivel del mar!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "¡Has anotado!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "¡Has salvado",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Has fracasado. Inténtalo de nuevo.",
["You've reached the goal!| |Time: "] = "¡Has llegado a la meta!| |Tiempo: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazuqueros",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/fr.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/fr.lua Fri Oct 26 13:47:16 2012 -0400
@@ -1,159 +1,796 @@
locale = {
+ ["???"] = "???",
+ ["..."] = "...",
+ ["..."] = "...",
-- [":("] = "",
-- ["!!!"] = "",
-- ["..."] = "",
+ ["011101000"] = "",
+ ["011101000"] = "",
+ ["011101000"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "",
+ ["011101001"] = "011101001",
+ ["30 minutes later..."] = "30 minutes plus tard...",
+ ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "Il y a un moins, un cyborg est venu et nous a dit que vous étiez des cannibales !",
["Accuracy Bonus!"] = "Bonus précision",
["Achievement Unlocked"] = "Succes débloqué", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- a classic fairytale: backstab
+-- a classic fairytale: dragon's lair
+-- a classic fairytale: epilogue
+-- a classic fairytale: family reunion
+ -- a classic fairytale: first blood
+-- a classic fairytale: long live the queen
+-- a classic fairytale: the enemy of my enemy...
+-- a classic fairytale: the journey back
+-- a classic fairytale: the shadow falls
+ ["A Classic Fairytale"] = "Un conte de fée classique",
+-- a classic fairytale: united we stand
+ ["Actually, you aren't worthy of life! Take this..."] = "En fait, tu n'es pas digne de vivre ! Prends ça....",
+ ["A cy-what?"] = "Un cy-quoi ?",
+ ["Adventurous"] = "Aventureux",
+ ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "Après que Leaks A Lot ait trahit sa tribus, il rejoignit les cannibales... ",
+ ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "Après le choc causé par l'espion ennemi, Leaks A Lot et Dense cloud partirent chasser pour se détendre.",
+ ["Again with the 'cannibals' thing!"] = "Encore avec votre 'cannibale' truc",
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "Un mini jeux d'Hedgewars", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Entrainement de tir", --Bazooka, Shotgun, SniperRifle
- ["Ammo"] = "Munitions",
+ ["A leap in a leap"] = "Un bond dans un bond",
+ ["A little gift from the cyborgs"] = "Un petit cadeau de la part des cyborgs",
+ ["All gone...everything!"] = "évaporé...plus rien !",
+ ["All right, we just need to get to the other side of the island!"] = "",
+ ["All right, we just need to get to the other side of the island!"] = "Très bien, nous devons juste rejoindre l'autre côté de l'île !",
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "Munitions épuisées !",
["ammo extended!"] = "Munitions en plus !",
["Ammo is reset at the end of your turn."] = "Les munitions sont réinitialisées à la fin du tour",
["Ammo Maniac!"] = "Collectionneur de munitions !",
+ ["Ammo"] = "Munitions",
+ ["And how am I alive?!"] = "Et comment suis je en vie ?",
+ ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "Et Leaks A Lot échoua à relever le défi ! Il atteri, honteux....",
+ ["And so it began..."] = "Et c'est ainsi que ça a commencé...",
+ ["...and so the cyborgs took over the world..."] = "...Et c'est ainsi que les cyborgs prirent le controle du monde...",
+ ["And so they discovered that cyborgs weren't invulnerable..."] = "",
+ ["And so they discovered that cyborgs weren't invulnerable..."] = "",
+ ["And so they discovered that cyborgs weren't invulnerable..."] = "Et c'est ainsi qu'ils découvrirent que les cybords n'étaient pas invulnérables...",
+ ["And where's all the weed?"] = "et où est toute l'herbe ?",
+ ["And you believed me? Oh, god, that's cute!"] = "Et tu m'as cru ? Oh mon dieu, c'est mignon !",
+ ["Are we there yet?"] = "Somme nous toujours là ?",
+ ["Are you accusing me of something?"] = "Es tu en train de m'accuser de quelque chose ? ",
+ ["Are you saying that many of us have died for your entertainment?"] = "Etes vous en train de dire que beaucoup d'entre nous sont morts pour votre divertissement ? ",
+ ["Artur Detour"] = "",
+ ["As a reward for your performance, here's some new technology!"] = "Comme récompence, voici quelques nouvelles technologie !",
+-- ["a shoppa minigame"] = "", -- WxW
+ ["Assault Team"] = "",
+ ["Assault Team"] = "",
+ ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "Vu que les munitions sont éparpillées tu devrais re-lancer la corde en plein vol",
+ ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "Le défi accompli, Leaks A Lot posa les pieds sur le sol...",
+ ["As you can see, there is no way to get on the other side!"] = "Comme tu peux le voir, il n'y a pas de moyen d'atteindre l'autre côté !",
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "points restant disponibles", -- need the situation of when this sentence is used
+ ["Back Breaker"] = "",
+ ["Back in the village, after telling the villagers about the threat..."] = "De retour au village, après avoir averti les villageois de la menace...",
-- ["[Backspace]"] = "effacement arrière", --maybe the original name is better...
+ ["Backstab"] = "",
+ ["Backstab"] = "",
+ ["Backstab"] = "",
+ ["Backstab"] = "",
+ ["Backstab"] = "coup de poignard dans le dos",
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "", --really, i don't know the good translation for this
["Barrel Eater!"] = "Mangeur de Barrils",
["Barrel Launcher"] = "Lanceur de barrils", --need the situation for me to understand sens of sentence
["Bat balls at your enemies and|push them into the sea!"] = "Frappez vos ennemis à la batte|et envoyez-les à la mer !",
["Bat your opponents through the|baskets and out of the map!"] = "Frappez vos ennemis à la batte|, marquez des paniers ou envoyez-les à la mer !",
["Bazooka Training"] = "Entrainement au Bazooka",
+ ["Beep Loopers"] = "",
+ ["Beep Loopers"] = "",
["Best laps per team: "] = "Meilleur temps par équipe",
-- ["Best Team Times: "] = "",
+ ["Beware, though! If you are slow, you die!"] = "Attention tout de meme ! si tu es lent, tu meurt !",
+ ["Biomechanic Team"] = "",
+ ["Biomechanic Team"] = "",
+ ["Blender"] = "",
+ ["Bloodpie"] = "",
+ ["Bloodrocutor"] = "Bloodrocutor",
+ ["Bloodsucker"] = "Bloodsucker",
["Bloody Rookies"] = "Nouvelles recrues", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+ ["Bone Jackson"] = "",
+ ["Bonely"] = "Bonely",
["Boom!"] = "Boom!",
["BOOM!"] = "BOOM!",
["Boss defeated!"] = "Boss vaincu",
["Boss Slayer!"] = "Tueur de Boss !",
+ ["Brain Blower"] = "Brain Blower",
+ ["Brainiac"] = "",
+ ["Brainiac"] = "",
+ ["Brainiac"] = "Brainiac",
+ ["Brainiac"] = "Brainic",
+ ["Brainila"] = "",
+ ["Brain Stu"] = "",
+ ["Brain Teaser"] = "",
+ ["Brutal Lily"] = "",
+ ["Brutal Lily"] = "Brutal Lily",
+ ["Brutus"] = "",
+ ["Brutus"] = "Brutus",
["Build a track and race."] = "construisez un parcours et faites la course.",
+ ["Bullseye"] = "Dans le mille",
+ ["But it proved to be no easy task!"] = "Mais cela ne s'avéra pas etre une tache facile !",
+ ["But that's impossible!"] = "Mais c'est impossible !",
+ ["But the ones alive are stronger in their heart!"] = "Mais les survivants sont plus forts dans leur coeur !",
+ ["But...we died!"] = "Mais... nous avons été tués !",
+ ["But where can we go?"] = "Mais où pouvons nous aller ? ",
+ ["But why would they help us?"] = "Mais pourquoi nous aideraient-ils ? ",
+ ["But you're cannibals. It's what you do."] = "Mais vous etes cannibales. C'est ce que vous faites.",
+ ["But you said you'd let her go!"] = "Mais vous aviez dit que vous la laisseriez partir !",
+ ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "Appele moi Beep ! Hum, parce que je suis genre une personne sympa !",
+ --CAMPAIGN MISSIONS TRANSLATION FRENCH--
+ ["Cannibals"] = "",
+ ["Cannibals"] = "",
+ ["Cannibals"] = "",
+ ["Cannibals"] = "",
+ ["Cannibals"] = "Cannibales",
+ ["Cannibals"] = "Cannibals",
+ ["Cannibal Sentry"] = "",
+ ["Cannibal Sentry"] = "",
+ ["Cannibal Sentry"] = "Sentinelle cannibale",
+ ["Cannibals?! You're the cannibals!"] = "Cannibales ? C'est vous les cannibales !",
["CAPTURE THE FLAG"] = "Capturez le drapeau !",
["Careless"] = "Imprudent",
+ ["Carol"] = "",
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "changez d'arme",
+ ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "Choisis ton côté ! Si tu veux rejoindre l'étranger, marche vers lui. |Dans le cas contraire, éloigne toi de lui. Si tu décide de l'att...non laisse tomber...",
["Clumsy"] = "Maladroit",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Nom de code : Travail d'équipe",
+ ["Collateral Damage"] = "Dommage collatéraux",
+ ["Collateral Damage II"] = "",
+ ["Collateral Damage II"] = "Dommage collatéraux II",
+ ["Collect all the crates, but remember, our time in this life is limited!"] = "Collectes toutes les caisses mais souviens toi, notre temps dans cette vie est limité !",
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+ ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "collecte les caisses à droite. |astuce : selectionne la corde ninja, [haut] ou [bas] pour viser, flèches directionnelles pour bouger. |La corde peut etre re-lancée en plein vol !",
+ ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "collectes les caisses dans le temps imparti ! |si tu rates, tu devras réessayer.",
+ ["Come closer, so that your training may continue!"] = "Rapproche toi, ainsi ton entraînement pourra continuer !",
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Finissez la course aussi vite que possible !",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Félicitations !",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Félicitations ! Vous avez éliminé toutes les cibles|pendant le temps alloué.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Contrôlez les piliers pour marquer des points",
+ ["Corporationals"] = "",
+ ["Corporationals"] = "",
+ ["Corpsemonger"] = "Corpsemonger",
+ ["Corpse Thrower"] = "Corpse Thrower",
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Empire cybernétique",
+ ["Cyborg. It's what the aliens call themselves."] = "Cyborg. C'est ainsi que s'appellent les aliens entre eux.",
+ ["Dahmer"] = "",
["DAMMIT, ROOKIE!"] = "Et merde, recrue",
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "Et merde, recrue ! Dégage de me tête !",
["Dangerous Ducklings"] = "Canetons dangereux",
-- ["Deadweight"] = "poids mort/boulet",
+ ["Defeat the cannibals"] = "",
+ ["Defeat the cannibals!|"] = "Bat les cannibales",
+ ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "Bat les cannibales ! |Astuce Grenade : Règle le compte à rebour avec [1-5], vises avec [haut]/[bas] et maintient [Espace] pour la puissance",
+ ["Defeat the cyborgs!"] = "Bats les cyborgs !",
+ ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "Défends toi ! |Conseil : Tu peux obtenir des astuces sur l'utilisation des armes en placant ta souris dessus dans le menu de séléction des armes",
["Demolition is fun!"] = "La démolition c'est cool",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "",
+ ["Dense Cloud"] = "Dense Cloud",
+ ["Dense Cloud must have already told them everything..."] = "Dense Cloud doit déjà leur avoir tout raconter...",
-- ["Depleted Kamikaze!"] = "Kamikaze ... !",
+ ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "Détruis le, Leaks A Lot ! Il est responsable de la mort de beaucoup d'entre nous !",
["Destroy invaders to score points."] = "Détruisez les envahisseur pour marquer des points",
+ ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "Détruis les cibles ! |Astuce : selectionne le Shoryuken et appuyez sur [Espace] |P.S. vous pouvez l'utilisez en plein vol",
+ ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "Détruis les cibles ! |Astuce : [haut], [bas] pour viser, [Espace] pour tirer",
+ ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "Détruis les cibles ! |Astuce : [haut], [bas] pour viser, [Espace] pour tirer",
+ ["Did anyone follow you?"] = "As tu été suivis ? ",
+ ["Did you see him coming?"] = "L'a tu vu venir ?",
+ ["Did you warn the village?"] = "As tu averti le village ?",
+ ["Die, die, die!"] = "Meurt, meurt, meurt !",
+-- ["Dist: "] = "", -- Space_Invasion
+ ["Do not laugh, inexperienced one, for he speaks the truth!"] = "Ne rit pas, inexpérimenté, car il dit la vérité ! ",
+ ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "Ne laisse pas ses mots de distraire l'apprenti ! Il te poignardera dès que tu auras le dos tourné !",
+ ["Do the deed"] = "Accomplir l'acte",
["Double Kill!"] = "Double meurtre",
+ ["Do you have any idea how valuable grass is?"] = "Est ce que vous avez une idée de la valeur de votre herbe ?",
+ ["Do you think you're some kind of god?"] = "Vous vous prenez pour un genre de dieu ?",
+ ["Dragon's Lair"] = "",
+ ["Dragon's Lair"] = "",
+ ["Dragon's Lair"] = "",
+ ["Dragon's Lair"] = "La tanière du dragon",
+ ["Drills"] = "",
["Drone Hunter!"] = "Chasseur de drone",
-- ["Drowner"] = "",-- can't have a good translation, think its a merge of drone and owner so if wanna translate it will be : tueur de drone, wich is like drone hunter...
+ ["Dude, all the plants are gone!"] = "Mec, toutes les plantes sont parties !",
+ ["Dude, can you see Ramon and Spiky?"] = "Mec, peux tu voir Ramon et Spkiky ? ",
+ ["Dude, that's so cool!"] = "Mec, c'est si cool !",
+ ["Dude, we really need a new shaman..."] = "mec, on a vraiment besoin d'un nouveau Shaman...",
+ ["Dude, what's this place?!"] = "Mec, quel est cet endroit?",
+ ["Dude, where are we?"] = "Mec, où sommes nous ? ",
+ -- ["Dude, wow! I just had the weirdest high!"] = "",
["Each turn you get 1-3 random weapons"] = "A chaque tour, tu as 1 à 3 armes aléatoires",
["Each turn you get one random weapon"] = "A chaque tour, tu as une arme aléatoire",
+ ["Eagle Eye"] = "",
+ ["Ear Sniffer"] = "",
+ ["Ear Sniffer"] = "Ear Sniffer",
+ ["Elderbot"] = "",
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Éliminez tous les ennemis",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Éliminez toutes les cibles avant d'être à cours de temps.|Vos munitions sont illimitées pour cette mission.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Éliminez tout le Poison avant d'être à cours de temps.",
["Eliminate the Blue Team"] = "Éliminez l'équipe bleue",
["Eliminate the enemy before the time runs out"] = "Eliminez les ennemis avant que le temps ne soit épuisé", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Eliminez les hérissons ennemis pour gagner",
["Eliminate the enemy specialists."] = "Eliminez les spécialists ennemis",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "Éliminez l'unité 3378|- Résistance Futile doit survivre",
+ ["Elmo"] = "",
+ ["Elmo"] = "",
+ ["Elmo"] = "",
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Profitez du bain ...",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+ ["Everyone knows this."] = "Tout le monde sait ça.",
+ ["Every single time!"] = "A chaque fois !",
+ ["Everything looks OK..."] = "Tout à l'air d'être OK ...",
+ ["Exactly, man! That was my dream."] = "Exactement, mec ! C'était mon rêve.",
+ ["Eye Chewer"] = "Eye Chewer",
+ = "Fais sortir tes coéquipiers de leur prison naturelle et sauve la princesse ! |Percer des trous résoudrait tout. |ca serait une bonne idée de placer quelque poutres avant de commencer à percer. je dis ça, je dis rien. |Tous vos hérissons doivent être au dessus de la hauteur marquée ! | Leaks A Lot doit être très proche de la princesse ! ",
+ ["Family Reunion"] = "",
+ ["Family Reunion"] = "Réunion de famille ",
["Fastest lap: "] = "Meilleur tour : ",
["Feeble Resistance"] = "Résistance Futile",
+ ["Fell From Grace"] = "",
+ ["Fell From Grace"] = "",
+ ["Fell From Grace"] = "",
+ ["Fell From Grace"] = "",
+ ["Fell From Grace"] = "",
+ ["Fell From Grace"] = "Fell From Grace",
+ ["Fell From Heaven"] = "",
+ ["Fell From Heaven"] = "",
+ ["Fell From Heaven"] = "",
+ ["Fell From Heaven"] = "",
+ ["Fell From Heaven"] = "",
+ ["Fell From Heaven"] = "",
+ ["Fell From Heaven"] = "",
+ ["Fell From Heaven"] = "Fell From Heaven",
+ ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "Fell From Heaven est la meilleure ! Fell From Heaven est la meilleure !",
+ ["Femur Lover"] = "Femur Lover",
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "",
+ ["Fiery Water"] = "Fiery Water",
+ ["Find your tribe!|Cross the lake!"] = "Trouves ta tribue ! |travers le lac !",
+ ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "Finis ton entraînement ! |Astuce : Les animations peuvent être passées en appuyant sur la touche [Precise]",
-- ["Fire"] = "",
+ ["First aid kits?!"] = "Des kits de premiers secours ?!",
+ ["First Blood"] = "Premier sang",
+ ["First Blood"] = "Premier sang",
+ ["First Blood"] = "Premier sang",
+ ["First Steps"] = "Premiers pas",
["Flag captured!"] = "Drapeau capturé !",
["Flag respawned!"] = "Drapeau réapparu",
["Flag returned!"] = "Drapeau récupéré",
["Flags, and their home base will be placed where each team ends their first turn."] = "Les drapeaux et leur base seront placés là où chaque équipe finit son premier tour",
-- ["Flamer"] = "",
+ ["Flaming Worm"] = "",
+ ["Flesh for Brainz"] = "Flesh for Brainz",
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+ ["Free Dense Cloud and continue the mission!"] = "Libérez Dense Cloud et continuez la mission !",
-- ["Friendly Fire!"] = "",
["fuel extended!"] = "Le plein d'essence !",
["GAME BEGUN!!!"] = "Le jeu a commencé !!!",
-- ["Game Modifiers: "] = "",
["GAME OVER!"] = "Fin du jeu ! ",
["Game Started!"] = "Début du jeu ! ",
+ ["Game? Was this a game to you?!"] = "Jeu ? Etais ce un jeu pour vous ?!",
+ ["Gas Gargler"] = "",
+ ["Get Dense Cloud out of the pit!"] = "Sortez Dense Cloud de la fosse",
["Get on over there and take him out!"] = "Viens par ici et débarrasse-toi de lui ! ",
+ ["Get on the head of the mole"] = "Va sur la tête de la taupe",
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+ ["Get that crate!"] = "Prends cette caisse",
+ ["Get the crate on the other side of the island!|"] = "Prends la caisse de l'autre côté de l'île !",
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+ ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.| Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"]
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+ ["Gimme Bones"] = "",
+ ["Glark"] = "Glark",
-- ["Goal"] = "",
-- ["GO! GO! GO!"] = "",
["Good birdy......"] = "Gentil oiseau ...",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+ ["Good idea, they'll never find us there!"] = "Bonne idée, ils ne nous trouverons jamais là bas !",
+ ["Good luck...or else!"] = "",
+ ["Good luck...or else!"] = "Bonne chance.... ou pas !",
["Good luck out there!"] = "Bonne chance pour sortir d'ici",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+ ["Go on top of the flower"] = "Atteins le dessus de la fleur",
+ ["Go, quick!"] = "Va ! Vite !",
+ ["Gorkij"] = "Gorkij",
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "je t'ai eu !", is this good ?
["Grab Mines/Explosives"] = "Emparez vous des Mines/Explosifs",
+ ["Great choice, Steve! Mind if I call you that?"] = "Bon choix, Steve ! Ca t'ennuie si je t'appele comme ça ?",
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+ ["Great! You will be contacted soon for assistance."] = "super ! Tu seras bientot contacté pour de l'assistance.",
+ ["Greetings, cloudy one!"] = "Salutation, le nuageux !",
+ ["Greetings, "] = "Salutations, ",
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+ ["Guys, do you think there's more of them?"] = "Les gars, vous pensez qu'ils y en plus encore ?",
-- ["Hahahaha!"] = "",
+ ["Haha!"] = "Haha !",
+ ["HAHA!"] = "HAHA !",
["Haha, now THAT would be something!"] = "Haha, maintenant CA va être quelquechose !",
+ ["Hannibal"] = "Hannibal",
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+ ["Hatless Jerry"] = "",
+ ["Have no illusions, your tribe is dead, indifferent of your choice."] = "N'ai pas d'illusion, ta tribue est morte, quel que soit ton choix",
+ ["Have we ever attacked you first?"] = "nous avons vous jamais attaqué en premier ? ",
["Health crates extend your time."] = "Les caisses de vie augmentent votre temps.",
-- ["Heavy"] = "",
+ ["Heavy Cannfantry"] = "",
+ ["Hedge-cogs"] = "",
+ ["Hedge-cogs"] = "",
-- ["Hedgewars-Basketball"] = "",
-- ["Hedgewars-Knockball"] = "",
+ ["Hedgibal Lecter"] = "",
["Heh, it's not that bad."] = "Hé, c'est pas si mal.",
+ ["Hello again, "] = "Re*bonjour,",
+ ["Help me, Leaks!"] = "Aide moi, Leaks !",
+ ["Help me, please!!!"] = "",
+ ["Help me, please!"] = "",
+ ["Help me, please!!!"] = "Aide moi, s'il te plait !!!",
+ ["Help me, please!"] = "Aide moi, s'il te plaît !",
+ ["He moves like an eagle in the sky."] = "Il se déplace comme un aigle dans le ciel",
+ ["He must be in the village already."] = "Il doit déjà être au village",
+ ["Here, let me help you!"] = "Laissez moi vous aider !",
+ ["Here, let me help you save her!"] = "Laisse moi vous aider à la sauver !",
+ ["Here...pick your weapon!"] = "ici...choisis ton arme !",
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+ ["He's so brave..."] = "Il est si courageux",
+ ["He won't be selling us out anymore!"] = "Il ne nous vendra plus !",
+ ["Hey, guys!"] = "",
+ ["Hey guys!"] = "Salut les gars !",
+ ["Hey! This is cheating!"] = "",
+ ["Hey! This is cheating!"] = "Hé ! C'est de la triche !",
+-- ["HIGHLANDER"] = "", -- Highlander
+ ["Hightime"] = "Meilleur temps",
+ ["Hint: Double Jump - Press [Backspace] twice"] = "Astuce : Double saut : appuyez deux fois sur [retour arrière]",
+ ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "Astuce : Selectionnez le chalumeau, visez et tirez[Espace]. [espace] a nouveau pour stopper. |N'explosez pas la caisse.",
+ ["Hint: Select the LowGravity and press [Fire]."] = "Astuce : Selectionnez : gravité faible et appuyez sur [espace]",
+ ["Hint: you might want to stay out of sight and take all the crates...|"] = "Astuce : Vous aimeriez probablement rester hors de vue et prendre toutes les caisses...|",
+ ["His arms are so strong!"] = "Ces bras sont si forts !",
-- ["Hit Combo!"] = "",
-- ["Hmmm..."] = "",
+ ["Hmmm...actually...I didn't either."] = "Humm... en fait...je ne savais pas non plus.",
+ ["Hmmm...it's a draw. How unfortunate!"] = "Hmmm... C'est un dessin. Pas de chance !",
+ ["Hmmm...perhaps a little more time will help."] = "humm...Peut être qu'un peu plus de temps aiderait",
+ ["Hogminator"] = "",
+ ["Honest Lee"] = "",
["Hooray!"] = "Hourra ! ",
+ ["Hostage Situation"] = "Situation d'otage",
+ ["How can I ever repay you for saving my life?"] = "",
+ ["How can I ever repay you for saving my life?"] = "",
+ ["How can I ever repay you for saving my life?"] = "Comment pourrais-je jamais te remercier de m'avoir sauver la vie ?",
+ ["How come in a village full of warriors, it's up to me to save it?"] = "Comment entrer dans un village plein de guerriers, c'est à moi de le sauver ?",
+ ["How difficult would you like it to be?"] = "A quel point veut tu que ce soit difficile ?",
+ ["HOW DO THEY KNOW WHERE WE ARE???"] = "COMMENT SAVENT-ILS OU NOUS SOMMES ?",
+ ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "",
+ ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "Cependant, si tu échoues, elle aura une mort encore plus violente ! Muahahaha!",
+ ["However, my mates don't agree with me on letting you go..."] = "Mes amis ne sont pas d'accord pour vous laisser partit ...",
["Hunter"] = "Chasseur", --Bazooka, Shotgun, SniperRifle
+ ["I believe there's more of them."] = "Je crois qu'il y en a encore d'autres",
+ ["I can see you have been training diligently."] = "Je vois que tu t'es entraîné assiduement.",
+ ["I can't believe it worked!"] = "Je ne peux pas croire que ça a marché !",
+ ["I can't believe this!"] = "Je ne peux pas le croire !",
+ ["I can't believe what I'm hearing!"] = "Je ne peux pas croire ce que j'entends !",
+ ["I can't wait any more, I have to save myself!"] = "Je ne peux plus attendre, je dois me sauver !",
+ ["I could just teleport myself there..."] = "Je pourrai juste me téléporter la bas...",
+ ["I'd better get going myself."] = "Je ferai mieux de rentrer.",
+ ["I didn't until about a month ago."] = "Je ne savais pas jusqu'à il y a un mois",
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+ ["I feel something...a place! They will arrive near the circles!"] = "",
+ ["I feel something...a place! They will arrive near the circles!"] = "Je sens quelque chose... une localisation ! Ils vont arriver près des cercles !",
+ ["If only I had a way..."] = "",
+ ["If only I had a way..."] = "Si seulement j'avais un moyen...",
+ ["If only I were given a chance to explain my being here..."] = "Si seulement vous me laissiez une chance d'expliquer ce que je fais ici...",
+ ["I forgot that she's the daughter of the chief, too..."] = "J'avais oublié qu'elle était aussi la fille du chef...",
+ ["If they try coming here, they can have a taste of my delicious knuckles!"] = "S'ils essaient de venir, ils pourront gouter de mes poings",
+ ["If you agree to provide the information we need, you will be spared!"] = "Si tu es d'accord pour nous donner les informations dont nous avons besoin, tu seras épargné !",
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+ ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "Si tu décides de nous aider, et bien, nous n'aurons plus besoin de chercher un nouveau gouverneur pour l'île.",
+ ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "Si vous êtes coincés, utiliser le Desert Eable, ou recommencez la missions",
+ ["If you know what I mean..."] = "Si tu vois ce que je veux dire...",
+ ["If you say so..."] = "Si tu le dis...",
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+ ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)!|"] = "Si tu soihaire recommencer la coursse, maintien [precise] quand ton tour se termine (avec [passe ton tour ] par exemple",
+ ["I guess you'll have to kill them."] = "Je suppose que vous devrez les tuer",
+ ["I have come to make you an offering..."] = "Je suis venu te faire une offre...",
+ ["I have no idea where that mole disappeared...Can you see it?"] = "Je n'ai aucune idée où cette taupe à bien pu aller...Peux tu la voir ?",
+ ["I have to follow that alien."] = "Je dois suivre cet extraterrestre",
+ ["I have to get back to the village!"] = "Je dois retourner au village !",
+ ["I hope you are prepared for a small challenge, young one."] = "J'espere que tu es préparé pour un petit défi, l'apprenti",
+ ["I just don't want to sink to your level."] = "Je ne veux pas m'abaisser à votre niveau.",
+ ["I just found out that they have captured your princess!"] = "Je viens de m'apercevoir qu'ils ont capturé votre princesse !",
+ ["I just wonder where Ramon and Spiky disappeared..."] = "Je me demande seulement où Ramon et Spiky ont disparu",
+ ["I'll hold them off while you return to the village!"] = "Je vais les retenir pendant que tu retourne au village",
+ ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "imagines que ces cibles sont les loups qui ont tués tes parents ! Défoule ta colère sur eux !",
+ ["I'm...alive? How? Why?"] = "Je suis...vivant ? Comment ? Pourquoi ?",
+ ["I'm a ninja."] = "Je suis un ninja",
+ ["I marked the place of their arrival. You're welcome!"] = "J'ai marqués les lieux d'où ils arriveront. Derien !",
+ ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "Ce doit être une erreur, mes chers hérissons",
+ ["I mean, none of you ceased to live."] = "Je veux dire, aucun d'entre vous n'a cessé de vivre",
+ ["I'm getting old for this!"] = "Je deviens vieux pour ça !",
+ ["I'm getting thirsty..."] = "je deviens trentenaire",
+ ["I'm here to help you rescue her."] = "Je suis ici pour t'aider à la secourir.",
+ ["I'm not sure about that!"] = "",
+ ["I'm not sure about that!"] = "Je n'en suis pas si sûr !",
+ ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "Impressionnant...tu es aussi sec que le cadavre d'un faucon après une semaine dans le désert...",
+ ["I'm so scared!"] = "Je suis si effrayé !",
+ ["Incredible..."] = "Incroyable",
+ ["I need to find the others!"] = "Je dois trouver les autres !",
+ ["I need to get to the other side of this island, fast!"] = "Je dois aller sur l'autre côté de cette île, rapidemment !",
+ ["I need to move the tribe!"] = "Je dois emmener la tribue",
+ ["I need to prevent their arrival!"] = "Je dois prévoir leur arrivée !",
+ ["I need to warn the others."] = "Je dois avertir les autres.",
+ ["In fact, you are the only one that's been acting strangely."] = "En fait, tu es le seul qui a agi étrangement.",
+ ["In order to get to the other side, you need to collect the crates first.|"] = "dans le but d'atteindre l'autre coté, tu dois d'abord collectez les caisses ",
["Instructor"] = "Instructeur", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+ ["Interesting idea, haha!"] = "Idee interessante, haha !",
+ ["Interesting! Last time you said you killed a cannibal!"] = "Interessant ! La dernière fois tu as dit que tu avais tué un cannibale !",
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "envahisseur détruit",
+ ["Invasion"] = "Invasion",
+ ["I saw it with my own eyes!"] = "Je l'ai vu de mes propres yeux !",
+ ["I see..."] = "Je vois...",
+ ["I see you have already taken the leap of faith."] = "Je vois que tu as déjà fait le saut de la foi.",
+ ["I see you would like his punishment to be more...personal..."] = "Je vois que tu voudrais que son châtiment soit plus...personnel...",
+ ["I sense another wave of cannibals heading my way!"] = "",
+ ["I sense another wave of cannibals heading our way!"] = "Je sens une autre vague de cannibale qui arrivent !",
+ ["I shouldn't have drunk that last pint."] = "Je n'aurais pas du boire cette derniere pinte",
+ ["Is this place in my head?"] = "est ce que cet endroit est dans ma tete ?",
+ ["It doesn't matter. I won't let that alien hurt my daughter!"] = "Ca n'a pas d'importance. je ne laisserai pas cet alien blesser ma fille !",
+ ["I think we are safe here."] = "Je pense que nous sommes en sécurité ici.",
+ ["I thought their shaman died when he tried our medicine!"] = "Je pensais que leur shaman est mort quand il a essayé notre médecine !",
+ ["It is called 'Hogs of Steel'."] = "C'est appelé 'hérissions d'acier' .",
+ ["It is time to practice your fighting skills."] = "Il est temps d'entraîner tes compétences de combat",
+ ["It must be a childhood trauma..."] = "Ca doit être un traumatisme d'enfance",
+ ["It must be the aliens!"] = "Ce doit être les extraterrestres !",
+ ["It must be the aliens' deed."] = "Ce doit être à cause des extraterrestres",
+ ["It must be the cyborgs again!"] = "Ce doit encore etre les cyborgs !",
+ ["I told you, I just found them."] = "Je te l'ai dit, je les ai juste trouvés",
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "c'est une bonne chose que la MORT SUBITE soit dans 99 tours",
+ ["It's always up to women to clear up the mess men created!"] = "C'est toujours aux femmes de s'occuper du bazar que les hommes ont créés !",
+ ["It's a shame, I forgot how to do that!"] = "C'est une honte, j'ai oublié comment faire !",
+ ["It's impossible to communicate with the spirits without a shaman."] = "C'est impossible de communiquer avec les esprits sans un shaman.",
+ ["It's over..."] = "C'est terminé...",
+ ["It's time you learned that your actions have consequences!"] = "Il est toi pour toi d'apprendre que tes actions ont des conséquences !",
+ ["It's worth more than wood!"] = "C'est pire que le bois !",
+ ["It wants our brains!"] = "Ca veut nos cerveaux",
+ ["It was not a dream, unwise one!"] = "Ce n'était pas un rêve, imprudent !",
+ ["I've seen this before. They just appear out of thin air."] = "J'ai déjà vu ça. Ils apparaissent dans les airs",
+ ["I want to play a game..."] = "",
+ ["I want to play a game..."] = "Je veux faire un jeu...",
+ ["I want to see how it handles this!"] = "",
+ ["I want to see how it handles this!"] = "Je veux voir comment ils vont faire avec ça !",
+ ["I wish to help you, "] = "Je souhaite t'aider,",
+ ["I wonder where Dense Cloud is..."] = "Je me demande où est Dense Cloud... ",
+ ["I wonder where Dense Cloud is..."] = "Je me demande où est Dense Cloud...",
+ ["I wonder why I'm so angry all the time..."] = "Je me demande pourquoi je suis toujours tellement en colère",
+ ["I won't let you kill her!"] = "Je ne te laisserai pas la tuer !",
+ ["Jack"] = "",
+ ["Jack"] = "",
+ ["Jack"] = "",
+ ["Jeremiah"] = "",
+ ["John"] = "John",
+ ["Judas"] = "Judas",
["Jumping is disabled"] = "Le saut est désactivé",
+ ["Just kidding, none of you have died!"] = "Je rigole, aucun d'entre vous n'est mort !",
+ ["Just on a walk."] = "Je faisais juste une promenade",
+ ["Just wait till I get my hands on that trauma! ARGH!"] = "Attends un peu que je mette la main sur ce traumatisme ! ARGH !",
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
["Killing spree!"] = "Massacre",
+ ["KILL IT!"] = "Tue le",
+ ["KILL IT!"] = "TUE LE !",
["KILLS"] = "Meurtres",
+ ["Kill the aliens!"] = "",
+ ["Kill the cannibal!"] = "Tue le cannibale !",
+ ["Kill the cannibal!"] = "Tue le cannibale",
+ ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "Tue le traître... ou épargnes sa vie ! |Tue le ou appuies sur [Precise] !",
["Last Target!"] = "Dernière cible !",
+ ["Leader"] = "",
+ ["Leaderbot"] = "",
+ ["Leaderbot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot"] = "",
+ ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "",
+ ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "",
+ ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "Leaks A Lot, déprimé d'avoir tué l'élue de son coeur, échoua à sauver le village...",
+ ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "Leaks A Lot à donné sa vie pour sa tribus ! Il aurait du survivre !",
+ ["Leaks A Lot"] = "Leaks A Lot",
+ ["Leaks A Lot must survive!"] = "Leaks A Lot doit survivre !",
+ ["Led Heart"] = "",
+ ["Lee"] = "",
+ ["Lee"] = "",
+ ["Lee"] = "",
-- ["[Left Shift]"] = "",-- touche majuscule gauche
+ ["Let me test your skills a little, will you?"] = "",
+ ["Let me test your skills a little, will you?"] = "Laisse moi te tester un peu, veux tu ?",
+ ["Let's go home!"] = "",
+ ["Let's go home!"] = "",
+ ["Let's go home!"] = "Rentrons à la maison !",
+ ["Let's head back to the village!"] = "Retournons au village !",
+ ["Let's see what your comrade does now!"] = "",
+ ["Let's see what your comrade does now!"] = "Voyons ce que fait ton camarade maintenant !",
+ ["Let's show those cannibals what we're made of!"] = "",
+ ["Let's show those cannibals what we're made of!"] = "Montrons à ces cannibales de quel bois on se chauffe !",
+ ["Let them have a taste of my fury!"] = "Ils vont gouter de ma fureur !",
+ ["Let us help, too!"] = "Allons aider nous aussi !",
+ ["Light Cannfantry"] = "",
["Listen up, maggot!!"] = "Écoutez, asticots",
+ ["Little did they know that this hunt will mark them forever..."] = "Savait-il que cette chasse allait les marquer à jamais...",
-- ["Lively Lifeguard"] = "",
+ ["Look, I had no choice!"] = "ecoute, je n'avais pas le choix !",
+ ["Look out! There's more of them!"] = "Ils sont plus nombreux !",
+ ["Look out! We're surrounded by cannibals!"] = "Regarde ! nous sommes entourés par les cannibales !",
+ ["Looks like the whole world is falling apart!"] = "On dirait que le monde entier tombe en morceaux !",
+ ["Luckily, I've managed to snatch some of them."] = "Heureusement, j'ai réussi à en avoir quelques unes",
+ ["May the spirits aid you in all your quests!"] = "Puisse les esprits t'aider dans tes quêtes !",
+ ["Meiwes"] = "",
+ ["Mindy"] = "",
-- ["Mine Deployer"] = "",
["Mine Eater!"] = "Mangeur de Mines",
-- ["|- Mines Time:"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "Mission échouée", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+ ["MISSION SUCCESSFUL"] = "Mission réussie", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "SUCCES DE LA MISSION",
- ["MISSION SUCCESSFUL"] = "Mission réussie", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+ ["More Natives"] = "More Natives",
["Movement: [Up], [Down], [Left], [Right]"] = "Mouvement: [haut], [bas], [gauche], [droite]",
-- ["Multi-shot!"] = "",
+ ["Muriel"] = "",
+ ["Muriel"] = "",
+ ["Muriel"] = "",
+ ["Muriel"] = "",
+ ["Muscle Dissolver"] = "Muscle Dissolver",
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+ ["Name"] = "",
["Nameless Heroes"] = "Heros sans noms",
+ ["Nancy Screw"] = "",
+ ["Nancy Screw"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "",
+ ["Natives"] = "Natives",
+ ["Natives"] = "Natives",
["New Barrels Per Turn"] = "Nouveaux barrils par tour",
-- ["NEW CLAN RECORD: "] = "",
["NEW fastest lap: "] = "Nouveau meilleur temps",
["New Mines Per Turn"] = "Nouvelles mines par tour",
["NEW RACE RECORD: "] = "NOUVEAU RECORD DE COURSE",
["Newton's Hammock"] = "Le hammac de Newton",
+ ["Nicely done, meatbags!"] = "Bien joués, sac à viande !",
+ ["Nice work!"] = "",
+ ["Nice work, "] = "Beau boulot",
+ ["Nice work!"] = "Beau travail !",
+ ["Nilarian"] = "",
+ ["No, I came back to help you out..."] = "Non je suis revenu pour t'aider...",
+ ["No...I wonder where they disappeared?!"] = "Non...Je me demande où ils ont disparu ?!",
+ ["NomNom"] = "",
+ ["Nom-Nom"] = "Nom-Nom",
+ ["Nope. It was one fast mole, that's for sure."] = "Non. C'était une taupe rapide, ça c'est certain.",
+ ["No! Please, help me!"] = "Non ! S'il te plaît, aide moi !",
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "Pas assez de points de passage",
+ ["Not now, Fiery Water!"] = "Pas maintenant, Fiery Water !",
["Not So Friendly Match"] = "Match pas si amical", -- Basketball, Knockball
+ ["Not you again! My head still hurts from last time!"] = "Pas encore vous ! Ma tête me fait encore mal de la dernière fois !",
+ ["No, we made sure of that!"] = "Non, nous nous en sommes assurés",
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+ ["No! What have I done?! What have YOU done?!"] = "Non ! Qu'ai je fait ? Qu'as TU fais ?!",
+ ["No. Where did he come from?"] = "Non. D'où est-il venu ?",
+ ["Now how do I get on the other side?!"] = "Maintenant comme je me rends de l'autre coté ?",
+ ["No. You and the rest of the tribe are safer there!"] = "Non, Toi et le reste de la tribue etes plus en sécurité ici ! ",
+ ["Obliterate them!|Hint: You might want to take cover..."] = "",
+ ["Obstacle course"] = "Course d'obstacle",
+ ["Of course I have to save her. What did I expect?!"] = "Bien sur je dois la sauver. Qu'est ce que j'imaginais ?",
+ ["OH, COME ON!"] = "",
+ ["OH, COME ON!"] = "OH, ALLEZ !",
+ ["Oh, my!"] = "Oh mon dieu !",
+ ["Oh, my! This is even more entertaining than I've expected!"] = "Oh mon dieu ! c'est meme plus amusant que ce que je pensais !",
["Oh no! Just try again!"] = "Eh non ! Essayez encore ! ", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Eh non ! Temps écoulé ! Essayez encore ! ", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+ ["Oh, silly me! I forgot that I'm the shaman."] = "",
+ ["Oh, silly me! I forgot that I'm the shaman."] = "Oh suis je bête ! j'ai oublié que j'étais le shaman.",
+ ["Olive"] = "",
+ ["Omnivore"] = "Omnivore",
+ ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "Il était une fois, sur une île possédant de grandes ressources naturelles, vivait deux tribus en violent conflit...",
+ ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "L'une des deux tribus était pacifique, passant son temps à chasser et à s'entraîner, appréciants les petits plaisirs de la vie",
+ ["Oops...I dropped them."] = "oups ... Je les ai laissées tomber.",
+ ["Open that crate and we will continue!"] = "Ouvre cette caisse et nous pourrons continuer",
-- ["Operation Diver"] = "",
["Opposing Team: "] = "Équipe opposée",
+ ["Orlando Boom!"] = "",
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+ ["Our tribe, our beautiful island!"] = "Notre tibue, notre belle ile !",
["Pathetic Hog #%d"] = "Hérisson pathétique #%d",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+ ["Perfect! Now try to get the next crate without hurting yourself!"] = "Parfait, maintenant essaye d'avoir la prochaine caisse sans te blesser !",
["Per-Hog Ammo"] = "Munitions par hérissons",
+ ["Pfew! That was close!"] = "Ouf! C'est pas passé loin !",
+ ["Pfew! That was close!"] = "Ouf ! C'étais pas loin !",
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Place plus de points de passage avec [enter]",
["Place more waypoints using the 'Air Attack' weapon."] = "Place plus de points de passage avec l'arme : attaque aérienne.",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+ ["Play with me!"] = "Joue avec moi !",
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "points", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Poison",
+ ["Portal hint: one goes to the destination, and one is the entrance.|"] = "portails astuce : l'un est la destination, l'autre est l'entrée ",
-- ["Power Remaining"] = "",
["Prepare yourself"] = "prépare toi",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+ ["Press [Left] or [Right] to move around, [Enter] to jump"] = "Appuyez [Gauche] ou [Droite] pour vous déplacer, [Entrée] pour sauter",
["Press [Precise] to skip intro"] = "appuie sur [precise] pour passer l'intro",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+ ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "Protèges toi ! |Astuce Grenade : Règle le compte à rebour avec [1-5], vises avec [haut]/[bas] et maintient [Espace] pour la puissance",
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+ ["Rachel"] = "",
+ ["Rachel"] = "",
+ ["Rachel"] = "",
+-- ["Radar Ping"] = "", -- Space_Invasion
+ ["Raging Buffalo"] = "",
+ ["Raging Buffalo"] = "",
+ ["Raging Buffalo"] = "",
+ ["Raging Buffalo"] = "",
+ ["Raging Buffalo"] = "",
+ ["Raging Buffalo"] = "",
+ ["Raging Buffalo"] = "",
+ ["Raging Buffalo"] = "Raging Buffalo",
+ ["Ramon"] = "",
+ ["Ramon"] = "",
+ ["Ramon"] = "",
+ ["Ramon"] = "Ramon",
+ ["Ramon"] = "Ramon",
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+ ["Really?! You thought you could harm me with your little toys?"] = "Vraiment ? tu pensais pouvoir me blesser avec tes petits jouets ?",
+ ["Regurgitator"] = "",
+ ["Reinforcements"] = "",
+ ["Reinforcements"] = "",
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+ ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "Souviens toi, animal pathétique : quand le jour viendra, tu regrettera ton aveugle loyauté !",
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = "Ramenez le drapeau ennemi à votre base pour marquer | -La première équipe à 3 captures gagne | - Vous marquez uniquement si votre drapeau est dans votre base | - Les hérissons vont lâcher le drapeau s'ils sont tués ou noyés | - Les drapeaux lâchés peuvent être ramenés ou recapturés | - Les hérissons réapparaissent quand ils sont tués",
+ ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "",
+ ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "Retourne vers Leaks A Lot ! Si tu es bloqué, appuie sur [Precise] pour réessayer !",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "",
+ ["Righteous Beard"] = "Righteous Beard",
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+ ["Rot Molester"] = "Rot Molester",
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
["RULES OF THE GAME [Press ESC to view]"] = "RÈGLES DU JEU | [Appuyez Échap pour voir]",
+ ["Rusty Joe"] = "",
-- ["s|"] = "",
+ ["Salivaslurper"] = "",
+ ["Salvation"] = "Le salut",
+ ["Salvation was one step closer now..."] = "Le salut était tout proche...",
-- ["Save as many hapless hogs as possible!"] = "",
+ ["Save Fell From Heaven!"] = "",
+ ["Save Fell From Heaven!"] = "Sauve Fell From Heaven ! ",
+ ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "Sauve Leaks A Lot ! |L'outil changer de hérisson pourrait aider",
+ ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "Sauve la princesse, tous vos hérissons doivent survivre ! |tue les cyborgs en premier ! utilise les munitions très prudemment ! |Tu voudras peut etre garder une poutre pour te couvrir !",
+ ["Save the princess by collecting the crate in under 12 turns!"] = "Sauve la princesse en collectant la caisse en moins de 3 tours !",
+ ["Scalp Muncher"] = "",
-- ["SCORE"] = "",
-- ["sec"] = "", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+ ["See that crate farther on the right?"] = "Tu vois cette caisse plus loin sur la droite ? ",
["See ya!"] = "Bye bye",
+ ["Segmentation Paul"] = "",
+ ["Select difficulty: [Left] - easier or [Right] - harder"] = "Choisis la difficulté : [Gauche] : plus facile, ou [Droite] : plus dur",
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+ ["... share your beauty with the world every morning, my princess!"] = "...partager ta beauté avec le monde chaque matin, ma princesse !",
+ ["She's behind that tall thingy."] = "Elle est derrière ce grand truc.",
["Shield boosted! +30 power"] = "Bouclier boosté! +30",
["Shield Depleted"] = "Bouclier épuisé",
["Shield is fully recharged!"] = "bouclier chargé à fond!",
@@ -167,944 +804,380 @@
["shots remaining."] = "tirs restants",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+ ["Sirius Lee"] = "",
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s est dehors et l'équipe %d| reçoit une pénalité ! | |Score : ", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s est dehors et l'équipe %d| reçoit un point ! | |Score : ", -- Basketball, Knockball
- ["Sniper Training"] = "Entrainement au fusil de sniper",
- ["Sniperz"] = "Snipers",
--- ["Sponge"] = "éponde",--??
- ["Spooky Tree"] = "Arbre fantomatique",
--- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
--- ["Switched to "] = "",
- ["Team %d: "] = "Équipe %d : ",
--- ["Team Scores"] = "", -- Control, Space_Invasion
--- ["That Sinking Feeling"] = "",
- ["That was pointless."] = "C'était inutile.",
- ["The enemy is hiding out on yonder ducky!"] = "L'ennemi se cache là-bas sur le canard !",
- ["The flag will respawn next round."] = "Le drapeau va réapparaitre au prochain tour",
- ["The Nameless One"] = "Le sans nom",
--- ["THE SPECIALISTS"] = "",
- ["This one's tricky."] = "celui ci n'est pas facile",
- ["This rain is really something..."] = "Cette pluie est vraiment quelquechose",
- ["TIME: "] = "TEMPS : ",
--- ["Timed Kamikaze!"] = "",
--- ["Time Extended!"] = "",
--- ["Time Extension"] = "",
--- ["Toggle Shield"] = "",
- ["Toxic Team"] = "Équipe toxique", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
- ["TRACK COMPLETED"] = "COURSE COMPLETEE",
- ["TRACK FAILED!"] = "COURSE RATEE",
--- ["TrophyRace"] = "",
--- ["T_T"] = "",
--- ["Tumbling Time Extended!"] = "",
--- ["Turn Time"] = "",
--- ["Unit"] = "",
- ["Unit 3378"] = "Unité 3378",
--- ["Unit 835"] = "",
- ["Unlimited Attacks"] = "Attaques illimitées",
--- ["Unstoppable!"] = "",
--- ["User Challenge"] = "",
- ["Use your rope to get from start to finish as fast as you can!"] = "Utilisez votre Corde Ninja pour aller du début à la fin aussi vite que vous pouvez !",
- ["Victory for the "] = "Victoire pour ", -- CTF_Blizzard, Capture_the_Flag
- ["Waypoint placed."] = "Point de passage placé.",
- ["Way-Points Remaining"] = "Points de passage restants",
- ["Weapons Reset"] = "Armes réinitialisées",
--- ["Well done."] = "",
--- ["Will this ever end?"] = "",
- ["WINNING TIME: "] = "Temps gagnant : ",
--- ["You'd almost swear the water was rising!"] = "",
- ["You have SCORED!!"] = "Vous avez marqué !",
--- ["You saved"] = "",
- ["You've failed. Try again."] = "Vous avez échoué. Essayez encore.",
- ["You've reached the goal!| |Time: "] = "Vous avez atteins le but !| |Temps : ",
--- ["'Zooka Team"] = "",
-
-
-
-
- --CAMPAIGN MISSIONS TRANSLATION FRENCH--
-
- -- a classic fairytale: first blood
-
-
- ["First Blood"] = "Premier sang",
- ["First Steps"] = "Premiers pas",
- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "Appuyez [Gauche] ou [Droite] pour vous déplacer, [Entrée] pour sauter",
- ["A leap in a leap"] = "Un bond dans un bond",
- ["Go on top of the flower"] = "Atteins le dessus de la fleur",
- ["Hightime"] = "Meilleur temps",
- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "collecte les caisses à droite. |astuce : selectionne la corde ninja, [haut] ou [bas] pour viser, flèches directionnelles pour bouger. |La corde peut etre re-lancée en plein vol !",
- ["Omnivore"] = "Omnivore",
- ["Get on the head of the mole"] = "Va sur la tête de la taupe",
- ["The Leap of Faith"] = "Le saut de la foi",
- ["Use the parachute ([Space] while in air) to get the next crate"] = "utilisez le parachute ([Espace] en vol) pour atteindre la prochaine caisse ",
- ["The Rising"] = "L'ascension",
- ["Do the deed"] = "Accomplir l'acte",
- ["The Slaughter"] = "Le massacre",
- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "Détruis les cibles ! |Astuce : selectionne le Shoryuken et appuyez sur [Espace] |P.S. vous pouvez l'utilisez en plein vol",
- ["The Crate Frenzy"] = "Frenesie de caisses",
- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "collectes les caisses dans le temps imparti ! |si tu rates, tu devras réessayer.",
- ["The Ultimate Weapon"] = "L'arme ultime",
- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "Détruis les cibles ! |Astuce : [haut], [bas] pour viser, [Espace] pour tirer",
- ["The First Blood"] = "Le premier sang",
- ["Kill the cannibal!"] = "Tue le cannibale",
- ["KILL IT!"] = "Tue le",
- ["Watch your steps, young one!"] = "Regarde ou tu marches l'apprenti !",
- ["Why do men keep hurting me?"] = "Pourquoi les hommes continuent de me blesser ?",
- ["Violence is not the answer to your problems!"] = "La violence n'est pas la réponse à tes problèmes !",
- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "Il était une fois, sur une île possédant de grandes ressources naturelles, vivait deux tribus en violent conflit...",
- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "L'une des deux tribus était pacifique, passant son temps à chasser et à s'entraîner, appréciants les petits plaisirs de la vie",
- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "L'autre était une tribus de cannibales, ils passaient leur temps à manger les organes d'autres hérissons...",
- ["And so it began..."] = "Et c'est ainsi que ça a commencé...",
- ["What are you doing at a distance so great, young one?"] = "Qu'est ce que tu fais si loin, l'apprenti ? ",
- ["Come closer, so that your training may continue!"] = "Rapproche toi, ainsi ton entraînement pourra continuer !",
- ["This is it! It's time to make Fell From Heaven fall for me..."] = "Ca y est ! il est temps d'impressionner Fell From Heaven ",
- ["I can see you have been training diligently."] = "Je vois que tu t'es entraîné assiduement.",
- ["The wind whispers that you are ready to become familiar with tools, now..."] = "Le vent me murmure que tu es maintenant prêt à te familiariser avec les outils ...",
- ["Open that crate and we will continue!"] = "Ouvre cette caisse et nous pourrons continuer",
- ["He moves like an eagle in the sky."] = "Il se déplace comme un aigle dans le ciel",
- ["See that crate farther on the right?"] = "Tu vois cette caisse plus loin sur la droite ? ",
- ["Swing, Leaks A Lot, on the wings of the wind!"] = "Balances toi Leaks a Lot, sur les ailes du vent",
- ["His arms are so strong!"] = "Ces bras sont si forts !",
- ["Use the rope to get on the head of the mole, young one!"] = "Utilise la corde pour atteindre la tête de la taupe, l'apprenti !",
- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "Pas d'inquiétude, c'est un animal pacifique ! il n'y a pas de raison d'avoir peur...",
- ["We all know what happens when you get frightened..."] = "Nous savons tous ce qui arrive quand tu es effrayé",
- ["So humiliating..."] = "Si humiliant...",
- ["Perfect! Now try to get the next crate without hurting yourself!"] = "Parfait, maintenant essaye d'avoir la prochaine caisse sans te blesser !",
- ["The giant umbrella from the last crate should help break the fall."] = "La toile géante de la dernière caisse devrait aider à arrêter la chute.",
- ["He's so brave..."] = "Il est si courageux",
- ["I see you have already taken the leap of faith."] = "Je vois que tu as déjà fait le saut de la foi.",
- ["Get that crate!"] = "Prends cette caisse",
- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "Impressionnant...tu es aussi sec que le cadavre d'un faucon après une semaine dans le désert...",
- ["You probably know what to do next..."] = "Tu sais probablement ce que tu dois faire ensuite....",
- ["It is time to practice your fighting skills."] = "Il est temps d'entraîner tes compétences de combat",
- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "imagines que ces cibles sont les loups qui ont tués tes parents ! Défoule ta colère sur eux !",
- ["I hope you are prepared for a small challenge, young one."] = "J'espere que tu es préparé pour un petit défi, l'apprenti",
- ["Your movement skills will be evaluated now."] = "Tes compétences de mouvement vont maintenant être évaluées .",
- ["Collect all the crates, but remember, our time in this life is limited!"] = "Collectes toutes les caisses mais souviens toi, notre temps dans cette vie est limité !",
- ["How difficult would you like it to be?"] = "A quel point veut tu que ce soit difficile ?",
- ["Hmmm...perhaps a little more time will help."] = "humm...Peut être qu'un peu plus de temps aiderait",
- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "Les esprits des ancêtres sont sûrement ravis, Leaks A Lot.",
- ["You have proven yourself worthy to see our most ancient secret!"] = "Tu as prouvé que tu étais digne de voir notre plus ancien secret !",
- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "L'arme dans cette dernière caisse nous a été conféré par les ancients",
- ["Use it with precaution!"] = "Utilise la avec prudence",
- ["The Ultimate Weapon"] = "L'arme ultime",
- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "Détruis les cibles ! |Astuce : [haut], [bas] pour viser, [Espace] pour tirer",
- ["What do my faulty eyes observe? A spy!"] = "Que voient mes vieux yeux ? Un espion !",
- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "Détruis le, Leaks A Lot ! Il est responsable de la mort de beaucoup d'entre nous !",
- ["Oh, my!"] = "Oh mon dieu !",
- ["First Blood"] = "Premier sang",
- ["The First Blood"] = "Le premier sang",
- ["Kill the cannibal!"] = "Tue le cannibale !",
- ["I see you would like his punishment to be more...personal..."] = "Je vois que tu voudrais que son châtiment soit plus...personnel...",
- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "Ce doit être une erreur, mes chers hérissons",
- ["If only I were given a chance to explain my being here..."] = "Si seulement vous me laissiez une chance d'expliquer ce que je fais ici...",
- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "Ne laisse pas ses mots de distraire l'apprenti ! Il te poignardera dès que tu auras le dos tourné !",
- ["Here...pick your weapon!"] = "ici...choisis ton arme !",
- ["KILL IT!"] = "TUE LE !",
- ["Yes, yeees! You are now ready to enter the real world!"] = "Oui, Ouiii ! Maintenant tu es prêt à entrer dans le monde réel !",
- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "Quoi ?! Un cannibale ? Ici ? Il n'y a pas de temps à perdre ! Viens, tu es préparé.",
- ["The wasted youth"] = "Une jeunesse ruinée",
- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "Leaks A Lot à donné sa vie pour sa tribus ! Il aurait du survivre !",
- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "Après que Leaks A Lot ait trahit sa tribus, il rejoignit les cannibales... ",
- ["Step By Step"] = "Pas à Pas",
- ["Hint: Double Jump - Press [Backspace] twice"] = "Astuce : Double saut : appuyez deux fois sur [retour arrière]",
- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "Le défi accompli, Leaks A Lot posa les pieds sur le sol...",
- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "Et Leaks A Lot échoua à relever le défi ! Il atteri, honteux....",
- ["The Bull's Eye"] = "Dans le mille",
- ["[Up], [Down] to aim, [Space] to shoot!"] = "[haut], [bas] pour viser, [espace] pour tirer !",
- ["The Torment"] = "Le supplice",
- ["Select difficulty: [Left] - easier or [Right] - harder"] = "Choisis la difficulté : [Gauche] : plus facile, ou [Droite] : plus dur",
- ["Natives"] = "",
- ["Leaks A Lot"] = "",
- ["Righteous Beard"] = "",
- ["Fell From Heaven"] = "",
- ["Cannibals"] = "Cannibales",
- ["Brainiac"] = "",
- ["A Classic Fairytale"] = "Un conte de fée classique",
- ["First Blood"] = "Premier sang",
- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "Finis ton entraînement ! |Astuce : Les animations peuvent être passées en appuyant sur la touche [Precise]",
-
--- a classic fairytale: the shadow falls
- ["Brainiac"] = "Brainic",
- ["Corpsemonger"] = "Corpsemonger",
- ["Femur Lover"] = "Femur Lover",
- ["Glark"] = "Glark",
- ["Bonely"] = "Bonely",
- ["Rot Molester"] = "Rot Molester",
- ["Bloodrocutor"] = "Bloodrocutor",
- ["Muscle Dissolver"] = "Muscle Dissolver",
- ["Bloodsucker"] = "Bloodsucker",
- ["The Shadow Falls"] = "La chute des ombres",
- ["The Showdown"] = "La confrontation",
- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "Sauve Leaks A Lot ! |L'outil changer de hérisson pourrait aider",
- ["The Shadow Falls"] = "",
- ["Play with me!"] = "Joue avec moi !",
- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "Défends toi ! |Conseil : Tu peux obtenir des astuces sur l'utilisation des armes en placant ta souris dessus dans le menu de séléction des armes",
- ["The Shadow Falls"] = "",
- ["Why do you not like me?"] = "Pourquoi ne m'aimes tu pas ?",
- ["Obliterate them!|Hint: You might want to take cover..."] = "",
- ["The Shadow Falls"] = "",
- ["The Dilemma"] = "Le dilemne",
- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "Choisis ton côté ! Si tu veux rejoindre l'étranger, marche vers lui. |Dans le cas contraire, éloigne toi de lui. Si tu décide de l'att...non laisse tomber...",
- ["The Shadow Falls"] = "",
- ["The walk of Fame"] = "La marche d'honneur",
- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "Retourne vers Leaks A Lot ! Si tu es bloqué, appuie sur [Precise] pour réessayer !",
- ["The Shadow Falls"] = "",
- ["The walk of Fame"] = "",
- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "",
- ["The Shadow Falls"] = "",
- ["The Individualist"] = "L'individualiste",
- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "Bat les cannibales ! |Astuce Grenade : Règle le compte à rebour avec [1-5], vises avec [haut]/[bas] et maintient [Espace] pour la puissance",
- ["Pfew! That was close!"] = "Ouf ! C'étais pas loin !",
- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "Ou as tu obtenu les pommes explosives et l'arc magique qui tire tant de flèches ?",
- ["Where did you get the exploding apples?"] = "Ou as tu obtenu les pommes explosives ?",
- ["Where did you get the magic bow that shoots many arrows?"] = "Ou as tu obtenu l'arc magique qui tire tant de flèches ?",
- ["Did you warn the village?"] = "As tu averti le village ?",
- ["No, I came back to help you out..."] = "Non je suis revenu pour t'aider...",
- ["Uhm...I met one of them and took his weapons."] = "hum... J'ai rencontré l'un d'entre eux et j'ai pris ses armes.",
- ["We should head back to the village now."] = "Nous devrions retourner au village maintenant.",
- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "Après le choc causé par l'espion ennemi, Leaks A Lot et Dense cloud partirent chasser pour se détendre.",
- ["Little did they know that this hunt will mark them forever..."] = "Savait-il que cette chasse allait les marquer à jamais...",
- ["I have no idea where that mole disappeared...Can you see it?"] = "Je n'ai aucune idée où cette taupe à bien pu aller...Peux tu la voir ?",
- ["Nope. It was one fast mole, that's for sure."] = "Non. C'était une taupe rapide, ça c'est certain.",
- ["You're terrorizing the forest...We won't catch anything like this!"] = "Tu terrorrises la fôret... Nous n'attraperons rien comme ça !",
- ["..."] = "...",
- ["I can't believe it worked!"] = "Je ne peux pas croire que ça a marché !",
- ["That shaman sure knows what he's doing!"] = "Ce Shaman sait vraiment ce qu'il fait !",
- ["Yeah...I think it's a 'he', lol."] = "Ouais... Je crois que c'est un 'homme', lol.",
- ["It wants our brains!"] = "Ca veut nos cerveaux",
- ["Not you again! My head still hurts from last time!"] = "Pas encore vous ! Ma tête me fait encore mal de la dernière fois !",
- ["Did you see him coming?"] = "L'a tu vu venir ?",
- ["No. Where did he come from?"] = "Non. D'où est-il venu ?",
- ["Are we there yet?"] = "Somme nous toujours là ?",
- ["This must be some kind of sorcery!"] = "Ce doit être une sorte de sorcellerie",
- ["I thought their shaman died when he tried our medicine!"] = "Je pensais que leur shaman est mort quand il a essayé notre médecine !",
- ["I saw it with my own eyes!"] = "Je l'ai vu de mes propres yeux !",
- ["Then how do they keep appearing?"] = "Alors, comment continuent-il à apparaître ?",
- ["It's impossible to communicate with the spirits without a shaman."] = "C'est impossible de communiquer avec les esprits sans un shaman.",
- ["We need to warn the village."] = "Nous devons avertir le village",
- ["What a ride!"] = "Quel voyage !",
- ["We can't defeat them!"] = "Nous ne pouvons pas les battres !",
- ["I'll hold them off while you return to the village!"] = "Je vais les retenir pendant que tu retourne au village",
- ["30 minutes later..."] = "30 minutes plus tard...",
- ["Greetings, cloudy one!"] = "Salutation, le nuageux !",
- ["I have come to make you an offering..."] = "Je suis venu te faire une offre...",
- ["You are given the chance to turn your life around..."] = "Tu as une chance de voir ta vie changer de cap",
- ["If you agree to provide the information we need, you will be spared!"] = "Si tu es d'accord pour nous donner les informations dont nous avons besoin, tu seras épargné !",
- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "N'ai pas d'illusion, ta tribue est morte, quel que soit ton choix",
- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "Si tu décides de nous aider, et bien, nous n'aurons plus besoin de chercher un nouveau gouverneur pour l'île.",
- ["If you know what I mean..."] = "Si tu vois ce que je veux dire...",
- ["So? What will it be?"] = "Alors ? Qu'est ce que ce sera ?",
- ["Great choice, Steve! Mind if I call you that?"] = "Bon choix, Steve ! Ca t'ennuie si je t'appele comme ça ?",
- --["Whatever floats your boat..."] = "Comme tu veux...",
- ["Great! You will be contacted soon for assistance."] = "super ! Tu seras bientot contacté pour de l'assistance.",
- ["Pfew! That was close!"] = "Ouf! C'est pas passé loin !",
- ["Your death will not be in vain, Dense Cloud!"] = "Tu ne seras pas mort en vain, Dense Cloud !",
- ["You will be avenged!"] = "Tu seras vengé !",
- ["I see..."] = "Je vois...",
- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "Souviens toi, animal pathétique : quand le jour viendra, tu regrettera ton aveugle loyauté !",
- ["You just committed suicide..."] = "Tu viens de signer ton arrêt de mort...",
- ["If you say so..."] = "Si tu le dis...",
- ["Dude, we really need a new shaman..."] = "mec, on a vraiment besoin d'un nouveau Shaman...",
- ["It's over..."] = "C'est terminé...",
- ["Let's head back to the village!"] = "Retournons au village !",
- ["Really?! You thought you could harm me with your little toys?"] = "Vraiment ? tu pensais pouvoir me blesser avec tes petits jouets ?",
- ["You're pathetic! You are not worthy of my attention..."] = "Tu es pathétique ! Tu n'es pas digne de mon attention... ",
- ["Actually, you aren't worthy of life! Take this..."] = "En fait, tu n'es pas digne de vivre ! Prends ça....",
- ["Incredible..."] = "Incroyable",
- ["I wonder where Dense Cloud is..."] = "Je me demande où est Dense Cloud...",
- ["I can't wait any more, I have to save myself!"] = "Je ne peux plus attendre, je dois me sauver !",
- ["Where are all these crates coming from?!"] = "D'où viennent toutes ces caisses ?!",
- ["I have to get back to the village!"] = "Je dois retourner au village !",
- ["Dense Cloud must have already told them everything..."] = "Dense Cloud doit déjà leur avoir tout raconter...",
- ["Natives"] = "",
- ["Ramon"] = "Ramon",
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Spiky Cheese"] = "Spiky cheese",
- ["Weaklings"] = "Weaklings",
- ["Brainiac"] = "",
- ["Stronglings"] = "Stronglings",
- ["011101001"] = "011101001",
- ["Y3K1337"] = "Y3K1337",
- ["Weaklings"] = "Weaklings",
- ["The Shadow Falls"] = "",
- ["Under Construction"] = "En construction",
- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "Pour placer une barre, selectionne la, et utilise [gauche] et [droite] pour choisir l'angle et la taille, ensuite place là avec [Clic gauche]",
- ["A little gift from the cyborgs"] = "Un petit cadeau de la part des cyborgs",
- ["The Shadow Falls"] = "",
- ["The guardian"] = "Le gardien",
- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "Protèges toi ! |Astuce Grenade : Règle le compte à rebour avec [1-5], vises avec [haut]/[bas] et maintient [Espace] pour la puissance",
- ["...and so the cyborgs took over the world..."] = "...Et c'est ainsi que les cyborgs prirent le controle du monde...",
- ["Natives"] = "",
- ["The Shadow Falls"] = "",
- ["The First Encounter"] = "La première rencontre",
- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "Survis ! Les cinématique peuvent être passées avec la touche [Precise]. ",
- ["Natives"] = "",
- ["Natives"] = "",
- ["Natives"] = "",
-
--- a classic fairytale: the journey back
- ["John"] = "John",
- ["Flesh for Brainz"] = "Flesh for Brainz",
- ["Eye Chewer"] = "Eye Chewer",
- ["Torn Muscle"] = "Torn Muscle",
- ["Nom-Nom"] = "Nom-Nom",
- ["Vedgies"] = "Vedgies",
- ["Brain Blower"] = "Brain Blower",
- ["Gorkij"] = "Gorkij",
- ["Natives"] = "",
- ["The Journey Back"] = "Le voyage de retour",
- ["Collateral Damage"] = "Dommage collatéraux",
- ["Save the princess by collecting the crate in under 12 turns!"] = "Sauve la princesse en collectant la caisse en moins de 3 tours !",
- ["The Journey Back"] = "",
- ["Collateral Damage II"] = "Dommage collatéraux II",
- ["Save Fell From Heaven!"] = "Sauve Fell From Heaven ! ",
- ["The Journey Back"] = "",
- ["Collateral Damage II"] = "",
- ["Save Fell From Heaven!"] = "",
- ["Get the crate on the other side of the island!|"] = "Prends la caisse de l'autre côté de l'île !",
- ["Hint: you might want to stay out of sight and take all the crates...|"] = "Astuce : Vous aimeriez probablement rester hors de vue et prendre toutes les caisses...|",
- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "Si vous êtes coincés, utiliser le Desert Eable, ou recommencez la missions",
- ["Leaks A Lot must survive!"] = "Leaks A Lot doit survivre !",
- ["Your hogs must survive!"] = "Vos hérissons doivent survivre !",
- ["The Journey Back"] = "",
- ["Adventurous"] = "Aventureux",
- ["The Journey Back"] = "",
- ["The Savior"] = "Le sauveur",
- ["Get Dense Cloud out of the pit!"] = "Sortez Dense Cloud de la fosse",
- ["The Journey Back"] = "",
- ["They never learn"] = "Ils n'apprennent jamais",
- ["Free Dense Cloud and continue the mission!"] = "Libérez Dense Cloud et continuez la mission !",
- ["I just wonder where Ramon and Spiky disappeared..."] = "Je me demande seulement où Ramon et Spiky ont disparu",
- ["I wonder where Dense Cloud is..."] = "Je me demande où est Dense Cloud... ",
- ["He must be in the village already."] = "Il doit déjà être au village",
- ["I'd better get going myself."] = "Je ferai mieux de rentrer.",
- ["Welcome, Leaks A Lot!"] = "Bienvenue, Leaks A Lot !",
- ["I want to play a game..."] = "Je veux faire un jeu...",
- ["Help me, please!!!"] = "Aide moi, s'il te plait !!!",
- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "Cependant, si tu échoues, elle aura une mort encore plus violente ! Muahahaha!",
- ["Good luck...or else!"] = "Bonne chance.... ou pas !",
- ["Hey! This is cheating!"] = "Hé ! C'est de la triche !",
- ["I need to get to the other side of this island, fast!"] = "Je dois aller sur l'autre côté de cette île, rapidemment !",
- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "Avec Dense Cloud dans le territoire des ombres, je suis le seul espoir du village...",
- ["Welcome, Leaks A Lot!"] = "",
- ["I want to play a game..."] = "",
- ["Help me, please!!!"] = "",
- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "",
- ["Good luck...or else!"] = "",
- ["Hey! This is cheating!"] = "",
- ["You have failed to complete your task, young one!"] = "Tu as échoué à compléter ta tâche, disciple !",
- ["It's time you learned that your actions have consequences!"] = "Il est toi pour toi d'apprendre que tes actions ont des conséquences !",
- ["No! Please, help me!"] = "Non ! S'il te plaît, aide moi !",
- ["No! What have I done?! What have YOU done?!"] = "Non ! Qu'ai je fait ? Qu'as TU fais ?!",
- ["Help me, Leaks!"] = "Aide moi, Leaks !",
- ["But you said you'd let her go!"] = "Mais vous aviez dit que vous la laisseriez partir !",
- ["And you believed me? Oh, god, that's cute!"] = "Et tu m'as cru ? Oh mon dieu, c'est mignon !",
- ["I won't let you kill her!"] = "Je ne te laisserai pas la tuer !",
- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "Leaks A Lot, déprimé d'avoir tué l'élue de son coeur, échoua à sauver le village...",
- ["Thank you, oh, thank you, Leaks A Lot!"] = "Merci, oh, Merci, Leaks A Lot !",
- ["How can I ever repay you for saving my life?"] = "Comment pourrais-je jamais te remercier de m'avoir sauver la vie ?",
- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "Il n'y a rien de plus satisfaisant pour moi que de te voir partager ta beauté avec le monde chaque matin, ma princesse !",
- ["Let's go home!"] = "Rentrons à la maison !",
- ["And so they discovered that cyborgs weren't invulnerable..."] = "Et c'est ainsi qu'ils découvrirent que les cybords n'étaient pas invulnérables...",
- ["All right, we just need to get to the other side of the island!"] = "Très bien, nous devons juste rejoindre l'autre côté de l'île !",
- ["We have no time to waste..."] = "Nous n'avons pas de temps à perdre...",
- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "Bien, Bien ! N'est pas la chose la plus mignonne que tu aies jamais vu ? ",
- ["Two little hogs cooperating, getting past obstacles..."] = "Deux petits hérissons coopérant à passer les obstacles...",
- ["Let me test your skills a little, will you?"] = "Laisse moi te tester un peu, veux tu ?",
- ["Why are you doing this?"] = "Pourquoi fais tu ça ? ",
- ["To help you, of course!"] = "Pour t'aider évidemment !",
- ["OH, COME ON!"] = "OH, ALLEZ !",
- ["Let's see what your comrade does now!"] = "Voyons ce que fait ton camarade maintenant !",
- ["Help me, please!"] = "Aide moi, s'il te plaît !",
- ["What are you doing? Let her go!"] = "Que fais tu ? Laisses la partir ! ",
- ["Yeah? Watcha gonna do? Cry?"] = "Ouais? Qu'est ce que tu vas faire ? Pleurer ? ",
- ["We won't let you hurt her!"] = "Nous ne te laisserons pas la blesser !",
- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "",
- ["Thank you, oh, thank you, my heroes!"] = "Merci, oh, merci mes héros !",
- ["How can I ever repay you for saving my life?"] = "",
- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "Il n'y a rien de plus satisfaisant pour moi que de te voir partager ta beauté...",
- ["... share your beauty with the world every morning, my princess!"] = "...partager ta beauté avec le monde chaque matin, ma princesse !",
- ["Let's go home!"] = "",
- ["And so they discovered that cyborgs weren't invulnerable..."] = "",
- ["All right, we just need to get to the other side of the island!"] = "",
- ["Dude, can you see Ramon and Spiky?"] = "Mec, peux tu voir Ramon et Spkiky ? ",
- ["No...I wonder where they disappeared?!"] = "Non...Je me demande où ils ont disparu ?!",
- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "",
- ["Two little hogs cooperating, getting past obstacles..."] = "",
- ["Let me test your skills a little, will you?"] = "",
- ["Why are you doing this?"] = "",
- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "Tu ne pouvais pas croire qu'après avoir refusé mon offre, je vous laisserai partir comme ça !",
- ["You're funny!"] = "Tu es drôle !",
- ["OH, COME ON!"] = "",
- ["Let's see what your comrade does now!"] = "",
- ["Help me, please!"] = "",
- ["What are you doing? Let her go!"] = "",
- ["Yeah? Watcha gonna do? Cry?"] = "",
- ["We won't let you hurt her!"] = "",
- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "",
- ["Thank you, oh, thank you, my heroes!"] = "",
- ["How can I ever repay you for saving my life?"] = "",
- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "",
- ["Let's go home!"] = "",
- ["And so they discovered that cyborgs weren't invulnerable..."] = "",
- ["Cannibal Sentry"] = "Sentinelle cannibale",
- ["The village, unprepared, was destroyed by the cyborgs..."] = "Le village, pas préparé, fut détruit par les cyborgs...",
- ["Natives"] = "Natives",
- ["The village, unprepared, was destroyed by the cyborgs..."] = "",
- ["Natives"] = "",
- ["The Journey Back"] = "",
- ["The Tunnel Maker"] = "Le creuseur de tunnel",
- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "Astuce : Selectionnez le chalumeau, visez et tirez[Espace]. [espace] a nouveau pour stopper. |N'explosez pas la caisse.",
- ["The Journey Back"] = "",
- ["The Moonwalk"] = "Le Moonwalk",
- ["Hint: Select the LowGravity and press [Fire]."] = "Astuce : Selectionnez : gravité faible et appuyez sur [espace]",
- ["The Journey Back"] = "",
["Slippery"] = "Glissant",
- ["You'd better watch your steps..."] = "tu ferais mieux de regarder où tu marches....",
- ["Cannibal Sentry"] = "",
- ["011101001"] = "",
- ["Natives"] = "",
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Cannibal Sentry"] = "",
- ["011101001"] = "",
- ["Y3K1337"] = "Y3K1337",
- ["Fell From Heaven"] = "",
- ["Natives"] = "",
-
--- a classic fairytale: united we stand
- ["Olive"] = "",
- ["Brain Stu"] = "",
- ["Brainila"] = "",
- ["Salivaslurper"] = "",
- ["Spleenlover"] = "",
- ["Thighlicker"] = "",
- ["NomNom"] = "",
- ["Mindy"] = "",
- ["Defeat the cannibals!|"] = "Bat les cannibales",
- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "Essaie de protéger le chef ! Tu ne perdras pas s'il meurt, mais il serait avisé qu'il survive",
- ["United We Stand"] = "Nous restons unis",
- ["Invasion"] = "Invasion",
- ["011101001"] = "",
- ["I'm so scared!"] = "Je suis si effrayé !",
- ["There's more of them? When did they become so hungry?"] = "Il y en encore ? Quand sont-ils devenu si affamés ?",
- ["Back in the village, after telling the villagers about the threat..."] = "De retour au village, après avoir averti les villageois de la menace...",
- ["Their buildings were very primitive back then, even for an uncivilised island."] = "Leurs batiments étaient très primitif à l'époque, même pour une ile non civilisée.",
- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "L'apprenti, tu es en train de nous dire qu'ils peuvent changer de place sans shaman ?",
- ["That is, indeed, very weird..."] = "c'est ça, en effet, très étrange...",
- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "S'ils essaient de venir, ils pourront gouter de mes poings",
- ["Haha!"] = "Haha !",
- ["I'm not sure about that!"] = "Je n'en suis pas si sûr !",
- ["They have weapons we've never seen before!"] = "Ils ont des armes que nous n'avons jamais vu avant !",
- ["Luckily, I've managed to snatch some of them."] = "Heureusement, j'ai réussi à en avoir quelques unes",
- ["Oops...I dropped them."] = "oups ... Je les ai laissées tomber.",
- ["I'm not sure about that!"] = "",
- ["They have weapons we've never seen before!"] = "",
- ["They keep appearing like this. It's weird!"] = "",
- ["Did anyone follow you?"] = "As tu été suivis ? ",
- ["No, we made sure of that!"] = "Non, nous nous en sommes assurés",
- ["First aid kits?!"] = "Des kits de premiers secours ?!",
- ["I've seen this before. They just appear out of thin air."] = "J'ai déjà vu ça. Ils apparaissent dans les airs",
- ["Hey guys!"] = "Salut les gars !",
- ["..."] = "...",
- ["Where have you been?"] = "Où étais tu ? ",
- ["Just on a walk."] = "Je faisais juste une promenade",
- ["You have chosen the perfect moment to leave."] = "Tu as choisis le moment parfait pour partit.",
- ["HOW DO THEY KNOW WHERE WE ARE???"] = "COMMENT SAVENT-ILS OU NOUS SOMMES ?",
- ["We have to protect the village!"] = "Nous devons protéger le village !",
- ["We can't hold them up much longer!"] = "Nous ne pouvons pas les retenir plus longtemps !",
- ["We need to move!"] = "Nous devons partir !",
- ["But where can we go?"] = "Mais où pouvons nous aller ? ",
- ["To the caves..."] = "Aux cavernes...",
- ["Good idea, they'll never find us there!"] = "Bonne idée, ils ne nous trouverons jamais là bas !",
- ["I need to move the tribe!"] = "Je dois emmener la tribue",
- ["The caves are well hidden, they won't find us there!"] = "Les cavernes sont bien cachées, ils ne nous y trouverons pas !",
- ["Natives"] = "",
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Fiery Water"] = "",
- ["Raging Buffalo"] = "",
- ["Righteous Beard"] = "",
- ["Light Cannfantry"] = "",
- ["Heavy Cannfantry"] = "",
- ["011101001"] = "",
- ["Unit 334a$7%;.*"] = "",
- ["Dense Cloud"] = "",
- ["Leaks A Lot"] = "",
- ["Righteous Beard"] = "",
- ["Fiery Water"] = "",
- ["Raging Buffalo"] = "",
- ["Natives"] = "",
-
--- a classic fairytale: backstab
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Fiery Water"] = "",
- ["Raging Buffalo"] = "",
- ["Righteous Beard"] = "",
- ["Fell From Grace"] = "",
- ["Wise Oak"] = "",
- ["Eagle Eye"] = "",
- ["Flaming Worm"] = "",
- ["Brain Teaser"] = "",
- ["Bone Jackson"] = "",
- ["Gimme Bones"] = "",
- ["Hedgibal Lecter"] = "",
- ["Bloodpie"] = "",
- ["Scalp Muncher"] = "",
- ["Back Breaker"] = "",
- ["Dahmer"] = "",
- ["Meiwes"] = "",
- ["Ear Sniffer"] = "",
- ["Regurgitator"] = "",
- ["Muriel"] = "",
- ["Let them have a taste of my fury!"] = "Ils vont gouter de ma fureur !",
- ["There's more of them? When did they become so hungry?"] = "Il y en encore ? Quand sont-ils devenu si affamés ?",
- ["We are indeed."] = "Nous le sommes, en effet.",
- ["I think we are safe here."] = "Je pense que nous sommes en sécurité ici.",
- ["I'm...alive? How? Why?"] = "Je suis...vivant ? Comment ? Pourquoi ?",
- ["But why would they help us?"] = "Mais pourquoi nous aideraient-ils ? ",
- ["It must be the aliens!"] = "Ce doit être les extraterrestres !",
- ["You just appeared out of thin air!"] = "tu es apparu comme par magie ! ",
- ["But...we died!"] = "Mais... nous avons été tués !",
- ["This must be the caves!"] = "Ce doit être les cavernes !",
- ["Dude, where are we?"] = "Mec, où sommes nous ? ",
- ["Why would they do this?"] = "Pourquoi feraient-ils ça ?",
- ["It must be the aliens' deed."] = "Ce doit être à cause des extraterrestres",
- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "Ne rit pas, inexpérimenté, car il dit la vérité ! ",
- ["Yeah, sure! I died. Hillarious!"] = "Ouais, sûr ! il est mort. Hillarant !",
- ["You're...alive!? But we saw you die!"] = "Tu es...vivant ? Mais nous t'avons vu mourrir !",
- ["???"] = "???",
- ["Wow, what a dream!"] = "Wow, quel rêve !",
- ["Dude, that's so cool!"] = "Mec, c'est si cool !",
- ["But that's impossible!"] = "Mais c'est impossible !",
- ["It was not a dream, unwise one!"] = "Ce n'était pas un rêve, imprudent !",
- ["Exactly, man! That was my dream."] = "Exactement, mec ! C'était mon rêve.",
- -- ["Dude, wow! I just had the weirdest high!"] = "",
- ["The answer is...entertaintment. You'll see what I mean."] = "La réponse est... divertissement. Tu comprendras ce que je veux dire",
- ["You're probably wondering why I bought you back..."] = "Tu te demandes probablement pourquoi je t'ai ramené...",
- ["What shall we do with the traitor?"] = "Que devons nous faire avec le traître ? ",
- ["Here, let me help you!"] = "Laissez moi vous aider !",
- ["I forgot that she's the daughter of the chief, too..."] = "J'avais oublié qu'elle était aussi la fille du chef...",
- ["You killed my father, you monster!"] = "Tu as tué mon père, monstre !",
- ["Look, I had no choice!"] = "ecoute, je n'avais pas le choix !",
- ["You have been giving us out to the enemy, haven't you!"] = "Tu nous as vendu aux ennemis, n'est ce pas ?!",
- ["You're a pathetic liar!"] = "Tu es un menteur pathétique",
- ["Interesting! Last time you said you killed a cannibal!"] = "Interessant ! La dernière fois tu as dit que tu avais tué un cannibale !",
- ["I told you, I just found them."] = "Je te l'ai dit, je les ai juste trouvés",
- ["Where did you get the weapons in the forest, Dense Cloud?"] = "Où as tu trouvé les armes dans la foret, Dense Cloud ?",
- ["Not now, Fiery Water!"] = "Pas maintenant, Fiery Water !",
- ["What shall we do with the traitor?"] = "",
- ["I can't believe what I'm hearing!"] = "Je ne peux pas croire ce que j'entends !",
- ["You know what? I don't even regret anything!"] = "Tu sais quoi ? je ne regrette rien !",
- ["In fact, you are the only one that's been acting strangely."] = "En fait, tu es le seul qui a agi étrangement.",
- ["Are you accusing me of something?"] = "Es tu en train de m'accuser de quelque chose ? ",
- ["You know...taking a stroll."] = "Vous savez... promenade.",
- ["Where have you been?!"] = "Où étais tu ?!",
- ["You won't believe what happened to me!"] = "Vous ne croirez pas ce qui m'est arrivé !",
- ["Hey, guys!"] = "",
- ["There must be a spy among us!"] = "Il doit y avoir un espion parmi nous",
- ["We made sure noone followed us!"] = "Nous nous sommes assurés que personne ne nous as suivis !",
- ["What? Here? How did they find us?!"] = "Quoi ? ici ? Comment nous ont ils trouvés ?",
- ["Look out! There's more of them!"] = "Ils sont plus nombreux !",
- ["What a strange feeling!"] = "Quel étrange sentiment !",
- ["I need to warn the others."] = "Je dois avertir les autres.",
- ["If only I had a way..."] = "Si seulement j'avais un moyen...",
- ["Oh, silly me! I forgot that I'm the shaman."] = "Oh suis je bête ! j'ai oublié que j'étais le shaman.",
- ["I sense another wave of cannibals heading our way!"] = "Je sens une autre vague de cannibale qui arrivent !",
- ["I feel something...a place! They will arrive near the circles!"] = "Je sens quelque chose... une localisation ! Ils vont arriver près des cercles !",
- ["We need to prevent their arrival!"] = "Nous devons prévoir leur arrivée !",
- ["Go, quick!"] = "Va ! Vite !",
- ["I want to see how it handles this!"] = "Je veux voir comment ils vont faire avec ça !",
- ["What a strange feeling!"] = "",
- ["I sense another wave of cannibals heading my way!"] = "",
- ["I feel something...a place! They will arrive near the circles!"] = "",
- ["I need to prevent their arrival!"] = "Je dois prévoir leur arrivée !",
- ["If only I had a way..."] = "",
- ["Oh, silly me! I forgot that I'm the shaman."] = "",
- ["Oh, my! This is even more entertaining than I've expected!"] = "Oh mon dieu ! c'est meme plus amusant que ce que je pensais !",
- ["You might want to find a way to instantly kill arriving cannibals!"] = "tu aimerais surement trouver un moyen de tuer instantanément les cannibales qui arrivent !",
- ["I believe there's more of them."] = "Je crois qu'il y en a encore d'autres",
- ["I marked the place of their arrival. You're welcome!"] = "J'ai marqués les lieux d'où ils arriveront. Derien !",
- ["I want to see how it handles this!"] = "",
- ["Why me?!"] = "Pourquoi moi ?§",
- ["He won't be selling us out anymore!"] = "Il ne nous vendra plus !",
- ["That's for my father!"] = "C'est pour mon père !",
- ["Let's show those cannibals what we're made of!"] = "Montrons à ces cannibales de quel bois on se chauffe !",
- ["We'll spare your life for now!"] = "Nous t'épargnons la vie pour le moment !",
- ["May the spirits aid you in all your quests!"] = "Puisse les esprits t'aider dans tes quêtes !",
- ["I just don't want to sink to your level."] = "Je ne veux pas m'abaisser à votre niveau.",
- ["Let's show those cannibals what we're made of!"] = "",
- ["Let us help, too!"] = "Allons aider nous aussi !",
- ["No. You and the rest of the tribe are safer there!"] = "Non, Toi et le reste de la tribue etes plus en sécurité ici ! ",
- ["That was just mean!"] = "C'était radin !",
- ["Backstab"] = "coup de poignard dans le dos",
- ["The food bites back"] = "La nourriture mords en retour",
- ["Defeat the cannibals"] = "",
- ["Backstab"] = "",
- ["Drills"] = "",
- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.| Hint: you might want to use some mines..."] = "Tu as 7 tours avant la prochaine vague. |Assures toi que les prochains arrivant soient bien accueillis ! |Si le hérissons meurt, la cause est perdue. | Conseil : Tu pourrais vouloir utiliser des mines ...",
- ["Backstab"] = "",
- ["Judas"] = "Judas",
- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "Tue le traître... ou épargnes sa vie ! |Tue le ou appuies sur [Precise] !",
- ["Backstab"] = "",
- ["Brutus"] = "Brutus",
- ["You have failed to save the tribe!"] = "Tu n'as pas su sauvé la tribue !",
- ["Natives"] = "",
- ["Tribe"] = "",
- ["011101001"] = "",
- ["Backstab"] = "",
- ["Brutus"] = "",
- ["You have killed an innocent hedgehog!"] = "Tu as tué un innocent !",
- ["Natives"] = "",
- ["Tribe"] = "",
- ["That ought to show them!"] = "Ca doit leur montrer",
- ["Guys, do you think there's more of them?"] = "Les gars, vous pensez qu'ils y en plus encore ?",
- ["Where are they?!"] = "Où sont ils ?!",
- ["These primitive people are so funny!"] = "Ces primitis sont si amusants !",
- ["I need to find the others!"] = "Je dois trouver les autres !",
- ["I have to follow that alien."] = "Je dois suivre cet extraterrestre",
- ["Tribe"] = "",
- ["Assault Team"] = "",
- ["Reinforcements"] = "",
- ["011101001"] = "",
- ["Natives"] = "",
- ["Tribe"] = "",
- ["Assault Team"] = "",
- ["Reinforcements"] = "",
- ["011101001"] = "",
- ["Unit 334a$7%;.*"] = "",
- ["Tribe"] = "",
- ["Natives"] = "",
- ["Natives"] = "",
-
--- a classic fairytale: dragon's lair
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Fiery Water"] = "",
- ["Raging Buffalo"] = "",
- ["Righteous Beard"] = "",
- ["Fell From Grace"] = "",
- ["Wise Oak"] = "",
- ["Zork"] = "",
- ["Steve"] = "",
- ["Jack"] = "",
- ["Lee"] = "",
- ["Elmo"] = "",
- ["Rachel"] = "",
- ["Muriel"] = "",
- ["Syntax Errol"] = "",
- ["Segmentation Paul"] = "",
- ["Unexpected Igor"] = "",
- ["Jeremiah"] = "",
- ["Yeah, take that!"] = "Ouais, prends ça !",
- ["Bullseye"] = "Dans le mille",
- ["Die, die, die!"] = "Meurt, meurt, meurt !",
- ["With the rest of the tribe gone, it was up to "] = "Avec le reste de la tribue partie, il était temps de ",
- [" to save the village."] = "de sauver le village",
- ["But it proved to be no easy task!"] = "Mais cela ne s'avéra pas etre une tache facile !",
- ["What a strange cave!"] = "quelle etrange caverne",
- ["Now how do I get on the other side?!"] = "Maintenant comme je me rends de l'autre coté ?",
- ["Dude, what's this place?!"] = "Mec, quel est cet endroit?",
- ["And where's all the weed?"] = "et où est toute l'herbe ?",
- ["Is this place in my head?"] = "est ce que cet endroit est dans ma tete ?",
- ["I shouldn't have drunk that last pint."] = "Je n'aurais pas du boire cette derniere pinte",
- ["Where did that alien run?"] = "Où est parti cet alien ?",
- ["When I find it..."] = "Quand je vais le trouver...",
- ["This is typical!"] = "C'est typique !",
- ["It's always up to women to clear up the mess men created!"] = "C'est toujours aux femmes de s'occuper du bazar que les hommes ont créés !",
- ["What is this place?"] = "Quel est cet endroit ? ",
- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "Ca n'a pas d'importance. je ne laisserai pas cet alien blesser ma fille !",
- ["Every single time!"] = "A chaque fois !",
- ["How come in a village full of warriors, it's up to me to save it?"] = "Comment entrer dans un village plein de guerriers, c'est à moi de le sauver ?",
- ["Greetings, "] = "Salutations, ",
- ["As you can see, there is no way to get on the other side!"] = "Comme tu peux le voir, il n'y a pas de moyen d'atteindre l'autre côté !",
- ["I wish to help you, "] = "Je souhaite t'aider,",
- ["Beware, though! If you are slow, you die!"] = "Attention tout de meme ! si tu es lent, tu meurt !",
- ["Talk about mixed signals..."] = "Parlons des signaux mélangés",
- ["Well, that was a waste of time."] = "Bien, c'était une perte de temps.",
- ["You bear impressive skills, "] = "tu as des compétences impressionantes, ",
- ["However, my mates don't agree with me on letting you go..."] = "Mes amis ne sont pas d'accord pour vous laisser partit ...",
- ["I guess you'll have to kill them."] = "Je suppose que vous devrez les tuer",
- ["Nice work, "] = "Beau boulot",
- ["As a reward for your performance, here's some new technology!"] = "Comme récompence, voici quelques nouvelles technologie !",
- ["Use it wisely!"] = "a utiliser intelligemment",
- ["Dragon's Lair"] = "La tanière du dragon",
- ["Obstacle course"] = "Course d'obstacle",
- ["In order to get to the other side, you need to collect the crates first.|"] = "dans le but d'atteindre l'autre coté, tu dois d'abord collectez les caisses ",
- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "Vu que les munitions sont éparpillées tu devrais re-lancer la corde en plein vol",
- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)!|"] = "Si tu soihaire recommencer la coursse, maintien [precise] quand ton tour se termine (avec [passe ton tour ] par exemple",
- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "les ennemis ne peuvent pas bouger mais ce serait une bonne idée de rester hors de vue",
- ["You have "] = "Tu as",
- [" turns until Sudden Death! Better hurry!"] = "tours avant la mort subite ! tu ferais mieux de te dépecher !",
- ["Dragon's Lair"] = "",
- ["The Slaughter"] = "",
- ["Kill the aliens!"] = "",
- ["Dragon's Lair"] = "",
- ["The what?!"] = "",
- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "Utilise le fusil à portail pour atteindre la prochaine caisse, puis utilise le nouveau fusil pour atteindre la destination finale",
- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "portails astuce : l'un est la destination, l'autre est l'entrée ",
- ["Teleport hint: just use the mouse to select the destination!"] = "Teleporte : utilise la souris pour selectionner la destination !",
- ["I'm a ninja."] = "Je suis un ninja",
- ["Salvation was one step closer now..."] = "Le salut était tout proche...",
- ["011101001"] = "",
- ["Natives"] = "",
- ["011101001"] = "",
- ["Natives"] = "",
- ["011101001"] = "",
- ["Unit 334a$7%;.*"] = "",
- ["011101000"] = "",
- ["Dragon's Lair"] = "",
- ["Y Chwiliad"] = "",
- ["Find your tribe!|Cross the lake!"] = "Trouves ta tribue ! |travers le lac !",
- ["011101000"] = "",
- ["011101000"] = "",
- ["011101001"] = "",
- ["Turns until Sudden Death: "] = "",
-
--- a classic fairytale: family reunion
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Fiery Water"] = "",
- ["Raging Buffalo"] = "",
- ["Righteous Beard"] = "",
- ["Fell From Grace"] = "",
- ["Wise Oak"] = "",
- ["Ramon"] = "",
- ["Spiky Cheese"] = "",
- ["Zork"] = "",
- ["Steve"] = "",
- ["Jack"] = "",
- ["Lee"] = "",
- ["Elmo"] = "",
- ["Rachel"] = "",
- ["Muriel"] = "",
- ["Unit 0x0007"] = "",
- ["Hogminator"] = "",
- ["Carol"] = "",
- ["Blender"] = "",
- ["Elderbot"] = "",
- ["Fiery Water"] = "",
- ["Those aliens are destroying the island!"] = "Ces aliens détruisent l'ile !",
- ["Dude, all the plants are gone!"] = "Mec, toutes les plantes sont parties !",
- ["What am I gonna...eat, yo?"] = "",
- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "Fell From Heaven est la meilleure ! Fell From Heaven est la meilleure !",
- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "beurck ! je parie qu'ils continueront à l'adorer meme après que j'ai sauvé le village !",
- ["I'm getting old for this!"] = "Je deviens vieux pour ça !",
- ["I'm getting thirsty..."] = "je deviens trentenaire",
- ["I wonder why I'm so angry all the time..."] = "Je me demande pourquoi je suis toujours tellement en colère",
- ["It must be a childhood trauma..."] = "Ca doit être un traumatisme d'enfance",
- ["Just wait till I get my hands on that trauma! ARGH!"] = "Attends un peu que je mette la main sur ce traumatisme ! ARGH !",
- ["I could just teleport myself there..."] = "Je pourrai juste me téléporter la bas...",
- ["It's a shame, I forgot how to do that!"] = "C'est une honte, j'ai oublié comment faire !",
- ["Hello again, "] = "Re*bonjour,",
- ["I just found out that they have captured your princess!"] = "Je viens de m'apercevoir qu'ils ont capturé votre princesse !",
- ["Of course I have to save her. What did I expect?!"] = "Bien sur je dois la sauver. Qu'est ce que j'imaginais ?",
- ["She's behind that tall thingy."] = "Elle est derrière ce grand truc.",
- ["I'm here to help you rescue her."] = "Je suis ici pour t'aider à la secourir.",
- ["Yo, dude, we're here, too!"] = "Yo mec, on est là aussi !",
- ["We were trying to save her and we got lost."] = "On essayait de la sauver et on s'est perdu.",
- ["That's typical of you!"] = "C'est typiquemment vous !",
- ["Why are you helping us, uhm...?"] = "Pourquoi nous aidez vous, hum ...?",
- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "Appele moi Beep ! Hum, parce que je suis genre une personne sympa !",
- ["Here, let me help you save her!"] = "Laisse moi vous aider à la sauver !",
- ["Thanks!"] = "Merci !",
- ["Why can't he just let her go?!"] = "Pourquoi ne peut-il pas juste la laisser partit ?!",
- ["Family Reunion"] = "Réunion de famille ",
- ["Salvation"] = "Le salut",
- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.| Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"]
- = "Fais sortir tes coéquipiers de leur prison naturelle et sauve la princesse ! |Percer des trous résoudrait tout. |ca serait une bonne idée de placer quelque poutres avant de commencer à percer. je dis ça, je dis rien. |Tous vos hérissons doivent être au dessus de la hauteur marquée ! | Leaks A Lot doit être très proche de la princesse ! ",
- ["Family Reunion"] = "",
- ["Hostage Situation"] = "Situation d'otage",
- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "Sauve la princesse, tous vos hérissons doivent survivre ! |tue les cyborgs en premier ! utilise les munitions très prudemment ! |Tu voudras peut etre garder une poutre pour te couvrir !",
- ["Thank you, my hero!"] = "Merci, mon héro !",
- ["011101001"] = "",
- ["Natives"] = "",
- ["011101001"] = "",
- ["Natives"] = "",
- ["011101001"] = "",
- ["Unit 334a$7%;.*"] = "",
- ["Fell From Heaven"] = "",
- ["Biomechanic Team"] = "",
- ["Biomechanic Team"] = "",
- ["011101001"] = "",
-
--- a classic fairytale: long live the queen
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Fiery Water"] = "",
- ["Raging Buffalo"] = "",
- ["Righteous Beard"] = "",
- ["Fell From Grace"] = "",
- ["Wise Oak"] = "",
- ["Ramon"] = "",
- ["Spiky Cheese"] = "",
- ["Zork"] = "",
- ["Steve"] = "",
- ["Jack"] = "",
- ["Lee"] = "",
- ["Elmo"] = "",
- ["Rachel"] = "",
- ["Muriel"] = "",
- ["Artur Detour"] = "",
- ["Led Heart"] = "",
- ["Orlando Boom!"] = "",
- ["Nilarian"] = "",
- ["Steel Eye"] = "",
- ["Rusty Joe"] = "",
- ["Hatless Jerry"] = "",
- ["Gas Gargler"] = "",
- ["Natives"] = "",
- ["Leaderbot"] = "",
- ["011101001"] = "",
- ["Nancy Screw"] = "",
- ["Fell From Heaven"] = "",
- ["Natives"] = "",
- ["Fell From Heaven"] = "",
- ["Beep Loopers"] = "",
- ["Corporationals"] = "",
- ["Leaderbot"] = "",
- ["Name"] = "",
- ["011101001"] = "",
- ["Unit 334a$7%;.*"] = "",
- ["Beep Loopers"] = "",
- ["Corporationals"] = "",
- ["Natives"] = "",
- ["011101001"] = "",
-
--- a classic fairytale: the enemy of my enemy...
- ["Leaks A Lot"] = "",
- ["Dense Cloud"] = "",
- ["Fiery Water"] = "",
- ["Raging Buffalo"] = "",
- ["Righteous Beard"] = "",
- ["Fell From Grace"] = "",
- ["Wise Oak"] = "",
- ["Ramon"] = "",
- ["Spiky Cheese"] = "",
- ["Honest Lee"] = "",
- ["Vegan Jack"] = "",
- ["Sirius Lee"] = "",
- ["Brutal Lily"] = "",
["Smith 0.97"] = "",
["Smith 0.98"] = "",
["Smith 0.99a"] = "",
["Smith 0.99b"] = "",
["Smith 0.99f"] = "",
["Smith 1.0"] = "",
- ["Everything looks OK..."] = "Tout à l'air d'être OK ...",
- ["This will be fun!"] = "Ce sera fun !",
- ["HAHA!"] = "HAHA !",
- ["What is this place?"] = "quel est cet endroit ,",
- ["And how am I alive?!"] = "Et comment suis je en vie ?",
- ["It must be the cyborgs again!"] = "Ce doit encore etre les cyborgs !",
- ["Looks like the whole world is falling apart!"] = "On dirait que le monde entier tombe en morceaux !",
- ["Look out! We're surrounded by cannibals!"] = "Regarde ! nous sommes entourés par les cannibales !",
- ["Cannibals?! You're the cannibals!"] = "Cannibales ? C'est vous les cannibales !",
- ["WHAT?! You're the ones attacking us!"] = "Quoi ?! C'est vous qui nous attaquez !",
- ["You have kidnapped our whole tribe!"] = "Vous avez kidnappé notre tribue entière !",
- ["You've been assaulting us, we have been just defending ourselves!"] = "vous nous avez assiégé, nous nous sommes justes défendus !",
- ["I can't believe this!"] = "Je ne peux pas le croire !",
- ["Have we ever attacked you first?"] = "nous avons vous jamais attaqué en premier ? ",
- ["Yes!"] = "Oui !",
- ["When?"] = "Quand ?",
- ["Uhmm...ok no."] = "Humm... ok non.",
- ["But you're cannibals. It's what you do."] = "Mais vous etes cannibales. C'est ce que vous faites.",
- ["Again with the 'cannibals' thing!"] = "Encore avec votre 'cannibale' truc",
- ["Where do you get that?!"] = "D'ou ça vous vient ?!!",
- ["Everyone knows this."] = "Tout le monde sait ça.",
- ["I didn't until about a month ago."] = "Je ne savais pas jusqu'à il y a un mois",
- ["Hmmm...actually...I didn't either."] = "Humm... en fait...je ne savais pas non plus.",
- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "Il y a un moins, un cyborg est venu et nous a dit que vous étiez des cannibales !",
- ["A cy-what?"] = "Un cy-quoi ?",
- ["Cyborg. It's what the aliens call themselves."] = "Cyborg. C'est ainsi que s'appellent les aliens entre eux.",
+-- ["Sniper!"] = "", -- Space_Invasion
+ ["Sniper Training"] = "Entrainement au fusil de sniper",
+ ["Sniperz"] = "Snipers",
+ ["So humiliating..."] = "Si humiliant...",
+ ["So? What will it be?"] = "Alors ? Qu'est ce que ce sera ?",
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+ ["Spiky Cheese"] = "",
+ ["Spiky Cheese"] = "",
+ ["Spiky Cheese"] = "",
+ ["Spiky Cheese"] = "Spiky cheese",
+ ["Spiky Cheese"] = "Spiky Cheese",
+ ["Spleenlover"] = "",
+-- ["Sponge"] = "éponde",--??
+ ["Spooky Tree"] = "Arbre fantomatique",
+-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+ ["Steel Eye"] = "",
+ ["Step By Step"] = "Pas à Pas",
+ ["Steve"] = "",
+ ["Steve"] = "",
+ ["Steve"] = "",
+ ["Stronglings"] = "Stronglings",
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+ ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "Survis ! Les cinématique peuvent être passées avec la touche [Precise]. ",
+ ["Swing, Leaks A Lot, on the wings of the wind!"] = "Balances toi Leaks a Lot, sur les ailes du vent",
+-- ["Switched to "] = "",
+ ["Syntax Errol"] = "",
+ ["Talk about mixed signals..."] = "Parlons des signaux mélangés",
+ ["Team %d: "] = "Équipe %d : ",
+-- ["Team Scores"] = "", -- Control, Space_Invasion
+ ["Teleport hint: just use the mouse to select the destination!"] = "Teleporte : utilise la souris pour selectionner la destination !",
+ ["Thanks!"] = "Merci !",
+ ["Thank you, my hero!"] = "Merci, mon héro !",
+ ["Thank you, oh, thank you, Leaks A Lot!"] = "Merci, oh, Merci, Leaks A Lot !",
+ ["Thank you, oh, thank you, my heroes!"] = "",
+ ["Thank you, oh, thank you, my heroes!"] = "Merci, oh, merci mes héros !",
+ ["That is, indeed, very weird..."] = "c'est ça, en effet, très étrange...",
+ ["That makes it almost invaluable!"] = "Ca la rends presque inestimable !",
+ ["That ought to show them!"] = "Ca doit leur montrer",
+ ["That's for my father!"] = "C'est pour mon père !",
+ ["That shaman sure knows what he's doing!"] = "Ce Shaman sait vraiment ce qu'il fait !",
+-- ["That Sinking Feeling"] = "",
+ ["That's not our problem!"] = "Ce n'est pas notre problème !",
+ ["That's typical of you!"] = "C'est typiquemment vous !",
+ ["That was just mean!"] = "C'était radin !",
+ ["That was pointless."] = "C'était inutile.",
+ ["The answer is...entertaintment. You'll see what I mean."] = "La réponse est... divertissement. Tu comprendras ce que je veux dire",
+ ["The Bull's Eye"] = "Dans le mille",
+ ["The caves are well hidden, they won't find us there!"] = "Les cavernes sont bien cachées, ils ne nous y trouverons pas !",
+ ["The Crate Frenzy"] = "Frenesie de caisses",
+ ["The Dilemma"] = "Le dilemne",
+ ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "les ennemis ne peuvent pas bouger mais ce serait une bonne idée de rester hors de vue",
+ ["The enemy is hiding out on yonder ducky!"] = "L'ennemi se cache là-bas sur le canard !",
+ ["The Enemy Of My Enemy"] = "Les ennemis de mes ennemis",
+ ["The First Blood"] = "Le premier sang",
+ ["The First Blood"] = "Le premier sang",
+ ["The First Encounter"] = "La première rencontre",
+ ["The flag will respawn next round."] = "Le drapeau va réapparaitre au prochain tour",
+ ["The food bites back"] = "La nourriture mords en retour",
+ ["The giant umbrella from the last crate should help break the fall."] = "La toile géante de la dernière caisse devrait aider à arrêter la chute.",
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+ ["The guardian"] = "Le gardien",
+ ["The Individualist"] = "L'individualiste",
+ ["Their buildings were very primitive back then, even for an uncivilised island."] = "Leurs batiments étaient très primitif à l'époque, même pour une ile non civilisée.",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "",
+ ["The Journey Back"] = "Le voyage de retour",
+ ["The Leap of Faith"] = "Le saut de la foi",
+ ["The Moonwalk"] = "Le Moonwalk",
+ ["The Nameless One"] = "Le sans nom",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+ ["Then how do they keep appearing?"] = "Alors, comment continuent-il à apparaître ?",
+ ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "L'autre était une tribus de cannibales, ils passaient leur temps à manger les organes d'autres hérissons...",
+ ["There must be a spy among us!"] = "Il doit y avoir un espion parmi nous",
+ ["There's more of them? When did they become so hungry?"] = "Il y en encore ? Quand sont-ils devenu si affamés ?",
+ ["There's more of them? When did they become so hungry?"] = "Il y en encore ? Quand sont-ils devenu si affamés ?",
+ ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "Il n'y a rien de plus satisfaisant pour moi que de te voir partager ta beauté avec le monde chaque matin, ma princesse !",
+ ["There's nothing more satisfying to us than seeing you share your beauty..."] = "Il n'y a rien de plus satisfaisant pour moi que de te voir partager ta beauté...",
+ ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "",
+ ["The Rising"] = "L'ascension",
+ ["The Savior"] = "Le sauveur",
+ ["These primitive people are so funny!"] = "Ces primitis sont si amusants !",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "",
+ ["The Shadow Falls"] = "La chute des ombres",
+ ["The Showdown"] = "La confrontation",
+ ["The Slaughter"] = "",
+ ["The Slaughter"] = "Le massacre",
+-- ["THE SPECIALISTS"] = "",
+ ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "Les esprits des ancêtres sont sûrement ravis, Leaks A Lot.",
+ ["The Torment"] = "Le supplice",
+ ["The Tunnel Maker"] = "Le creuseur de tunnel",
+ ["The Ultimate Weapon"] = "L'arme ultime",
+ ["The Ultimate Weapon"] = "L'arme ultime",
+ ["The Union"] = "L'union",
+ ["The village, unprepared, was destroyed by the cyborgs..."] = "",
+ ["The village, unprepared, was destroyed by the cyborgs..."] = "Le village, pas préparé, fut détruit par les cyborgs...",
+ ["The walk of Fame"] = "",
+ ["The walk of Fame"] = "La marche d'honneur",
+ ["The wasted youth"] = "Une jeunesse ruinée",
+ ["The weapon in that last crate was bestowed upon us by the ancients!"] = "L'arme dans cette dernière caisse nous a été conféré par les ancients",
+ ["The what?!"] = "",
+ ["The wind whispers that you are ready to become familiar with tools, now..."] = "Le vent me murmure que tu es maintenant prêt à te familiariser avec les outils ...",
+ ["They are all waiting back in the village, haha."] = "Ils attendent tous au village, haha.",
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+ ["They have weapons we've never seen before!"] = "",
+ ["They have weapons we've never seen before!"] = "Ils ont des armes que nous n'avons jamais vu avant !",
+ ["They keep appearing like this. It's weird!"] = "",
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+ ["They must be trying to weaken us!"] = "Ils doivent essayer de nous affaiblir !",
+ ["They never learn"] = "Ils n'apprennent jamais",
["They told us to wear these clothes. They said that this is the newest trend."] = "Ils nous ont dit de porter ces vêtements. Ils nous ont dit que c'était la nouvelle mode.",
["They've been manipulating us all this time!"] = "Ils nous ont tous manipulé cette fois !",
- ["They must be trying to weaken us!"] = "Ils doivent essayer de nous affaiblir !",
- ["We have to unite and defeat those cylergs!"] = "nous devons nous unir et battre ces cyborgs !",
- ["We can't let them take over our little island!"] = "nous ne pouvons pas les laisser prendre notre petite ile !",
- ["You have finally figured it out!"] = "Tu t'en es finallement rendu compte !",
- ["You meatbags are pretty slow, you know!"] = "Vous les sacs à viande êtes plutot lent vous savez !",
- ["Why do you want to take over our island?"] = "Pourquoi voulez vous notre ile ?",
- ["Do you have any idea how valuable grass is?"] = "Est ce que vous avez une idée de la valeur de votre herbe ?",
+ ["Thighlicker"] = "",
+ ["This is it! It's time to make Fell From Heaven fall for me..."] = "Ca y est ! il est temps d'impressionner Fell From Heaven ",
["This island is the only place left on Earth with grass on it!"] = "Cette ile est le dernier endroit sur terre avec de l'herbe dessus !",
- ["It's worth more than wood!"] = "C'est pire que le bois !",
- ["That makes it almost invaluable!"] = "Ca la rends presque inestimable !",
+ ["This is typical!"] = "C'est typique !",
+ ["This must be some kind of sorcery!"] = "Ce doit être une sorte de sorcellerie",
+ ["This must be the caves!"] = "Ce doit être les cavernes !",
+ ["This one's tricky."] = "celui ci n'est pas facile",
+ ["This rain is really something..."] = "Cette pluie est vraiment quelquechose",
+ ["This will be fun!"] = "Ce sera fun !",
+ ["Those aliens are destroying the island!"] = "Ces aliens détruisent l'ile !",
+-- ["Timed Kamikaze!"] = "",
+-- ["Time Extended!"] = "",
+-- ["Time Extension"] = "",
+ ["TIME: "] = "TEMPS : ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
+-- ["Toggle Shield"] = "",
+ ["To help you, of course!"] = "Pour t'aider évidemment !",
+ ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "Pour placer une barre, selectionne la, et utilise [gauche] et [droite] pour choisir l'angle et la taille, ensuite place là avec [Clic gauche]",
+ ["Torn Muscle"] = "Torn Muscle",
+ [" to save the village."] = "de sauver le village",
+ ["To the caves..."] = "Aux cavernes...",
+ ["Toxic Team"] = "Équipe toxique", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+ ["TRACK COMPLETED"] = "COURSE COMPLETEE",
+ ["TRACK FAILED!"] = "COURSE RATEE",
+ ["Traitors"] = "Traitors",
+ ["Tribe"] = "",
+ ["Tribe"] = "",
+ ["Tribe"] = "",
+ ["Tribe"] = "",
+ ["Tribe"] = "",
+-- ["TrophyRace"] = "",
+ ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "Essaie de protéger le chef ! Tu ne perdras pas s'il meurt, mais il serait avisé qu'il survive",
+-- ["T_T"] = "",
+-- ["Tumbling Time Extended!"] = "",
+ ["Turns until Sudden Death: "] = "",
+ [" turns until Sudden Death! Better hurry!"] = "tours avant la mort subite ! tu ferais mieux de te dépecher !",
+-- ["Turn Time"] = "",
+ ["Two little hogs cooperating, getting past obstacles..."] = "",
+ ["Two little hogs cooperating, getting past obstacles..."] = "Deux petits hérissons coopérant à passer les obstacles...",
+ ["Uhm...I met one of them and took his weapons."] = "hum... J'ai rencontré l'un d'entre eux et j'ai pris ses armes.",
+ ["Uhmm...ok no."] = "Humm... ok non.",
+ ["Under Construction"] = "En construction",
+ ["Unexpected Igor"] = "",
+-- ["Unit"] = "",
+ ["Unit 0x0007"] = "",
+ ["Unit 334a$7%;.*"] = "",
+ ["Unit 334a$7%;.*"] = "",
+ ["Unit 334a$7%;.*"] = "",
+ ["Unit 334a$7%;.*"] = "",
+ ["Unit 334a$7%;.*"] = "",
+ ["Unit 334a$7%;.*"] = "",
+ ["Unit 3378"] = "Unité 3378",
+-- ["Unit 835"] = "",
+ ["United We Stand"] = "Nous restons unis",
+ ["Unlimited Attacks"] = "Attaques illimitées",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+ ["[Up], [Down] to aim, [Space] to shoot!"] = "[haut], [bas] pour viser, [espace] pour tirer !",
+ ["Use it wisely!"] = "a utiliser intelligemment",
+ ["Use it with precaution!"] = "Utilise la avec prudence",
+-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+ ["Use the parachute ([Space] while in air) to get the next crate"] = "utilisez le parachute ([Espace] en vol) pour atteindre la prochaine caisse ",
+ ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "Utilise le fusil à portail pour atteindre la prochaine caisse, puis utilise le nouveau fusil pour atteindre la destination finale",
+ ["Use the rope to get on the head of the mole, young one!"] = "Utilise la corde pour atteindre la tête de la taupe, l'apprenti !",
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
+ ["Use your rope to get from start to finish as fast as you can!"] = "Utilisez votre Corde Ninja pour aller du début à la fin aussi vite que vous pouvez !",
+ ["Vedgies"] = "Vedgies",
+ ["Vegan Jack"] = "",
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
+ ["Victory for the "] = "Victoire pour ", -- CTF_Blizzard, Capture_the_Flag
+ ["Violence is not the answer to your problems!"] = "La violence n'est pas la réponse à tes problèmes !",
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+ ["Watch your steps, young one!"] = "Regarde ou tu marches l'apprenti !",
+ ["Waypoint placed."] = "Point de passage placé.",
+ ["Way-Points Remaining"] = "Points de passage restants",
+ ["Weaklings"] = "Weaklings",
+ ["Weaklings"] = "Weaklings",
+ ["We all know what happens when you get frightened..."] = "Nous savons tous ce qui arrive quand tu es effrayé",
+ ["Weapons Reset"] = "Armes réinitialisées",
+-- ["Weapons reset."] = "", -- Highlander
+ ["We are indeed."] = "Nous le sommes, en effet.",
+ ["We can't defeat them!"] = "Nous ne pouvons pas les battres !",
+ ["We can't hold them up much longer!"] = "Nous ne pouvons pas les retenir plus longtemps !",
+ ["We can't let them take over our little island!"] = "nous ne pouvons pas les laisser prendre notre petite ile !",
+ ["We have no time to waste..."] = "Nous n'avons pas de temps à perdre...",
["We have nowhere else to live!"] = "Nous n'avons nul part autre ou vivre !",
- ["That's not our problem!"] = "Ce n'est pas notre problème !",
+ ["We have to protect the village!"] = "Nous devons protéger le village !",
+ ["We have to unite and defeat those cylergs!"] = "nous devons nous unir et battre ces cyborgs !",
+ ["Welcome, Leaks A Lot!"] = "",
+ ["Welcome, Leaks A Lot!"] = "Bienvenue, Leaks A Lot !",
+-- ["Well done."] = "",
["We'll give you a problem then!"] = "Nous allons vous donner des problèmes alors !",
- ["Nicely done, meatbags!"] = "Bien joués, sac à viande !",
- ["You have won the game by proving true cooperative skills!"] = "Vous avez gagné le jeu en prouvant de vraies compétantce de coopération !",
- ["You have proven yourselves worthy!"] = "Vous vous êtes montrez dignes !",
- ["Game? Was this a game to you?!"] = "Jeu ? Etais ce un jeu pour vous ?!",
+ ["We'll spare your life for now!"] = "Nous t'épargnons la vie pour le moment !",
+ ["Well, that was a waste of time."] = "Bien, c'était une perte de temps.",
+ ["Well, well! Isn't that the cutest thing you've ever seen?"] = "",
+ ["Well, well! Isn't that the cutest thing you've ever seen?"] = "Bien, Bien ! N'est pas la chose la plus mignonne que tu aies jamais vu ? ",
["Well, yes. This was a cyborg television show."] = "Bien, oui. c'est une émission de télévision cyborg.",
- ["It is called 'Hogs of Steel'."] = "C'est appelé 'hérissions d'acier' .",
- ["Are you saying that many of us have died for your entertainment?"] = "Etes vous en train de dire que beaucoup d'entre nous sont morts pour votre divertissement ? ",
- ["Our tribe, our beautiful island!"] = "Notre tibue, notre belle ile !",
- ["All gone...everything!"] = "évaporé...plus rien !",
- ["But the ones alive are stronger in their heart!"] = "Mais les survivants sont plus forts dans leur coeur !",
- ["Just kidding, none of you have died!"] = "Je rigole, aucun d'entre vous n'est mort !",
- ["I mean, none of you ceased to live."] = "Je veux dire, aucun d'entre vous n'a cessé de vivre",
- ["You'll see what I mean!"] = "Vous allez comprendre ce que je veux dire !",
- ["They are all waiting back in the village, haha."] = "Ils attendent tous au village, haha.",
- ["You are playing with our lives here!"] = "Vous jouez avec nos vies !",
- ["Do you think you're some kind of god?"] = "Vous vous prenez pour un genre de dieu ?",
- ["Interesting idea, haha!"] = "Idee interessante, haha !",
+ ["We made sure noone followed us!"] = "Nous nous sommes assurés que personne ne nous as suivis !",
+ ["We need to move!"] = "Nous devons partir !",
+ ["We need to prevent their arrival!"] = "Nous devons prévoir leur arrivée !",
+ ["We need to warn the village."] = "Nous devons avertir le village",
+ ["We should head back to the village now."] = "Nous devrions retourner au village maintenant.",
+ ["We were trying to save her and we got lost."] = "On essayait de la sauver et on s'est perdu.",
+ ["We won't let you hurt her!"] = "",
+ ["We won't let you hurt her!"] = "Nous ne te laisserons pas la blesser !",
+ ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "Quoi ?! Un cannibale ? Ici ? Il n'y a pas de temps à perdre ! Viens, tu es préparé.",
["What a douche!"] = "Quelle douche !",
- ["The Enemy Of My Enemy"] = "Les ennemis de mes ennemis",
- ["The Union"] = "L'union",
- ["Defeat the cyborgs!"] = "Bats les cyborgs !",
- ["Hmmm...it's a draw. How unfortunate!"] = "Hmmm... C'est un dessin. Pas de chance !",
- ["Yay, we won!"] = "Ouais, on a gagné !",
- ["Nice work!"] = "Beau travail !",
+ ["What am I gonna...eat, yo?"] = "",
+ ["What are you doing at a distance so great, young one?"] = "Qu'est ce que tu fais si loin, l'apprenti ? ",
+ ["What are you doing? Let her go!"] = "",
+ ["What are you doing? Let her go!"] = "Que fais tu ? Laisses la partir ! ",
+ ["What a ride!"] = "Quel voyage !",
+ ["What a strange cave!"] = "quelle etrange caverne",
+ ["What a strange feeling!"] = "",
+ ["What a strange feeling!"] = "Quel étrange sentiment !",
+ ["What do my faulty eyes observe? A spy!"] = "Que voient mes vieux yeux ? Un espion !",
+ --["Whatever floats your boat..."] = "Comme tu veux...",
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+ ["What? Here? How did they find us?!"] = "Quoi ? ici ? Comment nous ont ils trouvés ?",
+ ["What is this place?"] = "quel est cet endroit ,",
+ ["What is this place?"] = "Quel est cet endroit ? ",
+ ["What shall we do with the traitor?"] = "",
+ ["What shall we do with the traitor?"] = "Que devons nous faire avec le traître ? ",
+ ["WHAT?! You're the ones attacking us!"] = "Quoi ?! C'est vous qui nous attaquez !",
+ ["When I find it..."] = "Quand je vais le trouver...",
+ ["When?"] = "Quand ?",
+ ["Where are all these crates coming from?!"] = "D'où viennent toutes ces caisses ?!",
+ ["Where are they?!"] = "Où sont ils ?!",
+ ["Where did that alien run?"] = "Où est parti cet alien ?",
+ ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "Ou as tu obtenu les pommes explosives et l'arc magique qui tire tant de flèches ?",
+ ["Where did you get the exploding apples?"] = "Ou as tu obtenu les pommes explosives ?",
+ ["Where did you get the magic bow that shoots many arrows?"] = "Ou as tu obtenu l'arc magique qui tire tant de flèches ?",
+ ["Where did you get the weapons in the forest, Dense Cloud?"] = "Où as tu trouvé les armes dans la foret, Dense Cloud ?",
+ ["Where do you get that?!"] = "D'ou ça vous vient ?!!",
+ ["Where have you been?!"] = "Où étais tu ?!",
+ ["Where have you been?"] = "Où étais tu ? ",
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+ ["Why are you doing this?"] = "",
+ ["Why are you doing this?"] = "Pourquoi fais tu ça ? ",
+ ["Why are you helping us, uhm...?"] = "Pourquoi nous aidez vous, hum ...?",
+ ["Why can't he just let her go?!"] = "Pourquoi ne peut-il pas juste la laisser partit ?!",
+ ["Why do men keep hurting me?"] = "Pourquoi les hommes continuent de me blesser ?",
+ ["Why do you not like me?"] = "Pourquoi ne m'aimes tu pas ?",
+ ["Why do you want to take over our island?"] = "Pourquoi voulez vous notre ile ?",
+ ["Why me?!"] = "Pourquoi moi ?§",
+ ["Why would they do this?"] = "Pourquoi feraient-ils ça ?",
+-- ["Will this ever end?"] = "",
+ ["WINNING TIME: "] = "Temps gagnant : ",
+ ["Wise Oak"] = "",
+ ["Wise Oak"] = "",
+ ["Wise Oak"] = "",
+ ["Wise Oak"] = "",
+ ["Wise Oak"] = "",
+ ["Wise Oak"] = "Wise Oak",
+ ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "Avec Dense Cloud dans le territoire des ombres, je suis le seul espoir du village...",
+ ["With the rest of the tribe gone, it was up to "] = "Avec le reste de la tribue partie, il était temps de ",
+ ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "Pas d'inquiétude, c'est un animal pacifique ! il n'y a pas de raison d'avoir peur...",
+ ["Wow, what a dream!"] = "Wow, quel rêve !",
+ ["Y3K1337"] = "Y3K1337",
+ ["Y3K1337"] = "Y3K1337",
["Yay, we won!"] = "",
- ["Nice work!"] = "",
- ["Natives"] = "",
- ["Cannibals"] = "",
- ["011101001"] = "",
- ["011101001"] = "",
- ["011101001"] = "",
- ["Unit 334a$7%;.*"] = "",
- ["Natives"] = "",
- ["Fell From Heaven"] = "",
- ["Cannibals"] = "",
- ["Hedge-cogs"] = "",
- ["Leader"] = "",
- ["Dense Cloud"] = "",
- ["Fiery Water"] = "",
- ["Fell From Heaven"] = "",
- ["Nancy Screw"] = "",
- ["Natives"] = "",
- ["Cannibals"] = "",
- ["Hedge-cogs"] = "",
- ["Cannibals"] = "",
- ["Your deaths will be avenged, cannibals!"] = "Vos morts seront vengées, cannibales !",
- ["Natives"] = "",
+ ["Yay, we won!"] = "Ouais, on a gagné !",
+ ["Y Chwiliad"] = "",
+ ["Yeah...I think it's a 'he', lol."] = "Ouais... Je crois que c'est un 'homme', lol.",
+ ["Yeah, sure! I died. Hillarious!"] = "Ouais, sûr ! il est mort. Hillarant !",
+ ["Yeah, take that!"] = "Ouais, prends ça !",
+ ["Yeah? Watcha gonna do? Cry?"] = "",
+ ["Yeah? Watcha gonna do? Cry?"] = "Ouais? Qu'est ce que tu vas faire ? Pleurer ? ",
+ ["Yes!"] = "Oui !",
+ ["Yes, yeees! You are now ready to enter the real world!"] = "Oui, Ouiii ! Maintenant tu es prêt à entrer dans le monde réel !",
+ ["Yo, dude, we're here, too!"] = "Yo mec, on est là aussi !",
+ ["You are given the chance to turn your life around..."] = "Tu as une chance de voir ta vie changer de cap",
+ ["You are playing with our lives here!"] = "Vous jouez avec nos vies !",
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+ ["You bear impressive skills, "] = "tu as des compétences impressionantes, ",
+ ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "Tu ne pouvais pas croire qu'après avoir refusé mon offre, je vous laisserai partir comme ça !",
+-- ["You'd almost swear the water was rising!"] = "",
+ ["You'd better watch your steps..."] = "tu ferais mieux de regarder où tu marches....",
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+ ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.| Hint: you might want to use some mines..."] = "Tu as 7 tours avant la prochaine vague. |Assures toi que les prochains arrivant soient bien accueillis ! |Si le hérissons meurt, la cause est perdue. | Conseil : Tu pourrais vouloir utiliser des mines ...",
+ ["You have been giving us out to the enemy, haven't you!"] = "Tu nous as vendu aux ennemis, n'est ce pas ?!",
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+ ["You have chosen the perfect moment to leave."] = "Tu as choisis le moment parfait pour partit.",
+ ["You have failed to complete your task, young one!"] = "Tu as échoué à compléter ta tâche, disciple !",
+ ["You have failed to save the tribe!"] = "Tu n'as pas su sauvé la tribue !",
+ ["You have finally figured it out!"] = "Tu t'en es finallement rendu compte !",
+ ["You have kidnapped our whole tribe!"] = "Vous avez kidnappé notre tribue entière !",
+ ["You have killed an innocent hedgehog!"] = "Tu as tué un innocent !",
+ ["You have proven yourself worthy to see our most ancient secret!"] = "Tu as prouvé que tu étais digne de voir notre plus ancien secret !",
+ ["You have proven yourselves worthy!"] = "Vous vous êtes montrez dignes !",
+ ["You have SCORED!!"] = "Vous avez marqué !",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+ ["You have "] = "Tu as",
+ ["You have won the game by proving true cooperative skills!"] = "Vous avez gagné le jeu en prouvant de vraies compétantce de coopération !",
+ ["You just appeared out of thin air!"] = "tu es apparu comme par magie ! ",
+ ["You just committed suicide..."] = "Tu viens de signer ton arrêt de mort...",
+ ["You killed my father, you monster!"] = "Tu as tué mon père, monstre !",
+ ["You know...taking a stroll."] = "Vous savez... promenade.",
+ ["You know what? I don't even regret anything!"] = "Tu sais quoi ? je ne regrette rien !",
+ ["You'll see what I mean!"] = "Vous allez comprendre ce que je veux dire !",
+-- ["You may only attack from a rope!"] = "", -- WxW
+ ["You meatbags are pretty slow, you know!"] = "Vous les sacs à viande êtes plutot lent vous savez !",
+ ["You might want to find a way to instantly kill arriving cannibals!"] = "tu aimerais surement trouver un moyen de tuer instantanément les cannibales qui arrivent !",
+ ["Young one, you are telling us that they can instantly change location without a shaman?"] = "L'apprenti, tu es en train de nous dire qu'ils peuvent changer de place sans shaman ?",
+ ["You probably know what to do next..."] = "Tu sais probablement ce que tu dois faire ensuite....",
["Your deaths will be avenged, cannibals!"] = "",
-
--- a classic fairytale: epilogue
- ["Leaks A Lot"] = "Leaks A Lot",
- ["Dense Cloud"] = "Dense Cloud",
- ["Fiery Water"] = "Fiery Water",
- ["Raging Buffalo"] = "Raging Buffalo",
- ["Righteous Beard"] = "Righteous Beard",
- ["Fell From Grace"] = "Fell From Grace",
- ["Wise Oak"] = "Wise Oak",
- ["Ramon"] = "Ramon",
- ["Spiky Cheese"] = "Spiky Cheese",
- ["Fell From Heaven"] = "Fell From Heaven",
- ["Brainiac"] = "Brainiac",
- ["Corpse Thrower"] = "Corpse Thrower",
- ["Brutal Lily"] = "Brutal Lily",
- ["Ear Sniffer"] = "Ear Sniffer",
- ["Hannibal"] = "Hannibal",
- ["Natives"] = "Natives",
- ["More Natives"] = "More Natives",
- ["Cannibals"] = "Cannibals",
- ["Traitors"] = "Traitors",
-
-
-
-}
\ No newline at end of file
+ ["Your deaths will be avenged, cannibals!"] = "Vos morts seront vengées, cannibales !",
+ ["Your death will not be in vain, Dense Cloud!"] = "Tu ne seras pas mort en vain, Dense Cloud !",
+ ["You're...alive!? But we saw you die!"] = "Tu es...vivant ? Mais nous t'avons vu mourrir !",
+ ["You're a pathetic liar!"] = "Tu es un menteur pathétique",
+ ["You're funny!"] = "Tu es drôle !",
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+ ["You're pathetic! You are not worthy of my attention..."] = "Tu es pathétique ! Tu n'es pas digne de mon attention... ",
+ ["You're probably wondering why I bought you back..."] = "Tu te demandes probablement pourquoi je t'ai ramené...",
+ ["You're terrorizing the forest...We won't catch anything like this!"] = "Tu terrorrises la fôret... Nous n'attraperons rien comme ça !",
+ ["Your hogs must survive!"] = "Vos hérissons doivent survivre !",
+ ["Your movement skills will be evaluated now."] = "Tes compétences de mouvement vont maintenant être évaluées .",
+-- ["You saved"] = "",
+ ["You've been assaulting us, we have been just defending ourselves!"] = "vous nous avez assiégé, nous nous sommes justes défendus !",
+ ["You've failed. Try again."] = "Vous avez échoué. Essayez encore.",
+ ["You've reached the goal!| |Time: "] = "Vous avez atteins le but !| |Temps : ",
+ ["You will be avenged!"] = "Tu seras vengé !",
+ ["You won't believe what happened to me!"] = "Vous ne croirez pas ce qui m'est arrivé !",
+ ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "beurck ! je parie qu'ils continueront à l'adorer meme après que j'ai sauvé le village !",
+-- ["'Zooka Team"] = "",
+ ["Zork"] = "",
+ ["Zork"] = "",
+ ["Zork"] = "",
+ }
--- a/share/hedgewars/Data/Locale/it.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/it.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,159 +2,594 @@
["..."] = "...",
[":("] = ":(",
["!!!"] = "!!!",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Bonus Precisione!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["Achievement Unlocked"] = "Archivio Sbloccato", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "un mini-gioco di Hedgewars", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Pratica la tua mira", --Bazooka, Shotgun, SniperRifle
- ["Ammo"] = "Munizioni",
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "Munizioni scarse!",
["ammo extended!"] = "Munizioni aggiuntive!",
["Ammo is reset at the end of your turn."] = "Le munizioni si azzeranno alla fine del tuo turno",
["Ammo Maniac!"] = "Maniaco delle munizioni!",
+ ["Ammo"] = "Munizioni",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Punti disponibili rimasti: ",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
["[Backspace]"] = "[Cancella]",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
["Bamboo Thicket"] = "Boschetto di Bambu'",
["Barrel Eater!"] = "Mangiatore di Barili!",
["Barrel Launcher"] = "Lanciatore di Barili",
["Bat balls at your enemies and|push them into the sea!"] = "Lancia delle palline ai tuoi nemici|e spingili in acqua!",
["Bat your opponents through the|baskets and out of the map!"] = "Manda (colpendoli) i tuoi nemici|in acqua attraverso i canestri laterali!",
["Bazooka Training"] = "Addestramento sull'utilizzo del Bazooka",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Tempo migliore per squadra: ",
["Best Team Times: "] = "Tempi della squadra migliore: ",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Reclute Sanguinose", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
+ ["Boom!"] = "Kaboom!",
["BOOM!"] = "KABOOM!",
- ["Boom!"] = "Kaboom!",
["Boss defeated!"] = "Boss sconfitto!",
["Boss Slayer!"] = "Boss Uccisore!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a track and race."] = "Costruisci una pista e corri.",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "Cattura la Bandiera",
["Careless"] = "Incauto",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Cambia Arma",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Goffo",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Nome in Codice: Lavoro di Squadra",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Completa la pista più veloce che puoi!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Complimenti!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Complimenti! Hai distrutto tutti gli obiettivi|entro il tempo previsto.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Ottieni il controllo dei pilastri per guadagnare punti.",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Impero Cibernetico",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
+ ["DAMMIT, ROOKIE!"] = "ACCIDENTI, RECLUTA!",
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "MALEDIZIONE, RECLUTA! VIA DALLA MIA TESTA!",
- ["DAMMIT, ROOKIE!"] = "ACCIDENTI, RECLUTA!",
["Dangerous Ducklings"] = "Anatroccoli Pericolosi",
["Deadweight"] = "Peso morto",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Demolition is fun!"] = "Demolire è divertente!",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Kamikaze Esaurito!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Distruggi gli invasori per guadagnare dei punti.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "Doppia Uccisione!",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Cacciatore di Droni!",
["Drowner"] = "Affogato",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "In ogni turno hai da 1 a 3 armi casuali",
["Each turn you get one random weapon"] = "In ogno turno hai una sola arma casuale",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Elimina tutti i nemici",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Distruggi tutti gli obiettivi entro il tempo previsto.|Hai armi illimitate per questa missione.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Elimina Veleno prima che il tempo finisca",
["Eliminate the Blue Team"] = "Elimina la Squadra Blu",
["Eliminate the enemy before the time runs out"] = "Elimina il nemico prima che il tempo scada", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Elimina i ricci nemici per vincere.",
["Eliminate the enemy specialists."] = "Elimina tutti i nemici specialisti.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Elimina l'Unità 3378 |- La Resistenza Finale deve sopravvivere",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Energetic Engineer"] = "Ingegnere Energetico",
["Enjoy the swim..."] = "Spero che tu gradisca una nuotata...",
["[Enter]"] = "[Enter]",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Giro migliore: ",
["Feeble Resistance"] = "Resistenza Finale",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Fuoco",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Bandiera catturata!",
["Flag respawned!"] = "Bandiera restituita!",
["Flag returned!"] = "Bandiera recuperata!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Le bandiere saranno piazzate nel luogo in cui le squadre finiscono il loro primo turno.",
["Flamer"] = "Incendiario",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
["Friendly Fire!"] = "Fuoco Amico!",
["fuel extended!"] = "carburante aggiuntivo!",
["GAME BEGUN!!!"] = "IL GIOCO E' INIZIATO!!!",
["Game Modifiers: "] = "Modificatori di Gioco: ",
["GAME OVER!"] = "GAME OVER!",
["Game Started!"] = "Gioco Iniziato!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Vai fuori da qui ed eliminalo!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Goal",
["GO! GO! GO!"] = "VAI! VAI! VAI!",
["Good birdy......"] = "Bell'uccellino......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Buona fortuna!",
["Good so far!"] = "Molto bene finora!",
["Good to go!"] = "Vai!!",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "COLPITO!!",
["Grab Mines/Explosives"] = "Afferra Mine/Esplosivi",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hahahaha!",
["Haha, now THAT would be something!"] = "Haha, allora questa pioggia ha DAVVERO qualcosa di strano!",
- ["Hapless Hogs"] = "Ricci Sfortunati",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
["Hapless Hogs left!"] = "Ricci Sfortunati rimanenti!",
+-- [" Hapless Hogs left!"] = "", -- User_Mission_-_That_Sinking_Feeling
+ ["Hapless Hogs"] = "Ricci Sfortunati",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Health crates extend your time."] = "Le casse salute estendono il tuo tempo",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Pesante",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Pallacanestro",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Beh, alla fine non piove così forte.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Hit Combo!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Mmmmm...",
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurrà!!!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Cacciatore", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Istruttore", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "invasori distrutti",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Almeno il SUDDEN DEATH arriverà tra 99 turni...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Il salto è disattivato",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Kamikaze Esperto!",
["Keep it up!"] = "Mantienilo al sicuro!",
["Killing spree!"] = "Furia Omicida!",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "UCCISIONI",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["Last Target!"] = "Ultimo Obiettivo!",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "Shift Sinistro",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Recluta, Attenzione!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
["Lively Lifeguard"] = "Bagnino Vivace",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
["Mine Deployer"] = "Spintore di Mine",
["Mine Eater!"] = "Mangiatore di Mine!",
["|- Mines Time:"] = "|- Timer delle mine:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "MISSIONE FALLITA", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESSFUL"] = "MISSIONE COMPLETATA CON SUCCESSO", -- User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISSIONE COMPLETATA", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Movimenti: [Su], [Giù], [Sinistra], [Destra]",
["Multi-shot!"] = "Colpi multipli!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Eroi Senza Nome",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["New Barrels Per Turn"] = "Nuovi Barili ad Ogni Turno",
["NEW CLAN RECORD: "] = "NUOVO RECORD DEL CLAN: ",
["NEW fastest lap: "] = "Nuovo giro migliore: ",
["New Mines Per Turn"] = "Nuove Mine ad Ogni Turno",
["NEW RACE RECORD: "] = "NUOVO RACE RECORD: ",
["Newton's Hammock"] = "Newton e l'Amaca",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "NON CI SONO ABBASTANZA PUNTI!",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Partita (quasi) amichevole", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Oh no! Prova ancora!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Oh no! Tempo scaduto! Prova ancora!", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operazione Sub",
["Opposing Team: "] = "Squadra Nemica: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Riccio Patetico #%d",
["Pathetic Resistance"] = "Resistenza Patetica", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Munizioni per Riccio",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Piazza più punti usando [ENTER]",
["Place more waypoints using the 'Air Attack' weapon."] = "Piazza più punti usando l'Attacco Aereo",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "punti", -- Control, Space_Invasion
["Poison"] = "Veleno",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Potenza Rimasta",
["Prepare yourself"] = "Preparati",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Premi [Mirino di Precisione] per saltare l'intro",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Raggiunto il limite di complessità della corsa.",
["RACER"] = "RACER",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Riporta la bandiera nemica alla tua base per guadagnare un punto| - La prima squadra a catturarne 3 vince! | - Puoi guadagnare punti solo quando la tua bandiera si trova nella tua base! | - I ricci lasceranno cadere la bandiera se uccisi o caduti in acqua! | - Le bandiere cadute possono essere restituite o ricatturate! | - I ricci risorgono dalla morte!",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit:"] = "Limite del Round: ",
["Round Limit"] = "Limite del Round",
["Rounds Complete: "] = "Round Completati: ",
["Rounds Complete"] = "Round Completati",
["RULES OF THE GAME [Press ESC to view]"] = "REGOLE DEL GIOCO [Premi ESC per visualizzarle] ",
["RULES OF THE GAME [Press ESC to view]"] = "REGOLE DEL GIOCO (Premi ESC per visualizzarle)",
- ["s|"] = "s|",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Salva più ricci sfortunati che puoi!",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "PUNTEGGIO",
["sec"] = "sec", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Ci vediamo!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "selezionato!",
- ["s"] = "s", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Scudo ricaricato! Potenza +30",
["Shield Depleted"] = "Scudo Esaurito",
["Shield is fully recharged!"] = "Lo scudo è stato completamente ricaricato!",
@@ -168,55 +603,320 @@
["shots remaining."] = "colpi rimasti.",
["Silly"] = "Stupido",
["Sinky"] = "Affondato",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s è fuori dal campo e la squadra %d|prende una penalità!| |Punteggio:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s è fuori dal campo e la squadra %d|guadagna un punto!| |Puntuación:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Addestramento sull'utilizzo del Fucile di Precisione",
["Sniperz"] = "Cecchini",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Spugna",
["Spooky Tree"] = "Albero Stregato",
+ ["s|"] = "s|",
+ ["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "STATUS AGGIORNATO", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Cambiato in",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Squadra %d: ",
["Team Scores"] = "Punteggi della Squadra", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Quella Sensazione di Affogare...",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Era senza senso.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Il nemico si sta nascondendo dietro a quella papera!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "La bandiera verrà restituita alla fine del turno.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Il Senzanome",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "GLI SPECIALISTI",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
["This one's tricky."] = "Questo è molto complesso.",
["This rain is really something..."] = "Questa pioggia ha qualcosa di strano...",
- ["TIME: "] = "TEMPO: ",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["Timed Kamikaze!"] = "Kamikaze a Tempo!",
["Time Extended!"] = "Tempo Prolungato!",
["Time Extension"] = "Prolungamento di Tempo",
+ ["TIME: "] = "TEMPO: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Scudo Manuale",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Team Velenoso", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "PISTA COMPLETATA",
["TRACK FAILED!"] = "PISTA FALLITA!",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrophyRace",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
["Tumbling Time Extended!"] = "Tempo di Caduta Prolungato!",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Tempo del Turno",
- ["Unit"] = "Unità",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Unità 3378",
["Unit 835"] = "Unità 835",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
+ ["Unit"] = "Unità",
["Unlimited Attacks"] = "Attacchi Illimitati",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Inarrestabile!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Sfida Utente",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Usa la tua corda per raggiungere il traguardo il più velocemente possibile!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
+ ["Victory for the"] = "La vittoria è di",
["Victory for the "] = "La vittoria è di ", -- CTF_Blizzard, Capture_the_Flag
- ["Victory for the"] = "La vittoria è di",
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Punto piazzato.",
["Way-Points Remaining"] = "Punti Da Piazzare Rimasti",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
["Weapons Reset"] = "Armi Azzerate",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Ben fatto.",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will this ever end?"] = "Finirà mai?",
["WINNING TIME: "] = "TEMPO VINCENTE: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Guarda, l'acqua si sta alzando rapidamente!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Hai guadagnato un PUNTO!!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Hai salvato",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Hai fallito. Prova di nuovo.",
["You've reached the goal!| |Time: "] = "Hai raggiunto il traguardo!| |Tempo: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Squadra 'Zooka",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/ko.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/ko.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,158 +2,594 @@
-- [":("] = "",
-- ["!!!"] = "",
-- ["..."] = "",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Accuracy Bonus!"] = "",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["a Hedgewars mini-game"] = "", -- Space_Invasion, The_Specialists
-- ["Aiming Practice"] = "", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
-- ["Bat balls at your enemies and|push them into the sea!"] = "",
-- ["Bat your opponents through the|baskets and out of the map!"] = "",
-- ["Bazooka Training"] = "",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
-- ["Best laps per team: "] = "",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
-- ["Bloody Rookies"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
-- ["Boom!"] = "",
-- ["BOOM!"] = "",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["CAPTURE THE FLAG"] = "",
-- ["Careless"] = "",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Codename: Teamwork"] = "",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Complete the track as fast as you can!"] = "",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
-- ["Congratulations!"] = "",
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
-- ["Congratulations! You've eliminated all targets|within the allowed time frame."] = "", --Bazooka, Shotgun, SniperRifle
-- ["Control pillars to score points."] = "",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Cybernetic Empire"] = "",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
-- ["DAMMIT, ROOKIE!"] = "",
-- ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "",
-- ["Dangerous Ducklings"] = "",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
-- ["Eliminate all enemies"] = "",
-- ["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
-- ["Eliminate Poison before the time runs out"] = "",
-- ["Eliminate the Blue Team"] = "",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
-- ["Eliminate the enemy specialists."] = "",
-- ["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
-- ["Enjoy the swim..."] = "",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
-- ["Fastest lap: "] = "",
-- ["Feeble Resistance"] = "",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
-- ["Flag captured!"] = "",
-- ["Flag respawned!"] = "",
-- ["Flag returned!"] = "",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
-- ["Game Modifiers: "] = "",
-- ["GAME OVER!"] = "",
-- ["Game Started!"] = "",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
-- ["Get on over there and take him out!"] = "",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
-- ["Goal"] = "",
-- ["GO! GO! GO!"] = "",
-- ["Good birdy......"] = "",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
-- ["Good luck out there!"] = "",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
-- ["Hedgewars-Basketball"] = "",
-- ["Hedgewars-Knockball"] = "",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
-- ["Hmmm..."] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
-- ["Hooray!"] = "",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
-- ["Hunter"] = "", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Instructor"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
-- ["Jumping is disabled"] = "",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
-- ["Listen up, maggot!!"] = "",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
-- ["|- Mines Time:"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION FAILED"] = "", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION SUCCESS"] = "",
-- ["MISSION SUCCESSFUL"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
-- ["Nameless Heroes"] = "",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
-- ["NEW CLAN RECORD: "] = "",
-- ["NEW fastest lap: "] = "",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
-- ["Not So Friendly Match"] = "", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
-- ["Oh no! Just try again!"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["Oh no! Time's up! Just try again."] = "", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Operation Diver"] = "",
-- ["Opposing Team: "] = "",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
-- ["Pathetic Hog #%d"] = "",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] = "", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
-- ["Poison"] = "",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Power Remaining"] = "",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
-- [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = "",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
-- ["RULES OF THE GAME [Press ESC to view]"] = "",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
-- ["sec"] = "", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
-- ["See ya!"] = "",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
@@ -167,54 +603,317 @@
-- ["shots remaining."] = "",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
-- ["%s is out and Team %d|scored a penalty!| |Score:"] = "", -- Basketball, Knockball
-- ["%s is out and Team %d|scored a point!| |Score:"] = "", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
-- ["Sniper Training"] = "",
-- ["Sniperz"] = "",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
-- ["Spooky Tree"] = "",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
-- ["Team %d: "] = "",
-- ["Team Scores"] = "", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["That was pointless."] = "",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
-- ["The enemy is hiding out on yonder ducky!"] = "",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
-- ["The flag will respawn next round."] = "",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
-- ["THE SPECIALISTS"] = "",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["TIME: "] = "",
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
-- ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
-- ["TrophyRace"] = "",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
-- ["T_T"] = "",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Unit 3378"] = "",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Use your rope to get from start to finish as fast as you can!"] = "",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
-- ["Victory for the "] = "", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
-- ["WINNING TIME: "] = "",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
-- ["You'd almost swear the water was rising!"] = "",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
-- ["You have SCORED!!"] = "",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
-- ["You've failed. Try again."] = "",
-- ["You've reached the goal!| |Time: "] = "",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
-- ["'Zooka Team"] = "",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/lt.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/lt.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,156 +2,592 @@
[":("] = ":(",
["!!!"] = "!!!",
["..."] = "...",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Taiklumo Bonusas!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "Eþiu karu mini þaidimas", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Taiklumo Treniruotë", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "Nusodrintojo Kulkos!",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
["Ammo"] = "Kulkos",
["Ammo Maniac!"] = "Kulku Maniakas!",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Pajamumu taðku liko: ",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Bat balls at your enemies and|push them into the sea!"] = "Dauþk is kamuoliu i savo prieðus|ir nustumk juos i jûra!",
["Bat your opponents through the|baskets and out of the map!"] = "Dauþk savo obonentus pro kaðes|ir ið þemëlapio!",
["Bazooka Training"] = "Bazukos Treniruotë",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Geriausi ratai per komanda: ",
["Best Team Times: "] = "Geriausios komandos laikai: ",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Prakeikti Eiliniai", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["Boom!"] = "Boom!",
["BOOM!"] = "BOOM!",
["Boss defeated!"] = "Bosas Nugalëtas!",
["Boss Slayer!"] = "Bosu Þudikas!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "Pagriebk Vëliava",
["Careless"] = "Neatsargus",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Durnelis",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Kodas: Komandinis Darbas",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Apvaryk trasa taip greitai kaip gali!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Sveikinu!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Sveikinu! Tu pradanginai visus taikinius|per leista laika.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Valdyk stulpus ir gausi taðku.",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Kibernetinë Karalystë",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "PO VELNIU EILINI NULIPK MAN NUO GALVOS!",
["DAMMIT, ROOKIE!"] = "PO VELNIU EILINI!",
["Dangerous Ducklings"] = "Pavojingos Antis",
["Deadweight"] = "Dedveitas",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Nusodrintojo Kamikaze!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Sunaikink Isiverþëjus Ir Gauk Taðku.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Drone Medþiotojas!",
["Drowner"] = "Skendëjas",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "Kekviena Eile Gausi 1-3 Atsitiktiniu Ginklu",
["Each turn you get one random weapon"] = "Kekviena Eile Gausi Po Viena Atsitiktini Ginkla",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Nugalëk Visus Prieðus",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Sunaikink Visus taikinius kol neiðseko laikas.|Ðitai misijai gausi nesibaigianèiu kulku.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Sunaikink Nuodus kol nepasibaigë laikas",
["Eliminate the Blue Team"] = "Sunaikink Mëlyna komanda",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
["Eliminate the enemy specialists."] = "Sunaikink prieðus specialistus.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Sunaikink Tipa 3378 |- Silpnaus atsparumo tvirtovë turi iðlikti",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Pasimëgauk Rlaukimu...",
["[Enter]"] = "[ENTER"],
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Greièiausias Ratas: ",
["Feeble Resistance"] = "Silpnaus Atsparumo Tvirtovë",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Ugnis",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Vëliava Pagrobta!",
["Flag respawned!"] = "Vëliava Atsigavo!",
["Flag returned!"] = "Vëliava Sugraþinta!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Vëliavos, Ir Ju Bazës Bus Padëtos Kur Kekviena Komanda Pabaigs Ëjima.",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
["GAME BEGUN!!!"] = "Þaidimas Prasidëjo!!!",
["Game Modifiers: "] = "Þaidimo Modifikatoriai: ",
["GAME OVER!"] = "Þaidimas Baigtas!",
["Game Started!"] = "Þaidimas Prasidëjo!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Nueik Ten Ir Nudauþk Ji!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Ðaunu!",
["GO! GO! GO!"] = "Bëk! Bëk! Bëk!",
["Good birdy......"] = "Geras Paukðtelis......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Sëkmës Tau Ten!",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "Prigavau!",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hahahaha!",
["Haha, now THAT would be something!"] = "Haha, na tai jau butu kaþkas!",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
[" Hapless Hogs left!"] = " Nelaimingu Eþiu Liko!",
["Hapless Hogs"] = "Nelaimingi Eþiai",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Sunku",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Eþiukaru-Krepðinis",
["Hedgewars-Knockball"] = "Eþiukaru-Trenktaskamuolys",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Heh,nëra taip blogai.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Pataikimo Bonusas!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmm...",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurah!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Medþiotojas", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instruktorius", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "isiverþëjai sunaikinti",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Geras dalykas kad MARAS dar po 99 eiliu...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Ðokimas ira iðjungtas",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Kamikazes Ekspertas!",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "Nuþudymai",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Kairis Shiftas"],
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Paklausyk eilini!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
["|- Mines Time:"] = "|- Minu Laikas:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "Misija Nepavyko", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESSFUL"] = "Misija Buvo Ivykdita", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "Misija Pavyko",
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Judëjimas: [I Virðu, [I Apaèia], [I Kaire], [I Deðine]"],
["Multi-shot!"] = "Dvigubas-Ðuvis!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Bevardþiai Herojiai",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
["NEW CLAN RECORD: "] = "Naujas Klano Rekordas: ",
["NEW fastest lap: "] = "Naujas Greièiausias Ratas: ",
-- ["New Mines Per Turn"] = "",
["NEW RACE RECORD: "] = "Naujas Lenktyniu Rekordas: ",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "Neuþtenka Kelio Taðku",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Ne Toks Jau Ir Draugiðkas Turnyras", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "O NE! Tiesiog Bandyk Vël", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "O NE! Baigësi Laikas! Tiesiog Bandyk Vël.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operacijos Vairuotojas",
["Opposing Team: "] = "Pasiprieðinanti Komanda: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Niekam Tikes Eþys #%d",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Kulkos Per-Eþy",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Padëk Daugiau Kelio Taðku Su [ENTER"],
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "taðkai", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Nuodai",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Jëgos Liko",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Spausk [TaikluNusitaikima kad baigtum iëjima"],
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Lenktyniu Sudëtingumo Limitas Pasiektas.",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Graþink prieðu vëliava i savo baze ir gausi taðku | - Pirma komanda su 3 vëliavom laimi | - Taðkus gausi tik tada kaip tavo vëliava bazëje | - Eþiai pames vëliava jeigu mirs, arba paskes | - Pamestos vëliavos gali buti graþintos arba pavogtos | - Eþiai atsikelia kaip nuþudyti",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
["Round Limit"] = "Raundu Limitas",
-- ["Rounds Complete: "] = "",
["Rounds Complete"] = "Raundai Ivykditi",
["RULES OF THE GAME [Press ESC to view]"] = "ÞAIDIMO TAISYKLES [Spausk ESC Kad Parodytu"],
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Iðgelbëk kuo daugiau nelaimingu eþiu!",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "Taðkai",
["sec"] = "sek", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Iki!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Skydas Pagerintas! +30 jëga",
["Shield Depleted"] = "Skydas Nusodrintas",
["Shield is fully recharged!"] = "Skydas Pilnai Pakrautas!",
@@ -165,56 +601,319 @@
-- ["shots remaining."] = "",
["Silly"] = "Durnelis",
["Sinky"] = "Paskenduolis",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s Iðkrito ir komanda %d|gavo bausme!| |Score:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s Iðkrito ir komanda %d|gavo taðka!| |Score:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Snaiperio Treniruotë",
["Sniperz"] = "Snaiperiai",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Kempinë",
["Spooky Tree"] = "Baisusis Medis",
["s|"] = "s|",
["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "Bûsenos Atnaujinimas", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Pakeistas i ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Komanda %d: ",
["Team Scores"] = "Komandos Taðkai", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Tas Skendimo Jausmas",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Tai Buvo Beprasmiðka.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Prieðas pasislëpes ant kitos anties!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Vëliava atsigaus kita raunda.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Bevardis",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "Specialistai",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
["This rain is really something..."] = "Ðis lietus tikrai kaþkas...",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["Timed Kamikaze!"] = "Laikina Kamikaze!",
["Time Extended!"] = "Laikas Prailgintas!",
-- ["Time Extension"] = "",
["TIME: "] = "Laikas: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Perjungti i skyda",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Toksinë Komanda", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "Trasa Ivykdita",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "Trophëju Trasa",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Eilës Laikas",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Tipas 3378",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
["Unlimited Attacks"] = "Nesibaigianèios Atakos",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Vartotojo Iðukis",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Naudok virve kad nusigautum nuo starto iki finiðo taip greitai kaip gali!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Pergalë ", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Kelio Taðkas Pasiektas.",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
["Weapons Reset"] = "Ginklai Atgaivinti",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
["WINNING TIME: "] = "Laimëjimo Laikas: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Galima pamanyti kad vanduo tikrai kyla!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Tu gavai TAÐKU!!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Tu uþsisavinai",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Tau nepavyko. Bandyk vël.",
["You've reached the goal!| |Time: "] = "Tu pasiekiai taikini!| |Laikas: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "'Zukos Komanda",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/pl.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/pl.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,156 +2,592 @@
[":("] = ":(",
["!!!"] = "!!!",
["..."] = "...",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Bonus za celność",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["Achievement Unlocked"] = "Zdobyłeś Osiągnięcie!", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "Mini gra", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Potrenuj celność",
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo"] = "Amunicja",
["Ammo Depleted!"] = "Koniec amunicji!",
-- ["ammo extended!"] = "",
["Ammo is reset at the end of your turn."] = "Amunicja jest resetowana przy końcu tury.",
["Ammo Maniac!"] = "Nabojowy Maniak!",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Pozostały następujące punkty: ",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
["Barrel Eater!"] = "Pożeracz Beczek!",
["Barrel Launcher"] = "Wyrzutnia Beczek",
["Bat balls at your enemies and|push them into the sea!"] = "Uderzaj piłkami w swoich przeciwników|i strącaj ich do wody!",
["Bat your opponents through the|baskets and out of the map!"] = "Uderzaj swoich przeciwników|wyrzucając przez kosz, poza mapę!",
["Bazooka Training"] = "Trening bazooki",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Najszybsze okrążenie drużyny: ",
["Best Team Times: "] = "Najlepszy czas zespołów",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Żółtodzioby",
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["Boom!"] = "BUM!",
["BOOM!"] = "BUM!",
["Boss defeated!"] = "Boss pokonany!",
["Boss Slayer!"] = "Pogromca bossów",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a track and race."] = "Zbuduj trasę i ścigaj się.",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "PRZECHWYĆ FLAGĘ",
["Careless"] = "Nieostrożny",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Zmień broń",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Fajtłapa",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Kryptonim: Praca zespołowa",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Ukończ trasę tak szybko jak tylko potrafisz!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Gratulacje",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Gratulacje! Zniszczyłeś wszystkie cele przed upłynięciem czasu.",
["Control pillars to score points."] = "Kontroluj filary by zdobyć punkty",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Cybernetyczne Imperium",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "Młody!!! Złaź z mojej głowy!!!",
["DAMMIT, ROOKIE!"] = "Żółtodziobie!",
["Dangerous Ducklings"] = "Niebezpieczne Kaczory",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Demolition is fun!"] = "Rozwałka jest fajna!",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Zabijaj najeźdźców by zdobyć punkty.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "Podwójna śmierć!",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Łowca dronów",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "Z każdą turą dostaniesz 1-3 bronie",
["Each turn you get one random weapon"] = "Z każdą turą dostaniesz losową broń",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Wyeliminuj wszystkich przeciwników",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Zniszcz wszystkie cele zanim upłynie czas.|W tej misji masz nieskończoną ilość amunicji.",
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Zabij Truciciela zanim skończy się czas",
["Eliminate the Blue Team"] = "Zniszcz niebieską drużynę",
["Eliminate the enemy before the time runs out"] = "Wyeliminuj przeciwnika przed upłynięciem czasu.", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Wybij jeże przeciwnika by wygrać.",
["Eliminate the enemy specialists."] = "Zabij specjalistów wroga.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Rozwal Jednostkę 3378 |- Twoja drużyna musi przetrwać",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Energetic Engineer"] = "Energetyczny Inżynier",
["Enjoy the swim..."] = "Popływaj trochę...",
["[Enter]"] = "[Enter]",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Najszybsze okrążenie: ",
["Feeble Resistance"] = "Ruch Oporu",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Ogień",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Flaga przechwycona!",
["Flag respawned!"] = "Flaga przywrócona!",
["Flag returned!"] = "Flaga odzyskana!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Flagi i baza zostaną umieszczone tam gdzie zespół zakończy swą pierwszą turę.",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
["fuel extended!"] = "zdobyto paliwo",
["GAME BEGUN!!!"] = "GRA ROZPOCZĘTA!!!",
["Game Modifiers: "] = "Modyfikatory: ",
["GAME OVER!"] = "KONIEC GRY!",
["Game Started!"] = "Gra Rozpoczęta",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Dostań się tam i go wykończ!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Gol",
["GO! GO! GO!"] = "RUCHY! RUCHY! RUCHY!",
["Good birdy......"] = "Dooobry ptaszek...",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Powodzenia!",
["Good so far!"] = "Jak dotąd idzie dobrze!",
["Good to go!"] = "Gotowi do akcji!",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "MAM CIĘ!",
["Grab Mines/Explosives"] = "Chwyć miny/beczki",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hahahaha!",
["Haha, now THAT would be something!"] = "Haha, to było by COŚ",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
[" Hapless Hogs left!"] = " Nieszczęsne Jeże pozostały",
["Hapless Hogs"] = "Nieszczęsne Jeże",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Health crates extend your time."] = "Apteczki dodają czas.",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Koszykówka",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Heh, nie jest aż tak źle.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Combo!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmmm...",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurraaa!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Strzelec",
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instruktor",
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "najeźdźców zniszczonych",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Jak to dobrze, że Nagła Śmierć jest dopiero za 99 tur...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Skakanie jest niemożliwe",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
["Keep it up!"] = "Tak trzymaj!",
["Killing spree!"] = "Masakra!",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "Zabicia",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["Last Target!"] = "Ostatni cel!",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Lewy Shift]",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Słuchaj mnie, gnido!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
["Lively Lifeguard"] = "Ratownik!",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
["Mine Eater!"] = "Pożeracz min!",
["|- Mines Time:"] = "|- Czas detonacji min:",
["MISSION FAILED"] = "MISJA ZAKOŃCZONA NIEPOWODZENIEM",
["MISSION SUCCESSFUL"] = "MISJA POWIODŁA SIĘ",
["MISSION SUCCESS"] = "MISJA ZAKOŃCZONA SUKCESEM",
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Poruszanie się: [Góra], [Dół], [Lewo], [Prawo]",
["Multi-shot!"] = "Wielokrotny strzał",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Bezimienni Bohaterowie",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["New Barrels Per Turn"] = "Ilość beczek dodanych co turę",
["NEW CLAN RECORD: "] = "NOWY REKORD ZESPOŁU: ",
["NEW fastest lap: "] = "NOWE najszybsze okrążenie: ",
["New Mines Per Turn"] = "Ilość min dodanych co turę",
["NEW RACE RECORD: "] = "NOWY REKORD WYŚCIGU: ",
["Newton's Hammock"] = "Hamak Newtona",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "ZA MAŁO PUNKTÓW KONTROLNYCH",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Mecz Nie-Do-Końca Towarzyski",
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Ojojoj! Spróbuj jeszcze raz!",
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Ajajaj! Koniec czasu! Spróbuj jeszcze raz.",
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operacja Nurek",
["Opposing Team: "] = "Przeciwna drużyna",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Żałosny Jeż #%d",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Oddzielna amunicja dla jeży",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Postaw więcej punktów orientacyjnych za pomocą [Enteru]",
["Place more waypoints using the 'Air Attack' weapon."] = "Postaw więcej punktów orientacyjnych używając [Nalotu]",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "punkty", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Truciciel",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "pkt. energii pozostało",
["Prepare yourself"] = "Przygotuj się",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Naciśnij [Precyzyjne celowanie] by pominąć intro",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Osiągnięto limit złożoności trasy.",
["RACER"] = "WYŚCIG",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Przynieś flagę wroga do swojej bazy by zdobyć punkt | - Pierwszy kto zrobi to 3 razy, wygrywa | - Punkt zdobywasz tylko gdy twoja flaga znajduje się w bazie | - Jeże upuszczą flagę gdy zostaną zabite bądź utopione | - Upuszczona flaga może być przywrócona lub przechwycona ponownie | - Jeże odradzają się po śmierci",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit:"] = "Ilość rund:",
["Round Limit"] = "Ilość rund",
+ ["Rounds Complete"] = "Koniec",
["Rounds Complete: "] = "Ukończono rund: ",
- ["Rounds Complete"] = "Koniec",
["RULES OF THE GAME [Press ESC to view]"] = "ZASADY GRY [Naciśnij ESC by zobaczyć]",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Uratuj jak najwięcej nieszczęsnych jeży",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "PUNKTY",
["sec"] = "sek",
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Do zobaczenia!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "wybrany!",
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Osłona ulepszona: +30 energii",
["Shield Depleted"] = "Straciłeś Osłonę",
["Shield is fully recharged!"] = "Osłona całkowicie naładowana",
@@ -165,56 +601,319 @@
["shots remaining."] = "strzałów pozostało.",
["Silly"] = "Głuptas",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s utonął i drużyna %d|dostała punkt karny!| |Punktacja:",
["%s is out and Team %d|scored a point!| |Score:"] = "%s utonął i drużyna %d|zdobyła punkt!| |Punktacja:",
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Trening Snajperski",
["Sniperz"] = "Snajperzy",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Gąbka",
["Spooky Tree"] = "Straszne drzewo",
["s|"] = "s|",
["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "WYNIKI", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Przełączono na ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Drużyna %d: ",
["Team Scores"] = "Punktacja(?)", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "To było bezcelowe",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Na tamtej kaczce ukrywa się nasz przeciwnik!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Flaga pojawi się ponownie przy następnej rundzie.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Bezimienny",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "SPECJALIŚCI",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["TIME: "] = "CZAS: ",
-- ["Timed Kamikaze!"] = "",
["Time Extended!"] = "Więcej Czasu!",
["Time Extension"] = "Dodatkowy Czas!",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Wł/Wył Osłonę",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Toksyczny zespół",
["TRACK COMPLETED"] = "UKOŃCZONO TRASĘ",
["TRACK FAILED!"] = "TRASA NIEUKOŃCZONA!",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrophyRace",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Długość Tury",
- ["Unit"] = "Jednostka",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Jednostka 3378",
["Unit 835"] = "Jednostka 835",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
+ ["Unit"] = "Jednostka",
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Nie do zatrzymania!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Użyj liny by jak najszybciej dotrzeć od startu do mety",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Zwycięstwo przypadło",
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Postawiono punkt kontrolny",
["Way-Points Remaining"] = "Pozostało punktów: ",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
["Weapons Reset"] = "Bronie odnawiają się",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Dobra robota",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will this ever end?"] = "Co to się kiedyś skończy?",
["WINNING TIME: "] = "ZWYCIĘSKI CZAS: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Przysiągłbym, że woda zdaje się podnosić!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Zdobyłeś PUNKT",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Uratowałeś",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Przegrałeś. Spróbuj jeszcze raz",
["You've reached the goal!| |Time: "] = "Dotarłeś do celu!| |Czas: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazookinierzy",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/pt_BR.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/pt_BR.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,158 +2,594 @@
-- [":("] = "",
-- ["!!!"] = "",
-- ["..."] = "",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Accuracy Bonus!"] = "",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["a Hedgewars mini-game"] = "", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Pratique a sua pontaria", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Bat balls at your enemies and|push them into the sea!"] = "Rebata as bolas em direção ao seus|e derrube-os no mar!",
["Bat your opponents through the|baskets and out of the map!"] = "Rebata seus oponentes para|fora do mapa através dos cestos!",
["Bazooka Training"] = "Treino com a Bazuca",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Melhor volta por equipe: ",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
-- ["Bloody Rookies"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
-- ["Boom!"] = "",
-- ["BOOM!"] = "",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["CAPTURE THE FLAG"] = "",
-- ["Careless"] = "",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Codename: Teamwork"] = "",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Complete the track as fast as you can!"] = "",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
-- ["Congratulations!"] = "",
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Parabéns! Você eliminou todos os alvos|dentro do tempo limite.", --Bazooka, Shotgun, SniperRifle
-- ["Control pillars to score points."] = "",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Cybernetic Empire"] = "",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
-- ["DAMMIT, ROOKIE!"] = "",
-- ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "",
-- ["Dangerous Ducklings"] = "",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
-- ["Eliminate all enemies"] = "",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Destrua todos os alvos antes que o tempo acabe.|Você tem munição infinita para esta missão.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
-- ["Eliminate Poison before the time runs out"] = "",
-- ["Eliminate the Blue Team"] = "",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
-- ["Eliminate the enemy specialists."] = "",
-- ["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
-- ["Enjoy the swim..."] = "",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Volta mais rápida: ",
-- ["Feeble Resistance"] = "",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
-- ["Flag captured!"] = "",
-- ["Flag respawned!"] = "",
-- ["Flag returned!"] = "",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
-- ["Game Modifiers: "] = "",
-- ["GAME OVER!"] = "",
-- ["Game Started!"] = "",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
-- ["Get on over there and take him out!"] = "",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
-- ["Goal"] = "",
-- ["GO! GO! GO!"] = "",
-- ["Good birdy......"] = "",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
-- ["Good luck out there!"] = "",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basketball",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
-- ["Hmmm..."] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
-- ["Hooray!"] = "",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Artilheiro", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Instructor"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
-- ["Jumping is disabled"] = "",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
-- ["Listen up, maggot!!"] = "",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
-- ["|- Mines Time:"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION FAILED"] = "", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION SUCCESS"] = "",
-- ["MISSION SUCCESSFUL"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
-- ["Nameless Heroes"] = "",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
-- ["NEW CLAN RECORD: "] = "",
["NEW fastest lap: "] = "NOVA volta mais rápida: ",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Partida não muito amigável", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
-- ["Oh no! Just try again!"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Oh não! O tempo acabou! Tente novamente.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Operation Diver"] = "",
-- ["Opposing Team: "] = "",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
-- ["Pathetic Hog #%d"] = "",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] = "", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
-- ["Poison"] = "",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Power Remaining"] = "",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
-- [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = "",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
-- ["RULES OF THE GAME [Press ESC to view]"] = "",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
-- ["sec"] = "", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
-- ["See ya!"] = "",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
@@ -167,54 +603,317 @@
-- ["shots remaining."] = "",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s está fora e a Equipe %d|sofreu uma penalidade!| |Pontuação:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s está fora e a Equipe %d|marcou um ponto!| |Pontuação:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Treino com o Rifle Sniper",
["Sniperz"] = "Franco-Atiradores",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
-- ["Spooky Tree"] = "",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Equipe %d: ",
-- ["Team Scores"] = "", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["That was pointless."] = "",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
-- ["The enemy is hiding out on yonder ducky!"] = "",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
-- ["The flag will respawn next round."] = "",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
-- ["THE SPECIALISTS"] = "",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["TIME: "] = "",
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
-- ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrophyRace",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
-- ["T_T"] = "",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Unit 3378"] = "",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Use sua corda para ir do início ao fim o mais rápido que você puder!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
-- ["Victory for the "] = "", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
-- ["WINNING TIME: "] = "",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
-- ["You'd almost swear the water was rising!"] = "",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
-- ["You have SCORED!!"] = "",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
-- ["You've failed. Try again."] = "",
["You've reached the goal!| |Time: "] = "Você alcançou o objetivo!| |Tempo: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazuqueiros",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/pt_PT.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/pt_PT.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,157 +2,593 @@
[":("] = ":(",
["!!!"] = "!!!",
["..."] = "...",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Bónus de precisão!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "Desbloqueado", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "um mini-jogo Hedgewars", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Pratica a tua pontaria", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
["Ammo"] = "Munições",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
["[Backspace]"] = "[Retrocesso (backspace)]",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Bat balls at your enemies and|push them into the sea!"] = "Bate bolas contra os teus|enimigos e empurra-os ao mar!",
["Bat your opponents through the|baskets and out of the map!"] = "Bate os teus adversarios|fora do mapa acertando com eles no cesto!",
["Bazooka Training"] = "Treino com Bazuca",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Melhores voltas por equipa: ",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
-- ["Bloody Rookies"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["Boom!"] = "Boom!",
["BOOM!"] = "BOOM!",
["Boss defeated!"] = "Boss derrotado!",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "CAPTURAR A BANDEIRA",
["Careless"] = "Descuidado",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Trocar Arma",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Codename: Teamwork"] = "",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Completa a pista o mais rápido que conseguires!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Parabéns!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Parabéns! Eliminaste todos os alvos|dentro do tempo limite.", --Bazooka, Shotgun, SniperRifle
-- ["Control pillars to score points."] = "",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Império Cibernético",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
-- ["DAMMIT, ROOKIE!"] = "",
-- ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "",
["Dangerous Ducklings"] = "Patinhos perigosos",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Elimina todos os inimigos",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Destrói todos os alvos antes do tempo terminar.|Tens munições infinitas para esta missão.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Elimina o Poison antes do tempo terminar.",
["Eliminate the Blue Team"] = "Elimina a equipa azul",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "Elimina os ouriços inimigos para ganhar.",
-- ["Eliminate the enemy specialists."] = "Elimina os especialistas inimigos.",
-- ["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Aproveita o mergulho",
["[Enter]"] = "[Enter]",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Volta mais rápida: ",
-- ["Feeble Resistance"] = "",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Bandeira capturada!",
["Flag respawned!"] = "Bandeira reiniciada!",
["Flag returned!"] = "Bandeira devolvida!",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
["Game Modifiers: "] = "Modificadores de Jogo: ",
["GAME OVER!"] = "GAME OVER!",
-- ["Game Started!"] = "",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Chega-te aqui e acaba com ele!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
-- ["Goal"] = "",
["GO! GO! GO!"] = "GO! GO! GO!",
-- ["Good birdy......"] = "Lindo\Bom passarito......" (needs ingame confirmation),
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Boa sorte aí fora!",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hahahaha!",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basketball",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmm...",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurra!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Comando", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instrutor", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "invasores destruidos",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
-- ["Jumping is disabled"] = "",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Kamikaze profissional!",
-- ["Keep it up!"] = "Continua assim!",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Shift Esquerdo]",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Oiçam bem suas larvas!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
["|- Mines Time:"] = "|- Tempo das minas:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "MISSÃO FALHADA", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESSFUL"] = "MISSÃO COMPLETA", -- User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISSÃO COMPLETA", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Movimento: [Cima], [Baixo], [Esquerda], [Direita]",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
-- ["Nameless Heroes"] = "",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
-- ["NEW CLAN RECORD: "] = "",
["NEW fastest lap: "] = "NOVA volta recorde: ",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Partida não muito amigável", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Oh não! Tenta novamente!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Oh não! Terminou o tempo! Tenta novamente.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operação Mergulho",
["Opposing Team: "] = "Equipa adversária",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Ouriço patético #%d",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] = "", -- Control, Space_Invasion
["Poison"] = "Poison",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Energia Restante",
["Prepare yourself"] = "Prepara-te!",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Traz a bandeira inimiga para tua base | - A primeira equipa a captura-la 3 vezes ganha | - Apenas podes marcar quando a tua bandeira está na tua base | - Os ouriços largam a bandeira se morrerem ou se afogarem | - As bandeiras abandonadas podem ser devolvidas ou recapturadas | - Os ouriços mortos ressuscitam",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
["RULES OF THE GAME [Press ESC to view]"] = "REGRAS DE JOGO [Pressiona ESC para as visualizar]",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "RESULTADOS",
["sec"] = "seg", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Chau!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "seleccionado!",
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "Escudo melhorado! +30 energia (-unconfirmed)",
["Shield Depleted"] = "Escudo Esgotado",
["Shield is fully recharged!"] = "Escudo completamente recarregado!",
@@ -166,56 +602,319 @@
-- ["shots remaining."] = "tiros restantes.",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s está fora e a equipa %d|perde um ponto!| |Pontuação:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s está fora e a equipa %d|soma um ponto!| |Pontuação:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Treino com Sniper",
["Sniperz"] = "Sniperz",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
-- ["Spooky Tree"] = "",
["s"] = "s", -- GaudyRacer, Space_Invasion
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Equipa %d: ",
-- ["Team Scores"] = "", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Isso foi completamente desnecessario.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "O inimigo está escondido ali a diante ao pé do patinho!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "A bandeira ira reaparecer no próximo turno.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "OS ESPECIALISTAS",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
["TIME: "] = "TEMPO: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Ligar\Desligar Escudo",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
-- ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "PISTA COMPLETA",
-- ["TRACK FAILED!"] = "PISTA",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrophyRace",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
- ["Unit"] = "Unidade",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Unidade 3378",
["Unit 835"] = "Unidade 835",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
+ ["Unit"] = "Unidade",
["Unlimited Attacks"] = "Ataques Ilimitados",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Imparável!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Utilizando a corda, percorre o percurso do inicio ao fim o mais rápido que conseguires!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
-- ["Victory for the "] = "", -- CTF_Blizzard, Capture_the_Flag
["Victory for the"] = "Vitória para a",
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Bom trabalho.",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
["WINNING TIME: "] = "TEMPO VENCEDOR: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Quase eras capaz jurar que a água estava a subir!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Marcaste!!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Falhaste. Tenta novamente.",
["You've reached the goal!| |Time: "] = "Chegaste ao fim!| |Tempo: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazuqueiros",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/ru.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/ru.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,158 +2,594 @@
-- [":("] = "",
-- ["!!!"] = "",
-- ["..."] = "",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Бонус за аккуратность!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "Мини-игра в Hedgewars", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Упражнение на точность", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
-- ["Bat balls at your enemies and|push them into the sea!"] = "",
-- ["Bat your opponents through the|baskets and out of the map!"] = "",
["Bazooka Training"] = "Упражнение с базукой",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
-- ["Best laps per team: "] = "",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
-- ["Bloody Rookies"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
+ ["BOOM!"] = "БАБАХ!",
["Boom!"] = "Бум!",
- ["BOOM!"] = "БАБАХ!",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "ЗАХВАТ ФЛАГА",
-- ["Careless"] = "",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Сменить оружие",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Codename: Teamwork"] = "",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Complete the track as fast as you can!"] = "",
- ["Congratulations!"] = "Поздравления!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
-- ["Congratulations! You've eliminated all targets|within the allowed time frame."] = "", --Bazooka, Shotgun, SniperRifle
+ ["Congratulations!"] = "Поздравления!",
-- ["Control pillars to score points."] = "",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Cybernetic Empire"] = "",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
-- ["DAMMIT, ROOKIE!"] = "",
-- ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "",
-- ["Dangerous Ducklings"] = "",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "Двойное убийство!",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
-- ["Eliminate all enemies"] = "",
-- ["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
-- ["Eliminate Poison before the time runs out"] = "",
-- ["Eliminate the Blue Team"] = "",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
-- ["Eliminate the enemy specialists."] = "",
-- ["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Приятного плавания...",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
-- ["Fastest lap: "] = "",
-- ["Feeble Resistance"] = "",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
-- ["Flag captured!"] = "",
-- ["Flag respawned!"] = "",
-- ["Flag returned!"] = "",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
-- ["Game Modifiers: "] = "",
["GAME OVER!"] = "ИГРА ОКОНЧЕНА!",
-- ["Game Started!"] = "",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
-- ["Get on over there and take him out!"] = "",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Цель",
-- ["GO! GO! GO!"] = "",
-- ["Good birdy......"] = "",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
-- ["Good luck out there!"] = "",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "ПОПАЛСЯ!",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
-- ["Hedgewars-Basketball"] = "",
-- ["Hedgewars-Knockball"] = "",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
["Hmmm..."] = "Хммм...",
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Ура!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Охотник", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Инструктор", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Прыжки отключены",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["Last Target!"] = "Последняя цель!",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
-- ["Listen up, maggot!!"] = "",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
-- ["|- Mines Time:"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "МИССИЯ ПРОВАЛЕНА", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION SUCCESS"] = "",
["MISSION SUCCESSFUL"] = "МИССИЯ УСПЕШНА", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Безымянные герои",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
["NEW CLAN RECORD: "] = "НОВЫЙ РЕКОРД КЛАНА: ",
-- ["NEW fastest lap: "] = "",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
["Newton's Hammock"] = "Гамак Ньютона",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
-- ["Not So Friendly Match"] = "", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
-- ["Oh no! Just try again!"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["Oh no! Time's up! Just try again."] = "", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Operation Diver"] = "",
-- ["Opposing Team: "] = "",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
-- ["Pathetic Hog #%d"] = "",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] = "", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Яд",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Power Remaining"] = "",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
-- [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = "",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
-- ["RULES OF THE GAME [Press ESC to view]"] = "",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
["sec"] = "сек", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Увидимся!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
@@ -167,54 +603,317 @@
-- ["shots remaining."] = "",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
-- ["%s is out and Team %d|scored a penalty!| |Score:"] = "", -- Basketball, Knockball
-- ["%s is out and Team %d|scored a point!| |Score:"] = "", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Тренировка снайпера",
-- ["Sniperz"] = "",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
-- ["Spooky Tree"] = "",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Команда %d: ",
["Team Scores"] = "Очки команды", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["That was pointless."] = "",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
-- ["The enemy is hiding out on yonder ducky!"] = "",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
-- ["The flag will respawn next round."] = "",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
-- ["THE SPECIALISTS"] = "",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
- ["TIME: "] = "ВРЕМЯ: ",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
+ ["TIME: "] = "ВРЕМЯ: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
-- ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
-- ["TrophyRace"] = "",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
-- ["T_T"] = "",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Unit 3378"] = "",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Use your rope to get from start to finish as fast as you can!"] = "",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
-- ["Victory for the "] = "", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
-- ["WINNING TIME: "] = "",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
-- ["You'd almost swear the water was rising!"] = "",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
-- ["You have SCORED!!"] = "",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
-- ["You've failed. Try again."] = "",
-- ["You've reached the goal!| |Time: "] = "",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
-- ["'Zooka Team"] = "",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/sk.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/sk.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,137 +2,592 @@
[":("] = ":(",
["!!!"] = "!!!",
["..."] = "...",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Bonus za presnosť!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
+-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "minihra Hedgewars", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Tréning presnosti", --Bazooka, Shotgun, SniperRifle
- ["Ammo"] = "Výzbroj",
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "Výzbroj vyčerpaná!",
["ammo extended!"] = "výzbroj doplnená!",
["Ammo is reset at the end of your turn."] = "Výzbroj je na konci každého kola resetovaná.",
["Ammo Maniac!"] = "Muničný maniak!",
+ ["Ammo"] = "Výzbroj",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Zostávajúci počet bodov: ",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
["[Backspace]"] = "[Backspace]",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
["Bamboo Thicket"] = "Bambusové krovie",
["Barrel Eater!"] = "Sudový labužník!",
["Barrel Launcher"] = "Vystreľovač sudov",
["Bat balls at your enemies and|push them into the sea!"] = "Loptami triafajte vašich nepriateľov|a zhoďte ich tak do mora!",
["Bat your opponents through the|baskets and out of the map!"] = "Odpálkujte vašich súperov do koša|a von z mapy!",
["Bazooka Training"] = "Tréning s bazukou",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Najrýchlejšie kolá podľa tímov: ",
["Best Team Times: "] = "Najrýchlejšie tímové časy: ",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Mizerní zelenáči", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
+ ["Boom!"] = "Bum!",
["BOOM!"] = "BUM!",
- ["Boom!"] = "Bum!",
["Boss defeated!"] = "Vodca bol porazený!",
["Boss Slayer!"] = "Vodca zabitý!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a track and race."] = "Vybudujte trasu a pretekajte.",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "ZMOCNITE SA VLAJKY",
["Careless"] = "Bezstarostný",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Zmeniť zbraň",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Nešikovný",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Kódové meno: Tímová práca",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Prejdite trasu tak rýchlo, ako len viete!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Gratulujem!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Gratulujem! Zneškodnili ste všetky ciele|v stanovenom čase.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Ovládnite piliere, aby ste skórovali",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Kybertnetické impérium",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "Do kelu s tebou, zelenáč! Okamžite mi zlez z hlavy!",
["DAMMIT, ROOKIE!"] = "Prekliaty zelenáč!",
["Dangerous Ducklings"] = "Nebezpečné kačiatka",
["Deadweight"] = "Mŕtva váha",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Demolition is fun!"] = "Demolícia je super!",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Vyčerpané kamikadze!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Ničte votrelcov a zbierajte tak body.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "Dvojitý zásah!",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Lovec špionážnych lietadiel!",
["Drowner"] = "Utopenec",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "V každom ťahu dostanete 1-3 náhodné zbrane",
["Each turn you get one random weapon"] = "Každé koho dostanete jednu náhodnú zbraň",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Zneškodnite všetkých nepriateľov",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Zneškodnite všetky ciele pred vypršaním času.|Na túto misiu máte neobmedzené množstvo streliva.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Zneškodnite Poisona pred tým, ako vyprší čas",
["Eliminate the Blue Team"] = "Zneškodnite modrý tím",
["Eliminate the enemy before the time runs out"] = "Zneškodnite nepriateľa skôr ako vyprší čas", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Výhru si zaslúžite, ked zneškodníte nepriateľských ježkov.",
["Eliminate the enemy specialists."] = "Zneškodnite nepriateľských špecialistov.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Zneškodnite Jednotku 3378|- Slabý odpor musí prežiť",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Energetic Engineer"] = "", -- User_Mission_-_Bamboo_Thicket
["Enjoy the swim..."] = "Užite si plávanie...",
["[Enter]"] = "[Enter]",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Najrýchlejšie kolo: ",
["Feeble Resistance"] = "Slabý odpor",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Získaná vlajka!",
["Flag respawned!"] = "Vlajka obnovená!",
["Flag returned!"] = "Vlajka vrátená!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Vlajky a domovské základňe budú umiestnené tam, kde každý tím skončí svoj ťah.",
["Flamer"] = "Plameňomet",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
["fuel extended!"] = "palivo doplnené!",
["GAME BEGUN!!!"] = "HRA ZAČALA!!!",
["Game Modifiers: "] = "Modifikátory hry: ",
["GAME OVER!"] = "KONIEC HRY!",
["Game Started!"] = "Hra začala!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Okamžite sa tam presuň a zneškodni ho!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Cieľ",
["GO! GO! GO!"] = "POHYB! POHYB! POHYB!",
["Good birdy......"] = "Dobrý vtáčik......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Veľa šťastia!",
+-- ["Good so far!"] = "", -- Basic_Training_-_Sniper_Rifle
+-- ["Good to go!"] = "", -- Racer, Tumbler
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "A MÁM ŤA!",
+-- ["Grab Mines/Explosives"] = "", -- Tumbler
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hehehehe!",
["Haha, now THAT would be something!"] = "Haha, tak TO by bolo niečo!",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
["Hapless Hogs"] = "Bezmocní ježkovia",
+ [" Hapless Hogs left!"] = " Bezmocných ježkov ostalo!",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Health crates extend your time."] = "Lekárničky vám dávajú čas naviac.",
- [" Hapless Hogs left!"] = " Bezmocných ježkov ostalo!",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Ťažký",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basketbal",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Heh, to nie je také zlé.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Opakovaný zásah!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmm..",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurá!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Lovec", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Inštruktor", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "votrelci zničení",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Je dobre, že NÁHLA SMRŤ je tu až za 99 ťahov...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Skákanie je vypnuté",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Expert na samovraždy!",
+-- ["Keep it up!"] = "", -- Basic_Training_-_Sniper_Rifle
+-- ["Killing spree!"] = "", -- Tumbler
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "ZABITÍ:",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Last Target!"] = "", -- Basic_Training_-_Sniper_Rifle
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Ľavý Shift]",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Počúvaj, ty biedny červ!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Lively Lifeguard"] = "", -- User_Mission_-_That_Sinking_Feeling
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
+-- ["Mine Deployer"] = "", -- Space_Invasion, Tumbler
+-- ["Mine Eater!"] = "", -- Tumbler
["|- Mines Time:"] = "|- Časovač pre míny:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "MISIA NEÚSPEŠNÁ", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+ ["MISSION SUCCESSFUL"] = "MISIA ÚSPEŠNÁ", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISIA ÚSPEŠNÁ",
- ["MISSION SUCCESSFUL"] = "MISIA ÚSPEŠNÁ", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Pohyb: [Hore], [Dole], [Vľavo], [Vpravo]",
["Multi-shot!"] = "Viacnásobná rana!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Hrdinovia bez mena",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["New Barrels Per Turn"] = "", -- Tumbler
["NEW CLAN RECORD: "] = "NOVÝ KLANOVÝ REKORD: ",
["NEW fastest lap: "] = "NOVÉ najrýchlejšie kolo: ",
+-- ["New Mines Per Turn"] = "", -- Tumbler
["NEW RACE RECORD: "] = "NOVÝ REKORD ZÁVODU: ",
+-- ["Newton's Hammock"] = "", -- User_Mission_-_Newton_and_the_Hammock
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "NEDOSTATOK NAVIGAČNÝCH BODOV",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Nie tak celkom priateľský zápas", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Áále nie! Tak to skúste znovu!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Áále nie! Čas vypršal! Tak to skúste znovu.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operácia Potápač",
["Opposing Team: "] = "Nepriateľský tím",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Žalostný ježko #%d",
+-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Samostatná munícia pre ježkov",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Umiesnite viac bodov pomocou [ENTER]u",
+-- ["Place more waypoints using the 'Air Attack' weapon."] = "", -- Racer
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "body", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Poison",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Zostáva energie",
+-- ["Prepare yourself"] = "", -- The_Specialists
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Stlačte [Presnejšie mierenie] pre preskočenie intra",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Bol dosiahnutý limit zložitosti závodu.",
+-- ["RACER"] = "", -- Racer
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Skórujete prinesením nepriateľskej vlajky do vašej základne | - Prvý tím, ktorý dosiahne 3 body, vyhráva | - Skórujete len vtedy, keď je máte svoju vlajku v základni | - Spadnuté vlajky môžu byť vrátené na základňu alebo sa ich môže zmocniť súpere | - Ježkovia po smrti ožiujú",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit"] = "Limit na kolo",
+-- ["Round Limit:"] = "", -- Racer
["Rounds Complete"] = "Dokončených kôl",
+-- ["Rounds Complete: "] = "", -- Racer
["RULES OF THE GAME [Press ESC to view]"] = "PRAVIDLÁ HRY [Stlačte Esc pre ich zobrazenie]",
- ["s|"] = "s|",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Zachráňte toľko bezmocných ježkov, koľko len viete!",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "SKÓRE",
["sec"] = "sek", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Tak zatiaľ!",
- ["s"] = "s", -- GaudyRacer, Space_Invasion
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
+-- ["selected!"] = "", -- Space_Invasion, Tumbler
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Štít posilnený! Energia +30",
["Shield Depleted"] = "Štít vyčerpaný",
["Shield is fully recharged!"] = "Štít je plne nabitý!",
@@ -143,59 +598,326 @@
["Shield Seeker!"] = "Hľadač štítov!",
["Shotgun Team"] = "Shotgun tím",
["Shotgun Training"] = "Tréning s brokovnicou",
+ ["Shots Left: "] = "Zostáva striel: ", -- GaudyRacer, Tumbler
["shots remaining."] = "striel ostáva.",
- ["Shots Left: "] = "Zostáva striel: ", -- GaudyRacer, Tumbler
["Silly"] = "Hlúpy",
["Sinky"] = "Prepadnutý",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s je mimo hru a tím %d|dostal trestný bod!| |Skóre:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s je mimo hru a tím %d|získal bod!| |Skóre:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Tréning pre ostreľovačov",
["Sniperz"] = "Ostreľovači",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Špongia",
["Spooky Tree"] = "Strašidelný strom",
+ ["s|"] = "s|",
+ ["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "AKTUALIZÁCIA STAVU", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Prepnuté na ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Tím %d: ",
["Team Scores"] = "Tímové skóre", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Potopené pocity",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "To bolo zbytočné.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Nepriateľ sa schováva na tamtej kačičke!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "V ďalšom kole sa obnoví vlajka.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Bez mena",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "ŠPECIALISTI",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
+-- ["This one's tricky."] = "", -- Basic_Training_-_Sniper_Rifle
["This rain is really something..."] = "Ten dážď naozaj stojí za to...",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["TIME: "] = "ČAS: ",
["Timed Kamikaze!"] = "Časovaná samovražda!",
["Time Extended!"] = "Predĺžený čas!",
["Time Extension"] = "Predĺženie času",
["Time Left: "] = "Zostávajúci čas: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Prepnúť štít",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Toxic tím", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "TRAŤ DOKONČENÁ",
["TRACK FAILED!"] = "NEDOKONČILI STE TRAŤ!",
["Track Time: "] = "Čas: ",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "Preteky o trofej",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
+-- ["Tumbling Time Extended!"] = "", -- Tumbler
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Čas na ťah",
- ["Unit"] = "Jednotka",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Jednotka 3378",
["Unit 835"] = "Jednotka 835",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
+ ["Unit"] = "Jednotka",
["Unlimited Attacks"] = "Neobmedzené útoky",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Nezastaviteľný!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Výzva",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Použite lano na presun zo štartovnej pozície do cieľa tak rýchlo, ako to len viete!",
["v.06"] = "v.06",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Víťazstvo pre", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Navigačný bod umiestnený.",
["Way-Points Remaining"] = "Ostáva navigačných bodov",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Weapons reset."] = "", -- Highlander
["Weapons Reset"] = "Reset zbraní",
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Výborne.",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will this ever end?"] = "Skončí to vôbec niekedy?",
["WINNING TIME: "] = "VÍŤAZNÝ ČAS: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Prisahal by si, že voda stúpa!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "SKÓROVALI ste!!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Zachránili ste",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Neuspeli ste. Skúste to znova.",
["You've reached the goal!| |Time: "] = "Dosiahli ste cieľ!| |Čas: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazuka tím",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/stub.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/stub.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,158 +2,594 @@
-- [":("] = "",
-- ["!!!"] = "",
-- ["..."] = "",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Accuracy Bonus!"] = "",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["a Hedgewars mini-game"] = "", -- Space_Invasion, The_Specialists
-- ["Aiming Practice"] = "", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
-- ["Bat balls at your enemies and|push them into the sea!"] = "",
-- ["Bat your opponents through the|baskets and out of the map!"] = "",
-- ["Bazooka Training"] = "",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
-- ["Best laps per team: "] = "",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
-- ["Bloody Rookies"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
-- ["Boom!"] = "",
-- ["BOOM!"] = "",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["CAPTURE THE FLAG"] = "",
-- ["Careless"] = "",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Codename: Teamwork"] = "",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Complete the track as fast as you can!"] = "",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
-- ["Congratulations!"] = "",
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
-- ["Congratulations! You've eliminated all targets|within the allowed time frame."] = "", --Bazooka, Shotgun, SniperRifle
-- ["Control pillars to score points."] = "",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Cybernetic Empire"] = "",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
-- ["DAMMIT, ROOKIE!"] = "",
-- ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "",
-- ["Dangerous Ducklings"] = "",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
-- ["Eliminate all enemies"] = "",
-- ["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
-- ["Eliminate Poison before the time runs out"] = "",
-- ["Eliminate the Blue Team"] = "",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
-- ["Eliminate the enemy specialists."] = "",
-- ["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
-- ["Enjoy the swim..."] = "",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
-- ["Fastest lap: "] = "",
-- ["Feeble Resistance"] = "",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
-- ["Flag captured!"] = "",
-- ["Flag respawned!"] = "",
-- ["Flag returned!"] = "",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
-- ["Game Modifiers: "] = "",
-- ["GAME OVER!"] = "",
-- ["Game Started!"] = "",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
-- ["Get on over there and take him out!"] = "",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
-- ["Goal"] = "",
-- ["GO! GO! GO!"] = "",
-- ["Good birdy......"] = "",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
-- ["Good luck out there!"] = "",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
-- ["Hedgewars-Basketball"] = "",
-- ["Hedgewars-Knockball"] = "",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
-- ["Hmmm..."] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
-- ["Hooray!"] = "",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
-- ["Hunter"] = "", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Instructor"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
-- ["Jumping is disabled"] = "",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
-- ["Listen up, maggot!!"] = "",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
-- ["|- Mines Time:"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION FAILED"] = "", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION SUCCESS"] = "",
-- ["MISSION SUCCESSFUL"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
-- ["Nameless Heroes"] = "",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
-- ["NEW CLAN RECORD: "] = "",
-- ["NEW fastest lap: "] = "",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
-- ["Not So Friendly Match"] = "", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
-- ["Oh no! Just try again!"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["Oh no! Time's up! Just try again."] = "", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Operation Diver"] = "",
-- ["Opposing Team: "] = "",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
-- ["Pathetic Hog #%d"] = "",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] = "", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
-- ["Poison"] = "",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Power Remaining"] = "",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
-- [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = "",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
-- ["RULES OF THE GAME [Press ESC to view]"] = "",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
-- ["sec"] = "", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
-- ["See ya!"] = "",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
@@ -167,54 +603,317 @@
-- ["shots remaining."] = "",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
-- ["%s is out and Team %d|scored a penalty!| |Score:"] = "", -- Basketball, Knockball
-- ["%s is out and Team %d|scored a point!| |Score:"] = "", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
-- ["Sniper Training"] = "",
-- ["Sniperz"] = "",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
-- ["Spooky Tree"] = "",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
-- ["Team %d: "] = "",
-- ["Team Scores"] = "", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["That was pointless."] = "",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
-- ["The enemy is hiding out on yonder ducky!"] = "",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
-- ["The flag will respawn next round."] = "",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
-- ["THE SPECIALISTS"] = "",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["TIME: "] = "",
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
-- ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
-- ["TrophyRace"] = "",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
-- ["T_T"] = "",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Unit 3378"] = "",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Use your rope to get from start to finish as fast as you can!"] = "",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
-- ["Victory for the "] = "", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
-- ["WINNING TIME: "] = "",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
-- ["You'd almost swear the water was rising!"] = "",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
-- ["You have SCORED!!"] = "",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
-- ["You've failed. Try again."] = "",
-- ["You've reached the goal!| |Time: "] = "",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
-- ["'Zooka Team"] = "",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/sv.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/sv.lua Fri Oct 26 13:47:16 2012 -0400
@@ -2,158 +2,594 @@
-- ["..."] = "",
[":("] = ":(",
["!!!"] = "!!!",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Accuracy Bonus!"] = "",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["a Hedgewars mini-game"] = "", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Siktesövning", --Bazooka, Shotgun, SniperRifle
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Bat balls at your enemies and|push them into the sea!"] = "Slå bollar mot dina fiender|och slå ner dem i havet",
["Bat your opponents through the|baskets and out of the map!"] = "Slå ner dina motståndare i|korgarna och ut ur kartan!",
["Bazooka Training"] = "Bazookaträning",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Bästa varv per lag: ",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Blodiga gröngölingar", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
-- ["BOOM!"] = "",
["Boom!"] = "Bom!",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "CAPTURE THE FLAG",
-- ["Careless"] = "",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Kodnamn: Lagarbete",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Complete the track as fast as you can!"] = "",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Grattis!",
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Grattis! Du har förstört alla målen inom den|tillåtna tidsramen.", --Bazooka, Shotgun, SniperRifle
["Control pillars to score points."] = "Kontrollera pelare för att ta poäng",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Robotriket",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "SATAN, GRÖNGÖLING! SLUTA TJATA!",
["DAMMIT, ROOKIE!"] = "SATAN, GRÖNGÖLING!",
["Dangerous Ducklings"] = "Farliga ankungar",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Förgör alla fiender",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Förstör alla målen innan din tid tar slut.|Du har obegränsad ammunition för deta uppdrag", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Förgör Gift innan tiden tar slut",
["Eliminate the Blue Team"] = "Förgör det Blå laget",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
-- ["Eliminate the enemy specialists."] = "",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Förgör Enhet 3378 |- Klent motstånd måste överleva",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "Ha en trevlig simtur...",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Snabbast varv: ",
["Feeble Resistance"] = "Klent motstånd",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Flagga tagen!",
["Flag respawned!"] = "Flagga återställd!",
["Flag returned!"] = "Flagga återvänd!",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
-- ["Game Modifiers: "] = "",
["GAME OVER!"] = "SPELET ÄR SLUT!",
["Game Started!"] = "Spel startat!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Ta dig bort där och gör dig av med honom!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
-- ["Goal"] = "",
["GO! GO! GO!"] = "Kör! Kör! Kör!",
["Good birdy......"] = "Fin fågel......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Lycka till där ute!",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Hedgewars-Basket",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmm...",
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurra!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Jägare", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Instruktör", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
-- ["Jumping is disabled"] = "",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Hör här, ynkrygg!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
["|- Mines Time:"] = "|- Mintid:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "UPPDRAG MISSLYCKADES", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION SUCCESS"] = "",
["MISSION SUCCESSFUL"] = "UPPDRAG SLUTFÖRT", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
-- ["Nameless Heroes"] = "",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
-- ["NEW CLAN RECORD: "] = "",
["NEW fastest lap: "] = "NYTT snabbast varv: ",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "En inte så vänlig match", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Å nej! Bara att försöka igen!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Åh nej! Tiden är ute! Pröva igen.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operationens dykare",
["Opposing Team: "] = "Motståndarlag: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Patetisk kott #%d",
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] = "", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Gift",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Power Remaining"] = "",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Återvänd med fiendens flagga till din bas för att ta poäng | - Första laget till tre vinner | - Du kan bara ta poäng när din egen flagga är i basen | - Kottar tappar flaggan när de dödas eller drunknar | - Tappade flaggor kan tas tillbaka eller fångas | - Kottar kommer tillbaka när de dör",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
["RULES OF THE GAME [Press ESC to view]"] = "SPELREGLER [Tryck ESC för att se]",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
["sec"] = "sec", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Ses!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
@@ -167,54 +603,317 @@
-- ["shots remaining."] = "",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s är ute och lag %d|fick ett straff!| |Poängställning:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s är ute och lag %d|fick ett poäng!| |Poängställning:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Prickskyttesträning",
["Sniperz"] = "Prickskyttarna",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
["Spooky Tree"] = "Kusligt träd",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Lag %d: ",
-- ["Team Scores"] = "", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Det där var meningslöst.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Fienden gömmer sig på andra ankan!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Flaggan kommer tillbaka nästa runda.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
-- ["THE SPECIALISTS"] = "",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["TIME: "] = "",
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Förgiftade laget", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrophyRace",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Enhet 3378",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Använd ditt rep för att ta dig från start till mål så fort som möjligt!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Vinst för", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
-- ["WINNING TIME: "] = "",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
-- ["You'd almost swear the water was rising!"] = "",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Du har tagit poäng!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Du har misslyckats. Försök igen.",
["You've reached the goal!| |Time: "] = "Du har nått målet!| |Tid: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Bazookalaget",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}
--- a/share/hedgewars/Data/Locale/uk.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/uk.lua Fri Oct 26 13:47:16 2012 -0400
@@ -1,159 +1,592 @@
locale = {
-- [":("] = "",
- ["!!!"] = "Я!",
-- ["..."] = "",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Бонус Точності!",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["Achievement Unlocked"] = "Досягнення Розблоковано", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "Міні-гра Hedgewars", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "Практика прицілювання", --Bazooka, Shotgun, SniperRifle
- ["Ammo"] = "Боєприпаси",
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
["Ammo Depleted!"] = "Боєприпаси Скінчились!",
["ammo extended!"] = "Боєприпаси поповнені!",
["Ammo is reset at the end of your turn."] = "Боєприпаси обнуляються в кінці вашого ходу.",
["Ammo Maniac!"] = "Маніяк Боєприпасів!",
+ ["Ammo"] = "Боєприпаси",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
["Available points remaining: "] = "Залишилось доступних очків: ",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
["Bamboo Thicket"] = "Бамбукові Хащі",
["Barrel Eater!"] = "Поїдач Бочок!",
["Barrel Launcher"] = "Катапульта для бочок",
["Bat balls at your enemies and|push them into the sea!"] = "Закидайте ворогів м'ячами щоб|зіштовути їх у море!",
["Bat your opponents through the|baskets and out of the map!"] = "Дубасьте опонентів битою через|кошики та за межі карти!",
["Bazooka Training"] = "Тренування з базукою",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Кращі партії на команду: ",
["Best Team Times: "] = "Кращий Командний Час: ",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Криваві Салаги", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
+ ["Boom!"] = "Бабах!",
["BOOM!"] = "БАБАХ!",
- ["Boom!"] = "Бабах!",
["Boss defeated!"] = "Боса переможено!",
["Boss Slayer!"] = "Вбивця Боса!",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a track and race."] = "Створіть трасу та женіть.",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "ЗАХОПЛЕННЯ ПРАПОРА",
["Careless"] = "Безтурботний",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Змінити Зброю",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Clumsy"] = "Незграбний",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Кодова назва: Командна гра",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Подолайте трасу так швидко, як тільки зможете!",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Вітаємо! Ви знищили всі цілі|в межах дозволеного часу.", --Bazooka, Shotgun, SniperRifle
["Congratulations!"] = "Вітаємо!",
["Control pillars to score points."] = "Контрольюй стовпи щоб набрати очки.",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "Кібернетична Імперія",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "ЧОРТ ЗАБИРАЙ, САЛАГА! ЗЛІЗЬ З МОЄЇ ГОЛОВИ!",
["DAMMIT, ROOKIE!"] = "ЧОРТ ЗАБИРАЙ, САЛАГА!",
["Dangerous Ducklings"] = "Небезпечні Каченята",
["Deadweight"] = "Власна вага",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Demolition is fun!"] = "Руйнування це весело!",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Виснажений Камікадзе!",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Знищіть загарбників, щоб набрати очки.",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "Подвійне Вбивство!",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
["Drone Hunter!"] = "Мисливець за Джмелями!",
["Drowner"] = "Потопаючий",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
["Each turn you get 1-3 random weapons"] = "Кожного ходу ви отримуєте 1-3 випадкової зброї",
["Each turn you get one random weapon"] = "Кожного ходу ви отримуєте одну випадкову зброю",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Ліквідуйте всіх ворогів",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Знищіть всі цілі до закінчення часу.|У вас безмежні боєприпаси.", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Знешкодьте Смердюка до закінчення часу",
["Eliminate the Blue Team"] = "Знищіть Синю Команду",
["Eliminate the enemy before the time runs out"] = "Знешкодьте ворога до закінчення часу", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Знешкодьте ворожих їжаків щоб перемогти.",
["Eliminate the enemy specialists."] = "Знешкодьте ворожих спеціалістів.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Знищіть Об'єкт 3378 |- Жалюгідні Повстанці повинні вижити",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Energetic Engineer"] = "Енергетичний Інженер",
["Enjoy the swim..."] = "Насолоджуйся плаванням...",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Найшвидша партія: ",
["Feeble Resistance"] = "Жалюгідні Повстанці",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Вогонь",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Прапор захоплено!",
["Flag respawned!"] = "Прапор відновлено!",
["Flag returned!"] = "Прапор повернено!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Прапори і їх базування будуть розміщені там, де кожна команда закінчить її перший хід.",
["Flamer"] = "Вогнемет",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
["Friendly Fire!"] = "Дружній Вогонь!",
["fuel extended!"] = "пальне поповнене!",
["GAME BEGUN!!!"] = "ГРА ПОЧАЛАСЬ!!!",
["Game Modifiers: "] = "Модифікатори Гри: ",
["GAME OVER!"] = "КІНЕЦЬ ГРИ!",
["Game Started!"] = "Гра почалась!",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Залізь туди і прикінчи його!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Мета",
["GO! GO! GO!"] = "ДАВАЙ! ДАВАЙ! РУХАЙСЯ!",
["Good birdy......"] = "Гарна пташка......",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Удачі!",
["Good so far!"] = "Покищо добре!",
["Good to go!"] = "Так тримати!",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "ПОПАВСЯ!",
["Grab Mines/Explosives"] = "Схопити Міни/Вибухівку",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Хахахаха!",
["Haha, now THAT would be something!"] = "Хаха, от ЦЕ буде щось!",
- ["Hapless Hogs"] = "Нещасні Їжаки",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
[" Hapless Hogs left!"] = " Нещасних Їжаків лишилось!",
+ ["Hapless Hogs"] = "Нещасні Їжаки",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Health crates extend your time."] = "Ящики зі здоров'ям продовжують ваш час.",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "В'ялий",
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "Баскетбол Їжаками",
["Hedgewars-Knockball"] = "Бейсбол Їжаками",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "хех, це не так вже й погано.",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Зробив Комбо!",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
["Hmmm..."] = "Хмм...",
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Урааа!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "Мисливець", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "Інструктор", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "Загарбників знищено",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Це чудово що РАПТОВА СМЕРТЬ віддалилась на 99 ходів...",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Стрибання вимкнене",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
["Kamikaze Expert!"] = "Камікадзе Експерт!",
["Keep it up!"] = "Так тримати!",
["Killing spree!"] = "Череда вбивств!",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "ВБИВСТВ",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["Last Target!"] = "Остання Ціль!",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["[Left Shift]"] = "[Лівий Shift]",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "Слухай, хробак!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
["Lively Lifeguard"] = "Жвавий Рятівник",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
["Mine Deployer"] = "Мінер",
["Mine Eater!"] = "Поїдач Мін!",
["|- Mines Time:"] = "|- Час детонування мін:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION FAILED"] = "МІСІЮ ПРОВАЛЕНО", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+ ["MISSION SUCCESSFUL"] = "МІСІЮ ВИКОНАНО", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "УСПІХ МІСІЇ",
- ["MISSION SUCCESSFUL"] = "МІСІЮ ВИКОНАНО", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Movement: [Up], [Down], [Left], [Right]"] = "Керування: [Вверх], [Вниз], [Вліво], [Вправо]",
["Multi-shot!"] = "Мультипостріл!",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Безіменні Герої",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["New Barrels Per Turn"] = "Нових Бочок на Хід",
["NEW CLAN RECORD: "] = "НОВИЙ РЕКОРД КЛАНУ: ",
["NEW fastest lap: "] = "НОВА найшвидша партія: ",
["New Mines Per Turn"] = "Нових Мін на Хід",
["NEW RACE RECORD: "] = "НОВИЙ РЕКОРД ГОНКИ: ",
["Newton's Hammock"] = "Гамак Ньютона",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "НЕДОСТАТНЬО ТОЧОК ШЛЯХУ",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Не дуже товариський матч", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "О, ні! Давай, спробуй ще раз!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "О, ні! Час йде! Спробуй ще раз.", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Операція Водолаз",
["Opposing Team: "] = "Команда-Противник: ",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #%d"] = "Жалюгідний Їжак #%d",
["Pathetic Resistance"] = "Жалюгідний Опір", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Боєприпаси на їжака",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using [ENTER]"] = "Розмістіть більше точок шляху за допомогою [Enter]",
["Place more waypoints using the 'Air Attack' weapon."] = "Розмістіть більше точок шляху використавши зброю 'Повітряна Атака'.",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "очок", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Смердюк",
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Power Remaining"] = "Залишилось Енергії",
["Prepare yourself"] = "Приготуйся",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Натисніть [Приціл] щоб пропустити вступ",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Досягнута межа складності гонки.",
["RACER"] = "ГОНЩИК",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Поверніть ворожий прапор на свою базу щоб заробити очко | - Виграє команда з трьома очками | - Ви можете заробити очко лише коли ваш прапор на вашій базі | - Їжак покине прапор якщо потоне чи буде вбитий | - Покинутий прапор можна повернути або захопити знов | - Їжаки відновлюються після смерті",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit:"] = "Межа Раунду:",
["Round Limit"] = "Межа Раунду",
["Rounds Complete: "] = "Раундів Завершено: ",
["Rounds Complete"] = "Раундів Завершено",
["RULES OF THE GAME [Press ESC to view]"] = "ПРАВИЛА ГРИ [Натисніть ESC для перегляду]",
- ["s|"] = "с|",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Врятуйте якнайбільше нещасних їжаків!",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
["SCORE"] = "РАХУНОК",
["sec"] = "сек", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Побачимося!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "вибрано!",
- ["s"] = "с", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Щит підсилено! +30 сили",
["Shield Depleted"] = "Щит Вичерпаний",
["Shield is fully recharged!"] = "Щит повністю заряджений!",
@@ -167,54 +600,320 @@
["shots remaining."] = "пострілів залишилось.",
["Silly"] = "Дурник",
["Sinky"] = "Любимчик",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s вибув і Команда %d|отримала штраф!| |Рахунок:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s вибув і Команда %d|заробила очко!| |Рахунок:", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Снайперське тренування",
-- ["Sniperz"] = "",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Губка",
["Spooky Tree"] = "Примарне Дерево",
["STATUS UPDATE"] = "ОНОВЛЕННЯ СТАНУ", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
["Switched to "] = "Перейшов до ",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+ ["s|"] = "с|",
+ ["s"] = "с", -- GaudyRacer, Space_Invasion
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "Команда %d: ",
["Team Scores"] = "Очки Команди", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Ця раптова слабкість",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Це було безглуздо.",
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Ворог ховається на он тій качечці!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The flag will respawn next round."] = "Прапор відновиться в наступному раунді.",
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Nameless One"] = "Безіменний",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "СПЕЦІАЛІСТИ",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
["This one's tricky."] = "Хитро придумано.",
["This rain is really something..."] = "Цей дощ дійсно дещо...",
- ["TIME: "] = "ЧАС: ",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["Timed Kamikaze!"] = "Часовий Камікадзе!",
["Time Extended!"] = "Час Продовжено!",
["Time Extension"] = "Збільшення Часу",
+ ["TIME: "] = "ЧАС: ",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Перемкнути Щит",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Токсична Команда", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "ТРАСУ ПРОЙДЕНО",
["TRACK FAILED!"] = "ТРАСУ НЕ ПРОЙДЕНО!",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "Погоня за Трофеєм",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "Ааааа!!!",
["Tumbling Time Extended!"] = "Час Падіння Збільшений!",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Час Ходу",
- ["Unit"] = "Модуль",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Об'єкт 3378",
["Unit 835"] = "Об'єкт 835",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
+ ["Unit"] = "Модуль",
["Unlimited Attacks"] = "Необмежені Атаки",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Невпинний!",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Дуель між користувачами",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "Скористайся мотузкою щоб якнайшвидше досягнути фінішу!",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Перемога для ", -- CTF_Blizzard, Capture_the_Flag
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Waypoint placed."] = "Точка шляху розміщена.",
["Way-Points Remaining"] = "Залишилось Точок",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Weapons reset."] = "", -- Highlander
["Weapons Reset"] = "Скидання Зброї",
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Чудова робота.",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will this ever end?"] = "Це коли-небудь закінчиться?",
["WINNING TIME: "] = "ЧАС ВИГРАШУ: ",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Ти ледь не присягався, що вода піднімається!",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Ви заробили ОЧКО!!",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Ви врятували",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Спроба не вдалась. Спробуйте знов.",
["You've reached the goal!| |Time: "] = "Ви досягли мети!| |Час: ",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "Команда 'Zooka",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+ ["!!!"] = "Я!",
}
--- a/share/hedgewars/Data/Locale/zh_CN.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Locale/zh_CN.lua Fri Oct 26 13:47:16 2012 -0400
@@ -1,162 +1,598 @@
locale = {
["!!!"] = "!!!",
-- ["..."] = "",
+-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
+-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
+-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Accuracy Bonus!"] = "",
+-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
+-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
+-- ["???"] = "", -- A_Classic_Fairytale:backstab
+-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
+-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
+-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
+-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
+-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
-- ["a Hedgewars mini-game"] = "", -- Space_Invasion, The_Specialists
["Aiming Practice"] = "瞄准练习", --火箭筒、霰弹枪、狙击枪
+-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
+-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
+-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
+-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
+-- ["All walls touched!"] = "", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
+-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
+-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
+-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
+-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
+-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
+-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
+-- ["a shoppa minigame"] = "", -- WxW
+-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
+-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
+-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Attack From Rope"] = "", -- WxW
-- ["Available points remaining: "] = "",
+-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
+-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
+-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Bamboo Thicket"] = "",
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Bat balls at your enemies and|push them into the sea!"] = "发射棒球将敌人击打入水",
["Bat your opponents through the|baskets and out of the map!"] = "把敌人击出场地——对准栏框",
["Bazooka Training"] = "火箭筒训练",
+-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "每一队最佳速度:",
-- ["Best Team Times: "] = "",
+-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
+-- ["Blender"] = "", -- A_Classic_Fairytale:family
+-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
+-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "雉儿飞", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
+-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
+-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
-- ["Boom!"] =
-- ["BOOM!"] = "",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
+-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
+-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
+-- ["Brainila"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
+-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
+-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
+-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a track and race."] = "",
+-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
+-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
+-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
+-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
+-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
+-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
+-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
+-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
+-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
+-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "抢旗子",
-- ["Careless"] = "",
+-- ["Carol"] = "", -- A_Classic_Fairytale:family
+-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Change Weapon"] = "",
+-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Clumsy"] = "",
+-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "代号:团队行动",
+-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
+-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
+-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Complete the track as fast as you can!"] = "",
+-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Configuration accepted."] = "", -- WxW
+-- ["Congratulations"] = "", -- Basic_Training_-_Rope
+-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "恭喜!你在规定时限内清零全部目标。", --Bazooka, Shotgun, SniperRifle
["Congratulations!"] = "恭喜",
["Control pillars to score points."] = "控制支柱得分",
+-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
+-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
+-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
+-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
["Cybernetic Empire"] = "自动化帝国",
+-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
+-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "新人,别让我看到",
["DAMMIT, ROOKIE!"] = "新人",
["Dangerous Ducklings"] = "危险的小鸭子",
-- ["Deadweight"] = "",
+-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
+-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
+-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Demolition is fun!"] = "",
+-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
+-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
+-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
+-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dist: "] = "", -- Space_Invasion
+-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
-- ["Double Kill!"] = "",
+-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drone Hunter!"] = "",
-- ["Drowner"] = "",
+-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
+-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
+-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Each turn you get 1-3 random weapons"] = "",
-- ["Each turn you get one random weapon"] = "",
+-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
+-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
+-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
+-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "解决全部对手",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "时间限制内清除全部目标。弹药无限。", --Bazooka, Shotgun, SniperRifle
+-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "时间限制内清除毒素。",
["Eliminate the Blue Team"] = "解决蓝色队伍",
-- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
-- ["Eliminate the enemy specialists."] = "",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- 打倒 3378 |-反抗者必须存活",
+-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Energetic Engineer"] = "",
["Enjoy the swim..."] = "游水愉快",
-- ["[Enter]"] = "",
+-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
+-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
+-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
+-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "最快记录:",
["Feeble Resistance"] = "反抗者",
+-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
+-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
+-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
+-- ["Fierce Competition!"] = "", -- Space_Invasion
+-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
+-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
+-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "夺旗得分!",
["Flag respawned!"] = "旗帜重生!",
["Flag returned!"] = "旗帜归还!",
-- ["Flags, and their home base will be placed where each team ends their first turn."] = "",
-- ["Flamer"] = "",
+-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
+-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
+-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
-- ["GAME BEGUN!!!"] = "",
-- ["Game Modifiers: "] = "",
["GAME OVER!"] = "结束了!",
["Game Started!"] = "开始",
+-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "上去把它拉下来!",
+-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
+-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
+-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
+-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
-- ["Goal"] = "",
["GO! GO! GO!"] = "上!",
["Good birdy......"] = "乖鸟儿",
+-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
+-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "祝好运",
-- ["Good so far!"] = "",
-- ["Good to go!"] = "",
+-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
+-- ["Go surf!"] = "", -- WxW
-- ["GOTCHA!"] = "",
-- ["Grab Mines/Explosives"] = "",
+-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
+-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
+-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
+-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
+-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
+-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Haha!"] = "", -- A_Classic_Fairytale:united
-- ["Hahahaha!"] = "",
-- ["Haha, now THAT would be something!"] = "",
+-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
-- ["Hapless Hogs"] = "",
-- [" Hapless Hogs left!"] = "",
+-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
+-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
+-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Health crates extend your time."] = "",
-- ["Heavy"] = "",
+-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
+-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
["Hedgewars-Basketball"] = "刺猬大作战-篮球计划",
["Hedgewars-Knockball"] = "刺猬大作战-击球计划",
+-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
-- ["Heh, it's not that bad."] = "",
+-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
+-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
+-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
+-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
+-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
+-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
+-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
+-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
+-- ["HIGHLANDER"] = "", -- Highlander
+-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
+-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
+-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
+-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
["Hmmm..."] = "呃...",
+-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
+-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "呼!",
+-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
+-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
+-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
+-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
+-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
+-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
["Hunter"] = "猎人", --Bazooka, Shotgun, SniperRifle
+-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
+-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
+-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
+-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
+-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
+-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
+-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
+-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
+-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
+-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
+-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
+-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", --
+-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
+-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
+-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
+-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
+-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
+-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
+-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
+-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
+-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
+-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
+-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
+-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
+-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
+-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
+-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
+-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
+-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
+-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["Instructor"] = "引导员", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
+-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
+-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
+-- ["Invasion"] = "", -- A_Classic_Fairytale:united
+-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
+-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
+-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
+-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
+-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
+-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
+-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
+-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
+-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
+-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
+-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
+-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
-- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "",
+-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
+-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
+-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
+-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
+-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
+-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
+-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
+-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
+-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
+-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
+-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
+-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
+-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
+-- ["John"] = "", -- A_Classic_Fairytale:journey
+-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
-- ["Jumping is disabled"] = "",
+-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
+-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze Expert!"] = "",
-- ["Keep it up!"] = "",
-- ["Killing spree!"] = "",
+-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
+-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Last Target!"] = "",
+-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
+-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
+-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
+-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
+-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
+-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
+-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Listen up, maggot!!"] = "听好,小子!!",
+-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
+-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
+-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
+-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
-- ["|- Mines Time:"] =
["MISSION FAILED"] = "任务失败", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["MISSION SUCCESS"] = "",
["MISSION SUCCESSFUL"] = "任务成功", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
-- ["Multi-shot!"] = "",
+-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
+-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
+-- ["Name"] = "", -- A_Classic_Fairytale:queen
-- ["Nameless Heroes"] = "",
+-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["New Barrels Per Turn"] = "",
-- ["NEW CLAN RECORD: "] = "",
["NEW fastest lap: "] = "新记录",
-- ["New Mines Per Turn"] = "",
-- ["NEW RACE RECORD: "] = "",
-- ["Newton's Hammock"] = "",
+-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
+-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
+-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
+-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
+-- ["NomNom"] = "", -- A_Classic_Fairytale:united
+-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
+-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
+-- ["Not all hogs are born equal."] = "", -- Highlander
-- ["NOT ENOUGH WAYPOINTS"] = "",
+-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "非友善对抗", -- Basketball, Knockball
+-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
+-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
+-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
+-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
+-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
+-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
+-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
+-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
+-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "不!重新再来。", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "不!到点了,需要重新来。", --Bazooka, Shotgun, SniperRifle
+-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
+-- ["Olive"] = "", -- A_Classic_Fairytale:united
+-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
+-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "水下行动",
-- ["Opposing Team: "] =
["Opposing Team:"] = "对方队伍",
+-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Pathetic Hog #1"] = "可怜刺猬一号",
["Pathetic Hog #2"] = "可怜刺猬二号",
-- ["Pathetic Hog #%d"] =
-- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
+-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Per-Hog Ammo"] = "",
+-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Pings left:"] = "", -- Space_Invasion
-- ["Place more waypoints using [ENTER]"] = "",
-- ["Place more waypoints using the 'Air Attack' weapon."] = "",
+-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Please place the way-point further from the waterline."] = "", -- Racer
+-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
+-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["points"] =
-- ["Poison"] =
+-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Power Remaining"] = "",
-- ["Prepare yourself"] = "",
+-- ["Press [Enter] to accept this configuration."] = "", -- WxW
+-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
+-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Race complexity limit reached."] = "",
-- ["RACER"] = "",
+-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Radar Ping"] = "", -- Space_Invasion
+-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
+-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
+-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
+-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
-- [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] =
["- Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = "-带回敌人旗帜得分| -第一支3次夺旗队伍获胜| - 只有旗帜在己方基地才算| -带旗刺猬消逝则旗帜落下| -落下的旗帜使用方式不变| -损失的刺猬瞬间还原",
+-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Rope Training"] = "", -- Basic_Training_-_Rope
+-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
-- ["Round Limit:"] = "",
-- ["Round Limit"] = "",
-- ["Rounds Complete: "] = "",
-- ["Rounds Complete"] = "",
["RULES OF THE GAME [Press ESC to view]"] = "游戏规则 [按下 ESC键 查看]",
+-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
+-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
+-- ["Salvation"] = "", -- A_Classic_Fairytale:family
+-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
-- ["Save as many hapless hogs as possible!"] = "",
+-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
+-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
+-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
+-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
+-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
-- ["sec"] =
+-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "再见!",
+-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
+-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["s"] = "", -- GaudyRacer, Space_Invasion
+-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
@@ -170,55 +606,318 @@
-- ["shots remaining."] = "",
-- ["Silly"] = "",
-- ["Sinky"] = "",
+-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s 出局, %d 惩罚分数!", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s 出局, %d 得分!", -- Basketball, Knockball
+-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
+-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
+-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
+-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "狙击训练",
["Sniperz"] = "狙击手",
+-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Spawn the crate, and attack!"] = "", -- WxW
+-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
-- ["Sponge"] = "",
["Spooky Tree"] = "怪树",
-- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
+-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
+-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
+-- ["Super Weapons"] = "", -- WxW
+-- ["Surf Before Crate"] = "", -- WxW
+-- ["Surfer! +15 points!"] = "", -- Space_Invasion
+-- ["Surfer!"] = "", -- WxW
+-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
+-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Switched to "] = "",
+-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
["Team %d: "] = "队伍 %d",
-- ["Team Scores"] = "", -- Control, Space_Invasion
+-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
+-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
+-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
+-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
+-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
+-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
-- ["That Sinking Feeling"] = "",
+-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
+-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
+-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["That was pointless."] =
+-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
+-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
+-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
+-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "敌人藏在那边!",
+-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
+-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
-- ["The flag will respawn next round."] =
+-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
+-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
+-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
+-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
+-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Nameless One"] = "",
+-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
+-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
+-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
+-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
+-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
+-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
+-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
+-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
-- ["THE SPECIALISTS"] = "",
+-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
+-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
+-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
+-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
+-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
+-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
+-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
+-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
+-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
+-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
+-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
+-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
+-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
+-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
+-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
+-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
-- ["This one's tricky."] = "",
-- ["This rain is really something..."] = "",
+-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["TIME: "] = "",
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
+-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
+-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
+-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
+-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
+-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
+-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "腐坏的队伍", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["TRACK COMPLETED"] = "",
-- ["TRACK FAILED!"] = "",
+-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
+-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "竞速",
+-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
-- ["Tumbling Time Extended!"] = "",
+-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
+-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
+-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
+-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
+-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
+-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
+-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unit"] = "",
+-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
+-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "3378",
-- ["Unit 835"] = "",
+-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
-- ["Unlimited Attacks"] = "",
+-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
+-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
-- ["User Challenge"] = "",
+-- ["Use the parachute ([Space] while in air)"] = "", --
+-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
+-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
["Use your rope to get from start to finish as fast as you can!"] = "抓起绳子飞向目的地,越快越好。",
+-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
+-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
+-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "胜利属于",
+-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Walls Left"] = "", -- WxW
+-- ["Walls Required"] = "", -- WxW
+-- ["WALL TO WALL"] = "", -- WxW
+-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
+-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
+-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Waypoint placed."] = "",
-- ["Way-Points Remaining"] = "",
+-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
+-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapons Reset"] = "",
+-- ["Weapons reset."] = "", -- Highlander
+-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
+-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
+-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
+-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
+-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
+-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Well done."] = "",
+-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
+-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
+-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
+-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
+-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
+-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
+-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
+-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
+-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
+-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
+-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
+-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
+-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
+-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
+-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
+-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
+-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
+-- ["What has "] = "", -- A_Classic_Fairytale:backstab
+-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
+-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
+-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
+-- ["When?"] = "", -- A_Classic_Fairytale:enemy
+-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
+-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
+-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
+-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why "] = "", -- A_Classic_Fairytale:backstab
+-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
+-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
+-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
+-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
+-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
+-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["Will this ever end?"] = "",
-- ["WINNING TIME: "] = "",
+-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
+-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
+-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
+-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
+-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
+-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
+-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
+-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
+-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
+-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
+-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
-- ["You'd almost swear the water was rising!"] = "",
+-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
+-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You have "] = "", -- A_Classic_Fairytale:dragon
+-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
+-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
+-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
+-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
+-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
+-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "得分",
+-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
+-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
+-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You may only attack from a rope!"] = "", -- WxW
+-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
+-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
+-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
+-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
+-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
+-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
+-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
+-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
+-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
+-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
+-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
+-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
-- ["You saved"] = "",
+-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "失败了。再尝试吧。",
["You've reached the goal!| |Time: "] = "目标达成| |时间:",
+-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
+-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
+-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
["'Zooka Team"] = "火箭队",
+-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
[":("] = "囧",
}
--- a/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/backstab.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/backstab.lua Fri Oct 26 13:47:16 2012 -0400
@@ -504,12 +504,12 @@
if nativesNum == 0 then
return
end
- local hogDeadStrings = {loc("They killed " .. gear .."! You bastards!"),
- loc(gear .. "! Why?!"),
+ local hogDeadStrings = {loc("They killed ") .. gear .. loc("! You bastards!"),
+ gear .. loc("! Why?!"),
loc("That was just mean!"),
- loc("Oh no, not " .. gear .. "!"),
- loc("Why " .. gear .. "? Why?"),
- loc("What has " .. gear .. " ever done to you?!")}
+ loc("Oh no, not ") .. gear .. "!",
+ loc("Why ") .. gear .. loc("? Why?"),
+ loc("What has ") .. gear .. loc(" ever done to you?!")}
table.insert(hogDeadAnim, {func = AnimSay, args = {CurrentHedgehog, hogDeadStrings[7 - nativesNum], SAY_SHOUT, 4000}})
end
--- a/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/united.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/united.lua Fri Oct 26 13:47:16 2012 -0400
@@ -212,10 +212,10 @@
if nativesNum == 0 then
return
end
- local hogDeadStrings = {"They killed " .. gear .."! You bastards!",
- gear .. "! Why?!",
- "That was just mean!",
- "Oh no, not " .. gear .. "!"}
+ local hogDeadStrings = {loc("They killed ") .. gear ..loc("! You bastards!"),
+ gear .. loc("! Why?!"),
+ loc("That was just mean!"),
+ loc("Oh no, not ") .. gear .. "!"}
table.insert(hogDeadAnim, {func = AnimSay, args = {CurrentHedgehog, hogDeadStrings[nativesNum], SAY_SHOUT, 4000}})
end
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Rope.lua Fri Oct 26 19:38:25 2012 +0200
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Rope.lua Fri Oct 26 13:47:16 2012 -0400
@@ -31,7 +31,7 @@
TargetPos[ 4 ] = { X = 2870, Y = 400, Message = loc("I don't know how you did that.. But good work! |The next one should be easy as cake for you!") }
TargetPos[ 5 ] = { X = 4000, Y = 1750, Message = "" }
TargetPos[ 6 ] = { Modifier = true, Func = function() -- Last target is ALWAYS the "winning" target!
- Info( "Congratulations", "Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!", 0 ) -- Congrats
+ Info( loc("Congratulations"), loc("Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"), 0 ) -- Congrats
HogSay( Player, loc("Victory!"), SAY_SHOUT) -- You win!
PlaySound( sndVictory )
@@ -44,7 +44,7 @@
end }
function Info( Title, Text, Icon ) -- I made a small wrapper to ease the process
- ShowMission( loc("Rope Training"), loc(Title), loc( Text ), Icon, 0 )
+ ShowMission( loc("Rope Training"), Title, Text, Icon, 0 )
end
function NewFollowGear( Gear )
@@ -67,7 +67,7 @@
end
if TargetNumber > 1 then
- Info( "Aiming Practice", TargetPos[ TargetNumber - 1 ].Message, -amRope )
+ Info(loc("Aiming Practice"), TargetPos[ TargetNumber - 1 ].Message, -amRope )
end
SpawnTarget( TargetPos[ TargetNumber ].X, TargetPos[ TargetNumber ].Y ) -- Spawn target on the next position
@@ -83,8 +83,8 @@
if (not BaseballIntro and not Objective) and (CurrentHedgehog ~= nil) then --Fail safe check
if InRange( Hog, 1100, 1100, Distance ) then -- Check if the player is within predefined position of the first target
BaseballIntro = true
- Info( "Aiming Practice", "Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!", -amRope ) -- Guide them
- Timer( 10000, "Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!" )
+ Info(loc("Aiming Practice"), loc("Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"), -amRope ) -- Guide them
+ Timer( 10000, loc("Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"))
end
end
end
@@ -120,8 +120,8 @@
SetHealth( Player, 100 ) -- Give the player 100 Health points
- Info( "Aiming Practice", "Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!", -amRope ) -- Short intro to tell the player what to do
- Timer( 10000, "Tip: The rope physics are different than in the real world, |use it to your advantage!" ) -- After 15 sec, give them more help
+ Info(loc("Aiming Practice"), loc("Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"), -amRope ) -- Short intro to tell the player what to do
+ Timer( 10000, loc("Tip: The rope physics are different than in the real world, |use it to your advantage!") ) -- After 15 sec, give them more help
end
function onNewTurn()
@@ -131,7 +131,7 @@
function onGameTick20()
if TurnTimeLeft < 40 and TurnTimeLeft > 0 then -- Round starts at 0, so we check if the round is finished by using 1
GameLost = true -- You lost the game
- Info( "Aiming Practice", "You did not make it in time, try again!", -amSkip )
+ Info(loc("Aiming Practice"), loc("You did not make it in time, try again!"), -amSkip )
SetHealth( Player, 0 ) -- Kill the player so he can't keep moving!
SetEffect( Player, heResurrectable, false )
@@ -167,7 +167,7 @@
for k, v in pairs( Timers ) do
if v.End <= GetTime then
- Info( "Aiming Practice", v.Message, -amRope )
+ Info(loc("Aiming Practice"), v.Message, -amRope )
Timers[ k ] = nil
end
end
@@ -185,10 +185,10 @@
function onGearResurrect( Gear )
if TargetNumber > 1 then
SetGearPosition( Player, TargetPos[ TargetNumber - 1 ].X, TargetPos[ TargetNumber - 1 ].Y ) -- If the player dies spawn him where he last killed a target
- Info( "Aiming Practice", "You have been respawned, at your last checkpoint!", -amRope )
+ Info(loc("Aiming Practice"), loc("You have been respawned, at your last checkpoint!"), -amRope )
else
SetGearPosition( Player, 420, 1750 ) -- If the player dies and didn't kill a target just spawn him at the default spawn
- Info( "Aiming Practice", "You have been respawned, be more carefull next time!", -amRope )
+ Info(loc("Aiming Practice"), loc("You have been respawned, be more carefull next time!"), -amRope )
end
end