moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
Binary file share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.hwp has changed
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Tue Dec 10 00:00:08 2013 +0400
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Tue Dec 10 02:30:53 2013 +0200
@@ -14,7 +14,7 @@
loc("You have to stand very close to him")
local currentPosition = 1
local previousTimeLeft = 0
-local startChallenge = falses
+local startChallenge = false
-- dialogs
local dialog01 = {}
local dialog02 = {}
@@ -84,7 +84,6 @@
AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
AddAmmo(hero.gear, amRope, 1)
- AddAmmo(hero.gear, amSkip, 1)
SendHealthStatsOff()
hogTurn = runner.gear
@@ -92,7 +91,7 @@
end
function onNewTurn()
- if startChallenge then
+ if startChallenge and currentPosition < 5 then
if CurrentHedgehog ~= hero.gear then
TurnTimeLeft = 0
else
@@ -116,7 +115,7 @@
end
function onGameTick20()
- if isHeroNextToRunner() then
+ if GetHealth(hero.gear) and startChallenge and isHeroNextToRunner() and currentPosition < 5 then
moveRunner()
end
end
@@ -150,6 +149,8 @@
end
if anim == dialog01 then
moveRunner()
+ elseif anim == dialog02 then
+ win()
end
end
@@ -191,13 +192,14 @@
end
function moveRunner()
- if currentPosition > 3 then
+ if currentPosition == 4 then
+ currentPosition = currentPosition + 1
if GetX(hero.gear) > GetX(runner.gear) then
HogTurnLeft(runner.gear, false)
end
+ AddAnim(dialog02)
TurnTimeLeft = 0
- AddAnim(dialog02)
- else
+ elseif currentPosition < 4 then
if not startChallenge then
startChallenge = true
end
@@ -211,6 +213,7 @@
previousTimeLeft = TurnTimeLeft
end
currentPosition = currentPosition + 1
+ AddVisualGear(GetX(runner.gear), GetY(runner.gear), vgtExplosion, 0, false)
SetGearPosition(runner.gear, runner.places[currentPosition].x, runner.places[currentPosition].y)
TurnTimeLeft = 0
end