# HG changeset patch # User unc0rr # Date 1388093103 -14400 # Node ID 6c4dbe67fd7dce631b47f93084d89c3fbfc57659 # Parent b1e4f0dddfb5f466e152575724c18006316b40c4# Parent fa615abab6c28caa0a8f6171372ac9abc21011de merge diff -r fa615abab6c2 -r 6c4dbe67fd7d ChangeLog.txt --- a/ChangeLog.txt Wed Dec 25 00:56:44 2013 +0400 +++ b/ChangeLog.txt Fri Dec 27 01:25:03 2013 +0400 @@ -8,6 +8,7 @@ + New rubber utility, lfBouncy mask (green) for maps. lfBouncy is also anti-portal. + Lazy loading of many aspects of frontend to improve startup time under Windows + Set hog/team/health label defaults in config, toggle team health display using delete (left shift + delete for labels now) + + Usernames next to teams when playing online. + Can now filter rooms by game style (such as Highlander). Filtering simplified since it is mostly unused. + AFK mode. Press p when not your turn online to trigger autoskip of your turn. + Russian localisation of Default voice. diff -r fa615abab6c2 -r 6c4dbe67fd7d QTfrontend/ui/page/pagemain.cpp --- a/QTfrontend/ui/page/pagemain.cpp Wed Dec 25 00:56:44 2013 +0400 +++ b/QTfrontend/ui/page/pagemain.cpp Fri Dec 27 01:25:03 2013 +0400 @@ -183,6 +183,7 @@ QFile file(tipFile); file.open(QIODevice::ReadOnly); QTextStream in(&file); + in.setCodec("UTF-8"); QString line = in.readLine(); int tip_platform = 0; while (!line.isNull()) { diff -r fa615abab6c2 -r 6c4dbe67fd7d tools/CreateMacBundle.cmake.in --- a/tools/CreateMacBundle.cmake.in Wed Dec 25 00:56:44 2013 +0400 +++ b/tools/CreateMacBundle.cmake.in Fri Dec 27 01:25:03 2013 +0400 @@ -19,16 +19,18 @@ endif() if(doBundle EQUAL 1) - execute_process(COMMAND cp -pPR ${sdl_library_only} ${frameworks_dir}/SDL.framework) - execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${frameworks_dir}/SDL_image.framework) - execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY} ${frameworks_dir}/SDL_net.framework) - execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY} ${frameworks_dir}/SDL_ttf.framework) - execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${frameworks_dir}/SDL_mixer.framework) - execute_process(COMMAND cp -pPR ${OGG_LIBRARY} ${frameworks_dir}/Ogg.framework) - execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY} ${frameworks_dir}/Vorbis.framework) + execute_process(COMMAND cp ${PNG_LIBRARY} ${frameworks_dir}) + + execute_process(COMMAND cp -pPR ${sdl_library_only} ${frameworks_dir}) + execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${frameworks_dir}) + execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY} ${frameworks_dir}) + execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY} ${frameworks_dir}) + execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${frameworks_dir}) + execute_process(COMMAND cp -pPR ${OGG_LIBRARY} ${frameworks_dir}) + execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY} ${frameworks_dir}) if(${SPARKLE_FOUND}) - execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${frameworks_dir}/Sparkle.framework) + execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${frameworks_dir}) endif() message(STATUS "Frameworks and libraries successfully copied...") else()