# HG changeset patch # User nemo # Date 1283469757 14400 # Node ID ba2926231115d431b51aa845c2b1ef665e12d021 # Parent e668970413e6e44ea8dc130d7f0c0a2c93cd45a7 Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release. diff -r e668970413e6 -r ba2926231115 QTfrontend/hwconsts.cpp.in --- a/QTfrontend/hwconsts.cpp.in Fri Sep 03 00:31:13 2010 +0200 +++ b/QTfrontend/hwconsts.cpp.in Thu Sep 02 19:22:37 2010 -0400 @@ -31,10 +31,10 @@ QStringList * mapList; QString * cDefaultAmmoStore = new QString( - "939192942219912103223511100120100000021111011101" - "040504054160065554655446477657666666615551011111" + "939192942219912103223511100120100000021111010101" + "040504054160065554655446477657666666615551010111" "000000000000020550000004000700400000000020000000" - "131111031211111112311411111111111111121111111111" + "131111031211111112311411111111111111121111110111" ); int cAmmoNumber = cDefaultAmmoStore->size() / 4; @@ -42,30 +42,30 @@ QList< QPair >() << qMakePair(QString("Default"), *cDefaultAmmoStore) << qMakePair(QString("Crazy"), QString( - "999999999999999999299999999999999929999999999999" // TODO: Remove Piano's unlimited uses! - "111111011111111111111111111111111111111111111111" + "999999999999999999299999999999999929999999990999" // TODO: Remove Piano's unlimited uses! + "111111011111111111111111111111111111111111110111" "000000000000000000000000000000000000000000000000" "131111031211111112311411111111111111121111010111")) << qMakePair(QString("Pro mode"), QString( "909000900000000000000900000000000000000000090000" "000000000000000000000000000000000000000000000000" "000000000000020550000004000700400000000020000000" - "111111111111111111111111111111111111111110011111")) + "111111111111111111111111111111111111111110010111")) << qMakePair(QString("Shoppa"), QString( "000000990000000000000000000000000000000000000000" "444441004424440221011212122242200000000200040001" "000000000000000000000000000000000000000000000000" - "111111111111111111111111111111111111111110111111")) + "111111111111111111111111111111111111111110110111")) << qMakePair(QString("Basketball"),QString( "000000900000090000000000000000000000000000000000" "000000000000000000000000000000000000000000000000" "000000000000000550000004000700400000000020000000" - "111111111111111111111111111111111111111111111111")) + "111111111111111111111111111111111111111111110111")) << qMakePair(QString("Minefield"), QString( "000000990009000000030000000000000000000000000000" "000000000000000000000000000000000000000000000000" "000000000000020550000004000700400000000020000000" - "111111111111111111111111111111111111111111111111")) + "111111111111111111111111111111111111111111110111")) ; QColor * color1 = new QColor(221, 0, 0); diff -r e668970413e6 -r ba2926231115 share/hedgewars/Data/Locale/en.txt --- a/share/hedgewars/Data/Locale/en.txt Fri Sep 03 00:31:13 2010 +0200 +++ b/share/hedgewars/Data/Locale/en.txt Thu Sep 02 19:22:37 2010 -0400 @@ -45,7 +45,7 @@ 00:42=Portable Portal Device 00:43=Piano Strike 00:44=Old Limburger -00:45=Sine Gun +00:45=Sine Gun (beta) 00:46=Flamethrower 00:47=Sticky Mine 00:48=Hammer @@ -476,7 +476,7 @@ 04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours 04:43=Make your musical debut an explosive success! |Drop a piano from the heavens, but beware... |someone needs to play it, and that may cost you |your life!|Cursor: Select target region|F1-F9: Play the piano 04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power -04:45=All those physics classes have finally |paid off, launch a devastating Sine |wave at your foes. |Watch out, this weapon packs quite a kick.|Attack: Shoot +04:45=All those physics classes have finally |paid off, launch a devastating Sine |wave at your foes. |Watch out, this weapon packs quite a kick. (This weapon is incomplete)|Attack: Shoot 04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power 04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice) 04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate