# HG changeset patch # User Wuzzy # Date 1533576599 -7200 # Node ID 7b4a56157bc5f757871b70630c3849122f65acac # Parent 65a10215ba43aeec98218ceeb37b19b72bdb1652 Fix description of gfSolidLand in scheme editor diff -r 65a10215ba43 -r 7b4a56157bc5 QTfrontend/ui/page/pagescheme.cpp --- a/QTfrontend/ui/page/pagescheme.cpp Mon Aug 06 19:05:08 2018 +0200 +++ b/QTfrontend/ui/page/pagescheme.cpp Mon Aug 06 19:29:59 2018 +0200 @@ -89,7 +89,7 @@ glGMLayout->addWidget(TBW_switchhog,0,4,1,1); TBW_solid = new ToggleButtonWidget(gbGameModes, ":/res/btnSolid@2x.png"); - TBW_solid->setWhatsThis(tr("Land can not be destroyed!")); + TBW_solid->setWhatsThis(tr("Land can not be destroyed by most weapons.")); glGMLayout->addWidget(TBW_solid,1,0,1,1); TBW_lowGravity = new ToggleButtonWidget(gbGameModes, ":/res/btnLowGravity@2x.png");