# HG changeset patch
# User unc0rr
# Date 1468611547 -10800
# Node ID 6adf27e85caeb852fdb234f5bab35a89aff226fd
# Parent a69124eb7ce77f2922b78761b12162fd3e06f699# Parent 24f309d75da88fc638776e6727f640f50a5607f7
merge default
diff -r a69124eb7ce7 -r 6adf27e85cae .travis.yml
--- a/.travis.yml Tue May 17 23:29:49 2016 +0300
+++ b/.travis.yml Fri Jul 15 22:39:07 2016 +0300
@@ -59,7 +59,7 @@
install: |
if [ "$TRAVIS_OS_NAME" == "linux" ]; then
- sudo apt-get install debhelper cmake dpkg-dev libqt4-dev qt4-qmake libphysfs-dev libsdl2-dev libsdl2-ttf-dev libsdl2-mixer-dev libsdl2-image-dev libsdl2-net-dev bzip2 ghc libghc-mtl-dev libghc-parsec3-dev libghc-bytestring-show-dev libghc-vector-dev libghc-zlib-dev libghc-random-dev libghc-stm-dev libghc-network-dev libghc-dataenc-dev libghc-hslogger-dev libghc-utf8-string-dev libghc-sha-dev libghc-entropy-dev liblua5.1-0-dev imagemagick fpc fp-compiler fp-units-misc libpng-dev fp-units-gfx libavcodec-dev libavformat-dev libglew1.6-dev
+ sudo apt-get install debhelper cmake dpkg-dev libqt4-dev qt4-qmake libphysfs-dev libsdl2-dev libsdl2-ttf-dev libsdl2-mixer-dev libsdl2-image-dev libsdl2-net-dev bzip2 ghc libghc-mtl-dev libghc-parsec3-dev libghc-vector-dev libghc-zlib-dev libghc-random-dev libghc-stm-dev libghc-network-dev libghc-dataenc-dev libghc-hslogger-dev libghc-utf8-string-dev libghc-sha-dev libghc-entropy-dev liblua5.1-0-dev imagemagick fpc fp-compiler fp-units-misc libpng-dev fp-units-gfx libavcodec-dev libavformat-dev libglew1.6-dev
elif [ "$TRAVIS_OS_NAME" == "osx" ]; then
brew install fpc glew qt physfs lua51 sdl2 sdl2_image sdl2_net sdl2_ttf ffmpeg ghc cabal-install
brew install sdl2_mixer --with-libvorbis
diff -r a69124eb7ce7 -r 6adf27e85cae INSTALL
--- a/INSTALL Tue May 17 23:29:49 2016 +0300
+++ b/INSTALL Fri Jul 15 22:39:07 2016 +0300
@@ -11,7 +11,6 @@
- Physfs >= 2.0.0
For server:
- Glasgow Haskell Compiler >= 6.10
- - bytestring-show package
- dataenc package
- hslogger package
For videorecording:
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/Doxyfile
--- a/QTfrontend/Doxyfile Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/Doxyfile Fri Jul 15 22:39:07 2016 +0300
@@ -190,7 +190,7 @@
# will result in a user-defined paragraph with heading "Side Effects:".
# You can put \n's in the value part of an alias to insert newlines.
-ALIASES = "repo{1}=http://hg.hedgewars.org/hedgewars/file/default/QTfrontend/\1"
+ALIASES = "repo{1}=https://hg.hedgewars.org/hedgewars/file/default/QTfrontend/\1"
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
# sources only. Doxygen will then generate output that is more tailored for C.
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/hwform.cpp
--- a/QTfrontend/hwform.cpp Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/hwform.cpp Fri Jul 15 22:39:07 2016 +0300
@@ -2038,7 +2038,7 @@
void HWForm::openRegistrationPage()
{
- QDesktopServices::openUrl(QUrl("http://www.hedgewars.org/user/register"));
+ QDesktopServices::openUrl(QUrl("https://www.hedgewars.org/user/register"));
}
void HWForm::saveDemoWithCustomName()
@@ -2102,7 +2102,7 @@
void HWForm::showFeedbackDialog()
{
- QNetworkRequest newRequest(QUrl("http://www.hedgewars.org"));
+ QNetworkRequest newRequest(QUrl("https://www.hedgewars.org"));
QNetworkAccessManager *manager = new QNetworkAccessManager(this);
QNetworkReply *reply = manager->get(newRequest);
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/ui/widget/about.cpp
--- a/QTfrontend/ui/widget/about.cpp Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/ui/widget/about.cpp Fri Jul 15 22:39:07 2016 +0300
@@ -77,7 +77,7 @@
""
"
"
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/ui/widget/databrowser.cpp
--- a/QTfrontend/ui/widget/databrowser.cpp Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/ui/widget/databrowser.cpp Fri Jul 15 22:39:07 2016 +0300
@@ -52,7 +52,7 @@
qDebug() << "Requesting resource" << name.toString();
requestedResources.insert(name.toString());
- QNetworkRequest newRequest(QUrl("http://www.hedgewars.org" + name.toString()));
+ QNetworkRequest newRequest(QUrl("https://www.hedgewars.org" + name.toString()));
newRequest.setAttribute(typeAttribute, type);
newRequest.setAttribute(urlAttribute, name);
diff -r a69124eb7ce7 -r 6adf27e85cae gameServer/CMakeLists.txt
--- a/gameServer/CMakeLists.txt Tue May 17 23:29:49 2016 +0300
+++ b/gameServer/CMakeLists.txt Fri Jul 15 22:39:07 2016 +0300
@@ -9,7 +9,6 @@
check_haskell_module_exists("Data.Map" size 1 containers)
check_haskell_module_exists("Data.Vector" length 1 vector)
check_haskell_module_exists("Data.ByteString" pack 1 bytestring)
-check_haskell_module_exists("Text.Show.ByteString" putDigit 1 bytestring-show)
check_haskell_module_exists("Network.BSD" getHostName 0 network)
check_haskell_module_exists("Data.Time" getCurrentTime 0 time)
check_haskell_module_exists("Control.Monad.State" fix 1 mtl)
diff -r a69124eb7ce7 -r 6adf27e85cae gameServer/Utils.hs
--- a/gameServer/Utils.hs Tue May 17 23:29:49 2016 +0300
+++ b/gameServer/Utils.hs Fri Jul 15 22:39:07 2016 +0300
@@ -29,7 +29,6 @@
import qualified Data.List as List
import Control.Monad
import qualified Data.ByteString.Lazy as BL
-import qualified Text.Show.ByteString as BS
import qualified Data.ByteString.Char8 as B
import qualified Data.ByteString.UTF8 as UTF8
import Data.Maybe
@@ -132,8 +131,8 @@
Right (a, new_b) -> let (a', b') = unfoldrE f new_b in (a : a', b')
Left new_b -> ([], new_b)
-showB :: (BS.Show a) => a -> B.ByteString
-showB = B.concat . BL.toChunks . BS.show
+showB :: (Show a) => a -> B.ByteString
+showB = B.pack . show
readInt_ :: (Num a) => B.ByteString -> a
readInt_ str =
diff -r a69124eb7ce7 -r 6adf27e85cae gameServer/hedgewars-server.cabal
--- a/gameServer/hedgewars-server.cabal Tue May 17 23:29:49 2016 +0300
+++ b/gameServer/hedgewars-server.cabal Fri Jul 15 22:39:07 2016 +0300
@@ -21,7 +21,6 @@
containers,
vector,
bytestring,
- bytestring-show,
network >= 2.3,
random,
time,
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/hwengine.pas
--- a/hedgewars/hwengine.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/hwengine.pas Fri Jul 15 22:39:07 2016 +0300
@@ -42,22 +42,6 @@
implementation
uses uFLUICallback, uFLTypes;
-// TODO localization support
-procedure ShowCredits();
-var themeCredits, mapCredits: shortstring;
-begin
- if Length(cMapName) > 0 then
- begin
- mapCredits:= read1stLn(cPathz[ptMapCurrent] + '/credits.txt');
- if Length(mapCredits) > 0 then
- AddChatString(char(#11) + '© Map: ' + mapCredits);
- end;
-
- themeCredits:= read1stLn(cPathz[ptCurrTheme] + '/credits.txt');
- if Length(themeCredits) > 0 then
- AddChatString(char(#12) + '© Theme: ' + themeCredits);
-end;
-
///////////////////////////////////////////////////////////////////////////////
function DoTimer(Lag: LongInt): boolean;
var s: shortstring;
@@ -102,7 +86,6 @@
with TeamsArray[t]^ do
MaxTeamHealth:= TeamHealth;
RecountAllTeamsHealth;
- if not cOnlyStats then ShowCredits;
GameState:= gsGame;
end;
gsConfirm, gsGame, gsChat:
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uChat.pas
--- a/hedgewars/uChat.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uChat.pas Fri Jul 15 22:39:07 2016 +0300
@@ -70,7 +70,7 @@
const
- colors: array[#0..#12] of TSDL_Color = (
+ colors: array[#0..#9] of TSDL_Color = (
(r:$FF; g:$FF; b:$FF; a:$FF), // #0 unused, feel free to take it for anything
(r:$FF; g:$FF; b:$FF; a:$FF), // #1 chat message [White]
(r:$FF; g:$00; b:$FF; a:$FF), // #2 action message [Purple]
@@ -80,10 +80,7 @@
(r:$00; g:$FF; b:$FF; a:$FF), // #6 input line [Light Blue]
(r:$FF; g:$80; b:$80; a:$FF), // #7 team gone [Light Red]
(r:$FF; g:$D0; b:$80; a:$FF), // #8 team back [Light Orange]
- (r:$DF; g:$DF; b:$DF; a:$FF), // #9 hog speech [Light Gray]
- (r:$FF; g:$00; b:$FF; a:$AF), // #10 music credits [Purple]
- (r:$00; g:$FF; b:$FF; a:$AF), // #11 map credits [Light Blue]
- (r:$FF; g:$D0; b:$80; a:$AF) // #12 theme credits [Light Orange]
+ (r:$DF; g:$DF; b:$DF; a:$FF) // #9 hog speech [Light Gray]
);
ChatCommandz: array [TChatCmd] of record
ChatCmd: string[31];
@@ -208,13 +205,10 @@
end;
const ClDisplayDuration = 12500;
- CreditsDisplayDur = 2500;
procedure SetLine(var cl: TChatLine; str: shortstring; isInput: boolean);
var color : TSDL_Color;
- credits: boolean;
begin
-credits:= false;
if isInput then
begin
cl.s:= str;
@@ -226,7 +220,6 @@
if str[1] <= High(colors) then
begin
color:= colors[str[1]];
- credits:= (str[1] >= #10) and (str[1] <= #12);
delete(str, 1, 1);
end
// fallback if invalid color
@@ -241,10 +234,7 @@
// set texture, note: variables cl.s and str will be different here if isInput
RenderChatLineTex(cl, str);
-if credits then
- cl.Time:= RealTicks + CreditsDisplayDur
-else
- cl.Time:= RealTicks + ClDisplayDuration;
+cl.Time:= RealTicks + ClDisplayDuration;
end;
// For uStore texture recreation
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uConsts.pas
--- a/hedgewars/uConsts.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uConsts.pas Fri Jul 15 22:39:07 2016 +0300
@@ -26,6 +26,7 @@
{$INCLUDE "config.inc"}
const
+ HDPIScaleFactor = 1;
HaltNoError = 0;
HaltUsageError = 1;
HaltFatalError = 2;
@@ -180,7 +181,8 @@
cKeyMaxIndex = 1600;
cKbdMaxIndex = 65536;//need more room for the modifier keys
- cFontBorder = 2;
+ cFontBorder = 2 * HDPIScaleFactor;
+ cFontPadding = 2 * HDPIScaleFactor;
cDefaultBuildMaxDist = 256;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uGearsHandlersRope.pas
--- a/hedgewars/uGearsHandlersRope.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uGearsHandlersRope.pas Fri Jul 15 22:39:07 2016 +0300
@@ -498,7 +498,7 @@
end;
if Gear^.Elasticity < _20 then Gear^.CollisionMask:= lfLandMask
- else Gear^.CollisionMask:= lfNotObjMask or lfNotHHObjMask;
+ else Gear^.CollisionMask:= lfNotCurrentMask; //lfNotObjMask or lfNotHHObjMask;
CheckCollision(Gear);
if (Gear^.State and gstCollision) <> 0 then
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uGearsList.pas
--- a/hedgewars/uGearsList.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uGearsList.pas Fri Jul 15 22:39:07 2016 +0300
@@ -407,7 +407,7 @@
RopePoints.Count:= 0;
gear^.Tint:= $D8D8D8FF;
gear^.Tag:= 0; // normal rope render
- gear^.CollisionMask:= lfNotObjMask or lfNotHHObjMask;
+ gear^.CollisionMask:= lfNotCurrentMask //lfNotObjMask or lfNotHHObjMask;
end;
gtMine: begin
gear^.ImpactSound:= sndMineImpact;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uPhysFSLayer.pas
--- a/hedgewars/uPhysFSLayer.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uPhysFSLayer.pas Fri Jul 15 22:39:07 2016 +0300
@@ -43,7 +43,7 @@
procedure hedgewarsMountPackage(filename: PChar); cdecl; external PhyslayerLibName;
implementation
-uses uConsts, uUtils, uVariables{$IFDEF PAS2C}, physfs{$ENDIF};
+uses uConsts, uUtils, uVariables{$IFNDEF PAS2C}{$IFDEF HWLIBRARY}, sysutils{$ENDIF}{$ELSE}, physfs{$ENDIF};
function PHYSFSRWOPS_openRead(fname: PChar): PSDL_RWops; cdecl; external PhyslayerLibName;
function PHYSFSRWOPS_openWrite(fname: PChar): PSDL_RWops; cdecl; external PhyslayerLibName;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uRenderUtils.pas
--- a/hedgewars/uRenderUtils.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uRenderUtils.pas Fri Jul 15 22:39:07 2016 +0300
@@ -51,23 +51,23 @@
BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
- r.y:= rect^.y + 1;
- r.h:= rect^.h - 2;
+ r.y:= rect^.y + cFontBorder div 2;
+ r.h:= rect^.h - cFontBorder;
SDL_FillRect(Surface, @r, BorderColor);
- r.x:= rect^.x + 1;
- r.w:= rect^.w - 2;
+ r.x:= rect^.x + cFontBorder div 2;
+ r.w:= rect^.w - cFontBorder;
r.y:= rect^.y;
r.h:= rect^.h;
SDL_FillRect(Surface, @r, BorderColor);
- r.x:= rect^.x + 2;
- r.y:= rect^.y + 1;
- r.w:= rect^.w - 4;
- r.h:= rect^.h - 2;
+ r.x:= rect^.x + cFontBorder;
+ r.y:= rect^.y + cFontBorder div 2;
+ r.w:= rect^.w - cFontBorder * 2;
+ r.h:= rect^.h - cFontBorder;
SDL_FillRect(Surface, @r, FillColor);
- r.x:= rect^.x + 1;
- r.y:= rect^.y + 2;
- r.w:= rect^.w - 2;
- r.h:= rect^.h - 4;
+ r.x:= rect^.x + cFontBorder div 2;
+ r.y:= rect^.y + cFontBorder;
+ r.w:= rect^.w - cFontBorder;
+ r.h:= rect^.h - cFontBorder * 2;
SDL_FillRect(Surface, @r, FillColor);
end;
(*
@@ -83,10 +83,10 @@
finalRect, textRect: TSDL_Rect;
begin
TTF_SizeUTF8(Fontz[Font].Handle, PChar(s), @w, @h);
- if (maxLength > 0) and (w > maxLength) then w := maxLength;
+ if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
finalRect.x:= X;
finalRect.y:= Y;
- finalRect.w:= w + cFontBorder * 2 + 4;
+ finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
finalRect.h:= h + cFontBorder * 2;
textRect.x:= X;
textRect.y:= Y;
@@ -97,7 +97,7 @@
clr.g:= (Color shr 8) and $FF;
clr.b:= Color and $FF;
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, PChar(s), clr);
- finalRect.x:= X + cFontBorder + 2;
+ finalRect.x:= X + cFontBorder + cFontPadding;
finalRect.y:= Y + cFontBorder;
if SDLCheck(tmpsurf <> nil, 'TTF_RenderUTF8_Blended', true) then
exit;
@@ -105,7 +105,7 @@
SDL_FreeSurface(tmpsurf);
finalRect.x:= X;
finalRect.y:= Y;
- finalRect.w:= w + cFontBorder * 2 + 4;
+ finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
finalRect.h:= h + cFontBorder * 2;
WriteInRoundRect:= finalRect;
end;
@@ -290,9 +290,9 @@
font:= CheckCJKFont(s, font);
w:= 0; h:= 0; // avoid compiler hints
TTF_SizeUTF8(Fontz[font].Handle, PChar(s), @w, @h);
- if (maxLength > 0) and (w > maxLength) then w := maxLength;
+ if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
- finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder * 2 + 4, h + cFontBorder * 2,
+ finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder*2 + cFontPadding*2, h + cFontBorder * 2,
32, RMask, GMask, BMask, AMask);
if checkFails(finalSurface <> nil, 'RenderString: fail to create surface', true) then
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uSound.pas
--- a/hedgewars/uSound.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uSound.pas Fri Jul 15 22:39:07 2016 +0300
@@ -581,20 +581,6 @@
SDLCheck(Mus <> nil, 'Mix_LoadMUS_RW', false);
WriteLnToConsole(msgOK);
- // display music credits
- s:= s + '_credits.txt';
-
- // if per-file credits not found check general music credits file
- if pfsExists(s) then
- s:= read1stLn(s)
- else if SuddenDeath and (SDMusicFN <> '') then
- s:= readValueFromINI(SDMusicFN, '/Music/credits.txt')
- else
- s:= readValueFromINI(MusicFN, '/Music/credits.txt');
-
- if Length(s) > 0 then
- AddChatString(char(#10) + '© Music: ' + s);
-
SDLCheck(Mix_FadeInMusic(Mus, -1, 3000) <> -1, 'Mix_FadeInMusic', false)
end;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uVariables.pas
--- a/hedgewars/uVariables.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uVariables.pas Fri Jul 15 22:39:07 2016 +0300
@@ -296,28 +296,28 @@
const
FontzInit: array[THWFont] of THHFont = (
(Handle: nil;
- Height: 12;
+ Height: 12*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'DejaVuSans-Bold.ttf'),
(Handle: nil;
- Height: 24;
+ Height: 24*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'DejaVuSans-Bold.ttf'),
(Handle: nil;
- Height: 10;
+ Height: 10*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'DejaVuSans-Bold.ttf')
{$IFNDEF MOBILE}, // remove chinese fonts for now
(Handle: nil;
- Height: 12;
+ Height: 12*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'wqy-zenhei.ttc'),
(Handle: nil;
- Height: 24;
+ Height: 24*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'wqy-zenhei.ttc'),
(Handle: nil;
- Height: 10;
+ Height: 10*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'wqy-zenhei.ttc')
{$ENDIF}
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ar.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ar.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ar.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- جديد
-
-
- copy of %1
+ جديد
+
+
+ New
+ جديد
+
+
+ Copy of %1
@@ -332,6 +336,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -616,6 +632,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1139,6 +1199,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1162,6 +1226,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1355,6 +1435,18 @@
Enter new file name:
ادخل اسم الملف
+
+ Play demo
+ ابدا العرض
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1442,11 +1534,11 @@
Random
- عشوائي
+ عشوائي
Seconds
- ثواني
+ ثواني
New
@@ -1544,6 +1636,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1830,7 +1994,7 @@
Level
- مرحلة
+ مرحلة
(System default)
@@ -1900,6 +2064,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2020,7 +2188,7 @@
Type
- نوع
+ نوع
Grave
@@ -2040,7 +2208,7 @@
Explosives
- متفجرات
+ متفجرات
Quality
@@ -2079,10 +2247,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2204,6 +2368,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2700,10 +2876,22 @@
new
+ جديد
+
+
+ New
جديد
- copy of %1
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_bg.ts
--- a/share/hedgewars/Data/Locale/hedgewars_bg.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_bg.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- Нов
+ Нов
copy of
копие на
- copy of %1
+ New
+ Ново
+
+
+ Copy of %1
@@ -335,6 +339,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -619,6 +635,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1142,6 +1202,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1165,6 +1229,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1358,6 +1438,18 @@
Enter new file name:
Въведете ново име на файл:
+
+ Play demo
+ Пускане на демо
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1456,14 +1548,6 @@
- Random
-
-
-
- Seconds
-
-
-
New
Ново
@@ -1559,6 +1643,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1845,7 +2001,7 @@
Level
- Ниво
+ Ниво
(System default)
@@ -1927,6 +2083,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2047,7 +2207,7 @@
Type
- Тип
+ Тип
Grave
@@ -2067,7 +2227,7 @@
Explosives
- Експлозиви
+ Експлозиви
Tip:
@@ -2110,10 +2270,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2235,6 +2391,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2732,14 +2900,26 @@
new
- нов
+ нов
copy of
копие на
- copy of %1
+ New
+ Ново
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_cs.ts
--- a/share/hedgewars/Data/Locale/hedgewars_cs.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_cs.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- nový
+ nový
copy of
kopie
- copy of %1
+ New
+
+
+
+ Copy of %1
@@ -341,6 +345,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -625,6 +641,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1156,6 +1216,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1179,6 +1243,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1372,6 +1452,18 @@
Enter new file name:
Zadejte jméno nového souboru:
+
+ Play demo
+ Přehrát záznam
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1452,7 +1544,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Týmy startují na opačných stranách terénu, dvě barvy týmů maximálně!
+ Týmy startují na opačných stranách terénu, dvě barvy týmů maximálně!
Land can not be destroyed!
@@ -1484,11 +1576,11 @@
Random
- Náhodné
+ Náhodné
Seconds
- Vteřiny
+ Vteřiny
Order of play is random instead of in room order.
@@ -1578,6 +1670,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1865,7 +2029,7 @@
Level
- Úrověň
+ Úrověň
(System default)
@@ -1947,6 +2111,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2067,7 +2235,7 @@
Type
- Typ
+ Typ
Grave
@@ -2087,7 +2255,7 @@
Explosives
- Výbušniny
+ Výbušniny
Tip:
@@ -2130,10 +2298,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2255,6 +2419,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2753,14 +2929,26 @@
new
- nový
+ nový
copy of
kopie
- copy of %1
+ New
+
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_da.ts
--- a/share/hedgewars/Data/Locale/hedgewars_da.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_da.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- ny
+ ny
copy of
kopi af
- copy of %1
+ New
+ Ny
+
+
+ Copy of %1
@@ -339,6 +343,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -623,6 +639,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1146,6 +1206,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1169,6 +1233,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1362,6 +1442,18 @@
Enter new file name:
Indtast nyt filnavn:
+
+ Play demo
+ Afspil demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1433,7 +1525,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Hold starter på hver sin side af banen. Maksimalt to holdfarver!
+ Hold starter på hver sin side af banen. Maksimalt to holdfarver!
Land can not be destroyed!
@@ -1465,11 +1557,11 @@
Random
- Tilfældig
+ Tilfældig
Seconds
- Sekunder
+ Sekunder
New
@@ -1567,6 +1659,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1853,7 +2017,7 @@
Level
- Niveau
+ Niveau
(System default)
@@ -1935,6 +2099,10 @@
Green/Red grayscale
Grøn/Rød gråskala
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2055,7 +2223,7 @@
Type
- Type
+ Type
Grave
@@ -2075,7 +2243,7 @@
Explosives
- Eksplosiver
+ Eksplosiver
Tip:
@@ -2119,7 +2287,7 @@
% Get Away Time
- % Tid til at Løbe Væk
+ % Tid til at Løbe Væk
This program is distributed under the GNU General Public License v2
@@ -2247,6 +2415,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2744,14 +2924,26 @@
new
- ny
+ ny
copy of
kopi af
- copy of %1
+ New
+ Ny
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_de.ts
--- a/share/hedgewars/Data/Locale/hedgewars_de.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_de.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -20,18 +20,26 @@
AmmoSchemeModel
-
new
- Neu
+ Neu
copy of
Kopie von
+ copy of %1
+ Kopie von %1
+
+
+
+ New
+ Neu
+
+
- copy of %1
- Kopie von %1
+ Copy of %1
+
@@ -114,22 +122,22 @@
FeedbackDialog
-
+
Feedback
Feedback
-
+
View
Ansehen
-
+
Cancel
Abbrechen
-
+
Send Feedback
Feedback senden
@@ -138,7 +146,7 @@
Bitte gib uns Feedback!
-
+
We are always happy about suggestions, ideas, or bug reports.
Wir freuen uns immer über Vorschläge, Ideen oder Fehlerberichte.
@@ -151,17 +159,17 @@
Deine E-Mail-Adresse ist optional, aber wir könnten sie brauchen, um dich zu kontaktieren.
-
+
Send us feedback!
Schicke uns dein Feedback!
-
+
If you found a bug, you can see if it's already been reported here:
Falls du einen Fehler gefunden hast, kannst du hier sehen, ob er bereits bekannt is (auf Englisch):
-
+
Your email address is optional, but necessary if you want us to get back at you.
Deine E-Mail-Adresse ist optional, es sei denn du möchtest, dass wir dir antworten.
@@ -185,12 +193,12 @@
GameCFGWidget
-
+
Edit weapons
Arsenal bearbeiten
-
+
Edit schemes
Spielprofil bearbeiten
@@ -199,7 +207,7 @@
Spieloptionen
-
+
Game scheme will auto-select a weapon
Das Auswählen eines Spielprofils wird automatisch ein Arsenal auswählen
@@ -363,67 +371,82 @@
HWChatWidget
-
+
%1 has been removed from your ignore list
%1 wurde aus deiner Ignorierliste entfernt
-
+
%1 has been added to your ignore list
%1 wurde in deine Ignorierliste aufgenommen
-
+
%1 has been removed from your friends list
%1 wurde aus deiner Freundesliste entfernt
-
+
%1 has been added to your friends list
%1 wurde in deine Freundesliste aufgenommen
-
+
Stylesheet imported from %1
Stylesheet aus %1 importiert
-
+
Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!
Gib %1 ein, wenn du das jetzige Stylesheet in Zukunft weiterverwenden willst; gib %2 ein, um es zurückzusetzen!
-
+
Couldn't read %1
Konnte %1 nicht lesen
-
+
StyleSheet discarded
Stylesheet verworfen
-
- StyleSheet saved to %1
- Stylesheet wurde nach %1 gesichert
-
-
+ StyleSheet saved to %1
+ Stylesheet wurde nach %1 gesichert
+
+
+
Failed to save StyleSheet to %1
Stylesheet konnte nicht nach %1 gesichert werden
-
+
%1 has joined
%1 ist beigetreten
-
+
+ Chat log
+
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+
+ List of players
+
+
+
+
%1 has left
%1 ist gegangen
-
+
%1 has left (%2)
%1 ist gegangen (%2)
@@ -431,72 +454,72 @@
HWForm
-
-
+
+
Cannot save record to file %1
Datei %1 konnte nicht gespeichert werden
-
+
DefaultTeam
Standard-Team
-
+
Hedgewars Demo File
File Types
Hedgewars-Wiederholungsdatei
-
+
Hedgewars Save File
File Types
Hedgewars-Spielstandsdatei
-
+
Demo name
Wiederholungsname
-
+
Demo name:
Wiederholungsname:
-
+
Game aborted
Spiel abgebrochen
-
+
Nickname
Spitzname
-
-
+
+
No nickname supplied.
Kein Spitznahme angegeben.
-
+
Someone already uses your nickname %1 on the server.
Please pick another nickname:
Dein Spitzname »%1« ist bereits in Verwendung. Bitte wähle einen anderen Spitznamen:
-
+
%1's Team
Team von %1
-
+
Hedgewars - Nick registered
Hedgewars – Spitzname registriert
-
+
This nick is registered, and you haven't specified a password.
If this nick isn't yours, please register your own nick at www.hedgewars.org
@@ -509,7 +532,7 @@
Passwort:
-
+
Your nickname is not registered.
To prevent someone else from using it,
please register it at www.hedgewars.org
@@ -518,7 +541,7 @@
ihn bitte auf www.hedgewars.org
-
+
Your password wasn't saved either.
@@ -527,60 +550,60 @@
Außerdem wurde auch dein Passwort nicht gespeichert.
-
-
+
+
Hedgewars - Empty nickname
Hedgewars – leerer Spitzname
-
+
Hedgewars - Wrong password
Hedgewars – falsches Passwort
-
+
You entered a wrong password.
Du hast ein falsches Passwort eingegeben.
-
+
Try Again
noch einmal versuchen
-
+
Hedgewars - Connection error
Hedgewars – Verbindungsfehler
-
+
You reconnected too fast.
Please wait a few seconds and try again.
Du hast dich zu früh erneut verbunden.
Bitte warte ein paar Sekunden und versuch es noch einmal.
-
-
-
-
+
+
+
+
Guest
Gast
-
+
Room password
Raumkennwort
-
+
The room is protected with password.
Please, enter the password:
Der Raum wird durch ein Kennwort geschützt.
Bitte Kennwort eingeben:
-
+
This page requires an internet connection.
Diese Seite benötigt eine Internetverbindung.
@@ -629,139 +652,194 @@
HWMapContainer
-
+
All
Alles
-
- Small
- Klein
-
-
-
- Medium
- Mittel
-
-
-
- Large
- Groß
-
-
- Cavern
- Höhle
+ Small
+ Klein
+ Medium
+ Mittel
+
+
+
+ Large
+ Groß
+
+
+
+ Cavern
+ Höhle
+
+
+
Wacky
Verrückt
-
+
Small tunnels
Kleine Tunnel
-
+
Medium tunnels
Mittelgroße Tunnel
-
+
Seed
Seed
-
+
Map type:
Kartentyp:
-
- Image map
- Bild
-
-
- Mission map
- Missionskarte
+ Image map
+ Bild
- Hand-drawn
- Handgemalt
+ Mission map
+ Missionskarte
- Randomly generated
- Zufallsgeneriert
+ Hand-drawn
+ Handgemalt
+ Randomly generated
+ Zufallsgeneriert
+
+
+
Random maze
Zufallslabyrinth
-
+
Forts
-
+
Random
Zufall
-
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+
Map preview:
Kartenvorschau:
-
+
Load map drawing
Gezeichnete
Karte laden
-
+
Edit map drawing
Gezeichnete
Karte bearbeiten
-
+
Small islands
Kleine Inseln
-
+
Medium islands
Mittelgroße Inseln
-
+
Large islands
Große Inseln
-
+
+ Randomize the theme
+
+
+
+
+ Choose a theme
+
+
+
+
+ Randomize the map, theme and seed
+
+
+
+
+ Randomize the theme and seed
+
+
+
+
+ Randomize the seed
+
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+
+ Click to randomize the theme and seed
+
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+
+ Adjust the distance between forts
+
+
+
+
+ Click to edit
+
+
+
+
Map size:
Kartengröße:
-
+
Maze style:
Labyrinth-Art:
-
+
Mission:
Mission:
-
+
Map:
Karte:
@@ -770,38 +848,38 @@
Thema:
-
+
Load drawn map
Gezeichnete Karte laden
-
+
Drawn Maps
Gezeichnete Karten
-
+
All files
Alle Dateien
-
+
Large tunnels
Große Tunnel
-
-
+
+
Theme: %1
Szenerie: %1
-
+
Random perlin
Perlinzufall
-
+
Style:
Stil:
@@ -837,7 +915,7 @@
Verbindungsaufbau abgelehnt
-
+
Quit reason:
Gegangen wegen:
@@ -1029,7 +1107,7 @@
MapModel
-
+
No description available.
Keine Beschreibung verfügbar.
@@ -1123,12 +1201,12 @@
PageDataDownload
-
+
Loading, please wait.
Ladevorgang. Bitte warten.
-
+
This page requires an internet connection.
Diese Seite benötigt eine Internetverbindung.
@@ -1365,7 +1443,7 @@
PageInfo
-
+
Open the snapshot folder
Screenshot-Verzeichnis öffnen
@@ -1451,6 +1529,11 @@
Starten
+
+ Start fighting (requires at least 2 teams)
+
+
+
Edit game preferences
Spieleinstellungen bearbeiten
@@ -1463,25 +1546,45 @@
Steuerung
-
+
Edit game preferences
Spieleinstellungen bearbeiten
-
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+
Start
Starten
+
+ Update
+ Aktualisieren
+
+
+
+ Room name
+
+
+
- Update
- Aktualisieren
-
-
-
+ Update the room name
+
+
+
+
Room controls
Raumeinstellungen
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1713,12 +1816,27 @@
PagePlayDemo
-
+
+ Play demo
+ Wiederholung abspielen
+
+
+
+ Play the selected demo
+
+
+
+
+ Load the selected game
+
+
+
+
Rename dialog
Umbenennen
-
+
Enter new file name:
Neuer Dateiname:
@@ -1799,176 +1917,264 @@
PageScheme
-
+
New
Neu
-
+
Delete
Löschen
-
+
Gain 80% of the damage you do back in health
80% des ausgeteilten Schadens werden dir als Gesundheitspunkte gutgeschrieben
-
+
Share your opponents pain, share their damage
Teile den Schmerz deines Gegners, teile seinen verursachten Schaden
-
+
Your hogs are unable to move, put your artillery skills to the test
Deine Igel können sich nicht bewegen, gib Dein Bestes im Fernkampf
-
Random
- Zufall
-
-
-
+ Zufall
+
+
Seconds
- Sekunden
-
-
-
+ Sekunden
+
+
+
Defend your fort and destroy the opponents, two team colours max!
Verteidige deine Festung und zerstöre die des Gegners, maximal zwei Teamfarben!
Teams will start on opposite sides of the terrain, two team colours max!
- Die Teams starten auf gegenüberliegenden Terrainseiten, maximal zwei Teamfarben!
-
-
-
+ Die Teams starten auf gegenüberliegenden Terrainseiten, maximal zwei Teamfarben!
+
+
+
Land can not be destroyed!
Die Landschaft ist nicht zerstörbar!
-
+
Lower gravity
Verringerte Schwerkraft
-
+
Assisted aiming with laser sight
Zielfhilfe durch Laservisier
-
+
All hogs have a personal forcefield
Alle Igel haben ein eigenes Schutzschild
-
+
Order of play is random instead of in room order.
Gespielt wird in zufälliger Reihenfolge.
-
+
Play with a King. If he dies, your side dies.
Beschütze deinen König! Ohne ihn hast du verloren.
-
+
Take turns placing your hedgehogs before the start of play.
Platziere deine Igel selbständig vor Rundenbeginn.
-
+
Ammo is shared between all teams that share a colour.
Alle Teams mit gleicher Farbe teilen sich den gleichen Waffenvorrat.
-
+
Disable girders when generating random maps.
Keine Bauträger auf Zufallskarten platzieren.
-
+
Disable land objects when generating random maps.
Keine Landschaftsobjekte beim Generieren von Zufallskarten platzieren.
-
+
AI respawns on death.
KI wird wiederbelebt.
-
+
All (living) hedgehogs are fully restored at the end of turn
Alle (lebenden) Igel werden am Ende der Runde vollkommen geheilt
-
+
Attacking does not end your turn.
Angriffe beenden die Runde nicht.
-
+
Weapons are reset to starting values each turn.
Arsenal wird jede Runde zurückgesetzt.
-
+
Each hedgehog has its own ammo. It does not share with the team.
Jeder Igel hat sein eigenes Arsenal. Es wird nicht mit dem Team geteilt.
-
+
You will not have to worry about wind anymore.
Du wirst dich nicht mehr um Wind kümmern müssen.
-
+
Wind will affect almost everything.
Wind beeinflusst fast alles.
-
+
Copy
Kopieren
-
+
Teams in each clan take successive turns sharing their turn time.
Teams gleicher Farbe kommen nacheinander dran und teilen sich ihre Zugzeit.
-
+
Add an indestructible border around the terrain
Dem Spielfeld eine unzerstörbare Randbegrenzung hinzufügen
-
+
Add an indestructible border along the bottom
Dem unteren Kartenrand eine unzerstörbare Randbegrenzung anfügen
-
+
Each clan starts in its own part of the terrain.
-
+
+ Overall damage and knockback in percent
+
+
+
+
+ Turn time in seconds
+
+
+
+
+ Initial health of hedgehogs
+
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+
+ Maximum rope length in percent
+
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+
+ Time you get after an attack
+
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
+
+
None (Default)
Keine (Standard)
-
+
Wrap (World wraps)
Umbrechen (Welt wiederholt sich)
-
+
Bounce (Edges reflect)
Abprallen (Grenzen reflektieren)
-
+
Sea (Edges connect to sea)
Ozean (Grenzen sind mit dem Wasser verbunden)
@@ -2111,54 +2317,54 @@
QAction
-
+
Kick
Hinauswerfen
-
+
Restrict Joins
Beitreten unterbinden
-
+
Restrict Team Additions
Hinzufügen weiterer Teams unterbinden
-
+
Info
Info
-
+
Ban
Verbannen
-
+
Follow
Folgen
-
-
+
+
Ignore
Ignorieren
-
-
+
+
Add friend
Als Freund hinzufügen
-
+
Unignore
Nicht mehr ignorieren
-
+
Remove friend
Als Freund entfernen
@@ -2167,7 +2373,7 @@
Aktualisieren
-
+
Restrict Unregistered Players Join
Beitreten unregistrierter Spieler unterbinden
@@ -2337,8 +2543,12 @@
+ Computer (Level %1)
+
+
+
Level
- Stufe
+ Stufe
@@ -2346,7 +2556,7 @@
(Systemstandard)
-
+
Community
@@ -2446,7 +2656,7 @@
Teammitglieder
-
+
Fort
Festung
@@ -2461,12 +2671,12 @@
Spielende Teams
-
+
Game Modifiers
Spielmodifikatoren
-
+
Basic Settings
Grundeinstellungen
@@ -2489,7 +2699,7 @@
QLabel
-
+
Weapons
Arsenal
@@ -2533,52 +2743,62 @@
Ausgangslautstärke
-
+
Damage Modifier
Prozentualer Schaden
-
+
Turn Time
Rundenzeit
-
+
Initial Health
Anfangslebenspunkte
-
+
Sudden Death Timeout
Runden bis Sudden Death
+
+ Mines Time
+ Minenzündzeit
+
+
+
+ Mines
+ Minen
+
+
+
+ Barrels
+
+
+
+
+ Air Mines
+ Luftminen
+
+
+
+ % Retreat Time
+
+
+
+
+ Scheme Name:
+ Spielprofil:
+
+
- Mines Time
- Minenzündzeit
-
-
-
- Mines
- Minen
-
-
-
- Air Mines
- Luftminen
-
-
-
- Scheme Name:
- Spielprofil:
-
-
-
Crate Drops
Kistenabwurf
-
+
% Dud Mines
% Blindgänger
@@ -2588,9 +2808,13 @@
Name
+ Type
+ Typ
+
+
- Type
- Typ
+ Player
+
@@ -2613,9 +2837,8 @@
Sprache
-
Explosives
- Pulverfässer
+ Pulverfässer
Tip:
@@ -2627,27 +2850,27 @@
Qualität
-
+
% Health Crates
% Erste-Hilfe-Koffer
-
+
Health in Crates
Lebenspunkte in Erste-Hilfe-Koffern
-
+
Sudden Death Water Rise
Steigen des Wassers
-
+
Sudden Death Health Decrease
Schaden bei Sudden Death
-
+
% Rope Length
% Seillänge
@@ -2657,19 +2880,18 @@
Stereo-Rendering
-
+
Style
Stil
-
+
Scheme
Spielprofil
-
% Get Away Time
- % Rückzugszeit
+ % Rückzugszeit
This program is distributed under the GNU General Public License v2
@@ -2715,7 +2937,7 @@
Tags (durch Kommas getrennt):
-
+
Description
Beschreibung
@@ -2770,22 +2992,22 @@
Fenster-Auflösung
-
+
Your Email
Deine E-Mail-Adresse
-
+
Summary
Zusammenfassung
-
+
Send system information
Systeminformation senden
-
+
Type the security code:
Gib den Sicherheitscode ein:
@@ -2816,12 +3038,12 @@
Diese Einstellung tritt ab nächstem Neustart in Kraft.
-
+
World Edge
Spielfeldgrenze
-
+
Script parameter
Skriptparameter
@@ -2829,13 +3051,13 @@
QLineEdit
-
+
unnamed
unbenannt
-
+
hedgehog %1
Igel %1
@@ -2856,17 +3078,17 @@
QMessageBox
-
+
Connection to server is lost
Verbindung zum Server wurde unterbrochen
-
+
Error
Fehler
-
+
File association failed.
Dateizuordnung fehlgeschlagen.
@@ -2890,45 +3112,45 @@
-
+
Teams - Are you sure?
Teams - Bist du dir sicher?
-
+
Do you really want to delete the team '%1'?
Willst du das Team »%1« wirklich löschen?
-
-
+
+
Cannot delete default scheme '%1'!
Standard-Profil »%1« kann nicht gelöscht werden!
-
+
Please select a record from the list
Bitte wähle eine Aufnahme in der Liste aus
-
+
Unable to start server
Server konnte nicht gestartet werden
-
+
Hedgewars - Error
Hedgewars – Fehler
-
-
+
+
Hedgewars - Success
Hedgewars – Erfolg
-
+
All file associations have been set
Alle Dateizuordnungen wurden gesetzt
@@ -2974,7 +3196,7 @@
-
+
Netgame - Error
Netzwerkspiel - Fehler
@@ -2984,31 +3206,31 @@
Bitte wähle einen Server von der Liste
-
+
Please enter room name
Bitte einen Raumnamen eingeben
-
-
-
-
+
+
+
+
Record Play - Error
Aufnahmewiedergabe - Fehler
-
-
+
+
Please select record from the list
Bitte eine Aufnahme aus der Liste auswählen
-
+
Cannot rename to
Datei konnte nicht unbenannt werden nach
-
+
Cannot delete file
Datei konnte nicht gelöscht werden
@@ -3035,17 +3257,17 @@
Willst du trotzdem den Raum betreten?
-
+
Schemes - Warning
Spielprofile – Warnung
-
+
Schemes - Are you sure?
Spielprofile – Bist du dir sicher?
-
+
Do you really want to delete the game scheme '%1'?
Willst du das Spielprofil »%1« wirklich löschen?
@@ -3077,7 +3299,7 @@
-
+
File error
Dateifehler
@@ -3088,12 +3310,12 @@
-
+
Cannot open '%1' for reading
»%1« konnte zum Lesen nicht geöffnet werden
-
+
Cannot use the ammo '%1'!
Munition »%1« kann nicht benutzt werden!
@@ -3124,28 +3346,28 @@
Willst du das Arsenal »%1« wirklich löschen?
-
+
Hedgewars - Nick not registered
Hedgewars – Spitzname nicht registriert
-
+
System Information Preview
Systeminformations-Vorschau
-
-
+
+
Failed to generate captcha
Captcha-Generierung fehlgeschlagen
-
+
Failed to download captcha
Captcha-Download fehlgeschlagen
-
+
Please fill out all fields. Email is optional.
Bitte füll alle Felder aus. Das Feld »E-Mail« ist optional.
@@ -3160,12 +3382,12 @@
Hedgewars – Information
-
+
Not all players are ready
Es sind nicht alle Spieler bereit
-
+
Are you sure you want to start this game?
Not all players are ready.
Bist du sicher, dass du diesees Spiel starten willst?
@@ -3231,25 +3453,24 @@
Starten
-
-
+
Play demo
Wiederholung abspielen
-
+
Rename
Umbenennen
-
+
Delete
Löschen
-
+
Load
Laden
@@ -3494,19 +3715,35 @@
+ New
+ Neu
+
+
+ New (%1)
+
+
+
+
+ Copy of %1
+
+
+
+
+ Copy of %1 (%2)
+
+
+
new
- Neu
+ Neu
copy of
Kopie von
-
-
copy of %1
- Kopie von %1
+ Kopie von %1
@@ -4328,264 +4565,264 @@
server
-
+
Authentication failed
Authentifizierung fehlgeschlagen
-
+
60 seconds cooldown after kick
60 Sekunden Abkühlzeit nach Hinauswurf
-
+
kicked
hinausgeworfen
-
+
Ping timeout
Ping-Timeout
-
- bye
- tschüss
-
-
+ bye
+ tschüss
+
+
+
Your vote counted
Deine Stimme zählte
-
+
Pause toggled
Pause umgeschaltet
-
+
new seed
Neuer Seed
-
+
number of hedgehogs in team
Anzahl der Igel im Team
-
+
Empty config entry
Leerer Konfigurations-Eintrag
-
- Corrupted hedgehogs info
- Kaputte Igel-Info
-
-
- too many teams
- zu viele Teams
+ Corrupted hedgehogs info
+ Kaputte Igel-Info
- too many hedgehogs
- zu viele Igel
+ too many teams
+ zu viele Teams
- There's already a team with same name in the list
- Es gibt bereits ein Team mit dem selben Namen in der Liste
+ too many hedgehogs
+ zu viele Igel
- round in progress
- laufende Runde
+ There's already a team with same name in the list
+ Es gibt bereits ein Team mit dem selben Namen in der Liste
- restricted
- eingeschränkt
+ round in progress
+ laufende Runde
- REMOVE_TEAM: no such team
- REMOVE_TEAM: kein solches Team
+ restricted
+ eingeschränkt
- Not team owner!
- Nicht Team-Besitzer*In!
-
-
-
- Less than two clans!
- Weniger als zwei Klans!
+ REMOVE_TEAM: no such team
+ REMOVE_TEAM: kein solches Team
- Room with such name already exists
- ein Raum mit einem solchen Namen existiert bereits
-
-
-
- /maxteams: specify number from 2 to 8
- /maxteams: Zahl zwischen 2 und 8 wählen
+ Not team owner!
+ Nicht Team-Besitzer*In!
+
+
+
+ Less than two clans!
+ Weniger als zwei Klans!
- Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
- Verfügbare »callvote«-Befehle: kick <Spitzname>, map <Name>, pause, newseed, hedgehogs
+ Room with such name already exists
+ ein Raum mit einem solchen Namen existiert bereits
- callvote kick: specify nickname
- callvote kick: Spitznamen festlegen
+ /maxteams: specify number from 2 to 8
+ /maxteams: Zahl zwischen 2 und 8 wählen
- callvote kick: no such user
- callvote kick: Benutzer existiert nicht
+ Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
+ Verfügbare »callvote«-Befehle: kick <Spitzname>, map <Name>, pause, newseed, hedgehogs
- callvote map: no such map
- callvote map: Karte existiert nicht
+ callvote kick: specify nickname
+ callvote kick: Spitznamen festlegen
- callvote pause: no game in progress
- callvote pause: es läuft kein Spiel
+ callvote kick: no such user
+ callvote kick: Benutzer existiert nicht
- callvote hedgehogs: specify number from 1 to 8
- callvote hedgehogs: Zahl zwischen 1 und 8 wählen
-
-
-
- Illegal room name
- Verbotener Raumname
-
-
-
- No such room
- Ein solcher Raum existiert nicht
-
-
-
- Joining restricted
- Zutritt verboten
-
-
-
- Registered users only
- Nur für registrierte Benutzer
-
-
-
- You are banned in this room
- Du wurdest aus diesem Raum verbannt
-
-
-
- Nickname already chosen
- Spitzname bereits gewählt
-
-
-
- Illegal nickname
- Verbotener Spitzname
-
-
-
- Protocol already known
- Protokoll bereits bekannt
-
-
-
- Bad number
- Schlechte Zahl
+ callvote map: no such map
+ callvote map: Karte existiert nicht
+ callvote pause: no game in progress
+ callvote pause: es läuft kein Spiel
+
+
+
+ callvote hedgehogs: specify number from 1 to 8
+ callvote hedgehogs: Zahl zwischen 1 und 8 wählen
+
+
+
+ Illegal room name
+ Verbotener Raumname
+
+
+
+ No such room
+ Ein solcher Raum existiert nicht
+
+
+
+ Joining restricted
+ Zutritt verboten
+
+
+
+ Registered users only
+ Nur für registrierte Benutzer
+
+
+
+ You are banned in this room
+ Du wurdest aus diesem Raum verbannt
+
+
+
+ Nickname already chosen
+ Spitzname bereits gewählt
+
+
+
+ Illegal nickname
+ Verbotener Spitzname
+
+
+
+ Protocol already known
+ Protokoll bereits bekannt
+
+
+
+ Bad number
+ Schlechte Zahl
+
+
+
Nickname is already in use
Spitzname bereits in Benutzung
-
- Restricted
- Eingeschränkt
-
-
+ Restricted
+ Eingeschränkt
+
+
+
Not room master
Nicht Gastgeber
-
+
No checker rights
Keine Rechte zum Benutzen des Inspektionshilfsprogramms
+
+ Room version incompatible to your hedgewars version
+ Die Raumversion ist inkompatibel zu deiner Hedgewars-Version
+
+
+
+ You already have voted
+ Du hast bereits deine Stimme abgegeben
+
+
+
+ Voting closed
+ Abstimmung abgeschlossen
+
+
+
+ New voting started
+ Neue Abstimmung gestartet
+
+
+
+ Voting expired
+ Abstimmung abgelaufen
+
+
- Room version incompatible to your hedgewars version
- Die Raumversion ist inkompatibel zu deiner Hedgewars-Version
-
-
-
- You already have voted
- Du hast bereits deine Stimme abgegeben
-
-
-
- Voting closed
- Abstimmung abgeschlossen
-
-
-
- New voting started
- Neue Abstimmung gestartet
-
-
-
- Voting expired
- Abstimmung abgelaufen
-
-
-
kick
hinauswerfen
+
+ map
+ Karte
+
+
+
+ pause
+ pausieren
+
+
+
+ Reconnected too fast
+ Zu schnell wieder verbunden
+
+
- map
- Karte
+ Warning! Chat flood protection activated
+ Nicht jeder weiß, was »Flooding« heißt, daher ist die Übersetzung etwas ausführlicher.
+ Achtung! Chat-Flood-Schutz ist aktiv. Bitte red etwas langsamer.
- pause
- pausieren
-
-
-
- Reconnected too fast
- Zu schnell wieder verbunden
-
-
-
- Warning! Chat flood protection activated
- Nicht jeder weiß, was »Flooding« heißt, daher ist die Übersetzung etwas ausführlicher.
- Achtung! Chat-Flood-Schutz ist aktiv. Bitte red etwas langsamer.
-
-
-
Excess flood
Nicht jeder weiß, was »Flooding« heißt, daher wird es hier umschrieben.
Zu viele Nachrichten in kurzer Zeit abgeschickt
-
+
Game messages flood detected - 1
Zu viele Spielnachrichten in kurzer Zeit ermittelt – 1
@@ -4594,13 +4831,13 @@
Zu viele Spielnachrichten in kurzer Zeit ermittelt – 2
-
+
Warning! Joins flood protection activated
Nicht jeder weiß, was »Flooding« heißt, daher ist die Übersetzung etwas ausführlicher und umschreibend.
Achtung! Der Server wird ein zu schnelles Beitreten in kurzer Zeit nicht akzeptieren
-
+
There's no voting going on
Zur Zeit findet keine Abstimmung statt
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_el.ts
--- a/share/hedgewars/Data/Locale/hedgewars_el.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_el.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
+ Νέο
+
+
+ New
Νέο
- copy of %1
+ Copy of %1
@@ -331,6 +335,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -617,6 +633,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1140,6 +1200,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1163,6 +1227,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1356,6 +1436,18 @@
Enter new file name:
Εισάγετε το όνομα του νέου αρχείου :
+
+ Play demo
+ Αναπαραγωγή επίδειξης
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1459,11 +1551,11 @@
Random
- Τυχαίο
+ Τυχαίο
Seconds
- Δευτερόλεπτα
+ Δευτερόλεπτα
New
@@ -1561,6 +1653,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1847,7 +2011,7 @@
Level
- Επίπεδο
+ Επίπεδο
(System default)
@@ -1929,6 +2093,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2049,7 +2217,7 @@
Type
- Τύπος
+ Τύπος
Grave
@@ -2069,7 +2237,7 @@
Explosives
- Εκρηκτικά
+ Εκρηκτικά
Tip:
@@ -2142,10 +2310,6 @@
- % Get Away Time
-
-
-
Format
@@ -2237,6 +2401,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2734,10 +2910,22 @@
new
+ Νέο
+
+
+ New
Νέο
- copy of %1
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_en.ts
--- a/share/hedgewars/Data/Locale/hedgewars_en.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_en.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- new
-
-
- copy of %1
+ new
+
+
+ New
+ New
+
+
+ Copy of %1
@@ -138,20 +142,6 @@
- MinesTimeSpinBox
-
- Random
- Random
-
-
- %1 seconds
-
- %1 second
- %1 seconds
-
-
-
-
GameCFGWidget
Edit weapons
@@ -345,6 +335,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -629,6 +631,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -808,6 +854,20 @@
+ MinesTimeSpinBox
+
+ Random
+ Random
+
+
+ %1 seconds
+
+ %1 second
+ %1 seconds
+
+
+
+
PageAdmin
Clear Accounts Cache
@@ -1152,6 +1212,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1175,6 +1239,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1368,6 +1448,18 @@
Enter new file name:
Enter new file name:
+
+ Play demo
+ Play demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1423,7 +1515,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Teams will start on opposite sides of the terrain, two team colours max!
+ Teams will start on opposite sides of the terrain, two team colours max!
Land can not be destroyed!
@@ -1549,6 +1641,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1835,7 +1999,7 @@
Level
- Level
+ Level
(System default)
@@ -1905,6 +2069,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2025,7 +2193,7 @@
Type
- Type
+ Type
Grave
@@ -2045,7 +2213,7 @@
Explosives
- Explosives
+ Explosives
Quality
@@ -2084,10 +2252,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2209,6 +2373,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2706,10 +2882,22 @@
new
- new
-
-
- copy of %1
+ new
+
+
+ New
+ New
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_es.ts
--- a/share/hedgewars/Data/Locale/hedgewars_es.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_es.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- Nuevo
+ Nuevo
copy of
Copia de
- copy of %1
+ New
+ Nuevo
+
+
+ Copy of %1
@@ -339,6 +343,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -623,6 +639,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1146,6 +1206,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1169,6 +1233,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1362,6 +1442,18 @@
Enter new file name:
Introduce el nuevo nombre del fichero:
+
+ Play demo
+ Reproducir demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1449,11 +1541,11 @@
Random
- Aleatorio
+ Aleatorio
Seconds
- Segundos
+ Segundos
Defend your fort and destroy the opponents, two team colours max!
@@ -1461,7 +1553,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Los equipos comenzarán en lados opuestos del terreno. ¡2 facciones como máximo!
+ Los equipos comenzarán en lados opuestos del terreno. ¡2 facciones como máximo!
Land can not be destroyed!
@@ -1567,6 +1659,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1853,7 +2017,7 @@
Level
- Nivel
+ Nivel
(System default)
@@ -1935,6 +2099,10 @@
Green/Red grayscale
Verde/Rojo en escala de grises
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2055,7 +2223,7 @@
Type
- Tipo
+ Tipo
Grave
@@ -2075,7 +2243,7 @@
Explosives
- Explosivos
+ Explosivos
Tip:
@@ -2119,7 +2287,7 @@
% Get Away Time
- % duración de retirada
+ % duración de retirada
There are videos that are currently being processed.
@@ -2243,6 +2411,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2740,14 +2920,26 @@
new
- Nuevo
+ Nuevo
copy of
Copia de
- copy of %1
+ New
+ Nuevo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_fi.ts
--- a/share/hedgewars/Data/Locale/hedgewars_fi.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_fi.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,11 +19,19 @@
AmmoSchemeModel
new
- uusi
+ uusi
copy of %1
- %1 kopio
+ %1 kopio
+
+
+ New
+ Uusi
+
+
+ Copy of %1
+
@@ -334,6 +342,18 @@
%1 has left (%2)
%1 poistui (syy: %2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -636,6 +656,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1162,6 +1226,10 @@
Edit game preferences
Muokkaa asetuksia
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1185,6 +1253,22 @@
Room controls
Huoneen hallinta
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1378,6 +1462,18 @@
Enter new file name:
Syötä uusi tiedostonimi:
+
+ Play demo
+ Toista nauhoite
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1449,7 +1545,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Joukkueet aloittavat kartan vastakkaisista päistä, maksimissaan kaksi joukkueväriä!
+ Joukkueet aloittavat kartan vastakkaisista päistä, maksimissaan kaksi joukkueväriä!
Land can not be destroyed!
@@ -1481,11 +1577,11 @@
Random
- Satunnainen
+ Satunnainen
Seconds
- Sekuntia
+ Sekuntia
New
@@ -1583,6 +1679,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1869,7 +2037,7 @@
Level
- Taso
+ Taso
(System default)
@@ -1951,6 +2119,10 @@
Green/Red grayscale
Vihreä/Punainen harmaasävy
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2071,7 +2243,7 @@
Type
- Tyyppi
+ Tyyppi
Grave
@@ -2091,7 +2263,7 @@
Explosives
- Räjähteet
+ Räjähteet
Tip:
@@ -2135,7 +2307,7 @@
% Get Away Time
- Pakoaika (%)
+ Pakoaika (%)
There are videos that are currently being processed.
@@ -2261,6 +2433,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2761,11 +2945,27 @@
new
- uusi
+ uusi
copy of %1
- %1 kopio
+ %1 kopio
+
+
+ New
+ Uusi
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_fr.ts
--- a/share/hedgewars/Data/Locale/hedgewars_fr.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_fr.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- Nouveau
+ Nouveau
copy of
Copier à partir de ...
- copy of %1
+ New
+ Nouveau
+
+
+ Copy of %1
@@ -350,6 +354,18 @@
%1 has left (%2)
%1 est parti (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -648,6 +664,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1187,6 +1247,10 @@
Edit game preferences
Editer les préférences de jeu
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1210,6 +1274,22 @@
Room controls
Options de la salle
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1403,6 +1483,18 @@
Enter new file name:
Entrez un nouveau nom de fichier:
+
+ Play demo
+ Jouer la démo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1494,11 +1586,11 @@
Random
- Aléatoire
+ Aléatoire
Seconds
- Secondes
+ Secondes
Defend your fort and destroy the opponents, two team colours max!
@@ -1506,7 +1598,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Les équipes démarreront de chaque coté du terrain, deux couleurs d'équipe au maximum !
+ Les équipes démarreront de chaque coté du terrain, deux couleurs d'équipe au maximum !
Land can not be destroyed!
@@ -1613,6 +1705,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1909,7 +2073,7 @@
Level
- Niveau
+ Niveau
(System default)
@@ -1991,6 +2155,10 @@
Green/Red grayscale
Vert/Rouge niveaux de gris
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2111,7 +2279,7 @@
Type
- Type
+ Type
Grave
@@ -2131,7 +2299,7 @@
Explosives
- Explosifs
+ Explosifs
Tip:
@@ -2175,7 +2343,7 @@
% Get Away Time
- % de temps de fuite
+ % de temps de fuite
There are videos that are currently being processed.
@@ -2301,6 +2469,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2805,14 +2985,26 @@
new
- Nouveau
+ Nouveau
copy of
Copie de
- copy of %1
+ New
+ Nouveau
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_gl.ts
--- a/share/hedgewars/Data/Locale/hedgewars_gl.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_gl.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- novo
-
-
- copy of %1
+ novo
+
+
+ New
+ Novo
+
+
+ Copy of %1
@@ -331,6 +335,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -615,6 +631,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1138,6 +1198,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1161,6 +1225,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1354,6 +1434,18 @@
Enter new file name:
Introduce un novo nome para o ficheiro:
+
+ Play demo
+ Reproducir a demostración
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1413,7 +1505,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Os bandos comezarán en lados opostos da superficie, máximo dous bandos!
+ Os bandos comezarán en lados opostos da superficie, máximo dous bandos!
Land can not be destroyed!
@@ -1445,11 +1537,11 @@
Random
- Ao chou
+ Ao chou
Seconds
- segundos
+ segundos
New
@@ -1547,6 +1639,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1833,7 +1997,7 @@
Level
- Nivel
+ Nivel
Community
@@ -1903,6 +2067,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2048,10 +2216,6 @@
- Type
-
-
-
Grave
@@ -2108,14 +2272,6 @@
- Explosives
-
-
-
- % Get Away Time
-
-
-
Format
@@ -2207,6 +2363,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2703,10 +2871,22 @@
new
- novo
-
-
- copy of %1
+ novo
+
+
+ New
+ Novo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_hu.ts
--- a/share/hedgewars/Data/Locale/hedgewars_hu.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_hu.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- új
-
-
- copy of %1
+ új
+
+
+ New
+ Új
+
+
+ Copy of %1
@@ -325,6 +329,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -609,6 +625,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1124,6 +1184,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1147,6 +1211,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1340,6 +1420,18 @@
Enter new file name:
Add meg az új fájl nevét:
+
+ Play demo
+ Demo lejátszása
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1398,7 +1490,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- A csapatok a pálya két végén kezdenek. Legfeljebb két csapatszín!
+ A csapatok a pálya két végén kezdenek. Legfeljebb két csapatszín!
Land can not be destroyed!
@@ -1430,11 +1522,11 @@
Random
- Véletlen
+ Véletlen
Seconds
- másodperc
+ másodperc
New
@@ -1532,6 +1624,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1817,7 +1981,7 @@
Level
- Szint
+ Szint
(System default)
@@ -1887,6 +2051,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2007,7 +2175,7 @@
Type
- Típus
+ Típus
Grave
@@ -2027,7 +2195,7 @@
Explosives
- Robbanótöltetek
+ Robbanótöltetek
Quality
@@ -2066,10 +2234,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2191,6 +2355,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2686,10 +2862,22 @@
new
- új
-
-
- copy of %1
+ új
+
+
+ New
+ Új
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_it.ts
--- a/share/hedgewars/Data/Locale/hedgewars_it.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_it.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,11 +19,19 @@
AmmoSchemeModel
new
- nuovo
+ nuovo
copy of %1
- copia di %1
+ copia di %1
+
+
+ New
+ Nuovo
+
+
+ Copy of %1
+
@@ -334,6 +342,18 @@
%1 has left (%2)
%1 è uscito (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -636,6 +656,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1151,6 +1215,10 @@
Edit game preferences
Modifica preferenze
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1170,6 +1238,22 @@
Room controls
Controlli stanza
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1363,6 +1447,18 @@
Enter new file name:
Inserisci il nome del file:
+
+ Play demo
+ Visualizza demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1414,11 +1510,11 @@
Random
- Casuale
+ Casuale
Seconds
- Secondi
+ Secondi
New
@@ -1434,7 +1530,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Le squadre inizieranno in lati opposti del terreno, due colori di squadra al massimo!
+ Le squadre inizieranno in lati opposti del terreno, due colori di squadra al massimo!
Land can not be destroyed!
@@ -1540,6 +1636,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1822,7 +1990,7 @@
Level
- Livello
+ Livello
(System default)
@@ -1892,6 +2060,10 @@
Green/Red grayscale
Scala di grigi verde/rosso
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2008,7 +2180,7 @@
Type
- Tipo
+ Tipo
Grave
@@ -2028,7 +2200,7 @@
Explosives
- Esplosivi
+ Esplosivi
Quality
@@ -2068,7 +2240,7 @@
% Get Away Time
- % Tempo regalo
+ % Tempo regalo
There are videos that are currently being processed.
@@ -2194,6 +2366,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2684,11 +2868,27 @@
new
- nuovo
+ nuovo
copy of %1
- copia di %1
+ copia di %1
+
+
+ New
+ Nuovo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ja.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ja.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ja.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- 作成
+ 作成
copy of
模写
- copy of %1
+ New
+
+
+
+ Copy of %1
@@ -329,6 +333,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -613,6 +629,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1128,6 +1188,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1151,6 +1215,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1344,6 +1424,18 @@
Enter new file name:
新しいファイル名:
+
+ Play demo
+ デモを再生
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1425,14 +1517,6 @@
- Random
-
-
-
- Seconds
-
-
-
New
@@ -1528,6 +1612,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1813,7 +1969,7 @@
Level
- レベル
+ レベル
(System default)
@@ -1883,6 +2039,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2002,10 +2162,6 @@
- Type
-
-
-
Grave
@@ -2022,10 +2178,6 @@
- Explosives
-
-
-
Quality
@@ -2062,10 +2214,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2187,6 +2335,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2682,14 +2842,26 @@
new
- 作成
+ 作成
copy of
模写
- copy of %1
+ New
+
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ko.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ko.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ko.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -18,11 +18,11 @@
AmmoSchemeModel
- new
-
-
-
- copy of %1
+ New
+
+
+
+ Copy of %1
@@ -325,6 +325,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -609,6 +621,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1113,6 +1169,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1132,6 +1192,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1325,6 +1401,18 @@
Enter new file name:
+
+ Play demo
+
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1394,14 +1482,6 @@
- Random
-
-
-
- Seconds
-
-
-
New
@@ -1497,6 +1577,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1777,10 +1929,6 @@
- Level
-
-
-
(System default)
@@ -1848,6 +1996,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -1963,10 +2115,6 @@
- Type
-
-
-
Grave
@@ -1983,10 +2131,6 @@
- Explosives
-
-
-
Quality
@@ -2023,10 +2167,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2148,6 +2288,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2634,11 +2786,19 @@
- new
-
-
-
- copy of %1
+ New
+
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_lt.ts
--- a/share/hedgewars/Data/Locale/hedgewars_lt.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_lt.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -21,12 +21,12 @@
AmmoSchemeModel
- new
+ New
- copy of %1
+ Copy of %1
@@ -110,42 +110,42 @@
FeedbackDialog
-
+
We are always happy about suggestions, ideas, or bug reports.
-
- Send us feedback!
-
-
-
-
- Feedback
-
-
-
+ Send us feedback!
+
+
+
+
+ Feedback
+
+
+
+
If you found a bug, you can see if it's already been reported here:
-
+
Your email address is optional, but necessary if you want us to get back at you.
-
+
View
-
+
Cancel
-
+
Send Feedback
@@ -180,17 +180,17 @@
-
+
Edit schemes
-
+
Edit weapons
-
+
Game scheme will auto-select a weapon
@@ -346,67 +346,82 @@
HWChatWidget
-
+
+ Chat log
+
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+
+ List of players
+
+
+
+
%1 has joined
-
+
%1 has left
-
+
%1 has left (%2)
-
+
%1 has been removed from your ignore list
-
+
%1 has been added to your ignore list
-
+
%1 has been removed from your friends list
-
+
%1 has been added to your friends list
-
+
Stylesheet imported from %1
-
+
Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!
-
+
Couldn't read %1
-
+
StyleSheet discarded
-
- StyleSheet saved to %1
-
-
-
+ StyleSheet saved to %1
+
+
+
+
Failed to save StyleSheet to %1
@@ -414,52 +429,52 @@
HWForm
-
+
DefaultTeam
-
+
Game aborted
-
+
Nickname
-
-
+
+
No nickname supplied.
-
+
Someone already uses your nickname %1 on the server.
Please pick another nickname:
-
-
-
-
+
+
+
+
Guest
-
+
%1's Team
-
+
Hedgewars - Nick registered
-
+
This nick is registered, and you haven't specified a password.
If this nick isn't yours, please register your own nick at www.hedgewars.org
@@ -468,92 +483,92 @@
-
+
Your nickname is not registered.
To prevent someone else from using it,
please register it at www.hedgewars.org
-
+
Your password wasn't saved either.
-
-
+
+
Hedgewars - Empty nickname
-
+
Hedgewars - Wrong password
-
+
You entered a wrong password.
-
+
Room password
-
+
The room is protected with password.
Please, enter the password:
-
+
Try Again
-
+
Hedgewars - Connection error
-
+
You reconnected too fast.
Please wait a few seconds and try again.
-
-
+
+
Cannot save record to file %1
-
+
Hedgewars Demo File
File Types
-
+
Hedgewars Save File
File Types
-
+
Demo name
-
+
Demo name:
-
+
This page requires an internet connection.
@@ -595,173 +610,228 @@
HWMapContainer
-
+
Map type:
-
- Image map
-
-
-
- Mission map
+ Image map
- Hand-drawn
+ Mission map
- Randomly generated
+ Hand-drawn
- Random maze
+ Randomly generated
- Random perlin
+ Random maze
+ Random perlin
+
+
+
+
Forts
-
+
Random
-
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+
Map preview:
-
+
Load map drawing
-
+
Edit map drawing
-
- All
-
-
-
-
- Small
-
-
-
-
- Medium
-
-
-
- Large
+ All
- Cavern
+ Small
+ Medium
+
+
+
+
+ Large
+
+
+
+
+ Cavern
+
+
+
+
Wacky
-
- Large tunnels
-
-
-
-
- Small islands
-
-
-
-
- Medium islands
-
-
-
+ Large tunnels
+
+
+
+
+ Small islands
+
+
+
+
+ Medium islands
+
+
+
+
Large islands
-
+
+ Randomize the theme
+
+
+
+
+ Choose a theme
+
+
+
+
+ Randomize the map, theme and seed
+
+
+
+
+ Randomize the theme and seed
+
+
+
+
+ Randomize the seed
+
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+
+ Click to randomize the theme and seed
+
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+
+ Adjust the distance between forts
+
+
+
+
+ Click to edit
+
+
+
+
Map size:
-
+
Maze style:
-
+
Style:
-
+
Mission:
-
+
Map:
-
-
+
+
Theme: %1
-
+
Load drawn map
-
+
Drawn Maps
-
+
All files
-
+
Small tunnels
-
+
Medium tunnels
-
+
Seed
@@ -843,7 +913,7 @@
-
+
Quit reason:
@@ -962,7 +1032,7 @@
MapModel
-
+
No description available.
@@ -1061,12 +1131,12 @@
-
+
Loading, please wait.
-
+
This page requires an internet connection.
@@ -1306,7 +1376,7 @@
PageInfo
-
+
Open the snapshot folder
@@ -1396,29 +1466,54 @@
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+
Update
-
+
Room controls
-
+
Edit game preferences
-
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1650,12 +1745,27 @@
PagePlayDemo
-
+
+ Play demo
+
+
+
+
+ Play the selected demo
+
+
+
+
+ Load the selected game
+
+
+
+
Rename dialog
-
+
Enter new file name:
@@ -1705,172 +1815,252 @@
PageScheme
-
+
Defend your fort and destroy the opponents, two team colours max!
-
+
Land can not be destroyed!
-
+
Add an indestructible border around the terrain
-
+
Lower gravity
-
+
Assisted aiming with laser sight
-
+
All hogs have a personal forcefield
-
+
All (living) hedgehogs are fully restored at the end of turn
-
+
Gain 80% of the damage you do back in health
-
+
Share your opponents pain, share their damage
-
+
Your hogs are unable to move, put your artillery skills to the test
-
+
Order of play is random instead of in room order.
-
+
Play with a King. If he dies, your side dies.
-
+
Take turns placing your hedgehogs before the start of play.
-
+
Ammo is shared between all teams that share a colour.
-
+
Disable girders when generating random maps.
-
+
Disable land objects when generating random maps.
-
+
AI respawns on death.
-
+
Attacking does not end your turn.
-
+
Weapons are reset to starting values each turn.
-
+
Each hedgehog has its own ammo. It does not share with the team.
-
+
You will not have to worry about wind anymore.
-
+
Wind will affect almost everything.
-
+
Teams in each clan take successive turns sharing their turn time.
-
+
Add an indestructible border along the bottom
-
+
Each clan starts in its own part of the terrain.
-
- Random
-
-
-
-
- Seconds
-
-
-
-
+
+ Overall damage and knockback in percent
+
+
+
+
+ Turn time in seconds
+
+
+
+
+ Initial health of hedgehogs
+
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+
+ Maximum rope length in percent
+
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+
+ Time you get after an attack
+
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
+
+
None (Default)
-
+
Wrap (World wraps)
-
+
Bounce (Edges reflect)
-
+
Sea (Edges connect to sea)
-
+
Copy
-
+
New
-
+
Delete
@@ -2004,59 +2194,59 @@
QAction
-
+
Info
-
+
Kick
-
+
Ban
-
+
Follow
-
-
+
+
Ignore
-
-
+
+
Add friend
-
+
Unignore
-
+
Remove friend
-
+
Restrict Joins
-
+
Restrict Team Additions
-
+
Restrict Unregistered Players Join
@@ -2226,11 +2416,11 @@
- Level
-
-
-
-
+ Computer (Level %1)
+
+
+
+
Community
@@ -2328,7 +2518,7 @@
-
+
Fort
@@ -2338,12 +2528,12 @@
-
+
Game Modifiers
-
+
Basic Settings
@@ -2376,17 +2566,17 @@
-
+
Style
-
+
Scheme
-
+
Weapons
@@ -2407,7 +2597,7 @@
- Type
+ Player
@@ -2507,97 +2697,97 @@
-
+
Damage Modifier
-
+
Turn Time
-
+
Initial Health
-
+
Sudden Death Timeout
-
+
Sudden Death Water Rise
-
+
Sudden Death Health Decrease
-
+
% Rope Length
-
- Crate Drops
-
-
-
-
- % Health Crates
-
-
-
-
- Health in Crates
-
-
-
- Mines Time
+ Crate Drops
+ % Health Crates
+
+
+
+
+ Health in Crates
+
+
+
+
+ Mines Time
+
+
+
+
Mines
-
+
% Dud Mines
-
- Explosives
-
-
-
-
- Air Mines
-
-
-
-
- % Get Away Time
-
-
-
-
- World Edge
-
-
-
-
- Script parameter
+
+ Barrels
+
+
+
+
+ % Retreat Time
+ Air Mines
+
+
+
+
+ World Edge
+
+
+
+
+ Script parameter
+
+
+
+
Scheme Name:
@@ -2639,27 +2829,27 @@
-
+
Your Email
-
+
Summary
-
+
Send system information
-
+
Description
-
+
Type the security code:
@@ -2692,13 +2882,13 @@
QLineEdit
-
+
unnamed
-
+
hedgehog %1
@@ -2719,102 +2909,102 @@
QMessageBox
-
+
Teams - Are you sure?
-
+
Do you really want to delete the team '%1'?
-
-
+
+
Cannot delete default scheme '%1'!
-
+
Please select a record from the list
-
+
Hedgewars - Nick not registered
-
+
Unable to start server
-
+
Connection to server is lost
-
+
Not all players are ready
-
+
Are you sure you want to start this game?
Not all players are ready.
-
+
Hedgewars - Error
-
+
System Information Preview
-
-
+
+
Failed to generate captcha
-
+
Failed to download captcha
-
+
Please fill out all fields. Email is optional.
-
-
+
+
Hedgewars - Success
-
+
All file associations have been set
-
+
File association failed.
-
- Error
-
-
-
+ Error
+
+
+
+
Cannot use the ammo '%1'!
@@ -2843,7 +3033,7 @@
-
+
Netgame - Error
@@ -2853,31 +3043,31 @@
-
+
Please enter room name
-
-
-
-
+
+
+
+
Record Play - Error
-
-
+
+
Please select record from the list
-
+
Cannot rename to
-
+
Cannot delete file
@@ -2903,17 +3093,17 @@
-
+
Schemes - Warning
-
+
Schemes - Are you sure?
-
+
Do you really want to delete the game scheme '%1'?
@@ -2946,7 +3136,7 @@
-
+
File error
@@ -2957,7 +3147,7 @@
-
+
Cannot open '%1' for reading
@@ -3087,25 +3277,24 @@
-
-
+
Play demo
-
+
Rename
-
+
Delete
-
+
Load
@@ -3316,14 +3505,22 @@
+ New
+
+
+
- new
+ New (%1)
+ Copy of %1
+
+
+
- copy of %1
+ Copy of %1 (%2)
@@ -4123,272 +4320,272 @@
server
-
+
Restricted
-
- Not room master
-
-
-
- Corrupted hedgehogs info
+ Not room master
- too many teams
+ Corrupted hedgehogs info
- too many hedgehogs
+ too many teams
- There's already a team with same name in the list
+ too many hedgehogs
- round in progress
+ There's already a team with same name in the list
- restricted
+ round in progress
- REMOVE_TEAM: no such team
+ restricted
+ REMOVE_TEAM: no such team
+
+
+
+
Not team owner!
+
+ Less than two clans!
+
+
+
+
+ You already have voted
+
+
+
+
+ Your vote counted
+
+
+
+
+ Voting closed
+
+
+
+
+ Pause toggled
+
+
+
+
+ New voting started
+
+
+
+
+ Voting expired
+
+
+
+
+ kick
+
+
+
+
+ map
+
+
+
+
+ pause
+
+
+
+
+ new seed
+
+
+
- Less than two clans!
-
-
-
-
- You already have voted
-
-
-
-
- Your vote counted
-
-
-
-
- Voting closed
-
-
-
-
- Pause toggled
-
-
-
-
- New voting started
-
-
-
-
- Voting expired
-
-
-
-
- kick
-
-
-
-
- map
-
-
-
-
- pause
-
-
-
-
- new seed
-
-
-
-
number of hedgehogs in team
-
- Illegal room name
-
-
-
-
- Room with such name already exists
-
-
-
- /maxteams: specify number from 2 to 8
+ Illegal room name
- Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
+ Room with such name already exists
- callvote kick: specify nickname
+ /maxteams: specify number from 2 to 8
- callvote kick: no such user
+ Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
- callvote map: no such map
+ callvote kick: specify nickname
- callvote pause: no game in progress
+ callvote kick: no such user
- callvote hedgehogs: specify number from 1 to 8
-
-
-
-
- Nickname already chosen
-
-
-
-
- Illegal nickname
-
-
-
-
- Protocol already known
-
-
-
-
- Bad number
+ callvote map: no such map
- Nickname is already in use
+ callvote pause: no game in progress
- No checker rights
+ callvote hedgehogs: specify number from 1 to 8
- Authentication failed
+ Nickname already chosen
- 60 seconds cooldown after kick
+ Illegal nickname
- kicked
+ Protocol already known
- Reconnected too fast
+ Bad number
+ Nickname is already in use
+
+
+
+
+ No checker rights
+
+
+
+
+ Authentication failed
+
+
+
+
+ 60 seconds cooldown after kick
+
+
+
+
+ kicked
+
+
+
+
+ Reconnected too fast
+
+
+
+
Ping timeout
+
+ bye
+
+
+
+
+ No such room
+
+
+
+
+ Room version incompatible to your hedgewars version
+
+
+
+
+ Joining restricted
+
+
+
+
+ Registered users only
+
+
+
+
+ You are banned in this room
+
+
+
+
+ Warning! Chat flood protection activated
+
+
+
+
+ Excess flood
+
+
+
+
+ Game messages flood detected - 1
+
+
+
+
+ Warning! Joins flood protection activated
+
+
+
- bye
-
-
-
-
- No such room
-
-
-
-
- Room version incompatible to your hedgewars version
-
-
-
-
- Joining restricted
-
-
-
-
- Registered users only
-
-
-
-
- You are banned in this room
-
-
-
-
- Warning! Chat flood protection activated
-
-
-
-
- Excess flood
-
-
-
-
- Game messages flood detected - 1
-
-
-
-
- Warning! Joins flood protection activated
-
-
-
-
There's no voting going on
-
+
Empty config entry
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ms.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ms.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ms.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -21,12 +21,12 @@
AmmoSchemeModel
- new
+ New
- copy of %1
+ Copy of %1
@@ -110,42 +110,42 @@
FeedbackDialog
-
+
We are always happy about suggestions, ideas, or bug reports.
-
- Send us feedback!
-
-
-
-
- Feedback
-
-
-
+ Send us feedback!
+
+
+
+
+ Feedback
+
+
+
+
If you found a bug, you can see if it's already been reported here:
-
+
Your email address is optional, but necessary if you want us to get back at you.
-
+
View
-
+
Cancel
-
+
Send Feedback
@@ -178,17 +178,17 @@
-
+
Edit schemes
-
+
Edit weapons
-
+
Game scheme will auto-select a weapon
@@ -334,67 +334,82 @@
HWChatWidget
-
+
+ Chat log
+
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+
+ List of players
+
+
+
+
%1 has joined
-
+
%1 has left
-
+
%1 has left (%2)
-
+
%1 has been removed from your ignore list
-
+
%1 has been added to your ignore list
-
+
%1 has been removed from your friends list
-
+
%1 has been added to your friends list
-
+
Stylesheet imported from %1
-
+
Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!
-
+
Couldn't read %1
-
+
StyleSheet discarded
-
- StyleSheet saved to %1
-
-
-
+ StyleSheet saved to %1
+
+
+
+
Failed to save StyleSheet to %1
@@ -402,35 +417,35 @@
HWForm
-
-
-
-
+
+
+
+
Guest
-
+
DefaultTeam
-
+
%1's Team
-
+
Game aborted
-
+
Hedgewars - Nick registered
-
+
This nick is registered, and you haven't specified a password.
If this nick isn't yours, please register your own nick at www.hedgewars.org
@@ -439,109 +454,109 @@
-
+
Your nickname is not registered.
To prevent someone else from using it,
please register it at www.hedgewars.org
-
+
Your password wasn't saved either.
-
+
Nickname
-
+
Someone already uses your nickname %1 on the server.
Please pick another nickname:
-
-
+
+
No nickname supplied.
-
-
+
+
Hedgewars - Empty nickname
-
+
Hedgewars - Wrong password
-
+
You entered a wrong password.
-
+
Room password
-
+
The room is protected with password.
Please, enter the password:
-
+
Try Again
-
+
Hedgewars - Connection error
-
+
You reconnected too fast.
Please wait a few seconds and try again.
-
-
+
+
Cannot save record to file %1
-
+
Hedgewars Demo File
File Types
-
+
Hedgewars Save File
File Types
-
+
Demo name
-
+
Demo name:
-
+
This page requires an internet connection.
@@ -583,173 +598,228 @@
HWMapContainer
-
+
Map type:
-
- Image map
-
-
-
- Mission map
+ Image map
- Hand-drawn
+ Mission map
- Randomly generated
+ Hand-drawn
- Random maze
+ Randomly generated
- Random perlin
+ Random maze
+ Random perlin
+
+
+
+
Forts
-
+
Random
-
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+
Map preview:
-
+
Load map drawing
-
+
Edit map drawing
-
- All
-
-
-
-
- Small
-
-
-
-
- Medium
-
-
-
- Large
+ All
- Cavern
+ Small
+ Medium
+
+
+
+
+ Large
+
+
+
+
+ Cavern
+
+
+
+
Wacky
-
- Large tunnels
-
-
-
-
- Small islands
-
-
-
-
- Medium islands
-
-
-
+ Large tunnels
+
+
+
+
+ Small islands
+
+
+
+
+ Medium islands
+
+
+
+
Large islands
-
+
+ Randomize the theme
+
+
+
+
+ Choose a theme
+
+
+
+
+ Randomize the map, theme and seed
+
+
+
+
+ Randomize the theme and seed
+
+
+
+
+ Randomize the seed
+
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+
+ Click to randomize the theme and seed
+
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+
+ Adjust the distance between forts
+
+
+
+
+ Click to edit
+
+
+
+
Map size:
-
+
Maze style:
-
+
Style:
-
+
Mission:
-
+
Map:
-
-
+
+
Theme: %1
-
+
Load drawn map
-
+
Drawn Maps
-
+
All files
-
+
Small tunnels
-
+
Medium tunnels
-
+
Seed
@@ -775,7 +845,7 @@
HWNewNet
-
+
Quit reason:
@@ -950,7 +1020,7 @@
MapModel
-
+
No description available.
@@ -1049,12 +1119,12 @@
-
+
Loading, please wait.
-
+
This page requires an internet connection.
@@ -1278,7 +1348,7 @@
PageInfo
-
+
Open the snapshot folder
@@ -1368,29 +1438,54 @@
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+
Update
-
+
Room controls
-
+
Edit game preferences
-
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1622,12 +1717,27 @@
PagePlayDemo
-
+
+ Play demo
+
+
+
+
+ Play the selected demo
+
+
+
+
+ Load the selected game
+
+
+
+
Rename dialog
-
+
Enter new file name:
@@ -1675,172 +1785,252 @@
PageScheme
-
+
Defend your fort and destroy the opponents, two team colours max!
-
+
Land can not be destroyed!
-
+
Add an indestructible border around the terrain
-
+
Lower gravity
-
+
Assisted aiming with laser sight
-
+
All hogs have a personal forcefield
-
+
All (living) hedgehogs are fully restored at the end of turn
-
+
Gain 80% of the damage you do back in health
-
+
Share your opponents pain, share their damage
-
+
Your hogs are unable to move, put your artillery skills to the test
-
+
Order of play is random instead of in room order.
-
+
Play with a King. If he dies, your side dies.
-
+
Take turns placing your hedgehogs before the start of play.
-
+
Ammo is shared between all teams that share a colour.
-
+
Disable girders when generating random maps.
-
+
Disable land objects when generating random maps.
-
+
AI respawns on death.
-
+
Attacking does not end your turn.
-
+
Weapons are reset to starting values each turn.
-
+
Each hedgehog has its own ammo. It does not share with the team.
-
+
You will not have to worry about wind anymore.
-
+
Wind will affect almost everything.
-
+
Teams in each clan take successive turns sharing their turn time.
-
+
Add an indestructible border along the bottom
-
+
Each clan starts in its own part of the terrain.
-
- Random
-
-
-
-
- Seconds
-
-
-
-
+
+ Overall damage and knockback in percent
+
+
+
+
+ Turn time in seconds
+
+
+
+
+ Initial health of hedgehogs
+
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+
+ Maximum rope length in percent
+
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+
+ Time you get after an attack
+
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
+
+
None (Default)
-
+
Wrap (World wraps)
-
+
Bounce (Edges reflect)
-
+
Sea (Edges connect to sea)
-
+
Copy
-
+
New
-
+
Delete
@@ -1972,59 +2162,59 @@
QAction
-
+
Restrict Joins
-
+
Restrict Team Additions
-
+
Restrict Unregistered Players Join
-
+
Info
-
+
Kick
-
+
Ban
-
+
Follow
-
-
+
+
Ignore
-
-
+
+
Add friend
-
+
Unignore
-
+
Remove friend
@@ -2194,11 +2384,11 @@
- Level
-
-
-
-
+ Computer (Level %1)
+
+
+
+
Community
@@ -2296,7 +2486,7 @@
-
+
Fort
@@ -2306,12 +2496,12 @@
-
+
Game Modifiers
-
+
Basic Settings
@@ -2387,7 +2577,7 @@
- Type
+ Player
@@ -2406,27 +2596,27 @@
-
+
Your Email
-
+
Summary
-
+
Send system information
-
+
Description
-
+
Type the security code:
@@ -2452,7 +2642,7 @@
-
+
Weapons
@@ -2517,97 +2707,97 @@
-
+
Damage Modifier
-
+
Turn Time
-
+
Initial Health
-
+
Sudden Death Timeout
-
+
Sudden Death Water Rise
-
+
Sudden Death Health Decrease
-
+
% Rope Length
-
- Crate Drops
-
-
-
-
- % Health Crates
-
-
-
-
- Health in Crates
-
-
-
- Mines Time
+ Crate Drops
+ % Health Crates
+
+
+
+
+ Health in Crates
+
+
+
+
+ Mines Time
+
+
+
+
Mines
-
+
% Dud Mines
-
- Explosives
-
-
-
-
- Air Mines
-
-
-
-
- % Get Away Time
-
-
-
-
- World Edge
-
-
-
-
- Script parameter
+
+ Barrels
+
+
+
+
+ % Retreat Time
+ Air Mines
+
+
+
+
+ World Edge
+
+
+
+
+ Script parameter
+
+
+
+
Scheme Name:
@@ -2647,12 +2837,12 @@
-
+
Style
-
+
Scheme
@@ -2660,13 +2850,13 @@
QLineEdit
-
+
unnamed
-
+
hedgehog %1
@@ -2687,92 +2877,92 @@
QMessageBox
-
+
Teams - Are you sure?
-
+
Do you really want to delete the team '%1'?
-
-
+
+
Cannot delete default scheme '%1'!
-
+
Please select a record from the list
-
+
Hedgewars - Nick not registered
-
+
Unable to start server
-
+
Connection to server is lost
-
+
Not all players are ready
-
+
Are you sure you want to start this game?
Not all players are ready.
-
+
Hedgewars - Error
-
+
System Information Preview
-
-
+
+
Failed to generate captcha
-
+
Failed to download captcha
-
+
Please fill out all fields. Email is optional.
-
-
+
+
Hedgewars - Success
-
+
All file associations have been set
-
+
File association failed.
@@ -2801,7 +2991,7 @@
-
+
Netgame - Error
@@ -2811,31 +3001,31 @@
-
+
Please enter room name
-
-
-
-
+
+
+
+
Record Play - Error
-
-
+
+
Please select record from the list
-
+
Cannot rename to
-
+
Cannot delete file
@@ -2861,17 +3051,17 @@
-
+
Schemes - Warning
-
+
Schemes - Are you sure?
-
+
Do you really want to delete the game scheme '%1'?
@@ -2902,7 +3092,7 @@
-
+
File error
@@ -2913,17 +3103,17 @@
-
+
Cannot open '%1' for reading
-
- Error
-
-
-
+ Error
+
+
+
+
Cannot use the ammo '%1'!
@@ -3058,25 +3248,24 @@
-
-
+
Play demo
-
+
Rename
-
+
Delete
-
+
Load
@@ -3282,14 +3471,22 @@
+ New
+
+
+
- new
+ New (%1)
+ Copy of %1
+
+
+
- copy of %1
+ Copy of %1 (%2)
@@ -4089,272 +4286,272 @@
server
-
+
Restricted
-
- Not room master
-
-
-
- Corrupted hedgehogs info
+ Not room master
- too many teams
+ Corrupted hedgehogs info
- too many hedgehogs
+ too many teams
- There's already a team with same name in the list
+ too many hedgehogs
- round in progress
+ There's already a team with same name in the list
- restricted
+ round in progress
- REMOVE_TEAM: no such team
+ restricted
+ REMOVE_TEAM: no such team
+
+
+
+
Not team owner!
+
+ Less than two clans!
+
+
+
+
+ You already have voted
+
+
+
+
+ Your vote counted
+
+
+
+
+ Voting closed
+
+
+
+
+ Pause toggled
+
+
+
+
+ New voting started
+
+
+
+
+ Voting expired
+
+
+
+
+ kick
+
+
+
+
+ map
+
+
+
+
+ pause
+
+
+
+
+ new seed
+
+
+
- Less than two clans!
-
-
-
-
- You already have voted
-
-
-
-
- Your vote counted
-
-
-
-
- Voting closed
-
-
-
-
- Pause toggled
-
-
-
-
- New voting started
-
-
-
-
- Voting expired
-
-
-
-
- kick
-
-
-
-
- map
-
-
-
-
- pause
-
-
-
-
- new seed
-
-
-
-
number of hedgehogs in team
-
- Illegal room name
-
-
-
-
- Room with such name already exists
-
-
-
- /maxteams: specify number from 2 to 8
+ Illegal room name
- Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
+ Room with such name already exists
- callvote kick: specify nickname
+ /maxteams: specify number from 2 to 8
- callvote kick: no such user
+ Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
- callvote map: no such map
+ callvote kick: specify nickname
- callvote pause: no game in progress
+ callvote kick: no such user
- callvote hedgehogs: specify number from 1 to 8
-
-
-
-
- Nickname already chosen
-
-
-
-
- Illegal nickname
-
-
-
-
- Protocol already known
-
-
-
-
- Bad number
+ callvote map: no such map
- Nickname is already in use
+ callvote pause: no game in progress
- No checker rights
+ callvote hedgehogs: specify number from 1 to 8
- Authentication failed
+ Nickname already chosen
- 60 seconds cooldown after kick
+ Illegal nickname
- kicked
+ Protocol already known
- Reconnected too fast
+ Bad number
+ Nickname is already in use
+
+
+
+
+ No checker rights
+
+
+
+
+ Authentication failed
+
+
+
+
+ 60 seconds cooldown after kick
+
+
+
+
+ kicked
+
+
+
+
+ Reconnected too fast
+
+
+
+
Ping timeout
+
+ bye
+
+
+
+
+ No such room
+
+
+
+
+ Room version incompatible to your hedgewars version
+
+
+
+
+ Joining restricted
+
+
+
+
+ Registered users only
+
+
+
+
+ You are banned in this room
+
+
+
+
+ Warning! Chat flood protection activated
+
+
+
+
+ Excess flood
+
+
+
+
+ Game messages flood detected - 1
+
+
+
+
+ Warning! Joins flood protection activated
+
+
+
- bye
-
-
-
-
- No such room
-
-
-
-
- Room version incompatible to your hedgewars version
-
-
-
-
- Joining restricted
-
-
-
-
- Registered users only
-
-
-
-
- You are banned in this room
-
-
-
-
- Warning! Chat flood protection activated
-
-
-
-
- Excess flood
-
-
-
-
- Game messages flood detected - 1
-
-
-
-
- Warning! Joins flood protection activated
-
-
-
-
There's no voting going on
-
+
Empty config entry
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_nl.ts
--- a/share/hedgewars/Data/Locale/hedgewars_nl.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_nl.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -18,11 +18,11 @@
AmmoSchemeModel
- new
-
-
-
- copy of %1
+ New
+
+
+
+ Copy of %1
@@ -331,6 +331,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -615,6 +627,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1127,6 +1183,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1146,6 +1206,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1339,6 +1415,18 @@
Enter new file name:
+
+ Play demo
+
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1409,14 +1497,6 @@
- Random
-
-
-
- Seconds
-
-
-
New
@@ -1512,6 +1592,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1793,10 +1945,6 @@
- Level
-
-
-
(System default)
@@ -1864,6 +2012,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -1979,10 +2131,6 @@
- Type
-
-
-
Grave
@@ -1999,10 +2147,6 @@
- Explosives
-
-
-
Quality
@@ -2039,10 +2183,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2164,6 +2304,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2651,11 +2803,19 @@
- new
-
-
-
- copy of %1
+ New
+
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_pl.ts
--- a/share/hedgewars/Data/Locale/hedgewars_pl.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_pl.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,7 +19,7 @@
AmmoSchemeModel
new
- nowy
+ nowy
copy of
@@ -27,6 +27,14 @@
copy of %1
+ kopia %1
+
+
+ New
+ Nowy
+
+
+ Copy of %1
@@ -82,7 +90,7 @@
Ban player
-
+ Banuj gracza
@@ -124,7 +132,7 @@
Feedback
- Twoja opinia
+ Twoja opinia
@@ -158,7 +166,7 @@
Game scheme will auto-select a weapon
- Schemat gry automatycznie wybierze uzbrojenie
+ Schemat gry automatycznie wybierze uzbrojenie
Map
@@ -348,6 +356,18 @@
%1 has left (%2)
%1 wyszedł (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -467,12 +487,13 @@
Room password
-
+ Hasło do pokoju
The room is protected with password.
Please, enter the password:
-
+ Ten pokój jest chroniony hasłem
+Podaj hasło:
@@ -501,7 +522,7 @@
HWHostPortDialog
Connect to server
-
+ Połącz z serwerem
@@ -548,7 +569,7 @@
Image map
- Mapa z obrazka
+ Mapa z obrazka
Mission map
@@ -636,10 +657,54 @@
Style:
-
+ Styl:
Forts
+ Forty
+
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+ Wybierz motyw
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
@@ -739,7 +804,7 @@
New Account
-
+ Nowe konto
@@ -776,7 +841,7 @@
Choose a hat
-
+ Wybierz nakrycie głowy
@@ -818,7 +883,7 @@
Duration: %1m %2s
-
+ Czas trwania: %1m %2s
Video: %1x%2
@@ -918,7 +983,7 @@
Open packages directory
-
+ Otwórz katalog z dodatkami
@@ -961,15 +1026,15 @@
Polyline
-
+ Linia
Rectangle
-
+ Prostokąt
Ellipse
-
+ Elipsa
Optimize
@@ -1027,7 +1092,7 @@
Health graph
- Wykres
+ Wykres punktów życia
Ranking
@@ -1035,7 +1100,7 @@
The best shot award was won by <b>%1</b> with <b>%2</b> pts.
-
+
Największe obrażenia (<b>%2</b> pkt.) zadał <b>%1</b>.
@@ -1189,6 +1254,10 @@
Edit game preferences
Zmień ustawienia gry
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1212,6 +1281,22 @@
Room controls
Ustawienia pokoju
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1308,7 +1393,7 @@
Select an action to change what key controls it
- Wybierz czynność by przypisać do niej klawisz
+ Wybierz czynność by przypisać do niej klawisz
Reset to default
@@ -1405,6 +1490,18 @@
Enter new file name:
Podaj nową nazwę pliku:
+
+ Play demo
+ Odtwarzaj demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1489,7 +1586,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Drużyny rozpoczną grę na przeciwległych stronach mapy. Maksymalnie dwa kolory drużyn!
+ Drużyny rozpoczną grę na przeciwległych stronach mapy. Maksymalnie dwa kolory drużyn!
Land can not be destroyed!
@@ -1521,11 +1618,11 @@
Random
- Losowo
+ Losowo
Seconds
- Sekundy
+ Sekundy
Order of play is random instead of in room order.
@@ -1597,22 +1694,94 @@
None (Default)
-
+ Brak (Domyślne)
Wrap (World wraps)
-
+ Zapętlona (zapętla mapę)
Bounce (Edges reflect)
-
+ Odbijająca (Krawędzie odbijają)
Sea (Edges connect to sea)
-
+ Woda (Krawędzie łączą się z wodą)
Each clan starts in its own part of the terrain.
+ Każda drużyna zaczyna na swojej części planszy
+
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
@@ -1723,11 +1892,11 @@
Date: %1
- Data: %1 {1?}
+ Data: %1
Size: %1
- Rozmiar: %1 {1?}
+ Rozmiar: %1
@@ -1790,11 +1959,11 @@
Show password protected
-
+ Pokaż chronione hasłem
Show join restricted
-
+ Pokaż bez możliwości dołączenia
@@ -1841,7 +2010,7 @@
Use game resolution
- Użyj rozdzielczości z gry
+ Rodzielczość gry
Visual effects
@@ -1873,35 +2042,35 @@
Team
-
+ Drużyna
Enable team tags by default
-
+ Wyświetlanie informacji o drużynie do której należą jeże
Hog
-
+ Imiona
Enable hedgehog tags by default
-
+ Wyświetlanie imion jeży
Health
-
+ Życie
Enable health tags by default
-
+ Wyświetlanie punktów życia jeży
Translucent
-
+ Przezroczystość
Enable translucent tags by default
-
+ Przezroczystość informacji nad jeżami
@@ -1912,7 +2081,7 @@
Level
- Poziom
+ Poziom
(System default)
@@ -1994,6 +2163,10 @@
Green/Red grayscale
Ziel/Czer w odc. szar
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2038,7 +2211,7 @@
QLabel
Weapons
- Uzbrojenie
+ Uzbrojenie
Host:
@@ -2106,7 +2279,7 @@
% Dud Mines
- % niewybuchów
+ % niewypałów
Name
@@ -2114,7 +2287,7 @@
Type
- Typ
+ Typ
Grave
@@ -2134,7 +2307,7 @@
Explosives
- Mat. wybuchowe
+ Mat. wybuchowe
Tip:
@@ -2178,7 +2351,7 @@
% Get Away Time
- Czas na ucieczkę w %
+ Czas na ucieczkę w %
This program is distributed under the GNU General Public License v2
@@ -2286,7 +2459,7 @@
This setting will be effective at next restart.
- Ustawienia zadziałają po restarcie gry.
+ Ustawienia zadziałają po restarcie gry
Tip: %1
@@ -2294,11 +2467,11 @@
Displayed tags above hogs and translucent tags
-
+ Informacje nad jeżami i przezroczystość
World Edge
-
+ Krawędź mapy
Script parameter
@@ -2306,6 +2479,18 @@
Air Mines
+ Miny powietrzne
+
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
@@ -2791,7 +2976,7 @@
Forts
-
+ Forty
@@ -2837,14 +3022,26 @@
new
- nowy
+ nowy
copy of
kopia
- copy of %1
+ New
+ Nowy
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
@@ -2900,7 +3097,7 @@
Choose a theme
-
+ Wybierz motyw
@@ -3079,7 +3276,7 @@
speed up replay
-
+ przyśpiesz powtórkę
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_pt_BR.ts
--- a/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- novo
+ novo
copy of
cópia de
- copy of %1
+ New
+ Novo
+
+
+ Copy of %1
@@ -338,6 +342,18 @@
%1 has left (%2)
%1 saiu (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -633,6 +649,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1172,6 +1232,10 @@
Edit game preferences
Editar as preferências de jogo
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1195,6 +1259,22 @@
Room controls
Controles da sala
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1388,6 +1468,18 @@
Enter new file name:
Especifique o novo nome do arquivo:
+
+ Play demo
+ Reproduzir demonstração
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1479,11 +1571,11 @@
Random
- Aleatório
+ Aleatório
Seconds
- segundos
+ segundos
Defend your fort and destroy the opponents, two team colours max!
@@ -1491,7 +1583,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Equipes começarão em lados opostos do terreno, 2 cores de equipe no máximo!
+ Equipes começarão em lados opostos do terreno, 2 cores de equipe no máximo!
Land can not be destroyed!
@@ -1597,6 +1689,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1893,7 +2057,7 @@
Level
- Nível
+ Nível
(System default)
@@ -1975,6 +2139,10 @@
Green/Red grayscale
Verde/vermelho em tons de cinza
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2095,7 +2263,7 @@
Type
- Tipo
+ Tipo
Grave
@@ -2115,7 +2283,7 @@
Explosives
- Explosivos
+ Explosivos
Tip:
@@ -2159,7 +2327,7 @@
% Get Away Time
- % tempo de fugir
+ % tempo de fugir
There are videos that are currently being processed.
@@ -2285,6 +2453,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2787,14 +2967,26 @@
new
- novo
+ novo
copy of
cópia de
- copy of %1
+ New
+ Novo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_pt_PT.ts
--- a/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- novo
+ novo
copy of
cópia de
- copy of %1
+ New
+ Novo
+
+
+ Copy of %1
@@ -342,6 +346,18 @@
%1 has left (%2)
%1 saíu (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -640,6 +656,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1180,6 +1240,10 @@
Edit game preferences
Editar preferências de jogo
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1199,6 +1263,22 @@
Room controls
Restrições
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1392,6 +1472,18 @@
Enter new file name:
Insira um novo nome para o ficheiro:
+
+ Play demo
+ Reproduzir demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1447,7 +1539,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- As equipas começam em lados opostos do terreno, duas cores de equipa no máximo!
+ As equipas começam em lados opostos do terreno, duas cores de equipa no máximo!
Land can not be destroyed!
@@ -1479,11 +1571,11 @@
Random
- Aleatório
+ Aleatório
Seconds
- Segundos
+ Segundos
New
@@ -1581,6 +1673,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1877,7 +2041,7 @@
Level
- Nível
+ Nível
(System default)
@@ -1951,6 +2115,10 @@
Green/Red grayscale
Verde/Vermelho (tons de cinza)
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2067,7 +2235,7 @@
Type
- Tipo
+ Tipo
Grave
@@ -2087,7 +2255,7 @@
Explosives
- Explosivos
+ Explosivos
Tip:
@@ -2131,7 +2299,7 @@
% Get Away Time
- % Tempo Para Retirar
+ % Tempo Para Retirar
There are videos that are currently being processed.
@@ -2257,6 +2425,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2791,14 +2971,26 @@
new
- novo
+ novo
copy of
copia de
- copy of %1
+ New
+ Novo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ro.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ro.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ro.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- new
-
-
- copy of %1
+ new
+
+
+ New
+ New
+
+
+ Copy of %1
@@ -337,6 +341,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -621,6 +637,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1152,6 +1212,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1175,6 +1239,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1368,6 +1448,18 @@
Enter new file name:
Enter new file name:
+
+ Play demo
+ Play demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1424,7 +1516,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Teams will start on opposite sides of the terrain, two team colours max!
+ Teams will start on opposite sides of the terrain, two team colours max!
Land can not be destroyed!
@@ -1456,11 +1548,11 @@
Random
- Random
+ Random
Seconds
- Seconds
+ Seconds
New
@@ -1558,6 +1650,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1845,7 +2009,7 @@
Level
- Level
+ Level
(System default)
@@ -1915,6 +2079,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2035,7 +2203,7 @@
Type
- Type
+ Type
Grave
@@ -2055,7 +2223,7 @@
Explosives
- Explosives
+ Explosives
Quality
@@ -2094,10 +2262,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2219,6 +2383,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2717,10 +2893,22 @@
new
- new
-
-
- copy of %1
+ new
+
+
+ New
+ New
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ru.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ru.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ru.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,7 +19,7 @@
AmmoSchemeModel
new
- новый
+ новый
copy of
@@ -27,7 +27,15 @@
copy of %1
- копия %1
+ копия %1
+
+
+ New
+ Новая
+
+
+ Copy of %1
+
@@ -348,6 +356,18 @@
%1 has left (%2)
%1 вышел (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -641,6 +661,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1188,6 +1252,10 @@
Edit game preferences
Редактировать настройки игры
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1211,6 +1279,22 @@
Room controls
Управление комнатой
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1404,6 +1488,18 @@
Enter new file name:
Введите новое имя файла:
+
+ Play demo
+ Играть демку
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1488,11 +1584,11 @@
Random
- Случайно
+ Случайно
Seconds
- Секунды
+ Секунды
New
@@ -1508,7 +1604,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Команды располагаются в противоположных сторонах карты, два цвета команды на карте!
+ Команды располагаются в противоположных сторонах карты, два цвета команды на карте!
Land can not be destroyed!
@@ -1614,6 +1710,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1911,7 +2079,7 @@
Level
- Уровень
+ Уровень
(System default)
@@ -1993,6 +2161,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2113,7 +2285,7 @@
Type
- Тип
+ Тип
Grave
@@ -2133,7 +2305,7 @@
Explosives
- Взрывчатка
+ Взрывчатка
Tip:
@@ -2177,7 +2349,7 @@
% Get Away Time
- % времени ухода
+ % времени ухода
This program is distributed under the GNU General Public License v2
@@ -2307,6 +2479,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2806,7 +2990,7 @@
new
- новый
+ новый
copy of
@@ -2814,7 +2998,23 @@
copy of %1
- копия %1
+ копия %1
+
+
+ New
+ Новая
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_sk.ts
--- a/share/hedgewars/Data/Locale/hedgewars_sk.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_sk.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- nový
+ nový
copy of
kópia z
- copy of %1
+ New
+ Nová
+
+
+ Copy of %1
@@ -348,6 +352,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -632,6 +648,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1176,6 +1236,10 @@
Edit game preferences
Upraviť nastavenia hry
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1199,6 +1263,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1392,6 +1472,18 @@
Enter new file name:
Zadajte nový názov súboru:
+
+ Play demo
+ Prehrať demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1472,11 +1564,11 @@
Random
- Náhodné
+ Náhodné
Seconds
- Sekúnd
+ Sekúnd
New
@@ -1492,7 +1584,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Tímy začnú na opačných stranách terénu, maximálne dve tímové farby!
+ Tímy začnú na opačných stranách terénu, maximálne dve tímové farby!
Land can not be destroyed!
@@ -1598,6 +1690,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1885,7 +2049,7 @@
Level
- Úroveň
+ Úroveň
(System default)
@@ -1967,6 +2131,10 @@
Green/Red grayscale
Zelené/červené (odtiene šedej)
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2087,7 +2255,7 @@
Type
- Typ
+ Typ
Grave
@@ -2107,7 +2275,7 @@
Explosives
- Výbušniny
+ Výbušniny
Tip:
@@ -2151,7 +2319,7 @@
% Get Away Time
- % času na útek
+ % času na útek
This program is distributed under the GNU General Public License v2
@@ -2279,6 +2447,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2803,14 +2983,26 @@
new
- nový
+ nový
copy of
kópia z
- copy of %1
+ New
+ Nová
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_sv.ts
--- a/share/hedgewars/Data/Locale/hedgewars_sv.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_sv.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- ny
+ ny
copy of
kopia av
- copy of %1
+ New
+ Ny
+
+
+ Copy of %1
@@ -339,6 +343,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -623,6 +639,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1146,6 +1206,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1169,6 +1233,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1362,6 +1442,18 @@
Enter new file name:
Skriv in nytt filnamn:
+
+ Play demo
+ Spela upp demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1449,11 +1541,11 @@
Random
- Slumpad
+ Slumpad
Seconds
- Sekunder
+ Sekunder
Defend your fort and destroy the opponents, two team colours max!
@@ -1461,7 +1553,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Lag startar på motsatta sidor av terrängen, två lagfärger max!
+ Lag startar på motsatta sidor av terrängen, två lagfärger max!
Land can not be destroyed!
@@ -1567,6 +1659,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1853,7 +2017,7 @@
Level
- Nivå
+ Nivå
(System default)
@@ -1935,6 +2099,10 @@
Green/Red grayscale
Grön/Röd gråskala
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2055,7 +2223,7 @@
Type
- Typ
+ Typ
Grave
@@ -2075,7 +2243,7 @@
Explosives
- Bombtunnor
+ Bombtunnor
Tip:
@@ -2119,7 +2287,7 @@
% Get Away Time
- % flykttid
+ % flykttid
There are videos that are currently being processed.
@@ -2243,6 +2411,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2740,14 +2920,26 @@
new
- ny
+ ny
copy of
kopia av
- copy of %1
+ New
+ Ny
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_tr_TR.ts
--- a/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- yeni
+ yeni
copy of
kopya
- copy of %1
+ New
+ Yeni
+
+
+ Copy of %1
@@ -348,6 +352,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -645,6 +661,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1177,6 +1237,10 @@
Edit game preferences
Oyun tercihlerini düzenle
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1200,6 +1264,22 @@
Room controls
Oda denetimleri
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1393,6 +1473,18 @@
Enter new file name:
Yeni dosya adını girin:
+
+ Play demo
+ Kayıtlı oyunu oynat
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1455,7 +1547,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Takımlar bölgenin farklı taraflarında başlarlar, en fazla iki takım rengi!
+ Takımlar bölgenin farklı taraflarında başlarlar, en fazla iki takım rengi!
Land can not be destroyed!
@@ -1487,11 +1579,11 @@
Random
- Rastgele
+ Rastgele
Seconds
- Saniye
+ Saniye
New
@@ -1589,6 +1681,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1888,7 +2052,7 @@
Level
- Seviye
+ Seviye
(System default)
@@ -1962,6 +2126,10 @@
Green/Red grayscale
Yeşil/Kırmızı gri
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2082,7 +2250,7 @@
Type
- Tür
+ Tür
Grave
@@ -2102,7 +2270,7 @@
Explosives
- Patlayıcılar
+ Patlayıcılar
Tip:
@@ -2146,7 +2314,7 @@
% Get Away Time
- Uzakta Zamanı %'si
+ Uzakta Zamanı %'si
There are videos that are currently being processed.
@@ -2272,6 +2440,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2803,14 +2983,26 @@
new
- yeni
+ yeni
copy of
kopya
- copy of %1
+ New
+ Yeni
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_uk.ts
--- a/share/hedgewars/Data/Locale/hedgewars_uk.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_uk.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- нова
+ нова
copy of
копія
- copy of %1
+ New
+ Нова
+
+
+ Copy of %1
@@ -348,6 +352,18 @@
%1 has left (%2)
%1 пішов (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -643,6 +659,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1177,6 +1237,10 @@
Edit game preferences
Змінити параметри гри
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1200,6 +1264,22 @@
Room controls
Керування кімнатою
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1393,6 +1473,18 @@
Enter new file name:
Введіть нове ім'я файлу:
+
+ Play demo
+ Грати демо
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1465,7 +1557,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Команди почнуть гру на протилежних кінцях карти, команди максимум двох кольорів!
+ Команди почнуть гру на протилежних кінцях карти, команди максимум двох кольорів!
Land can not be destroyed!
@@ -1497,11 +1589,11 @@
Random
- Випадково
+ Випадково
Seconds
- Секунд(и)
+ Секунд(и)
New
@@ -1599,6 +1691,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1886,7 +2050,7 @@
Level
- Рівень
+ Рівень
(System default)
@@ -1968,6 +2132,10 @@
Green/Red grayscale
Зел./Черв. сіра гама
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2088,7 +2256,7 @@
Type
- Тип
+ Тип
Grave
@@ -2108,7 +2276,7 @@
Explosives
- Вибухівка
+ Вибухівка
Tip:
@@ -2152,7 +2320,7 @@
% Get Away Time
- % Час Тікати
+ % Час Тікати
There are videos that are currently being processed.
@@ -2278,6 +2446,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2779,14 +2959,26 @@
new
- нова
+ нова
copy of
копія
- copy of %1
+ New
+ Нова
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_zh_CN.ts
--- a/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -20,13 +20,17 @@
AmmoSchemeModel
+ new
+ 新
+
+
- new
- 新
+ New
+ 新游戏
- copy of %1
+ Copy of %1
@@ -110,42 +114,42 @@
FeedbackDialog
-
+
We are always happy about suggestions, ideas, or bug reports.
-
- Send us feedback!
-
-
-
-
- Feedback
-
-
-
+ Send us feedback!
+
+
+
+
+ Feedback
+
+
+
+
If you found a bug, you can see if it's already been reported here:
-
+
Your email address is optional, but necessary if you want us to get back at you.
-
+
View
-
+
Cancel
取消
-
+
Send Feedback
@@ -178,17 +182,17 @@
-
+
Edit weapons
-
+
Game scheme will auto-select a weapon
-
+
Edit schemes
修改游戏设置
@@ -334,67 +338,82 @@
HWChatWidget
-
+
+ Chat log
+
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+
+ List of players
+
+
+
+
%1 has joined
-
+
%1 has left
-
+
%1 has left (%2)
-
+
%1 has been removed from your ignore list
-
+
%1 has been added to your ignore list
-
+
%1 has been removed from your friends list
-
+
%1 has been added to your friends list
-
+
Stylesheet imported from %1
-
+
Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!
-
+
Couldn't read %1
-
+
StyleSheet discarded
-
- StyleSheet saved to %1
-
-
-
+ StyleSheet saved to %1
+
+
+
+
Failed to save StyleSheet to %1
@@ -402,35 +421,35 @@
HWForm
-
-
-
-
+
+
+
+
Guest
-
+
DefaultTeam
-
+
%1's Team
-
+
Game aborted
-
+
Hedgewars - Nick registered
-
+
This nick is registered, and you haven't specified a password.
If this nick isn't yours, please register your own nick at www.hedgewars.org
@@ -439,109 +458,109 @@
-
+
Your nickname is not registered.
To prevent someone else from using it,
please register it at www.hedgewars.org
-
+
Your password wasn't saved either.
-
+
Nickname
-
+
Someone already uses your nickname %1 on the server.
Please pick another nickname:
-
-
+
+
No nickname supplied.
-
-
+
+
Hedgewars - Empty nickname
-
+
Hedgewars - Wrong password
-
+
You entered a wrong password.
-
+
Room password
-
+
The room is protected with password.
Please, enter the password:
-
+
Try Again
-
+
Hedgewars - Connection error
-
+
You reconnected too fast.
Please wait a few seconds and try again.
-
+
Hedgewars Demo File
File Types
-
+
Hedgewars Save File
File Types
-
+
Demo name
-
+
Demo name:
-
+
This page requires an internet connection.
-
-
+
+
Cannot save record to file %1
无法录入文件 %1
@@ -583,173 +602,228 @@
HWMapContainer
-
+
Small tunnels
-
+
Medium tunnels
-
+
Seed
-
+
Map type:
-
- Image map
-
-
-
- Mission map
+ Image map
- Hand-drawn
+ Mission map
- Randomly generated
+ Hand-drawn
- Random maze
+ Randomly generated
- Random perlin
+ Random maze
+ Random perlin
+
+
+
+
Forts
-
+
Random
-
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+
Map preview:
-
+
Load map drawing
-
+
Edit map drawing
-
- All
- 全部
-
-
-
- Small
- 小型
-
-
-
- Medium
- 中型
-
-
- Large
- 大型
+ All
+ 全部
- Cavern
- 洞穴
+ Small
+ 小型
+ Medium
+ 中型
+
+
+
+ Large
+ 大型
+
+
+
+ Cavern
+ 洞穴
+
+
+
Wacky
曲折
-
- Large tunnels
-
-
-
-
- Small islands
-
-
-
-
- Medium islands
-
-
-
+ Large tunnels
+
+
+
+
+ Small islands
+
+
+
+
+ Medium islands
+
+
+
+
Large islands
-
+
+ Randomize the theme
+
+
+
+
+ Choose a theme
+
+
+
+
+ Randomize the map, theme and seed
+
+
+
+
+ Randomize the theme and seed
+
+
+
+
+ Randomize the seed
+
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+
+ Click to randomize the theme and seed
+
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+
+ Adjust the distance between forts
+
+
+
+
+ Click to edit
+
+
+
+
Map size:
-
+
Maze style:
-
+
Style:
-
+
Mission:
-
+
Map:
-
-
+
+
Theme: %1
-
+
Load drawn map
-
+
Drawn Maps
-
+
All files
@@ -821,7 +895,7 @@
-
+
Quit reason:
退出原因:
@@ -957,7 +1031,7 @@
MapModel
-
+
No description available.
@@ -1056,12 +1130,12 @@
-
+
Loading, please wait.
-
+
This page requires an internet connection.
@@ -1285,7 +1359,7 @@
PageInfo
-
+
Open the snapshot folder
@@ -1375,30 +1449,55 @@
Start
开始
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+
Update
更新
-
+
Room controls
-
+
Edit game preferences
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
+
Control
Ctrl
-
+
Start
开始
@@ -1633,12 +1732,27 @@
PagePlayDemo
-
+
+ Play demo
+ 播放 demo
+
+
+
+ Play the selected demo
+
+
+
+
+ Load the selected game
+
+
+
+
Rename dialog
重命名对话框
-
+
Enter new file name:
输入新的文件名:
@@ -1694,172 +1808,252 @@
PageScheme
-
+
Defend your fort and destroy the opponents, two team colours max!
-
+
Land can not be destroyed!
-
+
Add an indestructible border around the terrain
-
+
Lower gravity
-
+
Assisted aiming with laser sight
-
+
All hogs have a personal forcefield
-
+
All (living) hedgehogs are fully restored at the end of turn
-
+
Gain 80% of the damage you do back in health
-
+
Share your opponents pain, share their damage
-
+
Your hogs are unable to move, put your artillery skills to the test
-
+
Order of play is random instead of in room order.
-
+
Play with a King. If he dies, your side dies.
-
+
Take turns placing your hedgehogs before the start of play.
-
+
Ammo is shared between all teams that share a colour.
-
+
Disable girders when generating random maps.
-
+
Disable land objects when generating random maps.
-
+
AI respawns on death.
-
+
Attacking does not end your turn.
-
+
Weapons are reset to starting values each turn.
-
+
Each hedgehog has its own ammo. It does not share with the team.
-
+
You will not have to worry about wind anymore.
-
+
Wind will affect almost everything.
-
+
Teams in each clan take successive turns sharing their turn time.
-
+
Add an indestructible border along the bottom
-
+
Each clan starts in its own part of the terrain.
-
- Random
-
-
-
-
- Seconds
-
-
-
-
+
+ Overall damage and knockback in percent
+
+
+
+
+ Turn time in seconds
+
+
+
+
+ Initial health of hedgehogs
+
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+
+ Maximum rope length in percent
+
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+
+ Time you get after an attack
+
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
+
+
None (Default)
-
+
Wrap (World wraps)
-
+
Bounce (Edges reflect)
-
+
Sea (Edges connect to sea)
-
+
Copy
-
+
New
新游戏
-
+
Delete
删除
@@ -1991,7 +2185,7 @@
QAction
-
+
Kick
踢
@@ -2000,54 +2194,54 @@
更新
-
+
Restrict Joins
限制参与
-
+
Restrict Team Additions
限制团队插件
-
+
Restrict Unregistered Players Join
-
+
Info
信息
-
+
Ban
屏蔽
-
+
Follow
-
-
+
+
Ignore
-
-
+
+
Add friend
-
+
Unignore
-
+
Remove friend
@@ -2216,14 +2410,18 @@
玩家
-
+
+ Computer (Level %1)
+
+
+
+
Community
-
Level
- Lv 级别
+ Lv 级别
@@ -2319,7 +2517,7 @@
-
+
Fort
城堡模式
@@ -2334,12 +2532,12 @@
网络游戏
-
+
Game Modifiers
游戏修改
-
+
Basic Settings
基本设置
@@ -2442,7 +2640,7 @@
端口:
-
+
Weapons
武器
@@ -2456,97 +2654,97 @@
初始音量
-
+
Damage Modifier
伤害修改
-
+
Turn Time
回合时间
-
+
Initial Health
初始生命值
-
+
Sudden Death Timeout
死亡模式倒计时
-
+
Sudden Death Water Rise
-
+
Sudden Death Health Decrease
-
+
% Rope Length
-
- % Health Crates
-
-
-
-
- Health in Crates
-
-
-
-
- Mines Time
-
-
-
+ % Health Crates
+
+
+
+
+ Health in Crates
+
+
+
+
+ Mines Time
+
+
+
+
Mines
-
+
% Dud Mines
-
- Explosives
-
-
-
-
- Air Mines
-
-
-
-
- % Get Away Time
-
-
-
-
- World Edge
-
-
-
-
- Script parameter
+
+ Barrels
+
+
+
+
+ % Retreat Time
+ Air Mines
+
+
+
+
+ World Edge
+
+
+
+
+ Script parameter
+
+
+
+
Scheme Name:
设置名称:
-
+
Crate Drops
箱子降落
@@ -2594,7 +2792,7 @@
- Type
+ Player
@@ -2613,27 +2811,27 @@
-
+
Your Email
-
+
Summary
-
+
Send system information
-
+
Description
-
+
Type the security code:
@@ -2674,12 +2872,12 @@
-
+
Style
-
+
Scheme
@@ -2687,13 +2885,13 @@
QLineEdit
-
+
unnamed
无名
-
+
hedgehog %1
@@ -2714,102 +2912,102 @@
QMessageBox
-
+
Error
错误
-
+
Cannot use the ammo '%1'!
-
+
Teams - Are you sure?
-
+
Do you really want to delete the team '%1'?
-
-
+
+
Cannot delete default scheme '%1'!
-
+
Please select a record from the list
-
+
Hedgewars - Nick not registered
-
+
Unable to start server
-
+
Connection to server is lost
服务器连接丢失
-
+
Not all players are ready
-
+
Are you sure you want to start this game?
Not all players are ready.
-
+
Hedgewars - Error
-
+
System Information Preview
-
-
+
+
Failed to generate captcha
-
+
Failed to download captcha
-
+
Please fill out all fields. Email is optional.
-
-
+
+
Hedgewars - Success
-
+
All file associations have been set
-
+
File association failed.
@@ -2838,7 +3036,7 @@
-
+
Netgame - Error
@@ -2848,31 +3046,31 @@
-
+
Please enter room name
-
-
-
-
+
+
+
+
Record Play - Error
-
-
+
+
Please select record from the list
-
+
Cannot rename to
-
+
Cannot delete file
@@ -2898,17 +3096,17 @@
-
+
Schemes - Warning
-
+
Schemes - Are you sure?
-
+
Do you really want to delete the game scheme '%1'?
@@ -2939,7 +3137,7 @@
-
+
File error
@@ -2950,7 +3148,7 @@
-
+
Cannot open '%1' for reading
@@ -3003,8 +3201,7 @@
QPushButton
-
-
+
Play demo
播放 demo
@@ -3060,7 +3257,7 @@
更新
-
+
Load
读取
@@ -3075,7 +3272,7 @@
默认
-
+
Rename
重命名
@@ -3091,7 +3288,7 @@
取消
-
+
Delete
@@ -3309,15 +3506,27 @@
+ New
+ 新游戏
+
+
- new
- 新
+ New (%1)
+
+ Copy of %1
+
+
+
- copy of %1
-
+ Copy of %1 (%2)
+
+
+
+ new
+ 新
@@ -4120,272 +4329,272 @@
server
-
+
Restricted
-
- Not room master
-
-
-
- Corrupted hedgehogs info
+ Not room master
- too many teams
+ Corrupted hedgehogs info
- too many hedgehogs
+ too many teams
- There's already a team with same name in the list
+ too many hedgehogs
- round in progress
+ There's already a team with same name in the list
- restricted
+ round in progress
- REMOVE_TEAM: no such team
+ restricted
+ REMOVE_TEAM: no such team
+
+
+
+
Not team owner!
+
+ Less than two clans!
+
+
+
+
+ You already have voted
+
+
+
+
+ Your vote counted
+
+
+
+
+ Voting closed
+
+
+
+
+ Pause toggled
+
+
+
+
+ New voting started
+
+
+
+
+ Voting expired
+
+
+
+
+ kick
+
+
+
+
+ map
+
+
+
+
+ pause
+ 暂停
+
+
+
+ new seed
+
+
+
- Less than two clans!
-
-
-
-
- You already have voted
-
-
-
-
- Your vote counted
-
-
-
-
- Voting closed
-
-
-
-
- Pause toggled
-
-
-
-
- New voting started
-
-
-
-
- Voting expired
-
-
-
-
- kick
-
-
-
-
- map
-
-
-
-
- pause
- 暂停
-
-
-
- new seed
-
-
-
-
number of hedgehogs in team
-
- Illegal room name
-
-
-
-
- Room with such name already exists
-
-
-
- /maxteams: specify number from 2 to 8
+ Illegal room name
- Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
+ Room with such name already exists
- callvote kick: specify nickname
+ /maxteams: specify number from 2 to 8
- callvote kick: no such user
+ Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
- callvote map: no such map
+ callvote kick: specify nickname
- callvote pause: no game in progress
+ callvote kick: no such user
- callvote hedgehogs: specify number from 1 to 8
-
-
-
-
- Nickname already chosen
-
-
-
-
- Illegal nickname
-
-
-
-
- Protocol already known
-
-
-
-
- Bad number
+ callvote map: no such map
- Nickname is already in use
+ callvote pause: no game in progress
- No checker rights
+ callvote hedgehogs: specify number from 1 to 8
- Authentication failed
+ Nickname already chosen
- 60 seconds cooldown after kick
+ Illegal nickname
- kicked
+ Protocol already known
- Reconnected too fast
+ Bad number
+ Nickname is already in use
+
+
+
+
+ No checker rights
+
+
+
+
+ Authentication failed
+
+
+
+
+ 60 seconds cooldown after kick
+
+
+
+
+ kicked
+
+
+
+
+ Reconnected too fast
+
+
+
+
Ping timeout
+
+ bye
+
+
+
+
+ No such room
+
+
+
+
+ Room version incompatible to your hedgewars version
+
+
+
+
+ Joining restricted
+
+
+
+
+ Registered users only
+
+
+
+
+ You are banned in this room
+
+
+
+
+ Warning! Chat flood protection activated
+
+
+
+
+ Excess flood
+
+
+
+
+ Game messages flood detected - 1
+
+
+
+
+ Warning! Joins flood protection activated
+
+
+
- bye
-
-
-
-
- No such room
-
-
-
-
- Room version incompatible to your hedgewars version
-
-
-
-
- Joining restricted
-
-
-
-
- Registered users only
-
-
-
-
- You are banned in this room
-
-
-
-
- Warning! Chat flood protection activated
-
-
-
-
- Excess flood
-
-
-
-
- Game messages flood detected - 1
-
-
-
-
- Warning! Joins flood protection activated
-
-
-
-
There's no voting going on
-
+
Empty config entry
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_zh_TW.ts
--- a/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,11 +19,19 @@
AmmoSchemeModel
new
- 新
+ 新
copy of %1
- %1的拷貝
+ %1的拷貝
+
+
+ New
+ 新增
+
+
+ Copy of %1
+
@@ -326,6 +334,18 @@
%1 has left (%2)
%1已經離開(%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -621,6 +641,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1139,6 +1203,10 @@
Edit game preferences
編輯遊戲偏好設定
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1162,6 +1230,22 @@
Room controls
房間管理
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1355,6 +1439,18 @@
Enter new file name:
輸入新的檔案名:
+
+ Play demo
+ 播放演示
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1429,11 +1525,11 @@
Random
- 隨機
+ 隨機
Seconds
- 秒鐘
+ 秒鐘
Defend your fort and destroy the opponents, two team colours max!
@@ -1441,7 +1537,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- 隊伍開始在對手的地盤,努力!
+ 隊伍開始在對手的地盤,努力!
Land can not be destroyed!
@@ -1547,6 +1643,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1832,7 +2000,7 @@
Level
- AI等級
+ AI等級
(System default)
@@ -1902,6 +2070,10 @@
Green/Red grayscale
綠/紅灰度
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2022,7 +2194,7 @@
Type
- 類型
+ 類型
Grave
@@ -2042,7 +2214,7 @@
Explosives
- 炸藥桶
+ 炸藥桶
Quality
@@ -2082,7 +2254,7 @@
% Get Away Time
- 爆炸逃離緩衝(%)
+ 爆炸逃離緩衝(%)
There are videos that are currently being processed.
@@ -2208,6 +2380,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2705,11 +2889,27 @@
new
- 新
+ 新
copy of %1
- %1的拷貝
+ %1的拷貝
+
+
+ New
+ 新增
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/missions_pl.txt
--- a/share/hedgewars/Data/Locale/missions_pl.txt Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/missions_pl.txt Fri Jul 15 22:39:07 2016 +0300
@@ -4,8 +4,8 @@
Basic_Training_-_Grenade.name=Podstawy rzucania granatami
Basic_Training_-_Grenade.desc="Najpierw wyciągasz zawleczkę, POTEM rzucasz!"
-Basic_Training_-_Cluster_Bomb.name=Podstawy rzucania bomb kasetowych
-Basic_Training_-_Cluster_Bomb.desc="Ktoś tutaj czeka na gorący prysznic..."
+Basic_Training_-_Cluster_Bomb.name=Podstawy rzucania granatami odłamkowymi
+Basic_Training_-_Cluster_Bomb.desc="Komuś przydałby się gorący prysznic..."
Basic_Training_-_Shotgun.name=Podstawy strzelania ze strzelby
Basic_Training_-_Shotgun.desc="Wpierw strzelaj. Pytania zadasz później."
@@ -13,6 +13,12 @@
Basic_Training_-_Sniper_Rifle.name=Podstawy strzelania ze snajperki
Basic_Training_-_Sniper_Rifle.desc="Jeden strzał i kolejny jeż pójdzie do piachu."
+Basic_Training_-_Rope.name=Podstawy korzystania z liny
+Basic_Training_-_Rope.desc="Bierz linę i do dzieła!"
+
+Basic_Training_-_Flying_Saucer.name=Podstawy korzystania z latającego talerza
+Basic_Training_-_Flying_Saucer.desc="Więc chcesz być astonautą, co? Najpierw naucz się latać!"
+
User_Mission_-_Dangerous_Ducklings.name=Kryptonim: Niebezpieczne Kaczki
User_Mission_-_Dangerous_Ducklings.desc="Dobra Żółtodziobie! Zobaczymy czego się nauczyłeś na treningu!!!"
@@ -23,13 +29,58 @@
User_Mission_-_Teamwork.desc="Miłość potrafi czasem zranić."
User_Mission_-_Spooky_Tree.name=Kryptonim: Straszne drzewo
-User_Mission_-_Spooky_Tree.desc="Na tym drzewie rośnie bardzo dużo skrzynek. Mam tylko nadzieję, że ten ptak nie jest głodny"
+User_Mission_-_Spooky_Tree.desc="Na tym drzewie jest dużo skrzynek. Mam tylko nadzieję, że ten ptak nie jest głodny"
User_Mission_-_Bamboo_Thicket.name=Kryptonim: Bambusowy bór
User_Mission_-_Bamboo_Thicket.desc="Śmierć nadchodzi z góry."
User_Mission_-_That_Sinking_Feeling.name=Kryptonim: Cisza na morzu
-User_Mission_-_That_Sinking_Feeling.desc="Morze jest wzburzone, a czas szybko upływa. Wielu próbowało, ale nikomu nie udało się wszystkich uratować. Czy ty będziesz pierwszy?"
+User_Mission_-_That_Sinking_Feeling.desc="Woda podnosi się, a czas upływa. Wielu próbowało, ale nikomu nie udało się wszystkich uratować. Czy ty będziesz pierwszy?"
User_Mission_-_Newton_and_the_Hammock.name=Kryptonim: Newton i jego hamak
User_Mission_-_Newton_and_the_Hammock.desc="Zapamiętajcie jeżyki: Prędkość ciała nie zmienia się, chyba że działa na nie inna siła!"
+
+User_Mission_-_The_Great_Escape.name=Kryptonim: Wielka ucieczka
+User_Mission_-_The_Great_Escape.desc="Myślisz, że uda ci się mnie uwięzić!?"
+
+User_Mission_-_Rope_Knock_Challenge.name=Wyzwanie: Spychanie liną
+User_Mission_-_Rope_Knock_Challenge.desc="Spójrz za siebie!"
+
+User_Mission_-_Nobody_Laugh.name=Kryptonim: Nikt się nie śmieje
+User_Mission_-_Nobody_Laugh.desc="To nie jest żaden żart"
+
+User_Mission_-_RCPlane_Challenge.name=Wyzwanie: Radiowy samolocik
+User_Mission_-_RCPlane_Challenge.desc="Czujesz się całkiem pewnie, co, pilociku?"
+
+portal.name=Kryptonim: Łamigłówka z portalami
+portal.desc="Wykorzystaj portrale dojść daleko w krótkim czasie. Naucz się zabijać z ich pomocą, ale zachowaj ostrożność!"
+
+Target_Practice_-_Bazooka_easy.name=Ćwiczenia z celem: Bazooka (łatwy)
+Target_Practice_-_Bazooka_easy.desc="W porządku żołnierzu, zniszcz cele najszybciej jak potrafisz!"
+
+Target_Practice_-_Bazooka_hard.name=Ćwiczenia z celem: Bazooka (trudny)
+Target_Practice_-_Bazooka_hard.desc="Czy potrafisz nie chybić nawet jeśli cel znajduje się daleko?"
+
+Target_Practice_-_Cluster_Bomb.name=Ćwiczenia z celem: Granat odłamkowy
+Target_Practice_-_Cluster_Bomb.desc="Komuś przydałby się gorący prysznic..."
+
+Target_Practice_-_Shotgun.name=Ćwiczenia z celem: Strzelba
+Target_Practice_-_Shotgun.desc="Wpierw strzelaj. Pytania zadasz później."
+
+Target_Practice_-_Homing_Bee.name=Ćwiczenia z celem: Pszczoła
+Target_Practice_-_Homing_Bee.desc="Korzystanie z pszczoły jest bardziej złożone niż się wydaje."
+
+Target_Practice_-_Grenade_easy.name=Ćwiczenia z celem: Granat (łatwy)
+Target_Practice_-_Grenade_easy.desc="Rozgrzewka dla ambitnego grenadiera."
+
+Target_Practice_-_Grenade_hard.name=Ćwiczenia z celem: Granat (trudny)
+Target_Practice_-_Grenade_hard.desc="Z pewnością nie dla żółtodziobów! Umieścimy cele w kilku naprawdę trudnych miejscach."
+
+Challenge_-_Speed_Shoppa_-_Hedgelove.name=Wyzwanie: Kochamy Shoppa!
+Challenge_-_Speed_Shoppa_-_Hedgelove.desc="Pokaż, że uwielbiasz linę zbierając kilka skrzynek na niewielkiej mapie."
+
+Challenge_-_Speed_Shoppa_-_Ropes.name=Wyzwanie: Liny i skrzynki
+Challenge_-_Speed_Shoppa_-_Ropes.desc="Bierz linę i zbierz wszystkie skrzynki na średniej wielkości mapie."
+
+Challenge_-_Speed_Shoppa_-_ShoppaKing.name=Wyzwanie: Klient nasz Pan
+Challenge_-_Speed_Shoppa_-_ShoppaKing.desc="Pokaż, że to ty tu rządzisz! Zbierz wszystkie skrzynki najszybciej jak potrafisz na rozległej mapie."
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/pl.txt
--- a/share/hedgewars/Data/Locale/pl.txt Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/pl.txt Fri Jul 15 22:39:07 2016 +0300
@@ -59,6 +59,7 @@
00:55=Zamrażarka
00:56=Tasak
00:57=Guma
+00:58=Mina powietrzna
01:00=Walczmy!
01:01=Remis
@@ -69,10 +70,10 @@
01:06=Nagła śmierć!
01:07=%1 strzały pozostał(y)
01:08=Paliwo
-01:09=Synchronizuję...
-01:10=Użycie tej broni nie zakończy tury.
-01:11=Ta broń nie jest jeszcze dostępna.
-01:12=To już ostatnia runda przed Nagłą Śmiercią!
+01:09=Synchronizowanie...
+01:10=Użycie tego przedmiotu nie zakończy tury!
+01:11=Ta broń/narzędzie nie jest jeszcze dostępna/e!
+01:12=Ostatnia runda przed Nagłą Śmiercią!
01:13=Zostało %1 rund do Nagłej Śmierci!
01:14=Bądź gotów, %1!
01:15=Delikatne
@@ -83,8 +84,9 @@
01:20=%1 odbicie
01:21=Dźwięk wyciszony
01:22=Tryb AFK
-01:23=Automatyczne wyłączanie kamery
-01:24=Automatyczne włączanie kamery
+01:23=Auto-kamera: wyłączona
+01:24=Auto-kamera: włączona
+01:25=Press the target button to mark the target
; Event messages
; Hog (%1) died
@@ -98,10 +100,9 @@
02:00=%1 zakończył służbę!
02:00=%1 poświęcił się dla ogółu!
02:00=%1 zrezygnował z trudu życia!
-02:00=Tak jak liść opuszcza drzewo, tak nas opuszcza %1!
+02:00=Tak jak liść opuszcza drzewo, tak %1 opuszcza nas!
02:00=%1 mówi "Pokój z wami"!
02:00=%1 na pewno zostanie zapamiętany!
-02:00=%1 miał tętniaka!
02:00=%1 opuścił żonę i dziecko!
02:00=%1 już nie strzeli z bazooki w tym życiu...
02:00=%1 już nie rzuci granatem w tym życiu...
@@ -112,19 +113,18 @@
02:00=%1 już nie będzie rzucał w innych owocami...
02:00=%1 nie postrzela już ze strzelby...
02:00=%1 przyjął o jeden strzał za dużo.
-02:00=A mógł zebrać tą skrzynkę z życiem...
+02:00=A mógł zebrać tę skrzynkę z życiem...
02:00=%1 poszedł pograć w lepszą grę...
02:00=%1 przytupnął nóżką i umarł
02:00=%1 poniósł całkowitą klęskę.
02:00=Biedny %1 ...
-02:00=%1 woli grać w Warmux
+02:00=%1 woli grać w WarMUX
02:00=%1 blokuje strzały własną twarzą
02:00=%1 znajduje miejsce w Valhalli
02:00=%1 opuścił budynek
02:00=%1 podąża drogą dinozaurów
02:00=%1 przybliża jeże o krok do wyginięcia
-02:00=%1 sprawia, że chce mi się płakać
-02:00=%1 to ex-jeż
+02:00=Śmierć %1 sprawia, że chce mi się płakać
02:00=%1 wącha kwiatki... od spodu
02:00=%1 zakończył egzystencję
02:00=Musimy Cię pożegnać, %1
@@ -136,13 +136,10 @@
02:00=%1 już nie istnieje
02:00=%1 przestał istnieć
02:00=Nie chcąc dłużej żyć, %1 umiera w pokoju.
-02:00=%1 dołącza do chórków anielskich.
02:00=Żegnaj %1, dopiero Cię poznaliśmy!
02:00=%1 ma niską tolerancję na bycie postrzelonym.
02:00=%1 mógł użyć dodatkowego życia.
02:00=Czy jest na sali jakiś doktor?
-02:00=To z pewnością był toczeń!
-02:00=Ale to było dobre!!!
02:00=%1 przeszedł na emeryturę
02:00=%1 poszedł do innej piaskownicy
02:00=%1 się tak nie bawi
@@ -153,12 +150,10 @@
02:00=%1 zginął na polu bitwy
02:00=%1 wydał ostatnie tchnienie
02:00=%1 przeszedł do historii
-02:00=%1 ewakuował się z tego świata
02:00=%1, machamy na pożegnanie!
02:00=%1 zatruł się ołowiem
02:00=%1 się wykrwawił
02:00=%1 zginął za słuszną sprawę
-02:00=%1 zostawił w domu kamizelkę kuloodporną
; Hog (%1) drowned
02:01=%1 robi za łódź podwodną!
@@ -167,10 +162,10 @@
02:01=%1 unosi się na wodzie jak cegła!
02:01=%1 zwiedza dno
02:01=%1 robi bul, bul, bul...
-02:01=%1 skacze na deskę
+02:01=%1 robi "plusk"
02:01=%1 zapomniał o rękawkach
02:01=%1 powinien brać lekcje pływania
-02:01=%1 zostawił w domu deskę do pływania.
+02:01=%1 zostawił deskę do pływania w domu
02:01=%1 doszedł do wniosku, że czas na kąpiel!
02:01=%1 przemókł do suchej nitki!
02:01=%1 zapomniał o kamizelce ratunkowej
@@ -197,10 +192,10 @@
02:01=%1 będzie grał w "Uwolnić Orkę"
02:01=%1 szuka rybek do akwarium!
02:01=%1 odnalazł Atlantydę!
-02:01=Trzeba było się uczyć pływać...
+02:01=Trzeba było się nauczyć się pływać...
02:01=%1 powinien ze sobą zabrać narty wodne
02:01=%1 nie lubi sportów wodnych
-02:01=%1 będzie już zawsze wypuszczał bąbelki
+02:01=%1 będzie już zawsze puszczał bąbelki
02:01=%1 nie ma tratwy
02:01=%1 uważa, że słona woda dobrze robi na cerę
02:01=%1 moczy rany w słonej wodzie
@@ -211,17 +206,12 @@
02:01=%1 był bardzo spragniony
02:01=%1 weźmie udział w "Szczękach"... jako przynęta!
02:01=%1 lubi nurkować
-02:01=%1 skoczył na główkę
-02:01=%1 skoczył na bombę
-02:01=%1 nie zdążył zadzwonić po WOPR
-02:01=%1 ma za mało tlenu
-02:01=%1 się pochlapał
+02:01=%1 nie zdążył zadzwonić po WOPR-u
+02:01=%1 miał za mało tlenu
02:01=%1 przemoczył sobie wdzianko
02:01=%1 utonął
02:01=%1 ma za małą wyporność
-02:01=%1 chciał sobie pogadać z rybkami
02:01=%1, uważaj na rekiny!
-02:01=%1 pływa po Warszawsku. Tyłkiem po piasku!
; Round starts
02:02=Walczmy!
@@ -285,35 +275,26 @@
; New health crate
02:05=Przybyła pomoc!
02:05=Medyk!
-02:05=Pierwsza pomoc przychodzi z niebios!
02:05=Paczka z życiem specjalnie dla Ciebie!
-02:05=Dobre życie... w formie skrzyneczki!
02:05=Ktoś dzwonił po doktora?
02:05=Świeże bandaże!
02:05=Po tym poczujesz sie lepiej!
-02:05=Pomniejszy Eliksir Żywotności! Eeee... To chyba nie ta nazwa.
02:05=Zbierz mnie!
02:05=Zbierz to!
02:05=Zdrowa przekąska!
02:05=Środek przeciwbólowy
-02:05=Dawkowanie: ile tylko znajdziesz!
02:05=Ważna przesyłka
-02:05=Najwięcej witaminy mają paczki od rodziny!
02:05=Czy ktoś wzywał doktor Zosię?
02:05=Oby to nie był Pavulon!
02:05=Codzienna dawka Panadolu!
02:05=Chyba Goździkowa maczała w tym palce...
02:05=Gdzie jest Doktor Queen?
-02:05=U mnie to jak u lekarza!
02:05=Zawartość refundowana przez NFZ!
-02:05=Dr. House przysyła leki
02:05=Darmowe leczenie!
-02:05=Życie w pigułce
02:05=Rozdajemy darmowe HP!
-02:05=W Hedgewars opieka zdrowotna naprawdę wymiata!
02:05=Na zdrowie!
02:05=Szczepionka!
-02:05=Ostatnio coś niewyraźnie wyglądasz. Weź tę apteczkę!
+
; New ammo crate
02:06=Więcej broni!
@@ -325,13 +306,12 @@
02:06=Prezent!
02:06=Przesyłka specjalna!
02:06=Narzędzia zniszczenia spadły z nieba
-02:06=Uwaga! Zawartość jest delikatna!!!
+02:06=Uwaga! Zawartość jest delikatna!
02:06=Zbierz lub rozwal, wybór należy do Ciebie.
02:06=Coś dobrego!
02:06=Mmmmm... Amunicja!
02:06=Skrzynka z niszczącą mocą
02:06=Poczta powietrzna!
-02:06=Cokolwiek jest w tej skrzyni, z pewnością nie jest to pizza.
02:06=Zbierz to!
02:06=Nadchodzi zrzut broni
02:06=Nie pozwól przeciwnikowi tego zebrać!
@@ -340,31 +320,24 @@
02:06=KABUM! KABUM! KABUM!
02:06=Skrzynka pełna niespodzianek
02:06=Cokolwiek tam jest, na pewno się przyda
-02:06=Darmowa broń bez zezwolenia!
02:06=Gadżety!
02:06=Odjazdowy sprzęt!
-02:06=Wyślij SMS na numer 7400 do wygrania zawartość zasobnika!
02:06=Czy to ptak...? Czy to samolot...?
-02:06=Spadające gwiazdy nie spełniają życzeń, ale zasobniki jak najbardziej
; New utility crate
02:07=Czas na narzędzia!
02:07=To może się przydać...
02:07=Narzędzia!
02:07=Użyj tej skrzynki
-02:07=Adam Słodowy by się ucieszył
+02:07=Uwaga na dole!
02:07=Więcej narzędzi!
02:07=Narzędzia dla ciebie!
02:07=To powinno być dobre!
02:07=Używaj tego mądrze!
02:07=Oooo. Ta skrzynka jest ciężka.
02:07=Możesz tego potrzebować.
-02:07=Keczup prosto od MacGyvera!
02:07=Zestaw Małego Majsterkowicza
02:07=Darmowa paczka narzędzi!
-02:07=Zasobniki od wujka z Ameryki!
-02:07=Zapasy materiałów eksploatacyjnych!
-02:07=Dorwij przeciwnika szybciej z nowymi narzędziami
; Hog (%1) skips his turn
02:08=%1 jest taki nudny...
@@ -372,7 +345,7 @@
02:08=%1 jest leniwy
02:08=%1 jest bezmyślny
02:08=%1 poddał się.
-02:08=Drzemka może Ciebie wiele kosztować, %1
+02:08=Drzemka może Cię wiele kosztować, %1
02:08=%1 bezwstydnie opuszcza kolejkę
02:08=%1 jest bardzo leniwy
02:08=%1 potrzebuje więcej motywacji.
@@ -383,7 +356,6 @@
02:08=%1 nie wierzy we własne możliwości.
02:08=%1 decyduje się nic nie robić
02:08=%1 pozwala przeciwnikowi zniszczyć się samemu.
-02:08=%1 nie nadaje się na wodzireja...
02:08=%1 się ukrył
02:08=%1 minimalizuje szanse na pudło
02:08=%1 nie skorzystał z okazji
@@ -400,19 +372,15 @@
02:08=%1 nie chciał iść do wojska...
02:08=Przestań marnować nasz czas, %1
02:08=Nie jestem z Ciebie zadowolony, %1
-02:08=No dajesz, przecież możesz zrobić to lepiej, %1
02:08=%1 stracił wiarę w samego siebie
02:08=%1 ma najwidoczniej inne rzeczy do roboty
02:08=%1 stoi jak wryty
02:08=%1 usnął
-02:08=NIE SPAĆ!!! ZWIEDZAĆ!!!
02:08=%1 stracił kontakt z bazą...
02:08=Co za leń...
02:08=%1, obudź się!
-02:08=Czy się stoi, czy się leży, dobra pensja się należy!
02:08=%1, nie za to ci płacą!
02:08=%1, bierz się do roboty!
-02:08=%1 zachwyca się przyrodą
02:08=%1 nie docenia rywala
02:08=%1 ma wszystko w nosie
02:08=%1 nie chce połamać sobie igieł
@@ -424,7 +392,7 @@
02:09=%1 stoi po złej stronie!
02:09=%1 przypomina emo.
02:09=%1 trzymał broń drugą stroną.
-02:09=%1 ma skłonności masochistyczne.
+02:09=%1 jest trochę sadystyczny
02:09=%1 jest masochistą.
02:09=%1 nie ma instynktu samozachowawczego
02:09=%1 zepsuł strzał.
@@ -438,54 +406,42 @@
02:09=%1 zbliża się małymi kroczkami do samobójstwa...
02:09=%1 pomaga wrogowi
02:09=To było głupie, %1
-02:09=%1 żyje według mantry : "nie ryzykujesz, nie zyskujesz"
+02:09=%1 żyje według zasady: "nie ryzykujesz, nie zyskujesz"
02:09=%1 jest rozkojarzony
02:09=%1 przez swoje rozkojarzenie uderza samego siebie.
-02:09=%1 ma talent w poniżaniu samego siebie
-02:09=%1 jest idiotą!
+02:09=%1 ma talent w niszczeniu samego siebie
02:09=%1 jest niezdarny
02:09=%1 pokazuje wrogowi na co go stać!
02:09=Nie można się spodziewać by %1 był cały czas perfekcyjny.
-02:09=Nie martw się %1, Dikt nie jest noskonały...
+02:09=Nie martw się %1, nikt nie jest doskonały...
02:09=%1 zrobił to celowo.
02:09=%1, ta wpadka zostanie między nami
02:09=%1 zapomniał przeczyścić lufę
-02:09=%1, te kulki to nie guma do żucia!
02:09=%1, granat po wyjęciu zawleczki przestaje być przyjacielem
-02:09=ŻENUA!!!
02:09=Na pewno nikt tego nie zobaczył, %1
02:09=%1 powinien przejrzeć podręcznik walki na froncie...
-02:09=%1, ktoś popsuł ci giwerę!
-02:09=Nie ma takiego strzelania!!!
+02:09=%1, ktoś popsuł ci giwerę?
02:09=%1 miał ciężki weekend.
-02:09=KHY! KHY! KHY...
02:09=Ale Urwał!!!
02:09=%1, ale z ciebie frajer!
02:09=%1 próbował zjeść arbuza
02:09=%1 zapomniał rzucić granatem
02:09=%1 trzymał karabin za spust
-02:09=%1 walczy o nagrodę Darwina
02:09=%1 postanowił się rozerwać... na strzępy
02:09=%1 ma już dość tego świata
-02:09=%1 dostał łapówkę
-02:09=%1 przywalił, jak łysy czupryną o kant kuli
; Hog shot an home run (using the bat and another hog)
02:10=Home Run!
02:10=To ptak? To samolot?
-02:10=Ten jeż wypił Red Bulla.
-02:10=Małysz idzie w odstawkę!
-02:10=Iiii Leciiii...
+02:10=Jeżyk idzie w odstawkę!
02:10=Bzziuuuuu!
02:10=Niezły rzut!
02:10=Chyba padnie rekord Guinnessa w rzucie jeżem!
-02:10=To było odlotowe!
; Hog (%1) has to leave (team is gone)
02:11=%1 musi iść spać!
02:11=%1 ma ważniejsze sprawy na głowie
02:11=Żegnamy Cię, %1
-02:11=KSZSZ, KSZZ. Jest tam ktoś po drugiej stronie?
02:11=%1 nie ma zamiaru dłużej grać
02:11=%1 musi odejść
@@ -500,7 +456,7 @@
03:07=Środek transportu
03:08=Mina przeciwpiechotna
03:09=Pistolet (kilka strzałów)
-03:10=BUMM!
+03:10=BUM!
03:11=Bonk!
03:12=Sztuki walki
03:13=UNUSED
@@ -514,9 +470,9 @@
03:21=Broń balistyczna
03:22=Mów do mnie Indiana!
03:23=(Prawdziwe) Sztuki walki
-03:24=Niespodziewajka
-03:25=Strój kostiumowy
-03:26=Smaczny granat
+03:24=To ciasto NIE jest oszustwem
+03:25=Pociągająca broń
+03:26=Soczysty granat
03:27=Piekielny granat
03:28=Pocisk
03:29=Pocisk
@@ -544,90 +500,91 @@
03:51=Znalezione na ziemi
03:52=UNUSED
03:53=Typ 40
-;03:54=Zbuduj coś przydatnego
+;03:54=Zbuduj coś
03:54=Narzędzie
-03:55=Przełammy lody!
+03:55=Chłodniej już nie będzie!
03:56=Nie przytnij sobie igieł!
03:57=Narzędzie
+03:58=Latająca mina
; Weapon Descriptions (use | as line breaks)
04:00=Atakuj przeciwników zwykłym granatem.|Wybuchnie kiedy zapalnik skończy odliczanie.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
-04:01=Atakuj przeciwników granatem odłamkowym.|Rozpadnie się on na kilka odłamków gdy zapalnik|skończy odliczanie.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
+04:01=Atakuj przeciwników granatem odłamkowym.|Rozpadnie się on na kilka odłamków gdy|zapalnik skończy odliczanie.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
04:02=Atakuj przeciwników pociskiem balistycznym,|który jest podatny na wiatr.|Atak: Przytrzymaj by strzelić z większą siłą
-04:03=Wypuść zdenerwowaną Pszczołę, która "użądli"|zaznaczony cel. By zwiększyć precyzję nie|strzelaj pełną mocą|Kursor: Wybierz cel|Atak: Przytrzymaj by strzelić z większą siłą
+04:03=Wypuść zdenerwowaną Pszczołę, która "użądli"|zaznaczony cel. By zwiększyć precyzję, nie|strzelaj pełną mocą.|Kursor: Wybierz cel|Atak: Przytrzymaj by strzelić z większą siłą
04:04=Atakuj przeciwników strzelbą z dwoma strzałami.|Działa obszarowo, więc nie musisz dokładnie|celować by zranić przeciwników.|Atak: Strzel (kilka razy)
04:05=Schowaj się pod ziemię! Użyj młota pneumatycznego|do wywiercenia dziury w podłożu i dostania się do|innych miejsc.|Atak: Zacznij/Zakończ kopać
-04:06=Znudzony? Brak motywacji do ataku? Oszczędzasz broń?|No problemo! Po prostu pomiń turę, tchórzu!|Atak: Pomiń turę bez walki
-04:07=Skróć wielkie odległości używając liny. Rozpędź się|by wślizgnąć się w inne jeże lub upuścić na nich|granat albo inną broń.|Atak: Rozwiń albo odłącz linę|Długi skok: Upuść granat lub podobną broń
-04:08=Trzymaj przeciwników na dystans przez upuszczenie|miny w wąskim przejściu lub zaraz obok ich stóp. I nie|zapomnij uciec zanim się włączy!|Atak: Upuść minę obok siebie
-04:09=Niepewny co do umiejętności w celowaniu?|Weź pistolet i powystrzelaj ich jak kaczki.|Atak: Strzel (kilka razy)
-04:10=Brutalna siła zawsze jest rozwiązaniem. Upuść ten|wybuchową laskę dynamitu obok przeciwnika i|uciekaj gdzie pieprz rośnie.|Atak: Upuść dynamit obok siebie
-04:11=Uwolnij się od przeciwników poprzez spałowanie|ich poza mapę albo do wody. A co powiesz o|strąceniu min w swoich wrogów?|Atak: Spałuj wszystko co jest przed tobą
+04:06=Znudzony? Brak możliwości ataku? Oszczędzasz broń?|Żaden problem! Po prostu pomiń turę, tchórzu!|Atak: Pomiń turę bez walki
+04:07=Pokonaj duże dystanse w krótkim czasie za pomocą|liny. Z rozpędu podcinaj inne jeże, lub użyj sprytu|by upuścić na nie granat lub inną broń.|Atak: Wystrzel albo odczep linę|Długi skok: Upuść granat lub podobną broń
+04:08=Trzymaj przeciwników na dystans przez upuszczenie|miny w wąskim przejściu lub zaraz obok ich stóp. Nie|zapomnij uciec zanim się włączy!|Atak: Upuść minę obok siebie
+04:09=Nie jesteś pewny swoich umiejętności w celowaniu?|Weź pistolet i powystrzelaj przeciwników jak kaczki.|Atak: Strzel (kilka razy)
+04:10=Brutalna siła zawsze jest rozwiązaniem. Upuść|wybuchową laskę dynamitu obok przeciwnika i|uciekaj gdzie pieprz rośnie.|Atak: Upuść dynamit obok siebie
+04:11=Uwolnij się od przeciwników poprzez wyrzucenie|ich poza mapę albo do wody. A co powiesz o|strąceniu min w swoich wrogów?|Atak: Spałuj wszystko co jest przed tobą
04:12=Zbliż się i osobiście wyzwól moc tej|śmiertelnej techniki sztuk walki.|Atak: Użyj swoich pięści
04:13=UNUSED
-04:14=Masz lęk wysokości? Lepiej weź spadochron.|Rozwinie się kiedy spadasz z wysokości|i ochroni cię przed obrażeniami z upadku.|Atak: Rozwiń spadochron.
+04:14=Masz lęk wysokości? Lepiej weź spadochron.|Rozwija się kiedy spadasz z wysokości|i ochroni przed obrażeniami od upadku.|Atak: Rozwiń lub złóż spadochron|Lewo/Prawo/Góra/Dół: Kieruj lotem|Długi skok: Upuść granat lub podobną broń
04:15=Wezwij samolot, żeby zrzucił bomby na|twoich przeciwników.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz cel
-04:16=Wezwij samolot, żeby zrzucił kilka min w|określonym miejscu.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz cel
+04:16=Wezwij samolot, żeby zrzucił kilka|min w określonym miejscu.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz cel
04:17=Potrzebny schron? Użyj palnika by|wydrążyć tunel w stałym podłożu|co pozwoli Ci się ukryć.|Atak: Zacznij/Zakończ kopać
04:18=Potrzebujesz dodatkowej ochrony albo chcesz|przejść przez teren nie do przejścia? Umieść|konstrukcje gdzie chcesz.|Lewo/Prawo: Wybierz konstrukcję do umieszczenia|Kursor: Umieść konstrukcję w odpowiednim miejscu
-04:19=Teleport użyty w odpowiednim momencie, staje|się potężniejszy niż każda inna broń,|ponieważ potrafi wyzwolić jeża z tarapatów|w przeciągu sekund.|Kursor: Wybierz region
-04:20=Pozwala w tej turze zagrać innym jeżem.|Atak: Uaktywnij wybieranie jeża
+04:19=Użyty w odpowiednim momencie teleport jest|potężniejszy niż większość broni. Potrafi|uwolnić jeża z tarapatów w kilka sekund.|Kursor: Wybierz miejsce teleportacji|Lewo/Prawo: Odwróć jeża
+04:20=Pozwala w tej turze zagrać innym jeżem.|Atak: Uaktywnij wybieranie jeża|Zmiana (Tab): Wybierz następnego jeża|Precyzyjne celowanie (L.Shift) + Zmiana (Tab): |Wybierz poprzedniego jeża
04:21=Odpal moździerz, który po uderzeniu|wypuści kilka bomb.|Atak: Strzel z całą mocą
-04:22=Nie tylko dla Indiana Jones! Ten bicz może|być użyteczny w wielu wypadkach. Szczególnie|kiedy chcesz kogoś zrzucić z urwiska.|Atak: Ubiczuj wszystko co jest przed tobą
-04:23=Jeśli nie masz nic do stracenia, ten atak może być|całkiem użyteczny. Poświęć swojego jeża i poślij|go w odpowiednim kierunku, raniąc wszystkich po|drodze i eksplodując na końcu.|Atak: Odpal tę niszczycielską i zabójczą technikę
+04:22=Nie tylko dla Indiana Jones'a! Ten bicz może|być użyteczny w wielu wypadkach. Szczególnie|kiedy chcesz kogoś zrzucić z urwiska.|Atak: Uderz wszystko co jest przed tobą
+04:23=Jeśli nie masz nic do stracenia, ten atak może być|całkiem użyteczny. Poświęć swojego jeża i poślij|go w odpowiednim kierunku, raniąc wszystkich po|drodze i eksplodując na końcu.|Atak: Użyj tej niszczycielskej i zabójczej techniki
04:24=Sto lat! Uruchom ciasto i pozwól mu pójść w stronę|twoich przeciwników urządzając im wybuchowe przyjęcie.|Może chodzić prawie po wszystkim, ale wtedy|wcześniej eksploduje.|Atak: Odpal ciasto albo zatrzymaj je, by wybuchło
-04:25=Użyj kostiumu by sprawić, żeby twój wróg zakochał się|w Tobie (i spadł w przepaść lub dziurę).|Atak: Użyj kostiumu i uwiedź jeża
+04:25=Użyj kostiumu by sprawić, żeby twój wróg|zakochał się w Tobie (i spadł w przepaść|lub dziurę).|Atak: Użyj kostiumu i uwiedź jeża
04:26=Rzuć tego smacznego arbuza w przeciwników. Kiedy jego|zapalnik wskaże zero, podzieli się na mniejsze kawałki.|1-5: Ustawia zapalnik arbuza|Atak: Przytrzymaj by rzucić z większą siłą
04:27=Niech ognie piekielne ogarną twoich przeciwników!|Nie podchodź zbyt blisko po wybuchu, gdyż ogień|pali się przez dłuższy czas|Atak: Przytrzymaj by rzucić z większą siłą
-04:28=Krótko po wystrzeleniu, rakieta zacznie wiercić tunel w ziemi|i eksploduje gdy zapalnik zostanie uruchomiony lub|jeśli pojawi się po drugiej stronie terenu.|Atak: Przytrzymaj by strzelić z większą siłą
-04:29=Tego nie powinny używać dzieci!|Pistolet na kulki wystrzeliwuje tony małych|kolorowych kulek wypełnionych materiałem wybuchowym.|Atak: Strzel kulkami|Góra/Dół: Kontynuuj celowanie
-04:30=Wezwij samolot, żeby zrzucić dużą ilość|napalmu. Dzięki dobremu celowi ten atak|może zlikwidować dużą część mapy, w tym|znajdujące się tam nieszczęsne jeże.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz region
-04:31=Zaatakuj odległych przeciwników, bądź zbierz|skrzynki! Nie zapomnij o zrzuceniu bomb!|Góra/Dół: Steruj samolotem|Atak: Zrzuć bombę (3x) |Długi skok: Niech walkirie wkroczą na pole bitwy!
-04:32=Niska grawitacja jest lepsza od diety! Skacz|wyżej i dalej albo pozwól przeciwnikom fruwać.|Atak: Aktywuj
-04:33=Czasami potrzebujesz dodatkowego kopa|żeby zadawać większe obrażenia.|Atak: Aktywuj
-04:34=Nie dotkniesz mnie!|Atak: Aktywuj
-04:35=Czasami bywa, że czas pędzi za szybko. Zyskaj kilka|dodatkowych sekund by dokończyć swój atak.|Atak: Aktywuj
-04:36=Czasami z celowaniem u ciebie jest kiepsko.|Zrób użytek ze zdobyczy współczesnej technologii.|Atak: Aktywuj
-04:37=Nie bój się słońca. To potrwa tylko jedną turę,|ale pozwoli pochłonąć część obrażeń, które|zadałeś innym.|Atak: Aktywuj
-04:38=Karabin snajperski może stać się najbardziej niszczycielską|bronią w twoim arsenale. Jednakże jest bardzo nieskuteczny|na krótkie dystanse.| Im dalej od celu tym więcej HP zabierzesz.|Atak: Strzel (dwa strzały)
-04:39=Leć do innych części mapy używając spodka.|To ciężkie do opanowania narzędzie, może przenieść Ciebie|w prawie każdą pozycje na polu bitwy.|Atak: Aktywuj|Góra/Lewo/Prawo: Wyznacz lot w odpowiednim kierunku
+04:28=Krótko po wystrzeleniu, rakieta zacznie wiercić tunel w ziemi|i eksploduje gdy zapalnik zostanie uruchomiony lub jeśli|pojawi się po drugiej stronie terenu.|Atak: Przytrzymaj by strzelić z większą siłą
+04:29=Tego nie powinny używać dzieci!|Pistolet na kulki wystrzeliwuje tony małych|kolorowych kulek wypełnionych materiałem|wybuchowym.|Atak: Strzel kulkami|Góra/Dół: Kontynuuj celowanie
+04:30=Wezwij samolot, żeby zrzucić dużą ilość|napalmu. Dzięki dobremu celowi ten atak|może zlikwidować dużą część mapy, w tym|znajdujące się tam nieszczęsne jeże.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz obszar
+04:31=Zaatakuj odległych przeciwników, bądź zbierz|skrzynki! Nie zapomnij o zrzuceniu bomb!|Góra/Dół: Steruj samolotem|Atak: Zrzuć bombę (3x) |Długi skok: Niech Walkirie wkroczą na pole bitwy!
+04:32=Niska grawitacja jest skuteczniejsza od dowolnej|diety! Skacz wyżej i na większy dystans lub pozwól|przeciwnikom lecieć jeszcze dalej.|Atak: Aktywuj
+04:33=Czasami potrzebujesz dodatkowego kopa|żeby zadawać większe obrażenia. Włącze-|nie spowoduje zwiększenie zadawanych|obrażeń o 50% do końca tury.|Atak: Aktywuj
+04:34=Czyni Cię nieważliwym na obrażenia do za-|kończenia tury. Ale nie szalej, nadal możesz|utonąć.|Atak: Aktywuj
+04:35=Bywa, że czas pędzi za szybko. Zyskaj 30|dodatkowych sekund by dokończyć atak.|Atak: Aktywuj
+04:36=Są takie dni gdy po prostu nie ma się cela.|Ułatw sobie zasadnie wykorzystując naj-|nowsze zdobycze technologiczne.|Atak: Aktywuj
+04:37=Nie bój się światła słonecznego. Potrwa to|tylko jedną turę, a pozwoli pochłonąć 80%|obrażeń, które zadałeś innym.|Atak: Aktywuj
+04:38=Karabin snajperski może stać się najbardziej niszczycielską|bronią w twoim arsenale. Jednakże jest bardzo nieskuteczny|na krótki dystans.|Im dalej od celu tym więcej HP zabierzesz.|Atak: Strzel (dwa strzały)
+04:39=Przeleć do innych części mapy za pomocą|latającego talerza. To ciężkie do opanowania|narzędzie może przenieść Cię w prawie|każde miejsce na polu bitwy.|Atak: Aktywuj|Góra/Lewo/Prawo: Leć w wybranym kierunku
04:40=Wznieć ogień używając koktajlu z łatwopalnym płynem.|Atak: Przytrzymaj by rzucić z większą siłą
-04:41=Natura może być na równi z technologią!|Ptaszek uniesie Ciebie ponad ziemię oraz|zrzuci jajka w przeciwników|Atak: Aktywacja ptaka i zrzucanie jajek|Góra/Lewo/Prawo: Leć w wybranym kierunku
-04:42=To urządzenie umożliwia natychmiastowe|przetransportowanie Ciebie, Twoich|wrogów bądź uzbrojenia pomiędzy dwoma|miejscami na mapie|Użyj tego z głową a Twoja|misja zakończy się... WIELKIM SUKCESEM|Atak: Wystrzel portal|Zmiana (Tab): Zmień kolor portalu
-04:43=Niech twój debiut będzie WYBUCHOWY!|Zrzuć pianino z nieba, ale uważaj!|Ktoś musi na nim grać więc prawdopodobnie będziesz|musiał poświęcić swojego jeża|Kursor: Wybierz cel|F1-F9: Graj na pianinie
-04:44=To nie jest zwykły ser. To broń biologiczna!|Wybuch z pewnością nie będzie potężny, ale gdy|licznik dojdzie do zera, chmura gazu zatruje|każdego nieszczęśnika który będzie w pobliżu|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
+04:41=Dowód, że natura przewyższa latający talerz!|Ptaszek uniesie Cię nad ziemię i zrzuci jajka|na przeciwników aby ich zatruć!|Atak: Aktywacja ptaka i zrzucanie jajek|Góra/Lewo/Prawo: Leć w wybranym kierunku
+04:42=To urządzenie może natychmiast przetran-|sportować Ciebie, twoich wrogów lub uzbro-|jenie pomiędzy dwoma punktami mapy. Użyj|tego z głową, a Twoja misja zakończy się...|WIELKIM SUKCESEM!|Atak: Wystrzel portal|Zmiana (Tab): Zmień kolor portalu
+04:43=Niech twój debiut będzie WYBUCHOWY!|Zrzuć pianino z nieba, ale uważaj!|Ktoś musi na nim grać więc prawdopodobnie|będziesz musiał poświęcić swojego jeża|Kursor: Wybierz cel|F1-F9: Graj na pianinie
+04:44=To nie jest zwykły ser. To broń biologiczna!|Wybuch z pewnością nie będzie potężny, ale gdy|licznik dojdzie do zera, chmura gazu zatruje|każdego nieszczęśnika który będzie w pobliżu.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
04:45=Wszystkie lekcje fizyki w końcu się opłaciły!|Wystrzel niszczącą sinusoidalną falę|która przechodzi przez teren i uderza|w twoich przeciwników|Uważaj! Ta broń ma kopa!|Atak: Strzelaj
-04:46=Pokrywa twoich wrogów ognistą powłoką.|Czy ktoś zamawiał pieczonego jeża?|Atak: Aktywuj|Góra/Dół: Celowanie|Lewo/Prawo: Ustaw prędkość wystrzeliwania
+04:46=Pokrywa twoich wrogów ognistą powłoką.|Czy ktoś zamawiał pieczonego jeża?|Atak: Aktywuj|Góra/Dół: Celowanie|Lewo/Prawo: Ustaw prędkość strzelania
04:47=Podwój zabawę z pomocą 2 lepkich min.|Spróbuj wywołać reakcję łańcuchową lub chroń|samego siebie (albo zrób obydwie rzeczy na raz!)|Atak: Przytrzymaj by rzucić z większą siłą (dwa razy)
04:48=Czyż walenie jeży po głowach nie|jest zabawne? Dobre uderzenie|z młotka zabierze 1/3 życia|przeciwnika i wkopie go w podłoże|Atak: Uderz
-04:49=Wskrześ swoich przyjaciół!|Jednakże uważaj byś nie pomógł swojemu wrogowi.|Atak: Przytrzymaj by powoli przywracać życie|Góra: Przyspiesz wskrzeszanie
-04:50=Wezwij szwadron śmiercionośnych wierteł|by wykurzyć kogoś z kryjówki. Po użyciu|zostanie zrzuconych 6 wiertniczych bomb|wkręcających się w podłoże|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz miejsce zrzutu
-04:51=Obrzuć kogoś błotem! Broń ta nie zadaje dużych|obrażeń ale może Gogol zepchnąć z krawędzi!|Atak: Przytrzymaj by strzelić z większą siłą
+04:49=Poświęć swoje zdrowie aby wskrzesić przy-|jaciół! Ale strzeż się, gdyż możesz również|wskrzesić swoich wrogów.|Atak: Przytrzymaj by wskrzeszać powoli|Góra: Przyspiesz wskrzeszanie
+04:50=Wezwij szwadron śmiercionośnych wierteł|by wykurzyć kogoś z kryjówki. Po użyciu|zostanie zrzuconych 6 wiertniczych bomb|wkręcających się w podłoże.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz miejsce zrzutu
+04:51=Obrzuć kogoś błotem! Broń ta nie zadaje dużych|obrażeń ale potrafi zepchnąć z krawędzi!|Atak: Przytrzymaj by strzelić z większą siłą
04:52=UNUSED
-04:53=Wybierz się na podróż w czasie i przestrzeni|zostawiając inne jeże na polu walki.|Bądź przygotowany na powrót w dowolnym momencie.|Gdy rozpocznie się|Nagła Śmierć lub większość jeży zostanie wybita.|Uwaga. Nie zadziała podczas Nagłej Śmierci,|gdy jesteś sam lub jeśli jesteś Królem.
-;04:54=INCOMPLETE
+04:53=Wybierz się w podróż w czasie i przestrzeni|zostawiając swoich kompanów samych na|polu walki. Bądź gotowy na powrót w każdej|chwili. Wrócisz też gdy rozpocznie się Nagła|Śmierć lub jeże zostaną pokonane.|Uwaga: nie zadziała podczas Nagłej Śmierci,|gdy jesteś sam lub jesteś Królem.|Atak: Aktywuj
04:54=Wystrzel strumień kleistej mazi.|Buduj mosty, zasypuj wrogów, zatykaj tunele.|Uważaj by nie zasypać samego siebie!
04:55=Epoka lodowcowa powraca!!|Zamroź jeże, uczyń podłoże śliskim lub zapobiegnij|utonięciu zamrażając wodę.|Atak: Strzał
04:56=Rzuć w przeciwnika dwoma tasakami i zablokuj mu |drogę lub użyj ich do wspinaczki! Jednak uważaj! |Te tasaki są naprawdę ostre!|Atak: Przytrzymaj by rzucić z większą siłą (dwukrotnie)
-04:57=Budowanie elastyczny pasek wykonany z gumy,|z których jeże i inne rzeczy|odbijają się bez obrażeń upadku.|Lewo/Prawo: Zmiana orientacji pasek gumy|Kursor: Umieść pasek gumy w aktualnej pozycji
-
+04:57=Tworzy elastyczne paski wykonane z gumy,|od których jeże i inne rzeczy odbijają się|bez obrażeń przy upadku.|Lewo/Prawo: Zmiana orientacji paska|Kursor: Umieść pasek w aktualnej pozycji
+04:58=Ta mina będzie się swobodnie unisić w powietrzu i|podążać za jeżami, które się do niej zblizą.|Jej eksplozja jest jednakże mniejsza niż miny przeciwpiechotnej.|Atak: Przytrzymaj by rzucić z większą siłą
+
; Game goal strings
05:00=Ustawienia gry
05:01=Obowiązują następujące zasady:
05:02=Forty: Broń swojej fortecy. Pokonaj przeciwników!
05:03=Niska grawitacja: Proszę uważać!
05:04=Niezniszczalność: Jeże są (prawie) niezniszczalne
-05:05=Wampiryzm: Jeże dostają życie za zadane obrażenia
+05:05=Wampiryzm: Jeże dostają życie za zadane obrażenia (80%)
05:06=Karma: Jeże doznają obrażeń za uszkodzenia zadane innym
-05:07=Broń Króla: Nie pozwól królowi umrzeć!|Umieść Króla: Wybierz pozycję startową dla króla
+05:07=Broń Króla: Nie pozwól królowi umrzeć!|Umieść Króla: Wybierz bezpieczną pozycję startową dla króla
05:08=Umieść jeże: Umieść jeże przed rozpoczęciem gry.
05:09=Artyleria: Jeże nie mogą się poruszać
05:10=Niezniszczalny teren: Większość broni nie niszczy terenu.
05:11=Wspólna broń: Każda drużyna tego samego koloru dzieli się amunicją.
05:12=Detonacja min: Miny wybuchają po %1 sekundach
05:13=Detonacja min: Miny wybuchają natychmiast
-05:14=Detonacja min: Miny wybuchają po 0-3 sekundach
-05:15=Modyfikator obrażeń: Wszystkie bronie zadają %1% obrażeń
+05:14=Detonacja min: Miny wybuchają po 0 - 5 sekundach
+05:15=Modyfikator obrażeń: Prawie wszystkie bronie zadają %1% obrażeń
05:16=Życie wszystkich jeży jest przywrócone przy kolejnej turze
05:17=AI odradza się po śmierci.
05:18=Tura nie kończy się po wykonaniu ataku
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Music/Fruit.ogg
Binary file share/hedgewars/Data/Music/Fruit.ogg has changed
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Themes/Fruit/theme.cfg
--- a/share/hedgewars/Data/Themes/Fruit/theme.cfg Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Themes/Fruit/theme.cfg Fri Jul 15 22:39:07 2016 +0300
@@ -3,7 +3,7 @@
water-top = 255, 98, 0
water-bottom = 255, 68, 0
water-opacity = 125
-music = oriental.ogg
+music = Fruit.ogg
clouds = 20
object = Orange1, 1, 50, 84, 15, 3, 1, 8, 2, 90, 73
object = Orange2, 1, 50, 84, 15, 3, 1, 8, 2, 90, 73
diff -r a69124eb7ce7 -r 6adf27e85cae tools/pas2c/Pas2C.hs
--- a/tools/pas2c/Pas2C.hs Tue May 17 23:29:49 2016 +0300
+++ b/tools/pas2c/Pas2C.hs Fri Jul 15 22:39:07 2016 +0300
@@ -1,5 +1,4 @@
{-# LANGUAGE ScopedTypeVariables #-}
-{-# LANGUAGE FlexibleContexts #-}
module Pas2C where
import Text.PrettyPrint.HughesPJ
@@ -298,6 +297,7 @@
mapM_ (id2C IOInsert . setBaseType BTUnit) unitIds
return $ vcat . map (\i -> text $ "#include \"" ++ i ++ ".h\"") $ uses2List uses
where
+ injectNamespace :: Identifier -> State RenderState ()
injectNamespace (Identifier i _) = do
getNS <- gets (flip Map.lookup . namespaces)
modify (\s -> s{currentScope = Map.unionWith (++) (fromMaybe Map.empty (getNS i)) $ currentScope s})