# HG changeset patch # User Medo # Date 1345381523 -7200 # Node ID 65d29988fd3d3159481a9f81d15be66986efc96c # Parent b9ec869e624af601852db06574019f33a04669af Fix engine crashes on game end - frontlib now waits until the engine actually disconnects - engine does not write round-end stats to stdout anymore on mobile (caused crash) - Removed HWTerminate function binding for android (not threadsafe, better send "eforcequit" over IPC for the same effect) diff -r b9ec869e624a -r 65d29988fd3d hedgewars/hwLibrary.pas --- a/hedgewars/hwLibrary.pas Sat Aug 18 21:05:30 2012 +0200 +++ b/hedgewars/hwLibrary.pas Sun Aug 19 15:05:23 2012 +0200 @@ -104,11 +104,6 @@ GenLandPreview(port); end; -procedure JNI_HW_Terminate(env: PJNIEnv; c: JClass); cdecl; -begin - HW_terminate(false); -end; - exports JNI_HW_versionInfoNet name Java_Prefix+'HWversionInfoNetProto', JNI_HW_versionInfoVersion name Java_Prefix+'HWversionInfoVersion', @@ -116,7 +111,6 @@ HW_getNumberOfweapons name Java_Prefix + 'HWgetNumberOfWeapons', HW_getMaxNumberOfHogs name Java_Prefix + 'HWgetMaxNumberOfHogs', HW_getMaxNumberOfTeams name Java_Prefix + 'HWgetMaxNumberOfTeams', - JNI_HW_Terminate name Java_Prefix + 'HWterminate', Game; {$ELSE} exports diff -r b9ec869e624a -r 65d29988fd3d hedgewars/uStats.pas --- a/hedgewars/uStats.pas Sat Aug 18 21:05:30 2012 +0200 +++ b/hedgewars/uStats.pas Sun Aug 19 15:05:23 2012 +0200 @@ -185,10 +185,12 @@ begin if time > 4000 then begin + {$IFNDEF MOBILE} writeln(stdout, 'FLIGHT'); writeln(stdout, Gear^.Hedgehog^.Team^.TeamName); writeln(stdout, inttostr(time)); writeln(stdout, ''); + {$ENDIF} end end; @@ -290,6 +292,7 @@ if KilledHHs > 0 then SendStat(siKilledHHs, IntToStr(KilledHHs)); +{$IFNDEF MOBILE} // now to console if winnersClan <> nil then begin @@ -301,6 +304,7 @@ writeln(stdout, 'DRAW'); writeln(stdout, ''); +{$ENDIF} end; procedure initModule; diff -r b9ec869e624a -r 65d29988fd3d project_files/frontlib/ipc/gameconn.c --- a/project_files/frontlib/ipc/gameconn.c Sat Aug 18 21:05:30 2012 +0200 +++ b/project_files/frontlib/ipc/gameconn.c Sun Aug 19 15:05:23 2012 +0200 @@ -41,6 +41,7 @@ gameconn_state state; bool netgame; + int disconnectReason; void (*onConnectCb)(void* context); void *onConnectCtx; @@ -90,6 +91,7 @@ } tempConn->state = AWAIT_CONNECTION; tempConn->netgame = netGame; + tempConn->disconnectReason = GAME_END_ERROR; clearCallbacks(tempConn); result = tempConn; tempConn = NULL; @@ -281,15 +283,25 @@ } int flib_gameconn_send_quit(flib_gameconn *conn) { - if(log_badargs_if(conn==NULL)) { + return flib_gameconn_send_cmd(conn, "efinish"); +} + +int flib_gameconn_send_cmd(flib_gameconn *conn, const char *cmdString) { + if(log_badargs_if2(conn==NULL, cmdString==NULL)) { return -1; } - const char *msg = "\x07""efinish"; - if(!flib_ipcbase_send_raw(conn->ipcBase, msg, msg[0]+1)) { - demo_append(conn, msg, msg[0]+1); - return 0; + int result = -1; + uint8_t converted[256]; + size_t msglen = strlen(cmdString); + if(!log_e_if(msglen>255, "Message too long: %s", cmdString)) { + strcpy(converted+1, cmdString); + converted[0] = msglen; + if(!flib_ipcbase_send_raw(conn->ipcBase, converted, msglen+1)) { + demo_append(conn, converted, msglen+1); + result = 0; + } } - return -1; + return result; } /** @@ -384,6 +396,7 @@ case 'q': // game finished { int reason = msgbuffer[1]=='Q' ? GAME_END_INTERRUPTED : msgbuffer[1]=='H' ? GAME_END_HALTED : GAME_END_FINISHED; + conn->disconnectReason = reason; bool savegame = (reason != GAME_END_FINISHED) && !conn->netgame; if(conn->demoBuffer) { flib_buffer demoBuffer = flib_vector_as_buffer(conn->demoBuffer); @@ -393,8 +406,6 @@ return; } } - conn->state = FINISHED; - conn->onDisconnectCb(conn->onDisconnectCtx, reason); return; } case 's': // Chat message @@ -422,7 +433,7 @@ if(flib_ipcbase_state(conn->ipcBase) == IPC_NOT_CONNECTED) { conn->state = FINISHED; - conn->onDisconnectCb(conn->onDisconnectCtx, GAME_END_ERROR); + conn->onDisconnectCb(conn->onDisconnectCtx, conn->disconnectReason); } } diff -r b9ec869e624a -r 65d29988fd3d project_files/frontlib/ipc/gameconn.h --- a/project_files/frontlib/ipc/gameconn.h Sat Aug 18 21:05:30 2012 +0200 +++ b/project_files/frontlib/ipc/gameconn.h Sun Aug 19 15:05:23 2012 +0200 @@ -123,12 +123,19 @@ int flib_gameconn_send_chatmsg(flib_gameconn *conn, const char *playername, const char *msg); /** - * Request the engine to stop the game. + * Request the engine to stop the game (efinish). * You can use this to shut down a game early without directly killing the engine process. */ int flib_gameconn_send_quit(flib_gameconn *conn); /** + * Send an arbitrary command to the engine, e.g. "eforcequit" to shut down the engine + * quickly. Commands prefixed with "e" will be processed by the engine's ProcessCommand + * method (with the e removed, so e.g. efinish will be parsed as finish). + */ +int flib_gameconn_send_cmd(flib_gameconn *conn, const char *cmdString); + +/** * Expected callback signature: void handleConnect(void *context) * The engine has successfully connected. You don't have to react to this in any way. */ diff -r b9ec869e624a -r 65d29988fd3d project_files/frontlib/ipc/ipcbase.c --- a/project_files/frontlib/ipc/ipcbase.c Sat Aug 18 21:05:30 2012 +0200 +++ b/project_files/frontlib/ipc/ipcbase.c Sun Aug 19 15:05:23 2012 +0200 @@ -74,6 +74,9 @@ if(ipc) { flib_acceptor_close(ipc->acceptor); flib_socket_close(ipc->sock); + if(ipc->sock) { + flib_log_d("IPC connection closed."); + } free(ipc); } } @@ -96,6 +99,7 @@ if(size>=0) { ipc->readBufferSize += size; } else { + flib_log_d("IPC connection lost."); flib_socket_close(ipc->sock); ipc->sock = NULL; } @@ -106,6 +110,35 @@ return ipc->readBufferSize >= ipc->readBuffer[0]+1; } +static void logSentMsg(const uint8_t *data, size_t len) { + if(flib_log_isActive(FLIB_LOGLEVEL_DEBUG)) { + size_t msgStart = 0; + while(msgStart < len) { + uint8_t msglen = data[msgStart]; + if(msgStart+msglen < len) { + flib_log_d("[IPC OUT][%03u]%*.*s",(unsigned)msglen, (unsigned)msglen, (unsigned)msglen, data+msgStart+1); + } else { + uint8_t msglen2 = len-msgStart-1; + flib_log_d("[IPC OUT][%03u/%03u]%*.*s",(unsigned)msglen2, (unsigned)msglen, (unsigned)msglen2, (unsigned)msglen2, data+msgStart+1); + } + msgStart += (uint8_t)data[msgStart]+1; + } + } +} + +static void logRecvMsg(const uint8_t *data) { + if(flib_log_isActive(FLIB_LOGLEVEL_DEBUG)) { + uint8_t msglen = data[0]; + flib_log_d("[IPC IN][%03u]%*.*s",(unsigned)msglen, (unsigned)msglen, (unsigned)msglen, data+1); + } +} + +static void popFromReadBuffer(flib_ipcbase *ipc, uint8_t *outbuf, size_t size) { + memcpy(outbuf, ipc->readBuffer, size); + memmove(ipc->readBuffer, ipc->readBuffer+size, ipc->readBufferSize-size); + ipc->readBufferSize -= size; +} + int flib_ipcbase_recv_message(flib_ipcbase *ipc, void *data) { if(log_badargs_if2(ipc==NULL, data==NULL)) { return -1; @@ -117,9 +150,8 @@ if(isMessageReady(ipc)) { int msgsize = ipc->readBuffer[0]+1; - memcpy(data, ipc->readBuffer, msgsize); - memmove(ipc->readBuffer, ipc->readBuffer+msgsize, ipc->readBufferSize-msgsize); - ipc->readBufferSize -= msgsize; + popFromReadBuffer(ipc, data, msgsize); + logRecvMsg(data); return msgsize; } else if(!ipc->sock && ipc->readBufferSize>0) { flib_log_w("Last message from engine data stream is incomplete (received %u of %u bytes)", (unsigned)ipc->readBufferSize, (unsigned)(ipc->readBuffer[0])+1); @@ -138,30 +170,13 @@ receiveToBuffer(ipc); if(ipc->readBufferSize >= IPCBASE_MAPMSG_BYTES) { - memcpy(data, ipc->readBuffer, IPCBASE_MAPMSG_BYTES); - memmove(ipc->readBuffer, ipc->readBuffer+IPCBASE_MAPMSG_BYTES, ipc->readBufferSize-IPCBASE_MAPMSG_BYTES); + popFromReadBuffer(ipc, data, IPCBASE_MAPMSG_BYTES); return IPCBASE_MAPMSG_BYTES; } else { return -1; } } -static void logSentMsg(const uint8_t *data, size_t len) { - if(flib_log_isActive(FLIB_LOGLEVEL_DEBUG)) { - size_t msgStart = 0; - while(msgStart < len) { - uint8_t msglen = data[msgStart]; - if(msgStart+msglen < len) { - flib_log_d("[IPC OUT][%03u]%*.*s",(unsigned)msglen, (unsigned)msglen, (unsigned)msglen, data+msgStart+1); - } else { - uint8_t msglen2 = len-msgStart-1; - flib_log_d("[IPC OUT][%03u/%03u]%*.*s",(unsigned)msglen2, (unsigned)msglen, (unsigned)msglen2, (unsigned)msglen2, data+msgStart+1); - } - msgStart += (uint8_t)data[msgStart]+1; - } - } -} - int flib_ipcbase_send_raw(flib_ipcbase *ipc, const void *data, size_t len) { if(log_badargs_if2(ipc==NULL, data==NULL && len>0) || log_w_if(!ipc->sock, "flib_ipcbase_send_raw: Not connected.")) { @@ -193,6 +208,7 @@ if(!log_badargs_if(ipc==NULL) && !ipc->sock && ipc->acceptor) { ipc->sock = flib_socket_accept(ipc->acceptor, true); if(ipc->sock) { + flib_log_d("IPC connection accepted."); flib_acceptor_close(ipc->acceptor); ipc->acceptor = NULL; } diff -r b9ec869e624a -r 65d29988fd3d project_files/frontlib/ipc/mapconn.c --- a/project_files/frontlib/ipc/mapconn.c Sat Aug 18 21:05:30 2012 +0200 +++ b/project_files/frontlib/ipc/mapconn.c Sun Aug 19 15:05:23 2012 +0200 @@ -30,6 +30,7 @@ typedef enum { AWAIT_CONNECTION, AWAIT_REPLY, + AWAIT_CLOSE, FINISHED } mapconn_state; @@ -160,15 +161,24 @@ if(conn->progress == AWAIT_REPLY) { if(flib_ipcbase_recv_map(conn->ipcBase, conn->mapBuffer) >= 0) { - conn->progress = FINISHED; - conn->onSuccessCb(conn->onSuccessCtx, conn->mapBuffer, conn->mapBuffer[IPCBASE_MAPMSG_BYTES-1]); - return; + conn->progress = AWAIT_CLOSE; } else if(flib_ipcbase_state(conn->ipcBase) != IPC_CONNECTED) { conn->progress = FINISHED; conn->onFailureCb(conn->onSuccessCtx, "Engine connection closed unexpectedly."); return; } } + + if(conn->progress == AWAIT_CLOSE) { + // Just do throwaway reads so we find out when the engine disconnects + uint8_t buf[256]; + flib_ipcbase_recv_message(conn->ipcBase, buf); + if(flib_ipcbase_state(conn->ipcBase) != IPC_CONNECTED) { + conn->progress = FINISHED; + conn->onSuccessCb(conn->onSuccessCtx, conn->mapBuffer, conn->mapBuffer[IPCBASE_MAPMSG_BYTES-1]); + return; + } + } } void flib_mapconn_tick(flib_mapconn *conn) {