# HG changeset patch
# User unc0rr
# Date 1228564430 0
# Node ID 61b3b32aede8ea1f32920fe3265259f2af6ea531
# Parent  adcf8c366c792cede9275b733d65a2f64b60d7fb
Finalize ammo store fix

diff -r adcf8c366c79 -r 61b3b32aede8 QTfrontend/newnetclient.cpp
--- a/QTfrontend/newnetclient.cpp	Fri Dec 05 21:40:23 2008 +0000
+++ b/QTfrontend/newnetclient.cpp	Sat Dec 06 11:53:50 2008 +0000
@@ -481,7 +481,11 @@
 	onTeamsDivideChanged(m_pGameCFGWidget->getGameFlags() & 0x10);
 	onSolidChanged(m_pGameCFGWidget->getGameFlags() & 0x04);
 	// always initialize with default ammo (also avoiding complicated cross-class dependencies)
-	onWeaponsNameChanged("Default", cDefaultAmmoStore->mid(10));
+	QString name = m_pGameCFGWidget->WeaponsName->currentText();
+	QString ammo = m_pGameCFGWidget->WeaponsName->itemData(
+			m_pGameCFGWidget->WeaponsName->currentIndex()
+			).toString();
+	onWeaponsNameChanged(name, ammo);
 }
 
 void HWNewNet::RunGame()