# HG changeset patch
# User koda
# Date 1362788565 -3600
# Node ID 4fa9d9be17f3022c6a52ed7122964aeb57cbf3eb
# Parent  a1e6dc8a267dcc88ef4acea32d7898359a2d0e77
forgot to update lib names here

diff -r a1e6dc8a267d -r 4fa9d9be17f3 tools/CreateMacBundle.cmake.in
--- a/tools/CreateMacBundle.cmake.in	Sat Mar 09 01:17:31 2013 +0100
+++ b/tools/CreateMacBundle.cmake.in	Sat Mar 09 01:22:45 2013 +0100
@@ -7,9 +7,9 @@
 
 if(NOT ${NOVIDEOREC})
     # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
-    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path})
-    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path})
-    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path})
+    execute_process(COMMAND install_name_tool -change ${LIBAVCODEC_LIBRARY} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path})
+    execute_process(COMMAND install_name_tool -change ${LIBAVFORMAT_LIBRARY} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path})
+    execute_process(COMMAND install_name_tool -change ${LIBAVUTIL_LIBRARY} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path})
 endif()
 
 if(NOT ${NOPNG})