diff -r 3cf7799e04b5 -r bd15c8551318 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Wed Jan 16 15:40:11 2019 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Wed Jan 16 19:59:08 2019 +0100 @@ -969,6 +969,7 @@ function AddHogs() tribeTeamName = AddTeam(loc("Tribe"), -2, "Bone", "Island", "HillBilly", "cm_birdy") + SetTeamPassive(tribeTeamName, true) for i = 8, 9 do natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) end @@ -1020,8 +1021,7 @@ function onGameInit() Seed = 2 - -- gfTagTeam makes it easier to skip the Tribe team - GameFlags = gfSolidLand + gfTagTeam + GameFlags = gfSolidLand TurnTime = 60000 CaseFreq = 0 MinesNum = 0 @@ -1120,10 +1120,6 @@ return end - if GetHogTeamName(CurrentHedgehog) == loc("Tribe") then - EndTurn(true) - return - end TurnsLeft = TurnsLeft - 1 if stage == platformStage then