diff -r d72fb761aa59 -r 7bb7e5e54f70 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua Fri Dec 21 02:07:11 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua Fri Dec 21 06:33:33 2018 +0100 @@ -70,13 +70,14 @@ WaterRise = 0 HealthDecrease = 0 - -- Hog Solo - AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars") - hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") + -- Hero + teamA.name = AddMissionTeam(teamA.color) + hero.gear = AddMissionHog(100) + hero.name = GetHogName(hero.gear) AnimSetGearPosition(hero.gear, hero.x, hero.y) -- enemies shuffleHogs(enemies) - AddTeam(teamB.name, teamB.color, "skull", "Island", "Default", "cm_skull") + teamB.name = AddTeam(teamB.name, teamB.color, "skull", "Island", "Default", "cm_skull") for i=1,table.getn(enemies) do enemies[i].gear = AddHog(enemies[i].name, 1, 100, "war_desertgrenadier1") AnimSetGearPosition(enemies[i].gear, enemies[i].x, enemies[i].y) @@ -208,7 +209,7 @@ -------------- ACTIONS ------------------ function heroDeath(gear) - SendStat(siGameResult, loc("Hog Solo lost, try again!")) + SendStat(siGameResult, string.format(loc("%s lost, try again!"), hero.name)) SendStat(siCustomAchievement, loc("You have to eliminate all the enemies.")) SendStat(siCustomAchievement, loc("Read the challenge objectives from within the mission for more details.")) sendSimpleTeamRankings({teamB.name, teamA.name})