diff -r 46a9fde631f4 -r 75db7bb8dce8 gameServer/Actions.hs --- a/gameServer/Actions.hs Wed Jan 02 11:11:49 2013 +0100 +++ b/gameServer/Actions.hs Sun Jan 27 00:28:57 2013 +0100 @@ -1,10 +1,10 @@ -{-# LANGUAGE CPP, OverloadedStrings #-} +{-# LANGUAGE CPP, OverloadedStrings, ScopedTypeVariables #-} {-# OPTIONS_GHC -fno-warn-orphans #-} module Actions where import Control.Concurrent import qualified Data.Set as Set -import qualified Data.Sequence as Seq +import qualified Data.Map as Map import qualified Data.List as L import qualified Control.Exception as Exception import System.Log.Logger @@ -56,7 +56,7 @@ | BanList | Unban B.ByteString | ChangeMaster (Maybe ClientIndex) - | RemoveClientTeams ClientIndex + | RemoveClientTeams | ModifyClient (ClientInfo -> ClientInfo) | ModifyClient2 ClientIndex (ClientInfo -> ClientInfo) | ModifyRoomClients (ClientInfo -> ClientInfo) @@ -76,6 +76,7 @@ | AddIP2Bans B.ByteString B.ByteString UTCTime | CheckBanned Bool | SaveReplay + | Stats type CmdHandler = [B.ByteString] -> Reader (ClientIndex, IRnC) [Action] @@ -84,7 +85,7 @@ rnf (AnswerClients chans msg) = chans `deepseq` msg `deepseq` () rnf a = a `seq` () -instance NFData B.ByteString +--instance NFData B.ByteString instance NFData (Chan a) @@ -143,13 +144,13 @@ chan <- client's sendChan clNick <- client's nick - loggedIn <- client's logonPassed + loggedIn <- client's isVisible when (ri /= lobbyId) $ do processAction $ MoveToLobby ("quit: " `B.append` msg) return () - clientsChans <- liftM (Prelude.map sendChan . Prelude.filter logonPassed) $! allClientsS + clientsChans <- liftM (Prelude.map sendChan . Prelude.filter isVisible) $! allClientsS io $ infoM "Clients" (show ci ++ " quits: " ++ B.unpack msg) @@ -158,7 +159,7 @@ mapM_ processAction [ AnswerClients [chan] ["BYE", msg] - , ModifyClient (\c -> c{nick = "", logonPassed = False}) -- this will effectively hide client from others while he isn't deleted from list + , ModifyClient (\c -> c{nick = "", isVisible = False}) -- this will effectively hide client from others while he isn't deleted from list ] s <- get @@ -235,11 +236,11 @@ if master then if playersNum > 1 then - mapM_ processAction [ChangeMaster Nothing, NoticeMessage AdminLeft, RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]] + mapM_ processAction [ChangeMaster Nothing, NoticeMessage AdminLeft, RemoveClientTeams, AnswerClients chans ["LEFT", clNick, msg]] else processAction RemoveRoom else - mapM_ processAction [RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]] + mapM_ processAction [RemoveClientTeams, AnswerClients chans ["LEFT", clNick, msg]] -- when not removing room ready <- client's isReady @@ -374,7 +375,7 @@ ModifyRoom (\r -> r{ gameInfo = liftM (\g -> g{ teamsInGameNumber = teamsInGameNumber g - 1 - , roundMsgs = roundMsgs g Seq.|> rmTeamMsg + , roundMsgs = rmTeamMsg : roundMsgs g }) $ gameInfo r }) ] @@ -382,16 +383,20 @@ rnc <- gets roomsClients ri <- clientRoomA gi <- io $ room'sM rnc gameInfo ri - when (isJust gi && 0 == teamsInGameNumber (fromJust gi)) $ + when (0 == teamsInGameNumber (fromJust gi)) $ processAction FinishGame where rmTeamMsg = toEngineMsg $ 'F' `B.cons` teamName processAction (RemoveTeam teamName) = do + (Just ci) <- gets clientIndex rnc <- gets roomsClients ri <- clientRoomA - inGame <- io $ room'sM rnc (isJust . gameInfo) ri + inGame <- io $ do + r <- room'sM rnc (isJust . gameInfo) ri + c <- client'sM rnc isInGame ci + return $ r && c chans <- othersChans mapM_ processAction $ ModifyRoom (\r -> r{ @@ -403,14 +408,14 @@ : [SendTeamRemovalMessage teamName | inGame] -processAction (RemoveClientTeams clId) = do +processAction RemoveClientTeams = do + (Just ci) <- gets clientIndex rnc <- gets roomsClients removeTeamActions <- io $ do - clNick <- client'sM rnc nick clId - rId <- clientRoomM rnc clId + rId <- clientRoomM rnc ci roomTeams <- room'sM rnc teams rId - return . Prelude.map (RemoveTeam . teamname) . Prelude.filter (\t -> teamowner t == clNick) $ roomTeams + return . Prelude.map (RemoveTeam . teamname) . Prelude.filter (\t -> teamownerId t == ci) $ roomTeams mapM_ processAction removeTeamActions @@ -421,11 +426,13 @@ n <- client's nick h <- client's host p <- client's clientProto + checker <- client's isChecker uid <- client's clUID - haveSameNick <- liftM (not . null . tail . filter (\c -> caseInsensitiveCompare (nick c) n)) allClientsS - if haveSameNick then + -- allow multiple checker logins + haveSameNick <- liftM (not . null . tail . filter (\c -> (not $ isChecker c) && caseInsensitiveCompare (nick c) n)) allClientsS + if haveSameNick && (not checker) then if p < 38 then - processAction $ ByeClient "Nickname is already in use" + processAction $ ByeClient $ loc "Nickname is already in use" else processAction $ NoticeMessage NickAlreadyInUse else @@ -444,9 +451,8 @@ case info of HasAccount passwd isAdmin -> do b <- isBanned - when (not b) $ do - chan <- client's sendChan - mapM_ processAction [AnswerClients [chan] ["ASKPASSWORD"], ModifyClient (\c -> c{webPassword = passwd, isAdministrator = isAdmin})] + c <- client's isChecker + when (not b) $ (if c then checkerLogin else playerLogin) passwd isAdmin Guest -> do b <- isBanned when (not b) $ @@ -459,14 +465,21 @@ isBanned = do processAction $ CheckBanned False liftM B.null $ client's nick - + checkerLogin _ False = processAction $ ByeClient $ loc "No checker rights" + checkerLogin p True = do + wp <- client's webPassword + processAction $ + if wp == p then ModifyClient $ \c -> c{logonPassed = True} else ByeClient $ loc "Authentication failed" + playerLogin p a = do + chan <- client's sendChan + mapM_ processAction [AnswerClients [chan] ["ASKPASSWORD"], ModifyClient (\c -> c{webPassword = p, isAdministrator = a})] processAction JoinLobby = do chan <- client's sendChan clientNick <- client's nick isAuthenticated <- liftM (not . B.null) $ client's webPassword isAdmin <- client's isAdministrator - loggedInClients <- liftM (Prelude.filter logonPassed) $! allClientsS + loggedInClients <- liftM (Prelude.filter isVisible) $! allClientsS let (lobbyNicks, clientsChans) = unzip . L.map (nick &&& sendChan) $ loggedInClients let authenticatedNicks = L.map nick . L.filter (not . B.null . webPassword) $ loggedInClients let adminsNicks = L.map nick . L.filter isAdministrator $ loggedInClients @@ -477,7 +490,7 @@ , [AnswerClients [chan] ("CLIENT_FLAGS" : "+u" : authenticatedNicks) | not $ null authenticatedNicks] , [AnswerClients [chan] ("CLIENT_FLAGS" : "+a" : adminsNicks) | not $ null adminsNicks] , [AnswerClients (chan : clientsChans) ["CLIENT_FLAGS", B.concat["+" , clFlags], clientNick] | not $ B.null clFlags] - , [ModifyClient (\cl -> cl{logonPassed = True})] + , [ModifyClient (\cl -> cl{logonPassed = True, isVisible = True})] , [SendServerMessage] ] @@ -487,7 +500,7 @@ clHost <- client's host currentTime <- io getCurrentTime mapM_ processAction [ - AddIP2Bans clHost "60 seconds cooldown after kick" (addUTCTime 60 currentTime) + AddIP2Bans clHost (loc "60 seconds cooldown after kick") (addUTCTime 60 currentTime) , ModifyClient (\c -> c{isKickedFromServer = True}) , ByeClient "Kicked" ] @@ -543,7 +556,7 @@ processAction (KickRoomClient kickId) = do modify (\s -> s{clientIndex = Just kickId}) ch <- client's sendChan - mapM_ processAction [AnswerClients [ch] ["KICKED"], MoveToLobby "kicked"] + mapM_ processAction [AnswerClients [ch] ["KICKED"], MoveToLobby $ loc "kicked"] processAction (AddClient cl) = do @@ -606,7 +619,7 @@ pq <- io $ client'sM rnc pingsQueue ci when (pq > 0) $ do withStateT (\as -> as{clientIndex = Just ci}) $ - processAction (ByeClient "Ping timeout") + processAction (ByeClient $ loc "Ping timeout") -- when (pq > 1) $ -- processAction $ DeleteClient ci -- smth went wrong with client io threads, issue DeleteClient here @@ -633,10 +646,20 @@ return () processAction $ ModifyServerInfo (\s -> s{shutdownPending = True}) +processAction Stats = do + cls <- allClientsS + let stats = versions cls + processAction $ Warning stats + where + versions = B.concat . ((:) "