diff -r c9583cf8e10d -r 3cad01db0bae hedgewars/CMakeLists.txt --- a/hedgewars/CMakeLists.txt Tue Mar 19 09:53:12 2013 +0100 +++ b/hedgewars/CMakeLists.txt Tue Mar 19 10:34:46 2013 +0100 @@ -8,12 +8,12 @@ #Mix_Init/Mix_Quit from SDL_mixer 1.2.10 check_library_exists(${SDLMIXER_LIBRARY} Mix_Init "" HAVE_MIXINIT) if(HAVE_MIXINIT) - list(APPEND pascal_flags "-dSDL_MIXER_NEWER") + add_definitions(-dSDL_MIXER_NEWER) endif() #IMG_Init/IMG_Quit from SDL_image 1.2.8 check_library_exists(${SDLIMAGE_LIBRARY} IMG_Init "" HAVE_IMGINIT) if(HAVE_IMGINIT) - list(APPEND pascal_flags "-dSDL_IMAGE_NEWER") + add_definitions(-dSDL_IMAGE_NEWER) endif() @@ -106,16 +106,11 @@ if(${BUILD_ENGINE_LIBRARY}) message(${WARNING} "Engine will be built as library (experimental)") - list(APPEND pascal_flags "-dHWLIBRARY") - - # create position independent code, only required for x68_64 builds, similar to -fPIC - if(CMAKE_SIZEOF_VOID_P MATCHES "8") - list(APPEND pascal_flags "-Cg") - endif(CMAKE_SIZEOF_VOID_P MATCHES "8") + add_definitions(-dHWLIBRARY) # due to compiler/linker issues on Max OS X 10.6 -k-no_order_inits is needed to avoid linking fail if(APPLE AND current_macosx_version VERSION_GREATER "10.5") - list(APPEND pascal_flags "-k-no_order_inits") + add_flag_append(CMAKE_Pascal_FLAGS "-k-no_order_inits") endif() set(destination_dir ${target_library_install_dir}) else(${BUILD_ENGINE_LIBRARY}) @@ -147,38 +142,12 @@ if(NOT ${BUILD_ENGINE_LIBRARY}) #let's look for the installed sdlmain file; if it is not found, let's build our own find_package(SDL REQUIRED) - #remove the ";-framework Cocoa" from the SDL_LIBRARY variable - string(REGEX REPLACE "(.*);-.*" "\\1" sdl_library_only "${SDL_LIBRARY}") - #find libsdmain.a - find_file(SDLMAIN_LIB libSDLMain.a PATHS ${sdl_library_only}/Resources/) - - if(SDLMAIN_LIB MATCHES "SDLMAIN_LIB-NOTFOUND") - include_directories(${SDL_INCLUDE_DIR}) - add_library (SDLmain STATIC SDLMain.m) - #add a dependency to the hwengine target - list(APPEND engine_sources SDLmain) - set(SDLMAIN_LIB "${LIBRARY_OUTPUT_PATH}/libSDLmain.a") - endif() - - list(APPEND pascal_flags "-k${SDLMAIN_LIB}") + include_directories(${SDL_INCLUDE_DIR}) + add_library (SDLmain STATIC SDLMain.m) + add_flag_append(CMAKE_Pascal_FLAGS -Fl${LIBRARY_OUTPUT_PATH}) endif() - - #when you have multiple ld installation make sure you get the one bundled with the compiler - get_filename_component(compiler_dir ${CMAKE_C_COMPILER} PATH) - list(APPEND pascal_flags "-FD${compiler_dir}") endif(APPLE) -#this command is a workaround to some inlining issues present in older FreePascal versions and fixed in 2.6 -if(FREEPASCAL_VERSION VERSION_LESS "2.6") - #under some configurations CMAKE_BUILD_TOOL fails to pass on the jobserver, breaking parallel compilation - if(UNIX) - set(SAFE_BUILD_TOOL $(MAKE)) - else() - set(SAFE_BUILD_TOOL ${CMAKE_BUILD_TOOL}) - endif() - add_custom_target(ENGINECLEAN COMMAND ${SAFE_BUILD_TOOL} "clean" "${PROJECT_BINARY_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}") -endif() - if(${FFMPEG_FOUND}) # TODO: this check is only for SDL < 2 @@ -187,35 +156,41 @@ #TODO: convert avwrapper to .pas unit so we can skip this step include_directories(${FFMPEG_INCLUDE_DIR}) - list(APPEND pascal_flags "-dUSE_VIDEO_RECORDING") if(WIN32) # there are some problems with linking our avwrapper as static lib, so link it as shared add_library(avwrapper SHARED avwrapper.c) target_link_libraries(avwrapper ${FFMPEG_LIBRARIES}) - install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/${CMAKE_SHARED_LIBRARY_PREFIX}avwrapper${CMAKE_SHARED_LIBRARY_SUFFIX}" DESTINATION ${target_library_install_dir}) + install(PROGRAMS "${LIBRARY_OUTPUT_PATH}/${CMAKE_SHARED_LIBRARY_PREFIX}avwrapper${CMAKE_SHARED_LIBRARY_SUFFIX}" DESTINATION ${target_library_install_dir}) else() add_library(avwrapper STATIC avwrapper.c) endif() + add_definitions(-dUSE_VIDEO_RECORDING) + add_flag_append(CMAKE_Pascal_FLAGS -Fl${LIBRARY_OUTPUT_PATH}) endif() find_package_or_disable_msg(PNG NOPNG "Screenshots will be saved in BMP") if(PNG_FOUND) get_filename_component(PNG_LIB_DIR ${PNG_LIBRARY} PATH) - add_definitions(-dPNG_SCREENSHOTS -Fl${PNG_LIB_DIR}) + add_definitions(-dPNG_SCREENSHOTS) + add_flag_append(CMAKE_Pascal_FLAGS -Fl${PNG_LIB_DIR}) endif() - -set(CMAKE_Pascal_FLAGS "-vm4079,4080,4081 -Fl${PROJECT_BINARY_DIR}/bin -Cs2000000 -vewnq -dDEBUGFILE ${CMAKE_Pascal_FLAGS}") -add_executable(hwengine ${engine_sources}) +if(NOT PHYSFS_FOUND) + #-XLA is a beta fpc flag that renames libraries before passing them to the linker + #we also have to pass PHYSFS_INTERNAL to satisfy windows runtime requirements + #(should be harmless on other platforms) + add_flag_append(CMAKE_Pascal_FLAGS "-XLAphysfs=${physfs_output_name}") + add_definitions(-dPHYSFS_INTERNAL) +endif() if(APPLE) - set(CMAKE_Pascal_FLAGS "-Px86_64 -k-llua -k${SDLMAIN_LIB} ${CMAKE_Pascal_FLAGS}") + add_flag_append(CMAKE_Pascal_FLAGS -Px86_64) else() - set(CMAKE_Pascal_FLAGS "-Pi386 ${CMAKE_Pascal_FLAGS}") + add_flag_append(CMAKE_Pascal_FLAGS -Pi386) endif() -set(fpc_flags ${pascal_flags} ${hwengine_project}) -#add_custom_target(hwengine ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/${engine_output_name}") +add_definitions(-dDEBUGFILE) +add_executable(hwengine ${engine_sources}) #when system Lua is not found we need to compile it before engine if(NOT LUA_FOUND)