Mon, 31 Oct 2011 15:05:39 -0400 | nemo | oh, probably needs resetting here too | file | diff | annotate |
Mon, 31 Oct 2011 14:08:10 -0400 | nemo | Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences. | file | diff | annotate |
Fri, 28 Oct 2011 18:26:17 +0200 | koda | one dangerous merge | file | diff | annotate |
Sat, 22 Oct 2011 00:49:55 -0400 | nemo | Bit of an experiment with giving flakes a bit more depth. Might need to be theme flagged, or theme flakes reworked on some themes. Looks neat in stereo. Also finally use an array for the layers | file | diff | annotate |
Mon, 17 Oct 2011 13:29:54 -0400 | nemo | Riiight. Let's try this instead | file | diff | annotate |
Sun, 09 Oct 2011 19:36:09 -0400 | nemo | Restrict slipperiness to girders and bridges. Make girders more obviously ice. | file | diff | annotate |
Fri, 16 Sep 2011 18:17:16 +0200 | Xeli | merge | file | diff | annotate |