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hedgewars/uVisualGears.pas
Sat, 05 Nov 2011 11:41:56 -0400
nemo
Flatten flakes for halloween theme, based on feedback from sheepluva
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Sat, 22 Oct 2011 11:50:55 -0400
nemo
Tweak ratios to deemphasise foreground flakes further
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Sat, 22 Oct 2011 00:49:55 -0400
nemo
Bit of an experiment with giving flakes a bit more depth. Might need to be theme flagged, or theme flakes reworked on some themes. Looks neat in stereo. Also finally use an array for the layers
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Mon, 10 Oct 2011 14:13:35 -0400
nemo
Experiment in making ice more treacherous. also tweak to snow/christmas flake spawn
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Thu, 15 Sep 2011 20:39:04 -0400
nemo
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
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Mon, 12 Sep 2011 07:27:34 +0200
sheepluva
nemo's molotov burst effect; with a slight color modification added
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Sun, 11 Sep 2011 10:22:09 -0400
nemo
I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify.
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