hedgewars/uScript.pas
Fri, 16 Nov 2012 00:46:33 +0400 unc0rr Script loading via physfs which doesn't work: physfslayer
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Wed, 14 Nov 2012 22:45:36 +0400 unc0rr Get rid of Pathz and UserPathz physfslayer
Thu, 08 Nov 2012 15:54:11 -0500 nemo this wasn't needed IMO
Wed, 07 Nov 2012 13:23:18 +0400 unc0rr Try to beat AI in Mutant!
Mon, 29 Oct 2012 18:20:08 -0400 nemo consistent line endings
Mon, 29 Oct 2012 17:38:54 -0400 nemo fix reserved hats from scripting
Tue, 23 Oct 2012 16:52:13 -0400 nemo Flag script parsecommands to avoid echoing to net
Sat, 20 Oct 2012 22:43:25 -0400 nemo fix trophyrace. also tweak it a little
Sun, 14 Oct 2012 13:35:15 -0400 nemo First pass at cleaver.
Sun, 07 Oct 2012 11:59:42 -0400 nemo Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
Mon, 01 Oct 2012 12:01:39 +0400 unc0rr - Fix warnings and hints
Sun, 02 Sep 2012 10:11:24 -0400 nemo LAND_HEIGHT/LAND_WIDTH need setting later now
Thu, 30 Aug 2012 13:02:19 -0400 nemo Checking merge against latest trunk
Tue, 21 Aug 2012 21:46:05 -0400 nemo extra nil check for lua hog switch
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