2014-02-16 |
unc0rr |
Reduce number of warnings in pas2c-generated code
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-08 |
unc0rr |
Oops
webgl
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2014-01-07 |
unc0rr |
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
webgl
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2013-11-07 |
unc0rr |
Provide more information to SDLTry
sdl2transition
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-06-29 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
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2013-06-17 |
koda |
update with default
webgl
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2013-06-10 |
Periklis Ntanasis |
created a new sendstat type for changing the kills label
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2013-06-08 |
Periklis Ntanasis |
added option to change stats graph title
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2013-06-03 |
Periklis Ntanasis |
added custom stats message
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-02 |
unc0rr |
Fix rendering errors now.
webgl
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-03-04 |
unc0rr |
Oops, forgot this check (fixes crash)
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2013-03-01 |
unc0rr |
Review the list of synced messages in isSyncedCommand. Fixes issue 546.
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2013-02-22 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
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2013-02-22 |
unc0rr |
Flush buffer on N command
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2013-02-11 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
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2013-02-08 |
unc0rr |
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
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2013-01-26 |
koda |
update branch
webgl
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2013-01-12 |
nemo |
Prevent camera from moving with auto camera disabled when remote teams are targetting
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-05 |
unc0rr |
Stop syncing when recieved 'o' message
flibqtfrontend
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2012-11-30 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-15 |
nemo |
oops
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2012-11-07 |
nemo |
LongInt Land width/height, mouse coords
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2012-08-30 |
nemo |
Checking merge against latest trunk
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2012-07-26 |
Stepan777 |
merge
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2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
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2012-06-04 |
Stepan777 |
here it is
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2012-05-21 |
unc0rr |
Feel free to add real checksum function
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2012-05-12 |
unc0rr |
Get rid of cripple SendIPCc
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2012-05-05 |
koda |
old typed const moved to their proper unit
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2012-05-05 |
koda |
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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2012-04-21 |
unc0rr |
Oops
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2012-04-21 |
unc0rr |
Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
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2012-04-09 |
unc0rr |
Unbreak build (change was only tested with pas2c parser, and was okay to it)
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2012-04-09 |
unc0rr |
Better handle switch statement
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-10-31 |
koda |
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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2011-09-08 |
unc0rr |
Fix loading from save desync
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2011-08-17 |
unc0rr |
Free messages queue on engine shutdown
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2011-04-26 |
vittorio giovara |
ooops
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2011-04-25 |
koda |
initial refactoring of ObjcExports and OverlayViewController
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2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-01 |
koda |
addfilelog <3 debugfile
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2011-01-17 |
koda |
merge default into experimental3D
experimental3D
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2011-01-09 |
unc0rr |
Add a space for better looking console message
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