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hedgewars/uAIActions.pas
2012-05-05
koda
old typed const moved to their proper unit
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2012-05-01
koda
breaking news, we don't support typed consts anymore
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2012-02-17
koda
the most important commit of the year
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2012-01-17
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-12-28
unc0rr
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
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2011-12-01
unc0rr
- Improve renderer a bit, disallow nested functions
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2011-11-18
unc0rr
Make AI be less scared by crates. Actually, now it starts using switcher just to pick a crate up.
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2011-11-17
unc0rr
Make AI use switcher when:
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2011-07-26
unc0rr
Comment out unsynced logging
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2011-03-01
koda
Happy 2011 :)
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2010-11-22
unc0rr
Move doPut into uIO (not a very bad place really)
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2010-11-21
unc0rr
uDebug
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2010-11-18
unC0Rr
Haven't found a better place than uIO for OutError
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2010-11-18
unC0Rr
Move some stuff from uMisc to uUtils
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2010-11-18
unC0Rr
Introduce uCommands.pas
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2010-11-17
unC0Rr
Move variables from uMisc to uVariables
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2010-11-17
unC0Rr
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-05-02
smxx
Engine:
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2010-04-01
nemo
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-29
koda
just some very sane stuff for the iphone port (plus some macro on pascal files)
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2009-11-20
koda
revamped file access and debug display
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2009-11-05
koda
move compiler directives to standard pascal
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-02-05
unc0rr
- New command 'set weapon'
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2008-01-20
unc0rr
More verbose awareness message
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2008-01-20
unc0rr
- Small cleanup
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2007-12-16
unc0rr
Fix AI breaking demos and saves in some cases
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2007-07-01
unc0rr
Fix AI jumping to wrong direction on the turn start
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2007-07-01
unc0rr
- Better randomness of placing hedgehogs on the land
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