hedgewars/uAIActions.pas
2012-05-05 koda old typed const moved to their proper unit
2012-05-01 koda breaking news, we don't support typed consts anymore
2012-02-17 koda the most important commit of the year
2012-01-17 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
2011-12-28 unc0rr It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
2011-12-01 unc0rr - Improve renderer a bit, disallow nested functions
2011-11-18 unc0rr Make AI be less scared by crates. Actually, now it starts using switcher just to pick a crate up.
2011-11-17 unc0rr Make AI use switcher when:
2011-07-26 unc0rr Comment out unsynced logging
2011-03-01 koda Happy 2011 :)
2010-11-22 unc0rr Move doPut into uIO (not a very bad place really)
2010-11-21 unc0rr uDebug
2010-11-18 unC0Rr Haven't found a better place than uIO for OutError
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-18 unC0Rr Introduce uCommands.pas
2010-11-17 unC0Rr Move variables from uMisc to uVariables
2010-11-17 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
2010-05-02 smxx Engine:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
2009-11-20 koda revamped file access and debug display
2009-11-05 koda move compiler directives to standard pascal
2008-07-07 unc0rr Update copyright headers a bit
2008-04-27 unc0rr Update copyright info in source files headers
2008-02-05 unc0rr - New command 'set weapon'
2008-01-20 unc0rr More verbose awareness message
2008-01-20 unc0rr - Small cleanup
2007-12-16 unc0rr Fix AI breaking demos and saves in some cases
2007-07-01 unc0rr Fix AI jumping to wrong direction on the turn start
2007-07-01 unc0rr - Better randomness of placing hedgehogs on the land
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