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hedgewars/uLandTexture.pas
Sun, 25 Jul 2010 10:15:56 -0400
nemo
Fix splashes
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Sat, 03 Jul 2010 04:09:27 +0200
koda
further code cleanup and less redundancy
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Sat, 03 Jul 2010 01:31:18 +0200
koda
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
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Wed, 30 Jun 2010 14:52:48 +0200
koda
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
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Thu, 17 Jun 2010 19:57:51 +0200
koda
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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Thu, 17 Jun 2010 11:41:38 -0400
nemo
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
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Thu, 03 Jun 2010 14:03:48 +0000
smxx
Engine:
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