nemo [Wed, 22 Dec 2010 01:17:46 -0500] rev 4619
fix desync in snow
unc0rr [Sun, 30 Jan 2011 20:38:40 +0300] rev 4618
Reimplement KICK
nemo [Wed, 22 Dec 2010 01:11:48 -0500] rev 4617
minor visual tweaks to snow
unc0rr [Sun, 30 Jan 2011 20:36:32 +0300] rev 4616
Reimplement FOLLOW
nemo [Wed, 22 Dec 2010 00:58:00 -0500] rev 4615
oops. forgot the graphic
unc0rr [Sun, 30 Jan 2011 20:32:23 +0300] rev 4614
Reimplement some more protocol commands
nemo [Wed, 22 Dec 2010 00:48:06 -0500] rev 4613
minor position tweaks. hopefully checking array bounds correctly
unc0rr [Sat, 29 Jan 2011 21:33:24 +0300] rev 4612
- Reactivate pings timer, reimplement PING handler
- Reimplement INFO
nemo [Wed, 22 Dec 2010 00:17:43 -0500] rev 4611
A very very basic snow implementation
unc0rr [Sat, 29 Jan 2011 13:43:07 +0300] rev 4610
Introduce numbered server notice messages
koda [Wed, 22 Dec 2010 04:09:56 +0100] rev 4609
merge
unc0rr [Fri, 28 Jan 2011 22:34:07 +0300] rev 4608
Make client quit on send exception (was commented due to another approach in handling connection lost)
koda [Wed, 22 Dec 2010 03:56:12 +0100] rev 4607
update weapons
unc0rr [Fri, 28 Jan 2011 22:21:29 +0300] rev 4606
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
koda [Wed, 22 Dec 2010 03:28:14 +0100] rev 4605
this should prevent that ever again